#Blood sphinx/UD spawn

79 messages · Page 1 of 1 (latest)

willow pike
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Ok so I been trying this spawn for few refills now after change...And I belive that the loot from blood sphinx should be nerfed due to the increased numbers of kills that you can get now. It was already a good profit place, but now players can easily stay at only blood sphinx while gaining high xp/alot of money at same time. Please take a look at this problem...

Same what you did with demons for example..spawn got buffed but loot had to be changed due to more kills/h,

terse meteor
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Before ppls gonna complain he is also an knight.

manic thorn
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They increased the spawn rate recently at blood sphinx, so it’s less kills/h. Leave this spawn alone, it was already a fucked up spawn, now they fixed it so leave it alone. You don’t like it? Don’t hunt there.

uneven sapphire
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Lmao at comment above just confirms its op as fuck

4kk exp/h and over 1kk/h profit on highrate is tha numbers while being a very ez spawn

manic thorn
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High rate is 1kk at any spawn

terse meteor
manic thorn
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The problem is, they won’t change the loot, to make it less kills/h they will change spawn time again and mess the whole spawn. Because that’s their solutions to everything, make spawn break for minutes.

That’s my concern, that’s why I’m saying leave the spawn alone.

manic thorn
terse meteor
manic thorn
terse meteor
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i mean there is a reason why this spawn is crowded as fuck? If it would be an MAGE spawn ppls would cry after first day. I didnt say anything to it but if even an high lvl knight complaining on low rater about it that its to much profit with this exp i just cna hope that dev`s will take an eye on it. It will fak fully the GOLD WORTH on servers.

manic thorn
# terse meteor i mean there is a reason why this spawn is crowded as fuck? If it would be an MA...

But he’s not giving the full context.

BLOOD SPHINX alone is not that much profit or high exp.

As I said if I only hunt Blood sphinx alone WITHOUT UD hell then I break the spawn for up to 7 minutes and it’s def not 1kk/h profit.

If I combined the spawn with UD hell the profit increases, also the profit mostly comes from UDs not the blood sphinx. With UD HELL included in my route I still break for 40 sec. And it’s up to 4kk exp/h, but it’s not BLOODs alone, it’s combining 2 spawns also need to have finished an outfit quest to get shortcut to get this exp and profit.

It’s a spawn you need to earn when finished the outfit quests.

uneven sapphire
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Its considered 1 spawn, to combine ud/blood sphinx, dont need shortcut to get 4kk+ solo there, and 3.5kk~ duo and easily one of best consistent profit/h. Blood sphinxs got insane profit from not dropping any rares, id argue majority of loot comes from there, sure the rares bump up profit from UDS

uneven sapphire
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Edited, I was wrong

manic thorn
# uneven sapphire Edited, I was wrong

This is what im saying hes talking out of context and hes missinformation can make the devs fuck it up completely. Im just trying to give full context, bloodsphinx alone is NOT OP. Im not even sure as 612 RP i get 3kk only from bloods with 7 min break each lap. Id say 2.2 max, not tested but assumption.

visual thunder
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U guys are unbelievable...
Ud dragons and blood sphinxes are spawns for 200+ lvl content. To combine it u need at least 500 lvl as paladin. As knight u doing everywhere insane profit with very good XP like shadow drakes, centaurs, this combined spawns, gorgon's etc.
@terse meteor Ure talking about spawn design for knight who's 730 lvl it's normal that that super high knight will make good profit. U compare it to gorgon's where u just have to go and hunt. In this case u have to get ourobouros, pharaoh task, blood sphinxes and blue sphinxes + tons of required items to start those tasks to make good XP on this combined spawns. Also when u hunt it as paladin u have to use uhs while running which is annoying and not comfortable also magic lvl is not growing due to mana drain. Second thing is paralyze... As knight u can stand and shot explo and FAP FAP. As paladin u have to heal all the time to take off paralyze. In summarize in my opinion this spawn deserved to be like this. On high rate with hotkeys all of those cons doesn't matter and it's much easier etc.

If there should be something changed then only revamp blood sphinxes. Delete some blood sphinxes from spawn to avoid exori/explo hunt for super overlvled knights and increase XP per monster to keep same XP. Knights will have still opportunity to hunt there with spell and two hand weapon and paladins also will have spawn for solo hunt. Cause currently on low rates there are big lack of spawns for paladins.

And if u think it's op spawn so maybe u should also create a topic about solo spawns for 650+ MS where u can make XP + possible profit without even doing that big effort to get access for those spawns like here or using uhs while running and paralyzes all the fck time 🙂

uneven sapphire
uneven sapphire
terse meteor
visual thunder
visual thunder
terse meteor
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for my self i dont care if u guys like the spot like it is keep it on easy mode but my proposal would be just to decrease loot a bit

manic thorn
terse meteor
manic thorn
terse meteor
terse meteor
manic thorn
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THIS IS WRONG INFORMATION, totally 0 context feedback, worng calculations, nothing in consideration about requirements, hes not putting in facts that hes 500 lvls more than intended level for those spawns, nothing. only "blood sphinx only to much exp profit nerf please im legacy player, you have listen to me"

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no offense to legacy players

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jesus christ

terse meteor
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nvm i wont say anythign anymore leave it how it is or getting fixed who cares. Me not 😄

willow pike
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The spawn is fking op guys get for real 🤣

Remove few blood sphinx or nerf the loot from them. Getting so many vanquisher, golden legs and mms every lap (Legacy) is just wrong 🤷

visual thunder
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I can't confirm that good loot every lap. Cause sometimes I had even 0 MMS or g legs in 1h. And I didn't loot yet single vanquisher. I spent in total around 10-15h there.

If for ek this spawn is that op with profit 300k/h then definitely it should be revamped to keep exp and cash back for other vocations but not destroy this place for other vocations. It's not knight server only and other vocations want enjoy some spots also but it's medivia and devs don't know how to balance this shit

uneven sapphire
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Ye leaver xp alone but nerf loot, combined xp+profit is insane on highrate and thus must be same on lowrate also

lilac trench
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I don't think a lvl 450-500 will get same exp that lvl 700+ in there.

willow pike
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But that the fact the spawn dont break as 750+ but all other spawns breaks hard

6 years old spawn still best ingame 🥳

manic thorn
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Im 614 and I break for 1 min

nimble condor
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I love hunting here, but it's getting more and more difficult. Many lvl 500+ megazords in the game and few hunts.

tawny zenith
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Loot there is lotery sometimes you can run on blood 2 h and have only one red item sometimes more. Ofc if you have lucky you can loot much more but is rare situation . I alredy kill 8k bloods so i know what i say

strong notch
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This spawn needs a nerf for sure. It is being abused by all high lvl paladins. You can compare it to mages sitting at LBK in the good old days. 0 risk, good loot, best exp/h

manic thorn
prime thorn
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just nerf the loot and et voila

midnight quartz
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Just increase the respawn time when killing monsters solo there and make it break at 3kk or so

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Same exp like with 2 ppl

vivid gazelle
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900+ shouldn't be hunting 300+ spawn. It's the same as if I on my 400 mage was hunting Mylvalone elves. If such situation happens then something needs to be reworked.

strong notch
manic thorn
strong notch
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atleast i play my own char, keep servicing

manic thorn
strong notch
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anyway, its better to stay on topic and give arguments to why it shouldnt get nerfed instead of trying to personally attack me for giving feedback.

manic thorn
rotund gull
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Your guys conversation is so helpful toward the thread. Thanks for your contribution.

Other vocs can pull just as good xp on other spawns. I don't think we need to nerf this one. If they decide to nerf I hope its very small. I pull much more xp in 2 other combo spawns solo.

cosmic pebble
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next to city similar exp to sanctum teamhunt spawns and more profit seems fine

strong notch
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Teammate just did a boost at the spawn and gets the same exp/h as north part of sanctum, solo hunting, sick loot, same exp/h… something is not correct over here! Houston we got a problem!

latent knoll
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The problem is the new stuff is very low exp lol why is your whole identity about this? Weirdo

strong notch
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you guys are weird trying to defend a spawn that can be abused like this

visual thunder
midnight quartz
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i definitely agree the spawn is way too op for solo rps, another idea to solve this issue would be maybe make blood sphinx reduce distance fighting? so rps could hunt there together with an ek but not solo?

visual thunder
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nerf those spots to 3,5kk and at least ppl will stop crying xd

strong notch
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How am I the hater xD

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We're not supposed to give feedbacks anymore?

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@karmic ingot It would be nice to have your input on this respawn.

visual thunder
# strong notch I'm guessing you're a low level and not hunting both spawns to get insanely good...

nah im breaking spawn for 30s~ even with elite boosters and im playing low rate and i can agree to nerf that spawn from 4kk -> 3,5kk (25% increase spawn time ud and bloods) but its only spot with good xp + profit(long term) where other vocs have few (except mage but they got perfect duo hunts, paladins dont)

but when u compare this spot where paladins can hunt to other spawns for other vocations at lions + airys (4kk/h + station skins), blood witches (much more than 4kk during boost = 1h+ real time, semi afk), centaurs 3,6kk+ (good profit + station skins),shadow drakes more than 3kk dont remember exactly, black widows 3,5kk which are all profit less or more and additionally djins the only waste spot then paladins are fucked cuz everywhere except this place are doing waste always with that good xp and btw knights also doing around 3,5kk at ud + bloods with insane profit just they arent able to easy break spawn and get 4kk/h only because of blood sphinxes manadrain so they pref insane profit with still very good xp

on high rate as paladin u can easy go many spots cause everywhere u doing profit and u dont even open every body and not collecting everything but on low rate 90% spawns which u hunt with sds is waste 50-300k/h depends on spot

did u ask any druid what are they doing at lions, lib, flamebringers or blood witches? ofc im talking about 700+ then u wouldnt complain only about this single spot

u cant see many things on high rate cause ppl there dont care for **many **things but at low rate u see a lot differences and after such comment like this u would say im crying, paladin most op voc, best profit, best xp - ye maybe on high rate idk i dont play there but when i see videos when high rangers hunt and doing profit everywhere with sd its easy life and even at oathbreakers with huge profit then im wondering why the fuck ppl still playing high rate if its looks like no sense to have profit everywhere but its just my personal opinion about that and your choice

manic thorn
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Also getting same exp as Archers

steel spire
strong notch
steel spire
strong notch
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clown

latent knoll
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please stay on topic

latent knoll
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the problem with connecting two spawns like Blood Sphinx/UD and Inci/Corruptors: low levels dont have a complete spawn to hunt, as the spawn is balanced around high levels that outlevel the spawn by 2x