#THE SILKSONG IS REAL
1 messages · Page 3 of 1
no
not the ||bilewater one||
||i was asking if there was one at bilehaven||
||closer to the huntress||
oh I see it now
||but that requires double jump, which I don't have yet ||
guess I'll just leave this place for later, and go progress more
unfort
||yeah bilewater doesn't need wings, but it sure fucking wants em||
||i'm surprised the mist is so wingless-accessible||
back to ||Blasted Steps|| I go for now
oh no
oh, is it not and i just don't have something that i need?
or is there like, a trick/secret that i've failed to discover
||the needolin didn't seem to do anything, and while i've noticed recurring room exits they haven't corresponded to any entrances||
at least as far as i've noticed
oh, ugh
i wish that was signposted better
||Last Judge|| is kinda annoying
||I don't like the move where it spins close, feels very hard to avoid when I'm next to it||
also the run-up doesn't help
Turns out there was a faster path to the boss in ||blasted steps||. Went from 1min37s runback to 20s or so.
oh fr?
where is it?
i did that runback every time
got their ass
oh btw topple, are you still searching for craftmetal?
there was one in ||Blasted Steps||, don't know if you had that one
Yeah, when you jump upwards there's a small tunnel on the left side that if you take lets you skip a more difficult parkour section and two mobs.
Which means the only guy you actually need to fight is just the fly at the start.
What do you need metal for, exactly?
down here
Beyond trinkets from that forge lady
Since that fly is positioned in such a way as to make jumping past them really awkward.
on hornet or the pin?
seekrit
||there's a little downward section under the bells, leading to a craftmetal down there||
on the pin
Fajr
Yeah, tbh I've got it almost but am getting caught in the corner at times which is difficult to get out of.
||tools from forgedaughter and also tools from the twelfth architect||
The ||charge|| feels like the only difficult part of the fight to me at this point.
I got them now, through liberal use of tools and using skills on the stagger
legitimately: how in the everloving fuck did ||the phantom|| make it through playtesting
there's "challenging", there's "overtuned", there's "bullshit", and then there's ||LITERALLY 10 MINUTE RUNBACK||
anyone been to the ||snow area|| yet
?
i second tried them, and also ||there's a bench in the exhaust organ||
they were cool, but not that difficult
also, yes
||MOUNT FAY IS SO FUCKING RAD||
||I LOVE THAT ZONE||
||I LOVE THIS GAME||
||what an incredible platforming section||
||fucking adore it||
i got to ||the bench but didnt have enough money|| so im gonnna ||run some errands for the courier guys||
||the bench didn't cost money||
||unless you mean the one at the bilewater bellway||
||but that's not the bench i'm talking about||
||the greyed one||
ahhh
sorry i didn't look at the name of the person posting
so i saw your post and thought you were googroker
||Underworks|| once more proving that capitalism is the true evil
who mentioned a ||"ten minute runback"||
||single use benches|| is evil
IT'S SO BAD
THERE'S ALSO ||A CONFESSION BOOTH THAT COSTS EVEN MORE MONEY||
||AND IT JUST PLAYS AN AUTOMATED MESSAGE THAT TELLS YOU YOU'VE COMMITTED AN UNFORGIVABLE SIN||
||AND TO GO WORK DURING REST HOURS WITHOUT EATING OR SLEEPING FOR AN ENTIRE SHIFT||
I KNOW WRITERS WHO USE SUBTEXT
AND THEY'RE ALL COWARDS
I also kinda love that ||all the bugs down there drop like no rosaries||
||because they are poor af||
OKAY THIS BOSS IS SO COOL
Made it to ||Haunted Bellhart||
Nice
Im so bad at this game lmao
It's a hard game tbh
also never found the map for || Greymoore||
where????
am i just blind?????
Also huh ||Memory Locket slot expansions are per Crest ||
What’s y’all’s favorite Act 1 boss? Mine personally is ||Widow||
||Lace||
||widow or the last judge||
yeah
theyre super frequent drops
||Last Judge was fun to learn but I found her attacks to have a bit too short a window between being telegraphed and being thrown out. Plus the double damage felt a bit excessive||
||enter the main room, top left||
i actually fucking hate this design pattern
||Still really fun- even with Moorwing having its issues I’ve not really capitalized D disliked a boss thus far||
of ||critical path to the left, item that critical path is excruciatingly difficult but technically possible without to the right||
Done with my lil early game boss finally lol, again don't game on a cold. Once I figured out the runback it became rather pleasant to do beyond the fly at the start.
i mean, that's a metroidvania classic
"hey, you can do this thing...but it'll be easier if you find an item!"
the important part is signposting the existence of the item well
there's a difference between "easier" and "missing a fundamental quality of life feature"
like your assorted "here's [x mobility tool signpost]" traversal sections
Define “fundamental quality of life feature”
for mantling, dashing, grappling, samus's morph ball, etc.
respawn points, maps
Cause movement abilities do not fall under that category personally and that’s all I’ve found so far
yeah, what item are you talking about?
oh wow I really did do most of it without the map
Btw @autumn kettle here's the part of the runback I was talking about that I'd missed. Might've been obvious to some, but took me a moment to realise that I could actually use it for the runback. That little tunnel right there saved me a good minute if not more of time, and made the run a ton smoother.
many such cases.
ohhhh, i kept taking that direction and wondering if there was anything interesting there or if it was just runback bullshit
just runback bullshit 
indeed
damn, still haven't found that fourth simple key
Yeah, I was wondering why it was there for a bit until I realised that exact fact lol.
or an ornate key...
i wonder where the fuck the latter is
it's been like
10 hours since i found the ornate lock(s?)
(i swear i remember two)
Have you asked a bird expert? I suspect an ornateologist may know.
wonder if i missed something in ||whiteward||
(Yes that is a stretch of a pun, but I am still proud of it)
oh damn
i've progged the flea quest again
||but i need to find a new location!||
Also, I've got a mere 450+ screenshots of the game so far.
||interesting||
AHA @inner fog
SOMEWHERE IN THIS MOTHERFUCKING ZONE
AND I THINK I KNOW WHERE
okay nevermind my bad
guess it's somewhere fuckin else
I hate that one fly
it's so in the way
@hoary tulip how many masks do you have where Multibinder is healing 5? I have seven masks and it still only heals 4
which boss?
im having a lot of trouble with ||Sister Splinter||, any tips? the main thing tripping me up is the ||minions she summons after the first stagger|| ive got the rhythm for the rest of the fight down
if you've got the metal for it, try grabbing hornet's needle mines
they're good for that
from the smith vendor right?
yuppers
nice, ill go check that out then
Sting Shards have been serving me quite well yeah
currently using those and longpin
yeah just tried one last attempt without them because my coocoon is stuck in the arena and its absolutley the ||minons|| , im just finding it very difficult to attack them in the right windows
i've been swapping between ||cogflies||, pimpillos, curveclaws, flintslate, and sunny d
you should also have access to HEGAAAALE by then
which works wonders
I'm a couple hours in and having a very good time
isnt it locked behind the ||bird arena?|| thats also been fucking me over, might just be because ive been slamming my head against these fights for a while rather than taking any time to rest
Made it to ||greymoor|| and getting rocked by some fuckass birds
the fucking birds
the weirdist thing is that i can consistently parry one of them but i just cant deal with the others
the runback to that bit is also annoyingly long
i swear i had it by then, and used it there
but i might've used curveclaws instead
those are goated too, you should check em out
IIRC yes
i think it should be available to me but idk
||the bird arena activates a bunch of balloons all over the zone, which let you bounce to higher areas||
Oh no right track actually
that is a very cool mechanic
...fuck
i interacted with them
but i didn't see anything above them, and they didn't seem to trigger anything
did i just
miss something
A G A I N
yeah they take you to the crust zone
ough
imagine i managed to find an image where it has the speech bubble at the top
also, for anyone who's cleared more of the citadel, has anyone found ||all three cogheart pieces?||
i've only gotten two
gonna finish this last bit of prog and see if it's over there, but
after that it's figuring out which goddamn rooms i haven't entered, or have but forgot to clear
I got em but uhh forgot where 💀
Oh wait I got the last one in the ||memoriam/zoo area|| I think
nah, i got that one
and one in ||the choral chambers||
or wait fuck
did i get one in ||the vaults...?||
hm
Deeply clueless to where Im supposed to go now, exploring ||Shellwood|| doesnt seem to lead anywhere
It did make me think of a mod that literally just removes or moves it lol
Also ||going from Sinner's to Blasted to Underworks has been an experience||
Which speaking of, regarding a certain tool from the last of those ||do you at any point have to use the drill to dig stuff? I sincerely hope not||
Team Cherry: Make a Gruz Mother joke again I fucking DARE you
What if the big fly boss was actually the hardest
I hope this game has a boss rush mode at the end
Hollow Knight's pantheons are whatever for me
I feel like I could perfect Silksong's bosses like I do for Sekiro
Kudos to whoever completes the Pantheon of Pharloom only to get got by the obligatory secret boss at the end
I know my limits, and that is mine.
not that i've seen
Oh thank god.
Ended up looking up where to go, and as I suspected it turned out to be the last place I hadn't yet gone to.
Which at that point was just a confirmation that the tool wasn't necessary ;p.
i love how hornet is just obsessed with petting soft things
oh my god
this is so fucking silly
WHAT
||awwww||
Sigh
As much as I wajt to like this game, I can't.
Why have they done what they've done
Why double damage to chonky enemies, why long runbacks, why bloodborne-esque grind for consumables, just, whyyyy
i feel like all of those were the case in hollow knight too
damn ||Mount Fay|| got hands
its just that the game got really mapped out so it was easier to find everything
Idk, not my experience with it
having just replayed hollow knight like three times, that was def the case
well
not two-mask enemies
basic enemies and traps didn't really do two masks
but bosses did
Rarely, and in the decond half
i've also literally never had to grind for shell shards, if that's what you're talking about
true, but that included every boss that wasn't like
chump change?
all of the dream bosses, pv, radiance, nkg, uumuu's dickhead jellies
oh, none of the nailmasters did two masks and they were pretty respectable
I think bosses with double damage were...
Champion, Tyrant, NKG, Pure Vessel and Radiance?
I think it's just a bit like in bloodborne, where it largely became an issue when you're struggling which coincidentally is also gen it's frustrating for folk.
that would make sense
It is a way to try to get people to do something else, but mixed results there in whether it lessens or causes more frustrations.
I personally been in a situation where my shards ran out a couple of times, and kinda no way to replenish
But honestly, the main issue is the enormous damage everything deals
It does remind me funnily enough of cuphead, in that I do think an easier mode would probably be warranted for a fair few folk.
Gods I hate the last judge
last judge was the longest i got walled on a boss, yeah
You got ganked in the corner - sucks to suck, hope you like going from 6 masks to zero in 3 seconds-
I personally just got my ass kicked, and only funny floor spikes with poison helped
I personally hate high damage everything deals, how fat everything is, and how there's almost no damn way to deal more damage
Oh the runback there can be made easier if you take this tunnel up, I'm case you haven't already
It is a frustrating one tho yeah
(Except poison charm)
I found that, yeah
And I beat the Judge
But it's definitely a boss where I said "fuck thos game" more than once lmao
I do hope that the game has a breather area soon lol
Lol, lmao
poisoned tacks were ridiculous against it, yeah
I hoped it too
The only way I could've done shit really
Too much damage and too fast attacks to be up close and bonk with nail (and so called damage upgrade did fuck off nothing it feels)
lol
Still haven't gotten those even if it became quickly evident that they're likely really good against bosses.
the damage upgrades are definitely good
Idk
oh, i haven't used tacks too much
they're good but a lot of bosses have aerial mobility
I made a 1st upgrade, enemies who tool 4 hits... still require 4 hits.
So damage upgrade is small enough where it literally doesn't matter
depends on the enemy
The cocoon mechanic also pulls the incentive in the complete other direction too so its weird
I do wonder how different the game would feel with 6 masks at the start
It is
Not much
Everything kills you with 3 hits anyway
6 masks means that your first health upgrade goes to 7
I run with 6 masks now, and it's frustrating as fucks
Probably should've not make every enemy deal 2 masks of damage tbh
Which would coincide with the time around where most bosses start dealing 2 hearts.
Isn't it started at 2nd and became the norm from 4th forward?
I think Leith was the last boss who had more 1 mask attacks than 2 mask attacks-
wot
Hm?
Literally every boss deals 2 damage on hit or uses combos to hit you twice
(Or have some attacks that area deny with projectiles or additional mobs so it is kinda the same damage multipliers but even worse)
silksong kinda reminds me of Shadow of the Erdtree
where they had a wildly successful game that a lot of people praised for being challenging
so when following it up they went too far in places and made it more punishing than it needs to be
maybe over the course of development they got too good at the game so they overcorrected
Idk
But I personally just straight up didn't have a good time...
...before enabling cheat engine.
What do you know, double the HP and damage actually makes it really fun
Silksong feels like a very good difficulty curve for me specifically. I die to something a bunch and the pissbaby in me goes "That's sadistic" and then I notice a tell or a position I can go to and I suddenly understand how to beat the boss
all the inevitable "people who think silksong is too hard just have a skill issue and need to git gud" discourse everywhere is sure going to be fun
Yeah
But yeah I think an easy mode that like, gets rid of two damage attacks would be good for normal people
i've yet to find anything excessively difficult or unfair
Im enjoying it but theres definitely going to be a lot of people being obnoxious about silksong, in both ways
but yeah easy mode would be fine to have
(Which isnt to say criticism isnt allowed, but you know what I mean)
It is very ironic considering I personally beat P5 and steel soul-
Yeah, it's the classic thing of raising the difficulty due to being in a conversation with both your own and the more elite part of your community in terms of skill, and forgetting the value of breathing room (though the latter is less of an issue with Erdtree due to those open fields)
But Skong is just too fkn brutal to the point of it being just annoting
i feel like the games gonna get 10x easier when everythings mapped out and people'll be able to go look up where to get stuff to get stronger
Well
I don't mind it too much, think only the passive hurtbox stuff is something where my preference has shifted over time, but I have approached it with a fair few breaks to not get burnt out.
I think I scrounged every part of the map... but I haven't found a single charm to get stronger
well yeah
I dunno this isn't like Elden Ring where you can just like
Back off from the bosses
I also kinda hate how bosses just don't reward you with anything
The bosses take up all their real estate
Well, you kinda can, but only kinda.
there isnt much in the way of raw numerical upgrades in hollow knight
theres like, nail upgrades and 1-2 charms
Worst part is that there's kinda not really anything to get better
mostly theres New Stuff You Can Do that makes avoiding things easier
There have been a fair few I've fought who haven't, so it varies. Big ones do, smaller ones have an attack that might bug tend to deal damage through several smaller instances instead.
i would love for more tools from more bosses, yeah
It'd be neat.
New spells, charms aren't in a greay abundance, but stuff like Mark of pride is kinda hard to miss and it's actually makes a difference
There arw a lot of really baffling design decisions in Silksong. Like why not have bosses drop tools and items?
A lotta charms with different and sometimes pretty neat effects
Instead of 90% of that stuff being in a shop
I'm digging the reaper crest
And pretty much without exception those numerical upgrades are the best charms - I can see why Team Cherry was more careful with stuff like Fragile Strength or heart.
Meanwhile in Silksong the best shit imo is rosary magnet, faster run for silk, and damage protection on heal
Like, why
Feels very natural to the gameplay unlike the other two crests I've found so far
i disagree emphatically
Why gatekeep any benches behind rosaries
But why have they made everything so damn tanky AND flying
I love act 2
Damage protection on heal is not that good
Where you have to pay 15 bucks for every use of bench-
that's...exactly one area
You still lose the heal if you get hit
Yeah, but what else do we have?
exactly one part of one area
Like genuinely what is the purpose of this? Why would that be the case?
Silk on getting hit is what I use
Too slow to be of use imo
where it's a deliberate narrative decision to suggest things about the world
Oh wait no now I use ||poison berry||
I personally run with rosary magnet, compas and faster run
Is there any other soulslike game where you have to pay for bonfires?
I forgot I just got that
At this point I think it's worth cooling off with the discussion for now/drawing a line here, because it is getting rather heated
Worse yet, benches are a lie often.
yeah those are all not especially useful, but the best you have for a while
Well, not super often but often enough
it took me a very long time until i actually had to make decisions about which charms to equip
it's like twice
they definitely seem less useful than hollow knight
Like the trap bench (whyyy) or the one requiring parcour in the maggot place so far
To be fair, I detected that one was off immediately I just didn't understand how to disarm it
I was expecting to get kidnapped like in HK
I personally got a funny surprise and had like 1 hp and somehow barely dodge
But my point being... almost all benches are either paid for or a lie of sorts.
Death is pretty low stakes in Silksong
So... they're not as relieving as in Soulses imo
I see a bench and I think
"Oh fuck what do I have to suffer through this time"
Im having fun with it in general tho! Anyone got any tips for the ||bigass fly?||
Only really painful part is not having rosaries if you got gotchaed on a way back
Have you found the ring of string spell?
I havent got any spells at all!
it's very optional and the reward is hit or miss
Try it when thing is right after attack (and spam the fuck out of the spell trigger)
Yeah so ||when it charges horizontally it'll go as far you go, make it hit the wall to build up stagger. Best time to heal is right after it does the three vertical floor slams. Floor slams kill the minions if they get caught in it||
And yeah, again let's move on.
But yeah, I personally just wanted to went a bit about ky frustrations with le game.
I get that, but it did become too much.
I love the artstyle and music and just running around and xploring... but man, I feel like combat is unfun (for me) ~.~
Ohhhh good call thank u
does anybody know how to get into this unmarked room?
i absolutely know that there's something there
because this is right above it
i just can't figure out how to get in
sigh
nevermind
Find it?
If so, was it in an obvious spot that you overlooked because it was too obvious?
Been there myself
yes
it was ||of course, in the empty room directly underneath, with a trapdoor that was invisible but very obviously going to be there||
and i just kept ||checking the sides instead||
Been there
I do wonder how much I might've missed in some areas, because on one hand it doesn't feel like a ton aside from the obvious "come back here later!" stuff, but on the other it'd be fun to know.
||DOUBLE JUMP|| ACQUIRED
YES I DEFINITELY WASNT RAGING AT ANY GIVEN POINT
||the monster at the top is so cute i want to take her home please please please||
||is there only the bench near the mantis lady, or is there other benches on the climb?||
||Still trying to climb atm||
lmfao
i was actively overjoyed ngl
||there are four total, but the fourth mostly doesn't count||
Gotcha
||wait sorry my map says three||
||i think i was misremembering a shortcut or something?||
||dunno, but i could've sworn there were four||
i've found a new least favorite enemy
GOD DAMN, GIRL, WHAT A MERCHANT UPDATE
oh damn
HOLY FUCK THERES A ||MASK MAKER||
:D
Did you beat em?
Not doing great at Silksong combat, but exploration skills really let you get places.
jeez, that's all of em?
ooh
that was a fun and clever platforming section, too
OH THAT'S FUCKING MEAN
RIGHT AFTER LITERALLY EVERYTHING THAT INTERACTS WITH THESE ENEMIES IS OVER?
THAT'S FUCKED
I'M ROLLING
lmao
okay.
time to look for ||cogheart|| piece 3/3
god
this is gonna be annoying
||memorium, choral chambers, and vaults i think?||
yes
||the vaults one i got might've been a spool||
ough
hmm, got this piece of shit
which i think was a spool
time to see if someone on the internet knows
pain
I just got reaper... holy moly this makes the game easier
okay, did i not get the thing ||in the spa?||
||fuck, maybe i didn't||
oughh
i can't find the room where i thought i got a piece
nevermind, here it is
goddammit
aight, i'm fucking desperate
can anyone point me to the three ||cogheart pieces||
||i swear to jod i've checked all three locations i thought had them like eight times||
I'm pretty sure parrying in Silksong cancels out the entire swing now for both sides. Massively more usable than before.
im at ||lace 2|| now

||How'd you get this?||
I am rapidly approaching Sekiro/Sifu after learning more about Silksong parrying
Also, how do you get the ||oil for the needle?||
NO FUCKING CLUE BOSS
i just checked in after ||finishing cogheart and putting it into the second sentinel||
but i don't know if that was the trigger
it wasn't lace 2
but i'm not sure what it was
one thing I really like about wanderer is how often you get pregnant just from spamming attacks
PARRIES
HOW OFTEN YOU GET PARRIES
THANKS AUTOCORRECT
Wanderer is my favorite personally
After getting used to Beast I can't use anything else
what's the benefits of Beast?
A good chunk of bonus damage and range after using 'heal', and you get a little jump of extra height and range on the downward air attack
it's a bit of an old monster hunter situation
It's funny that I mentioned needing a break after some tough areas, because the start of ||Choral Chorus up to the first(?) boss has so far been very chill.|| It's a nice change of pace.
where knowing the difference in damage would really do a lot to let me know which style I prefer
Plus you make feral animal noises while attacking after using heal, which is the most important part
you are a crack fiend cosplaying hornet
nice
It is fun how the various styles do feel like proper sidegrades.
I'm a little curious about how many times certain attacks may be able to damage a foe across various styles, but suspect it's just 1 per style.
Tbh I've just been assuming they all deal the same amount of damage per hit.
But feels like one of those things that one could data mine.
yeah I assumed that, but people were mentioning different damage
Wanderer Crest already pulled me in with the swing speed, but I've been rapidly learning about it's quirks.
Mm I saw folk doing so, but without sourcing I just assume they're wrong for now.
Beast definitely gets a damage boost after heal, but the only data I have is certain 3-hit enemies dying in 2 hits instead, and I think 6-hit enemies dying in 4
Wanderer is one I want to try to get good with, but fuck me if the down air of reaper ain't nice.
So I don't know exactly what the boost is
Wanderer Crest dash attack ||bounces off enemies if it hits something mid-swing, and has a divekick followup attack right after. Keeps running mid-swing to enable more aggro gap-closing||.
||Grapple|| acquired now
ah, soon you will be able to obtain your final form
i have no clue what the use case for that ability is
I don't understand the confusion
||lowers your hurtbox||
is the video not displaying properly?
by like a lot
||hornet is really tall normally||
also it looks really funny
Aura farming, presumably
holy fuck ||lace is hard||
||Painfully apparent when wall-clinging near spikes, compared to Knight's small frame.||
||Satisfying, though||
okay i uh
never actually looked at what this did
what the fuck does this mean, game
...fuck. i'm missing a lot, aren't i?
hm.
||that can't be the moss druid, can it?||
I know exactly who that is
I do too and I technically just spoiled myself XD
damn, my memory is a steel cage filled with water, so i don't
Do you want me to tell thee?
is ||barbed bracelet|| worth it?
only when you're goated
If you ask, probably not
||I think it can be quite good vs a lot of bosses, generally no for everything else, I'm gonna have it on 100% of the time anyway||
||okay, eva had some dialogue, cool||
Someone tick up the Sewer Level counter
Y'know, if nothing else this game has made me learn about where I'm happy to use guides in a game, because employing it for mask shards and other collectibles in areas that I've progressed past (for the time being) has felt quite fine.
drop elo rn
REAL
||snare setter get, no moss goober though. hm||
Turns out I missed like, 2
||time to wrack my brains for wizard bugs||
Okay so having played the game for like 25 hours I feel really good about this movement and difficulty
topple have you ever played Skyward Sword? If so, would you like a hint in the form of a Skyward Sword gif? <XD
This is good. I’m in the rhythm of controlling Hornet, and she’s the fucking best to control
The number of hidden collectibles/areas I've stumbled into with exploration focus is wild.
i have, and it (along with the edge chronicles) informed much of my undying love for sky islands
As a person new to HK but who has a general idea of the lore, specifically around Hornet and her whole... thing
i would not quite yet, but
What's her like
Little Ghost truly is a fuckin doinky, sluggish, weak creature compared to the Princess of Hallownest
i only have a couple goobers left to check
She's named Hornet, but makes silk
daughter of the Pale King and Herrah the Beast (more on both of them)
She’s half-spider, half-god
Spooder-Wyrm, raised by bees
I mean I know the Herrah & Pale King part
the Pale King is a Wyrm, a god-thing in the hollow knight setting
Oh so her name is just
a cultural adoption thing
Wait was Hornet raised by Vespa?
Yee
Mhm
at the very least she was extremely close to them
Fuckin neat, missed that lore beat
That would explain the divekick a lot
||upgrade your nail more :)||
also this is mostly a 'what is the weapon taxonomy of Hollow Knight' question, but
I know the Knight, Quill, and the Hollow Knight have 'swords' called Nails
Hornet's weapon is called Needle
Is Needle also a Nail
But yeah, Hornet is part spider, part god, trained to fight by bees and pure death to anything that wants a piece
I’d honestly recommend the Hollow Knight rpg for that
Or is her weapon a Needle
nails and needles seem to be different veins of weapon
No, Hornet’s Needle is a Needle
No, it's a needle
there are other needles
Needles, Pins, and Nails are all types of melee weapon
There are also Pins
pins aren't necessarily a melee
I take it
There’s also a bunch of NPCs with Tusks as well.
Lace has a Pin
it seems to be like
pin (knife), nail (sword), needle (polearm)
because there are a lot of throwing pins
of different types
The length of Hornet's weapon stands out to me, while Nails usually have a small-ish grip, and long/wide blade section.
(Big heavy clubs. In addition to all the other clubs.)
and also melee pins
You can also use your fists if you want to I suppose.
Pins are piercing weapons, Nails are for cutting, Needles are like a halberd
Or a swordspear
Hornet throws her halberd, because dope
Needles I think are weird. Kind of rapier, kind of spear.
Hornet is literally build different and can use her needle as a flail if you make her mad enough
But yeah,
Pin is a rapier
Nail is a broadsword
Needle is a Greatsword
It’s most like a lance but with a cutting edge really
So I guess a fucking zwei
Yeah
Hornet fights with a twohander like Giantdad intended
Wait
Yeah. Hornet’s weapon is weird.
Is she halfswording the zwiehander?
I do like Hornet's design and etc but her silk being biological makes me a little sad in one, very specific and ultra nerdy way
I like when like
Nah I’ve realized it
Again, the Hollow Knight fan rpg has a lot of this.
oh okay, still not who i was looking for but apparently important for gubbins anyway!
That make that high-pitched whine sound as they reel the cable in and shoot it out
What do you think those silk spools are for?
O H
...fair
Just had a real funny moment where I posted a clip of myself beating act 1, and a friend who was several hours into act 2 did not recognize the fight I was doing
A lot of hemming and hawing over 'pointy stick' taxonomy? XD
Look
So Act 2 is real?
I thought that would be DLC, lol
Big ole sharp pointy piece of metal
Stabs and slices equally well, can be wielded in either a piercing fashion or as a wide area-denying blade
It’s a zwei.
Yeah, Hornet would use a zwei
Not all that much, but a bunch of classes with different weapons seen in the games.
huh???
also I love that a fanmade HK rpg like
exists
but I also am like 'man does it really need that'
YEAH UM
THIS IS NOT WHAT I EXPECTED
WHEN I WAS LOOKING FOR NPCS
||did it... take you somewhere?||
It’s got some interesting bug building stuff but is really lacking in like… NPC rules and layout.
||or give you something??||
||I've seen enough hentai to know where this is going||
YES
YES
IT TOOK ME AN H O U R TO KILL THIS MOTHERFUCKER.
HE IS SO FUCKING DIFFICULT
I was stuck on him for a while too
HOLY SHIT
I really like that there are movesets in this game
I only have the reapers crest so far, but it feels nice to use.
okay
i would now appreciate at least a hint of who i'm looking for
because the first person i went to was correct, but for a different part lmfao
and the second DID SOME FUCKED SHIT
ohhhh right
the other npc over there
cool, thank
hmmmm
i also know that guy, thankfully
I'm very eager to unlock more, though I've already gravitated towards ||Wanderer|| as soon as I got it.
I like that Hornet's moveset feels different from Knight's, but at the same time, I yearn for more speed.
there's a speeb trinket
*attack speed in particular
that'd be wanderer
how do you get to do this?
||tool from the twelfth architect||
wait...
i just noticed
there's an achievement for all crests
is it the ||"scuttle-brace"||
and i don't fucking have it
yuh
||hunter, reaper, wanderer, beast, witch, architect||
||which means there are at least seven||
waow
okay, so far
||Widow, Phantom, First Sinner, Last Judge, and Trobbio|| have been my favorite bosses
they're so fucking cool
like... a ||non-arthropodal avian bird, with an endoskeleton and feathers and a normal-bird-shaped beak for a mouth and everything?||
||Yes||
?????????? crazy fuckin lore implications
FREND
ooh
||second sentinel was a bit too easy, probably too many nail upgrades for that point||
ok the ||bell beast|| was immediately an excellent fight
it hits like a truck but has very clear Windows To Hit It In in order to show you that this is the kind of game where you need to play patiently and methodically
officially tired of benches costing rosaries
'we made it harder to save' what a fucking cunning game design decision
holy fuck the ride never ends
yeah, they were really like
Oh you found ||first sinner!||
yeah she was so fucking cool
absolute joy of a fight
perfect fight for ||beast crest||
i hope there's a boss rush
so we can get a crackhead superjuiced ng+ version of her
same with basically all of those bosses
but even moreso ||second sentinel||
||who was kind of a punk because i had needle 4 and a bunch of other gubbins||
||i didn't even use great slash or any spells/tools||
oh btw any sign of the green ||prince|| after the ||dancers||
man, the shard cost for tools gets annoying i gotta say. seems like it discourages good old-fashioned beating your head against a wall
I'm with yeah there. I'm still playing, but at about 15 hours in I can firmly say I'm having much less fun with this game than HK because of decisions like this, and ultimately I think it's fundamentally worse game for it.
not yet for me
okay, finally got enough money to buy all of the ||flea locations||
so time to see which ||fleas i didn't naturally collect!||
i was holding off until i could get em all
and see how many i was missing
one! ah-ah-ah
two! (fucking somehow) ah-ah-ah
Never had trouble with bench rosaries tbh, always had the pocket change or a necklace I could break
three! ah-ah-ah
yeah same
and four!
ah fuck five
okay i missed five
not terrible though
unfortunate, i'm rating silksong as like
10/10, easily top five games ever
can't say if it'll be top three until after the New Game Holy Shit Silksong Is Out high is over
Yeah
oh lmao
repaer's quest is fun
there we go
Seems more taxing for builds/fights that unload tools too, I've been running just one and nearly full all the time.
yippee
these have been very fucking obvious
once i know they're there
and i feel very embarrassed
I will say some of the runbacks are quite obnoxious, though I do appreciate and get what they’re trying to do by making you use hornets cool movement
THERE IS A ||SUPPLY RUN FROM BELLHART TO THE MASK MAKER||
I appreciate the advice but by god is he hard.
the real stinkers I’d say are ||Moorwing, since it’s just running a flat plane|| and (act 2 spoilers) ||Groel in bilehaven, who sends you through a Poison Swamp™ and enemy arena||
Like, as soon as he summons buddies I just cannot move anywhere and die
I've been using ||Sting Shard|| for that kind of situation, though I hold when it's just small enemies floating around.
e x c u s e m e
I feel like if they go for the classic arena adjustments of removing the floor in the Hall of Gods Ascended version of ||Moorwing||, it will become the Markoth. But worse
is it a quest or one of the random ones?
and how much does it give?
also, ough, missing two memory lockets and apparently an entire other fucking crest
i hope that one comes fully filled out
because otherwise i live in fear
of all the bullshit i will need to scour the world for
which do you have?
||reaper witch beast wanderer architect (hunter 3)||
do you have a different one?
or all of em
quest + 360
Nope, got all of those, only missing one locket though
damn.
could not for the life of me tell you where I found it
the lockets i'm missing are gonna be fucked to find
because there are so many
so the checks will be really obnoxious
gotta wait for someone to have all of em on a map
got the ||default ending||
and now I’m tryna find tha true path
probably has to do with ||the soul I got from Groel|| and the priest guy in ||songhaven|| since he had unique dialogue for it
this is the game of the year
as well as bringing up hornet ||having seen the truth of the citadel||
||500 geo simple key, wanderer's||
where is it once i get the ||key||
hm, okay, i'm actually stumped on this one
||directly above bonebottom, due west||
Either have ||dash or pogo over the enemies to the left in the room above the bonebottom elevator, then go through the next room and explore.||
||and then down once you're through it||
what am I looking at? Might be able recognize it with context
||this underworks section, looking for the flea||
can't figure out how to get down there
||i thought it might be using the giant platform to smash the saw blades, but that doesn't seem to be an available interaction||
||can't get the npc buddy to stop working, either||
||and i'm not seeing anywhere else i can go down from||
||looks to me like they’re in some vents. Not sure I got this one?||
they could be, for sure, i just dunno where i'd get in
oh wait actually
I know this one
||they’re in a large room accessed from that vertical segment on the right||
CHAPEL OF THE ||ARCHITECT|| ACQUIRED
hell yeah
fuck fr? thanks
is there some way to rob the Pilgrim's Rest, I want to blind this bug
do you know where to get to it?
||Wait, maybe you access that section of the vertical room from the wisp thicket? I’m using a map online since I’m on phone||
also very much underestimated ||Tacks||, didn't think they'd continue to exist after gettin hit
it’s an area ||above greymoor||
mb, sorry for spoila
That’s what I kept thinking as I played lol
time to start scouring again
curious, since it's not mentioned in controller mapping:
what the hell does pressing R3 do? i do notice it taking silk, i do notice it giving i-frame, i do notice the whooshing silk does damage but like.... very low damage
oh my god
thanks for the hint!
granted, i've only just unlocked silk thrust, so feel free to tell me to be patient and the game will tell me eventually
as soon as you said that i knew exactly the fuck where to go
but good lord
||FUCKING PYROMANCERS?||
hehe
cause if it's intended as a parry... that's some weak-ass parry, what with how much startup it has and how little damage it does
I don't think R3 is default bound to anything, might be pressing another button like Bind?
sec
this boss is kinda bullshit
pretty long startup, takes a stance, waves silk around her, gives brief iframe (not shown, didn't time it right), and waving silk does damage on hit
Ah, I think that's bound to the Silk button then
odd, controller binding screen indicates silk button is on RB, which i get silkspear when pressed
OH FUCK NINE ISN'T THE LAST MASK?
christ
i'm missing four mask shards then
that's terrifying
Aight I think I am done for now! I really enjoy the game but unlike Hollow Knight which I played very late (after tons of balance patches), this one needs a liiittle more time to balance I think.
ah, come on, this doesn't ||halve the damage from the wisps?||
that makes me sad
and i went all the way back from ||the thicket to grab it, too||
So I have ||the Reaper stance or whatever it's called, what does Wanderer do?||
to my knowledge it ||gives you the old hollow knight down slash pogo instead of the wackass diagonal dive||
ah
been playing a while. feeling demoralized, which is a very bad sign when it comes to video games in my experience. (area just before citadel spoilers) ||i simply do not have the skill, patience, or motivation to traverse a third of the blasted steps every time i try to fight the last judge, considering how bad i am at fighting the bosses||. i will try hold out hope for a balance overhaul
I honestly like ||Reaper so far, so idk if I am gonna end up switching||
||also shrinks but speeds up regular slashes||
||In short: Faster, shorter swings, enables highly aggressive/mobile combat if you learn it's limits/capabilities.||
I have never seen a reaction to a game like Silksong before. Normally people online are always about "Git Gud" but with Silksong even the people that enjoy it agree it's incredibly punishing.
i fucking adore this game and want basically no changes out of it ngl
It's very worth exploring other parts of the map if an area especially feels like a wall, also.
running out of areas to explore
I've noticed a rough runback is a common theme with some tougher encounters.
aha, nevermind
Oh yeah it’s that top bit that connects
let's hope for a choice of difficulty then
oh nvm lol
where the fuck is the map for ||the slab||
OH SHIT!
||on a dude's back in one of the side rooms||
I've been steadily working through Silksong, but ough they really poured on the mustard with many bosses.
||slab was cool||
The thing is the Bosses arent that crazy hard or anything, it's just if you make a single mistake you're screwed lol.
||naked raiden prison break segment was not on my bingo card for silksong||
yeah i'm so fucking excited for the idea of juiced versions of the bosses
it'll be so cool
Yeah. A lot of double damage bosses feel like they punish super hard for messing up.
can’t wait to see which boss(es) get the sisters of battle treatment
i hope ||second sentinel|| is one
Particularly when contact damage leads into an attack, or similar.
they were a bit of an underperformer
Both ||fourth chorus|| and ||moorwing have this at some points.||
man, this is a conspicuous fucking jigsaw of a map
Hornet heals faster, but slower animations and double damage feels like an overall nerf before factoring in Crests.
yo how’d you get that second wish?
Also for the love of god, if you're going to make checkpoints require beads, at least let me GATHER BEADS from enemies!
yeah, it feels more like you start with two and a half masks than five if i'd be honest
orz ||Little Pilgrim||
i genuinely have no idea
i've completed basically every wish i've gotten access to
happy to post the whole list
I've been stringing beads a lot when I'm not actively farming for something Right Now for that reason.
It was from priest guy right?
Oh wait did you complete ||the songhaven delivery?||
Ok that’s the last wish I’m missing I think
Beads mostly from bipedal-ish enemies has been pushing me to get better at learning patterns, at least.
hm, nope
i got one but never actually did it
and then it disappeared from my courier list
and i just got extra bonebottom deliveries
i did uhhh
three of em
to see if anything else would show up
but nothing did
Huh
i assume you got ||final audience and trail's end?||
I think once I start playing this game again I'm just gonna spend an hour farming beads up to the maximum itll let me carry so I never ever have to worry about this again
I've found later area enemies downright dump beads on you, with the hard part being holding onto loose beads.
Very big emphasis on spending ASAP early on, or knowing a farming spot to have some strings for later.
||Which one’s are those? Trail’s end is the shakra one right?||
ah, don’t have that wish yet. Where does it start?
yippee
have you finished ||cogheart|| yet?
oh also, how do you ||purchase flea locations?||
finished it, don’t know where it goes
||shove that into the robot in the secret room in cogwork core, the one right here||
(to the left of the bench)
||then you just have to find the robot at a couple locations in the citadel, dunno if they're randomized or specific||
||but i can point out mine||
oh that would be handy
have you successfully moved them to ||fleatopia?||
Nope, guess I still gotta search
are you missing fleas or the location?
fleas
can't help you with the former, but the latter is ||a pure lake in the putrified ducts||
rip
Oh I think I know how to get there
well, once you've gotten em there, there's also a ||secret warrior flea in the putrified ducts, who'll sell you the locations of fleas she's sniffed out as the collector's map equivalent||
still got some paths unchecked
i won't spoil the trick unless you give up, but it's a really fun secret
i'm super proud of getting as much as i have without help (although i'd probably have been gigafucked on ||sands of karak|| without aid)
and also ||bilewater||
on the other hand, i'm still missing two special fucking keys
which is really frustrating
dunno where they are
and four fucking mask shards, and 2+ memory lockets
rough
possibly at least one or two tools, though
you said you've cleared base ending, how much content is there past ||the spider god?||
As I’ve been told, ||an act 3||
according to what I’ve read, ||you enter it after defeating the mother in the cradle after finishing that wish from the priest?||
my god
God, the 112 run is going to be fucking hours.
(And in general, very excited to see what nonsense the speedrunner community comes up with.
so like
did i miss a ton of upgrades or something
because i'm at ||sister splinter|| without any extra masks and only ||1 crest and 1 skill|| unlocked
really did not enjoy ||moorwing|| and the stupid little ||twister minions|| are starting to sour me on this fight too
Initial exploration/routing is a lot harder than recognizing areas on return trips without a compass, which is a very nice change from Hollow Knight.
I had more by then, but I'm also exploring tons + enemy pogoing into unusual places.
it's been years since i played hollow knight but i don't remember struggling this much in that game until the endgame
For the fight ||Sting Shard helps a lot with fliers that don't get swatted by Sister Splinter's attacks.||.
Silksong essentially starts at Hollow Knight endgame and keeps going.
what's ||sting shard||? is that a tool? i only have ||straight pin||...
Combat Tool, available in ||Deep Docks, lower floors||.
Silksong doesn't stop you from running into encounters that may thrash you. Lets you decide for yourself when to keep going, or come back later for the most part.
hmmmm i feel like if i try to get to the nearest fast travel station i'm just gonna die somehow -_-
i was at about the same progress level (more tools unlocked but i hardly use 'em anyway). the advice i can offer is ||1) attacking the minions from below is effective at staying out of their hitboxes and 2) the boss has friendly fire on, so some strategic positioning to have her incidentally smash 'em can be helpful||
||positioning close to the minions just feels like a death sentence, though||
also i'm not a fan of ||reaper crest||'s up-air, maybe i need to ||switch back|| for this fight
||the play is to do it while they're higher up - the boss herself doesn't have any attacks that require aerial maneuvering||
fwiw, i feel ya here
you can really tell this was supposed to be endgame hollow knight dlc
I do definitely feel Silksong is much harder than HK
yeah i don't really understand why everything does two damage
it's a common complaint
I get it for some boss attacks, but 2 damage on-contact is brutal.
It does feel like almost every enemy has at least one two damage attack
i'm mclosing it
