#Artifacts in huge Render Texture when Camera zoom out

4 messages · Page 1 of 1 (latest)

warped flame
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Artifacts in huge Render Texture when Camera zoom out

fleet osprey
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That looks like a standard Moiré pattern, happens with most types of textures and those bricks are basically perfect for it (with all of their sharp lines and everything)

Using something the the anisotropic filtering and mipmaps will probably help with that

Also, you mentioned a huge render texture.... are you scaling the world or the render texture?

warped flame