#Pluto's TFC

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coral wasp
topaz monolith
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does this include that farmer's delight stuff you were working on a while back?

coral wasp
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Yes!

topaz monolith
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i'll have to have at a look sometime :)

noble spear
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i tried to download this on curseforge, but it wont let me.

noble spear
coral wasp
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Oh jeez, I'm not really great with CF I'll look into it though.

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TBH Idk why it isn't working for you, I just tried and it worked fine for me.

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On the app*

noble spear
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thats strange.

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maybe its because i dont have an account?

coral wasp
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Yes.. most likely

noble spear
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welp time to make a twitch account

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Didnt work

coral wasp
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Yeah this might be something I have to contact CF about.

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Figured it out, I can't include shaders with it. Update coming out ASAP

noble spear
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it has downloaded, thank you!

coral wasp
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Do me a favor and let me know how it goes. Specifically I want to know if my settings are working. If you see vanilla monster's then it's not working!

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Also, the month length should be set to 28, if it isn't then my configs didn't load right.

noble spear
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okay!

heady geyser
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imma be a little shit but, update when?

coral wasp
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Most likely monday, been busy af at work.

heady geyser
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ah yeah that sucks

gilded wave
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This one seems like a pack I'd make myself, thank you, good man!

heady geyser
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now if only we could get it updated

gilded wave
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Any suggestions for shaders actually?

heady geyser
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i know pluto originally used bsl version 8.2, you can still technically download it if you go to curse forge's website and download the alpha version of the pack

hollow swallow
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๐Ÿ˜—Or you could use Complementary Shaders with premade block.properties files already made

gilded wave
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I'm totally new to shaders, frankly speaking, so I won't lie if I say that I don't understand what you're taking about

grizzled wolf
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Fun fact: I can dupe leather with the cutting board and horse armor with this pack

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Not gonna be using it, cause its cheaty, but just thought I'd say it

viscid gorge
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also iron nuggets with saddles, if it's like my pack

verbal forge
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Was looking through the data pack to compare it to your previous ones, and I noticed a couple of issues:
-Your goose loot table includes meat from exotic birds, which you don't have included in the pack
-Octopus loot has a misspelled ink sac. It should be minecraft:ink_sac, not minecraft:inc_sack

coral wasp
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Upload incoming!


~Added Immersive Engineering, TFC + IE Crossover and Advanced TFC Tech Unofficial

~Added Dynamic Trees, Dynamic Trees Plus and Dynamic Trees TFC

~Updated previous mods

~Fixed some loot charts for different animals

~Removed spawn of Mini melons, cantaloup and green tea leaves (for now..)```
coral wasp
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Update postponed due to Dynamic Trees still being in Alpha ๐Ÿ˜…

velvet stag
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soonโ„ข๏ธ

median narwhal
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Can it be updated without DT? claythonk

coral wasp
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I actually tried and I apparently have other mods that aren't on CF so I have to go through my whole pack to find the issue. It's father's day and I have a 13 year old that I'm spending the day with but I will absolutely work it out tomorrow!

median narwhal
median narwhal
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Sup, do you have any progress with it?

coral wasp
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I just woke up ๐Ÿ˜…

median narwhal
coral wasp
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This is the current build, unfortunately I cannot figure out what CF things isn't updated it's not just dynamic trees. But! You can use this zip file to install the pack and try it out in the mean time!

coral wasp
coral wasp
heady geyser
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IS THAT IMMERSIVE ENGINEERING I SEE?

coral wasp
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Yes it is!

heady geyser
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Nice, did you also add immersive petroleum? Cause I just got to the point in my playthrough where I'm using biodiesel and its really hard to get a consistent plant oil supply

coral wasp
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Hmmm no I don't have that included yet, but thanks for the heads up!

velvet stag
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dynamic trees should be updated?

coral wasp
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It's not DT that's causing my issues now, idk what it is!

median narwhal
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I have duplicated AmbientSounds for unknown reason

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I found at least 9 duplicates

coral wasp
median narwhal
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I also faced memory leak issue so added - lasy dfu and memory leak fix, now my usage doesn't jump above 4500 mb

coral wasp
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Interesting, do you know what is causing the memory leaks?

median narwhal
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actually no, just faced it when loading chunks

coral wasp
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Strange, thank you! I'll look into it right now!

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Btw 1.0.2 update is officially approved on CF!

median narwhal
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thanks, much appreciated

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btw, I found crabs (from betterAnimals) in polar desert, I don't mind it's still technically a desert, but it's unlikely they should be there, sadly forgot to make a sreenshot

coral wasp
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    {
        "entity": "betteranimalsplus:crab",
        "biomes": [
            "tfc:shore",
            "tfc:deep_ocean",
            "tfc:deep_ocean_trench",
            "tfc:ocean",
            "tfc:ocean_reef",
            "tfc:oceanic_mountain_lake",
            "tfc:oceanic_mountain_river",
            "tfc:oceanic_mountains",
            "tfc:volcanic_oceanic_mountain_lake",
            "tfc:volcanic_oceanic_mountain_river",
            "tfc:volcanic_oceanic_mountains"
        ],
        "min_count": 0,
        "max_count": 6,
        "weight": 10
    }```
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Strange!

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They are restricted to these biomes currently

median narwhal
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maybe because of climateclaythonk

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technically its might be an ocean

coral wasp
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Could be! Idk how to fix that ๐Ÿ˜…

ripe remnant
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Crabs are pretty all-weather, especially in oceans where it doesn't get too cold ๐Ÿ˜„

median narwhal
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I'll look at the biome to tell you for sure

ripe remnant
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But looks like you don't have any temp restrictions in your spawn_restrictions.json

        "entity": "betteranimalsplus:crab",
        "overwrite_mod_predicate": true,
        "predicates": [
            {
                "type": "ez_supervisor:count_nearby",
                "distance": 128,
                "max_count": 1
            }
        ]
    }```
median narwhal
ripe remnant
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you'd need to add min_temperature if you wanted to limit it out of polar regions

median narwhal
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nice crabs

ripe remnant
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Eh, I prefer more wildlife where possible, even if slightly less realistic. The polar regions are already 10k+ blocks of absolutely nothing, very little of interest or survivability there.

ripe remnant
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I actually have the same in my pack, since I took Pluto's original spawn restrictions and heavily modified for my own use. I actively decided to leave the crabs without temp restrictions but definitely saw it was set that way ๐Ÿ˜„

median narwhal
coral wasp
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It's a feature not a bug lmao Crabs can live ALL around the world! Including Deep frozen oceans all the way to dry hot deserts! Those crabs are 100% supposed to spawn there!

coral wasp
median narwhal
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๐Ÿ˜…

coral wasp
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They should also be there! however, their weight is a bit lower than crabs and such so they may be a bit more rare!

ripe remnant
# coral wasp What did you change about it? Anything I should do too?

Naw, up to you really. I mostly condensed animals so they'd spawn more frequently. Expanded some temp ranges and added some extra biomes where I felt the need. I've got Better Animals Plus, Untamed Wilds, Naturalist, Alex's Mobs, and Exotic Birds. I carefully dropped out the TFC ones I didn't like in favor of better ones, and weeded out the duplicates between the mods to my liking.

edgy mirage
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Hey, wondering if I could remove DT and add arborfirmacraft instead without breaking the animal spawns and other worldgen

coral wasp
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Well, the animals and world gen are completely separate from DT, so I don't see that being an issue!

ripe remnant
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Yeah I wouldn't expect that to be an issue

edgy mirage
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I know but afc does stuff with forest regions, so I thought that might be an issue

ripe remnant
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ooh fair point, I wonder if that does change the entity zoning supervisor's spawning for any critters set to use the sparse/edge/normal forest levels

edgy mirage
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ig, I could test it really quick

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just downloaded the .zip and noticed there's 2 files for ambient sounds both version 5.0.16

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1 disabled by default, but found it odd

coral wasp
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Ooh, I was unaware that AFC changed forests!

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Oh shit lmao, I disabled it in MultiMC and forgot to reactivate it ๐Ÿ˜… just delete the .disabled one

edgy mirage
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actually looking at this .zip further there's a lot of dupes

coral wasp
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Which one did you download?

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1.0.3?

edgy mirage
edgy mirage
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the IE integration is what interests me

coral wasp
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That's dated, go to CF and dl my latest build.

edgy mirage
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oh, I see

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will do

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I only see 1.0.2 is that the latest?

coral wasp
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Yeah, sorry idk where I got the 1.0.3 from lmao

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Its the one from a few days ago though for sure.

edgy mirage
coral wasp
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Yeah, that was fake news lmao

edgy mirage
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I have now tested with afc, animals do spawn!

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or at least some of them

coral wasp
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Nice! Tbh most of my added animals dont have a min/max forest predicate. TFC however, almost every mob has one.

coral wasp
velvet stag
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the BSL edit probably deserves its own thread

coral wasp
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It's literally just the river water blocks lmao Heck I'm pretty sure I just copied it from another edited shader

coral wasp
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Update incoming!


~Added Useful Clipboard

~Added Toolbelt and Sewing Kit

~Added Simple Planes (Some recipes are currently not available. But you can make small planes with Liquid engines that use IE fuels)

~Added Immersive Petroleum

~Added Maiden's Merrymaking

~Added Rosia!!

~More miscellaneous fixes like animal drops and food recipes. (Use hammers on Pumpkins in the cutting board to get chunks! A knife will give you Pumpkin slices!)

~Updated some mods```
coral wasp
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And, it's approved.

heady geyser
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congrats

edgy mirage
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hmmmmm

coral wasp
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Too many bugs? ๐Ÿ˜…

edgy mirage
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just a few too many

velvet stag
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naww

edgy mirage
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what mod are they from?

edgy mirage
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they are so big

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I would like to turn down their spawning chance

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found it, they are from naturalist

coral wasp
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Put that in your EZsup config folder and overwrite the current one.

edgy mirage
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oh, awesome!

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thanks

coral wasp
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No worries! I didn't realize how my new config was gonna work lol

edgy mirage
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do I need to restart, or can I do /reload?

coral wasp
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Pretty sure you can /reload

coral wasp
edgy mirage
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yep, just put it in and reloaded, well see if it works

coral wasp
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Just an FYI, I've completed the implementation of Alex's Mobs! 47 new animals incoming!

Also, I'm currently working on introducing Creates' trains to the pack!

leaden kettle
dense elk
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hey, would you mind if i took the compat files for the animals mods and farmers delight for a private modpack?

coral wasp
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Absolutely! I'm working on a update too!

coral wasp
heady geyser
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YOO I GET A MENTION

coral wasp
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Big thanks for the Walking sticks!

dense elk
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have you ran into tool racks not working or being unable to pick up liquids with barrels?

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disabling and reenabling the datapack seems to fix it

trim tulip
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Do the Cave Centipede from Alex Mobs spawn ? I tested your pack but it seems I can't see a single one.

coral wasp
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Below y0 they should.

calm girder
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Is there anything I can do about the non tfc animals ignoring the player? Not fleeing etc

verbal forge
coral wasp
sour dragon
coral wasp
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New update! 2.1 just dropped and Season II of the server just went live!

pulsar sorrel
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Where serverlink?

heady geyser