community-ideas
Random Perks for Crew
gameplay mechanic
Tuneable focus range for direct energy weapons
gameplay mechanic
Physical ship debris
gameplay mechanic
brainstorming
New crew - Comms Specialist
gameplay mechanic
Additional info showing the results of tuning.
quality of life
on backlog
[Lidar hud window resize] I'm probably blind and can't find an obvious post here
quality of life
Dedicated combat ship(s), available after ranking up with either Vilcy or the GA
story event
new ship
Show trading profits at the end of a dive
quality of life
Revisiting clustered dual ZAPs.
immersion
Make reactors more aggressive about stuck fuel rods when turned off.
gameplay mechanic
rebalancing
Foldable Manipulator
gameplay mechanic
Mins & Mats Ore Processing on Enceladus Station
gameplay mechanic
Reserving Ships
gameplay mechanic
quality of life
Mixed Ores
immersion
other idea
Add a slider to allow low-value ore to de-spawn...
quality of life
other idea
K37 heavy weapon variant
new ship
Gungnir particle cannon improvements
gameplay mechanic
quality of life
rebalancing
3 Stage Adrenaline Booster
quality of life
Roid eater ship
new ship
New RCS or Torch - VaSIMR analog
new equipment
Put Derelicts into stable orbit?
gameplay mechanic
Some contextual indication of ring storms occurring
quality of life
Some Database at station for past story events
story event
quality of life
Achievement für filling a Non-Mono-Cargo THICC to the brim.
achievement
Antonoff-Titan K225-X Battle Barge
gameplay mechanic
new ship
Anti-aliasing
other idea
Visual Feed
gameplay mechanic
brainstorming
Ship variants and quirks
gameplay mechanic
Schooling service
gameplay mechanic
quality of life
Net gun
new equipment
Portable mining base
gameplay mechanic
My ''cool ship'' idea.
new ship
Persistent ore exploitation
immersion
gameplay mechanic
brainstorming
on backlog
rebalancing
offensive drones
new equipment
reputation is based on ship designation not pilot designation
quality of life
Velocity Aware LIDAR
gameplay mechanic
quality of life
Mechanic skill-depended repair success variation
gameplay mechanic
rebalancing
Repair All button
quality of life
new equipment
Storage of Mass driver ammo or nanomachine components
quality of life
on backlog
K225 mcjagger variant
new ship
Crew shifts
gameplay mechanic
immersion
rebalancing
Closing Pop ups in the astrogate map when there are many locations in one area
quality of life
Recon droneless (HUD + LIDAR only) option for higher 'immersion'
gameplay mechanic
Turreted lasers!
new equipment
Add a hotkey to toggle MPUs
quality of life
Toggleable autopilot features
gameplay mechanic
quality of life
Bender-like THI CC
new equipment
Should equipment have a 'service life'.
gameplay mechanic
Set drone angles
quality of life
Salvager Crew Archetype
gameplay mechanic