#[✓1.15.7] Route segment drawing issue
1 messages · Page 1 of 1 (latest)
share your save or map and steps to reproduce
Just any route with 3 or more stops urban train
please, share your save/map anyway. I need direct way to observe the issue
ok, a little bit later
that save. you can click any urban train and to see it.
I'm getting the same issue when editing the line after a trial train's first run.
Steps to repeat:
- Accept a contract from London Bridge to Grove Park to London Bridge
- Run the trial train
@teal fable can you check on 1.15.5 on unstable branch?
Sorry, I am actually on 1.15.5 😅
I confirm this
This seems linked, so I'm including it in this thread: I now have a route-box from the route-edit screen staying when I revert to the play screen (cf. attachments).
I'm still playing the same map and the issue couldn't be solved by reloading, but was solved by closing the game and restarting it.
4 times for hour playing. I still don't understand the patterns in their appearance.
and game doing quit without save again. maybe it need hard bind behavior "any quit only with saving confirm"?
It seems to happen when I quit the edit menu (with a right-click) before I let the lines finish to load. Maybe a line loads as I exit the menu and spawns when I'm already back to the game screen?
I tried with a pause and without a pause, you should try to exit only on X and watch.
oops, i forgot what i need approve route, X dont work there
The problem with those lingering lines has already been analyzed by Angel here: https://discord.com/channels/429247498016653312/1142224790078365737 And it is apparently indeed speed-related, the highest risk is closing the scheduling view via right-click.
my freigt trains now to draw lines only with approve route, with mouseclick on that button
Thanks, didn't realise there were two threads on this issue...
Actually, I guess it's already 3... 😉 https://discord.com/channels/429247498016653312/1142033545309724672
But it's a very annoying issue that can occur so easily...
yeah all these are same issue
I am trying to fix it properly, but still can't find the real reason 😦
this thread a bit about something else, by the way. this is not about the fact that traces remain, but that the route where there are many stops does not have segments drawn :)
oh yeah actually
Damm, I ended up mixing both up! -_-'
Just a reminder that this is not what this thread was about. It was about segments of the route not showing up in the route-editing menu.
Maybe I misintepreted that but it seems to be one problem causing multiple errors
The main issue is fixed
FIX: Some items from the contract view were not destroyed when fast switching the platforms
BUILD: 1.15.6
So I will have a look at this particular one
Issue RR-2196 has been assigned to this thread.
https://bitrich.youtrack.cloud/issue/RR-2196
On a related note: the game cannot always find the fastest route between two platforms. (regarding the example on the attached screenshot, the game had no problem using the obvious route until I upgraded the track)
Actually this problem is related to the map. There are some walls that prevent the search from finding the path.
So it seems we failed to prevent the map makers from building walls under tracks or (more probably) we did it intentionally but have forgotten to take pre-built tracks into account.
Aah, ok, i'll know it
Issue RR-2196 changed state from In Progress to Done.
https://bitrich.youtrack.cloud/issue/RR-2196
FIX: Connector for track & contract leg was not found along a prebuilt track crossing a wall
FIX: Connector for contract leg was not found if platform indicator was placed on grid cell edge
BUILD: 1.15.7
[✓1.15.7] Route segment drawing issue
Are you sure those are the only issues? This is what I'm getting in 1.15.6. There's no wall between the stations and they're not at the edge of the map.
I suppose this is fixed by the second