#THE SILKSONG IS REAL

1 messages · Page 5 of 1

thorny bear
#

it's kinda wild how Super Metroid is still one of the only games in the genre to give you a late game ability to see where breakable walls are to make backtracking for completion more painless

brave flower
#

stupid ass ||moorwing||

autumn kettle
#

nah

#

you only need glide for one check

#

||and then you can come back like three times for progressively more bullshit||

#

||but initially you have access to a merchant, a crest, and an npc buddy||

thorny bear
#

wait there's a ||merchant|| there??

sinful stirrup
#

Yeah, he's really hidden

#

In the ||unguarded store room, there's an invisible wall half way up||

autumn kettle
#

yeah

thorny bear
#

my first playthrough of hollow knight was a long time ago, and it hasn't been an issue in replays of course,
but man, making so many important room entrances hidden on the map is annoying

primal cedar
#

Oh man ||Lace|| is really fun to fight. 6 billion parries

wanton bone
primal cedar
#

Huh. I don't know if that was just easy or if I just locked the fuck in for that fight

sinful stirrup
#

Lace isn't too hard, but she's a fun challenge

dense grove
#

I am still stupid, I can't find it lol

autumn kettle
#

bottom green

dense grove
#

I am vewy smart

primal cedar
#

Far Field? LANCER FAR FIELD MENTIONED LESGO

elfin ravine
#

...wait I still need to pay shards for the ||lifeblood|| as well, in addition to having to pay for total charges?

rose granite
rose granite
elfin ravine
#

-_-

brave flower
#

this damn bird

elfin ravine
#

the ||Bilewater|| arena is tilting me incredibly hard rn tbh

brave flower
#

ive understood how to dodge each of its attacks for like 10 attempts

rose granite
#

Did go and download the mods I mentioned earlier, and have to admit that the shard magnet alone is making me have zero regrets over it ;p.

elfin ravine
#

||and then go through a long ass arena, plus a boss, while contending with maggots again the whole time||

brave flower
safe yew
#

need pointers on progressing involving the area above greymoor. (act 1) ||i'm told the sinner's road is the start of an alternate path to the citadel and i'd like to use said alternate path, but as far as i can tell i've explored everything in it that doesn't need a double jump, and the part with the double jump doesn't seem to lead to any more areas. am i missing something?||

elfin ravine
thorny bear
#

it is definitely not the route I would recommend

hollow elm
rose granite
#

To me it largely just added busywork

hollow elm
#

Yeeeea

rose granite
#

||Assuming a different one||

#

okay yeah that's a different one

hollow elm
#

I will say I'm light on tool use, and can easily see it turning obnoxious in later areas.

autumn kettle
#

close...

#

and getting closer

#

i've done three fucking things that all didn't count as a %

#

which is wack

rose granite
brave flower
#

FIRST ATTEMPT POST-DINNER

#

LETS GO

autumn kettle
#

nice

#

third goober complete

#

also not even remotely as tough as the first

#

also not a completion%!

#

fucking deranged

thorny bear
#

they should really just put a decimal point in it

#

instead of assigning every thing to either 1% or 2%

elfin ravine
#

also, I fucking despise the maggots so much

#

it is actually tilting the fuck out of me rn

thorny bear
#

what do you mean, permanent poison attacks are always everyone's favorite mechanic in every game that has them

elfin ravine
#

plus the fact that I can't afford to actually keep replenishing my tools, plus the incredibly long run-up to this arena

thorny bear
#

truly breaking new ground by having a boss fill the screen with projectiles that not only do 2 damage each, but also negate 3 healing each

#

personally I just don't find using tools worth the mental processing power, outside of encounters where a certain one is really effective

elfin ravine
#

this fight and the cook in Sinner's have so far tilted me so much more than almost any other thing

thorny bear
#

I'm just operating under the assumption that the cook is optional

elfin ravine
#

yes, sort of

thorny bear
#

because I really really really do not want to fuck with that

elfin ravine
#

it is required for nail upgrade

severe swift
#

Yay... a ||Prison level that strips you of all your gear... fun..||

brave flower
#

well i made it to ||the bellhart||

#

now what

thorny bear
#

keep going west

brave flower
#

i did

elfin ravine
#

there's a new movement upgrade in that area

#

just keep looking around

brave flower
#

oh ok

thorny bear
#

in the||northeast|| portion of that area

rose granite
severe swift
elfin ravine
#

||Bilehaven|| is actually making me so mad, I fucking hate this

brave flower
elfin ravine
#

go up

rose granite
#

Though that is for tomorrow and not today for me.

rose granite
#

Think I'll just aim for the next nail upgrade, explore some areas, and then start taking down the various parts I've left be one by one.

brave flower
#

is that too far or is that the next thing im meant to do

elfin ravine
#

that's it

brave flower
#

fuck

rose granite
#

You've got this!

#

Nah but I've come to accept that Silksong is a game that does well with some pauses and exploring here and there at times, because fuck if this ain't a difficult one.

#

Still fun tho

dense grove
#

Early game boss spoilers ||MOORWING AIN'T SHIT!!!||

rose granite
#

Especially the telegraphed boss fights that end up just being about execution.

dense grove
#

||ONE HEALTH AND A DREAM YOU STUPID RAG-MOTH!!!||

severe swift
#

I died in the prison section and now I don't have my clothes.... I think I genuinely just softlocked myself

rose granite
#

||Clockwork dancers is probably one of my favourites so far||

severe swift
#

and now my clothes are gone again

rose granite
#

Ah ok, that's a different case. Hm, suppose you can go back and check if the boss is there? But if not, uh, bug report and a prayer?

#

If you are hard-locked, that sucks.

severe swift
#

I just tried restarting it, definitely hardlocked, lmfao

#

Awesome.

dense grove
#

location spoilers ||Oh... this isn't evocative of spiders at all. Totally not drawing a comparison between religion and a spider ensnaring prey in a web, no sirree||

rose granite
autumn kettle
#

||AND THEY'RE ALL COWARDS||

rose granite
#

I will say that the art direction for the game continues to excel

autumn kettle
#

it's gorgeous

rose granite
#

Something that I do find a bit funny in retrospect ||is that whilst I do really like the flavour of the Underworks having next to no rosaries whilst having everything require money, it's still not the area with the fewest of them.||

severe swift
#

Honestly this is like... the cherry on top of a frankly miserable experience I was having.

autumn kettle
#

sorry to hear that

#

maybe it's time to just drop the game unless things change?

#

bugs or not, nothing wrong with a game not being for everyone

rose granite
#

And thus wouldn't be surprised to have it cause burnout; certainly did for me almost at the section that seemed to be the natural point of progression.

severe swift
#

There is apparently a way through. All I have to do is unlock a crest.

autumn kettle
#

no crests lock prog

brave flower
#

wow the worst thing about this fight is the damn adds

#

if i coyld consistently never get hit by the boss itd be easy bc i could just spear the adds

rose granite
autumn kettle
#

||beastfly?||

rose granite
#

Oh wait no there's actually one fight where the adds are great ||The mossmothers twin fight||

#

It's such a stupid fight

autumn kettle
#

there aren't a ton of fights with adds tho

rose granite
#

At least if we aren't counting the arena ones.

autumn kettle
#

it's like...||splinter, beastfly, mossy pets, uhhhh||

#

i know more than that

rose granite
#

But the one you mentioned is the most prominent

autumn kettle
#

||oh yeah double conchflies||

#

...does that one count?

#

the adds are more "an attack" and then they leave

thorny bear
#

i'm very fascinated by there being no cocoon from defeat in ||first sinner|| arena

autumn kettle
#

||it's a dream! i think||

#

and also isn't that boss so fucking cool?

#

god i love her

dense grove
thorny bear
#

also don't know if you did this

brave flower
thorny bear
#

but her ||needolin|| dialogue after beating her is fascinating

#

||Cursed by Silk||
||Cursed to know||
||The sin, the truth||
||I did not wane!||

thorny bear
rose granite
# brave flower ||sister splinter||

Case in point I suppose haha, since we were talking about a different boss. But yeah I feel you, I just bursted down the adds in that fight.

#

Thinking about it, much as I've struggled with various fights in the game, I've largely enjoyed them still with my main struggles oft being some minor stuff.

#

The fights I've not quite gelled with have generally been the ones that can be best described by this room. Not super hard per se, but multiple enemies in a cramped area is rough on my poor ol' brain.

#

Still, fun combat overall. Though I am curious ||how many people here use the harpoon during combat? I've wanted to like it, but using it there seems like a surefire way to get hit unless it's to catch an aerial foe||

autumn kettle
#

what the fuck

#

i thought i was done with new bullshit

#

i just got this from ||a sign a craw posted at the bilewater bellway||

brave flower
#

I JUST BEAT ||SPLINTER|| HITLESS

autumn kettle
#

||when i relogged||

fathom shadow
rose granite
#

Hype!!!

autumn kettle
#

holy fuck

#

i just got ||mini fireball||

#

it's a gun

#

alright

#

learned about another new area i don't think i'd have ever fucking discovered on my own

#

good lord

inland wave
#

I feel like I haven't gotten a new upgrade in like two years

#

I have been meandering the Citadel killing things for ages

#

'oh, a side path!' and then 25 shell shards for my trouble, golly

rose granite
proud cobalt
#

Y'all think the unofficial Hollow Knight TTRPG is gonna get a Silksong Extension or Sequel? Or it just won't happem?

rose granite
#

I assume you did

rose granite
proud cobalt
#

That would be a good idea, if I was motivated enough to do so.

#

Fair enough though.

rose granite
#

They're the only ones who can give you an answer that's based on more than nothing.

proud cobalt
#

True.

#

Also to feed my chainsaw obsession ||Sadly there are no chainsaws in Silksong, however all the difficult engineering required to make one literally exists in game, it's just the individual pieces.||

brave flower
#

found ||weaver||

rose granite
#

Y'know, just came to think about the poor sods who'll try to steel soul this game. Said sods are likely going to be able to make it if they're the type to try it in the first place, but still.

inland wave
#

Whoever designed ||the underworks|| should be pushed down some patio stairs

#

Not a big hit but they should really hurt their knee

proud cobalt
#

It's definitely called Steel Silk.

rose granite
#

||the arena fight specifically||

inland wave
#

It's just a mess of doors that don't open

#

Two-damage traps

#

and empty chambers

rose granite
#

I'll admit that I don't see much reason for having the traps deal two damage no.

inland wave
#

love going down a prolonged challenging tunnel to get

#

literally nothing

#

like is this weird bug corpse some lore

#

because i'm not parsing it

rose granite
#

Still, I did like the flavour of the place.

primal cedar
#

Got to fighting the [mid-game??]|| Moorwing boss, and unlock the reaper crest. I like the heavy downslash, much more floaty aerial combat feel||

#

Boss seems relatively easy but maybe it has a nasty phase 2 in there

inland wave
#

That one feels like The Spacing Tutorial

primal cedar
#

...oh. I see the pain. But I can get through this

#

Wait holy shit the ||reaper dash attack is an uppercut?!? that's so fucking cool||

autumn kettle
#

yeah it goes hard

wanton bone
#

I will say that having mid game semi-elite enemies with a moveset remarkably reminiscent of Hornet 1 is evil.

rose granite
rose granite
#

That guy is the worst

brave flower
#

from what i can tell, ||act 1 is earlygame, act 2 is midgame, and act 3 is animal well||

rose granite
#

Pretty typical for this kind of game.

primal cedar
#

Ok On Contact take 2 damage is mean as hell

rose granite
primal cedar
#

I am scared now

rose granite
#

You don't want to know how long it's taken me to get to 7 masks lol.

inland wave
#

"You touched A Slightly Wide Guy, die now"

primal cedar
#

Touching the bug in SS = getting blasted by the sun in HK

inland wave
#

Hornet has aphenphosmphobia..

somber smelt
#

shoutout to those big skull lugs in the marrow

inland wave
#

what is silk if not a strand type game

rose granite
somber smelt
#

scariest shit imaginable when Some Guy just knocks you for 2 masks in the first real area of the game

rose granite
#

Well most of them

primal cedar
#

||double chainsaw attack is a bitch but I think I figured out how to dodge. Jump the first, float until second, dash toward boss to avoid uppercut saw||

proud cobalt
rose granite
somber smelt
#

feels like every fight in this game lmao

#

everybody only has like three attacks, but Good Luck

proud cobalt
#

Which is fine, but wow.

somber smelt
#

I spent like 2 and a half hours total on ||moorwing||

#

went to bed, woke up, picked up the game again and beat it second attempt

#

wild how it goes

primal cedar
#

Ok figured out all the attacks and dodge patterns. Now just proper execution

rose granite
proud cobalt
#

Tbf the youtuber I was watching got to that boss first day so by that point they were a bit rough, but yeah.

#

Fightin Cowboy is their name.

rose granite
somber smelt
rose granite
#

Well aside from a certain boss ||Moorwing||

proud cobalt
#

I wonder how long it takes before you can finally upgrade your needle, it didn't feel like it took that long to find the nailsmith in HK.

somber smelt
#

or the boss is Bullshit ||beastfly you bastard||

rose granite
hollow elm
#

I think Silksong intentionally makes the first nail upgrade a massive trek to really put focus on using tools/silk.

somber smelt
#

it's insane how the hardest bosses in this game are 'big guys that run directly at you a lot'

rose granite
#

Chaotic fights can be fun, but it does enjoy arenas a lot more than I do personally.

#

There are so many arenas

somber smelt
#

The fight arenas have been pretty tough for me with the notable exception of ||the coral flies||, which i quite liked
I think they aren't like, Bad persay, I quite like the deep docks ones
But basic enemies are just overall more complex in this game and it's really hard to juggle attack patterns

hollow elm
#

Hell in a Cell encounters feel like a DPS/equip check in one aspect, since it gets out of control fast with larger enemies.

rose granite
#

Though I did get to feel proud over getting to an area earlier than I should've been able to, because I noticed you could retain just enough height to not need a double jump (don't know if the game has a double, but suspect it does or some equivalent).

rose granite
somber smelt
#

There's a lot of cramped rooms with big enemies and ranged guys and whatnot and it's Hard to juggle

#

Unless you happen to have a spell or tool that you use well enough to eliminate before it gets out of control

wanton bone
#

Yeah. The bosses don’t feel way more complex than hollow knight, but the random enemies are markedly more complex.

rose granite
#

This arena is specifically the one I'm saving for as late as I can, and where I suspect I'm going to run the highest risk of burning out on the game.

#

With more damage I'm sure it's a ton easier, but I kinda wish that weren't the solution.

autumn kettle
#

i didn't find it too bad

rose granite
#

I mean I did so I'm just speaking for myself.

#

Though you did also mention having Nail 4 against it I think.

somber smelt
#

those fuckin flyers are Impossible to catch

elfin ravine
#

speaking of nail upgrades
I need some direction for finding some of the ingredients
the ||Crust Nut and Vintage Nectar||

somber smelt
#

I dunno how I would've done half the fights i have without that ||threepin|| tool

rose granite
#

Former I don't know

elfin ravine
fathom willow
rose granite
#

At least you can have revenge later by letting them bump into eachother. They're positioned such that usually when they both charge at you the back one collides with the front before they get ya.

#

It's consistent enough that I've wondered if it's intentional.

thorny bear
fathom willow
#

How can I say no to such power

rose granite
#

Oh lmao I thought you meant the red ones for a second and was wondering why they were so bad.

proud cobalt
#

Crazy how Ghost/Vessel is the Magician and Hornet is the Tool Master/Gadgetier.

primal cedar
#

Moorwing down

autumn kettle
#

i mean, it's what they were made for

proud cobalt
#

True.

autumn kettle
#

it's a creature of raw soul and pure void

#

shoved together

#

and as we see with the snail shamans

#

they love both soul and void

proud cobalt
#

I guess yeah, even excluding the void part itself, the raw soul is a caster thing.

rose granite
# autumn kettle yeah

That does align with what was being said before then, which is that damage tends to make encounters like it a ton more manageable. My issue was in large part coming to it as ||the first of the three routes|| whilst I suspect it's moreso suited to be on the opposite end.

autumn kettle
#

ahh, yeah

#

i did it ||second, with vault and whiteward first||

rose granite
#

Which I'll admit I'm not a super big fan of things being in part a dps check. Most of it is still manageable, honestly I suspect all of it would be based on where I'm at aside from the guys in the picture I showed.

#

Because, well, if ya can't kill one of them immediately it gets very difficult for me at least (one is more than manageable).

autumn kettle
#

i think ||some of the aoe traps like pimpillos and sting shards also make it drastically easier||

rose granite
#

Though tool damage does scale off of your needle too, doesn't it?

autumn kettle
#

can't fucking believe i missed this

autumn kettle
somber smelt
#

yee

rose granite
#

Which doesn't mean it's wrong, just haven't spotted them at all.

somber smelt
#

||There's one at the Forgedaughter, dunno past that||

autumn kettle
#

doesn't ||forgedaughter|| sell one right off the bat?

#

yeah what derp said

elfin ravine
#

also, what do I do now that I have the ||Witch|| crest?

#

to make it normal

brave flower
#

i think im ||one purple flower away from the witch crest||

autumn kettle
elfin ravine
#

who?

autumn kettle
brave flower
#

oh

rose granite
autumn kettle
elfin ravine
#

okay, guess I'll go looking

#

oh I see now

#

I had forgotten about that guy

autumn kettle
#

getting closer

#

still uh

#

a lot of achievements to go

#

i'm missing one fucking mask shard

#

and one memory locket

elfin ravine
#

no yellow slots is a little annoying, but the attacks are nice

#

also does ||it only heal you if you hit something with the tentacles?||

lapis siren
rose granite
#

Just realised why I assumed tools scaled off of the needle; I'd been noting it for skills and had for some reason just assumed tools were the same for some reason.

#

Silly mistake.

lapis siren
autumn kettle
#

she's great

brave flower
#

i adore the bell beast

lapis siren
#

I really didn't expect to see hornet nude

#

multiple times

autumn kettle
#

i'm currently fighting fucking ||punished trobbio||

#

this boss is ridiculous

#

in every way

#

i love him

#

i loathe him

#

but mostly love

gusty storm
autumn kettle
#

basically all of em are

gusty storm
wanton bone
#

Can’t wait for people with too much time on their hands to start making videos of doing random parkour areas with ||Beast Crest||

thorny bear
#

how important is the arena ||in bilewater that's ten miles from the nearest bench and has a new boss after all the waves of obnoxious enemies||

#

because i do not want to do that if i don't have to

#

and it looks like the only thing it leads to is an area i already completed

elfin ravine
#

it has something important, but only for much later into the game

#

if you already have the connection from ||Waterways|| you should already have the key in that area IIRC

thorny bear
#

it's annoying how many of the walls in hunter's march make the sound of a breakable wall but aren't actually breakable

#

when the main premise of a game is hitting walls to try and find a way to progress, you'd think they would make it a bit less confusing

formal zenith
#

ugh im really not enjoying the ||sister splinter|| fight
i feel like i've gotten a bit better at dealing with the adds but i just keep making stupid mistakes and losing all of my health in 10 seconds

#

i don't know if i have the patience for this -_-

thorny bear
#

yeah the bosses with 2 damage attacks that can knock you into another 2 damage attack are brutal

#

but the attacks are reasonably telegraphed, so once you get into a pattern you can get through them

#

the important thing is to keep your cool and know when to focus on attacking and when to focus on evading

formal zenith
#

i mean i don't have an issue with her attacks, it's the adds that keep screwing me up

hollow elm
formal zenith
#

idk it's not happening tonight, i'm too frustrated now

brave flower
#

save your silk to oneshot the adds as fast as possible

#

if the ||arena gets too full of barriers, use a silk spear to clear em out but also try to hit the boss with it||

#

basically whenever you get the opportunity to hit the boss and something else thats causing problems with one spear, that's probably a good spear to use

formal zenith
#

hmmmm i hadn't thought of ||using silkspear on the vines||
i just get paranoid about using silk in boss fights bc i feel like i always need to be able to heal

brave flower
#

the secret for this fight specifically is you basically wont need to heal if the adds dont last very long

#

||reaper crest|| also makes this fight ten times easier bc when you DO heal ||youll get a lot of silk refunded from just slapping the boss bc shes very stationary, so you're more likely to be able to use silkspear on the adds||

#

my successful attempt was one where i took literally no damage the entire fight besides i think like getting clipped by a vine at one point

#

bc the boss is super easy to dodge and i stayed on top of killing the adds

#

its a weird fight but honestly a cool one

#

bc the strategy by which i beat it felt very different from everything else in the game so far

#

this is a fight where, in a sense, you want to get very greedy

formal zenith
#

thanks for the advice
i'll try again another day, hopefully it works out

hollow elm
brave flower
#

and the attempt on which i beat ||moorwing|| was the first attempt after getting dinner

brave flower
#

i sure hope the mindset i fostered in order to beat that fight will not immediately bite me in the ass

proud cobalt
#

Loomers in the 1900s.

hollow elm
brave flower
brave flower
#

the less things on the screen you have to worry about the easier it is to keep your cool

elfin ravine
#

still can't seem to find my way into ||The Slab||

#

and it seems I have lost my chance to be kidnapped

open stratus
#

The Weavers are so cool.

Sorry. Really enjoy the worldbuilding so far.

thorny bear
#

could someone please point me in the right direction to get to this section of blasted steps

#

i have spent like 20 minutes whacking every wall on the border of it, to no luck

autumn kettle
elfin ravine
autumn kettle
elfin ravine
#

that one doesn't connect from that side

south marten
#

I haven't gotten that far yet

elfin ravine
#

it's a shortcut back from the other side

south marten
#

Got it

thorny bear
#

oh believe me i am very very aware

elfin ravine
#

I very much also kept looking at that one because I forgot that it didn't lead anywhere

south marten
#

I'm currently struggling with the stupid fucking fly

#

||Chapel of the Beast||, to be clear

elfin ravine
thorny bear
#

ah, thanks

#

since hornet refused to go west at the invisible wall below, i assumed it would be the same situation one room up so i didn't check there

thorny bear
elfin ravine
#

||there is a bench halfway through, in a hidden area||

#

||still leaves quite a few rooms to trek through though, and you can't avoid getting maggot'd on the way up||

thorny bear
#

god

elfin ravine
thorny bear
#

did hollow knight have this amount of "whack every square inch of available walls to find very important hidden rooms"? if so, my opinion of that game might seriously decrease

elfin ravine
#

not nearly as much IMO

thorny bear
#

yeah i didn't think so

#

thankfully i do have the charm that prevents maggots

elfin ravine
#

that'll help you on the way up then, yeah

#

I'd probably still delay that arena as much as you can

#

it's actual hell

severe swift
#

Silksong is like if they took every aspect of Hollow Knight that people liked and doubled down on it and also every aspect of Hollow Knight people didnt like and doubled down on it too.

spark ether
#

||widow|| defeated!!

#

now that was a fun fight

#

far and away my fav so far

severe swift
#

I'm dealing with the Runback to ||The Last Judge|| and good god why would they ever do that?

open stratus
#

||Widow|| felt random till it clicked.

I also enjoy ||her|| Hunter's Journal entry. Very creepy.

spark ether
#

it clicked really quickly for me, it just took me some tries to get thru the chaos of phase 2

#

||once I learned to start parrying thru her charges when it really took off for me||

open stratus
#

||I jumped and struck them from the air||

hollow elm
sinful stirrup
#

Oh I just jumped the charge and attack down to bounce off

#

Oh also

spark ether
#

yeah I did that too, but being able to parry through it let me be a lot more agressive in phase 2

sinful stirrup
#

I'm pretty sure the wanderer crest has iframes of its jumping down attack

open stratus
#

I love parrying

#

Even when it happens unintentionally, it still adds gravitas to fights.

elfin ravine
#

finally used my last Simple Key

#

||now I just need to find the key to that diving bell||

elfin ravine
autumn kettle
elfin ravine
#

ah, I see

#

leaving that for later then I guess

autumn kettle
#

yeah, ||you get given it||

brave flower
#

im fucking terrified of how much there is in this game

#

im scared of missing shit

autumn kettle
#

it's peak

elfin ravine
#

it's a lot

spark ether
#

wait, does ||entering greymoor through bellhart prevent the moorwing fight from triggering??||

elfin ravine
#

yes

spark ether
#

damn

elfin ravine
#

it'll show up later at a different point

brave flower
#

ive heard the true ending ||requires you to do literally everything else in the game???||

spark ether
#

ah ok

open stratus
#

||Weavenest Alta, hell, the concept of hidden silktech bunkers in general, is so cool and I want to gush about it, but it's a secret.|| 😦

autumn kettle
brave flower
#

i see

severe swift
sinful stirrup
open stratus
#

||Mhm! The whole thing is just a big moment.||

brave flower
#

i wonder which ||crest|| im gonna stick with

#

||reaper|| feels amazing so far

#

but i am predisposed to liking ||architect||, which i have yet to unlock, due to ||it being a drill apparently||

severe swift
brave flower
#

||reaper|| is REALLY REALLY GOOD yeah

#

the attacks being fucking huge is incredible

#

and ||the silk refund post-heal|| probably enables some real fucked shit

#

probably the ||crest|| id be fastest to recommend to people struggling with the game

open stratus
brave flower
#

yeah it just feels wack

open stratus
#

😖

safe yew
#

i've made it to act 2!

sinful stirrup
#

Hunter pogo is different and I can think of a few bosses is want it for

severe swift
open stratus
#

It's not jank tho!

severe swift
#

I think if it gave you more airtime after you hit it'd be better.

sinful stirrup
#

See I dont think it's jank, I think people are unaccustomed

open stratus
#

It's extremely easy to use

spark ether
#

I'm really enjoying ||wanderer||. The short range can be annoying, but it has a truly neutral pogo and the built in quickslash has helped me kill a lot of bosses at this point lol

hollow elm
open stratus
spark ether
#

also ||reaper's half slashes|| really bother me

hollow elm
severe swift
#

Maybe! All I know is I play a LOT of platformers and I couldnt ever master it

brave flower
open stratus
severe swift
hollow elm
#

From what I've experienced, the hitbox roughly matches the nail, hits lower than you'd expect.

sinful stirrup
#

I mean fundamentally you need to be able to draw out a 45 degree line from your position, if you're not practiced, it's going to be hard

open stratus
#

The nail points where it will hit

brave flower
#

oh god i just found out what ||architect|| does
its SO COOL
im gonna commit to it and im going to perpetually be in ||shards purgatory||
(im nowhere near unlocking it)

open stratus
#

If the needle is pointed at the enemy you'll hit with good timing

severe swift
#

A lot of games have a dive option but that's when you're pointing diagonally. They'll still have a straight down attack.

sinful stirrup
#

Hunter pogo of about judging height and distance, rather than just above and height

open stratus
#

Apologies. Lots of the critical discorse around Silksong makes me instinctually go "You're playing it wrong! If you just do this, you'll win and have fun!" Even though that's assumptive and rude.

brave flower
#

you have to kill the fextralife in your head

hollow elm
#

I've been getting more practice with the angled dive, it's a massive bonus in combat against medium-large enemies, but ough it's unforgiving unless you get close when platforming.

open stratus
#

Reading people take hours to do things I breezed through makes me want to help.

sinful stirrup
#

Okay that is maybe a bit far, fextra is a whole other level of shittiness

hollow elm
#

It's the combo of hits low, sends you downwards at an angle, and narrow compared to a downwards swipe that really (enhances the faceplan factor) if you miss.

sinful stirrup
#

Fextra isn't trying to help, they're trying to game seo for traffic

brave flower
#

fextralife is horrendous

open stratus
#

||Like the fight in the right of Greymoor. That's an relatively easy fight if you treat it as a fight, and remember spacing and timing and let the enemies make their moves for you to react to!||

severe swift
#

With the Diagonal Pogo I am at least like: "Yknow, I respect the swing! To me it's a swing and a miss, but I respect that you tried something!"

Which is not something I can say for a lot of the rest of the game.

hollow elm
#

Very memorable part of Hornet's kit

brave flower
#

for me the whole game so far has been fantastic*

*except the rosary-locked benches

#

diagonal pogo imo is very forgivable because ||if you dont like it you can replace it||

hollow elm
#

I've been able to keep up with stringed beads, but can really see it getting unplesant without them on hand.

open stratus
#

I will say, I really like ||Reaper.||

brave flower
#

same

#

im hoping i like ||architect|| more when i get it, bc im legally obligated to use ||the drill weapon|| and i think it works in a very interesting way

open stratus
#

Much better than ||Wanderer. Wanderer actively removes thing I like||

#

Hornet's showey flippiness is life.

brave flower
#

very glad i didnt try to use ||wanderer|| against ||sister splinter||

sinful stirrup
#

||wanderer is too short reach for me||

brave flower
#

||splinter's most dangerous attack is her flailing around when shes stunned on the ground||

thorny bear
#

that is sorta the whole thing

hollow elm
#

||I meshed with Wanderer right away, but I'm incredibly used to Knight's moveset, and going all-in for more damage.||

thorny bear
#

it has short reach, but very fast attacks mean you get a lot more DPS/silk than the others

brave flower
#

||wanderer is very hit or miss, either you love it for the fast attacks or dislike it for being really short||

thorny bear
#

||splinter|| seems like the absolute perfect fight for wanderer

brave flower
#

honestly i could see that

hollow elm
brave flower
#

its also a great fight for ||reaper|| tho

thorny bear
#

she's an enormous hitbox that doesn't move too fast, so you have lots of opportunity to whale on her a ton

spark ether
#

yeah, it feels like the only reason I got thru her

open stratus
#

||Reaper won me Splinter's corpse||

brave flower
spark ether
#

I could get full silk from 0 off a stagger against her with it

brave flower
#

i felt so cool doing that fight

#

on my successful attempt i got hit once and it was by a vine

open stratus
#

||The spinning top bugs where what killed me. Never died once to her flailing||

brave flower
#

yeah

#

||i died to her grounded hitbox once||

#

the adds are the real nasty part of the fight for sure

spark ether
#

oh yeah I hated the adds

#

though they did really train me to use tools

brave flower
#

it took me realizing that silk is better used in that fight for aoe oneshots than healing

#

and the moment i fully realized that i won

spark ether
#

the trap tool you get from ||forgedaughter|| really made quick work of them

hollow elm
open stratus
#

Hornet really puts that Weaver inventiveness to use

thorny bear
#

so is there any point to the ||sands of karak|| area? i went through the entire thing and all i got was access to a building that has nothing inside but one mediocre tool

spark ether
#

god the fleas are so cute

#

I love them

autumn kettle
brave flower
#

will i know the point at which i should make sure to finish doing ||true ending prog|| or does it sneak up on you

autumn kettle
#

||and there's another trinket you can probably find now if you're really sharp||

autumn kettle
brave flower
#

awesome ty

brave flower
autumn kettle
#

probably my least favorite, but that's personal needle style preference

#

dunno how you'll feel about it

brave flower
#

fair! guess ill have to wait and see

#

fortunately it seems like probably the easiest one to Just Kinda Get once i reach it

autumn kettle
#

yep

brave flower
#

||20 tools|| seems like a lot rn but im sure the rate at which i find them will ramp up

hoary tulip
#

AGH DAMN IT

#

FUCKING COURIER RASHER
FUCKING HELL

#

this quest is pure, dilute misery

#

the worst part is that you can't even do the thing you could do for Pure Flower in hollow knight and execute every enemy along the path

thorny bear
#

yeah

hoary tulip
#

oh my god

#

I was

#

one room away

elfin ravine
#

Also
Bad ending get

#

Now time to explore more

hoary tulip
#

DONE

#

LET'S
FUCKING
GOOOOOO

elfin ravine
#

Only place I haven't really been yet is ||the Slab||

#

And I still can't figure out how to get in there from the front, since it seems I missed my kidnapping opportunity

hoary tulip
#

okay

#

you know what

#

needle 3 spoilers: ||a damascene needle is fucking sick||

hoary tulip
#

that's the coolest

autumn kettle
#

needle 4 is even more peak

elfin ravine
#

Actually I think I got in now

#

That was very hidden though

hoary tulip
#

fuckin hell

#

I went on a journey to the center of Inferno for needle 3

#

what are they gonna do to me for needle 4

#

this game is gonna have me in a state of rigor mortis, I'm gonna be speaking in tongues with whatever insanity they chuck at me next

open stratus
#

Silksong is on such a grand scale, even in the smaller things.

hoary tulip
#

btw if it isn't obvious I love the assbeating this game is giving me

open stratus
#

You can't just win and it's great!

elfin ravine
#

Now I just need to find the map here

elfin ravine
#

Or maybe the food is meant as your fourth

hoary tulip
#

ah, huh

#

oh also did anyone else permanently kill the ||claw maidens||

elfin ravine
#

Yeah

autumn kettle
hoary tulip
autumn kettle
#

||...i still don't know who those are||

#

damn, did i miss something else?

hoary tulip
#

they're literally everywhere in the Citadel chief

elfin ravine
#

Cleared out the Slab

#

Breaking into prison for fun is kinda funny

#

No idea where I should go to progress now though

thorny bear
#

i am really not enjoying the postgame of silksong. in hollow knight i always felt like there was at least some sort of indication on what to do to make progress for true ending.
My past 10 hours of silksong since getting the normal ending have just been "aimlessly whack walls everywhere hoping i'll find a hidden area, when i eventually do find a new area i quickly clear it since i'm overpowered, i get barely any rewards and zero clue how to get started on true ending"

#

i guess it's probably just a wiki game

elfin ravine
#

That's also kinda where I'm at now

autumn kettle
#

you can ||permakill them?||

hoary tulip
autumn kettle
#

neat

thorny bear
#

someone should make a "play as Knight in silksong" mod and a "play as Hornet in hollow knight" mod

#

but the hornet in hollow knight one is dramatically harder since none of the bugs in hallownest besides hornet have silk so she can't heal

gusty storm
hoary tulip
#

late act 2 boss spoilers: ||Second Sentinel, baby, you are the best. You kill my enemies, you do a cool duelling boss fight, and then you reward me with Emergency Heal||

haughty oasis
#

late act 2: ||should I fight the final boss right now or should i keep exploring. I assume fighting the final boss changes a bunch of shit world wide but idk if that means i should tie up loose ends I have access to now. To be clear I have like 2 entirely new areas i've found that i could explore||

thorny bear
#

you can freely do it as soon as you're ready, without any repercussions.

green bone
#

am I doing something wrong or do I have to unlock something ||hitting it doesnt give me anything||

#

I think I was meant to do ||Chapel of the Wanderer|| much earlier lmao

fathom shadow
#

Does the wanderers crest have any special abilities like the reapers crest does?
Beyond faster attack speed?

open stratus
#

||Crests being diatetic things is neat. Like, Hornet is changing the very makeup of her being on a fundamental level on the regular like one would change clothing.||

hollow elm
spark ether
#

I think double

hoary tulip
#

I win!

#

||I’m the strongest now! That’s winning! Right?!||

#

Also: ||There IS such a thing as making a suspiciously easy fight you know Team Cherry||

hollow elm
#

I think having (Act 1, slot option) ||Dead Bug's Purse|| equipped most of the time really affects my perception of the beads system, alongside keeping strings on backup/stringing when I can.
||Lets me keep roughly 50% beads on death, immensely useful when headed into unknown/dangerous areas.||

sinful stirrup
#

||BEASTFLY|| DOWN

green bone
#

The runback for ||Last Judge|| is diabolical bro

inland wave
#

||That One Goddamn Drillfly|| is going to be everyone's nemesis

hoary tulip
green bone
#

Shit is worse than some Celeste b-side screens

#

and I know there are worse runbacks to come

spark ether
#

just found ||the mist||

#

what the fuck

#

||why are their ghosts||

#

||WHY DID MY FUCKIGN SOUL JUST GET SUCKED OUT WTF||

inland wave
#

I straight up do not know where to go, every option I've found requires Definitely A Grappling Hook

green bone
#

Someone described the ||Citadel|| as Hollow Knight's version of Dubai

umbral canyon
#

post-bellhart: where the hell is the ||bilewater|| map? i've found the travel station and the next area without finding shakra anywhere

rose granite
rose granite
#

Here more specifically

umbral canyon
#

ah, is that accessible post-||citadel||? I don't think i have access to that particular jump yet

rose granite
umbral canyon
#

got it, i'll backtrack there, thank you. any particular reason to do that side of the map before the ||Citadel||?

rose granite
#

Because I thought that was the route and missed the one way in which it was said route ;p

#

Though you do get some neat NPC stuff.

inner fog
#

current experience with Silksong

#

I don’t want to get off team cherry’s wild ride

umbral canyon
#

oh, huh, the ||citadel|| is a trap, huh

lost brook
#

||"miss,you're an adult! So you're a murderer right"

"Those two things are not linked and I am afraid saying that you are right is going to reinforce some very bad tought patterns."

"Cool! So miss murderer,can you go out and kill lotsa things to fill my murder book?"

"....i feel like I am raising a serial killer but i also want the lore too much to say no."||

umbral canyon
#

reaper seems like it might be nice if you can get used to it, and beast.....does not seem good tbqh

rose granite
#

||Like it's not even an innocent kind of glee for slaughter, it's just glee.||

severe swift
# inner fog

The way Im looking at it now is it will be balanced eventually, so every bit of progress I make before the patch is bragging rights.

#

That is the only thing keeping me pushing

open stratus
#

||Okay, The Slab is the coolest thing! Like, you get captured, stripped of your gear, then have to do a stealthy prison break in just your shell, seeing the guarda playing with your panoply like toys, before finally finding an advantageous position fron which you can snap a massive guard's neck like shellwood and simultaneously recover your gear after which you carve your way through the place to freedom!

...Um. I think it's really cool.||

hollow elm
lost brook
#

||# DON QUIXOTE????||

lapis siren
lapis siren
#

2 mask damage is the truth and light

autumn kettle
#

based

dense grove
#

I have no frame of reference for if the damage is cranked or not cuz silksong is my first game, so I am also in the 'it's fine' camp

hollow elm
#

I'm mostly fine with 2-mask damage from boss attacks, especially with the improved parry system canceling out entire swings from both sides.

2-mask contact damage on flying bosses sucks bad though.

inland wave
#

Hornet's characterization is so good

#

Every ||Personal Space Slap|| so potent

hoary tulip
#

boss refight spoiler: ||Sav Beastfly 2 down, my hate towards this boss will never die||

autumn kettle
#

understandable lmao

elfin ravine
#

@autumn kettle
could you give me some directions for how I can actually start act 3 and work towards the true end btw?
I feel like I've run out of obvious leads and areas to go

#

also just learned there is apparently a special bad end, if you ||defeat the boss while still infected with the twisted bud||

autumn kettle
#

||this is only kind of facetious||

#

||Silk and Song, the wish required to progress to act 3/the true ending, seems to be tied to completion%||

#

more helpfully (hopefully), what all do you have?

#

where was the last place you went, what spells/movement abilities do you have?

elfin ravine
#

last place I was was cleaning out ||Slab||

#

I have read it may be tied to completing other wishes, so I'm working on that rn

#

still had that one annoying bell one in Bellhart

dreamy scarab
autumn kettle
#

||it's based on raw %||

#

||meaning random gubbins can also tick it over||

autumn kettle
elfin ravine
#

yes

#

once I do have what I need, who do I talk to?
||I assume it's the caretaker in the Songclave?||

autumn kettle
#

yep

#

have you found and cleared out ||bilewater?||

elfin ravine
#

yes

autumn kettle
#

cool cool

#

it's probably ||random wishes and bits and bobs, then||

#

||do you have all three silk hearts?||

#

||lace 2 isn't necessary, but her and her heart's % will probably help||

elfin ravine
#

okay I got the dialogue now

autumn kettle
#

nice

elfin ravine
#

think I was just slightly short

#

brought the fleas to their final destination too

autumn kettle
#

nice

elfin ravine
#

unfortunately don't have the rosaries to buy the tracking info yet, but I'll do that later I guess

#

oh btw, where do I find the ||Second Sentinel|| again later?

#

I encountered it once while going through the Citadel, but that was it

autumn kettle
#

||i found them in the halls to the right of the cog dancers, then again near the choral chambers teleporter||

elfin ravine
#

also still have the wish from the Huntress to complete

autumn kettle
#

do that immediately

elfin ravine
#

need to figure out if I actually have anything for the seared organs

#

I assume the flintstone works for that?

autumn kettle
#

yep

#

and pimpillo

elfin ravine
#

don't think I have that one yet

autumn kettle
#

ah, it's ||by yarnaby, in greymoor||

elfin ravine
#

also I assume the ||Snare Setter|| is in ||Atla||?

autumn kettle
#

yuh

elfin ravine
#

somehow missed that on my first time through

elfin ravine
elfin ravine
thorny bear
#

i have been over every inch of that place with a fine-toothed comb twice and apparently there are two major things i'm still missing

elfin ravine
#

I also missed it when I went through first

hollow elm
#

(Act 1, tool) ||Barbed Bracelet|| is an interesting utility for farming in safe spots, can annihilate enemies faster if you're confident in your skills.

hoary tulip
#

okay

#

so uh

#

trying to get to Act 3

autumn kettle
#

OH MY GOD

hoary tulip
#

||How in the god damn FUCK do you deal with Groat the Grody||

autumn kettle
#

THE TWO FUCKING CODEX ENTRIES I WAS MISSING

#

ARE SO STUPID

#

WHAT THE HELL

hoary tulip
#

Everything about this is terrible and ass

#

this runback is ass

#

this bossfight is ass

autumn kettle
hoary tulip
#

I thought I could Big Dodongo this shit and guess what

#

that ain't work

#

wait no you totally can I just screwed it up

elfin ravine
elfin ravine
hoary tulip
#

yeah

autumn kettle
#

OH SHIT

#

FR?

#

that's tech to remember for my 100% runs

#

okay

#

doing TE final boss

#

real hard

thorny bear
#

the knowledge that there's an undiscovered bottom half of ||bellhart|| is driving me insane

autumn kettle
#

lmao

thorny bear
#

i have whacked every square inch of ground in ||shellwood, bellhart, and greymoor||, and every square inch of ceiling in ||marrow and hunter's march||

#

i'm really feeling like i should just give up on the stubborn notion of trying to discover things

#

and accept that i should play the game with a wiki constantly open in the background

autumn kettle
#

it's in ||the bellway||

#

i found that one pretty intuitive, as things go

thorny bear
#

ah, thanks

#

i suppose my whack every wall procedures need to expand to include all the subareas as well as the main map

elfin ravine
hoary tulip
#

my least favorite attack bosses do in this game is "hover to where you get crushed between their contact hitbox and the wall"

elfin ravine
#

yeah

#

also the amount of good blue tools I'm gathering is tempting me to use Witch more

hoary tulip
#

use what

autumn kettle
#

witch :)

hoary tulip
#

gottem

#

ggs

#

just needed more patience

autumn kettle
#

nice

hoary tulip
#

I feel like a lot of the boss runbacks in this game are designed to whittle down your mentality and patience rather than your resources lol

#

what they're really measuring is if you can keep your cool knowing that losing will send you back annoyingly far

elfin ravine
#

It's very funny how every act transition sees Hornet fall down from a great height

autumn kettle
#

that's probably not a bad guess

#

OH

#

ARE YOU AT ACT 3?

elfin ravine
#

Yes, just did the fight again

autumn kettle
#

oh shit, you can do bad ending and still hit act 3?

#

neat!

elfin ravine
#

Yeah if you do the bad ending it just puts you back to your last save

#

Same as in HK

hoary tulip
#

yea lol

#

okay

autumn kettle
#

sick

hoary tulip
#

before I go to act III

#

how do I ||witch out||

elfin ravine
#

You need to find a specific item

hoary tulip
#

fug

elfin ravine
#

Though I forgot where the bud actually is unfortunately

hoary tulip
#

oh cheers

autumn kettle
elfin ravine
#

right, yeah

hoary tulip
#

okay

#

time to get high

elfin ravine
# hoary tulip how do I ||witch out||

||go to this area, until you fall down back into Bilewater, poke around that area until you find the Twisted Bud, and bring it to a certain NPC in Shellwood||

hollow elm
hoary tulip
#

thx

#

a little too much info but only by a mite

elfin ravine
autumn kettle
#

yeah sorry, i was trying to be vague

#

replied to the wrong person

#

prompted instead of posted

hollow elm
#

Appreciating the encounters that rush you with normal enemies more after learning how they're paced. Hunt missions encourage you to learn the moveset of normal enemies too.

hoary tulip
#

it makes sound in my inventory??

autumn kettle
#

yep lmao

hoary tulip
#

well

#

I know where to take this

hollow elm
#

Even shifts around

hoary tulip
#

||GREYROOT YOU BITCH||

autumn kettle
#

yummers

elfin ravine
#

:)

drowsy moss
#

i think i've hit my "leave a negative review on steam and stop playing until the balance patch" moment

#

||the fucking end of high halls||

rose granite
drowsy moss
#

i wouldn't even be so mad if it was an actual difficult boss instead of another pissing endless enemy gauntlet with five different guys repeated eighty times

autumn kettle
#

remember that tools exist

drowsy moss
#

i ran out of shards!!!

rose granite
#

I've moved on to do other things, but it was a lot.

rose granite
hoary tulip
#

there's ways to make it far, far less agonizing

rose granite
#

Quick question, did you unlock the method to access it early and naturally thought to go there?

#

Because that's what got me.

autumn kettle
#

there's a method to access it early?

#

what is it

#

i might need to use that for for achievement runs

rose granite
#

Not as in before you get the thing needed to access it, but rather as soon as you get said thing you think "Oh I should go to the area that needed this thing to access!".

autumn kettle
#

ah

rose granite
#

And then you go there, struggle your way through, get to the fight at the end, and say "ah, no I don't want to be here".

drowsy moss
#

this is actually a worse troll than the prank benches in ||sinner's path and hunter's march put together||

autumn kettle
#

??

drowsy moss
#

i was actually getting excited to see a cool new boss, on account of the nearby bench, travel point, and ominous foreboding architecture in the leadup

#

and then promptly received Oops! All Flying Mooks!

rose granite
#

But yeah, for now Goo I do totally get you. It's a weird space to navigate because I don't want to be down on the folk enjoying the game in the channel here either, and I still personally very much so do, but also it does have moments that can be frustrating.

#

So taking a step back for a bit at least is valid yeah. Sucks though to hear it being that frustrating.

green bone
brave flower
#

who would win: The Fucking Radiance or one bell puppy

hoary tulip
#

||Eva did not help me.||

#

oh fucking HELL

#

I've REALLY fucked up now

#

||The bell hermit is MIA and I needed him to tell me where to go next||

#

wait a damn moment I know where to go for this

hollow elm
#

I increasingly feel like speedrun/repeat run routing will be wild in Silksong as players learn encounters.

drowsy moss
#

alright, i'm out

#

i took the advice to go and do something else

#

i went to explore another dead end that had just been opened up by my shiny new tool

#

and you know what it was?

#

you know what it F U C K I N G was?

#

a cool new area with ominous architecture and every sign of being a leadup to a cool new boss

#

and i got to the bottom

#

and it was ||A MOTHERFUCKING FLYING GOON GAUNTLET||

#

||AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA||

#

i've left my negative review and i'm dropping the game until the balance patch arrives

#

it's got to arrive, right? team cherry wouldn't just ignore the voices of so much of their community, right?

#

they've always been super transparent with their projects and receptive to public feedback, right?

brave flower
#

what would you want the balance patch to even look like?

autumn kettle
#

have you considered being better at the game

#

like, criticisms are fine but if you're going to be inflammatory i feel like "git gud" is the only functional response

drowsy moss
#

ok sorry

#

i didn't want to direct toxicity towards anyone in particular

#

but i'm just heartbroken that this is the state in which this game released

brave flower
#

what is The Problem, from your perspective?

#

i havent felt like any of the game is a Problem, just the occasional intentional design element that i disagree with

drowsy moss
#

this is Not the level of difficulty that the game ought to be at

autumn kettle
#

i emphatically disagree

#

it is okay for games to be hard

#

it's fine to not like that

#

but calling that an objective failure is infuriating

#

easy mode? sure, super reasonable

hoary tulip
#

take a break and come back to the game with a fresh head imo

autumn kettle
#

"balance patch because this is a flawed game" is grody

brave flower
#

yeah ive been playing the game in short bursts so that i dont get too tilted

#

and i doubt its a coincidence that my successful ||moorwing|| attempt was right after i came back from getting dinner and my successful ||sister splinter|| attempt was right after i paused to drink water

autumn kettle
#

speaking of, i need to drink water

#

i've been at this final boss for two hours

hollow elm
#

I think the design direction of Silksong is very different from Hollow Knight, a lot of wild adds I'd qualify as elites by Hollow Knight standards.

brave flower
#

its so funny that ||the sister splinter adds|| show up as normal enemies specifically right after you beat ||her||

hollow elm
#

It's been a lot more enjoyable for me after learning the moveset, and limits of the adds giving me enough trouble to count as dueling.

formal zenith
#

I feel like I should be allowed to be frustrated that silksong promised to be more hollow knight but is in fact significantly more punishing
I think it demands a higher level of play than hollow knight did and not all of us have the time to devote to achieving that

hollow elm
#

For sure, one of the big reasons I hope an easier difficulty gets added. I can manage it, but good lord everything in Act 1 swings hard.

hoary tulip
#

Act II main boss spoilers: ||Man, that meme is right. Hornet could've handed Radiance her dusty moth ass if she had the Dream Nail||

drowsy moss
#

sorry for babyraging in public it's just

#

aaaaaaaaaagh

#

i was so excited for this man

hoary tulip
#

I mean it's not like I don't get frustrated with this game

#

you just gotta find your balance and push forward

drowsy moss
#

i finally bought expensive new headphones to replace my half-broken old ones on release day! my first play session, i got into a vc for the first time in months with my very old friends, who had been making fun of my silksanity coping since high school!

brave flower
drowsy moss
#

i've been spending almost a third of all my non-sleeping non-working hours since release day playing the game, and i can't deny anymore that this is just subjecting myself to eating gravel!

formal zenith
#

I think there's already a mod that removes double damage

hollow elm
#

I think limiting healing to 100 silk is already a big difficulty change, 2-mask damage in a lot of cases is "you've finished Hollow Knight endgame, here's more challenge".

autumn kettle
#

100 silk?

#

oh right bc focus was in 33s

hollow elm
#

rough equivalent to Hollow Knight soul

formal zenith
#

how much is 100 silk again?

autumn kettle
#

uh, none

#

silk just goes in bars of 1

#

8 bars is a heal

#

your base is 8 and your cap is 16 bars

hollow elm
#

Aprox 9 swings

autumn kettle
#

8 swings

#

one to one

formal zenith
#

wait I'm still confused, are you saying you would change healing to only consume 1 silk?...

autumn kettle
#

I haven't actually kept track of spell costs, yet

#

whether they take different amounts or not

#

but i think it's 4 silk per spell

hollow elm
#

Mmm, I'm going by the glowing sections on the silk spool, and you (obtain) regen from 0-to-1 early on.

elfin ravine
#

it's 3 or 4 for silk skills I think yeah

hollow elm
formal zenith
#

I do think a more flexible heal like hollow knight's would make me feel more inclined to use silk skills
but idk the overuse of double damage is the bigger problem imo

elfin ravine
#

actually I can just test this
it's 4 silk for a skill

drowsy moss
#

for me it's the obnoxious double-damage spam combined with every enemy taking exactly three more hits than they feel like they should

autumn kettle
hollow elm
#

I've been using silk skills more often with a larger spool, but it's rough to justify with default meter, and 2-mask damage.

elfin ravine
#

I was just checking if I could at 3, and couldn't

autumn kettle
#

gotcha

#

i assume they'll all be the same

#

but i haven't used silk skills much

formal zenith
#

I'm fine with double damage attacks existing, but if literally everything an act 1 boss does deals double damage, I think that's just lazy design

drowsy moss
#

which isn't helped by the first needle upgrade feeling not all that impactful and the second needle upgrade requiring you to pursue a bachelor's degree in fetchquests

elfin ravine
#

there is another oil, that's probably easier to get

hollow elm
elfin ravine
#

I'm starting to think the food quest is meant to be your third nail upgrade

autumn kettle
#

it is

#

almost certainly

hollow elm
autumn kettle
#

you can get one oil like

#

three items before you can get the food oil

formal zenith
#

tbh I feel like any of these issues in a vacuum is not game-ruining but they kinda synergize with one another
sparse upgrades makes overtuned enemies feel even worse, which makes the runbacks and low rosary supply feel worse

elfin ravine
#

I do definitely get being frustrated

drowsy moss
#

i think the way that rosaries work is Basically Fine

#

albeit extremely poorly introduced

elfin ravine
#

I got incredibly mad over the Blighthaven arena myself

hollow elm
#

I've gotten used to running a more caster focused/low upgrade build in Hollow Knight, and Hornet's uphill struggle in Silksong feels a lot like that.

drowsy moss
#

i think most people see the option to buy bead chains, think in their optimiser brain "eighty beads for sixty beads!? i'm losing 25% of my beads by doing that! no thank you, mr. conman!" and then they die twice and lose 100% of their beads and never connect the dots properly

hollow elm
#

I've been stringing beads a ton after realizing how quickly you're risking a ton of beads moving through areas that drop them.

rose granite
#

Where a lot of folk went into it due to the visuals, and then struggled with the difficulty of it.

hollow elm
#

I've been downright scurrying around the map as much as possible for Tools/upgrades to make up for the fact Hornet is stuck with an underwhelming (needle).

autumn kettle
#

I've used basically nothing but needle

#

despite how fucking rad the tools and spells are

#

needle 5 feels better than nail 5

#

alright, bio break over

#

back to the final boss grind

hollow elm
#

I've been trying out tools, but mostly keep returning to (Act 1) ||Sting Shard from Deep Docks||, absolute multi-tool of a Tool.

autumn kettle
#

it's a workhorse

rose granite
autumn kettle
#

i used it a lot

rose granite
#

It does put you in a weird spot though if you don't get it, since the material for tools is itself rather rare I've found.

autumn kettle
#

i found basically none until uhhhhh

rose granite
#

Which admittedly, what isn't in the game in terms of collectibles.

autumn kettle
#

serval and rance? i don't actually know

hollow elm
#

Yeeeea, I fortunately grabbed it ASAP, but the resource to unlock some tools is really hard to find.

drowsy moss
#

i think i do just need a break, and to come back to it

autumn kettle
#

an orange name and a blue name that i recognize

elfin ravine
#

a lot of craftmetal is in fairly late and out the way spots

autumn kettle
#

pointed out a bunch to me

#

which really fucking helped

rose granite
elfin ravine
#

I think I'm missing one or two now

drowsy moss
#

but i still can't justify recommending this game to new players in its present state

autumn kettle
#

well yeah, it's not a new player game

#

it's hollow knight 2

hollow elm
#

I really hope patches smooth out the rough parts of your run.

autumn kettle
#

not hollow knight 1

elfin ravine
#

you find two fairly early, and then a bunch of the others are more out of the way IME

hollow elm
#

I'd more say standalone endgame DLC to Hollow Knight.

rose granite
autumn kettle
#

sure, but elden ring isn't like

#

a direct sequel

lapis siren
#

silksong is not as hard as elden ring

autumn kettle
#

the dark souls games are all Individual Entries

#

and elden ring is connected to none of em

rose granite
#

In terms of mechanics and such

lapis siren
#

i think almost all of the issues that people are having rn are just adjusting to the new game

autumn kettle
#

it has more a bit more of an expectation of "yeah new people will be playing it" than silksong, which seems built from the ground up to follow HK

rose granite
lapis siren
#

like i saw someone complaining about a certain enemy on a runback to a certain boss in front of a big door, discussing how it would factor into speedruns

#

and the answer is. it doesnt

#

you can literally just dash past it

#

but i dont think anyone even realised that

#

you can just keep running and you will ignore it entirely

#

not a single enemy in the entire runback needs to be encountered at all

autumn kettle
#

oh yeah may, have you beaten the act 3 final boss?

#

curious on your thoughts

lapis siren
#

no

autumn kettle
#

i'm currently getting mogged by it

#

gotcha

lapis siren
#

im still working through act 2

south marten
lapis siren
#

i just played the part where you run around naked

autumn kettle
#

a3 definitely has some mean fucking content

lapis siren
hollow elm
autumn kettle
#

||karmelita||, PUNISHED!||trobbio||, and now the final boss have been some of my favorite bosses in gaming

autumn kettle
lapis siren
#

i really appreciate that the early game isnt boring

drowsy moss
# autumn kettle well yeah, it's not a new player game

Silksong was built as "a perfect jumping-on point for new players," Team Cherry's Ari Gibson told Edge for its December 2020 issue. "We're trying to be really, really mindful that we want this to be a game that new people can come into, and experience as their first Hollow Knight game - that it sits alongside the original game, and the difficulty also sits alongside the game in that way."

autumn kettle
#

yeah that was in 2025

drowsy moss
#

team cherry seem to disagree, or at least they did back in 2020

lapis siren
#

i dropped hollow knight for like, a year cause forgotten crossroads bored the fuck out of my mind

autumn kettle
#

it's been 5 years of crack fiend dev time since then

lapis siren
#

i really enjoy the early bosses being engaging and fun and having specific tool counters you can find

#

and the rosary system isnt too bad if you just remember to string them

#

you lose a few in the process but it saves a ton long term

autumn kettle
#

yeah i like the early bosses having actual legs

hollow elm
#

I'm running around with a pretty absurd stockpile because I keep backtracking through areas that drop beads.

lapis siren
#

healing is a LOT faster in this game

#

and a lot safer

autumn kettle
#

healing is very fast and also like

#

5 hits?