Hey can someone point me in the right direction on how to use ImGui along side a raytracing pipeline.
So I have a raytracing renderer which init Vulkan and all the stuff for the raytracing to work, but now I would like to have Imgui too to display my UIs, but Imgui require a render pass that i dont have since I'm using a raytracing pipeline, so I tried to create a dummy one but it keep crashing.
Do I need two pipeline ? how does that work exactly ?
Thanks for your help 🙂