#NTCED Parts Pack

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hasty venture
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dying noises

round roost
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downloading

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loading to test. and break my wallet

hasty venture
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lmfao

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did you see it?

round roost
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i saw them yes. loaded it into godot to take a peek lol

hasty venture
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LMFAO

round roost
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is this one supposed to not drag anything in?

hasty venture
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Simulation will not do anything but in a dive it does work

round roost
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ah ok

hasty venture
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idk why it doesnt work in the simulation but yeah

round roost
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well time to break the bank and test the milspec first lol

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100dps variant

hasty venture
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massive jump in price ngl lmfao

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I await to hear how you enjoy them

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did you load it with the other mods?

round roost
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also good news your mod loads on priority 5. yes i did

hasty venture
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awesome

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you can now move and mine

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:3

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best combo wombo

round roost
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ngl the milspec miner class... kinda lettin me down rn

hasty venture
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ah?

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explain

round roost
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vimdeo

hasty venture
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hmm I may need to tweak tug power or something

round roost
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idk if i was spoiled with the deca hauls or not lol

hasty venture
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probs lol

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I need more testing ughhhhhhhhhhhhhhh

round roost
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its not bad. it definitely feels like a vanilla

hasty venture
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thats the point

round roost
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and check the drone storage. that doesnt look like 100 drones per sec

hasty venture
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it has more power than the normal one but not crazy yes

round roost
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oh yeah its got more power for sure. i normally have to go about 10m/s im running 19 on this one

hasty venture
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well, for sure when you have 4 of them you will see it

hasty venture
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trust me, you will only want 2 or else no power

round roost
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i have to sell a ship to afford the highest class lmao

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and id still probably be short lmao

hasty venture
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if you want, you can edit it to try it out but ngl, its so satisfing

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I cant spell

round roost
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the most expensive one right?

hasty venture
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Ye

round roost
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ill go find and edit it to test lol

hasty venture
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just crank that power up

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so you dont just drift

round roost
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ill just throw on my bigblock lmao

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5KMW a second should be fine right?

hasty venture
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but maybe dont and see the fucking power hungry motherfucker

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uh

hasty venture
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try 4 of them at once :3

round roost
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lmao

hasty venture
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that would be the true stress test then

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if it can't handle 4, its not enough

round roost
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you are EST right? do you not work tomorrow lmao. its almost 5am for you

hasty venture
round roost
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225mw x4 is only 900 lmao i think even a town class can handle that?

hasty venture
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who knows lol

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I know whatever the Titan comes with stock is uh

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yeah not enough

round roost
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stock titans never enough lol

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i think its the MPD5035 stock

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townclass can handle 1500MW without a twin turbine.

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or more i think

hasty venture
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we'll see lol

round roost
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ok so its the PEXTMU

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at 5mil each right?

hasty venture
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yes

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I had to shorten it

round roost
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np just confirming

hasty venture
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I shorten it and also made sure it made sense

round roost
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for testing purposes. im gonna keep the town class.

hasty venture
round roost
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see if vanilla MPDG can run it

hasty venture
round roost
round roost
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not sure exactly where maybe the patch

hasty venture
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hmm

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weird then

round roost
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for 5mil tho. it feels a bit underperforming ngl

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just based on vanilla performance

hasty venture
round roost
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4 of them are doing a good job having the swarm follow me. but feeding is incredibly slow for the amount of drones used

hasty venture
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hmmm

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this is the problem, balancing

round roost
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oh i know. im trying to NOT make an OP MPDG. lmao

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thats why the first one i made is an underperformer, entry level model for new saves

hasty venture
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I just don't have a point of reference ngl for metrics

round roost
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well dont use 1km/s on the haul speed. i think i proved that one today

hasty venture
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Im using nm for referance

round roost
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1000 haul speed in that case

hasty venture
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if its m/s then fuck idk what it is

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is 1 velocity unit equal to 1 m/s?

round roost
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i assume it is. cause thats what ripped me apart earlier today?

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i might be wrong tho

hasty venture
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I know what 10px is 1 meter

round roost
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the conversion for MW is what i was basing my speed estimates on. since 1000 is 100MW maybe i was only doing 100m/s?

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so you might be doing 20ms if its at 200

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1000 tug force is the strength of the pull and that was doing really good work tho.(too good)

hasty venture
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hmm

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its at vanilla default since I didn't know what it did

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I foucsed mainly on shove and haul

round roost
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ah ok

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tug force is the KN force the drones have on the chunks

hasty venture
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it doesn't matter if it stops, its how much to push and pull is what I care

round roost
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the haul drones use the tug force according to zakrin

hasty venture
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well good to know

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lol

round roost
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since a tug drone is half the job of the haul drone they share that stat.

a tug just stops the chunk.
a haul stops it then brings it in.

hasty venture
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I have alot to make sure that Im above vanilla is my problem

round roost
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i get that

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especially now that i know how to mod stuff lol

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im gonna record another video with that test drone i made with you. i set ONLY the tug force to 1000
or i would but the mod seems to have frozen my game lmao

hasty venture
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mhmm

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im chilling rn

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sleepy af

round roost
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huh guess im not doing that. the example drone wont load even without your mod in there.... gonna have to trouble shoot that

hasty venture
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uh oh

round roost
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i was so tired i didnt even type that correctly lmao.

the example drone mod just doesnt work. at all. game freezes on loading lol

hasty venture
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And you have the drone patch?

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I can look at it tonight if you like to see what's wrong

round roost
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i did indeed have drone patch

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but its ok. you are the drone dealer ๐Ÿ˜› im going to look at MPDGs for now. might branch out to THICCs later

empty crystal
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@hasty venture just noticing but the version up on your repo doesn't have the ProcessHandler.gd with it

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I assume that version doesn't actually include any multi-drone stuff yet and just the single drones and the updated plant.patch.gd?

hasty venture
empty crystal
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ah

round roost
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I suppose i should also make a github for my own mod XD. maybe even a post in the workshop so i can stop bombarding others channels >.>

hasty venture
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lol

round roost
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i assume a public repository is the way to go for this..?

empty crystal
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yep

hasty venture
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yepo

round roost
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this was probably a mistake, i barely understand using github to download lmao. would have been easier to just upload the files in a workshop channel XD

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@empty crystal im yoinking your readme.md and changing the info in it lmao

empty crystal
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it's a perfectly valid approach to take, github just makes keeping track of versions slightly easier

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it's not like it's anything but standard markdown formatting with some goobery words in it, so go for it KEKW

round roost
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fair lmao

empty crystal
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I'm a firm believer in the whole "if you're modding, everything is fair game so long as you give credit where it's due", I don't really bother with licenses or anything like that

round roost
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a fair way to look at things.
rena helped me out big time lastnight so i added her NTCED company to the lore for my largest MPDG

hasty venture
round roost
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did you even notice it lastnight or were you too brain fried? XD

hasty venture
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No I noticed it cuz you litterally screenshotted it and I said Wow

round roost
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i couldnt remember lmao

hasty venture
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I don't mean scarcasm, im just dead on the inside

round roost
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i was beginning to enter brain fried last night as well so i just had no clue XD

hasty venture
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I was up for like

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20 or so hours tbh

round roost
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yeah that will do it XD

hasty venture
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probably same thing again this time aorund

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its been a whole thing this year for me

round roost
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ahh i see.

round roost
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github made,
workshop made.
and off they go into the wind ๐Ÿ˜„

empty crystal
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so what does currentTargetBias do when enabled, and was does tweaking the value do?

prime flame
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it makes the drone prefer targets it already has. Basically, the system scans everything in range and scores chunks on how much work they need to get to their desired velocity. If currentTargetBias is enabled, the drone will multiply the score of its previously targeted chunk by that bias, effectively making it more desirable to keep working on the same chunk instead of switching targets.

empty crystal
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Ahhh, so messing with that would potentially result in less situations where a drone starts to feed me and then fucks off for another target before it's actually got it on the proper path to my mouth? KEKW

prime flame
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potentially, but it goes both ways, it may lead to it sticking with targets that are already dealt with, instead of the be flying off into oblivion.

empty crystal
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I think I've found my bliss

2 PDT-Lasers cranked to max power and frequency

2 10x drone launchers, 1 doing 0-500m the other doing 500m-1000m

4 monocargo containers

prime flame
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I generally don't like drone mining because of how slow it is, but the multi-drones genuinely make it so much more fun.

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now it doesn't make it more balanced...

empty crystal
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meh, that's Koder's problem KEKLEO

prime flame
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if everything is op, nothing is (:

empty crystal
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my ship weight 2.1gigatons and has the power of 3 suns inside of it, but that's really not my problem

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It's glorious. So much power usage, so much ore, so much destruction

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MPU cannot cope

round roost
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XD

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im not even gonna try touching MPUs yet.
My next goal might be a new ultracapacitor though. to pair with my MPDGs XD

empty crystal
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disturbingly quick money

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I hit a hell of a Tungsten vein

round roost
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niiice

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i think my fave loadout for the titan is 4 mono, and 1 THICC. plus a decadrone. and 2 PDLTs gotta use the AP to hold course but it holds so much its great

empty crystal
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2 lasers cranked to max power and frequency, 2 decahauls, and 4 monothiccs, 3 of them for tungsten 1 for Be cause papa is fancy

round roost
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XD

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idk why but the PDLTs at max power and 6hz feel faster to break rocks

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and saves on the durability i think

empty crystal
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lower frequency imparts more boom on the rock when it cracks, so of course it's faster

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but it imparts more energy on the ore

round roost
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with a decadrone who cares about speedy ore tho XD

empty crystal
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so Be rockets off at low freq, is pretty chill at max freq tho

empty crystal
round roost
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ah fair

empty crystal
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you'd be surprised how quickly you can fully overwhelm 20 drones

round roost
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when im titan mining with the MPU i dont filter

empty crystal
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I filter to save on drones cause printing them is ass, and anything under 3K is usually just not worth the drones spent for me anyway

round roost
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hmmm, i suppose

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oh thats what i can make.. a drone storage to pair up with renas drones lol

round roost
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i dont need to load as placeholder for UpgradesUI.tscn correct?
i have not been doing that and its worked fine so far. just trying to troubleshoot a nanodrone storage not populating into the shop list

prime flame
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what size storage are you trying to add?

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they have the same limitation as reactors/turbines, where the ship has a limit built into it.

round roost
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75k

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Started at 500k and worked down. Trying to find the sanity limit

prime flame
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unfortunately, without replacing the ships or doing some code, the 50k storage is already the largest the ships will allow.

empty crystal
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yup, 2 lasers, 2 deca drones and 4 monocargos is foul, and I love every second of it

round roost
empty crystal
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from experience if I had to take a bet, there's not much in the way of documentation about what dV is doing within Godot

round roost
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gotcha

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and yeah that looks like an amazing dive haul lmao

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know the dive time?

empty crystal
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Could have been faster and probably similarly profitable had I just done all 4 cargos for Tungsten

empty crystal
round roost
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thats pretty good tho

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even with gooberin

empty crystal
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this makes me really want to try and apply multi-drone's approach to my lasers to get 2x versions, 4 lasers across 2 slots with that setup would be very very very pleasing to me KEKW

round roost
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lmao

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and then give them an extra pivot on the joint, so each one on it could rotate to a target?

prime flame
empty crystal
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even if I end up having to settle for some lore fuckery explainery for why it's a multi-beam weapon instead of multi-mount

round roost
empty crystal
round roost
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i got DV almost a 6 months ago, fell in love with it from the start, 1 month in i was like. "this would be greater with mods." but i still love the base game.

prime flame
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it's genuinely a great game, I'm just happy more people are getting into modding recently, it's been great to see.

empty crystal
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I was just genuinely surprised there weren't any mods to re-enable achievements or a mod that put any form of a PDT-Laser in the game KEKW

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so I said fuck it we'll do it live

round roost
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yall have helped me learn modding so quick its great, i feel like i can contribute to a game i love. even if its indirectly with mods lmao

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on the subject of modding limitations.
is it safe to assume that modding the THICCs and THIMCCs is roughly the same as making a ship mod?

prime flame
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well, depends on what you want to do, but they are technically ships so...

empty crystal
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Yeah, and like MPUs and ships, I wouldn't really call those a modding limitation and more just a "how the game did things determines how some stuff just has to be done" thing

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just happens that they way some things were originally done means more leg work when you want to mess with it with modding KEKW

prime flame
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yeah, technically there are no limitations on modding, you have full unrestricted access to the engine. You could literally just make a different video game, and package it as a 'mod'

empty crystal
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dangerously unlimited modding, execute arbitrary code on the host machine unlimited KEKW

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the sky is in-fact the limit, for better or worse KEKW

round roost
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yeah i dont want to go that far i think XD

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i was looking at trying to make a THIDUOContainer 45K storage / 2 ores.. or just a broken 540K variant of the THICC with all ores at 90K lmao

empty crystal
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I had the thought about doing a Duothicc earlier KEKW

prime flame
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the duo one isn't possible without a pretty good chunk of coding, ships just aren't set up to handle it (I already made a custom implementation that supports it if you want it though). But just cranking up the cargo capacity is pretty easy.

empty crystal
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I love goofy quirks like that

prime flame
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yeah, it has three modes

  • 1 ore
  • all ores
  • variable amount of all ores
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that's kinda all the choice you get

round roost
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ah. maybe just the cranked up cargo to start would be best for now. unless the custom implementation is just a patch file i can slap in, i might end up breaking it lol

empty crystal
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2 ores? Illegal, right to jail, 12 months hard labor

prime flame
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it is slightly more than a patch file right now unfortunately

round roost
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ahh ill pass on that for the time being lmao. still in the baby modding stages and all that.

am i modifying the cargopods in the ships/drone folder for cargo cranking?

prime flame
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so, there's a scene for the cargo container, and then there's a scene for the container + the cradle arm

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you probably want the one with the arm

round roost
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ok cool. ty

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and thats a weaponslot upgrade ui if im not mistaken?

prime flame
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that would be for adding it to the enceladus menu

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unless I'm misinterpreting what you mean

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probably the easiest way to find it is to open weaponslot.tscn, find the container, and click on the 'open scene' button

round roost
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just trying to figure out what tscn it pairs with.

so far everything i have done is with upgrades.tscn and auxslot.tscn

round roost
prime flame
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yeah it's a useful method for finding equipment/thrusters/whatnot that are all grouped in a scene like that

round roost
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ty ty

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so if i did 90K with divided it would be 90K for each ore right?

prime flame
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correct

round roost
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cool didnt want to set it to 540K for each ore XD. that would be insane

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as is i have no idea if these pods can even move that amount of ore with stock thrusters lol

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and amorphic is the variable geometry hold to allow some ores to overtake other slots capacity right?

prime flame
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yep, that's the variable cargo

round roost
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tyty

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time to go break something XD

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@empty crystal the titan might break in half with these pods im cookin

empty crystal
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I already make the Titan make concerning sounds when my cargo hold and containers are full

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so it'll be fine

round roost
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XD

round roost
prime flame
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good name for a titan

round roost
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oh i know! i had to buy her when the name rolled

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ok i may have just made racing engines by accident lmao.

hasty venture
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@round roost heyo heyo, so after using the 4 varients, what do you think needs to be changed/feedback

round roost
hasty venture
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well, speed was lacking for all of them?

round roost
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it felt like it yes. though that might be cause of the deca drones spoiling me

hasty venture
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probs

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damnit lol

empty crystal
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I mean, nothing beats 10+ drone streams on 1-2 mounts KEKW especially if those drone streams are stronger than vanilla

hasty venture
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oh lord

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I feel this is starting to get complex

round roost
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oh?

hasty venture
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im try to make it one to one

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with the on Za'krin did but uh

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idk if there's going to be conflicts

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idk if im doing this right or not

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ahhhhhh

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ugh this feels to forgien to me on how they did it ahhhh

round roost
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i found out today that what i was doing. (making multiple tscn files for each variant) is ONE way to do it. but you could just reference the drone plant.tscn multiple times in the weaponslot.tscn and have all of the changes be there instead lol

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which is how zakrin did it

empty crystal
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So multi-drones bases it's drone variants off of that multi-drone-plant.tscn, and puts it's variants into the WeaponSlotUpgrade.tscn instead of Upgrades

round roost
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let me triple check that

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i may have spouted the wrong file it uses

empty crystal
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so any multi-drone variants you want to do you'd inherit from the multi-drone-plant.tscn and you can either do it the way Za'krin did via the WeaponSlotUpgrade.tscn, or do it the way you've been doing your drone variants

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Za'krin's method is a little bit more elegant

round roost
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this one. weaponslot.tscn. (mine has been reduced to ONLY the decadrone)

empty crystal
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ah yes, WeaponSlot.tscn as well, his does WeaponSlot.tscn and WeaponSlotUpgrade.tscn

hasty venture
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will the weaponslotupgrade.tscn overwrite my other ones or no?

empty crystal
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I think if you mix the two structures it might, but I'm not 100% sure

round roost
empty crystal
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I do think it results in load order issues with other mods depending on which is loaded first, so mixing the two methods of adding equipment in the same mod might cause some issues

round roost
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thats all he did for the slotupgradeui

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with this system name.
SYSTEM_DND_DECAHAUL

hasty venture
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ok so don't do it?

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cuz then I gotta redo everything

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ughhhhhhhhhhhh

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this is giving me pain

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idk what im doing now

empty crystal
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my brain is too frazzled to explain things now, but if you want tomorrow I can do up a quick version that adds Za'krin's example the way your drones are already done, so that way you don't have to try and wrap your head around exactly the same method Za'krin used

hasty venture
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wait do I even need the multi-drone-plat.tscn?? im looking at weaponslot.tscn and it looks like its not needed

empty crystal
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like really you'd just be making your new multi-drones using the multi-drone-plant.tscn instead of drone-plant.tscn

hasty venture
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cuz im just confusing myself

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I'll just igrone it and do it how I been doing it then?

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in this case I just inherited the multidrone scene?

empty crystal
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you can ignore the way Za'krin added the multi-drone variants yes

the important part is that you base your multi-drone variants off of the multi-drone-plant.tscn and have the ProcessHandler.gd

round roost
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yeah dont worry with what i said. your way works just as well

empty crystal
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like you can definitely reference multi-drones as it is to get an idea of how the multi-drone stuff works and what needs to be set and all that, but ye, don't need to add the drones to the game the same way he did

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his method is more streamlined and elegant, but no sense in switching structures part way through lol

hasty venture
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do I need anything else more or

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this ok

empty crystal
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you may need to reload the project, so save any open scenes you have that you may have changed and want to make sure get saved

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and then go up top and click the project button I think, there should be an option to reload the current project

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that should fix it I think?

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Sometimes godot gets weird about stuff it's imported or something? duno

hasty venture
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more like me copy and pasting lol

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yeah seems ok

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idk

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I feel like either im missing something or just keep going

empty crystal
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Yeah, I think godot just got weird about the file being imported to the project

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as long as you have the files from Multi-drone, you have everything

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and you technically don't even need WeaponSlotUpgrade.tscn except for at most some reference

hasty venture
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ok just keep doing what I been doing

empty crystal
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yep, just use multi-drone-plant.tscn as your inherited scene for your multi-drone variants and add them the way you have been and you'll be good

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when you get to the part where you want to set how many drones your multi-drones have, it's just a simple change of a script variable in the editor for "Drone Amount"

hasty venture
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gotcha

empty crystal
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Ye, Za'krin made it really really simple and really approachable to work with

he just also happened to showcase a mroe elegant way to add equipment to the game that you could use in the future if you wanted to

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the way he did it though, does come with the need to be loaded before mods like yours or mine (which isn't a big deal, nor is it even an issue you need to worry about, cause you aren't worrying about how Za'krin added them to the game, since the way you add to the game is perfectly valid too)

hasty venture
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would need to be heavily reworked then

empty crystal
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yeah, it's not worth trying to switch to how he did it at this current point imo

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you have 90% of the work done for what you wanted already in your mod

round roost
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^ ye

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save it for the next mod you make

empty crystal
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5% is doing the multi-drone variants you want to do, and the other 5% is the translation files additions for those

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blam, done

hasty venture
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yep yep

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I need to get v1 out then worry about a balance fix then reworking

empty crystal
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Could just part out the "Parts Pack" into "Drone Parts Pack" and then like "Cargo Container Parts Pack" too so if in the future you want to change the structure, you don't have to go back and rework the drones structure

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cause again, ain't nothing wrong with the way I taught you how to do things

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gets the job done the same, just with a liiiil bit more work, and a liiiiil bit more file size

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๐Ÿคฃ

hasty venture
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yeee

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but uh

empty crystal
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but it's dV mods, they're fuckin tiny as it is

hasty venture
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now I can't rename the folder

empty crystal
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๐Ÿคฃ

hasty venture
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so im fucked

empty crystal
hasty venture
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I can't rename my mod folder

empty crystal
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try closing the editor and then renaming it via the file system and then boot the editor back up

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or maybe it's angry if you have any of those scenes currently open in the editor while trying to rename the folder they're open in?

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I dunno

round roost
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if the file folder is open in explorer it does that

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i also found out that for some reason when i rename my mod folders it seems to break a file with the "unexpected end of file" error. dont know if that is just me or not

hasty venture
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yep fixed it now

empty crystal
round roost
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yeah probably

hasty venture
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oh fuck

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FUCK

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I can't open weaponslot.tscn

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reee

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wait

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saved it via VSC

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file pathing issue

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no idea if I should be concerned or not

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it wasn't like that before

round roost
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idk what im looking at

hasty venture
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its this but that super small

devout peak
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that is weird

empty crystal
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maybe you were just zoomed hella far out?, or maybe changing the folder names and stuff made it angry?

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I'm not very useful ๐Ÿ˜…

hasty venture
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maybe? but idk

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would it be affected? cuz I mean, it doesn't show on the ship anyways

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its like hidden

empty crystal
devout peak
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the fact that the zoom scaling has a difference of only 11 or so percent between the two screenshots would make me think it's an issue with the scaling of the drone hub

hasty venture
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oh boy

devout peak
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i don't really look at equipment tcsns much, is there a scale value that might be affecting it?

hasty venture
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no, and the rest of the models are ok

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just this is like

#

ded

devout peak
#

bizarre

hasty venture
#

uh

#

yeah idk

#

why its doing that

round roost
#

my version doesnt even display that model in game

hasty venture
#

huh

#

something happened with region

#

well its fixed now

#

right I think its ready

round roost
#

wooo

hasty venture
#

testing now

#

also rebalanced along with tug power

#

I think I need to change here

#

cuz its only doing 1?

empty crystal
#

you set it here

hasty venture
#

Ah

empty crystal
#

in the drone's script variables panel

#

but yes, you set it to the number of streams you want it to have

#

you don't need to use Multi-drone-plant for drones you only plant to have do single drone streams though

hasty venture
#

ofc ofc

#

hmm do I need to patch current target bias

#

@empty crystal have you tried it?

empty crystal
#

so as Za'krin explained, and I'm probably going to explain worse

the target bias is basically how likely it is to stick to a target it's working on when it re-scans for another target

#

so if you don't patch that it, it's just regular 'ole vanilla behavior

#

if you do patch it in, there's a value you can tweak up higher in the script variables panel

hasty venture
#

ah yeah no thats not good

empty crystal
#

it's defaulted to 5

hasty venture
#

I need to patch it then cuz its hitting the same

empty crystal
#

nono

#

not at all what that does

hasty venture
#

OH

empty crystal
#

Sanbus prevents them from targeting the same thing as it is

#

Target bias is basically how likely it is to stay working on a single piece of ore instead of retargeting another piece of ore

hasty venture
#

gotcha

empty crystal
#

so it has the potential to prevent the drones from slipping off of targets they otherwise might, but it also has the potential to cause the drones to not go after targets you'd otherwise expect, because they're busy working on something deemed more important by the bias

#

you definitely don't need it though, since default behavior for drones doesn't include it

hasty venture
#

right right

hasty venture
#

preview release is up

empty crystal
#

pogggg

hasty venture
#

ok, im open to all kinds of feedback, atm I will work on rebalancing later on after hearing how it feels

empty crystal
#

I'll probably give it whirl tomorrow, but my personal suggestion to you, balance it how you want it to be balanced

end users are almost always going to have some level of differing opinions on balance, so it's best to start with what you feel is best for it, and then if you find that there tends to be a general consensus with users of your mod on a particular point of tuning or whatever, you can work off of that

#

at least that's kinda my approach to balance with my stuff anyway

hasty venture
#

atm, I opened some points I want for rebalancing which is the mass

#

and I need to find the velocity converation value

empty crystal
#

I've been rocking like 300-400 haul velocity, with like 30 tug power, and the drone weight halved, which has been really enjoyable

#

I'm not sure what the exact conversion is, but I assssume 300 is 30m/s

#

might be off on that

hasty venture
#

gonna see and all

empty crystal
#

the important thing is to not crank tug power and haul velocity too hard, go too far with it and the drones become incapable of actually gathering ore in a stable way, as Kadaire already found out ๐Ÿคฃ

#

also on the note of balancing, I think personally, balancing it through power usage and drone consumption is probably the better route instead of worrying about Mass, I'd probably just do the same mass as the rest of the drone options, or like 100-200kg heavier, but nothing crazy in extra weight

round roost
#

1000 is too much

#

250 is borderline good

#

a tiny bit janky but doesnt drift much

empty crystal
#

30-50 is probably more reasonable for lower tier options that are still better than vanilla, gives them way more ability to tug on heavy ore, and combined with like 300-400 haul velocity, they move around pretty quick too, without creating a ton of dangerous projectiles

hasty venture
#

still need to figure out tug power conversion value :v

round roost
#

i think its Kilo newtons

#

so 100 might be 10Kn

#

10 would be 1kn

hasty venture
#

hmm

#

and not newton meters?

round roost
#

its a measure of pulling force

#

not distance or speed.

hasty venture
#

ah

#

well I can wait and see waht Hev says

round roost
#

no worries

hasty venture
#

Imma have a referance page on my repo

round roost
#

niiice

hasty venture
#

its in my issues so ye

hasty venture
round roost
#

XD i was not thinking on force for that no.

hasty venture
#

lmfao

round roost
#

its also 2am >.> and im working on 5 hours sleep lol

hasty venture
#

fair enough

#

I been rested so im just here

#

doing things

round roost
#

noice

hasty venture
#

now to foucs on expanding lore stuff :3

hasty venture
#

probs good now to be added to the main wiki of the game

hasty venture
#

idk if its just me but something funky going on with the dual drones

#

they aren't collecting as much as I thought

hasty venture
#

Feels like I'm missing something on the dual drones

empty crystal
#

I mean put 2 single stream drones on the ship, watch it only collect 2 piece of ore at a time

then put the dual drones on, if it grabs 4 pieces of ore, then well you know it works

round roost
#

I do feel that sometimes. I think the sanbus is slowing it down to avoid fighting over chunks

empty crystal
#

I feel like anything less than 10 drone streams is just underwhelming and wack when you've experienced 10+ drone streams KEKW

#

What I do is run 2x deca drones

and I set one of them to do 0 - 500m

and I set the other one to do 500-1000m

that makes it so 10 drones focus on the feeding and immediate surrounding area, and the other 10 drones focus on the further out stuff.

It's prooobably slightly less efficient for the feeding side of things, but with 20 drone streams, that part is less of a problem lulw

hasty venture
#

Well like I said, feedback pls

round roost
#

Unfortunately I feel like the decadrones are just spoiling us lmao

empty crystal
#

4 individual vanilla drone streams was my benchmark on a titan, 2x dual launchers feels the same to me tbh (which is useable, but slow especially if you heavy mine an area and have a ton of ore around), 2x quad launchers is a wee bit better

but 2x Deca launchers, really does, tickles that brain, so many drones, so much ore capability sacrifice

#

I've kicked around the idea of trying out the "Dodeca" launcher I setup which is 20 drone streams, but I haven't been able to bring myself to do it, for fear I will not be able to go back

round roost
#

i admit the same

#

but i was looking at 200 or 250 drone systems

hasty venture
#

Y'all two been spoiled

round roost
#

absolutely

empty crystal
#

I think the lowest I could go without feeling underwhelmed anymore is probably 5 drone streams per launcher

#

at least if I'm limited to only 2 drone mounts that is

#

if I only have 2 slots for drones, I really like them being 10x, if I have more slots to work with for drones, I can vibe with lower drone streams

hasty venture
#

ye

#

we need more ships

#

very more

round roost
#

idk if i can do "more ships". i can probably do "more ship variants" tho

hasty venture
#

ye I mean that

#

make a bigger and modded Titan

#

do what the british did

empty crystal
#

have you used the current TitanXL?

hasty venture
empty crystal
#

it's glorious

hasty venture
round roost
#

lmao

#

i actually named my "Big-Block" MPDG series after the chevy Big-Block XD

#

the smaller versions were just "Lore excuses" for the naming scheme

#

and also because the early game has some power gap issues

hasty venture
round roost
hasty venture
#

the company lol

round roost
#

oh no. but they are based on mars. so they constantly have to hear the nonstop droning of Elon interstellars "accomplishments"

hasty venture
#

but uh

#

how does it feel with my v1 mod?

round roost
#

i havent even loaded the game today. im writing lore lmao

hasty venture
#

imma cook lore next week

round roost
#

go for it. you worked hard af on the stats.

#

ive spent most of the day writing lore and stats.

hasty venture
#

I need to expand on company lore ngl

#

also markdown is a pain in the ass to work with sometimes

round roost
#

i dont even know markdown. im just copying some of the stuff yall have been doing lmao

hasty venture
#

lololol

north wigeon
#

i have a slight problem, the drones barely work, they only do something if its in like a 10m radius of where its installed and tuning does nothing. am i missing something? i have tested without all other mods except save edit

round roost
#

@hasty venture

round roost
#

which drone system was this with?

north wigeon
#

any of them

#

the vanilla drones worked fine but not the modded ones

round roost
#

ok. i will test as well. i never personally used this mod but rena is good so i trust she will fix it asap

round roost
north wigeon
#

V1.0

hasty venture
#

ngl, should've made V1 lastest but its a preview build deadinside

north wigeon
round roost
#

about to load up and test it

hasty venture
#

Was it the deacceleration radius or the proximity?

north wigeon
#

the general range

hasty venture
#

I found that if you max deacceleration to the highest, it has a stroke and does nothing

north wigeon
#

it did not send out drones until it was very close to the actual drone sending thing

hasty venture
#

if lowered it works but it sounds like its not doing great at all

north wigeon
#

no i didint tune it at all

hasty venture
#

oh huh

#

hmm

#

I may need Za'krin to help on this one

round roost
#

i will post video of my test as well to assist

north wigeon
#

tell me if u would need a vid from me too

hasty venture
hasty venture
#

I'll investigate it, I thought something was off....

round roost
empty crystal
round roost
#

they seem to be fighting over which ore to go after?

#

i did ZERO tuning to these. whatever its stock install is what its using

#

also what tug power did you use? im guessing higher than 200 based on how the chunks are jerking around at times

#

just found an interesting... bug. buying the 5M costs 5M but switching back to empty only refunds 250K

#

same with the 3M.
i suspect the other variants also only refund 250K

north wigeon
#

what do yall use to record? my clip became almost 300mb xd

round roost
#

i use OBS in very short bursts of 15 to 20 seconds

north wigeon
#

geforce experience uses about 30mb for a 15 second clip at the lowest settings

round roost
#

ah yeah let me see... try lowering the bitrate in the geforce settings.

#

i have not used Geforce experience in ages. but that might do the trick

north wigeon
#

it was at the lowest

round roost
#

oh dang

#

uhhh

north wigeon
#

imma try obs

hasty venture
round roost
#

what resolution is it recording at

north wigeon
#

720

round roost
#

dang thats crazy file bloat lol

#

have you used OBS before?

north wigeon
round roost
north wigeon
hasty venture
north wigeon
#

o

hasty venture
#

its powerful but also not too powerful-

#

don't do mkv

#

then we need VLC to watch it lol

#

do MP4

north wigeon
#

ok gimme a sec

hasty venture
#

or MP4 hybird idk

#

sorry, at work so im just like AHHHHHH

round roost
north wigeon
#

it only works in a straight line

#

sometimes

round roost
#

oh that is weird

north wigeon
#

i got 2 of them too

round roost
#

its prioritizing dragging chunks into the bay over pulling in distant chunks.

#

try closing the bay?

north wigeon
#

nothing happens when i close it

round roost
#

also for using the KTI titan

north wigeon
#

only if the chunk is basicly touching my ship

round roost
#

โค๏ธ XD

north wigeon
#

yeah the kti titan is a beast

round roost
round roost
#

so the titan loads in at priority 9. the drones load in at 0. that should be fine.

#

which version of the drone did you run south? i wanna test it again with the same module

north wigeon
#

i use more minerals and realistic minerals if that affects it

round roost
#

oh hmm. i wonder if it does. i will have to grab those for testing

#

if its not a bother can you send the mineral mods here?

north wigeon
#

sure

round roost
#

i dont have them saved

#

ty

round roost
#

tyty

round roost
#

loading with mineral mods to test

hasty venture
round roost
#

so the DH and DHCC are not supposed to be using the plant patch?

hasty venture
#

yeah, cuz they are the multi drones

north wigeon
hasty venture
#

you know, Dual Harvester and Dual Hybrid Harvester?

hasty venture
#

I have no idea about the sim tbh

#

unless someone got a anwser and I overlooked it

round roost
#

i will check on the sim thing in a moment

hasty venture
#

ngl, I doubt I would be able to work on it tonight, I might crash after work since im on red bull and lack of sleep

#

and I fucking cut myself on a few metal stuff reeeeeeeeeee

round roost
#

@hasty venture

hasty venture
#

oh shit?

#

maybe there is a patching issue with it

round roost
#

the drones only pull minerals when they have "unmarked" checked off

hasty venture
#

hmm wierd

round roost
#

with this setup the drones will only go after chunks in the loading zone. and VERY close.

#

if i turn off unmarked for the drones, they just dont work

hasty venture
#

wowie

#

that's something I didn't foresee

#

well tbh, you would think it would work normally even after adding more ores

#

does the mod affect the drones in any way?

round roost
#

im not sure tbh

#

i will have to delve into the gd files for that

hasty venture
#

yeah ok

#

yeesh, well, there are a few issues then, both normal and other compatitiy stuff

round roost
#

ok so that upload broke...

#

0 seconds for anyone else?

hasty venture
#

no it works

round roost
#

odd

#

but ok

hasty venture
#

discord being discord

round roost
#

yup

north wigeon
round roost
north wigeon
#

kti, but are they modded or vanilla lasers

round roost
#

right i never put a version number on the thing lmao. one sec

empty crystal
#

#1290521990834163753

round roost
empty crystal
#

if you want the fun party lasers Kad's using

north wigeon
#

adding that mod immediately

round roost
# round roost

new version of the KTI titan dropped this morning on my github which fixes the arms tucking stuff into the cargopod zones. and should have the 4 laser mounts

round roost
empty crystal
#

you can also de-tune them, they still work pretty damn well a lowest power, and if you run 4 of them you're only drawing ~450mw or so

#

but ye, they're spicy

#

it'll pull closer to 900mw with default tuning though

#

at least with 4 of them

round roost
#

so anyway @north wigeon sorry to say the drone mod is currently not gonna work with the more minerals and realistic minerals mods for now

#

im going to test if thats the case for any drone mod in a moment

north wigeon
#

yeah its unfortunate but i think i'll remove the mineral mods and see which mod i wanna go with for now

round roost
#

her drones work pretty solid with normal minerals

#

my first testing video was using that and they did a decent job. not super crazy but much longer range than default

#

unfortunately @hasty venture your drones mod is the compatibility issue for more/realistic minerals

empty crystal
#

did you try tweaking load priorities?

round roost
#

not yet. thats my next test

#

minerals mods at -10 -9. rena is loading at 0.

#

actually i might not need to.
my drones are loading at.. -50 its a load order

#

@hasty venture load your mod at like -1000 lol. that should prevent issues with minerals mods

round roost
#

lol

hasty venture
#

Oh-

#

My eyes hurt

empty crystal
#

it's a simple load order deal

#

you're good dawg

north wigeon
round roost
#

im about to retest with the NTCED pack

hasty venture
#

Sweet Christmas, I swear something funky is going on

round roost
north wigeon
round roost
#

ok so everything i have except the ERM420. nice

north wigeon
#

erm is there

round roost
#

wait that says parts pack 050

#

your NTCED is the wrong version

north wigeon
#

i might have downloaded wrong

round roost
#

@hasty venture change that prerelease on your github lol

#

south was using V050

round roost
north wigeon
#

i have v1.0 now but the drones dont show up, only vanilla

round roost
#

now that. is ODD as hell. im using 1.0 and they show...

#

I will do a short tutorial its simple to change mod loading order

north wigeon
round roost
#

it might be a loading issue. let me test it again

#

by default the NTCED pack loads at 0 priority. so its first to load. the titan loads at 9 in the list.

#

im going to set mine to -50. and see if it loads properly

#

testing first. exactly as the mods come. to see if i have the same issues with them not spawning

#

load order priority is fun to trouble shoot ๐Ÿ˜„

north wigeon
#

what are these 2

round roost
#

the top one is Digitalbarritos Lasers that he linked you earlier

#

the second one is a mod that reduces the eagle grinder noise

north wigeon
#

o i meant better refining sorry

round roost
#

Better refining lets you tweak how ALL MPUs run in the game with a text editor

#

for example my basic rusatom MPU is running at 190% efficiency on minerals and remass. AND prints drones

north wigeon
#

thats insane

round roost
#

absolutely is. i use it for testing

#

you can change the efficiency % in a text file in the mod itself

north wigeon
#

190% remass is bonkers, i am good around 20 to 30%

#

where can i download it

round roost
#

i was doing some stupid things with my thrusters at one point ๐Ÿ˜›

#

better refining is... let me go find it

#

they are all super old.

north wigeon
#

thank you, will play around with that in a while

round roost
#

no worries. you will need to modify the files inside that zip file tho

#

just so you are aware of that

#

i cannot find the reason your drone mod is not loading D:

round roost
#

at all

hasty venture
#

How the hell

round roost
#

here #1290925501250273343 message

hasty venture
#

Weird, cuz I downloaded mine right from GitHub and works fine for me directly, I made sure 100%

round roost
#

same for me

#

even with all my strange mod loading orders

round roost
north wigeon
#

thing is if i add the 0.5 version with the 1.0 the drones show up but 2 times

round roost
#

so the 1.0 only loads if the 0.5.0 mod is in the folder with it?

north wigeon
#

yes

round roost
#

why is that even a thing lmao

#

not blaming you.

hasty venture
#

Why do you ask?

round roost
#

i dont see it up there

hasty venture
#

Uh what

round roost
#

or am i stupid lol

hasty venture
#

OH, YOU MEANT THE GAME'S

#

Yeah no Hev said they didn't have time

round roost
#

ah gotcha

north wigeon
#

tried validating the files for if it would help

#

๐Ÿ™ƒ

round roost
#

i mean. go for it i hope it does

#

i cant find any reason for the mods to conflict or not load

north wigeon
round roost
#

I even tried the mineral mods again. and it loads fine

prime flame
#

i haven't specifically tested it, but i cannot come up with a reason why the drones would conflict with the minerals

round roost
#

then they work fine

#

my guess would be.

the drones load after the mineral mods.
this overwrites what ores are in the list.

the drones load before the minerals
the mineralmods add themselves to the minerals list.

prime flame
#

the drones don't care what minerals are

round roost
#

odd then

#

all i know is a -50 mod load priority works.
a 0 priority doesnt

north wigeon
#

imma try ONLY this mod with saveedit

round roost
#

hmm good idea.

prime flame
#

save edit literally only affects the main menu

north wigeon
#

no drones

#

no drones again on a fresh save

prime flame
#

saveedit + NTCED

empty crystal
#

Are you downloading the release zip or the source code zip?

north wigeon
#

i do that one

empty crystal
#

yeah, that's incorrect

north wigeon
#

whats the correct then

empty crystal
#

go to that link, and click this link

#

and then drag and drop that zip file you download into your mods folder

#

You've been downloading the entire repository as a zip file and dropping that in your mods folder

north wigeon
#

thank you!
seems that was the problem, it even fixed the drone behavior

prime flame
#

the drones require a specific file path

#

and using the wrong zip prevented it from finding that file

hasty venture
#

that explains alot

round roost
#

thank you digi. im out here crying as i painstakingly modify EVERY weapon slot on ALL my ships

hasty venture
#

lmfao

#

im home and sane

round roost
#

almost there. just got this slog to go through

north wigeon
#

so are raw files good or is it the same kind of link i need to click on

hasty venture
#

don't download the raw files since it won't have the correct pathing

#

you gotta download from the release and all it is, is drag and drop minus modifing load order and you are good

empty crystal
#

and most of the time you don't even need to touch the load order

hasty venture
#

most of the time

round roost
#

this is ALL a mod should look like inside the zip file

#

single folder that holds the mod

#

side note. this is why i uploaded my mods as the actual zip files instead of the loose folder.
since it downloads the mod clean and ready to throw in the mod folder

empty crystal
#

well the releases section for Rena's and my repo have the "just click the button and get the drag and drop mod" thing going on

#

it really is just down to how familiar end-users are with using Github tbh

round roost
#

fair i suppose

north wigeon
#

ye i rarely use github

empty crystal
#

some people have only ever experienced repos where you just download the raw files and you're good to go, others have prepared releases, others do zips you grab as raw from within the repo structure

#

it all varies

round roost
#

im a github noob. i only recently learned how to download stuff from it. so i uploaded in a new to github friendly way XD

hasty venture
#

tbh, this is my professional repo/org

north wigeon
round roost
#

the folders can be clicked to open. OR the blue text will lead to the page

#

then just click the zipfile you want

#

i guess i made my github just as hard to use as everyone elses XD

north wigeon
round roost
#

odd it doesnt do that on my end. one moment

round roost
north wigeon
#

thank you!๐Ÿ™

round roost
#

np

#

but yeah all my mods are packed separate so you can pick what you want to install. no need for a huge single file mod that doesnt work with others

hasty venture
#

well, at least no bugs... yet besides resale

round roost
#

yeah even my main torch and RCS resale is wrong. gotta fix that. not sure how yet

hasty venture
#

probs has to do with the repair value

#

cuz its at 250,000 so yeah

devout peak
#

guess i don't have too much going on i'll get some of it done rn

#

while i'm at it, i'll start with this package since it was mentioned

devout peak
#

ok added this and K-Tech

round roost
#

oooh ty

#

my company lore is stupid barebones. but ty ty anyway

devout peak
#

i've only added a basic description for the time being, but certainly will write an abridged version when it's more complete

round roost
#

sounds good

#

i might try making some cheaper entry level nanodrone storage. cause damn the jump from 1k storage to 5k is crazy

#

but maybe not we shall see

north wigeon
#

i kid you not on my morning commute i was so tired i did that microsleep thing where you close your eyes n you dream or sum, in my dream i was playing DV, AND MY FUCKING DRONES WERE NOT WORKING

hasty venture
#

LMFAO

hasty venture
#

@prime flame whenever you aren't dead, the multi drone patch should prevent x number of launchers from targeting the same ore correct?

#

From my gameplay, it seems to be that they are targeting the same ore instead of separate ores

#

Maybe I'm blind

prime flame
#

they really should not target the same ore, but i'm not sure what version you're using

#

though, as far as i can recall, every version should have independant targeting

#

(except repair drones, which only ever have one valid target)

hasty venture
#

I used your lastest one you gave out

prime flame
#

which one is targeting the same ore

hasty venture
#

I think my dual haulers labeled as DHMOD and DHHC

#

I might need to clip it when I can

empty crystal
#

I think I need to go through my mods and not test this with 30 other things cause they straight up don't want to act like drones at all

hasty venture
#

Yeahhh

prime flame
#

quick glance indicates that you have the minEnergyToTarget parameter set to 100, when vanilla haul drones are at 1

#

basically they never activate unless there is an extreme velocity difference

empty crystal
#

now is there any paticular reason this would make Godot angry? because I can't open a single file from this... and I literally just downloaded it from Github

#

I'm still waking up, take it out of the nested folder probably?

prime flame
#

try removing the top folder layer

#

yea

hasty venture
#

WEL THATS A OVERSIGHT

#

Time to hot fix it with 1.0.1

#

Thank you Za'krin

hasty venture
#

Hotfix is now out

round roost
#

๐Ÿ˜„

empty crystal
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turns out a value of 100 for min to target makes drones suck, hard

empty crystal
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and now that I think about it, I think that was part of what I kept changing in my working copy of your mod when we were trying to figure out why it wasn't working originally too, like before multi-drones were added in

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I think it had the same value of 100 and I tweaked mine to 1 and it was working, but I didn't realize that was something I was doing differently at that time kekNotLikeThis

hasty venture
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yeeeeee

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massive oversight

empty crystal
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it's all good KEKW

hasty venture
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ngl, imma start cooking on 1.1.0 rebalance and cook 1.5.0 equipment addons

round roost
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good luck on the turbines and AUX modules.

hasty venture
round roost
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ships seem to have a hard limit on top end power output

hasty venture
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womp womp

round roost
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the big-block is the highest output i could get to work

hasty venture
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Titan and OCP special then

round roost
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ship variants?

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go for it

hasty venture
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well no but rather breaking said limits

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there's probably soemthing to up the limit without making a variant

round roost
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if there is, i couldnt find it

hasty venture
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I will use more redbull to find it

round roost
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ship capacitor looks to be hard limited in the ship files

hasty venture
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Im abusing redbull now, my B12 intake is gonna be highhhhhh

hasty venture
round roost
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im gonna. soon

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as a test

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i wanna change some other stuff first. then i need to make a new mpdg at a higher output to test it with

hasty venture
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oki

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if we can override vanilla ships with their modded vanilla caps, then it works

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tho then it sorta breaks other ships tho

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oh no

round roost
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if im right. stock ships just wouldnt show the item purchasable. but idk

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once i finish fixing some stuff i will test the capacitor thing

hasty venture
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oki

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lmk how it goes

sweet grail
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Tinkering with this. The dual haulers seem to have a VERY close targeting range regardless of any other factor.

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Like, I think it might even be engaging only with the proximity buffer around my Titan (120m), it's that close.

hasty venture
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hmm, just the MOD one or

sweet grail
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That's the only one I tested just now, though I had a long range system highlighted for a moment, and didn't immediately see an effect. It was noticable in the equipment sim.

hasty venture
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have you tried it in a dive?

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ngl, Im so hyped to get the 950m dual haulers and just nom all the ores

sweet grail
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I did.

But the sims are showing the same behavior. Though in fairness, I threw the bootleg industries mods in at the same time to test stuff. Let me rip those out and see.

hasty venture
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weird

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only Bootleg I got is the lasers

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cuz DHMOD it only goes to 400M

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with slight adjustment of power, pull force, and other values to make it slightly better but not too crazy. Maybe it's not that noticable?

sweet grail
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Yeah, even alone, it's so close range it can push some things toward that collection spot in front of you, but it won't reach out to pull them back.

hasty venture
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weird :/

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I do recall that we were gonna leave default vanilla SANBUS just for ease

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idk tho

sweet grail
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The SANBUS did just get an update . . . ooooooh, to make drones and companions respect the SANBUS if you were using the GOT drone. Let me switch drones.

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That didn't fix it.

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Huh.

hasty venture
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wait, you on experimental branch or no?

sweet grail
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Yeah.

hasty venture
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ik im on experimental branch but mod was built on the release branch

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or main branch

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hmm

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lemme see a video of what you are talking about

sweet grail
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They're both the same thing, essentially, experiemental is just a vew updates ahead.

hasty venture
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right right

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I know 1.62.xx has the new drone behovior but if anything, that means it gets applied to the modded drones

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or it should I think

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you are on 1.0.1 right?

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of my mod?

sweet grail
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Huh. I swear I downloaded it this exact morning, but the filename says 1.0.0.

hasty venture
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oh weird

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cuz I released 1.0.1 which is a hotfix which makes it work properly

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idk what time your morning is lol

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could've been before I uploaded my hotfix

sweet grail
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Would have been 12 hours ago, ish, so after the 17 hour release date. Just a tired old man shaking his fist at the clouds, I guess.

hasty venture
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XD

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all gud

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give it a whirl with that and lmk

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also open for suggestions and all of that

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Got a rebalancing update I plan to do so any feedback on that is gud

sweet grail
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Yeah, looking better.

My drone suggestions are usually around the same veins of thought. Hardpoint-based manufactory, voyager alternate. Drone based ice breakdown.

A manufactory, dual drone launcher, and drone icebreaker, and you can fully drone the rings.

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Sometimes I want to modify the drone haul pattern to eliminate the deceleration zone, since I prefer not to use it and it can't be reduced to zero, but that seems like a complex task.

round roost
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i tried the manufactory thing but didnt get anywhere with it

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out of my skill range currently. but i love the idea

sweet grail
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I'd like to say ice-moving drones, actually. Eliminate the 'devour things' part of the pattern for them. (Treat the excavator as always closed.) It's ridiculous to imagine that drones could significantly move ice. But grinding ring ice apart against other chunks of ring ice is just fun-sounding.

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Just a physics toy.

empty crystal
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The yeet protocol function of Advanced Drones makes for a really fun improvised kinetic physics weapon/mining tool

sweet grail
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Yeet protocol is using the ARM to throw things it's set not to accept, yeh?

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At least, that's what I once heard it described as. Loooong time ago.

prime flame
empty crystal
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Yeet Protocol is the drones throwing away anything in it's range that doesn't pass the filter check

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it's glorious

sweet grail
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Icemover like that, some ore drones, a manufactory hardpoint, and the rings become a playground. ๐Ÿ™‚

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( by a little further out, I mean probably 150 meters further out.)

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(Which I THINK is about a 300M range.)

prime flame
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yeah, all the tools for that are there pretty much. Would basically be combining kinetic drones targeting with the haul drone desired velocity.

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(minus slamming it into your ship)

sweet grail
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Also, no loading protocol when you open the excavator. Only problem is the kinetic push from drones would need amping.

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Not really a problem, just a number, but it is a detail.

hasty venture
prime flame
sweet grail
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Nope. You can ALMOST eliminate it, but there's always a little spot just outside the proximity buffer. Sometimes you can get rid of most of it with a small buffer. But with a titan's 120m buffer, it's noticable.

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As for kinetic drones, they'd be more useful if they respected max range - don't want to free all the ore at the very limit of ore drone range.

hasty venture
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ahhhhh

sweet grail
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I usually modulate the deceleration zone to minimize it. But with large buffers, it's always big enough to notice. The opposite option is to max it out, so all the ore is slow, but at least it behaves uniformly around you.

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It starts where the proximity buffer ends, so you can't really overwrite it.

sweet grail
sweet grail
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Ah. There's a UI issue.

hasty venture
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for the MIL-Spec?

sweet grail
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Yeah, the length pushes the minimum value off screen.

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I made a bad selection that doesn't actually show that clearly though.

hasty venture
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OH

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Yeah ok, might need to patch that with a slightly shorter name

round roost
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yeah i truncated my item names to K-T Industrial "thing name here" and its still pushing it.

i might have to truncate down to KTI "thing name here"

hasty venture
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@round roost how alive are you today

round roost
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50/50

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whats up

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had a biiiig dinner

hasty venture
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Ah, working on trying to see where the cap of power is on the vanilla ships

round roost
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the bigblock was the highest i could go

hasty venture
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theres gotta be a thing where it has the caps

round roost
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eh?

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you mean the adding an NDAP to the MDGP

hasty venture
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if each ship has a max power generation, there has to be either a script that involes it or something

round roost
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ohh that

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yeah idk

hasty venture
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wait

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I think I found the script

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im looking through it now

hasty venture