I'm having this issue when I render ImGui draw lists in my Vulkan renderer. Geometry appears to have these cuts on the edges.
- The cuts are static but they change when you move the geometry (FP issue of some sort?)
- RenderDoc renders everything correctly, and there are definitely no cuts in vertex data itself, which lead me to believe the issue lies in presentation or maybe even sync, not in pipeline state or data
- Windows 11, RTX 4080 SUPER, 572.16
Has anyone encountered a similar issue?