#fix the m60
28 messages · Page 1 of 1 (latest)
Not to mention when you add the glitch to stop the fire rate from having the built back up it makes it way OP.
Are you really saying the AK and M60 should deal the same damage?
Yes lol
no the m60 needs some balance one handed to start. 0 recoil one handed is absurd
Ok. Reads like you are wanting AK and M60 damage dealt to be same which i wasn't following why the AK should be on same level as M60
the m60 when compared to the akm has way less recoil especially one handed but does more damage and 2 taps builds
Well it doing more damage than AK makes sense. Agree with recoil point though
No it don’t u have 90 round magazine lol I think the m60 should 2-3 tap build do 12-15 body to 20 dmg for headshot
seriously? the guy would not get picked up by anyone doing that. fire rate is way too slow at start to make that even worth it.
U can remove the fire rate build up it don’t work half time anyways
sorry i just cant get behind having damage reduced to that. the round in the M60 is 51mm vs a 39mm in the AK. it should have more damage than AK but should make you slower on movement, slower build up fire rate, and have more recoil also than AK
Once ppl start to use the gun you will under stand the problems with how broken it is
ppl use it all the time. i pick it up all the time too. crazy not to pick the thing up if 3star or more honestly. id agree the recoil needs work though as the AK deff kicks more than the M60 which shouldnt be the case
It still should not 2 tap build
When they first put in the m60 they said it was a gun for providing covering fire and destroying builds🤷♂️ as such they should have it 1-shot for destroying builds and pretty low damage on people like smg level say 10-15 per bullet, pretty sure it was 15 on body when it was first introduced
Nope it was 20 body when first brought it and 3 shot build
If I remeber right may have been 25 dmg
I’m pretty sure it was initially 1 shot on builds and lower damage but I guess I’ll have to see if I can find some recordings for 2 years ago lol, not that it really matters but right now it’s not particularly effective on builds and the damage is a bit op on people considering the amount of bullets and rate of fire
It’s very effective on builds right now lol and paired with the dmg the gun is very very broken when it comes to the game
Given it was introduced as the gun for destroying builds but now takes 2-3 shots to destroy a build I wouldn’t call it effective right now lol pretty sure the every other gun in the game also takes max 2-3 shots per build
Lmao no most guns take 5-8 shots lol
Mag and awp and dt are the only others that don’t take a lot to break
just tested lol blue 1911, magnum, awp, saco, dt are 2 shot every time m60 and m10 are 2-3, ump is 3 taps so prob 6 bullets caus u cant do single shot, only guns that are really terrible at breaking builds are cx4 and ak and matadors are reallllly terrible lol, even the px4 which is arguably the worst gun in the game is 4 shots every time 🤷♂️
i would just love having it useless one handed
This makes the most sense. It should kick like a Mule and recoil upward
There are two threads on this subject, maybe they should be merged?
Agree here. Recoil should be drastically different between 1 and 2 handed here on this gun ..