I know a lot of people know about it already, but since i haven't seen a post here yet i figure i should post about it.
Three bugs I saw in dungeons so far:
- Magma lair last boss traps shooters out of the room when the knight enters.
- Celebril fight sometimes bugs when the manasoaked guys are supposed to go in but the wall does not disappear, making the team unable to kill them while the boss just stands there and heals.
- Celebril fight sometimes bugs on the transition from 1st to 2nd faze, the boss starts his mean guy speech and becomes immune, but does not stop attacking.
Side note:
Dungeons on falcon (and honestly the hole questline) is simply amazing! Congratz to the staff.
The fights and super pretty, challenging but not impossible, fun..... Nice fucking job