#[1.88.6+mods] CERF clamps cause physics bug when ship pushes prongs with relatively high velocity.

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proven dock
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Mods are used to spawn the CERF after seeing the issue, can confirm that nothing modifies the CERF at least involving the clamps

This was done in response to a similar issue in #help-and-support, and appears that CERF clamps jump a bit when pushed in with a decent bit of velocity. Video shows pushing in the left clamps before drifting to the right and the first collision didn't cause the bug while the second one is.

Unrelated, but something I noticed while recording this (and i switched to vanilla after to confirm this): is the ER-42 trajectory prediction not supposed to appear when using manual controls?

plucky peak
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for the "unrelated" parts, depends on "autopilot markers on manual controls" tuning setting.

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Do you have a reliable way to replicate that physics glitch?

proven dock
proven dock
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I will do some more testing for it, see if I can find anything that consistently causes it to happen

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attempt 1 had my excavator hit the left prongs and almost immediately wrecked everything

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2 more tests going excavator first seems to have the excavator act really sticky when coming into contact with one of the prongs, which seems to end up rotating the titan into the side of the CERF and making the reactor go nuclear by being near a torch. going to now do some tests in reverse going reactor-first