While talking to some people in community discords and reading some of the information given by staff about the development of the market feature, it became clear that a big reason of the delay for some features is the necessity to be certain that there will be no major bugs on arrival to the live game. I think that is respectable and smart, and this proposal looks to increase community feedback from those features in development instead of relying only the small sample of testing from the staff itself every time something new launches.
** The idea: ** Have a new server be launched and take the place of the occasional test servers we have. Lets call it Testia just to make it easier. Everytime a feature in development needs some testing, it gets patched into Testia and a notification is shown on the game client upon starting it informing the players that such feature is available on Testia. Players can log in Testia and play as in a regular world with such feature to check how it works in the closest possible scenario to the live servers. Characters created on the server remain active until a reset is made, and at any time a player can clone a character from a live server to Testia.
** The benefits: ** Having a permanent test server means at any time something needs a bigger sample of testing, staff can promptly patch Testia and let people log in to generate data about it. If something is widely broken, rollbacking Testia brings no trouble whatsoever to anyone. To encourage people to test new features a bug bounty program can be implemented in which finding bugs and reporting them at the right place can reward Medivia Coins or any other sort of rewards to the players on live servers. Having a permanent test servers cuts down the noise in communication between staff and community, as people won't have to wonder if there is a test server or not, while having rewards for finding bugs will encourage people to spend a little time helping collect data about new features.