#suggestion list to improve pvp

1 messages · Page 1 of 1 (latest)

viral obsidian
#
  1. Remove personal quests
    Players circumvent PQs with weak teams at start or taking 3 teams with the same A team. It makes no sense.

  2. Players should not attack with their top team and leave a bad one
    Either:

  • Force using heroes that are in reserve to attack; or
  • Force us to pick a limited number of heroes when a session starts e.g 15 heroes team that must be used for a specific pvp session. No other hero can be used to attack or defend.
  1. Same boosted classes for attacking and defending teams in pits
    Both teams would then be on an equal footing.

  2. Design all areas like vale
    Paying upgrades makes pvp a spending competition in other areas. This should not be the case.

  3. Same energy cost regardless of the structure level (or at least reduce the cost to attack high level structures)
    Give an incentive to try higher level structures.

  4. Hide hero stats
    Reward innovative builds and avoid copycats.

hazy oxide
#

1: I don't agree on this. The PQ is one of the reason for Kings club and make it able for other players to get some orbs for there arena heroes even if they can't make it to top 5. A change could be to remove the part where you need to kill 5-10-15 heroes

2: I like the idea, but I see a problem with newer players there don't have many heroes and if there good heroes is lock into a arena they can't use them to take other structure.

4: I agree and maybe more structures as well, maybe 15 instead of 10.

5: I agree on the energy is to high, but i also see the point that if a structure cost a lot of energy to take you should place better heroes to defend it (but this do not happen)

6: Hide the heroes stats and gear would make the top tier arena be more interesting (if we had tier list) I do still agree it would be better to have them hidden so you can't just counter pick and counter gear.

frosty dragon
# hazy oxide 1: I don't agree on this. The PQ is one of the reason for Kings club and make it...
  1. That is the entire point.

Why should you spend time putting together a team to defend an asset, moving around artefacts, boosting heroes only for it to be wiped out by someone using a single team of their most powerful heroes to take out everything in every arena, while those same heroes are also defending other PvP assets?

That leaves you to then have to take it back when they put rubbish, a single hero or a team that was not capable of taking the asset to begin with. There used to be strategy involved in attacking and defending structures but now as Mazi said, it's a game of ping pong - take an asset, lose an asset, take an asset, lose an asset, take an asset. You can't defend it most of the time when the likes of Boblin Protector, Fire Mage or whoever is boosted, knowing you're going to get attacked by teams of fully ascended Demetrius/Sentinel/Barb/Marlo/First Mate/etc.

It's boring, there is no strategy involved at all and it's a complete waste of time to prepare teams and move artefacts around, you might as well just stick level one heroes in there.

hazy oxide
frosty dragon
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They won't be attacking someone with fifteen heroes in the Forest Arena unless they're against someone who is focusing everything on Forest Arena, because they will all be in the same situation.

hazy oxide
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If 2 should be a great idea (its a good idea now, don't get me wrong) newer players should have a easier time to get new heroes they can use instead of arena becomes a late game feature

frosty dragon
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Whether they are at the bottom or top end of their current tier is of no concern to me or this suggestion

hazy oxide
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The old tier system was bad because it did not scale up with the tier rank and kept the same reward for each tier so players manipulate their power to stay in a easier tier

gloomy kestrel
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I’m going to drink my coffee so I don’t read wrong

frosty dragon
gloomy kestrel
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I just hope I manipulated my power enough to be paired with @hazy oxide

hazy oxide
gloomy kestrel
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Wait a day or 2 when I start a new account t

hazy oxide
frosty dragon
gloomy kestrel
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2700k is 2.7M right?

hazy oxide
gloomy kestrel
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So many ways I could answer that