#THE SILKSONG IS REAL
1 messages · Page 23 of 1
all the penalties we see are 'Absolution granted after death'
except for First Sinner
which is 'lol no absolutely not'
Question for my Loreheads
if there's like, Snail tribe and mosskin and bees, and stilkin
what are the Regular Bugs called
Like Seth and Pond catchers and roachcatchers and dreg catchers and the hallownest inhabitants are all like
the same species of bug
i don't believe we've ever been given a name for the assorted species of "generic" bug
but we do know that they're not all the same (if not whether they're the same species or not, at least that their biology varies a lot)
The research in this video aims to dissect the game’s nebulous damage and scaling conventions, and answer questions like:
• What is mathematically the best tool to use in the game against a certain enemy?
• How do percentage buffs like Flintslate perform in a game that only rounds to whole numbers?
• Why does a straight pin return 9 comp...
just watched that a little bit ago, yeah
yeah I'm just thinking what would you call them
I need a name for a ttrpg thing
understrandable
Quite a few of them do end up being beetles, but it's certainly not helped by there also being bugs without a clear analogue.
Hmmm
Shellfolk, Everybug?
I'm thinking 'Citykin'
That works!
Checks out, when a group of bugs can't be identified by a single species they do seem to be identified by their environment instead.
Bilewater this, Mount Fay that
How about we talk about the absolute nightmare that is the Whisp Thicket
I never even got to see Whisp Thicket, friend completed it without me.
You were sharing a save with a friend?
It took a bit to get used to. But once you do, it's not hard to dodge fire, and lanterns go down to 1 charge attack, outside the boss.
Ardecus has been watching a friend play through the game IIRC.
Which honestly is one of my favourite ways to play through or replay a game. Idk if it's me being influenced by TTRPGs, but social gaming is a lot more fun I feel nowadays.
Ohhh, gotchagotcha. Reminds me of the ol' days of couchgaming and taking turns or something
Correct.
I got a bit bored waiting on the youtuber's releasing a video each day.
Friend beat the game since then.
Good, now do the ||Fleatopia Delivery||
ooh
Awesome.
i had a dream where there was a super secret extra ending where it's revealed Lace is actually Mrs. Mushroom in a disguise
the headshape tracks
Lol.
Mr. Mushroom gave humanity the gift of Penicillin, beat that with silly romance.
Or whatever X means in this case.
Father of the Flame might just be my second favorite boss after Cogwork Dancers
I really like it!
Really funky fight
I love that it's tucked away as well, this weird cult that has somehow survived
"Burn the threads, save the mind."
Got a pretty good split for early beast crest. Almost certianly more improvments that can be done earlier in the run, though.
nice
This implies you would willingly fight savage beastfly
base beastfly is a pushover once you've adjusted to its zero-startup dickhead attack
it's the second one that really gets you
the adjusting period is painful, but once it's done it's just kind of a big hitbox, like a lot of HK elite enemies
Yeah because it has a shrinking arena, adds that shoot bullshit at you, and the open arena makes it attack weirdly
Evil ahh boss
considering silksong's extra movement tools, i'm super excited to see the kind of horseshit cherry's gonna do with SS godhome equivalent
Swiftstep is now down to 36 minutes.
nice
sum of best segments says just over an hour for beast crest.
i ended up circling back around for beast later in my run, since it can reduce your leeway in platforming sequences and i mostly was just really hurting for it on high halls gauntlet
importantly! one of the upsides of that is that you get to swipe the fractured mask for free
without routing in extra money
since ||the mottled skarrr is dead by citadel||
and boomerang?
Incidently, finally making the switch to beastcrest after Widow is what finally made me give up the fractured mask as a must-have blue slot.
||that one's higher up i think, yeah||
||in the money room guarded by one of the giant ants||
also fair
Shaved a bit of time off, while still picking up some stuff I want later. (Forge daughter access, flea above swiftstep, and a bunch of rosaries on the way) Havnt gotten any maps, but I've picked up a transit station here or there.
Also have mossberry blue tool, because it was a quick pickup.
Now I will have to see about getting the easy kill on Chorus, the rosaries on the way back to HM, the boomerang and mask, and not dying too many times to Savage Beastfly.
you're not gonna try to skip chorus?
I give it an attempt once per cycle, but I'm nowhere close to pulling it off.
Wow.
IM
Art by UND0, @best_shortcut (Twitter)
Edited by me :)
Music:
- The Grey Room / Density & Time - Dismantled Toys
- Dyalla - GTA Type Beat
- Squadda B - Bay Street Billionaires
- DJ Freedem - Pretty Boy
- Audio Hertz - Finally The Sun
- Audio Hertz - World War Outerspace
I did not expect it to keep going.
Missed it by 1 minute. (and I could probaly shave a bit off if I continue to improve my Savage beastfly fight- but it also incluses a shopping trip to the ant vendor.)
Turns out Chorus skip isnt that hard if you actually wait until AFTER the scream to try it.
Just feels like a good reminder
to any men reading this, never forget:
no cost too great
Imagine- Game three is Plasmium revived Hollow Knight.
Vessel 7629th gameplay.
Fic idea:
Hornet feels a desire to help Widow and free her from the torment inflicted upon her because, being a weaver herself, she knows how vital a mask and silk are to a weaver. Widow had trouble accepting Hornet at first, but she slowly opens up to her once she sees she means no harm. At one point, Hornet journeys to the Mask maker to create a new mask for Widow, and she’s thrilled to be sane again
A fun idea.
...finally, after messing around in other saves and starting a cyberpunk'77 game, I got back to ||Crust King Khan|| and beat him.
holy shit
I just realized
The Twelfth Architect is just as much a slave to the citadel as the Underworkers or the Dreg-Catchers
I do wonder how bad the Weavers thought things would get
Because Pharloom sure took the concept and ran with it
yeah, poor twelvy...
Conductors were in over their head and didnt realize it.
How hard could running a city of perpetural song be?
Hell under Earth.
good dog
good dog
Good doggy.
Bad dog
get her
A summary of cut content ||https://youtu.be/2XsIbchZRts?si=cF6L3vDh2qQUBsJ0||
Exploring Silksong's Cut Content
ACMI Silksong Priorities ➼ https://docs.google.com/document/u/1/d/1TStzFo5rNTLWg2mwKlJBs-oBhmfTUrQy6Hl2KQH0rAo
Hollow Knight Wiki ➼ https://hollowknight.wiki
After six years of waiting, Hollow Knight: Silksong has finally released, and while it is amazing and full of content, there are quite a lot of differ...
Awesome.
congrats
some of those entries are a huge pain in the ass to find in act 3
and a couple just in general
||Pinstress|| down. All tools aquired. I still need the last Map and 4 mask shards.
Also Pale oil.
Silksong is slowly joining ToTK in 'game I really like, but can't be fucked to finish.'
it's worth doin
I know but I have other games and schooooool 😩
At least the once.. the end bits are potent
Totk is even more extreme on that in 'the final ten minutes made me crazy with joy' vs the Plodding Around Meanderingly of the gameplay
I feel like such an asshole saying this but to me ToTK is a good game that is smothering a Legend of Zelda beneath Minecraft
Anyways that's offtopic
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Good dog.
Having some fun with the double boss videos by trying to guess beforehand which bosses see the most significant spike in difficulty relative to their base form when you double them. This is part 3 of that series ||https://youtu.be/AsTSQpJhkyo?si=XIugtve9ZRAdiyd9||
For example guessing ||Karmelita|| being tough isn't a super impressive guess IMO, but my own personal wild take is that ||Palestag|| would be hell due to its elusiveness and heavy area denial.
The Conclusion has finally arrived for All Silksong Bosses DOUBLED! This is the end to my trilogy, this series has made me appreciate so much, I thank you all. I made sure to include a few bonus things like The Modded Lost Sinner, a Ranking of all Silksong Bosses at the end, and of course, Lost lace while Cursed :)
Enjoy.
Act 1: https://youtu....
||Red Memory, man||
Currently doing The Climb, for Passing of the Age.
.....there's a shortcut?
Oh no
once you hit ||the surface||, you unlock a shortcut back
||in the little crevice between the main exit and the surface town, there's a little enterable door that comes out right above the first bench||
did the Climb, ||Lost Garamond||, and found ||Lost verdania||. Is this tha last map I need to find?
Suki the double climber
...any advise for dealing with the ||clover dancers|| tornado move?
yes
hug the wall and jump over it
you have clawline and float
hornet is very very very good at horizontal movement and suspension
I've explored the area, havnt found a map.
whenever the tornado happens just harpoon to the corner if you're out of position
and then double jump + float/pogo/more harpoon to not fall
||while you're outside of the dream, keep exploring||
||there is no time limit on this||
...I checked that wall at least 3 times. Why did it break THEN?
Also, I think I've figured out the disconnect. Beast pogo is basically Clawline 75% of the time, so the remaining 25%, I'm not used to reaching for the clawline key.
mmmmm
"good enough until it isn't"
is definitely a curse in platforming games, yeah
A slightly different approach this time.
I got real tired of his ballerina foot doing two points of contact damage when he's in the top right, that I chose to ignore him when he was there. worked like a charm.
Haha.
Seth defeated. My strategy ||GIT GUD w/ longclaw beast through phase 1, and if I survive until second scream, evade and start popping cogflies + plasmium until he stops telefragging.||
(not real)
I was about to ask
are we silkposting abt dlc now
always have been
From day 1
Yeah, if Morgana is posting an image in this channel you can usually assume that.
Before facing the dreamer, I decided to complete the flea festival, before|| Seth ||shows up. Flea bounce was particularly aggrivating, as I felt I ket failing at things like "hold down to use your pogo". The speedup at 30 did throw me off my stride, but I finally got a 50 on my winning attempt. (two 40s and a 42 in all attempts before that)
Nyleth down. Strategy: ||Powered through phase 1 with beastbind and cogflies, phase 2, swapped entirely to a phasmium overdose/weavelight spell build, hanging on the opposite wall didging slow moving projectiles, harpooning to swap when she does, and throwing Pale Nails whenever I have the silk||
Daww
best quest reward ever?
I am disapointed in the palace section. There's the flying moulds, and PoP-ish pillar platforming, but not even the SOUND of a single buzzsaw.
Got the flower. Figuring out what to do with it will be tomorrow.
This is to summarize ||Pale King's neglect of Hornet, obv, barely a hint of him|| /mostly a joke but also kind of for real
(act 3)
committing the noble act of stealing a joke i saw somewhere else and saying it slightly differently
I fucking hate it
Honestly it could be worse
...someone is committing sudoku...
||(there's a sudoku channel that sings that whenever a puzzle has a 3 in a corner)||
||There are signs of content being cut in the memory, such as sprites for a certain Bee Queen fighting, though sadly I don't think there's any proof of buzzsaws being cut.||
At Lost Lace. ||3 phases, each about 20 nail hits, it seems. After an entire stack of shards, I've gotten decently far into phase 3 with a weavelight pail nails + cogflies build, but getting it into phase 3 is still sketchy.||
||Correction, 4 phases. I've gotten to the circles phase exactly once.||
skong boss tier list
i don't know why i was expecting to see a line of perfect alexanders
but i was
and i'm mildly disappointed at the lack
it's okay heart
every tierlist needs at least 5 perfect alexanders in it
I don’t get it, it’s just Hornet caught in a flytrap.
which I think we can agree is a funny thing for a brush to be
I think it's a reference to a couple of other posts about brushes with a nice texture that turn out to be a face or some other image when you blow them up.
OOOOOH, I get it now.
I don't play fighting games, but (end of act 3) ||Last Lace|| is making me understand the hatred of zoners
my proposed order for silksong godmaster
https://pastebin.com/GSWn63ei
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
I've got a build that nukes phase 1, struggles through phase 2, and burns red tools to get through phase 3 if I get that far.
You got this Suki! Ra ra!
a "trick" to the fight is that ||if you can parry the aerial spin slashes, basically every single attack she does in phase 1 is safe if you just shorthop over her||
VICTORY!
Congrats!!!!
||Volt filament pale nails is a heck of a drug, more or less 4 hits in phase 1 to reach phase 2 (and the first 2 hits are paid for and mandatory with sylphsong) but it still takes nail hits to charge. Cogflies are even more of a drug, but they run through shards like a bitch. so pail nail + git gud through phases 1+2, pop 4 cogflies and all 6 plasmium charges at the start of phase 3, and try to remember to pop the other 4 cogflies in phase 4, while fitting nail hits between the void attacks for a few extra pail nails. Sustain is for losers.||
||In beast crest, the dash attack is pretty safe if you use it early enough. either she ducks into the void, attacks it and you bounce, you hit, or she parries and you go right over her head. The pogo not so much, and the fury bind is practically useless- two void fillament pail nails do more than the 1-2 masks you get back in this fight if your lucky. Other than that, it's mostly punishing her leap attacks as she comes down (silkspeed dash attack can catch it from outside the range of the diagonal lash or diagonal counter, and getting inside the range is an easy 2 hits) Main risks are mistaking the air counter for the grounded counter and ducking back in to "get behind her" and drifting into the diagonal hit, trying to pogo her charge attack and getting a face full of void tendrils, and being to close when she remembers she has an actual pin.||
what % are you missing
Ant queen lives, I said. :p
?
Beast crest loyalty, you know.
i don't think karmelita gates a shard
Map says there's one on her arena or something, I didnt check.
unless ||gurr's quest only triggers after she dies||
Map I;m using
I didnt check out any of that area.
||karmelita's arena is the door to the direct west of that memory locket in that image||
So, Troubio, finding gilly somewhere else to trigger the quest, and looting Karmelita's palace.
GOTY 2025, suck it Expedition 13.
Technically speaking only the final shard ||the one behind sprintmaster swift|| is what I think you have left for 100% due to how the game counts completion rate.
There are more things to do, but they aren't required per se.
It's weird.
I mean, I'm missing 3 shards. Sprintmastrer, Gilly, and Troubio.
Also 3 memory lockets.
Don't believe the lockets count towards completion rate?
But it's been a while since I checked
They dont, but I see the missing slots when I look at my crests.
Very fair
Wish reward.
huh, i remembered the only reward for 2bbio being the upgrade
okay yeah i was right there is absolutely no mask shard after trobbio
I misremembered, I guess
there's a completion website you can put your save in if you're not sure what stuff you're missing
or wehere
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Adorable.
https://www.youtube.com/watch?v=PPTRwi_Wk4Q If anyone wants a challenge, you can fight ||savage beastfly 2|| and ||GMS|| without gear!
This is the ultimate endpoint of learning you can escape the slab naked in Silksong a few days ago. It ended up being pretty fun to bring Hornet's kickboxing into Pharloom. Plus, seeing it's fully possible to beat Silksong naked with the use of no glitches or mods is pretty incredible. It must be shared with the public!
crest of these hands
...Is it possible to get OUT of the beastfly arena area after beating them (and having sat at the Seamstress's bench)?
Gaming changed forever 2 months ago when Hollow Knight Silksong was finally released to the masses. But now that we've all completed it 100%, what was Silksong even about? In this video, we'll be diving deep into the lore of Hollow Knight: Silksong. And who knows, we just might learn a thing or two about ourselves in the process.
If you want to...
"Hornet can, completely unprompted, ||track down the Green Prince, murder him while he's mourning his dead lover, steal his heart, then call him vain in her murder journal||. What the fuck, Hornet?"
Later…
I love how positive everyone is about Hornet and then ||Green Prince basically sees 'that pushy red woman' he's so outta the loop (for good reason) but from his perspective she shows up so strange||
fucking finally
only took 50 hours -_-
though dare I say like 10 of that was hunter's momento
Ah yes.
Oof I don't have that....
My friend got Passing of the Age first save because they didn't realize it would change the ending.
14% for the 100% achievement in a game this big is basically unprecedented
are there any other games on steam of comparable length that come close to that number?
to be fair, silksong is very easy to get 100% in compared to a lot of larger games
i think for games where 100% requires ~50 hours and doesn't require any crazy difficulty settings, that's pretty normal
I mean like... it doesn't right?
It adds a funny bonus scene but that scene doesn't remove or replace anything so there's no reason to avoid doing it
Ah, I've never seen it, just hearrd that it does.
Lmao.
You know it occurs to me- a lot of games that have released as of late that have you play as a god or demigod have central character themes of generational trauma and mending/breaking family ties
Hollow Knight and Silksong included to a degree
Or maybe I’m just seeing shadows on the wall
no no, you right
Great Build.
#helpmemakethismakesense #silksong
Cool.
Do the newer god of war games count?
Random thought I had... Hornet-carrying-rosarycannon animations + Shaman Crest moveset = Shotgun Hornet Mod
hollow point: steelsong...
I see.
I'm tired
Former world record: https://www.youtube.com/watch?v=qj1wRZJl-Pg
I may have also copied the thumbnail whoops
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I ...
this is getting full-on concerning
Replaying hollow knight
My biggest issue with bosses so far: using wings to get up and trying to drifter's cloak
Most other stuff is pretty similar but I am having to unlearn having a glide button
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I mean this purely as an aesthetic comparison not a structural one:
the Aun and the Citadel seem to have pretty similar aesthetics tbh
I know nothing about the Aun so will take your word for it.
They were specifically on my mind yes
waow
It is.
My brief thoughts on Silksong Act 4: Eclipse
#silksong #hollowknight #gaming
pretty good breakdown for anyone who doesn't feel like getting that ending themselves
Act 4?
Ah
I think it's funny how act 4 is so hard that everyone collectively decided to pretend that it doesn't exist and anyone who talks about it is trolling
This where the Weavemother Crest or whatever they talked about is from?
cant wait for silksong act 6
I saw 6 and thought I was in the Armored Core chat, lmao.
every day I find out more insane stuff
I found out yesterday that you can do hunter's pogo and dash to cancel it and slip through enemies
Short and sweet video, I tried to cover all the main points but I'm a terrible teacher.
Music:
The Only Thing I know for Real / Eurobeat Remix by Turbo (YouTube)
and today I saw this
the channel description is incredible too, this guy just appeared out of thin air with a complete mastery of the blade, drops the craziest needle tech I've seen and will promptly go back into a happy and peaceful life
good for him
skong dlc update
spoilers all in the article
||sharpe will appear||
oh wow, this one isn't a silkpost?
sick
I prefer personally to be in that subjective space, where you have people disagreeing. A lot of YouTube videos will probably present things in a factual way, whereas perhaps our narrative is quite subjective.
vindication
"these motherfuckers be saying things like they're fact when we go out of our way to obscure the facts"
🔥 Animation takes a lot of work and time, if you enjoy what I do you can help me out on patreon : https://www.patreon.com/alzeal
Link to download the Doom demo + Silksong pack on my Discord and Patreon !
discord : https://discord.gg/RuhhZ49wkh
Loved Silksong so much. Worth the wait. Good job Team Cherry.
Music used : https://youtu.be/vR-yc...
Screenshot that would kill a Victorian bug https://youtu.be/5gGJPRJChXk?si=Pa6J5JbuBEk-YMUZ
The official lore video about the true identity of the knight. It disproves the other 2 videos COMPLETELY @bigdaddynewjohns @CookieCompetent (I can't @ him)
4Fun video: https://www.youtube.com/watch?v=bSMIC2x-xuc&t
Deviantart drawing used in this video: https://www.deviantart.com/karen360/art/Hollow-knight-Pale-King-x-White-lady-SR-7-822638689...
some of these pictures are illustrations of lacenet fic scenes on ao3
Cool.
Not really a shipper/romance fella, but is good.
I just like when everyone is friends and fight playfully (dangerously).
(phantom is the better ship)
But have you considered: Shakra tall
I'm not going to argue anything, I'm just here to observe
I want people to hand me this stuff like trading cards
Yeah but then everyone realised you could pair her with Hollow Knight and that's cute.
I do think Shakra works somewhat better, but Silksong is a game which overall doesn't have much romantic tension IMO. However it is easy to see shared understanding, struggle, and kinship between Hornet and Phantom in a way which doesn't work the sam with Lace, as Lace is closer to a younger sibling (or adoptive daughter depending on how literal you want to read Hollow Knight and Silksong's themes of parent and child).
However I'll fully acknowledge my thoughts being rather niche.
I can see it, I mean what is the 'estimated' age difference between Hornet and Lace?
Lol, that reminds me of how funny it is that Shakra keeps calling Hornet 'Child'.
Shakra gives good big sister energy, which some people are very much there for with for Hornet, but as stated by Orange has lead to the big brother/big sister ship of Hollow Rings or whatever that ship is called. But I have found a place that is exclusively crack ships for Silk Song, the worst of which is Chef Lugosi and Groal, which i think was called Swamp Fever or something like that.
That one I know of from the memes.
it's all from the memes
I do enjoy looking at Crackships
it's ironically like flipping over a rock and staring at the cool bugs
See Lugosi and Groal still works even if it's one that exists 100% due to memes.
They've got a shared love for eating sapient bugs cooking.
And they both super despise the citadel
I do wonder what crack ship we could make
fucking... Forge Daughter and the Last Judge
call it Fiery Hearts
If you want one that may get folk upset, Second Sentinel and Cogwork Dancers.
It can both work and would have a good subset of people immediately hate you for it.
Mask Maker (HK) and Mask Maker (SS), call it Mask Maker (<3).
rolls dice
Garmond and
rolls dice
Grindle.
Knight Errant
Grandmother Silk
Loddie x Trobbio
Ah Loddie being the ladybug
yeah
I mean they're both dramatic bitches
Ballador and Penitent; Old World Blues.
Sly and Pinstress.
Crull and Penjin: Crull and Penjin.
I really need to stop bonding with the most unimportant NPCs I come across in games.
I loved Crull and Penjin
Hmm... Next Life, Alchemist and Heritic Joni.
isn't it benjin?
Karmalita and Pure Vessel.
Who to pair with Loam (Treadmill Bug)...
Old Stag.
Fair enough.
I'm unsure is Nuu a child or are they shippable?
Karmalita and old penitent, just because I want to hear them singing together.
I think they're an adult-ish, but safest not to.
...Last Architect and 2nd Sentinel.
that one's a shoe-in, yeah
Seamstress & Twelfth Architect; New Purpose.
Which is why it doesn't work as a crack ship.
Loam and Yarnaby
fair
That ones just called "we can rebuild him"
loam and the outdoors :(
Mantis Lords and Green Prince.
Okay so in my crack ship Loam continues to suffer so lets not do that one.
Loam and ||being alive||.
loam and seth could be cute
Cut to the Garmond and Zaza vs Seth and Loam Jousting Competition.
two people freed from the chains of others duty, figuring out who they are without everything defining them
Someone needs to mod Mantis Lords and Clockwork Dancers into a single boss fight.
Huntress and Gurr: Survivors.
Actually not really much of a crack ship: Loam and 2nd Sentinel.
Imagine you're a robot made to protect everyone in the citadel, dealing with feelings of being a machine with a given purpose and moving beyond it, only to find Loam, more dedicated than any machine, keeping everything running.
True.
Watcher at the Edge and Seth could work.
Second Skull Tyrant and Raging Conchly would be funny. United in mourning.
Moss Mother/Moss Mother/Moss Mother - Milf Brigrade
Your forgot the lost moss mother 
I might not have found her
It is uncertain how sentient some of these enemies are
like I don't know where we rate the electric worm creature in the ceiling area
They're living their best life
Well, maybe not their best life since a significant chunk of their area was cut
Loam/Sprintmaster
Awesome.
Yeah I noticed that
Think they also left out some smaller connecting bits, which tbh fair
Violence.
Hollow Knight: Silksong - Sea of Sorrow is coming in 2026!
Voyage across and beneath the salt-stricken seas in this thrilling expansion, free for all players.
I'M GONNA FREAK IT
LET'S GOOOO
Oh damn
EVERYONE CALM DLWN RIGHT NOW!
"WHO CARES ABOUT TGA"
-TEAM CHERRY
🔫 🔫 🔫 🔫 CALM DOWN
this free expansion
Hollow Knight SSS
WOOOOOOOO YEAAAAAH BABYYYYY
380 days maximum til sea of sorrow
Man a lot of water based games have been releasing lately
SKONGBOAT REAL
a free expansion? Damn
i suppose with a dev team that small they have infinity money already so they are just in it for the love of the game
they've really achieved gamedev nirvana seems like
are these meant to be lifeblood wings? they've generally taken the shape of butterfly wings whereas these are fly wings, but otherwise it seems to fit
we know the lifeblood comes in from the sea IIRC
They reminded me of the coral stuff but they are real wingy (and i may have been bamboozled by the lightning rod things)
https://youtu.be/b1imD1_uu0w?si=S5DFoBV-aeTAdjof anyway, it's interesting to note: if you go back and look at the grimm troupe and godmaster trailers, they were referred to as 'content packs' (and they were both somewhat limited in scope)
Free Content Pack 02 - Coming to Hollow Knight this Halloween 2017, for all players!
New Major Quest - Grimm and his troupe descend on Hallownest! Take part in a twisted ritual that stretches the breadth of the kingdom and bestows the player with a powerful new ally.
New Boss Fights - What epic quest is complete without epic show-downs! Get re...
whereas this is an 'expansion'. idk what that means in terms of scope or what
WOOOOOOH
it means i'm fucking excited and want to give team cherry more money is what
incredibly fitting that instead of "silkposting" it will now be "sorrowposting"
I just...
I can't believe how dirty they did Geoff
"See guys, you won one"
eat shit, just for that we're gonna announce our DLC separately from TGA
Lol.
i mean, good, geoff is a slimy chode
what's his deal anyway
Idk, Celebrity I guess? Idk him since I don't ever watch the game awards.
He was a games journalist for a while and he's hosted a ton of gaming events.
afaik he's never, like, done anything bad. A lot of people just view him as the figurehead of corporatization in the gaming industry
https://youtu.be/RVJ3CkTvNCo return of king
Sea of Sorrow trailer: https://www.youtube.com/watch?v=qDFEeeLy6ws
Sea of Sorrow blogpost: https://www.teamcherry.com.au/blog/holiday2025
Cut content info: https://hollowknight.wiki/w/Cut_Content_(Silksong)/Areas#Pharloom_Bay
we're so back
buy my shirts https://dailysilksongnews.com/
the discord https://discord.gg/dailysilksongnews
my twitter h...
Villainy.
I hope, and this is a distant hope, that a salt sea expansion means we’re hopefully gonna get a lava/bone expansion too, because I will not stop talking about the ants that’s right!!!
He feels like Mr Beast before people found out about all the OSHA violations
Mr. Beast caused a bunch of OSHA Violations? Does not surprise me.
Team Cherry just announced new a new Silksong update coming in 2026. Grab your snorkeler and let's dive in!
If you live near Melbourne, help the Hollow Knight wiki document cut content:
https://docs.google.com/document/d/1TStzFo5rNTLWg2mwKlJBs-oBhmfTUrQy6Hl2KQH0rAo/edit?tab=t.0
Check out more Silksong cut content here:
https://hollowknight.wik...
How sweet.
End of act 2 spoilers:
||Grand Mother Silk is just a very displaced Hydra||
Fair.
Lol.
oh this is quite a silkpost
We know Team Cherry would never use AI.
Instead they'd force someone into a machine as an Analog of ||EVA||.
||get in the EVA, Matthew||
new silksong update added a lil dialogue as you reach ||Shellwood||
||by @/theeldestbug||
You all gonna kill me one day
The Silkposting is strong.
Friend is replaying HK because apparently they feel like they got very little of the game on their first playthrough.
I've been playing a lot of Hollow Knight: Silksong lately, and kept thinking that the Cogwork Dancers fight would work really well as a waltz. (I heard people say that it's like somebody put a waltz into 4/4 time, so I figured, "You know what, fuck you", and I un-4-ed their 3.)
It's been about ten years since I last tried composing anything (...
Ah, this is the sheet music. I was expecting it to be the fight with its timing redone.
He’s… gotten Grimmchild to the final group of flames needed to collect, done all of colosseum, on sharpened nail (first upgrade), dream nail all the way up to dream gate, but no dreamers.
Was trying to remember every benchmark they have done so that’s why the order is a tad odd.
Unofficial Hollow Knight RPG, by HKRPG Team, is an unofficial not for profit fan project inspired by the Hollow Knight series. Here, the players can play as adventurous bugs taking on journey in this strange and wondrous insect-populated world.
You can get it now on itch io ( https://hkrpg-team.itch.io/hollow-knight-rpg )
Tumblr: https://drago...
Hell yeah.
I probably won't watch it, however did he mention they also made an extension to help you build your own custom buggy kingdom?
It's called Lands Beyond and it's on our itch.io page too! It's a procedure for rolling dice to determine location position and connections, and generating location names from a big ol list of random tables. Simple framework to build on, totally system-agnostic.
I never looked over it beyond a basic check on the page but I perused the main part on the main rulebook like the classes and I do mention it to friends who I know play/like HK/SS. I saw it on the Itch page since I was honestly curious if anything else was made and lo and behold.
I am curious on if there was any in game inspiration for the Dust/Necromancer class.
Hell yeah, thank you 😎
The Dust class was tailored to the community-made kingdom that was intended to serve as a "default setting", Oakshade. Dust mystics are the main antagonists in-setting, though bugs with no allegiance to them can wield the same magic
I wasn't there for the original brainstorming (now lost to time) but it ties into some main themes and aesthetic of that setting like hunger and survival, and the inevitable ruin the gods of the HK world bring to their kingdoms.
Very interesting.
(Ah right, I can say Dust was initially inspired by locusts conceptually, and by the wasteland environment outside the borders of Hallownest in the original game.)
Honestly watching another playthrough of HL I see things I forgot about of never noticed before. Like the Electrocasters in the Colosseum of Fools.
Well, we see there still is a dusty wasteland.
It does seem to be a constant...! I hope we get to learn more about it (and its oceans?) in Sea of Sorrow
True.
I also thought it would be impossible to have a chainsaw in HK, but then I resaw the conveyers in Crystal Peaks.
It’s a decent bit more complicated imo.
Both are complicated though.
So yeah, I just like explicit permission, which we have in SS.
So I don’t have to feel bad about my bug OC wielding that chainsaw greatnail!
Sewing machine inspired chainsaw...
Oh right we do see drills in Silksong, that's pretty close
Many power sources to be found for enterprising bugs...
Indeed, indeed.
I mean Crystal Peaks is powered somehow, same with White Palace and the like.
Sewing Machine Jackhammer Rapier.
Am wondering if we’ll see anything for Silksong on the TTRPG front.
Current plans are to finish the ongoing quality-of-life update, then work on a balance update to remove the really bad stuff, and after that maybe a Silksong supplement. It would be better to build it on solid foundations.
Got it, thank you.
huh??
Wow.
My friend did a little godhome in their playthrough, they say next they are gonna go to hive.
Also why is that giant geo cache (The largest one in the game) so far down?
Uhh, 50/50 making it a well hidden Easter egg (it gives 420 geo) and lore about the source of geo and its connection to the depths.
Fair enough, my friend kind of figured the connection of Geo and the Depths/Abyss out before I did.
In this video I speculate what would Hollow knight look like if it was made in Iran. The entire video is in Persian so turn on the captions.
در این اثر بررسی می کنیم که هالونایت اگر رنگ و بوی پارسی داشت، به چه شکل می شد.
.
.
.
.
#hollowknight #hollowknightsilksong #hollowknightedit ...
oh shit it’s a dev
I need to advocate for this small creator doing cool things https://youtu.be/ia7oX90eBcM
aw man even the bugs cant escape it ):
#hollowknight #silksong #economics
They have 4 videos, this is their 3rd, the 4th is Elden Ring Boss Edibility
Yeah, saw that.
Yeah I thought I saw elements of the system that were slightly Lancer inspired- specifically the dual purpose base stat element of characters
I did not even know Lancer when I discovered that ttrpg, and I do not remember either system enough to make that comparison.
Pilot Net kinda collects devs of games because we're cool and
checks notes
"Moderated"
Also large.
It's true we are surprisingly wide reaching
I do agree the inclusivity and relatively strict moderation does help retain more people.
And how thorough and varied the chats are helps, for example Team Cherry fans can talk about their favorite TC games. And furthermore as the server is primarily about a growing TTRPG, of course it attracts TTRPG players, who will write their own games.
Plus we have pretty well taken care of homebrew and game discussion areas so it's not reduced down to people trying to get others to write the work for them, or negative environments. People like to be where people can talk openly about their stuff.
Fair enough.
But yes. Bellbeast.
why are they all like that
(this post is two (2) days old and it already haunts me, WHY did it get over 1k. It is my silk slop i did in an hourrrr)
-# #hollow knight #silksong #silksong spoilers #silksong hornet #hornet hk #hollow knight vespa #second sentinel #silksong shakra #shakra #pale king #herrah the beast #oh damn i forgor #tsavaart
Hehe.
Do you think the Hive also practices pinwork, or would it be their own style?
Well Vespa and the Hive Knight did, definitely, but it's unclear how much of that was a cultural thing for the Hive vs just Vespa and her personal guard being very cool
Fair enough.
I mean they are the only 2 'humanoid' bugs of the hive we know.
Or I know.
Like how well would Vespa and Hive Knight hold up in Silksong?
#hollowknightsilksong #hollowknight #shortvideo #shortsfeed #bestboss #indiegame #mods
Somehow Ghost has more opening than Sly.
Oh, they made a Silksong animation:
https://www.youtube.com/watch?v=YAuNvcP_t-s
Thirty Fifth animation of mine.
Daughter of Hallownest has been walking through the nethers of far and unfamiliar land, seeking those who ordered her capture.
And in heat of steel works and endless chime of pickaxes she heard a peaceful hum, of someone who's very displeased with Princess' resolve.
White Knight - Lace.
_________________________...
Interesting new development in the shipping world; The Knight and Skarrsinger Karmelita.
The foundation of this ship may be that the knight is too short to be hit by most of her attacks.
Lmao.
They have a type.
#hollowknight #silksong #memes
Wait a second, the ground spikes attack also sound like metal pipes!
Yet they're rising!
Also I definitely expected each individual bell would have the metal pipes sound
its cuz the spikes are made of bells
But they are doing the opposite of falling whilst still making the sound
Despite the video's title
Yeah, they need to flip the sound clip top to bottom
I mean, realistically, imagine yanking on a bunch of compacted metal so hard it literally is dislodged, the sound would be loud.
The video title is misleading though.
This video is less of an update for sprites and more of a small showcase of the other two people who have been contributing to this skin.
In case you missed my community posts. A VA was chosen for Phantom and it's NebyNeby! They have been wonderful to work with and I cannot think of a better voice for Phantom.
WayFer has been on this project...
This is an inordinate amount of effort
Like fuck
WAOW
(Yes they have an animated and voiced intro sequence before showing off their progress even)
Three of them even, this is the second pre-showcase sequence
Just look at them!
THEY HAVE A MAP OPENING ANIMATION!
....Spoiler at the end of the video for something really fucking cool.
I do recommend watching.
Or keeping it a secret to yourself if you can
that goes so hard
. . .
...i wonder if they'll reskin the phantom fight
to be hornet
Got to the end I reckon?
First time I've ever thought spoilers would be relevant for a reskin.
It is an absurd amount of effort.
like, i didn't think i would be fucking pondering "are they going to make an entirely new Hornet boss fight where phantom's is?"
Like when they say they're redoing the cinematic cutscenes, the bellhart one especially, at this point I believe they could.
Right????
"are they going to remove the fight and have her do some kind of narrative reflection?"
I SHOULD NOT BE WONDERING THESE THINGS
IT IS A S K I N
I genuinely thought this was just going to be nice animations for fighting with my favourite Silksong character
SAME
but now i live in awe, terror, and fascination
of what they might have cooking
"Ah yeah a year sounds reasonable for redoing all the animations, considering all the crests"
- A foolish, past me.
Honestly speaking how is the most impressive Silksong/Hollow Knight mod I've seen somehow a skin of all things.
Like at what point does this no longer count as a skin.
i suspect it's going to stop being a skin in several weeks to months
When they add the Hornet fight.
in the past
Changing the dialog is just "reskinning" the same game. If they change the character's boss fight into a hornet fight, that's not a skin, that's a modded boss.
you gotta watch the video, they may very well be doing that kind of sorcery
Considering that they seem to want to be tackling the cinematic cutscenes, I wouldn't put it past them.
That may genuinely be more impressive to me than a boss fight if they end up doing so.
On... no actually theres no release date, dig deep into my imagination of a new Hollow Knight game in Hollow Knight: Sandborne!
Play day one on Youtube!
The trailer is all that is, as the disclaimer have disclaimed, this aint a new game leak or anything, I repeat, This Is Just A Trailer.
X: @aBucketofNemo
Website: no1scape.neocities.org (cant...
Awesome.
It's making the rounds; doesn't quite have the polish of the Phantom skin mod but on the other hand the scale is impressive.
Fair enough.
Oh, and another tick for the 'Pale Lady and Greyroot are the same/similar species' theory is that the Vessel is considered half wyrm and half root.
This was definitely already said before, but I can't remember it.
I really do like the cool additions in Silksong, like how the Fly Jailors in the Slab wield hooks (Hooked Longpins) instead of nails, (Straight) pins, or needles.
The Fly Jailors really do feel like their aim is to be less than lethal and about capture.
And the wardens strike with their fists and body.
I presume GreyRoot to White Lady have the same relationship as normal clover stag to Pale Stag. One is the divine/primordial version of the other.
no evidence of that one way or another
we don't really have any idea what a Root is, other than it's self-evident in the same way as a Wyrm
the White Lady is "Pale", but we also don't know what the hell this means in regard to generalized gods (Higher Beings)
we can probably infer based on context and some actual knowledge that "Pale Beings" have an innate affinity with or connection to some combination of light, life, thought/dream/memory, and soul
but bardoon in HK refers to Wyrms, collectively, as a race who are fundamentally godlike
so we have no reason to assume "pale" inherently divides a god from a non-god
we don't actually even know whether it's the Pale King and Grand Mother Silk's status as big whities that's responsible for the biological imperative that hornet mentions
(control/rule/domination)
or whether that's just a status of them being Higher Beings in the generic
so back to your original question
no
Or is a Higher Being just a sapient bug, as opposed to, say, a Tiktik
all we really know is that Greyroot is a Root
and the White Lady is a Root
and also a Pale Being
and that, either as a consequence or a requirement of Paleness (we don't even know which), they're associated with domains of light, which in HK seems to have a significant secondary context of enlightenment (the Radiance, Pale King, and Silk all uplifted bugs, but even there we're unsure whether the Pale King and Radiance's methods were the same as Silk's) and another context of Soul
nah, we know that Higher Being refers to like
creatures beyond ordinary bugs
From whence? /genq
lemme grab refs
so you don't have to go to reddit; There are certain creatures in the world of Hallownest that exist above all others, higher beings like Radiance and Wyrm and Root. If there are others like them, we'll probably run into them in future adventures.
additionally, the description of the completed Kingsoul Holy charm symbolising a union between higher beings. The bearer will slowly absorb the limitless Soul contained within.
"higher being" only being mentioned in Hollow Knight in two places
here in this charm description, and as the recurring foreword in the Pale King's tablets
i believe there are more allusions maybe one or two explicit lines in Silksong, but these two should be plenty
Yep,perfectly, thanks!
(also i had forgotten that this statement confirmed that Roots are fundamentally all higher beings)
I was only aware of the headline thing, so was iffy
(which i thought was just implied)
. . .
and an oblique implication that Radiance might in fact not be a unique epithet
but instead a race
however, that might be reading too far into things
yeah
considering Silksong has confirmed as fact that Root is a species (or at least some kind of consistent descriptor in the same way as "fish" and "tree")
(but probably species)
and Wyrm is explicitly a species
this raises some fuckin questions
They are literally hollow.
No brain today
Hahah!
Idea for my eventual Steel Soul + Speedrun Achievement hunting files (that would be incredibly dishonorable so I probably shouldn’t do it):
At major checkpoints, dupe the save file so if the run gets killed I can just continue from that checkpoint
I got my hollow knight speedrun achievement on a randomizer run, which is probably less honorable.
Late game spoiler but I just casually saw the Phantom-skin person post on YouTube and oh my god.
It's insane work
I APPRECIATE IT AND AM TERRIFIED
If they legitimately succeed at this, I don't know what to say
this is going to cause irreparable damage to my psyche (affectionate) if it finishes
This was supposed to just be a skin
I was expecting something on the level of Idk the orca skin from Hollow Knight.
Not whatever the hell this is.
same...
I thought the cinematics were a long shot
|| https://www.rxddit.com/r/Silksong/comments/1quzr29/day_20_of_fighting_savage_beastfly_everyday_until/ ||
LOUD (and spoilers for endgame silksong stuff)
Day 2: Add Fourth Chorus back to the arena
Day 3: Beastfly spawns Choir Clappers
Day 4: Every 15 seconds a Spit Squit spawns. Also placed an emotional-support Primal Aspid.
Day 5: Bells randomly fall throughout the fight
Day 6: Two chaotic, spinning fleas bump me around the arena
Day 7: Lava falls in center of stage
Day 8: Trob...
????
Oh this is using that level creator mod, whatever it's called.
It allows for custom assets I believe, which yeah evidently so.
If I wanted to get all the completion achievements possible in one run- Speedrun, steel soul Speedrun, speed completion, and steel soul completion- do y’all know any resources pathing the optimal routes for that?
it would just be a 100% speedrun, tbh
you can reference this map while doing so
but just grabbing the most recent 100% WR and following that as best you can (with adjustments for tricks, ofc) will probably be the best resource you can get
there's also no steel soul speedrun achievement
only steel soul 100% and steel soul any%
of course, you're also not going to get the speedrun and 100% speedrun achievements in the same file lol
because speedrun is 5h
and the world record for 100% is just barely under 5h
4 hours and 50 minutes, or thereabouts
Haha.
Not pictured: Hornet’s newly suffering neighbor.
I mean there's no direct neighbor, the entire town/neighborhood probably hears it though.
I suppose that's cheaper than hive gold everywhere. But probably harder than deepnest chic.
Oh so that's why she has fewer uses of her buzzsaw now
… huh
I could take a detour to beat ||GMS|| and get the speed run achievement before going back to the normal run
Maybe follow the 100% speed run route until I get the first chance to beat the game, rush to that (with upgrades thanks to that 100% route setup), and then continue the run at a more relaxed pace as 100% speed run is just within the 30 hour mark
that should work pretty well, yeah
Headcanon: The reason Hornet is so small relative to both her parents is malnutrition thanks to living in a dead kingdom for centuries. "Oh, I need less sustenance thanks to my physiology!" No, Hornet, you need regular sustenance to grow, your physiology just makes it so that even when malnourished and starving over centuries you're still one of the deadliest bugs on the planet.
the Pale King is pretty short, actually
she's pretty similar sized to the pale king's king form
in his bug avatar
This is him standing next to smol THK. It's pretty damn similar to Hornet standing next to ghost
I do like the idea that she should be eating more tho, and is still a badass despite being starving
Girl just takes after her father in the height department
Note that everything she does eat or drink either drastically increases her health or her speed and battle prowess, and none of them are special.
Tasty, but mundane
Hornet actually holding on to a lot of trauma habits from her time alone in Hallownest, (both useful like her focus and low key paranoia, and bad like her food assumptions) is something I like.
How often does she eat and drink again exactly?
I do not remember much of that.
I remember the Flea Brew now...
But I do not remember much else.
Also Hornet's head is already the same height as her entire body...
her mask is, anyway...
You can buy nectar in the Halfway Home, and it heals and restores silk
The special draft does even more healing and silk restoration
Ah, yes, the nectar.
I could see her being slightly malnourished but idk if she's necessarily starving levels.
Doesn't a starving body get sick from eating (I suspect too quickly)?
A starving body gets sick because of shock from going long term without food to having food. This can be lessened by moderating food intake as the body switches from running without regular nutrients to processing and using nutrients again.
Honestly, being part Pale Being probably makes you hardier than most.
So unless she's like on the verge of withering away she probably doesn't have that problem.
Got back into Silksong and just first tried Lugoli!!!
naisu
Now it’s “why does flower quest include a timer”
oh i adore this
dw, rasher is so much easier than flower lmao
It becomes manageable once you have a known route, but yeah you're not the first to dread it.
i was terrified going in
but then it just...wasn't that bad
not a ton of enemies, not a ton of danger, hornet is ridiculously mobile
It's not the worst in practice, but it'll be as stressful still as these kinds of quests usually are.
Worst case you can come back once you've unlocked another mobility tool, but you should be fine as is.
yeah, it's still stressful at first, but i stopped being nervous pretty quickly once i realized how achievable it is
don't dread it, because that's what makes it bad
You'll play some, might get annoyed at a part or two, then achieve it. There are worse deliveries, but the one I'm thinking of is completely optional (doesn't even give completion percentages).
Still funny to me that due to how completion percentage is calculated in this game, there's a ton of stuff which just doesn't count.
Not an issue, simply surprising.
yeah
Yeah, I think I’ll come back to it a bit more fresh. I have been really enjoying the platforming, other than claw line also eating into silk for endurance. Really annoying to have just enough silk for a full heal going into a section, and coming out hurt and with less silk.
But Mount Fay and the Clockwork core 2 were both pretty fun.
The timer is the easier part of rashers. Taking hits chunks the timer, but I got away with like 2-3 hits with a really cleaned out route.
[Act 2] ||I've had to treat liquid lacquer like a Peaks of Yore climb, still haven't gotten it, but focusing on the journey first.||
I'll take it as proof of the argument that you could identify which delivery I was talking about without even me hinting at it beyond there being a more difficult one lol.
Having played another metroidvania with difficult platforming recently, it really is night and day being able to regen health between attempts at specific sections. It's not that getting back to where you were at is difficult, but rather it can be quite tedious as you make incremental progress (especially since I was using a joystick in sections which d-pad was overall much better suited for).
If there's in the upcoming dlc for silksong or a future one anything on the level of Path of Pain proper, I'm just glad that the ||lifeblood|| item exists to resolve this issue.
Yeah, it’s partly that and partly the claw line actively eats silk, robbing you of heals.
(New heal does feel solid in fights, but it doesn’t during platforming.)
Mm, clawline eating silk is one of those things which would probably be less of an issue if it weren't for it taking a while to truly get access to the hive blood equivalent.
Funny how big of a difference even just slowly regenerating 1hp can make at times. Again having recently completed ||MiO aka Memories in Orbit|| I can say with confidence that the platforming challenges there were much smoother once I had access to regenerating health.
But yeah preserving silk for heals is rather difficult if you're in a platforming section that requires you to use clawline.
nice
Nice
Congrats!
The classic
Made some more progress - beat GMS last week, and am now stuck on the misery tasks. Why the hell is ||shakra so obnoxious to fight. I don't think I'll ever find it very fun. 0 damage windows since she teleports so fast.||
Yeah no she's crazy
I kinda love that she's that hard though. Another protagonist of the game and she's an incredible fighter.
||Shakra|| is there to teach you to always Clawline.
it's a good movement tool, your honor
I have clawline at home.
(clawline at home is Beast Pogo)
But what about second clawline?
My experience was that clawline just... was never worth it, compared to saving the silk for endurance, learning a window or 2, and dodging the rest (which are all doable without clawline)
Clawline is incredible if you can use it well. It is a lot of damage and covers a lot of distance. Basically trivialises ||First Sinner||.
Part of this particular fight ||Shakra|| was that I just never saw a window I felt comfortable closing with claw line instead of dash, since she’s still for such a short time.
this is totally not true btw
it might be with your own playstyle, which is super fair
but like, in an overall "meta" context, clawline is probably the most powerful combat tool in either HK game
Some of it is also I’m bad at clawline (and generally hitting any buttons on that row.)
including the Knight's upsmash/downsmash etc.
Oh it’s very good in most fights when I use it.
Just ||Shakra|| in particular didn’t seem like it was amazing.
Since she teleports around so much, doesn’t particularly reward aggression, and isn’t that hard to dodge and counter attack after learning some of the moves.
Yes, it's true, someone defeated Silksongs TRUE ENDING blindfolded (and it WASN'T me). The culmination of nearly six months of practice and planning results in one of the most astounding challenge runs I've ever seen. Come on a journey with me as I take you through the NINETEEN HOUR MONSTER that is Silksong True Ending blindfolded.
Check out Br...
no
no no no no
you can't do this
it's not possible
i swear to god one day one of these people is going to get akira-like telekenetic powers
Beating Silk song blind folded with a Donkey Konga controller and beginning to levitate off the ground during the Lace fight
lyra, piano, ocarina, guitar and drymba cover
original soundtrack by Christopher Larkin
Silksong v1.0.29740 public-beta update
Patch Notes: Allowed Silk Soar through top scene exits.
Moss Grotto to Blasted Steps
1 Silksoar
i want to see someone do the math on how much force she threw that needle with to go that far in that short a time
i'm fucking flabbergasted that that silksoar gets detected
Patch Notes
Added new Traditional Chinese localisation.
Refined German translation to improve clarity and consistency with English version.
Allowed Silk Soar through top scene exits.
Fixed various instances of specific enemies being able to get stuck out of bounds.
Fixed various instances of Hornet being able to be pu...
I think the best point that the Jacob Geller video makes:
For the first few weeks, people were confused and annoyed that the requirements for true ending were so arbitrary. You have to build a bridge, find a bunch of fleas, do a bunch of character side quests. None of it really has anything to do with trapping Silk.
But, that's the point. Most of the bugs you find along the way, both alive and dead, are only focused on the destination of the pilgrimage and meeting the requirements of what they're supposed to do. The only way to break that cycle is to stop fixating on practical progress and take time to show kindness and community to the individuals around you.
bad ending: speedrun
good ending: help people
isn't this always how it works on account of the good ending having requirements and the bad ending not having them
There are some arguments to be made around subversive ones such as Far Cry 4, but they're much rarer.
well the difference is Silksong requirements to start the good ending quest being small personal tasks to help the community
instead of just "find this orb, kill this boss", etc
Yeah Silk song good ending is already close to 100%
Silksong is a game that does NOT make you think about the morality of your choices. But I still think about them. So, between Khan, Karmelita, Nyleth and the Green Prince, who should you spare to make the most moral choice? (there's an obvious answer, but it still is fun to discuss)
Credits:
Khan meme by Sample_text_here_1337
https://www.reddit...
his ranking of most worthy of being spared to least:
||1. Karmelita 2. Green Prince 3. Nyleth 4. Khan||
oh that's wacky discord formatting, the 1 was inside the spoiler tag
its really funny for hornet to like
||show up at a grave someone is actively mourning at, start playing a musical instrument, fall unconscious right in front of him when he's trying to have a moment, and eventually pull out that guy's heart which she often did not actually need||
what did she mean by this
She meant "I told your ass to stop whining"
Doing the "Our blessed homeland" meme between two warrior societies.
(not what the rankings were based on if I understood the video correctly, but it was a funny contrast in regards to how the ranking ended up.)
I have a Silksong Opinion and it's long-winded and specific:
People who acknowledge that the Citadel from Silksong is a religious cult and thus, despite prominently having money and inequality, not a direct satire of capitalism, but rather religious indoctrination and extreme piety will always make me a little happier inside as an anthropology dork.
The workers of the Underworks are not poor because singular people hoard wealth through ownership and they are in competition for scraps through labor, though it may appear so, they are poor because they are on the lowest rung of a strict hierarchy built on toil and piety, with pay and sleep being a physical manifestation of divine reward for faith and good service before their elevation into the cult proper and potential rise in the ranks of service.
I mean, I do think the merchant guy in the Far Fields is a jab at capitalism. And the whole game is anti-hierarchical in general.
Oh, so much so!
Beat ||First Sinner. I’m not sure how I feel about doing two very fast teleport bosses back to back - Sinner, like Shakra, felt like it was survival with some punishes mixed in (at least till the end, when it just became a damage race.).||
Least favorite behavior is the back scuttle shifting her contact hitbox slightly forward, I think (it’s also possible I’m just bad at spacing.)
Yeah, could see the pacing being a bit odd there since both of them are high intensity fights.
Yeah, and I am not a fan of that style of fight in general - neither of them felt like I ever gained control, just got lucky on an attempt and cleared it anyways.
Something about Silksong really makes the contact damage stand out in a way hollow knight didn’t have.
I think a big part of it is Hornet’s dash/sprint having momentum, and no iframes on dash, so spacing is a lot harder. Combined with dash attacks being a tad bit inconsistent, and it’s really easy to slam into a boss.
I do kinda wish they'd just done a Cave Story and said "if humanoid bosses don't take contact damage from you, you don't take contact damage from them"
Yeah, the big roguelike I played after Silksong was Memories in Orbit, and whilst the combat was much, much less deep than in Silksong the absence of contact damage was really nice.
But admittedly beyond some platformers which treat enemies moreso as obstacles, I'm not sure when I last preferred contact damage in a game. As such I do have my clear preference and thus also bias.
Very much feel that
We've talked about it during the weeks after release, but I believe one of the oddities which arise from it (outside of silksong too notably) is that every move becomes an attack, including repositioning.
Especially when a lot of bosses have two mask contact and sometimes erratic movement
Think it was a certain ||crustacean king|| where their most dangerous attack was a little hop, though I'm sure you can find quite a few other examples in various games not limited to silksong.
And the repositioning is often not telegraphed like other attacks are, so it becomes weirdly more dangerous
Yup, it's an odd dynamic.
It's something which I personally read as a facet of Silksong having some legacy design elements, but I'm unsure what the overall split looks like in regards to contact damage within the genre.
I’m pretty confident that ||Last Sinner||’s back scuttle moves her head down and forward, catching people who are too close.
It did make playing MiO after Silksong very interesting though, since it felt like it was in conversation with the conventions and developments within the genre which Silksong was more isolated from(?). This doesn't make one better than the other mind you, I enjoyed both immensely, but it's definitely an interesting vibe.
That fight felt like it was a 50% “you got me, I fucked up” and 50% “why did I just take contact damage?!?!”
Would be interesting to put together a list of key Metroidvanias sometime.
I did have a different experience in that I enjoyed her song and dance immensely, but I think it's similarly to a rhythm game.
In that if your rhythm is thrown off it becomes difficult to find it again in the moment. That's where contact damage becomes odd, because it's in tension with this more rhythmic, structured facet.
||khann had attacks?||
Oh, there were certainly moments where the rhythm hit, but also a lot of me flinging myself at her, taking contact, and then her back scuttling and teleporting away before I could get a strike in.
I still feel kinda mixed about Silksong
It's really good, but it also just has a lot of things that really annoy me
Yeah, jumping
And it's probably just that it's too hard for me, but it still just feels so significantly harder than Hollow Knight
Yeah, that’s been my experience too. Mostly good but then it just hits you with something really obnoxious.
Like, most of the duelist bosses and big smashy idiots have felt great (Exception to the fucking Savage Beastfly.) But then some just… aren’t that fun,
Mm, that's where I was at with it for a long time, and tbh still am to some extent. I really enjoyed it overall but I'm also the kind of person who takes my time with things.
What let it be resolved was I think playing MiO afterwards, because a lot of it felt like it was putting into practice some of the thoughts I'd had, which was nice (yes I really like MiO ;p). As such it let the two both be their own things.
And the parkour is genuinely awesome… but the healing mechanics are obnoxious, particularly when silk farming is possible, since it either means hanging out somewhere for like 5 minutes abusing a room transition or respawning enemy to heal, or having a massive endurance difficulty bump.
I am also frustrated by MiO in some other ways tbh 😛
It's so pretty~
But the platforming is very difficult lol
(I loved the platforming still though.)
Gosh I've talked about the particulars of multi-enemy fights in the past across games, because it is a difficult thing to get right. The fight I'd compare savage beastfly to in much would be the capra demon in Dark Souls.
I died to a 'boss' that is just a very extended platforming sequence, looked at the map to see how much I'd need to do again, and just kinda ragequit for the time being
mio?
MiO, Memories in Orbit
running on -3 hours of sleep, if this is an acronym i should be parsing i'm not
ah, i see
it's a different game
I’ve never done Dark Souls. I will say, most of the arena fights have been very fun in Silksong. Hornet’s kit is great against the regular enemies.
don't think i've heard of that one
oh yeah i knew it was a game by context at least
it's relatively new
Oh I can think of where that'd be. Had a rough time myself in one place until I remembered ||Hospitality I think it was, the one which gives you a regenerating point of health|| exists.
from y'all's opinions i'm very curious about it, because silksong rests in my like, top 5 games ever list atm
so i'm interested in seeing if this one clicks as well as skong did
I think MiO is overall fairly good
has some jank, and is overall quite difficult though
French metroidvania inspired by the art style of belgian-french comics. Strong art and world, very good audio design, combat which is largely a weaker version of Nine Sols, good platforming.
it is very platforming heavy, yeah
Less polished overall than Silksong but also with conventions it carries with it from developments in modern metroidvania.
And yeah, the big challenges in the game are overall in the platforming.
Think it peaks a little below path of pain? But it is overall at a high level throughout.
aw
One big thing in MiO is there is no healing on the go by the default, and HP is still fairly limited
The only reason I say I think it's a little below path of pain is because it's been a while since I played the latter ;p.
You also begin with a double jump and the movement at the start honestly feels really nice thanks to it.
I have a minor gripe with the lack of a sprint attack specifically, but won't get into specifics.
(the final boss was also honestly a delight)
You can find a fair few comments from me whilst I was playing through the game over in #video-game-discussion , but it's obviously full of spoilers.
Oh also the fact that your health doesn't regenerate does make it solid for a hudless playthrough, which is very pretty.
Good to step away a bit when it happens, and return when you feel like it.
Think I took double the average time to complete it myself lol, in large part because I took some 1000+ screenshots lol.
The HUD is funnily a 'charm' you can unequip for more capacity for other stuff
I should watch MiO, but every clip I see is just so zoomed out and it kind of annoys me how small the character is.
for any% no major glitches, when do you think we'll get ot the point where the only way to cut down on WR is to blind guess correctly in the Mist
I feel like current patch that goes through Last Judge it’s probably? not happening, but any patch uhh… as soon as someone gets a blind guess run?
||Lacquer|| delivered, and no hit too!
tbh that's already a minor part of WR runs, so I'll bet like
six months
and then they'll find new tech again that fixes that
I was watching videos on Smash, a game I don’t play, and it got me thinking about Hornet as a smash character for some reason. What parts of Hornet’s kit feel most iconic? Particularly the various tools, since those are customizable.
I think for me, Iconic Hornet has Hunters Crest with cogflies, 3fold pins? Thread-storm, some random yellow tools, and uh… no clue for blues.
clawline very important
100% I think also putting some attention into getting the needle feeling right?
For example, in Smash even if every other needle swing is Hunter-ish, her down arial should have a bigger hitbox under her, since other players are harder to pogo than simple enemies.
extreme option: down+b switches her to a new crest
silly option: she's at real size, instead of getting scaled up with the other characters
Cogflies don't really feel like a smash move, they're too autonomous.
I would say sting shards for up, Threadstorm for neutral, clawline for side, and not sure for down
You are probably gonna end up with more smash options than a single silk song build, so it's more about filling the moveset.
Clawline grapple of course, beast crest slash for grapple attack and forward throw. Reaper charge for up smash, beast charge for side smash.
Or do I have those charge attacks reversed?
Generally, combining hunter, reaper, and beast in one moveset will make her feel distinct from Ghost.
side smash should be architect imo
they'd have to be pikmin adjacent. Maybe one attack deploys one, then they extend your smash attacks?
Or just make them an Item from Silk song.
them being strong and cheesy doesn't really make them iconic in the way some of her other tech is
I'd definitely give her the Hunter down air, as well
there are characters with diagonal dairs
shaman for ftilt...
Do we get a Zelda-style transformation?
Wouldn't be the most fitting way to do it, but still plz
WAIT
NEUTRAL SPECIAL IS MONADO BUT FOR CRESTS
That's the more obvious direction yeah
And my original thought, but I like Zelda's transformation
this would probably make hornet one of the most technical characters in the game
given how many normals shed have
But crest for the tilts, dash attack, and smashes, whilst tools for the specials is what I'd expect.
tools and spells
Clawline being the grapple mayhaps, or side special. Ofc clawline as is would be quite the grapple ;p.
hornet might have to be a mii fighter
where you pick her specials before entering a fight
clawline side b sting shard neutral b silk soar up b seems like the obvious kit
threadstorm nair?
with a charge mechanic on it
I'd love if she was bugsized and had a sort of zoom-in showing her but probably just Olimar tall
neutrals would prob be the same across Crests, but morphing up/down/side aerials and tilts + forward smash seems super cool
Honestly whilst there are various ways to implement that, as seen with everything from Steve's crafting mechanics to the random magic of Dragon Quest Man, I'd prefer not to largely because I'd want the kit to be more focused.
And whilst one can implement an upgrade mechanic for tools for example, I would hope to not have to suffer Steve 2.0 (even if the absence of blocks probably makes it more fine).
that would allow down-b to be threadstorm...
Overall I think I don't want something which encourages passive play with Hornet, since the game does try to avoid that with the silk gauge.
or, actually
side-b clawline, down-b sting shard, neutral-b silkspear (can maybe hold charge for pale nails?), up-b silk soar
nair thread storm, small but can charge with silk
That’s kind of what I was thinking. Silk soar would need some weird shifts to actually make decent.
Hmm. Maybe the Delver’s Drill for down smash? I don’t know how weird they’re allowed to be.
shorter reaper dash attack gets to be down-tilt
in the vein of bayo down tilt
but slower
i think up-smash should be rune rage
or down smash
Working with spells and tools as shared specials, I'd say Delver's is the natural choice for it
Ofc deciding whether to have one moveset of several ones which can be switched between would be the central question.
I think it should absolutely be one - Hornet doesn’t switch mid fight.
Though as is I suppose she'd be largely like Pokémon Trainer in practice.
I'd be inclined to agree, which largely makes it a question of which parts of her kit to include.