community-ideas
A secondary type of hail?
quality of life
Immersive dealer and garage
gameplay mechanic
immersion
on backlog
Owned spare ships - Assign crew and use as wingmen
gameplay mechanic
Retrofitting excavators and grinders.
gameplay mechanic
quality of life
new equipment
other idea
rebalancing
Chunk identification priorities for the geologist
gameplay mechanic
quality of life
Immersive Game Over Text
immersion
Telling 'friendly' ships to keep their distance
gameplay mechanic
quality of life
immersion
Controller - split scrolling the two windows in the OMS between the sticks
quality of life
boarding partys
gameplay mechanic
story event
ARM tuning idea
gameplay mechanic
Laser light show (in asteroids)
immersion
Practical fusion powered ship
new ship
dedicated railgun ship
new ship
chain gun turrets for deterring pirates
new equipment
An in-game ad for Evader
immersion
THI Container Kit
new equipment
K-225 Long Range Exploration Variant
new ship
Additional crew bonuses
gameplay mechanic
quality of life
ability to apologize after shooting non-hostiles
gameplay mechanic
rebalancing
Mention of Crew morale in Services
gameplay mechanic
quality of life
Crew reactions to questionable maneuvers
gameplay mechanic
immersion
Getting sick in space...
story event
Quest Log and Mission Board at Enceladus Station
gameplay mechanic
autofire
quality of life
Certified salvager
story event
Call S&R for a derelict
gameplay mechanic
immersion
Day-Night Cycle in the Rings
gameplay mechanic
immersion
Adjustment to reported dV values
quality of life
comprehensive hotkey configuration
quality of life
ARM locking
gameplay mechanic
quality of life
A Tweak to the Autopilot's Handling of Cargo
gameplay mechanic
rebalancing
Emergency Hold Unclogger Button
gameplay mechanic
quality of life
Flak cannon 2.0 Steam edition - Brainstorming
new equipment
brainstorming
Tuning for mups&cargo bay hardpoint
gameplay mechanic
rebalancing
Mining Shotgun
new equipment
Please add green+red (or similar) skill arrows to normal crew tab
quality of life
Computer system variants
gameplay mechanic
new equipment
Replacing defect items on the repair interface vs buying new ones on the equipment interface
gameplay mechanic
Promise bonus for ship salvage EVA mission.
gameplay mechanic
immersion
rebalancing
uncouple menu sound from master volume (the high pitch sound when moving mouse over stuff)
quality of life
Allow me to write notes for ships
quality of life
Command Cargo containers to dock and return
gameplay mechanic
quality of life
Mistudaya-Starbus K-225 Equivalent
new ship
K-225 Heavy Recovery Variant
new ship
Manual control over simulation
gameplay mechanic
Mechanic ability - salvage tow hook rigging
gameplay mechanic
rebalancing
Full controller rebind in kb+m menu
gameplay mechanic
quality of life
Change volume sliders from linear to log
quality of life
Smaller Manipulator Arm Variant
new equipment
Cargo Baffles for MPU
new equipment