#More varied ship recovery events

1 messages · Page 1 of 1 (latest)

urban adder
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So, right now, when you send one of your crew members out to recover a derelict ship, one of two events happen:

  • A) The ship malfunctions, and the crew member gets injured and put on leave.
  • B) The ship boots up successfully, and the crew member brings the ship back to Enceladus Station.

Event A seems much more likely to happen, from experience, and this can be quite frustrating, especially if it's a vital crew member like the geologist or mechanic. Having more control over who attempts the rescue would be nice, but that's not actually what I wanted to suggest in the first place.

My idea is to add a third event, to make it more attractive to attempt a ship rescue when you don't have a manipulator (I'll also add my suggested likelihood percentages):

  • A, 35%) The ship malfunctions, and the crew member gets injured and put on leave.
  • B, 20%) The ship boots up successfully, and the crew member brings the ship back to Enceladus Station.
  • C, 45%) The ship malfunctions, but does not injure the crew member, nor put him on leave.

The addition of this third event would make it less risky to attempt a rescue, whilst not affecting the success rate of getting a functional ship back to the station. A sample dialogue message after the ship malfunctions could be something like this:

"Looks like the nav panel got toasted, this hunk of junk ain't going nowhere. I'm headed back to the barn."

near forum
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C is already possible, though.

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I've had that a few times.

urban adder
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Oh, really? I've never had that happen myself :x Sorry, in that case!

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Nevertheless, having C become more likely than A would be a balance change I can get behind.

versed crystal
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C happens to me quite often actually.

They say one variant of the reactor being busted, this needs to be towed.

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I only had my crew member injure once.

open estuary
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Believe it or not a D exists

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the crewmember goes back to your ship but then the derelict blows up

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“reactor is busted” no kidding

stone idol
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technically thats still a C case, as when they come back something usually goes wrong with the reactor (usually a leak but a meltdown too)

open estuary
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True

stone idol
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honestly i would love that being a dedicated D case though, such as: "holy shit captain! we gotta get outta here this thing's gonna blow."

cosmic forge
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E: crewmember dies in explosion

open estuary
stone idol
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goddammit

open estuary
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lmao

stone idol
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I did not see that and I gracefully accept my defeat

open estuary
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I was hoping you would just say ‘yes’ because I’m on a phone and I can do this

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💀

stone idol
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lmao

open estuary
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that was just as good tho

stone idol
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yeah

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still, you put me in a corner nontheless

versed crystal
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I swear an E existed too

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The ship exploded mid transit

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I retrieved the lifepod

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But i found the ship in my dock anyway, and the person i rescued in the lifepod was safe and sound for some reason and ready to go

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Sounds like a bug

stone idol
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i've had that too. i believe it registers in the dock the moment it shows the claimed text regardless

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might be wrong tho