questions-and-answers
Tracking down intermittent raytracing crash (sync validation isn't working)
ray-tracing
is it worth it to create a GPU-driven physics engine
Why does `waitForFence` take so long to complete?
graphics
synchronization
Validation error message from tutorial code
Transforming and decorating SPIRV
shaders
synchronization issues while following hello triangle :(
beginner
synchronization
Device extensions vs device features
beginner
Crashes when enabling dynamic rendering specifically on my integrated laptop display
What is the difference between these two external handle type
How to get shaders on vulkan?
Question about swapchain and resize (While trying not to beat a deadhorse)
graphics
beginner
windowing
Why does vkCreateGraphicsPipelines return null for the pipeline while returning VK_SUCCESS?
Linker errors w/ ktx.h
beginner
When I launch VulkanMod this appears, How to fix?
So the vulcan api minecarft things
Slang reflection how to get vertex attribute location
graphics
shaders
Resizing has a 50% chance to cause periodic lag spikes.
windowing
How do Push Constants / Push Data for Desc Heaps work internally?
best-practices
memory
shaders
Best time to create/release resources during runtime?
pipelines
beginner
descriptor-sets
NonWritable on all SSBO members vs NonWritable on SSBO variable
shaders
Validation: Sampler descriptor using image with msaa, but opimagetype marked as single-sampled
beginner
pipelines
vkGetPhysicalDeviceFeatures2 not working
Can Validation layer have false positives
descriptor-sets
memory
best-practices
synchronization
Choosing a learning resource
beginner
Need help to write compute shader to build an octree.
shaders
beginner
compute
VK_ERROR_DEVICE_LOST on certain loads types
indirect rendering
descriptor-sets
VK_EXT_descriptor_heap binding mapping question
graphics
Slang compiler compilation
shaders
Potential color and depth Image write conflicts (beginner's question)
beginner
memory
synchronization
Vulkan Game Engine tutorial best practices
graphics
beginner
best-practices
Advice on working with Proton/Wine development
I crash with vulcan
Strange loop behavior after transitioning glsl shaders to slang.
synchronization
beginner
shaders
compute
Vulkan-Profiles best practices
vulkan-profiles
best-practices
Strange geometry rendering
graphics
windowing
MSAA depth rt
graphics
Vulkan or directx12?
Don't know whether to use the c++ library or the c library
beginner
Counting Helper Invocations
Reading the sample projects / Help with creating storage buffer
Vulkan verbosity advice
beginner
best-practices
Physical Device returns max extent size as 0 - SDL3 - Vulkan 1.3 - Intel UHD (Integrated💀)
graphics
beginner
windowing
Help with following vulkan-tutorial.com but with Vulkan 1.4/1.3
beginner
Is this what I'm supposed to do on the CMake part of "Development Environment" page of Vulkan docs?
beginner
How to create a surface on X11 when using raw sockets and not Xlib/Xcb
windowing
general question (im a beginner)
beginner
Vulkan Bug or missuse?
imageStore/texelFetch reodering
shaders
Vulkan Renderer set-up advice.
beginner
best-practices