#Better Animals Plus & Exotic Birds compatibility

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ocean tree
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Better Animals Plus & Exotic Birds compatibility

severe siren
hearty lance
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buenas noches como hago funcionar la compatibilidad que tas dando

ocean tree
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Rule 4, please.

hearty lance
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How do I activate or place the compatibility?

severe siren
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It's all in the readme.txt

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You need to put the config files I provided into your config folder, then you have to put my datapack folder "Animal Drops" into the datapack file of the world you want to use. If it's not working right away try "/incontrol reload"

hearty lance
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Sorry friend, because maybe it's me who is doing the idiot but, I did what you indicated, but they do not appear and when I click "incontrol reload" it tells me that the command does not exist

post: I'm speaking from a translator XD

lucid storm
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what are the animals that spawn in tfc?

severe siren
severe siren
severe siren
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New update:

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-TFC Boar have been replaced with Better animals plus boar(Their aggression is very low compared to the original mod versions)
-Many new birds have been introduced!
-Removed small raw hides from squirrel drops(It was a bit OP)
-Octopus now drop 2-8 raw calamari.
-Aquatic based birds now drop duck meat and terrestrial birds drop chicken meat.
-Lots of spawning tweaks, it's still not perfect but it's getting better!

Let me know what you think!

P.S. If anyone is willing to help, I'd love to get the boars to drop TFC pork and I'd love to be able to rename one of the bird meats from TFC to "Poultry" and apply it to all the birds which drop meat!

severe siren
severe siren
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Quick update: v2.2

-TFC Moose have been replaced by Better Animals Plus moose! Be careful they fight back!
-Small tweaks to some of the bird spawns, aquatic based birds should only spawn near water now!
-Owls now only spawn at night!

stiff thorn
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Will you make turkeys and geese farmeble?

severe siren
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That may take more work than I'm willing to put into this to accomplish lol Giving them familiarity and stuff would be pretty difficult I assume.

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But, I'll look into it and see how feasible it is.

severe siren
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This is the brand new BAP and Exotic birds compatibility pack!

I've changed the mods I'm using now it only requires:

TFC
Better Animals Plus
Exotic Birds
Entity Zoning Supervisor

The new version now has every animal and bird that I deemed to "fit" in the TFC theme from the two mods. Everything in the pack is relatively easy to edit/remove using the EZ Sup config files!

Thank you so much to EERussianguy who made this pack possible!

heady haven
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Would you be able to give Alex's mobs the same treatment? That would definitely spice up the Overworld for sure.

severe siren
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What animals from Alex's mobs are you interested?

heady haven
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Real life counterparts like elephants, lions, etc.

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The fictional mobs could be excluded imo.

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There should be plenty real life mobs in Alex's mobs you can add in to interact with.

plain hazel
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Does adding the related files and this datapack result in there being more (in number) animals wandering about, or just a greater variety?

severe siren
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A greater variety, the spawns from this pack are all weighted against other spawns. Some have higher group spawn amounts though like birds and crabs.

plain hazel
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ok, that makes sense

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Thanks!

cosmic nest
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Love this datapack ! ๐Ÿ‘Œ
Just a question, if I want a mob like zombies or skeletons to continue to spawn as they do in unmodified TFC, what should I change in config ? Thanks !

severe siren
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@cosmic nest it's in config/EZSupervisor/spawn_restrictions down near the bottom.

cosmic nest
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Many thanks ๐Ÿ‘

cosmic nest
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Is it ok for you if I include your work with Better Animal Plus & Exotic Birds in a small modpack around TFC ? Of course you will be credited in description. ๐Ÿ™‚

severe siren
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Absolutely!

weary root
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@severe siren hey, i need first create world, and then add this files to the folder?

weary root
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datapacks and serverconfig can change itself in each new world created ? (i am making, modpack)

weary root
severe siren
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No worries ๐Ÿ˜… Did you figure out how to use the files in a modpack?

weary root
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i tested out better animals in your pack

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boar drop only head.
why coyote drop nothing, when in tfc dogs and wolfs has bones and small raw hide.
moose only head
nautilus - nothing, i checked without firmalife, but shellfish he also didnt drop
octopus - nothing
piranha - nothing, i see that no loot in code,but irl it edible
reindeer - only head
squirrel - it really looks like rabbit. but yeah makes squirrel drop rabbit hide or raw rabbit its a bit crazy, maybe small raw hide?

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seems like small raw hide too big to squirrel, maybe rabbit hide or raw rabbit not that crazy

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All the birds loot from exotic birds works correctly. Only one question, that hummingbird drops something is this realistic?

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i think its like a butterfly

weary root
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@severe siren do u have answer to this?

severe siren
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When using EZSup you set a "weight" to the spawns. When minecraft spawns animals it compares the weights of all mobs. It doesn't stop TFC mobs from spawning. In my pack I set all the weights to lower values so that it wouldn't affect TFC spawns that much.

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Also, I believe you are missing a file for the animal drops. They are all defined using the datapack.

weary root
severe siren
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It's one of the required mods for my datapack...

weary root
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Yes, I didn't understand the abbreviation. It's ok.

weary root
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And I checked 2 times with the clear installation of your datapack

weary root
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Yes, I was right.

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moose.json and other i wrote, has mistakes in code

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which are in the folder Pluto's TFC/data/betteranimals/loot_tables/entities

cosmic nest
severe siren
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That's awesome! Good job!

visual rose
visual rose
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bird with a bismuth nugget

weary root
weary root
visual rose
weary root
weary root
rapid spindle
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is this functional still?

severe siren
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Kinda, but if you want the datapack that is more flushed out go check out my Modpack.

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Oh wait, I didn't add exotic birds to the new one! It has other animal mods with in it though like naturalist and Alex's mobs