questions-and-answers
Question about passing buffer pointers to shaders
I want to make a timer implementation, but failing
beginner
Triangle not being displayed, help me debug?
AllocateMemory failure
beginner
Descriptor binding's ImageView handle is 0x0 despite being written to
graphics
beginner
I wanted to know professional opinion on memory safety and optimization for that code
beginner
memory
compute
2nd Subpass Not Outputting to Attachment
graphics
beginner
Having problem with applying validation layers for vulkan instance
vulkan-profiles
beginner
memory
How to make deltatime using vulkan and glfw
beginner
synchronization
Resource initialization with desired layout
How to allocate some memory to a variable inside of a struct
beginner
memory
Device Extensions
beginner
Chaining RT pipeline into a presentation pipeline
ray-tracing
graphics
pipelines
synchronization
Atomic interleaved with non atomic accesses
memory
shaders
GLSL types corresponding to VkDescriptorType
beginner
descriptor-sets
shaders
Cannot find "vulkan/vulkan.h"
beginner
Sluggish Rendering More Than 50 Quads
beginner
best-practices
[Solved] Trouble with properly sharing shaders over multiple "material" classes.
beginner
descriptor-sets
shaders
More Render Pass validation errors
graphics
beginner
synchronization
Rendering multiple models/textures isn't rendering properly.
graphics
beginner
Array of textures with different formats
Layout VK_IMAGE_LAYOUT_UNDEFINED: error on xwayland, but not on native Wayland or X11.
synchronization
Get an out of bounds error while trying to make graphics pipeline
pipelines
graphics
beginner
Blending issue: GUI is transparent
graphics
beginner
acquire_next_image, blocks indefinitely
beginner
Segfault at 2160 bytes when memcpy'ing while mapping with vkMapMemory
beginner
memory
Descriptor buffers with images are broken (not really)
graphics
beginner
descriptor-sets
Can't get size of Vertex shader and Fragment shader
pipelines
graphics
beginner
shaders
Confusing swapchain sync
Efficient Glyph/Texture Atlas
VkShaderModuleCreateInfo-pCode-08737 with a twist :scream:
shaders
Uploading .ktx2 file with mipmap already generated on the fly
Crash on capturing RenderDoc frame
pipelines
graphics
beginner
memory
Is it possible to sample the color render target?
beginner
shaders
SHADOW MAP NOT ACCURATE?
graphics
beginner
shaders
VK_ERROR_DEVICE_LOST while calling 'vkQueueWaitIdle' after commands submission.
ray-tracing
graphics
beginner
memory
Model rendering with one Vertex/Index buffer
graphics
beginner
descriptor-sets
dynamicRendering: Why / Why-not enable it?
graphics
beginner
best-practices
Issues with running vulkan code on linux
SPIRV compute shader fails to load with "failed to validate local memory"
Error when running Vulkan applications on new 4060ti
Does host visible VRAM perform differently?
Synchronization 2 & VK_LAYER_KHRONOS_synchronization2
synchronization
R6:S not able to be streamed through Discord
pNext chain: Returned from a function in pure C
I can't understand these errors
What tutorials would you recommend for a newbie like me?
Does anyone know which Debian 12 package gives me `VK_EXT_debug_utils`?
Loading GlTF models
graphics
stageMask and signaling semaphore using `vkQueueSubmit2`
synchronization