I know I said I wouldn't suggest this but I can't stop thinking about it. my idea is when you are exiting astrogation fast travel. A number of seconds will be added to the "cutscene" showing your ship flying over the roids. your crew will count down the time until you are in the ring plane and your ship will be able to collide with the roids.
this is so if you know you are going to hit something, you can maneuver while you are still above the ring plane if you need to, but at a cost. the only 2 things I can think for a good cost of doing this is, burning above the ring plane will attracted pirates to you location. the other one is that you will be fined for doing doing it. I would like to hear more interesting idea for consequences. I would probably have a "allow emergency maneuver above the ring plain" button in the tuning menu so new player don't accidentally triggered the consequences. that will also give a place where you can say what the consequences are to the player.
this will give a chance for player to avoid catastrophic damage from exiting out of astrogation straight into an object. it would essentially be giving the players a few seconds of noclip. hopefully this could make koder's job a little easer since not as much effort needs to be put into making sure the exit point is free of objects.