#THE SILKSONG IS REAL

1 messages · Page 8 of 1

spark ether
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I'm only partway into act 2 and don't know what's under the spoiler, but I did feel a little meh after I beat cogwork and realized just how similar the structure was

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Like it's really not at all a big deal, but I feel like they could have varied it up a little, y'know?

autumn kettle
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that's too bad

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i think the micro is pretty distinct enough to not be a problem

thorny bear
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i get that the progression of movement abilities is fairly standard for how to expand movement in a 2 platformer

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but they didn't have to do 3 dreamers again

spark ether
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For me it's mostly the "dreamers", but again this isn't really an issue

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Not something that impacts my feelings on the game much, complex as they may be, but it feels like a little bit of a missed opportunity is all

inland wave
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What should they have done, ythink?

spark ether
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No idea, I'm not a game designer lol

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In that capacity at least

thorny bear
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a lot of the stuff between silksong and hollow knight has big titanite/blood shard/smithing stone and bonfire/lantern/grace energy

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the terms mean the exact same thing and my brain will always use them interchangably even if the names are different

inland wave
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I feel like separating resources made them feel p unique and the things they ask of each.. idk, it's enough difference

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But also like

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The game has to function

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Yeah there's gonna be stuff to collect and places to save

open stratus
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The game feels very distinct to me in the minute by minute.

inland wave
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Exactly, we're tall now, which makes everyone calling her short v. Good

brave flower
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alr now im ACTUALLY ready to go fight ||last judge||

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wish me luck

open stratus
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In Hollow Knight I was always just effectively going somewhere and bosses would happen at me.

In Silksong Hornet is constantly doing things for people and towns. There's always some Wish you could be working to grant along your pilgrimage.

open stratus
inland wave
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Also: look out

open stratus
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||I survived getting caught in that. :)||

umbral canyon
wanton bone
# inland wave What should they have done, ythink?

Could have maybe tinkered a bit with like... double jump vs. wall cling, though double jump tends to do stupid things in terms of skips, at least from my experience in HK randomizer. (Fuck the wings+isma route to deepnest, miserable experience with nail 0)

brave flower
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thats a COOL fight hooly

autumn kettle
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YE

spark ether
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Yeah it's a lot of fun, I'm so glad I went back for it

spark ether
gusty storm
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yeah i do love the contrast of like. how in hindsight pale king seems like ultimately a flawed but decently-intentioned ruler

open stratus
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Best fight so far.

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Cause it's a fight between equals, a trial of sacred combat!

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Those pilgrims who fall where not worthy to cross the Grand Gate! GLORY TO THE ETERNAL CITADEL!!

dreamy scarab
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oh boy, I found ||Sister Splinter||. I see why she's contentious -- first impressions are this is mostly a tough but interesting fight...except that 1) the lack of i-frames means the minions can double tap you (also true of some of the regular enemies elsewhere in the zone) and 2) the 2 heart contact damage during her stagger. Those almost feel like accidents rather than deliberate game design

autumn kettle
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i think the thing i'm hoping gets nerfed about the two bosses

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is that they lose their damaging hitboxes while they're staggered

open stratus
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I just assume that touching an enemy gets you hurt.

autumn kettle
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i don't actually know what they did, though

inland wave
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i had such the opposite experience with Splinter from what seems to be public opinion

autumn kettle
inland wave
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took me one try and like a minute

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was very "???" ok

primal cedar
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What's the best early game rosary farm?

autumn kettle
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greymoor

open stratus
autumn kettle
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the screen to the east of the halfway home

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three pilgrims, give 35-ish rosaries and die near instantly

primal cedar
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Welp off to hunt some pilgrims for sport and profit

open stratus
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Youll use their faith better than them

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They're all heading the wrong way anyway

inland wave
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Also; I feel like the dash being a sprint that Makes Your Jump Real Nice is enough distance from The Knight's little poot forward that it felt like a whole new deal

autumn kettle
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so it's the most innocuous thing to drop

open stratus
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The place of judgement is to the left, not the right. Silly fellow pilgrims.

open stratus
inland wave
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/||Savage Beastfly windup does look exactly like him just sitting idly though||

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but that's probably fine-ish for a boss with a grand total of Two Moves

wanton bone
open stratus
open stratus
inland wave
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And then sprint directly into lava /sagely nod

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some screen transitions have real sudden pits

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this is the part of Hornet the lil ghost never saw

wanton bone
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Or kindly positioned enemies.

brave flower
hollow elm
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I've sorta considered pins for "part with spike pit", but that's way too many

brave flower
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i think

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the one where ||she yells a second time and does the flame whirl attack but a lot||

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think i did phase 2 hitless???

autumn kettle
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nice

brave flower
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ran out of tools :(

open stratus
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No tools necessary

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Just use your needle

brave flower
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not shards tho

brave flower
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i have a lot of extra windows to hit her with tools

open stratus
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Dodge her attacks, strike when she's vulerable, win.

brave flower
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e.g. the ||flame whirl attack||

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i won 😎

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hitless phase 1 and 2

autumn kettle
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hell yeah, congrats

brave flower
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what a fantastic boss

open stratus
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Best Boss

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Thematically and aesthetically brilliant

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Fair

dreamy scarab
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okay, yeah. after dying a goodly number of times before dinner, first tried her after coming back. very little HP, healed once, threadstorm helped clear things out quickly.

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reaper crest felt good, she's so hittable that I got back a ton of silk right after healing

open stratus
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Only boss I felt the need to switch to Reaper for

autumn kettle
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oh, same one gravel is talking about?

dreamy scarab
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||Sister Splinter|| in Shellwood

autumn kettle
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ah

dreamy scarab
brave flower
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i am IN THE ||UNDERWORKS||

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ACTUALLY IT HELLA SUCKS HERE!

open stratus
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Welcome to the Citadel, pilgrim.

inner fog
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welcome to the underground

thorny bear
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welcome to mother russia

open stratus
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||You're shift cycle starts now. Breaks will be for two beats off-cycle and cost 15 rosaries. Sustenance will be provided by those who fall.||

tacit wadi
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Capitalism the Area

proud cobalt
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Does ||The Beast Crest|| have shorter range? I swear watching it in action it looked like it did.

autumn kettle
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a bit, compared to hunter

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i think

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more than wanderer, though

inland wave
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I'm loving ||Witch|| but gahd that heal makes for complicated platforming sometimes

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also the dive attack sometimes pulls me into a buzzsaw

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especially if it's moving

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fun in the ||wormways||

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everything made of food

open stratus
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||Hornet's Bellhome is great. "Oh, it's only temporary, I'm not here to stay." Proceeds to spend lots of hard earned rosaries furnishing it with a nice desk, stringing pretty lights over her bed, and painting it a pleasing color. Hornet, honey, warrior-princess of ages past. Benches are temporary. I don't see you spending hundreds of moneys on sprucing up benches now do I?||

autumn kettle
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i mean

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doesn't she

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it's also the local, externally useless currency

open stratus
autumn kettle
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lol

wanton bone
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Hmm... what mtg colors do people think Hornet is. I feel like she's got a really, really deep black streak, between the "no time for games... unless I can win something" side of her and the just willingness to murder for her goals.

autumn kettle
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hornet is probably mono black

hoary tulip
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BW

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she has a strict code of honor and outside of that she's here to win

autumn kettle
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okay yeah actually she's a bit too nice to people and romantic

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I'd agree with bw

hoary tulip
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like

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it costs nothing to be nice, but going further than that is exclusively about whether it benefits her or complies with her code of honor

wanton bone
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Yeah, and she's got at least a little bit of that "anchor of a fading nation" vibe that feels white.

autumn kettle
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yeah, she's all in in a specific ideal of chivalry

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and her magical specialization is like

open stratus
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Hornet's a gambler.

elfin ravine
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BW seems fitting yeah

autumn kettle
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seals, binding, and personal recovery

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very white

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and 50% pale god

elfin ravine
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maybe a bit of blue for her tinkering?

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definitely not Red or Green though

open stratus
hoary tulip
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ehhh

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she's genuinely kind but her kindness extends roughly as far as her chivalry does

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once someone gets on the wrong side of that she's pretty merciless too, she doesn't really have rules about how dirty she's going to do people who cross her

wanton bone
hoary tulip
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like

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the whole ||Slab incident|| leads to her not just getting mad enough to ||snap necks barehanded||, but write off an entire species and say "yeah I hope they go extinct"

open stratus
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More than a few of the town quests involve gathering lots of resources for no reward other than doing it and people being happier. ||She doesn't just do it for chivalry and honor, that's the lie. She likes helping people, but only starts admitting so after doing it for a bit and opening up to those around her who she's helping.||

hoary tulip
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She's got a mean streak in her, doesn't give a shit about people who do nothing to endear themselves to her, and her main reason for not just telling the people of Pharloom to get fucked ||at first|| is that she doesn't want to get jumped a second time

hoary tulip
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||She's not amoral, but neither is she so selfless that she'd help someone For No Reason who isn't actively in distress||

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||As we repeatedly see with her going "ok whatever Sherma"||

open stratus
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||And I think she'd do it anyway, and talk herself into it.||

hoary tulip
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I mean that's nice but it's not really in the text

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She doesn't give a fuck about anyone outside of those incidents

open stratus
hoary tulip
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||After Act II it’s different, she’s fully talked herself into doing the hero thing because she feels partly responsible for the fall of Pharloom and at that point in the plot she’s developed as a person and actually does care even when it no longer actively benefits her||

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||And even goes back to save Lace for no reason beyond empathizing with her family problems||

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But definitely at the beginning of Silksong, Hornet is pretty unapologetically mercenary and really does not care about shit that doesn’t affect her personally

rose granite
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Finished ||The forum on the second try after returning, and much as it could be said to be skill it was tbh just damage upgrades that meant NPCs could be killed quicker and thus not overwhelm me ;p.||

Still not a big fan of the encounter, but at least the final wave was neat.

hoary tulip
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That encounter is wack if you don’t have ||Shakra there to whoop some ass for you||

rose granite
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But yeah, I contend still that the difficulty of the fight comes down to whether or not you can burst this specific wave. If you can, you're gold for everything else.

brave flower
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i am loving act 2 so far

hoary tulip
rose granite
# hoary tulip This very one

Yeah didn't know you could get help there, which I'm sure would assist, but tbh it still largely felt fine if you have decent damage.

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Which is what encounters like this in most games come down to.

autumn kettle
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||i didn't think she could even show up in the citadel||

hoary tulip
rose granite
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So tbh don't think my opinion of the fight or surrounding structure really changed at all.

autumn kettle
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but doesn't she shack up ||outside bellhart once you finish her quest?||

open stratus
hoary tulip
autumn kettle
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...huh

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wild

hoary tulip
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How wild?

rose granite
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Oh yeah, is there anything that ||starting act 3|| locks you out of btw? Since I'm about there.

hoary tulip
autumn kettle
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oh wait shit that

rose granite
autumn kettle
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the first reward there is important, innit

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like a mask shard or spool piece?

rose granite
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Have done the first 15, but not past that.

hoary tulip
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Don’t think so

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Pretty sure the first 15 is for shards and then 25 is for rosaries

autumn kettle
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huh

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i could've sworn reward #1 had an actual item

rose granite
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But yeah if there's nothing major I'll continue past. Largely wondering if it'd cause a questline to end early with an NPC death or something.

autumn kettle
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well

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||huntress dies, but you can finish her quest anyway||

hoary tulip
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I can’t think of any

brave flower
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act 2 started out miserable bc i found the progression and did not notice the path forwards

rose granite
brave flower
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so i just spent half an hour wandering around the ||underworks||

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and then realized where to go and now everything is gorgeous

rose granite
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Damage and mobility turns out did do a lot.

inland wave
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||Double Air Dash|| did a lot for me tbh

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L2 powaful

brave flower
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i just wanna grab ||hookshot and architect||

open stratus
autumn kettle
rose granite
autumn kettle
rose granite
autumn kettle
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||i think she won't||

brave flower
rose granite
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||This is my penance for never playing dice with the dice guy whilst they were alive.||

rose granite
open stratus
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||In the Underworks||

rose granite
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Oh I assumed as much, just don't know where down there.

open stratus
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Easy to miss as it's a bit off the critical path

brave flower
rose granite
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||Though the automated confession booth is still my favourite miserable bit there||

rose granite
open stratus
severe swift
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I'm at the ||High Halls arena|| How in the f do I get past this? I am losing my mind

open stratus
inner fog
open stratus
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||...You go faster and get your pay sooner.||

🙂

rose granite
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||I wonder how long you'd have to work for to earn the 80 rosaries to escape; not that I think that route necessarily connects to Choral without unlocking Choral first.||

autumn kettle
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||it's such a fucking heartbreaking end though||

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||i really hope we can do some golden route shit and save some of these npcs||

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act 3 spoilers

foggy cipher
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the damn ||last judge|| is wiping the floor with me ran

open stratus
foggy cipher
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i have her moveset basically downloaded but the second phase hurts

rose granite
open stratus
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It's effectively the same thing. Just stay patient.

rose granite
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The wall is higher on that side, so if you do get caught it's easier to escape.

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Still, it's a toughie.

open stratus
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Keep her in the center of the arena. Gives you space to avoid things

rose granite
open stratus
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Mhm

rose granite
autumn kettle
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it's so evil

open stratus
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It's uncaring. Those above have paradise, and have already been chosen above all others. They are Worthy. Those below obviously work their way up. /s

rose granite
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Good work makes for good silk.

inner fog
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beats ending up in the Whiteward I suppose

brave flower
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its gonna take me so long to get the ||20 tools|| i need to unlock the ||architect key||

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im at like

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12

inner fog
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||Mother Silk|| and the Citadel makes the Pale King look like a saint in comparison

thorny bear
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LET'S GO BABEY

rose granite
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Congrats!

thorny bear
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Final boss was overall very good. My one note is there could really be less visual clutter. I lost multiple attempts in phase 4 from the boss spawning on me after the enormous buzz saw since i couldn't see the spawn animation among all the effects on screen

autumn kettle
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he was, as hornet says, a fool

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for trying to use the void to his advantage

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and for many other things

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but he wanted his kingdom to be good

thorny bear
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||and surely there couldn't possibly be a THIRD ending as indicated by some of the spoilers i've glanced here clueless ||

autumn kettle
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(he was still a shitheel for a number of reasons, however)

brave flower
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is the void actively evil? it mostly seems just

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really dangerous

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to me

autumn kettle
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which part do you count as phase 4?

thorny bear
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counting pre-scream and post-scream of both halves as different phases

autumn kettle
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||i only count 3 phases||

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ahh

thorny bear
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since they each have different possible attacks

autumn kettle
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i don't think i noticed a scream in "part 2"

thorny bear
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we're talking about ||lost lace|| right?

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it's when ||she starts doing the white circles into the big ground slam||

autumn kettle
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yeah

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ahhh

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i might've skipped the scream for that one

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or just uh

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locked in too hard and not noticed it

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because i wasn't primed to notice it, unlike the first scream

thorny bear
autumn kettle
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what was your victorious setup?

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killing or at least assimilating

inner fog
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The void simply subsumes all it comes into contact with

thorny bear
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Hunter crest with injector band, reserve spool, longclaw, and dice

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and drones and spikes for carpet bombing the second half

autumn kettle
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ah, nice

inner fog
autumn kettle
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it's also that

brave flower
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*still really fuckin dangerous

thorny bear
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i'm going to guess ||the super duper extra secret truer ending|| is from ||examining the hearts or flower with the memorium thing||?

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unless there's just the two, but my gut says that's unlikely

autumn kettle
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||i didn't think there was a super secret extra true ending, other than|| ||mister mushroom||

brave flower
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is it possible to do ||lost lace while witch cursed||

thorny bear
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huh, ok 👍

autumn kettle
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i could be wrong!

autumn kettle
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fun? probably not

brave flower
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that tracks

autumn kettle
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would it give anything? don't think so

thorny bear
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i just remembered when ||i mentioned the memorium and you said it's for later, but it never really came up, aside from the ducts entrance||

autumn kettle
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ohhh

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what was that in context of?

inner fog
brave flower
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||evil tree||

autumn kettle
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||because i might've just been thinking of the house tracker thing you get at the end of it||

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||or i might've been thinking of some other bullshit, like the ducts||

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not sure

thorny bear
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yeah, probably just a misunderstanding on my end

autumn kettle
hollow elm
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Trying to use Hunter/Reaper more often, but often gravitating back to Wanderer as I get better at spacing/mobility, and learn more about of enemy movesets. Still, Hunter feels good to use with practice, diagonal pogo can be a really good gapcloser/poke option.

Also figured out Wanderer's passive ability(/special effect): ||Random crits at 9+ silk held, which is why it expands at full base spool.||

brave flower
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do they ||all have passive abilities?||

autumn kettle
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||since her power successfully destroyed and fed off of both hornet (a demigod and accomplished mage herself) and silk (a higher being)||

thorny bear
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that's where the crits are from

autumn kettle
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huh

thorny bear
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i always thought it was something like a frame perfect parry

autumn kettle
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i just thought they were entirely random

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with no qualifier

brave flower
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ik about ||hunter focus and shaman being Also Literally Just Shaman Stone||

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what are the other ||crest passives||?

autumn kettle
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i don't think most of them have passives

inner fog
brave flower
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oh wait yeah bc most of them Do Something Specific thats interesting

thorny bear
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define "passive"

autumn kettle
thorny bear
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because they all have some mechanic on top of their slots and attacks

brave flower
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e.g. ||architect spending silk to repair tools, reaper getting extra silk gain on hit after binding, beast having the worlds wackest pogo and a lifesteal install for a bind||

inner fog
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My original assumption was that it was a “sweet spot” kind of deal, but I’m leaning more towards completely random

brave flower
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is ||witch's just the bind being shitty||?

hollow elm
autumn kettle
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||witch's bind deals damage||

inner fog
autumn kettle
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||and it might just be that||

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||aoe damage bind that needs to connect to heal||

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||but it might have something else to it as well, dunno||

brave flower
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oh wait ||witch|| also has what sounds like a really strong ||nail art||

hollow elm
brave flower
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damn ||beast|| really just gets dragon install huh

autumn kettle
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||well, to be clear||

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||it's not exactly lifesteal||

rose granite
autumn kettle
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||it only heals you the normal amount of a bind||

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||you just only get that heal in one-mask parcels when you hit||

inner fog
brave flower
inner fog
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the pogo is sooo much better that way

autumn kettle
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||ignoring spells entirely||

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||and just using it as a nail machine||

rose granite
brave flower
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does ||shaman|| get 2 ||silk skill slots||?

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feels like it should

hollow elm
brave flower
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thats awesome

autumn kettle
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||architect gets 3 reds and no silk skill||

rose granite
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Like sure a faster swing is nice, as are other things, but what about even more reach to punish with?

autumn kettle
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||shaman gets 3 silk skills and no red||

brave flower
autumn kettle
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yeah i'm just saying it so i can say the other one as a mirror

brave flower
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...by that logic, itd make sense for ||architect to boost tool damage||

rose granite
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Though I suspect ||Architect|| is technically the strongest against bosses due to tool spam.

autumn kettle
rose granite
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I just don't feel like learning that ;p.

autumn kettle
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||its equivalent is probably the "you can spend silk for tools" bit||

brave flower
autumn kettle
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||can't exactly spend shell shards to get silk on shaman||

brave flower
autumn kettle
brave flower
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im literally never unequipping polyp pouch

rose granite
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Especially a few ||poison cogflies|| just feels stupid when you're exploring.

brave flower
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that shit is so strong

autumn kettle
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it...probably needs a nerf yeah lmfao

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it's really cracked

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much like they nerfed the egregious charms in HK

brave flower
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poison longpins also feel incredible

autumn kettle
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i'm expecting a nerf to probably specifically pollyp pouch

brave flower
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due to how many shielded enemies there are

autumn kettle
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can't think of anything else that's problematic dps-wise

brave flower
fathom shadow
rose granite
inner fog
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Same with tacks

autumn kettle
brave flower
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tacks might need a damage nerf

autumn kettle
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or 3 out at a time

rose granite
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Which you can't really nerf unless you make them worthless, and frankly I'd rather they be strong than worthless.

autumn kettle
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not sure though

brave flower
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tacks are deranged

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altho they Do Not Work vs flying enemies

autumn kettle
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tacks are a bit silly, but they're also very conditional

inner fog
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though they’re still a lot more balanced by being stationary and grounded

brave flower
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go my stealth rocks

rose granite
# inner fog Same with tacks

It was funny to see them include what's usually a spacing tool in most PvP games, against a set of enemies who can't deal with spacing tools.

inner fog
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also, I kinda hope they let you ||change the model of the Silk shot, especially if they add boss replay stuff eventually||

brave flower
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ive abandoned the sting shards in favor of longpins

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bypassing shields is delightful and also theres more of them so i get more poison uptime

autumn kettle
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based on some of the bosses with minimal reward behind em

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like ||electrified spells go so incredibly hard visually||

brave flower
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i just discovered something insane via browsing the shitty incomplete fextralife

rose granite
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I should try out some other ranged tools, because poisonous threefold is a bit too easy to use.

autumn kettle
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lmao

inner fog
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Oh man I love threefold

brave flower
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polyp pouch + ||plasmium phial||

autumn kettle
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oh, does it do something unique?

brave flower
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the ||lifeblood mask disappears after a bit and EXPLODES INTO TOXIC GAS||

autumn kettle
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i kind of assumed it didn't do anything

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oh that's really neat!

brave flower
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i THINK this ||gives you iframes||

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which is really funny

autumn kettle
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what about with the yellow drank?

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anything unique there?

brave flower
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no idea

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cant test rn unfort

autumn kettle
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same lmao

brave flower
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i hope ||flintslate|| works with it

autumn kettle
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it does

brave flower
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and puts both ||fire and poison|| on the nail

autumn kettle
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i used it a bit

brave flower
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LETS GO

inner fog
rose granite
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||I just like it as something to remember meeting the 12th by||

autumn kettle
brave flower
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||ive heard thats the mid tier||

autumn kettle
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||OH FUCK THAT MAKES SO MUCH SENSE||

brave flower
autumn kettle
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||FUCK, I CANNOT BELIEVE I DIDN'T THINK THAT THE CRAFTERS WOULD DO DIFFERENT THINGS||

rose granite
autumn kettle
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||act 3 had hit by the time i found it, so the architect was dead for me||

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||and i had (and still have!) no idea what the mountain one is||

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||maskmaker? pinstress? taking it to the fucking bird altar?||

rose granite
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||The Forge Daughter is a single shot, the 12th is a triple burst, and the Mountain one is basically a rail gun.||

brave flower
autumn kettle
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oh fuck

inner fog
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Yeah, ||Architect is burstfire, Forge Daughter is a big single shot, and Original (Repaired on Mount Fay) is a piercing beam||

rose granite
#

I'm sure most folk will want the last of the ones I mentioned, but I like the one I got :).

autumn kettle
#

||i am addicted to railguns||

#

||i like my vengeful spirit ngl||

rose granite
#

I like it as a lil keepsake

autumn kettle
#

||but i would be so down with either of the others||

autumn kettle
#

i will also say

inner fog
#

I dig the forge one even if it is kinda a boosted throwing knife

autumn kettle
#

i think that the electric tool should boost it

#

because it spends silk

#

what's that one called again?

#

volt filament?

brave flower
#

im gonna need so much craft metal

hollow elm
# brave flower tacks might need a damage nerf

Trying to think of reasons why not, but the sheer damage I've seen against grounded enemies has been absurd, at the cost of low capacity + relatively high shard cost.
(I'm not even running venom tacks most of the time)

rose granite
#

Honestly though I thought ||you'd be upgrading it at different locations to upgrade it to its full potential, so I just misread that questline||

autumn kettle
#

rip

rose granite
#

Eh not much of a rip when I got the one I wanted anyway lol.

autumn kettle
#

fair

inner fog
foggy cipher
#

what’s y’all’s opinion on the prevalence of 2-mask damage?

autumn kettle
#

correct, broadly

autumn kettle
#

i think it's a bit egregious when it's on hazards, because it's two separate hits and they feel like absolute bullshit

#

but everywhere else, and frankly even on them, i think it's a correct decision to engage with the interplay of hornet's very, very, very strong heal

brave flower
#

blasted steps can suck it

#

thats it tho

inner fog
hollow elm
#

The double hit factor feels bad yea, though gives you more time to think of an escape plan.

autumn kettle
#

so that's a nonentity in my mind

#

i'm thinking exclusively of the gears in the citadel when i say that

foggy cipher
#

i think my least favorite double damage instance so far is the lava bugs

inner fog
#

And still having it on the ||GIANT SPINNING BLADEWHEELS|| feels fair

autumn kettle
#

i mean

#

it's lava

foggy cipher
#

i’ve crashed out only once and it was because of them

autumn kettle
#

if anything was going to deal 2

#

it should be lava

hollow elm
#

I think the gears got nerfed too in the beta branch, since I only took 1 mask recently through there.

rose granite
autumn kettle
#

huh, interesting

hollow elm
#

Act 2: ||Cogwork core gears||

foggy cipher
autumn kettle
#

||some of the gears are broken and slow down in act 3||

#

||only dealing 1 mask||

inner fog
wanton bone
rose granite
brave flower
#

oh right what the fuck is up with that book in the docks

hollow elm
brave flower
#

its such an ominous room

autumn kettle
#

i'll definitely be picking ||the railgun|| for my steel soul 100% run

rose granite
#

Though could prolly have done with a clearer indication that it's a permanent choice

autumn kettle
#

see above

hollow elm
#

lmao

foggy cipher
#

there’s a whole world of horrors i have clearly not been exposed to

inner fog
#

Oh also didn’t realize but I couldn’t find this because it’s steel soul exclusive 👁️

thorny bear
#

the concept of steel soul in silksong is horrifying

foggy cipher
#

i’d cry

hollow elm
#

I guess it's possible, but some Act 2 adds are already blowing me away for not repsecting their abilities

#

*respecting

autumn kettle
#

is it where the jinn equivalent is?

brave flower
#

"fucked up sister splinter adds management, restart the game fucko"

foggy cipher
#

i do love how all the enemies feel like they have real move sets now

autumn kettle
#

for sure

foggy cipher
#

the scissor dudes are PEAK

hollow elm
#

Grapplers keep messing me up horribly because they don't care about clashing.

inner fog
foggy cipher
#

i’m getting filtered hard by the stupid cone headed bouncing bastards in the steps

autumn kettle
#

OOOH

#

THAT'S REALLY NEAT

#

i really hope we see steel assassin sharpe soon

brave flower
#

i bet sharpe is in steel soul

autumn kettle
#

and i'm wondering what the backer that paid for them will get if we don't

brave flower
#

"steel" is literally in the name

autumn kettle
#

along with a host of other steel city enemies

#

but afaik they were cut, at least for now

umbral canyon
#

ok, so i do actually have some idea how big the map is

inner fog
#

Getting out the corkboard

brave flower
#

sharpe is the silksong equivalent of gaster

inner fog
#

“WHERE IS SHARPE” etched in red marker across the ramblings of a madman

hoary tulip
#

Re: the Void

#

It’s liquid regret and hunger

#

Congealed memories of the dead and unfulfilled dreams that sink to the bottom of the world and become abyssal hunger without reason or purpose

#

It’s not evil or particularly anything other than supremely dangerous to fuck with

inner fog
#

He’s out there somewhere 👁️
you can’t hide the truth

autumn kettle
#

||"vassal"||

#

||bitch, hornet is a: not an It, and b: vassal to no one and nothing||

hoary tulip
#

||The vassal is an NPC you’re tasked with hunting in Steel Soul mode||

autumn kettle
#

ahh

#

intermesting

#

||god i hope one of our dlcs is the Steel City||

#

||which they've talked about being a fucking giant spear, iirc||

hoary tulip
#

||I just hope we don’t have to be in Steel Soul mode to get there lmao||

autumn kettle
#

i kinda hope we do, or at least that steel soul mode does new and wacky things to it

#

because it would be such a fascinating narrative thing

hoary tulip
#

Okay but I don’t want to play Steel Soul

autumn kettle
#

and i want them to poke at the meta-narrative

hoary tulip
#

Permadeath in metroidvanias is not my jam

#

I hate being forced not to take risks

autumn kettle
#

fair

#

but consider

#

it would be really cool

hoary tulip
#

If they do that I hope they also package it with a mercy mode where you can count as being in Steel Soul but instead of dying permanently, death is just more punishing, or the difficulty overall is increased

#

Like

#

Medium Core where you have no cocoon and just die and lose all your money if you die? I’d be fine

formal zenith
#

just got to ||last judge||
jesus christ they were not kidding about the runback -_-

thorny bear
#

kinda messing me up that i still don't have the ||claim all silk hearts|| achievement

autumn kettle
#

oh, you're probably missing the one from ||whiteward||

#

or

#

not probably

#

definitely

#

||it's from the whiteward boss, which requires a key in its ducts through the incinerators||

thorny bear
tacit wadi
#

any advicve for the ||Bell Eater?||

autumn kettle
#

unfortunately no

#

my advice is just lock in

hoary tulip
#

be very patient

brave flower
inner fog
brave flower
inner fog
#

Start with a couple, get more after certain milestones.

brave flower
#
  • you can just ignore the majority of drillflies
#

they arent fast enough to be a problem

wanton bone
#

Hornet's ability to just go "fuck it, not dealing with you" is very cool, yeah.

brave flower
#
  • you can pogo off one of the judges to skip a platform :)
wanton bone
#

I got very good at jumping over ||the trident guy on the way to moorwing.||

brave flower
formal zenith
brave flower
#

ive reached the conclusion that the runbacks are good and awesome, actually

wanton bone
#

Oh, huh. Neat.

brave flower
#

and doing that feels incredible

wanton bone
#

Feels more stylish to clear him by inches while still sprinting.

brave flower
#

hornet is maybe the most fun character to control in any video game ive ever played

autumn kettle
brave flower
#

god i just cant get over how good this game feels to play

#

every time i get tilted i go do something else and end up feeling awesome within a minute because i did something sick to bypass an enemy or something

hollow elm
autumn kettle
wanton bone
#

Hornet would have an amazing time with parkour clubs.

brave flower
#

how did they make hornet feel this much better than the knight

#

i dont even have anything i didnt have in hollow-- the sprint.

#

i have the sprint jump.

wanton bone
#

Ledge grab as well is high key amazing tech. Particularly since jumping immediately turns it into a roll.

hollow elm
#

I don't have much reference points, but I feel by pulling movement ideas from later Metroid games/Ninja Gaiden?

brave flower
#

OH ALSO

#

just the ability to choose what your pogo is

#

is HUGE

#

bc anyone can find a pogo they really like

hollow elm
#

classic 180 is my safe pick, but Hornet's dive has been very helpful in combat/for moving around faster.

wanton bone
#

I ended up swapping off of ||reaper|| because I couldn't stand the slowness.

#

Also the up air was not great vs. ||moorwing||, a boss with a lot of nasty ways to fuck you up for being underneath it.

brave flower
#

im sticking with reaper until i get ||architect||

formal zenith
#

is ||reaper|| actually slower? i guess i didn't really notice

hollow elm
hollow elm
autumn kettle
#

quite a bit

hollow elm
#

It gets more apparent when pushing the limits of attack windows or parry timing

formal zenith
#

hmm, interesting
maybe i should try ||swapping back to hunter|| for a bit
i do really like the ||bonus silk after healing and the big pogo|| though

autumn kettle
#

you really notice the difference between reaper and wanderer

wanton bone
#

||Reaper||'s definently not bad, but yeah, it's got notable downsides.

brave flower
#

reaper's very very good

#

takes adjusting to but its exceptionally strong

hollow elm
#

I've bounced around a lot for different situations, like Tools.

wanton bone
autumn kettle
#

yeah

#

i really love the crest system

hoary tulip
#

Reaper is slow as hell but very very powerful for platforming and just holding control over space

wanton bone
#

Polar opposite of reaper. Makes sense, as the two easiest in the early game. Both are also pretty balanced in notches unlike the later options.

hollow elm
#

I've had to really learn to dash well with Wanderer.

hoary tulip
#

I swap to Reaper Crest whenever there’s a difficult platforming challenge tbh

#

But it’s slow.

autumn kettle
#

i also beat karmelita with reaper

#

it's great as a fencing tool for zoner bosses

wanton bone
#

I wonder if anyone will find crest-specific skips. Will probably make randos super interesting.

brave flower
hollow elm
#

I think the divekick ones potentially get extra distance, but gl trying to land them consistently.

hoary tulip
#

Can’t wait for the DLC for this game to have nutty new Crests

sinful stirrup
#

Now that I have two needle upgrades, I can actually see the dmg differences between reaper and wanderer!

#

It's nice

hoary tulip
#

Which I say not because I already need more content

#

But because I can see how they left the door open

autumn kettle
brave flower
#

priest crest

#

spends rosaries to gain silk

formal zenith
#

oh wait instead of grinding ||last judge|| i could just go back and actually explore ||hunter's march||

formal zenith
#

somehow i completely avoided it until now

brave flower
#

hunters march is somehow more enraging

hoary tulip
#

I do sincerely hope that ||Beast|| gets some kind of rebalance or touch-up though

formal zenith
hollow elm
#

It's got a very cool concept, but good lord it needs something to hit.

hoary tulip
#

Having that moveset with that Bind is just brutal

hollow elm
#

I can manage the moveset, but the unique bind is demanding.

autumn kettle
#

it's not an exploration crest

#

it's a bossing one

#

and it's a very, very, very good bossing crest

hoary tulip
#

hmm

autumn kettle
#

buffs to it would be a horrid idea

hoary tulip
#

I guess I should give it a shot to see how good its Bind works outside of exploration

brave flower
#

i should make a white palace themed build when i get ||architect||

hoary tulip
#

I also said a rebalance tbh

hollow elm
#

At my current skill, I'd maybe take it for fights I know I don't get hit much in.

hoary tulip
#

I think that uh

autumn kettle
#

i also absolutely do not want a rebalance to it

#

it's a specific crest for specific scenarios

hoary tulip
#

crests that can't explore have it rough

brave flower
hoary tulip
#

because most of the content in a metroidvania is exploration

autumn kettle
#

it's okay to be niche

#

and not your main tool

hoary tulip
#

mm

hollow elm
autumn kettle
#

i think witch is the one that would need a touch-up

brave flower
autumn kettle
#

because its upsides are, in practice, not a sufficient counterbalance for its downsides

hoary tulip
#

ehh, ||Architect|| is fine for exploring

autumn kettle
#

but beast is a crazy good bossing tool

hollow elm
#

Reaper is a very safe option for bosses that don't rush it down.

hoary tulip
#

in fact, ||quick craft|| is a really good exploration tool

wanton bone
#

Hollow Knight there's charm builds I'd never take into a boss fight, and builds I'd never run in general exploring.

brave flower
#

reaper's a safe option for every boss

autumn kettle
#

reaper's best for bosses that do rush it down imo

#

only some, though

hoary tulip
#

Reaper actually has a harder time approaching than defending imo

brave flower
#

silk refund crazy good

#

yeah its very defensive

autumn kettle
#

because some of the rundown bosses have decent range that reaper's own reach is great at dealing with

brave flower
#

its burst movement attack is a burst of movement upwards

autumn kettle
#

and making less of a problem

brave flower
hollow elm
#

That's a factor I haven't used as much, very true

#

It's just the "I could be parrying this" that sticks out to me sometimes with Reaper.

brave flower
#

there are so many weird ass free hits you can get with that thing

#

my parries are never intentional

hollow elm
#

Downright bulldozing (Act 1) ||Widow's melee atacks (with Wanderer)|| like it was 3rd strike.

inland wave
#

God I love the differing reactions to the ||Witch|| quest

brave flower
#

LETS GO JUSTINNNNNN

hoary tulip
#

💀

hollow elm
brave flower
#

i could never get hits in by pogoing their dash flurry bc i just kept getting parries

sinful stirrup
#

Get to the fey mountain bench and I dont have 90 rosaries ;.;

hoary tulip
#

same hat.

sinful stirrup
#

I get to the sinners road bench, open the rosaries to unlock it. Borken

#

Game is mean

wanton bone
#

... I think Team Cherry missed a great opportunity to have a boss that you can pay off with a truely stupid number of rosaries.

brave flower
#

maybe they did

#

maybe nobody was insane enough to bring that many rosaries into a boss

#

would be insane if it was ||last judge||

sinful stirrup
#

Worse idea, boss that scales with rosaries spent

open stratus
#

||Everyone run, Hornet invented an autocannon, the Weaver has a gun!||

inner fog
#

but eh, I’m no game designer

thorny bear
#

i wonder what the odds are of a boss rush mode showing up

inner fog
#

I say pretty likely

thorny bear
#

godhome was an excellent addition that was universally loved

inner fog
#

I imagine at the very least they’ll have a boss replay feature

thorny bear
#

but i really doubt there would be Godseekers in pharloom, and it would feel rather contrived if there was another way to have dream rematches with every great enemy in a kingdom

inner fog
#

I mean, ||you kinda already do that as part of the story||

thorny bear
#

...huh

#

yeah now i feel dumb lol

inland wave
#

I love the little noise of the ||sprint charm||

#

but also this may be too fast

thorny bear
#

so i would suppose something like ||needing even more power for some even bigger ritual for a better outcome so you have to gather power from memories by fighting them in a row or with extra conditions||

hollow elm
#

(Act 1) ||Has anyone tried breaking the door mechanism in Pilgrim's Rest to keep it open?||

autumn kettle
#

yep

inner fog
thorny bear
brave flower
#

by complete accident

hollow elm
#

It crossed my mind after heading through there mutiple times

inner fog
#

||The Tyrant?||

#

or just dialog

thorny bear
#

||A while after i broke the bridge, when I went back to Bone Bottom, the first pilgrim you talked to there had fallen down the pit and died, and they were having a funeral||

inner fog
#

oh my god

#

||I never realized why I didn’t see them again||

autumn kettle
#

yeah team cherry got a little bit fucked up for silksong

thorny bear
#

also something i've been thinking about; [MAJOR TRUE ENDING SPOILERS, I FLIPPED IT UPSIDEDOWN TO BE EXTRA SAFE]

brave flower
#

yeah i think so

hollow elm
#

The bells at rest stops are suprisingly nice for pogo practice, especially with more unusual styles

inner fog
#

||though it does pretty definitively deconfirm the “Hollow Knight” and “Sealed siblings” (obviously) endings I believe||

safe yew
#

(early-mid act 2, non-plot) ||i want to try to climb mount fay, but it seems like the cold starts draining hornet's hp very quickly; i can't seem to get between sections without losing a mask or two. do i need to get good, or am i missing something to slow down the freeze?||

thorny bear
#

you're able to do it now

inner fog
#

||Yeah, some of the sections scraped a mask or two from me as well, and that’s totally normal||

thorny bear
#

I don't think it's possible damageless, but it's always possible to complete if you're able to reach it

hollow elm
thorny bear
#

and I would recommend doing so immediately

inner fog
#

there’s silk spools and benches across the area, and I’m sure some speed demons will prove it’s possible to avoid damage entirely

autumn kettle
#

you can do it hitless

#

i did, it just takes decisiveness and a couple noncommital attempts per section to see where you need to go

thorny bear
#

alright who wants to be the first person to do one of these

autumn kettle
#

oh right i need to do my steel soul run

#

...maybe i'll delay it so i don't burn out

#

and just do the 5h speedrun first

hollow elm
#

(Act 1) ||I was starting to wonder if they took out the Nail Arts equivalent, I'm glad to have checked this route.||

sinful stirrup
#

Oh yeah

#

The first any% speed runs are coming in. And approaching 1 hour 15 min

autumn kettle
#

that's with deaths and unoptimized routes, too

thorny bear
#

i'm excited to see the "Speedrunners vs Hunters" videos

autumn kettle
#

people aren't locked the fuck in on all of the mean parts yet

thorny bear
#

the game itself being much harder makes it better for the hunters, but tools would probably be insane for the speedrunner in pvp

autumn kettle
#

i think we'll see sub-1h on nmg within the year

#

possibly within the season

#

i think it'll take a bit, though

thorny bear
#

In 12 months, what do you think the any% and 100% world records will be?
i want to say 45 minutes and 4.5 hours

granite hedge
#

godddd the speedruns in this game are gonna be insane

thorny bear
#

that's maybe optimistic, but i feel like this game has so so much crazy tech and routing to uncover

autumn kettle
#

i think 45min is highly improbable unless you're including major glitches

granite hedge
#

||makes me wonder if the silkspeed anklets are gonna be a requirement||

autumn kettle
#

in which case I'm not even going to try to guess

brave flower
#

what are major glitches.

autumn kettle
#

cutting 20 minutes? difficult but doable

granite hedge
#

anyway

autumn kettle
#

cutting 30 minutes? way tighter and gonna take a lot more precise routing and iteration

autumn kettle
#

major shit

thorny bear
#

in hollow knight you could break the entire game in half by loading multiple copies of a room at the same time to warp right to wherever you want

brave flower
#

what a silly lil guy

thorny bear
#

i doubt something like that could happen for silksong, but i do think the freedom in movement and routing, plus the amount of dedicated speedrunners there will be for the game, will lead to insane levels of optimization

autumn kettle
#

and even without that loading bug, you've got wall cling storage as a, uh

#

very, very, very centralizing movement bug

hollow elm
#

Hmm, end of act 1 runback really does go wildly fast if you parkour route it

#

Cleared with act 2 upgrades ||that felt very dance-like to me, solid tells for everything, up to you to react in time||.

thorny bear
#

when fighting that boss i got hit several times by the end of the flail in the moment where it's lying still on the ground, and it felt so annoying

#

getting crushed by a False Knight ten times your size: 1 damage
touching a stationary bell: 2 damage

hollow elm
#

*I did watch a ton of streamers try tons on the boss, so I know all of the boss's attacks already.

#

(Act 2) ||The Citadel's Grand Reed sticks out to me as much worse to deal with, moveset-wise. They really don't give you much room to attack without risk of getting blown away.||

thorny bear
#

meme concept for when r/hollowknightmemes opens back up
Things that do 1 damage:
Getting hit by a mace as large as your body
Getting directly skewered by a mantis lord flying at high speed
Being crushed by a monster ten times your size jumping on top of you
Things that do 2 damage:
Brief contact with steam
Being kicked by an ostrich
Touching a sleeping guard

thorny bear
safe yew
brave flower
#

nah

#

double damage is fine imo

#

everything thats had double damage has been exceptionally well-telegraphed

hollow elm
#

I've adjusted to taking 2-mask damage, though it really sucks when it's a map hazard doing it.

thorny bear
safe yew
#

stationary thurible

hollow elm
#

I think the big difference is I'm downright facehugging bosses out of neccesity with Wanderer, and already used to fighting the boss's style.

safe yew
#

i'm still getting guaranteed-combo'd with the mod i have so the double damage isn't all gone but having it toned down helps my experience a lot

hollow elm
#

That's good to hear, the 2-mask damage does feel excessive when enemies get a combo running and you don't recover.

thorny bear
#

i stuck to wanderer through all of act 1 and 2, but it does really fall off act 3 imo

#

in a lot of bosses you just don't have enough time to attack multiple times even in their biggest openings, and they do 2 damage on contact, so it's more important to have enough range to consistently hit them

#

and having multiple tools is super nice for a lot of bosses

hollow elm
#

I can manage range fine if enemies aren't doing massive sweeps to keep me out.

#

Also getting Wanderer's explosive crits more often after learning how it works.

#

||Staying at/above 9 silk meter (crest expands when random crits are active). Having long/extended silk meter massively helps uptime.||

hollow elm
elfin ravine
#

though you at least have more health

#

I'm at 9 masks myself currently

hollow elm
#

I've found (Act 1 Tool) ||Multibinder|| to be worth using, despite the supposed downside. ||Multibinder extends Bind time by giving 2 chunks of 2 masks, first chunk feels faster than 3-mask Bind, break-even if you get hit.||

brave flower
#

oh fascinating!

#

yeah that sounds really strong

elfin ravine
#

Still haven't bought that one

thorny bear
#

it's really not

brave flower
#

ig the windows prolly get way shorter huh

hollow elm
#

I've been buying most stuff as I see it to avoid carrying too many beads

thorny bear
#

approximately doubling your heal time for just a 33% increase is rough

brave flower
#

ah.

elfin ravine
#

Though the Injector is probably permanently in my loadout for me

hollow elm
elfin ravine
#

The decreased heal duration is very impactful

thorny bear
#

healing is definitely way easier than in hollow knight, but getting hit while healing pretty much always means death

#

it can be nice during exploration when you always have opportunity to heal in complete safety

brave flower
#

being able to heal in the air feels amazing

hollow elm
#

I've used it on Wanderer for silk conservation reasons.

elfin ravine
#

There's too many cool blue tools I want to use

#

But I only have three slots

thorny bear
#

yeah yellow is for QoL stuff and blue is for actually practical charms

hollow elm
#

(Act 1) ||The agony of Beast Crest having no blue slots Notlikeshade ||

elfin ravine
#

Dice are at least kinda nice

thorny bear
#

with Dice being a notable outlier

#

yeah

elfin ravine
#

And sorta impactful if random

hollow elm
#

Does benefit from "what else are you putting in yellow slot"

thorny bear
#

i know the dodge chance charm in HK was 22% average chance to avoid damage

elfin ravine
#

Yeah

thorny bear
#

dice feel like maybe half of that?

brave flower
#

that one seems good

elfin ravine
#

It's not like it has any competition

elfin ravine
brave flower
#

i mean thats still prolly useful

elfin ravine
#

And it costs Silk, if small amounts

thorny bear
#

and very importantly at the cost of silk

brave flower
#

on like reaper

hollow elm
#

Eats silk if you run for too long with it

brave flower
thorny bear
#

silk is very very precious in this game

#

hence the name

brave flower
#

get in range for dash attack

#

reaper dash attack is really safe if you can get in range

hollow elm
#

I've mostly used it for travel, since I don't want to risk messing with dash distance. I'm already getting messed up by other speed buffs.

hollow elm
thorny bear
#

the knockback reduction is the only other combat practical yellow charm i've found

elfin ravine
#

Yeah

#

I have a bunch of stuff still to buy

brave flower
#

what does ||scuttlebrace|| do

elfin ravine
#

You get a weird backdash

brave flower
#

what do ||spider strings|| do

elfin ravine
#

Don't remember that one

brave flower
#

"expands and strengthens the effects of the ||needolin||"

elfin ravine
#

Oh
I think it makes the charm effect it has on enemies more effective

brave flower
#

ah i see

#

oh

#

sherma build

#

excellent

elfin ravine
#

I should probably just equip the extra rosary yellow, and go farm a bit

#

And clean out some shops

thorny bear
#

Grand Bellway is a nice spot to farm

#

put on sprint shoes, extra rosary, and rosary magnet. sit on bench, kill enemies right outside the room, repeat.

umbral canyon
#

ok, ||architect|| is a cool crest in theory but the down attack is the worst shit i've ever seen

umbral canyon
#

oh yeah the drill is basically necessary to make it useful

#

damage is ok but the windup is gonna kill you on any traversal section

#

nice thing about it is that it gives you ||shredded organs|| though, so that's something

brave flower
#

it also can kill certain act 3 bosses in 30 seconds

#

tools are broken

umbral canyon
#

um, i think i've found the place in ||deep docks|| where you get another crest btw, but can you get the key for it in act 2 or should i not bother for now?

elfin ravine
#

There are four Simple Keys in total

#

Two are accessible in act 1, the other two in act 2

umbral canyon
#

no, not that, sorry. there's ||a door with a keyhole shaped like the architect's vault||

elfin ravine
#

Do you mean the bell?

umbral canyon
#

yeah

elfin ravine
#

That's an act 3 thing

#

Don't worry about it for now

hollow elm
#

Will need to check

#

Yep, whoa

thorny bear
#

claw mirror seems so so bad to me

#

getting a tiny bit of damage is not worth the enormous risk that comes with being near enemies while you heal

hollow elm
#

It's a very oddball tool, I wouldn't use it normally without a plan of some sort, or bind speed boost

#

Seemed to deal chunky damage for Act 2 enemies.

hollow elm
#

Huh, I apparently (Act 2) ||had enough tools for the Architect Crest right away|| from exploring tons.

torn sky
#

Enjoying silksong a lot. I dunno...obviously I could be wrong but I'm not finding the bosses harder than the Hollow Knight ones.

#

Regular enemies have much shinier movesets though/I've gotten my ass kicked by some of the basic dude gauntlets a few times.

#

Feels like they really expect you to use the tools a lot against even basic enemies.

#

My biggest enemy so far: 45 degree angles. My muscle memory for pogoing has sent me off a lot of cliffs

granite hedge
torn sky
#

When I forget briefly, I go flying over the enemy's head and then get slapped about. XD

granite hedge
#

ahh I see

#

||Well, you CAN find a special unlockable that gives her a more traditional downward attack||

torn sky
#

Very Floaty

hollow elm
#

Huh, (Act 2) ||pogoing with Architect Crest is suprisingly easy, after having learned Hunter's 45 deg dive. Architect down attack uncharged is just the diagonal swing, while charged includes the dive.||

torn sky
#

||That's fun. I like the reaper one so far. It's not fast but it's graceful and it's very easy to stay in the air basicly indefinitely||

open stratus
#

Okay, ||I might actually Wanderer sometimes, entirely for its Needle Strike. Love me some hyperfast thrusts. :)||

foggy cipher
#

||YEAAAAH I JUST SLAPPED THE JUDGE’S SHIT||

granite hedge
#

WOOOOO

fathom shadow
#

I need help on that boss.
I’ve died so many times, and the runback is hell.

#

Any recommended builds?

unreal spruce
# fathom shadow Any recommended builds?

||Magma Bell|| reduces fire damage. Slapping it on ||Reaper's Crest|| isn't bad. You can also go for ||Beast Crest + Flea Brew|| for extreme damage like I did, but you need to still be careful with that build and not get too reckless/greedy. I like to try and use some tools during the fire circles when I can't get close easily. I still found it pretty tough though. If it's really too much ||there's another way to Act 2, through Sinner's Road and Bilewater. But the platforming their is quite annoying in it's own way.||

open stratus
#

Every attack is telegraphed and every attack but one can be punished.
Let them dictate the fight.

#

Also, ||look for the shortcut to the left of the second platform. Knocks travel time down to around 30 seconds if you're sprinting.||

hollow elm
#

Boss is effectively playing keep-away while you dive every chance you get

#

Severly grating with Silksong using direction inputs + skill for items

fathom shadow
unreal spruce
unreal spruce
fathom shadow
unreal spruce
#

Np.
Yeah, that's fair

fathom shadow
#

I don’t know why this one of all of them is making me struggle.

#

Then again all of them have been challenging.

severe swift
#

||Mount Fay|| was awesome, fun challenge. Frustrating at points but always fair. ||High Halls|| Arena is the least fun I've had in this game so far.

solar elbow
#

so what's the deal with ||the mists? am i meant to find a way through it?||

hollow elm
#

Baffled by the number of hidden areas all over, accidentally found one just swinging into a "this looks like breakable wall texture" section.

solar elbow
unreal spruce
solar elbow
#

ok will try

fathom shadow
solar elbow
unreal spruce
#

Np

solar elbow
#

trying to figure out what you're missing is very hard when you don't know how much there is to miss

umbral canyon
#

the uh, ||spider scuttle|| is so funny

#

not sure if i'll be able to squeeze much use out of it since adding another movement tech is probably too much overhead for me but i appreciate it for what it is

rose granite
wanton bone
#

I think it lets you do some weird dodges? Will probably end up being like Shape of Unn, where it opens up weird windows in boss attacks (I used Shape to beat Grimm, since it lets you heal underneath the firebats.)

rose granite
#

Though I try to limit it to not suffer too many spoilers, so it's primarily been mask shards and spools.

umbral canyon
wanton bone
#

Oh god. Yeah, that's going to lead to some fun skips for actually good rando players. (I play HK rando with skips off and feel good when I do manage to pull one off.)

umbral canyon
#

the game kinda floods you with spools once you hit act 2, i think i'm at....14 spool fragments and 11 mask shards heading into ||high halls||

#

trying to wrap up as much shit as i can before committing to it since the extended aerial duels you have to pull off there are a bit nuts

wanton bone
#

(I think item randomizer is probably the format where generic skips, particularly item-enabled skips, are most relevant.)

umbral canyon
#

btw, was ||green knight|| supposed to help you fight the ||cogwork dancers||? He just kinda showed up afterwards and went 'guess you did it without me oh well'

autumn kettle
#

yeah

#

pretty sure

formal zenith
#

why is the reward for beating ||last judge|| just ||blasted steps but even worse|| -_-

#

is every environmental hazard going to deal 2 damage from now on

unreal spruce
elfin ravine
umbral canyon
#

i think only generic spikes deal 1 damage for the most part, most of the other ones i've seen are 2s

dreamy scarab
#

Thought: the Path of Pain and Hornet's fascination with traps suggests a shared family interest.
Corollary: hornet would love a chainsaw

umbral canyon
#

||she does get a buzzsaw...|||

brave flower
#

hornet definitely takes after her father

rose granite
brave flower
#

realization: the pale king is fred from scooby doo

rose granite
# rose granite Yeah pretty much.

If you're fine with spoilers, my recommendation would be to ||prioritise getting the harpoon, double jump, and needle upgrade. If you want specific directions, or hints, I can give them.||

#

The latter two of those things helped the game feel a lot better for me.

brave flower
#

i dont know how to get to the ||harpoon|| i would appreciate directions

umbral canyon
#

i still need to do the ||chef's quest|| for the second weapon upgrade

#

seems like a uhhhh pain

autumn kettle
brave flower
#

its nightmarishly difficult

autumn kettle
umbral canyon
rose granite
wanton bone
brave flower
rose granite
#

I take the thumbs down as a no?

brave flower
#

correct

#

currently working on making my way thru ||choral chambers||

#

i did find the ||whiteward elevator|| but i need the ||key||

rose granite
# brave flower currently working on making my way thru ||choral chambers||

Okay, once you ||beat the boss of the area, go to the west of it til you reach a shrine with a bell. Continue West and you'll find a key to pick up. This key unlocks whiteward, through a creepy white lift, which once you get through will lead you to a small sub area and then Underworks again. Complete this Underworks area and you get the harpoon.||

brave flower
#

gotcha!

#

ah damn theres a boss

#

i mean it makes sense but yknow

rose granite
#

||After that, I recommend doing a wish at the First Shrine to unlock the merchant there, and get a charm that lets you stick to walls without gliding. This will help you ascend Mount Fay, and once you ascend that mountain you get the double jump.||

brave flower
#

awesome, thanks!

#

first i will be visiting my GOAT thr ||12th architecf||

rose granite
#

Oh yeah, do you have the ||silkshot|| relic yet?

#

Specifically the thing you turn into it.

#

Oh and for the main quest ||do whispering vault first, trust me ;p.||

fathom willow
autumn kettle
#

lmfao

#

on the one hand, i'm so sorry

#

on the other hand, you do have the barbed bracelet equipped

fathom willow
#

I can't resist

autumn kettle
#

based and correct

#

imo it's pretty impossible to run around with barbed bracelet and not also equip the fractured mask

#

since that can save you from exactly that kind of four (or eight)-mask hit

fathom willow
#

I would, but I also love Beast crest

#

So no blues

autumn kettle
#

zased

#

have you found eva?

fathom willow
#

Ye

autumn kettle
#

have you been back recently?

#

||you might have a blue vesticrest ready||