#[💡] Mod causing incorrect train behaviour

15 messages · Page 1 of 1 (latest)

pseudo shoal
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Game version: 2.3.2.5
OS: Windows 10

Steps to reproduce & wrong behaviour:

  1. Click on train SPR6601
  2. Click on Oss West Platform 2.
    [- The train info disappears but the platform continues to glow.]
  3. Click on the platform again.
    [- The train appears in the map and there is train light far away from the platform.]
  4. Wait for the train to enter the platform.
    [- When the attention icon appears, it also appears on the train light.]
    [- When I move the mouse to the train light, it shows the train's information.]
  5. Give clearance to SPR6601 and wait for it to arrive at Oss Platform 2.
    [- The passed sections does not become white. It is still red or green.]
  6. Do the same for SPR6600.
    [- It is the same for tracks from Ravenstein 1 to Oss 1.]
  7. Click on train IC3600 when the icon appears.
    [- It cannot enter the map since the platform is unavailable, but in fact it is clear.]

Expected behaviour:

  1. After clicking the platform once, train SPR6601 should enter the platform.
  2. There should not be train light at a weird position.
  3. The passed tracks should become clear.

Map: Oss Central

Screenshot, save & log: https://drive.google.com/drive/folders/1KrtSv1C7eshQ38RTjRrm38NgDxMOcuue?usp=drive_link

twin pineBOT
hearty pebble
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Hello @pseudo shoal, is it a multiplayer session (with or without clients)?

pseudo shoal
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Hi. No, this is singleplayer.

outer sundial
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@pseudo shoal I suppose all those weird behavior was caused by Heatmap mod. I suppose it's not compatible with new unstable version at all :).

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The log is full errors because of the mod.

hearty pebble
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[💡] Mod causing incorrect train behaviour

pseudo shoal
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Ah thank you so much (●'◡'●) I even forgot that I installed mods

vague oracle
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Okay one second here @outer sundial

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The automated refresh timer for updating the colors can't find the ITimeController, but that would definitely not cause this

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Other than track colors Heatmap doesn't touch anything, so train lights issues are more likely to be your problem

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The following does seem to be related to a Harmony patch, is Node.FriendlyName not available anymore? That was only used for logging so would not be hard to fix:

Uploading Crash Report
MissingFieldException: Field not found: string Game.Railroad.Node.FriendlyName Due to: Could not find field in class
  at (wrapper dynamic-method) Game.Railroad.Node.Game.Railroad.Node.AfterTrainEntered_Patch1(Game.Railroad.Node,Game.Train.Train)
  at Game.Train.Train.RecalculateOccupiedNodes (Game.Railroad.Connection from, System.Single offset, System.Single distance, Game.Railroad.Point towards, Game.Railroad.Connection first, System.Boolean afterLoad) [0x00073] in <392b0ccf7bab45369ecaf3ae56808322>:0 
  at Game.Train.Train.InitTrain (Game.Railroad.Connection connection) [0x001b6] in <392b0ccf7bab45369ecaf3ae56808322>:0 
  at Game.TrainSpawnController.SpawnTrain (Game.Train.Train train, Game.Railroad.Connection trackToPut) [0x00007] in <392b0ccf7bab45369ecaf3ae56808322>:0  
  at (etc)```
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Otherwise this might be a simple 'needs a recompile' problem, which I will not do for an unstable game version

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Btw, @pseudo shoal I saw you also have DeleteAllSaves, but that has been out of date for like 2.5 years now

hearty pebble