Trying to make the best of all versions of Minecraft:
🟩 Java
⬛ Bedrock
🟦 Legacy
I've only been doing this for a very short time, but I do everything with a lot of love and attention to detail
RECENT UPDATE:
https://youtu.be/ypsmLE_tw34
1 messages · Page 1 of 1 (latest)
Trying to make the best of all versions of Minecraft:
🟩 Java
⬛ Bedrock
🟦 Legacy
I've only been doing this for a very short time, but I do everything with a lot of love and attention to detail
RECENT UPDATE:
https://youtu.be/ypsmLE_tw34
wow
wow
Introducing: Entities!
LOL! 🤣🤣🤣
Steve: Never mind, I'll find...
A bunch of Steves: SOMEONE LIKE YOUUUUU!!! 🗣️🔥
How does the terrain generation work?
.
Working Nether Portal!
Raw video (no edited):
https://youtu.be/7qxknsFm1Sw
For now, they're just layers, I haven't implemented the noise yet.
So like... how do you define how blocks should spawn?
WorldGenLayer OVERWORLD_WORLDGEN_SUPERFLAT[] = {
{ "grass", 1 },
{ "dirt", 3 },
{ "stone", 2 },
{ "bedrock", 1 }
};
WorldGenLayer NETHER_WORLDGEN_SUPERFLAT[] = {
{ "netherrack", 5 },
{ "lava", 1 },
{ "bedrock", 1 }
};
WorldGenLayer THE_END_WORLDGEN_SUPERFLAT[] = {
{ "end_stone", 4 },
{ "obsidian", 2 },
{ "bedrock", 1 }
};
k thx