#Tuning for the OCP to disable autopilot auto-rotation to turn the bay forward.

1 messages · Page 1 of 1 (latest)

crystal sierra
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This is not necessarily suitable for some kinds of mining, such as drone mining; it would be nice to have an option to disable it, even if it's not something you can do on the fly in the rings.

Some players may not prefer the loss of direct control, and may prefer to handle the orientation themselves.

weary mango
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if this is added it would be nice if we could actually change our rotation relative to a target. it is currently to my knowledge not possible on keyboard and mouse.

jovial pendant
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alternatively, giving the cargo door a delay before actually opening could also solve issues

crystal sierra
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I believe the AP orientation is actually relative to a percentage of the door's rotation. So your orientation transitions over time, instead of snapping into place.

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Current method of adjusting the facing wouldn't work for that.

lofty robin
crystal sierra
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When you throw things in, they tend to hit the curved wall, and if at an angle, they like to 'slide' around the curve and eventually back out into space. Meaning if you've been trying to load things without some forward acceleration, there are usually things against your wall, and when you spin to close, they get spun up and out a little.

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So . . . NPCs have a rule that it doesn't like rotating while the excavator is not fully closed. Maybe that could be applicable to the AP here? While the excavator is at least a little open (not fully closed yet), don't begin that rotation?

lofty robin
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this will essentially make it never rotate

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you press a button, it opens up 1% -> never rotates

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actually, this ship tends to move the excavator a bit when you turn (this caused some FBW problems), this would probably apply here as well.

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what you'd probably want is an option to keep the autopilot heading while your excavator not fully closed or fully opened.

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but this is also not really straightforward and will probably introduce unexpected ways your ship could move.

crystal sierra
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Though, I also would like an option to disable auto-rotation altogether. A drift mining strategy requires you to activate manual to open, re-activate AP to keep the drift stable while ore bounces around. And the OCP needs to open and close, since ore bouncing around slides around the circumference during a drift.

lofty robin
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That's because you cut my quote short

crystal sierra
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Ah, I see where that's coming from. It's still early for me, so more coherence is going to require more coffee. 🙂

nocturne plaza
# lofty robin Doesn't this only happen when you deccelerate on your approach? The ship is desi...

Been few latest experimentals from playing, but there was behaviout where just small side drift compared to target together with autopilot set to accelerate can lead to cloud of lost nuggets when opening bay. Something aboout bay being opened using main torch diagonally while it is opeing door, and even with low power main torch that compensating for small side drift with it, despite trying to accelerate with rcs, would eject cloud of ore from main torch end of hold. Like quite often.

Guessing ship mass is so heavy for rcs they wont really accelerate, but rcs + even weak torch will cause burn that gets ore to rotate and yeet.

Not sure was it side drift or just acceleration with autopilot while opening bay, as initial "trigger".

But with one of mining styles I tried it happened so often I spent half of my time collecting back ore for second time.

Going to see if it still happens and in what exact conditions, when I next play. Just cpu fan has bearing problem now, getting new one in <week, so going to take some time.

crystal sierra
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It's probably advisable to open the bay before targeting, so you can take manual corrective measures.

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Some of this is expected, because this ship is absolutely outside its comfort zone.

silent dove
nocturne plaza
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Not sure how I do it. But even if I try to not accelerate with ship, I keep getting this stream / burst of nuggets flying away from engine end of hold when it opens, not always but way too often. Resulting in needing to chase them or loosing them, resulting in higher speeds while trying to take them in, and eventually hitting rocks and racking up repair expenses at same or higher level than ore I have that far collected.
This is kind of interesting as this is kind of only ship I do not just pull massive profits without thinking or trying. :D
Also I apparently still need to figure out what settings to set to haul drones to actually effectively work with this one. :D

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I guess that cargo yeeting might be something that MPU frame does.

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about 95% of problematic nuggets lost from hold seem to be gaining their "excape velocity" from rotation.

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In some way

crystal sierra
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if they're already on the wall, they'll gain some spin from the wall, and once they have an ounce of it, they'll stick to it.

lofty robin
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you could proxy this right now by turning the autopilot angular velocity way down

crystal sierra
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Proxy?

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It would slow the escape velocity, that's true, but they'd still be escaping. Generally I need to move away from the target, turn myself, turn off autopilot, then open with manual corrections, then approach the target - one puff of vector change to get things moving to the back, and another after they make contact to keep them from sliding along the walls and back out.

It's not too out of character, but it's a bit troublesome since the ARMs like to throw ore across the mouth of the bay, instead of toward the center, and drones keep ore moving inward - and moving ore also likes to pick up a slide along the cargo bay wall, so getting everything inside so you can safely close the door can be a bother.

lofty robin
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proxy as in "check if disabling that rotation would actually help"

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because I'm like 90% sure that when we add that, we are still going to get "my ores are escaping from OCP-209 cargo hold" talks

crystal sierra
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Well, I do switch to manual, because it does remove some of the impetus causing it, though I tend to fly RA with the OCP. MPUs other than the RA do have a physical interior to smack ores around with rotation. It doesn't solve it entirely, no, but the tuning would at least permit the player to handle controlling it on their terms without full manual.

silent dove