community-ideas
Astrogation with autopilot turned off should not reorient the ship
gameplay mechanic
quality of life
MPU status readout
quality of life
immersion
add ability to lock gimbaled equipment
gameplay mechanic
quality of life
Ship Recovery Change
gameplay mechanic
story event
immersion
rebalancing
THI Variable Container (equipment)
new equipment
Ability to transfer ship registries between each other
quality of life
Ship overview screen
quality of life
More dystopian megacorp stuff
gameplay mechanic
immersion
Station Ore (Re-)Processing
gameplay mechanic
immersion
Astrogator interface improvements and feature requests
gameplay mechanic
quality of life
Being able to return pirate lifepods/ships to Ganymede Anarchy station
gameplay mechanic
story event
quality of life
immersion
Alternate anchoring of HUD elements for 21:9 and 32:9 displays.
quality of life
Player-flown ships in game
gameplay mechanic
Custom controller mapping
quality of life
immersion
Twin-Hulled common ship variant(s)
new ship
Reference Manual for various ship beepings
gameplay mechanic
story event
Crew salary management
gameplay mechanic
quality of life
immersion
Crew Job Filter
quality of life
Hot keys for manual maneuvers
quality of life
Rename Elon Interstellar to Y®
immersion
Mobile Version - Android (screw Apple, just saying)
other idea
Placing Bounties on NPCs
gameplay mechanic
The ability to add custom crew portraits
other idea
Dual heavy hardpoint ship
new ship
MAGNETIC GRAPPLE
immersion
new equipment
Implement AMD FSR as an Anti-Alias option
quality of life
have a key to go to each page under J
quality of life
Interstellar Nuclear Powered Go-kart
new ship
new equipment
other idea
Default keybind for onboard maintenance
quality of life
Astrogation Report should include bearing from current position
gameplay mechanic
quality of life
on backlog
Ability to rename astrogation contacts
quality of life
immersion
More transparent and consistent ARM & bay cargo return mechanics
gameplay mechanic
quality of life
immersion
Soft failure mechanics on reactor explosion
gameplay mechanic
immersion
Crew flying your other ships
gameplay mechanic
Drones aka missiles
new equipment
Cargo return mass driver
new equipment
Multispectral Vision HUD : false-color shader
new equipment
other idea
Renaming ships!
gameplay mechanic
quality of life
immersion
other idea
Players should be jumped by pirates more often
gameplay mechanic
Variable power coilgun/railgun
new equipment
better drones
gameplay mechanic
quality of life
rebalancing
Rescuing lifepod could give you chance to recruit one of the crewmembers for cheaper.
gameplay mechanic
Drone bay that constructs its own delivery drones mid dive.
new equipment
Horizontal Microseismic scanner focus
quality of life
New OCP Tuning Option
gameplay mechanic
quality of life
Lifepods should have communication.
gameplay mechanic
immersion
Log filters for quest chains and crew
quality of life
Refueling drone.
gameplay mechanic
new equipment
Storytelling idea?
story event
immersion
HUD-themed OMS menu
immersion