#💬︱general-chat
1 messages · Page 578 of 1
what
We cant speak french, but you can and you can translate that error into english
yes
It’s the standard antivirus “this may damage your device”
If you don’t click “keep” it won’t properly appear in your file explorer
Click the 'here' button
You shouldnt be opening those in notepad
ok
What launcher do you use for modded minecraft?
now word but you have to pay so I don’t know
Do not try and open those .jar files in any program
There is no point
What program to you use to launch minecraft?
curseForge but I don't see a mod ice and fire
!mc-installmods
- Click
+ Create Custom Profile - Name it, select the required Minecraft version, select the modloader & modloader version (usually the highest number), click
Create. - Click the profile icon.
- Click
Add More Content - Search and install the desired mods.
- Start the game!
- Right click the profile picture or Open the profile and click the
Icon next to the play button. - Click

Open Folder. - Drag the mod(s) into the
modsfolder. (Note: Some mods will require others, to run. Make sure to read the instructions for the mod!) - Start the game!
Make sure to select the correct modloader and minecraft version
it is normal his
If you use the search function in the curseforge app it will auto install dependencies like that
can someone explain how to make a modded server so i can play cave factory together with my friend?
!mc-installserver
- Check if the modpack has a server pack, if it does: use that and skip below.
- Go to the Forge website http://files.minecraftforge.net/ and download the Installer for the forge version the pack is using.
- Run the installer and choose
Install server. Do not install to your desktop. Also do not install inside a OneDrive folder. - Run the server using the forge.jar. A file called
eula.txtwill be generated. Open it and changeeula=falsetoeula=true - From the Client; Copy the
modsfolder,configfolder, and any other folders needed for the pack to work into the server folder. If the modpack has a server pack, use this instead! - Run the server again.
- Port forward your machine if needed. (Google it)
how can i see if the modpack has a server pack?
the server pack icon, or on the site under additional files
im getting an error in my head lol
i mean i dont understand this part ''3. Run the installer and choose Install server. Do not install to your desktop. Also do not install inside a OneDrive folder.''
which part
run the installer does that mean just the app curseforge?
the installer you get in step 2
ye so now i dont understand a single word of my pc
ATLauncher might be helpful for anyone looking for Linux support, or a non-cf launcher that works with the new API restrictions https://www.reddit.com/r/feedthebeast/comments/utp03r/now_that_multimc_no_longer_supports_curse_and_ftb/i9b2uwc?utm_medium=android_app&utm_source=share&context=3
10 votes and 37 comments so far on Reddit
can confirm. atlauncher was only one that worked for me
Snag the Minecraft role in #786424115535544350 and there's a channel for it. (edit) The channel is called #mc-self-promotion, but you'll only be able to see it once you pick up the Minecraft role. 🙂
Hi guys, so Ive downloaded a minecraft modpack and there isn't mods folder. Do I have to use curseforge launcher and import? Or can I use normal minecraft launcher?
Use the curseforge launcher
Random question if this able to be answer why did the api need an update if it already work well in the first place just wondering on this 🤔
The old 'api' was reverse engineered and actually against the TOS
idk where to ask but how do i have all my profiles on a different launcher to curse forge launcher but still save all if back and forth mc btw
It didn't work well in the first place.
Hello !
I want to know : is it possible to install Forge and Optifine at the same Time ?
If you have issues with Optifine, remove it. If you want further support try the discord found on their website.
https://www.optifine.net/home
Installing Optifine with modpacks on Curseforge:
- Right click the modpack icon, select
Open Folder. - Put the
Optifine.jarinto themodsfolder. - Now start the modpack.
...
(TL;DR: YES)
Hate this bot
You can still use it, but if anything goes wrong, that’s the first thing you’ll be told to remove
Ok
i need help making a server with vics modern warfare mod can someone help me
Hello i am new
Hello new
I wanted to ask if someone can help me with downloading forge for 1.18.2 it doesnt work
!mc-installmods
- Click
+ Create Custom Profile - Name it, select the required Minecraft version, select the modloader & modloader version (usually the highest number), click
Create. - Click the profile icon.
- Click
Add More Content - Search and install the desired mods.
- Start the game!
- Right click the profile picture or Open the profile and click the
Icon next to the play button. - Click

Open Folder. - Drag the mod(s) into the
modsfolder. (Note: Some mods will require others, to run. Make sure to read the instructions for the mod!) - Start the game!
no I meant that this is a forge to then add minecraft mods and then play with minecraft
App does that for you, makes the whole process easier.
ok thanks ig
So, my mod opack got approved etc, but I cant find it on the curse launcher
Can you post the link please
!sync you have it set as alpha
CurseForge App and site do not share the same requirements! You can find things on the site but this does not mean it will be in the app!
For a mod to show up in the app:
- Projects MUST have a file marked as RELEASE
or BETA 
- Projects MUST be APPROVED
- Projects MUST have a file marked for the GAME VERSION SELECTED/LOADED
- Projects CAN'T be EXPERIMENTAL
- Projects CAN'T be ABANDONED
Files can take a while to show up in the app. If your files still have not shown up either your project is new and you have yet to mark a file as Release/Beta or there is issues with the sync system making it slow.
Vote this issue up if you would like to know when the last sync was! https://curseforge-ideas.overwolf.com/ideas/CF-I-1617
I see! I thought it was already 🙂 Let me take a lookie, thank you
Where do I change it please, I Cant see it
Click on the files tab, scroll down, there will be an edit button
Aha, thank you 🙂 I see it
Set it to beta or release and give it time to sync
Pefect, thanks 🙂
Another question sorry - I used to play other mod packs and they could update their mods and release a new version on the mod page on forge, for players to update easily that way.
Does that have to be done on the launcher from my end or am I missing a trick on the webpage
You make the pack updates on your end, export and upload to Curseforge
Yes
Great! Thanks ever so much 🙂
Hello ( sorry if my english is weird im french ) im here because its been hours im strugglin to create an server adresse with the mode "medieval craft " i use generator websites but it hasent worked, it try with java ( you knox with windows' programation pages ...) but i cant dowload the last version ( i must pay if i understood well ), i thought that there must be an another way on forge, if you can help me i'll be very gratfull 🙂
crap, i forgot to tell that i search to creat a multserver map ( sorry it was kinda obvious for me)
!mc-installserver
- Check if the modpack has a server pack, if it does: use that and skip below.
- Go to the Forge website http://files.minecraftforge.net/ and download the Installer for the forge version the pack is using.
- Run the installer and choose
Install server. Do not install to your desktop. Also do not install inside a OneDrive folder. - Run the server using the forge.jar. A file called
eula.txtwill be generated. Open it and changeeula=falsetoeula=true - From the Client; Copy the
modsfolder,configfolder, and any other folders needed for the pack to work into the server folder. If the modpack has a server pack, use this instead! - Run the server again.
- Port forward your machine if needed. (Google it)
tks
how do i get the map for the winter mustard virus mod?
Ask the one playing it
who?
You saw it somewhere right?
So i googled ram allocation for curseforge, and it says no more than half of your ram should be allocated. Is that accurate.
Should not exceed 8 gb normally
wouldn't it be cool if there where folders for modded instances for minecraft(idk for other games cause i dont know how they work)
Like there are now if you use curseforge?
wait really?
im confused
i mean to store instances within the curseforge ui, not folders for files
CurseForge is looking for great ideas and user feedback! Get into the CurseForge Community by providing some feedback and voting on what's important to you!
Think some game should be supported? Post an idea and explain why!
Got a to die for feature idea? Let's hear it!
- Click the
button on the bottom left of the app. - Click on

Suggest a Featureoption!
Yeah, or use the search function, or just don't install hundreds of packs 🤷♂️
would there be an ETA for standalone CurseForge app's Minecraft support?
OverWolf does absolutely nothing new for me since I'm not a content creator or play the games OWo deals with
& one of my pals use Linux and they just straight up cannot run OWo therefore they're unable to play any of the packs hosted on CurseForge at the moment
there is not. atlauncher works currently
ah well. least there's that alternative. thanks!
As does FTB launcher
Can someone pls help me make a cave factory server so that I can play with my friend ( pls dm bc I’m to stupid in this chat lol)
!mc-installserver
- Check if the modpack has a server pack, if it does: use that and skip below.
- Go to the Forge website http://files.minecraftforge.net/ and download the Installer for the forge version the pack is using.
- Run the installer and choose
Install server. Do not install to your desktop. Also do not install inside a OneDrive folder. - Run the server using the forge.jar. A file called
eula.txtwill be generated. Open it and changeeula=falsetoeula=true - From the Client; Copy the
modsfolder,configfolder, and any other folders needed for the pack to work into the server folder. If the modpack has a server pack, use this instead! - Run the server again.
- Port forward your machine if needed. (Google it)
I find it a bit funny how people in GDL discord will harp on an on about the morality of the "CurseForge Monopoly" while ignoring the fact that the people who use GDL have been the fodder in this for a week now with the launcher deleting their save data and no fix in sight, not even a temp one. To me, that seems more morally reprehensible than CurseForge retaining control of their hosting servers and API.
oh wow gdlauncher really removes instances
this? https://github.com/gorilla-devs/GDLauncher/issues/1309
Oh looks like this which is made more common from the cf api lockdown https://github.com/gorilla-devs/GDLauncher/issues/1288
!lfg
This Discord does not allow LFG (Looking for Group) or other forms of "Looking for people to play with".
Server owners can advertise their servers in the appropriate game self-promotion room only visible when getting a game role from #786424115535544350. If you don't have a server, you can look at the servers posted there and join them.
Hi
Eko: what makes you think they got reboked?
That is gdlauncher
Yes
Not atlauncher
1 sec
Yes
Nice!!!
And it doesnt delete your instance if you try download a mod with 3rd party distro turned off
Yeah my old instances work fine
But the server im playing on updated yesterday 😄
Is there any proper article on the old api being turned off?
A suggestion to the Curseforge Alpha client. Add an option for autoupdate.
Theres also this one modpack devs 'diary' of api changes, a basic summary of what happened: https://github.com/Fabulously-Optimized/fabulously-optimized/issues/169
!ideas
CurseForge is looking for great ideas and user feedback! Get into the CurseForge Community by providing some feedback and voting on what's important to you!
Think some game should be supported? Post an idea and explain why!
Got a to die for feature idea? Let's hear it!
- Click the
button on the bottom left of the app. - Click on

Suggest a Featureoption!
make sure to check it doesnt exist yet
Github: thats more my taste 😄
Auto update of what?
Both client and addons
Client should already auto update when you restart it from what I know
Overwolf yes, linux: don't think so
Oh :|
Ah cool, didn't know. Thanks. What about auto-update addons? I guess its already suggested. Didn't know about the site.
Can't even properly install it
Speaking of, is there any reliably info on when there will be a linux version of the curseforge app that will have more than just wow?
No
Dangit
One thing I don't understand about recent CF changes is that server packs are somewhat treated differently. A server pack for a modpack will also not count towards mod downloads which I thought was the main reason to make the 3rd party download adjustments. They are mostly zips that are up to 300MB because they essentially redistribute all mod JARs in one file which is against most mod's licenses as well.
-
Server packs have always been this special case as they were half implimented years ago.
-
They don't count. Just like the new API stuff doesn't, dont understand what point you are trying to make here?
-
Doesn't matter what the license says. By uploading to CurseForge you give them the rights to allow anyone to use the mod within the platform regardless of your wishes.
bru my 10 year old graphics card can't even run mc eternal, which that card is a AMD Raedon 7000 series
!mc-path
- Click the
in the top left. - Select Minecraft from the list of games.
- Select the
Advancedoption and select:
--- Windows:Local Disk (C:)at the left side of the window. If you do not see it, clickThis PCfirst.)
--- Mac:/Users/Shared/CurseForge, If it does not exist, make it. - Click
Continue.
- Click the
in the bottom left. - Select the Minecraft tab.
- Click
Change. - Select the location:
--- Windows:Local Disk (C:)at the left side of the window. If you do not see it, clickThis PCfirst.)
--- Mac:/Users/Shared/CurseForge, If it does not exist, make it.
I wonder is the servers running right now?
I cannot download Curseforge modpacks from MultiMC
Multimc broke
hm i only use overwolf for modpacks, I haven't tried other sites, yet my pc can only support so much
windows 11 but 10 year old graphics card
What happened to MultiMC
They stopped supporting curseforge and ftb
Then how can I get the newest oacks through zip install
I have no idea, we are not multimc
you can use curseforge
just make a profile for the thing, open the zip, put the mods and stuff in.
Well thanks a lot curseforge. I hope you guys are happy by giving mod developers allowance to stop mods from 3rd party ones. Now we cant even run any of our packs.
I hate to say this but I think this was one idea that might cause the demise of your launcher and stuff.
Unlikely. You can use the Curseforge launcher as well, works just fine for downloading those packs. If you are on Linux atlauncher works until the Curseforge one is available.
Actually ATLauncher doesnt work because its affected by the same issue
Hows that?
ATLauncher prompts you to download jar files manually, a very annoying thing for the end user
That's what the future of 3rd party is going to be.
on top of the fact since of the new api change, this sometimes doesnt work
Yah thats more annoying than helpful
Then use curseforge, or dont use curseforge packs i guess 🤷♂️
Interjecting here, but isnt the Linux client already up on the site as well xD
for wow only
ah gotcha gotcha. I always wondered, why wow first? Was it just easier to implement or?
It's easier I guess. Dont really know the details. WoW was first initially too.
Ah, nice! I hope the other games can make it to standalone before 2023, or at least MC and KSP since both those seem to be some of the most popular.
In any case, its working really well
KSP still doesnt even work on the normal app 🙄
I noticed these lines in the logs for the Windows standalone client which suggest to me that it may auto update, though I could certainly be mistaken or it could differ from the Linux standalone one in that respect. I don't know the particulars of how similar or different they are.
[2022-05-22 13:35:14.820] [info] [ElectronPlatformServiceImpl] Checking for available application updates. Current app version is 0.198.1-21
[2022-05-22 13:35:14.821] [info] Checking for update (already in progress)
[2022-05-22 13:35:14.828] [info] [MarketingVideosServiceImpl] missing marketing configuration
[2022-05-22 13:35:14.830] [info] [AppConnectivityService] Reporting app connectivity
[2022-05-22 13:35:14.852] [info] [ClientOverridesImpl] Fetching https://curseforge.overwolf.com/downloads/client-overrides-v2.json ...
[2022-05-22 13:35:15.193] [info] Update for version 0.198.1-21 is not available (latest version: 0.198.1-21, downgrade is disallowed).
[2022-05-22 13:35:15.194] [info] [ElectronPlatformServiceImpl] No updates are available for the app.
Theres also lines in the log saying it detected minecraft.exe as not installed/installed, but it doesnt support mc yet
Hello, Im having trouble installing the BlockFront mod. It terminates saying: "the decryption operation failed, see inner exception"
Ah, very good point, Chief. Reading that discussion made me realize that I assumed it auto-updated. I mostly was hoping for a definite yes or no on that front so I know if I need to keep an eye out for updates to the standalone app itself.
well im sorry but no one ever looks there
How annoying can you be? I simply ask a question and you pull out the rule book. my goodness
It gets annoying when every second message is highlighted yellow
This must enrage you then.
It's fine, i already fixed the launcher im using to work perfectly
📸 Claycorp pinging without being asked???
If I make a minecraft mod, will forge auto turn it into a server download or do I as the mod creator have to work on the server side as well?
Wrong forge chat, my apologies
?!=
Forge = Minecraft Forge, This is a modloader often just called "Forge".
Fabric = Fabric MC, this is another modloader, just called "Fabric".
CurseForge = A Website/App that has content for games.
Mods = Individual mod files.
Modpacks = Multiple mods put into the mods folder or downloaded from CurseForge.
These are not Interchangeable! Please use the correct terms as it allows us to help you faster!
They jumped to the forge server
boys
do yall have the problem
where it says
illegal character in path
when trying to download update new mod?
!mc-path
- Click the
in the top left. - Select Minecraft from the list of games.
- Select the
Advancedoption and select:
--- Windows:Local Disk (C:)at the left side of the window. If you do not see it, clickThis PCfirst.)
--- Mac:/Users/Shared/CurseForge, If it does not exist, make it. - Click
Continue.
- Click the
in the bottom left. - Select the Minecraft tab.
- Click
Change. - Select the location:
--- Windows:Local Disk (C:)at the left side of the window. If you do not see it, clickThis PCfirst.)
--- Mac:/Users/Shared/CurseForge, If it does not exist, make it.
dont know where to put this but im trying to make a 1.18.2 pack but im getting incomptible stuff for textures and not letting me load up a world
well the data packs
i am on linux but i don't have a game map and i won't find minecraft
i don't know what to do
there is no minecraft on linux curseforge
i found my issue it was one of my mods screwing up
yeah there is now
i mainly used Multimc or GDLauncher when i was on linux
yeah i tried that to but everytime i tried to open things i wouldn't
oke thanks
im not hating that factor, it doesnt stop from using Multimc, which is what i mainly use MultiMc myself
but i develop on curseforge as its easier
like my modpacks i develop on curseforge launcher
Defiantly will agree there. Used to make my packs wither manually or on technic [🤮]. CF app makes it soo much easier.
its a pain to develop for Technic
yeah, glad I never have to again. Or on Twitch that was annoying as well.
well twitch was still curseforge
but the only thign different between technic anf cf is cf is much more popular yes technic has quite a few decent modpacks
true, but waiting on that damn app to load took forever. Cf app boots a lot faster then twitch did
yea it does im happy about that
really i dont like curseforge becuz it doesnt have modrinth /j
but really becuz curseforge uses vanilla launcher & becuz its not for linux although its very easy to run by wine
but my pc dont like running stuff from wine
mojang wanted custom launchers to use the vanilla client for login.
Technic also doesnt review anything that is uploaded. I uploaded the wrong files once (homework zip) and they accepted it. They also dont give back to mod devs like CF does. As when you download from cf the authors get a increase in download count. Technic they do not (stolen more or less)
Whats modrinth
they wanted people to use their mojmap mapings, but people use yarn
Yea technic needs to do a little better work
Modrinth is another hosting site
Oh
A competing mod repository that just recently gained some popularity. You'll probably find a lot of the same stuff there, but also missing a lot.
FTB is loosing API support for third-party stuff
Never heard of it

what?
so if u go into atlauncher, they have like messages in yellow on top or on down
I find that a lil bs but we cant do nothing about it
Tho you will still be able to use third party launchers just have to download the modpack manually
you will have to download mods that disabled distribution manually, yes.
Yea
Well most peolle dont like the ftb launcher well the new one i like to old style ftbauncher
I prefer the older launcher
ftb is slowly dying anyways
Yea which is weird that they seperated from curseforge
they are just killing themselves
it's their choice to kill themselves if they want.
yeah
they are betting on their brand
As of now cf is a more popular launcher
and so far they are doing just fine
atlauncher will be always the best one becuz they are doing hard work to support literally everything (minceraft)
Well with direwolf releasing his new pack probably doing fine with his packs
Yea i would love to get my packs onto atlauncher but its much more of a pain 2
Atlauncher has several really good packs
it's funny to see these other launchers complain and attempt illegal bypasses of the api over these changes that they knew was coming for months, meanwhile atlauncher out here just working and supporting linux. it's a real
moment.
someone actually put the work in early vs complaining till the change date then bitch about it no longer working?
Any good mods for minecraft for single player
#🔎︱mod-hunting for this
Oh ok
Sorry thought I had it off
I mean its technically still bypassing the api
but not illegaly
But now its manually making users download instead
becuz its just opens website of ucrseforge
which is what cf expects to happen
Tbh you could easily integrate it into the launcher to download it the same way as that and that's basically now "bypassing"
so auto opening link = allowed
using the same link in a integrated way to automatically download = not ok
because ya know, logic
atlauncher doesn't make the user click download
it automatically opens the download url
What if i where to just abstract it away? Basically just prompt the user a yes or no for every mod and then the launcher just handles the mod download in the background
There is like 500 different loopholes i find this whole system just stupid
but ads and money
Even though 99% of the users opening the download page will have an ad blocker
oh god i found curseforge-chan
lol
anything but that..
sigh rule 34 ruins so many things
The sad thing is I know where it came from...
wait from here and how do u know
Cuz Im a part of the discord its from 😉
What minecraft server version should I run for the most mod versatility? I got a new (older) toy and I wanna mess with it
Mods don't work cross version of that's what you're asking, you need to use the version the "toy" was designed to work on
That's likely fine too as theres ads on the screen iirc.
So I tried to load minecraft and it ran into an error with a mod I have on the server. It says that it encountered an error during the common setup event phase ?
Nvm I figured it out
Does the CurseForge launcher work offline?
@stoic iris Let me rephrase that. This optiplex will run whatever version of minecraft I want. Are there previous versions of minecraft with a more versatile mod base to work from than 1.18.2?
Optiplex? So physical hardware?
There will be several fanatical crowds who will each say 1.7.10, 1.8.9, 1.10.2, 1.12.2, 1.16.5, and 1.18.2.
I'm in the camp of "just use the latest and ask modders to move with the times"
or just use the latest and let the modders do what they want. im sure they get sick of everyone asking them to port stull.
Yes, the "new" toy is an optiplex 7010 with 32 gb of ram. You did basically answer my question, since I don't lean heavily in a direction for nostalgia or other reasons, I will just use what's out there for 1.18
Modders don't need to port a damned thing. People should be happy they got something awesome for free, xD
1.7.10 - Too old, bland even
1.12.2 - Better than 1.7.10 but still missing features
1.16.5 - An alright version if I do say so myself, you could get the C&C and Wild update with some mods
1.18.2 - Current version, soon that will change when the 1.19 comes out
Yeah, with 1.19 basically waiting to get the green light to ship, we'll see.
This computer is nothing but a generic playground for me and a few people in the server I play on, so thanks for the viewpoints 👍
I am really impressed with direction of Curseforge especially with Minecraft. I have to say as a dev and mod-pack creator it has never been easier to create test upload packs. I came here to say; keep up the great work 😄
i don't know why people literally have to go and harass the mod authors just for curseforge to deprecate the old api
probably not the most ideal but it did kill third party clients
They had 6 months to transfer
I have no ETA on the new features
that's out of context, "soon" could be a few years ahead
what i'm asking is, will those features be added in the standalone client eventually
Yes, minecraft will be added, wow just was the easiest to get it running
yeah, that's good
i don't mind ads but
i hate the fact that every startup i had to launch curseforge like twice for it to actually run
Then you should have said that
so normal curriculum:
clicks on cursefore >> curseforge + overwolf launches >> after few seconds >> overwolf crashes => curseforge crashes >> launch again >> works normally
!cflogs-zip next time it happens
Is this the minecraft forge discord?
No, this is curseforge
i am having big problems with trying to load curseforge launcher , the main thing is i am on the Windows 11 Insider program which i have being doin for the last 8 years and uptill this year had no probs with downloading your launcher , but now overwolf boots me off unless i stop being with windows insider program . and with the way tings are now is getting impossible to download any modpack or zip file that was exported using the curse launcher
You've been on windows 11 for 8 years?
wndows insider windows 10 and 11
i was running 11 before release tpo check it was ok
Did you consider googling "overwolf windows insider" and read the entire article?
Because I'm using Win 11 Insider as well, and it works just fine
i tried to download curse forge and FTB and as both are using overwolf it comes up with the message kill your use of the insider program to use this app
Yeah when that happens contact me via DM please.
wait, they changed colors of roles?
Yes.
I love that Paimon emoji
There happen to be any way I can look through the app and see all but one category for Minecraft mods ?
No
All right then, ty
linux support for MC curseforge where?
Soon
any alternatives for now or do we just have to wait
like any launchers that will use the zip files
ATLauncher
tysm
#🔎︱mod-hunting for this
oh ok thx
can someone help making a server for cafe factory?
I recommend using Server Pack Creator, https://github.com/Griefed/ServerPackCreator/releases
A wiki link can be found in that GitHub page
i dont understand it lol
The wiki w in the GitHub https://wiki.griefed.de/en/Documentation/ServerPackCreator/ServerPackCreator-HowTo
I was minding my own business, enjoying my free time playing Ragnamod IV on a server with my friends. Out of know where a bug occurred and my pack won't open again. I deleted it, I repaired it, I restarted my PC. Nothing just broken So I download a new launcher and go to install it and you wouldn't believe it. I can't... I can't download a curseforge pack using another launcher. You're forcing me to use your client that doesn't even work. Now I'm a civilized individual, truly I am but I would love to type a 4 letter word that rhymes with duck followed by a you. Because whoever makes these decisions does not care about their users at all because you really think I'm going to get help for my issue? 😂 No I'm being forced to spend more and more of my spare time just to make the pack work on your launcher when I should have the choice to go another provider that can actually provide me one that functions. Have a good day.
Ignore the new launcher update. CF does not use it or works with it, yet.
Everything will work fine otherwise.
What launcher were you trying to use
You could have came here to get support in the first place instead of doing a bunch of random stuff.
It's likely not even an issue with CurseForge because it doesnt even do anything with the game running or unless you tell it to outside of looking for mod updates...
I just have lag in single player
bland wall of text
Hey. So I can't import curseforge modpacks into multimc anymore but does anyone know if I can import multimc modpacks into curse? So then when people download my modpack they can also easily import it into mmc?
Try it?
You can't upload anything other than CF formatted modpacks to CF.
Hi!
Hi :)
i need help really bad
i accidently deleted the files to my game and was wondering if curseforge had like a history were i could restore my mod folder stuff
i spent more than 5 months of work on this world and really wanna get it back
none of the files are left on my computer so it being on curseforge is my last chance
@frail nimbus pls help, im desperate
The answer to that depends entirely on the purpose of adding such a thing.
In general, unless you add it in a way that isn't exposing children to drugs in a compelling manner, it will probably be rejected as it would essentially change the games rating.
and also just...why?
you could just make a mod that adds non alcoholic drinks
then just add those without the alcoholic ones, perfectly fine and reasonable mod then
alcoholism and alcoholic drinks are never good
especially when the main demographic of the game is children
once again, why add them at all
theres thousands of drinks you can make that arent alcoholic
i wonder why... 🤔
Forestry touched on it a little at one point.
But it wasnt the main part of the mod
How can I download a file from curseforge? I wanted to download a mod from curseforge with Java but I got
becuz some mods doni want 3rd parties to download their mod
u can only use curseforge launcher or official website to do it
downloading 200 files one by one
is not worth
and curseforge launcher is cool but original launcher better
¯\_(ツ)_/¯
i can sure you that looking on every mod websites is worth
and reading it
I'm sure you are right
What mod in particular are you trying to download there?
Hi everyone! I wasn't sure where to post my question so I thought I'd ask here. If I'm having issues with a specific modpack where should I post about it?
#👽︱game-support or get
from #786424115535544350 and #🧱︱mc-other-help
Thank you!
There's a standalone CF client coming that won't need overwolf?
It exists already.
oh yeah, i just read that below, sorry
https://support.curseforge.com/en/support/solutions/articles/9000215005-old-api-deprecation-linux-and-standalone-client-faq
When it eventually supports other games and mac and windows (not asking for etas of course), do we know how certain things will work? Like how exactly it separates itself from overwolf?
It already suppotrs mac and windows.....
The mac one is fully functional, linux and windows are WoW only
is the mac version available for download? (im using mac)
sorry i know that's probably a stupid question with a very obvious answer
check the download page 😛
!getcf
Minimum Requirements:
- OS Version: 7 (64 bit), 8.1, 10, 11
- 64 bit Required.
- 350MB storage space.
- Microsoft .Net 4.8
- Intel/AMD quad-core CPU
- 8GB ram
[Windows Download]
[Windows Alternative Download]
If you are having issues with the Windows Download use the Windows Alternative Download to install Overwolf. Then download CurseForge from the App Store.
Windows Standalone: NOTE: ONLY SUPPORTS WORLD OF WARCRAFT CURRENTLY!
Requirements:
Uh, Windows? (No not the ones in your house)
WoW as that's all it's useful for..
Some sort of zoomy box that does teh verk.
[Windows Standalone] NOTE: ONLY SUPPORTS WORLD OF WARCRAFT CURRENTLY!
Minimum Requirements:
Something not windows or mac would be a start.
Hopefully it turns on.
A screen would be beneficial too.
if you have curseforge on a mac, then yes you already have it
yeah it's the one i have lol
sorry i didn't realize this was so far along already
thank you!
the mac one has existed for over a year now 🤔
yeah i've had it for over a year 
i just didn't know the specifics of it being standalone or something like that
i literally thought "oh cool i thought i needed to download the OW app for this to work but i guess not lol"
OW is only a windows app atm
at the time i also did not know that lol
hi
i want to install curse forg but its show me error
error:a .net configuration file seems to be corrupted.
how can i do?
what?
#🔥︱curseforge-support message
It occurs to me I’ve never seen the OW app’s gui
Does the CF gui look the same on the stand-alone and not stand-alone versions?
The GUI of the standalone app and non-standalone app are identical
The OW app has a completely different theme
This is the OW app
Make a profile and click add more content, then click the maps tab
hi, when will the API issue be fixed? i can't download any minecraft modpacks 😦
What launcher are you trying to use?
i tried multiple, mostly use GDlauncher myself, but multimc/atlauncher doesnt take it too 😦
ATLauncher works, MMC needs to start using the new API, and GDLauncher is using the new API too
Some mod authors disabled third party distribution
so in GDLauncher i just need to ''add instance'' then curseforge and then for example all the mods 6?
You'd have to try it for yourself, I've never used GDLauncher
wich one do you recommend?
Which operating system are you using
Windows 10
Then why not just use the Curseforge app
ima try that 😄
I say again, some mod developers have disabled 3rd party distribution, so some packs that have their mod in it will need to them added manually
alrighty, thx for ur help man 🙂
https://blog.modrinth.com/modpack-changes/
why are y'all doing this?
this is going to ruin a lot of things
The were using direct cdn links, not the api but direct download links
Basically bypassing the api
i get it from a business standpoint but... what
but they arent a launcher
pretty sure it was against cf tos to use cdn links, if im not mistaken
it just points to where launchers can download things
Cf, FTB and atlauncher all still work.
it isnt a launcher :P
we know
Its getting the launchers to bypass the api
yoyo seemed to think i was talking about a launcher
is that how that works? as far as i know CF modpacks also pass the cdn link
they do not
unless that changed VERY recently
they use the API
they used to use the old API, and now the new API
They inclue file and project ids, which are then resolved with the api
ah the manifest
There was a lengthy discussion about that in the dev server if you want to have a read of that.
Its mostly just people arguing about stuff.
!devdiscord
They aren't now but haven't they said they have plans to be...?
why is there no among us section to curseforge
There is, just not on the app
okay thanks i was looking on the app
guys what is better gem armor or queen scale?
Didnt even say which game or if its mc what pack/mods...
ummm project e and orepspwn i havent heard of gem armor in anyother mod
#📛︱rules 5
I remember the projectE armor being pretty good. No idea about the other mod
!mc-updatemodloader
You can update the mod loader within the same game version in the CurseForge app by following these steps!
- Click on the modpack profile you are working with.
- Click on the
button next to the play button. - Click on the
Profile Options button. - Select the mod loader version you want from the dropdown.
- Play!
If you need to update to a new game version, a new profile is required.
i need help with my smeltery on the hexxit adventure reloaded mod the interface isnt popping up when i right click the controller the controller isnt showing stuff nothings working can someone help me
What is that block to the left of the controller
the dirt chest
Left, not right
oh its a fluid thing
Do you have a tank in the smeltry structure, for the lava
yes see the light they were already filled with lava when i came back to build it
I believe that is a smeltry drain, to the left of the controller, turn that around
i just started this mod and went with the flow untill now
tank controller is for a different structure
so remove it
Yes
it worked thanks ill continue my series now knowing how to do it
I take it CF is down rn?
the website or the app?
Yeah I just rebooted my PC. It's down.
cause the app works fine
not for me :p
Hmmm... My CF has 'updated' and all packs disappeared from the list... Including one I made myself :/
i was enjoying doing some off camera mineing on my huanted 2 world and exploring the mod but completely forgot about a book of botania i had what could i use it for and would the plants work in my underground base
and if so would they do anything for me
Because interpunction is overrated... 😐
ok i know what it does now
How do you put a modpack in public on curseforge ?
?mc-packshare
- Click the Icon for the modpack.
- Click the
button next to play. - Click

Export. - Select the files that should be included.
- Send the zip to the people that want it! They can follow the instructions in
!mc-installpackto install the pack!
This options will make your pack public to EVERYONE, it comes with extra requirements and will take some effort to set up.
- Go to here: https://www.curseforge.com/project/432/4471/create
- Fill out the information with a proper description of the pack. This should allow anyone to understand what the pack is.
- Click the Icon for the modpack in the CurseForge app.
- Click the
button next to play. - Click

Export. - Select the files that should be included.
- Open your Project you made on the CurseForge site and Upload the file you just made.
- Wait for Moderation & Sync so it can show up in the client! (See
!syncfor limitations)
What. Is. That.
They must really want it to be seen, but it’s also set as experimental
Garbage that should be reported
It’s the only file they’ve ever uploaded to Curseforge for that project
Now imagine if it actually works on all versions
I seriously doubt it
So do I... But it would be epic if it did 🙂
well u could make mod that works on everything
that literally what do is that, it changes name of window
@gentle geyser if it didnt come with a reason attached to it, dont ask about it, simple
hi guys
i was going to download some mods but the site is down, what happened?
i joined the server rn
the site is down
we dont know, just wait for the site to be stable again
are there any reasons for it?
ok thx
there probably is a reason for it
backend devs must be crying about it, i sure would be, had similar issues like this on my own server before and it was a pain
bruh
Users cant see reasons.
oh ok, i dont use the timeout feature so i assumed they could
Its moderation log only.
alr, thanks for clarifying
Np
This isn't a place for content distribution either.
Wow, it's been down for like 6 hours or smth, must have been a big error
its been about 1 hour 🙄
This person sent the message saying it's down at 5:24 AM, now it's 12:38 PM
That's why I thought it was down for 6 hours
Worked For Me About An Hour Ago
🙄
Alright
Which is better Fabric or Forge?
Better Minecraft for example has two different versions
Just debating which one to get
i'd suggest avoiding better minecraft as a whole
There's not really an answer for that. Forge has been around for longer and therefore has more mods and versions available for it, still many developers and users use Fabric.
Why?
personal preference really, i think the one argument for fabric ive heard is better performance and lightweightness, i use forge myself :p
ive only heard bad things about it, the title is lazy, it doesnt look high effort
like what is this??? literally nothing that would showcase what they offer
and i have another argument, fabric is modular
what?
modularity of fabric is the most important part.
what modularity
Why are we having this discussion AGAIN?
It is every week that there is a fabric vs forge talk
Do we need them?
soooo time for lite loader vs forge. /j
probably not seeing how its the same song each time
im just trying to figure out what umbre means with modularity, idc about fabric vs forge talk
question, how does one add extra mods to an existing non-custom modpack in the CF app
?mc-editpack
- Click on the picture of the modpack.
- Click the

Add More Contentbutton, IF this button is not there, see below before continuing. - Find the Mods, Resource Packs or Maps you wish to Install and click
Installon them. - Wait for all the required mods to be downloaded.
- Start the modpack.
- Click on the picture of the modpack.
- Click on the
button next to the Playbutton. - Click on

Profile Options. - Check the
Allow content management for this profileoption if you want to edit the content of the modpack, uncheck it to disable.
NOTE: The Allow content management for this profile option is what allows you to Delete, Disable, Update or Install any Mods, Resource Packs or Maps managed by CurseForge. It must be on to modify any of them! (Currently)
Just note: If the pack fails to load / crashes, your generally on your own to fix it as we have no idea what was in the original pack / what you added. Easiest fix: reinstall the pack
now that my time out is over, why was i timed out? so i know what rules i broke
Probably did something you shouldnt have been doing.
all i did was say where CF installs modpacks to someone
thats why i was aksing what i did
¯_(ツ)_/¯
as last i checked #📛︱rules that isnt a no no
then they banned my wife but thats a whole other bag of worms
Cant help with that
basically that fabric & fabric api are indepedient and fabric api can be fragmented into modules making a lot better development over them due that they are indepedient from themselves
and making it easier to other contribute to project
im confused
You were muted for talking about non-cf stuff in the support channel, as well as giving misleading advice.
wait wait, what if curseforge is just copy of mcdonald's' ice cream machine 
whats misleading about the install location of a mod pack from CF?
that it doesnt install in the .mc folder...
i never said it did?
just reading the chat.
i said they could try copying the pack from their pc to their frends pc and place the files in .minecraft or as a seprate install folder [at the time CF's site was down]
Does renaming Minecraft mods inside the folder happen to cause the app to not see the mods, like how taking them from outside the folder and back again does ?
Have them all disabled. Would like it if I could just removed the .disabled part of the file from within the folder if I can
Why are you trying to manually managed mods you installed with the app?
Unless they're ones you added manually in which case the app isn't likely to see them anyway
Manually disabling them was a bit of a chore, with the amount of mods I have. Was wondering if I could re-enable them by renaming the mods in the folder, and still have the app recognize them
I know it would cause the modloader to see them again, idk if it would make Curse see them again. I don't have access to that.
@cobalt kernelVEE?
is curse forge down?
Does anyone know how to use optifine in a moded server?
How do you add a mod to a mod pack that you download?
?mc-modifypack
- Click on the picture of the modpack.
- Click the

Add More Contentbutton, IF this button is not there, see below before continuing. - Find the Mods, Resource Packs or Maps you wish to Install and click
Installon them. - Wait for all the required mods to be downloaded.
- Start the modpack.
- Click on the picture of the modpack.
- Click on the
button next to the Playbutton. - Click on

Profile Options. - Check the
Allow content management for this profileoption if you want to edit the content of the modpack, uncheck it to disable.
NOTE: The Allow content management for this profile option is what allows you to Delete, Disable, Update or Install any Mods, Resource Packs or Maps managed by CurseForge. It must be on to modify any of them! (Currently)
Just note: if the pack breaks your on your own to fix it
ah ty
Better Minecraft is a modpack, not a mod
so ive been modifying this new modpack i installed and all you can hear from my room is the sound of what could be described as an angry gremlin whos having a mental breakdown because of mod issue (no i dont need help)
hey, just a quick question in regards to custom profile mc modding:
I made a custom profile with mods in it for 1.18. Will I be able to update this profile to 1.19 when that update rolls around, or will I have to make a new profile?
You’ll have to make a new profile
shame. thanks for letting me know
Better to know now, than to try when the update releases and not be able to
yeah, hence why i figured i'd ask now. I'll just stop playing on this world and wait for the new update to come around
ty, couldn't find the answer to this anywhere online
hi
How do I use support?
how does one send my custom modpack to friends or make it public to download
!mc-packshare
- Click the Icon for the modpack.
- Click the
button next to play. - Click

Export. - Select the files that should be included.
- Send the zip to the people that want it! They can follow the instructions in
!mc-installpackto install the pack!
This options will make your pack public to EVERYONE, it comes with extra requirements and will take some effort to set up.
- Go to here: https://www.curseforge.com/project/432/4471/create
- Fill out the information with a proper description of the pack. This should allow anyone to understand what the pack is.
- Click the Icon for the modpack in the CurseForge app.
- Click the
button next to play. - Click

Export. - Select the files that should be included.
- Open your Project you made on the CurseForge site and Upload the file you just made.
- Wait for Moderation & Sync so it can show up in the client! (See
!syncfor limitations)
how would i send it to them? becuz discord u have to have nitro to send a lot
Curseforge does not send mod files, it sends a text file with mod ids for the other persons curseforge app to download
This results in packs you can easily send over discord
(Sizes are often around 0.2mb, discords limit is 8 mb)
so once they download it what is next step?\
you do this:
nvm i got it thank you
!mc-installpack
- Open the

Minecraftsection of the app. - Click the top search bar where it says
Search for modpacksOR Click theBrowse ModpacksTab. - Find the Modpack you want to install and click install on it.
- Wait for CurseForge app to download and unpack all the required files.
- Once finished, click
Play!
======================================================
======================================================
- Get CurseForge App if you don't have it, use
!downloadfor a link. - Get the exported modpack from CurseForge or someone else,
!mc-packshareexplains how to make them. - Open the

Minecraftsection of the app. - Click
Create Custom Profile - Click the
Importoption. - Find the file you just downloaded in step 2 and select it.
- CurseForge app will now attempt to download and unpack the modpack. If it fails, try steps 4-6 again.
- Once finished, click
Play!
Q: my wife was banned her a few days ago she opened a ticket to appeal on the site they said that she needs to contact here, is there a forum she should use or someone she needs to add to appeal it?
What is the name?
794323828687503370 [Mrs.Fluff#3148]
Well, she joined, asked about your timeout (that you just have to sit out)
Then she was banned for that.
And she asked in multiple channels as well.
not to be that guy but what rule[s] state you cant ask about a moderation action about another user when said user asked you to ask?
also is there somewhere she can appeal it or is it just a if my account leaves we are screwed for fast help with CF in the future as discord ip bans
There is also common sense, if we need to list every rule then nobody is gonna read them anymore.
How long was that timeout anyways? Wasn't it an hour max?
an hour yes, i had her ask as it was out of nowhere then after i was done with it i asked and it was "misleading information" and non CF talk, although the conversation at the time was CF related and non misleading
as for common sense id argue asking about a moderation action is a fine thing to do when logs arnt public, but that's just my experience over the last 5 years of discord being staff and owning servers
That hard to wait that hour?
I believe the rule broken was number four, about spam, not one relating to asking about moderation
no its not, its the concept of not knowing why you were moderated when you seemingly did nothing wrong
fair nuf, ty
"Why was I muted for telling people that are here for getting support to stop using said thing and use something else in the support room while they were getting support"
Can't imagine why you were muted...
yeah cant imagine giving a work around when the site was down to just zip and transfer the mod files to try that to see if it works but its in the past now so meh
Hey, me and 4 other ppl wanna start a modpack that can be played for very long. Which ones are recommended? I never played lots of them, most of it was either ftb, regrowth, skyblock or atm
create is a god one.
I personally enjoyed create above and beyond
best minecraft hosting for mods?
i have very important question, why many modpacks with over 200 mods dont use Extra large tag?
cause a ~200 mod pack is normal these days?
400+ would be more extra large at this point no?
extra large is a subjective term, kinda pointless
well some modpacks with +400 mods dont have Extra large tag...
tags arnt required anyway
i would expect Lightweight modpack to have less than 130 mods
and Extra large with +200 mods
good for you
With the amount of devs that have split their mods into different jars, its harder to make packs with fewer mods unless you stay clear of these "split" mods.
well thats easy to do, u could just replace them with kubejs smh
so mods like the thermal series which was just expansion and foundation you can replace with kubejs?
or mekanism that is now 3-4 mods instead of 1?
but mods that are very ultra simple u could easily replace with kubejs
This is what I was talking about. Mods that "split" so what was a small pack with say less then 100 mods are now more due to the changes in some mods.
I wouldnt recommend it to anyone to try and change mods they didnt make to kubejs just to lower mod count. Unless it was stuff like recipes or things that can be done in datapacks
galaxy brain meme
there is someone rewriting thaumcraft to kubejs
Alright? that should be a fun mess. Think the cofh team is also working on it as well.
or at least they took it over
Thanks 👍 will have a look when I’m home
Is create above and beyond an automation modpack?
Yes
I put scripts in my modpack script folder that changes recipies for Porjct E and infinity stones but they dont change recipies its not working
So the app just crashed on me, there logs for that kind of thing somewhere ?
Yo
Is it safe to download stuff from curseforge
For example resource packs
Are files checked on it
Yes
Because some guy made a video about how he was able to upload malware on there
There is always some guy doing bad things, but if you are worried about that then you should not be using pc's
Some things I think are a bit weird on the site
For example
I don't know I just think it is weird why faithful was uploaded here
Because they wanted it here?
So it will be safe for me to download faithful from Curseforge then
Sorry I am just worried
How can a resourcepack not be safe?
Yo, Can anyone help me with my mods for Minecraft?
My game isn't loading and I have no idea why.
If anyone can solve this, then go nuts.
When was this?
What was the name of the project?
Was it ever approved or did he just dump it and say it was accepted?
Is it still there?
I don't think you can force it, are you sure there's an update?
Is this a modpack you made or one you downloaded and installed?
Curseforge servers must going through hell rn
Why do you say that?
The rainbow time has arrived
Hey, is there a book or something in create above and beyond that explains the most things? Or should i look for a video?
There are a lot of books that you can craft for instructions for several of the mods.
You can look them up through JEI
Thanks ^^ can't find anything for create, Think i will just look up for a video 🙂
You can look up.. I think rockit14 or something like that, they have a great tutorial series.
It's how I got started whenever I got stuck, unable to figure stuff out.
!lfg @proud imp
This Discord does not allow LFG (Looking for Group) or other forms of "Looking for people to play with".
Server owners can advertise their servers in the appropriate game self-promotion room only visible when getting a game role from #786424115535544350. If you don't have a server, you can look at the servers posted there and join them.
who plays modded minecraft here? because i do
probably no one
Whats a minecraft
XD
come down today, and try some corn or else we'll sacrifice you newborn
um ok? A bit random that
I do
Always has been 🔫
💀
Always Always has been 🔫
You think this is enough mug?
Says the GAYmer
There is a drink called mug?
Yes mug rootbeer
Why no mugs called drink
Yep it's disgusting
It's the "Hey Ya" duck pfp
Can never have too much Mug.
Tho not sure how this is related to curseforge?
My uncle got In to a car crash cus that song came onto the radio
It's the best song ever
Topic please....
Theres #🥑-off-topic-chat f if you want to talk about random stuff.
!lfg @quaint bluff
This Discord does not allow LFG (Looking for Group) or other forms of "Looking for people to play with".
Server owners can advertise their servers in the appropriate game self-promotion room only visible when getting a game role from #786424115535544350. If you don't have a server, you can look at the servers posted there and join them.
Oh dam
curse forge 🤨
!lfg
This Discord does not allow LFG (Looking for Group) or other forms of "Looking for people to play with".
Server owners can advertise their servers in the appropriate game self-promotion room only visible when getting a game role from #786424115535544350. If you don't have a server, you can look at the servers posted there and join them.
hey yall know anything i can do to deal with the massive amount of mobs that spawn and slow down my server, i tried a few things already but they still seem to spawn like crazy compared to a normal world
and it's the default mobs too, which is really weird and annoying
?lfg
This Discord does not allow LFG (Looking for Group) or other forms of "Looking for people to play with".
Server owners can advertise their servers in the appropriate game self-promotion room only visible when getting a game role from #786424115535544350. If you don't have a server, you can look at the servers posted there and join them.
#📛︱rules 4
I mean, I'm not getting paid for any of this.
And that's two of rule 5 broken, enjoy your timeout
wait we care about member numbers here?
hey lets turn the site off, 2k members instantly!
e
The New mod layout for minecraft is weird
Scrolling down just the mods them self on that little box is annoying
I like to see all of the mods wothou the profile info aboveit showing
Hi guys, just saw that curseforge has a new standalone launcher, but it is only for WoW, does anyone know when the launcher will be available for other games?
In a while (we don't have any dates for it yet, waiting for CF/OW to announce it :P)
How can i open curseforge without using internet
You get more people to vote for https://curseforge-ideas.overwolf.com/ideas/CF-I-23, and wait for them to consider building it.
my bad
https://curseforge-ideas.overwolf.com/ideas/CF-I-42 is marked as shipped, yet it seems that the only game found in there is the world of warcraft
is there any plan on including the minecraft modpacks as a feature anytime in the near future ?
The Linux client only has WoW, Minecraft and the other games are on the way
There is no ETA on when
in that case, could the curseforge api be allowed on multimc ?
They need to switch to the new API
at the moment i've tried installing a minecraft modpack on my sons linux machine and i was met with a very interesting failure
It’s not Curseforge denying other launchers, they need to switch to the new API, ATLauncher works though as they are using the new API
should there not be a backwards compatibility in the api or make the old api available until everyone has updated ?
The old API is deprecated, it’s done
The third party launchers need to switch, some have already done so
deprecation means something completely diferent as a concept than decomisioning ... i feel that the word should be the latter
The old API was illegally reverse engineered, but Twitch didn't bother to do anything about that. And the developers had at least 6 months to switch to the new API.
So, they had a long period of time to start using the new API before the old one was decommissioned.
i see
The illegally reverse engineering bit is somewhat strange, though, as those services are using the public api used by your other clients. There's no such thing as illegally reverse engineering an api that's public over an HTTP(s) or other type of public protocol. So that statement is at the very least mistaken in the "illegal" bit. I feel there must be a bit more pressing issues like forcing adds or something along the lines of that... I've tried though to use the official launcher on my sons OS and ... Anyway thanks for the cooperation.
but doesnt the new api break modpacks that have mods with 3rd party launcher off
That’s the mod author’s decision to the have third party distribution off, not CF unilaterally saying they can’t do it
yes but that was the part of the new api, no?
Yeah, I'm just saying what the others have said.. And the others claim that they used the API without asking, and it wasn't public, and not documented. Just because you reverse engineer an API, doesn't make it public.
And that breaks some modpacks on systems like Linux
ATLauncher seems to work fine though (from what I've heard)
It was public even though not documented. Anything that can be accessed from an arbitrary ip without a special signature is public by its nature. Not documenting means precisely nothing.
Yes, with the new API, mod authors got the ability to chose whether they wanted their mod to be available through third party launchers
So, if I reverse engineer a bank API to make a portal that sends me the information for logins, that's ok?
Like, I will switch to Linux, and I want my modpacks to work. That means either for my modpacks to not break on my fav launcher or less optimally to be able to use the curseforge launcher
But both are problematic currently
How would you do that? But if you can then it's on the bank for poorly designing their system.
im sure the bank would absolutely agree with you and not have any grounds to sue right lmao
The third party launchers, the ones that are using the new API, will prompt you to go to the Curseforge site to download the mods that have 3rd party distribution disabled, so the packs aren’t broken
Anyway, I gotta focus on work for a few more minutes, bbl!
it would have the grounds to sue you if you defaced their website but that would use none of their apis. it would use their assets
Not all
And for the ones that do, it is annoying
Nothing except Curseforge is a click and play experience anymore
The launchers that are using the new API will, others have no access at all to CF packs
Then ask mod developers to allow third party distribution
Or they could have left it as it is? Didnt the old system work already
I can agree with the pack creators having the right to do whatever they please with their packs in all honesty
so should the mod autors
Hosting things costs money
Like, I am using curseforge for as long as I can remember, modded minecraft for even longer, and this new thing just is inconvenient
too little to count believe me i know 🙂 it's the earnings that costs money ... you don't host websites if you don't earn from them ... hosting them is literally nothing otherwise when compared with the earnings ... now people decided they want more and that's the end of that story
so that argument with the hosting is complete and utter bs
I believe the only cost would be the employees and the server space
sure, you have the right to get money for what you do 🙂
So, if everybody is using third party launchers (that don't pay money to CF) and nobody uses CF and the website.
Where does the money come from?
But hosting wouldnt be that expensive in itself I believe
and for the publicity you invested
Well, they could have figured out a system
With the traffic CF has it is
They did, the new API
Blame third party platforms from abusing it
Well, let me give a quick idea
You prefer to make it subscription based?
3rd party downloads may forward it to CF to like a little ad for 5 seconds and gives you a code which then you enter on the 3rd party launcher to install the mod
You still get ad rev, and you get traffic on the website, and 3rd parties still work without a hassle
sure ... 20 cents monthly from all people in the month they want to update their mods ... but if I pay my money you provide me services at the kind of quality and on the OS i want them on 🙂
You are pretty demanding for using a free service.
:)) you get ~30 $ from adds per user per mo
To be honest, yes. I would much rather pay a buck per modpack or get a Curseforge subscription or something
!feedback
CurseForge is looking for great ideas and user feedback! Get into the CurseForge Community by providing some feedback and voting on what's important to you!
Think some game should be supported? Post an idea and explain why!
Got a to die for feature idea? Let's hear it!
- Click the
button on the bottom left of the app. - Click on

Suggest a Featureoption!
Then people will stop playing as it costs money and most of our userbase are kids
I am not installing the app for a suggestion
Then my previous idea can be used
simple: make the third party tools show mandatory adds.
Then click the link?
MultiMC uses that for Microsoft accs, it forwards you to microsofts website where you enter a code
They didn't want that
you should fix the steps
Web Link
When it said "app" I assumed otherwise, thats all
Then please read the full thing next time
anyway i think it sums up my question ... please implement the actual official client on linux
They are working on it
then everyone is happy 🙂
No, no they won't be. Always something to complain about
welcome to community management, you seem to be new on that kind of role 🙂
You said they would be happy, not me.
they would be on this matter 🙂
That being key
on other matters ... well those are other matters ...
Then you still have the people not liking the app for it being overwolf etc
Well, yes, but it is a start
My bad
Like, I still hate the CF client, but it would be a start to support linux
Which is a work in progress.
Yes, but the timing is a bit bad tbf
Like, it would be better if they first released cf for all games on linux then change the api
but hey, it is done so we cant change that
Timing is always bad
Yo,how to start playing chim? I just right click and nothink
you know chimes work with wind not activation right? thats a real life feature, i doubt it would be different ingame
So how i timed when to hit diffrent instrument?
I published my new resource pack pls moderators check it
Project/File moderation is done on these days unless otherwise mentioned:
Sunday, Monday, Tuesday, Wednesday, Thursday: <t:1631170800:t> - <t:1631199600:t> (Your time)
Friday, Saturday: No Moderation!
Projects are moderated First in, First out. If you submit late in the work day, it will likely get left until the next day!
New Projects or anything flagged for manual review: 1-3 Working Days
Updates to approved projects not needing manual approval: 1 Hour
-If your file has been "Under Review" for more than an hour, then it is at manual review!
Changes will only show in the app if the project meets the requirements in the ?sync command and up to 24 hours has passed from when it was accepted.
nvm i just need to hold shiftr
most annoying thing about reinstalling MC, fuking auto jump >.>
One message removed from a suspended account.
Check the projects description for a discord link or issues tab. Otherwise would need to know what the issue is
So, there's a specific mod: ZeroCore, that's downloading the wrong version. For some reason, it's listing the 1.17.1-2.1.17.jar version as 1.16.5 compatible, when on the website Zero has clearly marked it as 1.17.1
They're not matching from website to client. What?
Link to the file on the website?
it's trying to push an update to the 1.17 version
but on the website it's a 1.17 file?
Forge version is 36.2.35 if that helps
this is very confusing to see
Does restarting the app do anything?
how to download Xaero's Minimap
!mc-installmods
- Click
+ Create Custom Profile - Name it, select the required Minecraft version, select the modloader & modloader version (usually the highest number), click
Create. - Click the profile icon.
- Click
Add More Content - Search and install the desired mods.
- Start the game!
- Right click the profile picture or Open the profile and click the
Icon next to the play button. - Click

Open Folder. - Drag the mod(s) into the
modsfolder. (Note: Some mods will require others, to run. Make sure to read the instructions for the mod!) - Start the game!
im lookin for a mod pack that is good for the 3 ppl in my group, all of us like exploration but one of the people in the group dont like tech stuff she likes building and botania and stuff like that but the other 2 of us like the tech kinda things and im trying to find a pack that all of us will have something... preferably with quests
Should be fixed now, someone did some magic backend
i have a problem when i try create a world or enter one it says this error: errors in currently selected datapacks . but i only selected one mod (valte hunters) how do i fix it ?
!mc-logs
- Right-click the modpack profile icon OR click the
button in the modpack profile. - Click

Open Folder. - Open the
logsfolder. - Drag and drop the FILE named
latestORdebuginto discord.
it just say that
Send the logs.
I cannot help you without them.
how do i open them ?
am not sure if this it
That log doesnt seem to have a datapack error in it, only an error from magnesium
idk witch one the error happen
What launcher are you using?
The old and the new ones are basicallu identical, it doesnt really matter which
Try remove the vault and magnesium
when i try remove the vault it start work but idk what the magneium is
@ivory adder so ?
Its a mod..?
Show your mods folder then, centered around the m
i run the mincraft luncher by forge so when crash it dont show in the moe > appdata > roaming > mincraft > logs then where do i find the logs that run by forge ?
Do you mean curseforge?
yes
Well, you are not using curseforge so...
!mc-logs
- Right-click the modpack profile icon OR click the
button in the modpack profile. - Click

Open Folder. - Open the
logsfolder. - Drag and drop the FILE named
latestORdebuginto discord.
i dont see a butten say modpack profile
Screenshot
It is the image of your modpack
this ?
Yes
i cant find open folder now ;-;
Right click it
this the logs inside
remove the vault, its not made to be in any packs other than the one its made for
its the only thing there is no other packs
Thats the problem, it needs a ton of other mods to work
oh
it is designed to be used in vault hunters and not outside
does curseforge update the same time as the new minecraft version is release?
Usually a small delay
alr, thanks
How do I add mods to rlcraft?
!mc-editpack
- Click on the picture of the modpack.
- Click the

Add More Contentbutton, IF this button is not there, see below before continuing. - Find the Mods, Resource Packs or Maps you wish to Install and click
Installon them. - Wait for all the required mods to be downloaded.
- Start the modpack.
- Click on the picture of the modpack.
- Click on the
button next to the Playbutton. - Click on

Profile Options. - Check the
Allow content management for this profileoption if you want to edit the content of the modpack, uncheck it to disable.
NOTE: The Allow content management for this profile option is what allows you to Delete, Disable, Update or Install any Mods, Resource Packs or Maps managed by CurseForge. It must be on to modify any of them! (Currently)
I just found out as soon as you did that lol
Very sad
Mrcrayfish gun mod doesn't have a version for rlcraft
Vic's mw will have to do
what
Its there for me
could be cause umbre searched questin and not questing
Searching in the site and app is just weird
