#[💡] Reset route settings when stop adding
1 messages · Page 1 of 1 (latest)
Actually the reset is (or at least should be) just one possible outcome. Actually the map saves the platform allocation for each sequence of stops once the contract is accepted and loads this if it finds a matching sequence.
It also saves & fetches the last used waypoints for the leg skeleton (origin-mandatory-destination) and prepares the routing for you
So when you define a new route, you have to set up it from scratch
But subsequent contracts on the same route are just few clicks to configure
[💡] Reset route settings when stop adding
The times change because the routing is completely recalculated to include the new waypoint
I've already figured this out and now don't assign platforms and times until I've fully created it. but if you insert a stop at the end into a ready route, all waypoints will be reset. You can get used to this (after all, adding stops is a long-desired feature), but if it is possible to do it in a more friendly way, it will be even better :)
The issue is most visible in the Editor, right?
no, it's just that my trains usually have significantly more than three stops, and I sometimes forget that you shouldn't immediately set the right time and choose platforms until you create it completely.
Moreover, now the commuter trainss do not create stops themselves along the way, but they need to add them manually forward and back.
Again, I don't see this as a big problem. For the sake of the fact that I can now add a stop wherever I want, I agree with these rules.
They shall. If you are in Editor, make sure your walls are well built (so not direct connection exists) and topology is recalculated (press button down in the bar).