#General Balance Changes 3/27/2024
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Adrestia and Flame lord so bad they need changes with some to ashia all ravens are good though slight buff Rv
It'll be nice if FL's Fireplay damage comes out faster, and if each fireball size and hitbox is a bit bigger
Also nerf BQ how’s that character still allow do so much
dont know how i feel about the change to gust storm + blizzard shower being turned into gust storm + lightning shower (the whole point of blizzard shower was to lock the enemy in place so gust storm can get its full hits off without juggling) ... but changing circle flame back to cyclone is nice (mod cyclone for lightning aether stuff)
The gust + blizzard change was good as no
ever used that during raid unless they wanted to troll their freezer.
fair but meh
considering we've gone away from unlimited freezes to if lucky 3, its been a helpful change.
In general, CP scaling for supports needs to be removed
MtM nerf uncalled for
me and the homies over in the elesis balance thread been giving yall suggestions on what she needed and why, yet we only get a pvp balance?
overmind nerf was uncalled for as well
Adding more hitcount on Impact Zone is a good thing. However the shred nerf is unecessary. Bro I can assure u she wont be surpassing anyone even without the IZ shred nerf... didnt u guys nerfed her slow as heck shred passive before? (30% in 25 seconds imagine)
And now I think the Aps nerf, while it is deserved, also affected her negatively.
Imo just please just revamp Mtm just like how u guys revamped AeS... she has lots of problematic and outdated skills, both special actives and passives.
Supernova, Megaton Press, Energy Spurt barely does any damage. Her passives are lame. She has cd problems, her HA takes too long when cooling down, etc.
aes
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lowering needed elements from 50 to 30 to enter aether mode and increasing aether mode duration from 20 sec to 30 sec - so good. Her damage became more consistent. (at 50 and 20 sec, i find it hard managing elements since it you need to keep on spamming and hitting enemies non-stop to 100% uptime it... which is not possible in most cases)
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faster movement of element bubbles - so good
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gust storm + lightning shower - ok. I dont see the need to bring g.storm cuz positioning issues (need to be close to hit g.storm while aether icicle and meteor call need to be far for best damage) and it has kinda slow casting time. In my opinion, it has no impact alr... but ok change. You dont need the old g.storm>b.shower anyways to perma freeze 18-4 p3 meteor anyways since b.shower + mod medi has very short cd... and it is not aes's role to be a freezing slave cuz she is dps
surely there has to be a better solution to some endgame problem other than nerfing resistance down and defence shred.
it's impacting earlier content for no good reason 
Almost every patch these days doesn't take that into consideration
Sometimes it's beneficial but most of the time it ruins so much
I like all the AeS buffs more passive damage with lighting shower I can slot gust storm again in raids so I don't freeze >.> tho I'm still crying in casting speed for frost barrage
Is the cast speed really that bad?
I feel like Frost Edge is quicker when double casting than using the proper key for it ☠️
Also FP nerf was a bit too drastic aswell.
its because hes magical, isnt it? 
FP deserved (less bigboss, but more on smallboss)
Rh got awk buff 20 sec to 45 sec(100% uptime if you reawk for yellow artifact every 20 sec + always use TSS every 30 sec), but why FrB still 20 sec awk buff ???
had a ran fp tell me, they jc'd to another path cuz the 1/3 in dmg cut put them below the ran dps'ing threshold.
Aps :
The only disagree with recent balance, is why they make the decision to remove dmg received on lotus, why not in eight trigger palm mod instead? and perish the ultimate spearmanship def shred. The role she took in here somewhat confusing. she's supposed to be sup dps. i would give it back dmg received to lotus and decreases the value to 15% &
additional 20% SPD buff casting spiritual dragon
SH : the indication problem here,she didn't get the return at least have 2nd main skill (which is supposed to be thunder but sadly is not) to bounce back as a top DPS list and have a little bit of dmg raise. While the other class as we can see at least have 2 main skill
ES : make it the knight captain to herself only
FL : change the skill hitbox of either Ignis mod or unmod and make it faster to explode on fire play.
RV : need to reduction v key cooldown to 20s. It's so bad the range duration here. he often to get afk due fast casting each skill of it.
Centu : decrease def shred from 40% to 30%
Ovm : exchange the number reduce atk 20% from false diagnosis to 20% physical defense shred
RM : he's getting bravery buff but he's playing str ???
MTM : just buff her and change some her passive that doesn't relate to her skill. I would love she is TP type but physic but don't over buffed it lol
his small boss is still weaker than before he got the new BP
Although MTM did get a buff for Impact Zone, it's not enough to compensate for the rest of her skill set. To take care of the CD problems, space distortion needs to be used but that would result in lesser damage for her which is detrimental to her current status of DPS. In my opinion, the physical defense decrease for IZ alongside the previous nerf to her trans passive is too much since that's one of the only things that lets her stand out among the others. I do admit that it's an easy way to debuff the enemy consistently since they work alongside each other but as it is, MTM is already falling behind in terms of DPS when compared to other classes.
She would benefit to more buffs whether that's a buff or a more general revamp. Maybe a change to screw driver or a way to incorporate CD passives in her passives aside from Space Distortion.
Yea Mtms cooldown is horrible which is ironic cuz she can control time. Also speaking of passive nerf, her Manaflow Overdrive passive got hit quite badly after the last balance patch. Making it work 50% of the time and the fact that its outside of the player's control is just terrible.
f