community-ideas

1146 threads · Page 21 of 23

Random Perks for Crew 3 messages
gameplay mechanic
Tuneable focus range for direct energy weapons 13 messages
gameplay mechanic
Physical ship debris 112 messages
gameplay mechanic brainstorming
New crew - Comms Specialist 51 messages
gameplay mechanic
Additional info showing the results of tuning. 2 messages
quality of life on backlog
[Lidar hud window resize] I'm probably blind and can't find an obvious post here 2 messages
quality of life
Dedicated combat ship(s), available after ranking up with either Vilcy or the GA 396 messages
story event new ship
Show trading profits at the end of a dive 2 messages
quality of life
Revisiting clustered dual ZAPs. 8 messages
immersion
Make reactors more aggressive about stuck fuel rods when turned off. 51 messages
gameplay mechanic rebalancing
Foldable Manipulator 13 messages
gameplay mechanic
Mins & Mats Ore Processing on Enceladus Station 71 messages
gameplay mechanic
Reserving Ships 32 messages
gameplay mechanic quality of life
Mixed Ores 4 messages
immersion other idea
Add a slider to allow low-value ore to de-spawn... 49 messages
quality of life other idea
K37 heavy weapon variant 29 messages
new ship
Gungnir particle cannon improvements 17 messages
gameplay mechanic quality of life rebalancing
3 Stage Adrenaline Booster 34 messages
quality of life
Roid eater ship 143 messages
new ship
New RCS or Torch - VaSIMR analog 5 messages
new equipment
Put Derelicts into stable orbit? 7 messages
gameplay mechanic
Some contextual indication of ring storms occurring 15 messages
quality of life
Some Database at station for past story events 2 messages
story event quality of life
Achievement für filling a Non-Mono-Cargo THICC to the brim. 17 messages
achievement
Antonoff-Titan K225-X Battle Barge 73 messages
gameplay mechanic new ship
Anti-aliasing 72 messages
other idea
Visual Feed 18 messages
gameplay mechanic brainstorming
Ship variants and quirks 17 messages
gameplay mechanic
Schooling service 12 messages
gameplay mechanic quality of life
Net gun 6 messages
new equipment
Portable mining base 7 messages
gameplay mechanic
My ''cool ship'' idea. 39 messages
new ship
Persistent ore exploitation 55 messages
immersion gameplay mechanic brainstorming on backlog rebalancing
offensive drones 6 messages
new equipment
reputation is based on ship designation not pilot designation 34 messages
quality of life
Velocity Aware LIDAR 15 messages
gameplay mechanic quality of life
Mechanic skill-depended repair success variation 18 messages
gameplay mechanic rebalancing
Repair All button 16 messages
quality of life new equipment
Storage of Mass driver ammo or nanomachine components 5 messages
quality of life on backlog
K225 mcjagger variant 26 messages
new ship
Crew shifts 17 messages
gameplay mechanic immersion rebalancing
Closing Pop ups in the astrogate map when there are many locations in one area 20 messages
quality of life
Recon droneless (HUD + LIDAR only) option for higher 'immersion' 20 messages
gameplay mechanic
Turreted lasers! 4 messages
new equipment
Add a hotkey to toggle MPUs 30 messages
quality of life
Toggleable autopilot features 2 messages
gameplay mechanic quality of life
Bender-like THI CC 52 messages
new equipment
Should equipment have a 'service life'. 7 messages
gameplay mechanic
Set drone angles 4 messages
quality of life
Salvager Crew Archetype 13 messages
gameplay mechanic