#Certified salvager

1 messages · Page 1 of 1 (latest)

eternal lodge
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Ability to get certified as salvager and get requests bounced from Enceladus to pick up stranded ships in the rings.

karmic shard
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Yaay

summer kayak
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Yes please, but would I get to keep the salvaged ships?

ebon haven
still meteor
ebon haven
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Salvage quest reward: unlock the SAR ship!

still meteor
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That would be a nice option, once that ship is actually playable.

keen oak
summer kayak
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Also, it would be cool to meet the crew members that you rescue; possibly giving POI's or tips.

keen oak
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Yeah I feel like that would be a Nice Bonus. Maybe your Crew might even know them.

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Hell there could even be some quests that you can only start by rescuing people

eternal lodge
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Usual rescue fee is 10% ship value

bold sage
wet sentinel
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Having this also provide Insurance money would be nice, also as a way to get the "Be insured for 1 million E" achievement, since finding salvagers can be rare and you can't really opt to use your own money when doing normal repairs

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So you could opt to take the reward in E or double or 1.5x the value in Insurance

summer kayak
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A miner makes E$60k~ on a bad day.

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in a stock K-37

bold sage
summer kayak
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It's at least a 24hr round trip.

100k isn't worth the time, especially when a dedicated miner is capable of making so much more.

wet sentinel
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Maybe it could occasionally give you the option to buy the salvaged ship at a discount? That’d be some incentive

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Or the Captain you helped could randomly appear and offer to join your wing for free or at a major discount as a thank you

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Or maybe have a chance to pop in and save you from a pirate attack once

keen oak
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Or give Quests and POI's

kind lantern
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my understanding is that if you dedicate to salvage you would receive several salvage coordinates while in-ring

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that way if the pay is 10%, you're not making just one salvage per dive

crisp moon
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I'm all for this idea. I think this and the bounty hunter career path could have more of a "formal mission system" where you can choose to emphasize that style of play instead of just mining like normal and hoping something happens.

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The way I imagined it is that you can get an assignment to go out and do specific tasks which will net you a set reward.

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This could be as simple as "go to this location and bring back a lifepod" or search a series of coordinates and bring back derelicts.

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You get paid for completing a patrol even if you don't find anything, with a further bonus for recovering lifepods. But recovering a derelict that you already know is there only pays you a set amount because you are under "contract" instead of just finders keepers.

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This gives dives a lot more variety than just "drop in on the dense portions of the rings and mine rocks". You could configure your ship towards rescue operations and only mine on the side a bit because your contract covers your basic expenses.

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A similar thing could be done with the bounty system, if you are licensed to hunt you should be able to take patrol assignments and view the "most wanted" list. You should also be able to learn drop locations without having to find and talk to a hunter NPC.

bold sage
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Empty Cradles Arms as equipment!

ebon haven
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Perhaps if you’re on SAR, you’re on Enceladus Station payroll and your insertion fees are covered?

crisp moon
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Yeah that's the idea, an alternate way of playing where mining is a secondary objective

kind lantern
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I love everything you all are saying

cold mantle
keen oak
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Most Tow Trucks are not in Space fighting off Pirates

cold mantle
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Which is probably the reason you ARE getting 10% of the ship's value.

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Value of the ships can get up in the millions, though, depending on equipment and damage.

karmic shard
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10% +dive costs?

summer kayak
# cold mantle Most tow trucks don't get 10% of the car's cost to tow it.

My only issue is that you're comparing tow truck driving; a job who's round trip is 8 hours max (some tow companies max out at ~2 hours range,) to a job that's at least a 24hr round trip. Not to mention operating costs.

Just compromise with me here, and say I get to keep ships that are marked as abandoned. 😛

hollow shoal
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"Which is probably the reason you ARE getting 10% of the ship's value"

summer kayak
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In-game, I think there's a roster of all the ships that is referred to. Maybe we get a look at this roster?

hollow shoal
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You would have almost not expenditures, so

  1. Not gaining as much as mining, but
  2. Not having to pay a large chunk of what you mine off
    Kinda balances itself out
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You gain less, but you spend less

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So the net money you gain would be similar IMO

summer kayak
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That's all well and good, I still want to be able to keep ships I salvage if they're marked as abandoned which is already in game

hollow shoal
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If you find them on the wild (with no coords given), finders keepers

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If someone tells you, as a S&R operative, "hey there is a ship here" then you dont have the finders part, so you dont get the keepers part

summer kayak
hollow shoal
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Enchilada never said where it was, so the "finders keepers" argument wins here

summer kayak
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Also, "the rings are always in flux" you're never going to get accurate coordinates.

hollow shoal
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Still, you do get quite the aproximation

summer kayak
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With an astrogator, for sure

hollow shoal
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From "the whole belt" to arround this "30x30km area" its a huge improvement in precision

summer kayak
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maybe that could be a skill for the Astrogator. To improve tracking precision of salvage contracts

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Going back to the profit factor though, I don't ever want to salvage stock K-37's

They are worth little more than 30k at 10% recovery fee.

If I saw a salvage contract for a ship worth that little, I'd leave it in the rings.

ebon haven
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K37 are small, tow trucks are big. I think this opens towards new ship specialized types that come without a mineral hold, but perhaps allow you to tow more than a ship at once. So you could recover two or more small ships in a single dive. Also perhaps there could be a specialized tug drone for certified salvagers, that's similar to the mining companion and can autonomously tow a small ship while you stay in the rings?

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Also regarding income: perhaps different types of salvage jobs

  1. my ship is stranded, please help! - get a 10% or whatever fee
  2. this ship is unclaimed and abandoned - ship is auctioned and you get a higher than 10% fee, or the option to purchase it at a discount
cold mantle
bold sage
cold mantle
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Actually, the last time I got rescued the game just reloaded the save. Might have to test losing.

ebon haven
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Nah you should get back in station with a damaged/fuel-empty ship but the content of your hold still there. The save reload only happens if you hit the game over screen, i.e. the ship explodes

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My last explosion was a while ago now but I don't think this has changed. I had a rescue not very long ago, this week I think

cold mantle
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Yeah, just that my last out-of fuel was probably ancient, and people have talked about the change, but experiencing it is what cements it in your mind.

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But I do believe that Koder usually uses naval references for industry standards like that.

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Keep in kind, this is contract salvage we're talking about, not 'pure' salvage, as would be the case with a derelict.