#My First Project with Raylib: A Terraria Clone

9 messages · Page 1 of 1 (latest)

unkempt herald
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This is the first game I’m coding with Raylib, using raylib.CsLo in C#. It's also my first time coding in C#, but since I've done a lot of Java programming, I'm finding it pretty manageable.

The world is generated randomly using cellular automata. So far, only cave walls are implemented, but there will be many more biomes to come.

I wanted to share this project with you, hoping it will motivate me to keep going!

The next steps are to work on the inventory display and management, the world generation, and add monsters.

lofty drift
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very cool :0

unkempt herald
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Hello, I've made progress on the world generation. It's taking a bit too long at the moment, but I should be able to at least cut the time in half. For ore generation, I'm using variations of Conway's Game of Life rules

vagrant hawk
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How are you leveraging conway's game of life?

unkempt herald
lofty drift
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thats really cool

vagrant hawk