community-ideas
Illegal equipment services provided by in-ring G4A docking
gameplay mechanic
story event
new equipment
other idea
Autopilot custom firmware
gameplay mechanic
new equipment
Do not slave microseismic drone to autopilot lock (incl. proposed solutions for controller)
quality of life
Programmable selective MPU
gameplay mechanic
quality of life
new equipment
Derelicts occasionally have equipment that is beyond repair
immersion
Autopilot reverse mode toggle in Mechanics tab
gameplay mechanic
quality of life
Dynamic difficulty on "balanced" setting
gameplay mechanic
brainstorming
switch slider minimum value to consider from drones to global element nugget value
gameplay mechanic
quality of life
other idea
Permit drones without value limits to target Ore before the value calculations finish
gameplay mechanic
quality of life
Add a conversation with the BBW as why miners are not allowed to have turreted lasers
story event
immersion
Vilcy / G4A Questline Suggestion
story event
immersion
Proposed small change to "Chonker"
new ship
rebalancing
Dual sensor slot on some ships
gameplay mechanic
new ship
immersion
rebalancing
New recon Drone
gameplay mechanic
new equipment
Equipment: empty cradle for picking up ... things
gameplay mechanic
quality of life
new equipment
the game could use a way to proactively search for things
gameplay mechanic
ability to request Drone or Cargo box or Beacon delivery from HQ station after deploying/sending it
gameplay mechanic
quality of life
immersion
Allow (somewhat) control of the arm / caught drones
gameplay mechanic
quality of life
Add visual indicator when the ARM is ready to safely load held item.
quality of life
7-Segment LED HUD (MAD-CERF HUD suggestion)
new ship
new equipment
add dialog capability of some sort to station
story event
immersion
crew “bio” info
quality of life
MPU auto-interrupts
quality of life
Bare Bay Equipment Suggestions
new equipment
Whole ship recovery should always be significantly more profitable than pod rescue
gameplay mechanic
immersion
rebalancing
Save-based mod support
quality of life
Saucer ship
new ship
Elon Interstellar Model R
new ship
Possible Multiplayer Idea
gameplay mechanic
immersion
More conventional (loop/waypoint) race variant
story event
Neutral "Goodbye" for Vilcy-ships
story event
immersion
Passenger/Cargo/Ship Transport as a means of earning credits
gameplay mechanic
Moon in the Keeler Gap (and maybe the Encke gap)
story event
immersion
Elon Interstellar Model E Variant Suggestion
new ship
Game + mouse (no other UI element) bloom setting!
immersion
other idea
Monthly parking fees
gameplay mechanic
immersion
Make ore briefly less desirable if another ship cracked it.
gameplay mechanic
Net Worth stat
quality of life
other idea
the save file file
other idea
Option to set the "Front" of your ship via autopilot
gameplay mechanic
quality of life
rebalancing
Default Threat Setting
quality of life
Make drone sound effects less irritating
quality of life
immersion
Disabled equipment should take less damage from EMP
gameplay mechanic
Physics Engine thoughts
quality of life
Intermediate kinetic nanodrone system
gameplay mechanic
new equipment
Minimum velocity tuning option for tug drones
quality of life
keep processing ore until cargo limit when returning
gameplay mechanic
quality of life
immersion
Drink at the Twins, get some contacts
gameplay mechanic
Purchase ammunition or nanodrones from friendly Obontos or wandering replenishment ships
gameplay mechanic
quality of life
APU with some storage and some generation
new equipment