#The Sixth Voice -A Third Party Homebrew LCP

1 messages · Page 2 of 1

rocky hawk
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Naruto has done irreperal damage to my lancer name ideas

gloomy lotus
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Ayyyy

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Needless to say the Koremasa sounds good

brazen dew
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What about Quintus Fabius. A Roman general known for guerrilla warfare.

gloomy lotus
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Che

rocky hawk
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the Koremasa!

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also Grutte Changes

misty lance
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ohhhh that's sick as fuck

rocky hawk
gloomy lotus
rocky hawk
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what

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i may be stupid

gloomy lotus
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The koremasa seems to want to be in cqb range sometimes

rocky hawk
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melee range

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mostly

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the grutte changes are range 10 on panopoly, triggers off enemy turns not allies, and now instead of accuracy you can get +1 to the attack roll.

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@dense cedar i hope this sates your hatred

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any obvious balancing issues apparnet to anyone here

misty lance
rocky hawk
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yes

misty lance
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ah ok thought so

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biggest issue I can see with this is that its super weak to grappling, though that may be an intended weakness of the frame rather than something that needs fixing

rocky hawk
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yeah, its not supposed to inately have any tools to avoid that

rocky hawk
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finally a use case of didymos

gloomy lotus
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Yeah it’s very good to get out of grapples with

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Rest of Lich kit is also “tools against something”

vivid idol
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hey, would you happen to have some templetes for extra weapons and systems/ or for the core bonuses?

rocky hawk
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templates how?

vivid idol
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like google doc templates, there are ones for licenses and npcs, but i was wondering if the was one for weapons/system dumps, and core bonuses

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or talents

rocky hawk
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i know weapon and systems have them, just scroll down past the frame template

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no clue for talents or core bonuses though because i just use the lcp editor and dont touch the docs

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because the docs suck ass

misty lance
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if you mean something like making your writing look like the core rulebooks, that is really hard. I don't think there's a template for that

vivid idol
rocky hawk
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its really easy

vivid idol
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counter pount, im really dumb

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tired once and wanted to cry lol

rocky hawk
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its really straightforward

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i can help if you want

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if you are free to vc i can show you

vivid idol
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that would be uber helpful

vivid idol
dense cedar
# rocky hawk <@404072947167264769> i hope this sates your hatred

I think it does but I don't really see the point in swapping allied for enemy turns, I'm not sure it changes the math at all except in like, boss fights.
Panoply nerf and swapping accuracy for plus to hit is fantastic
I also just has the alternate idea to keeo it accuracy but make accuracy take 2 charges
Either way would be good I think.
The accuracy always just seemed so disproportionately beneficial compared to the other bonuses.

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Divinity approved Grutte Pier rework

dense cedar
# rocky hawk

Gut reactor needs clarity
Is the 5 AP doubled by exposed or does it ignore it? I think either way it needs to be stated clearly.

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Lassissian seems strong to be able to do for the whole scene but I'm not sure, might be fine.
It feels like a tightrope between

  • You get to fuck over ONE enemy completely and utterly
  • You get to briefly fuck an enemy til they just throw you off
    Maybe you can only remount the original target?
    It's an odd one, I'd probably leave it as is for a playtest or several.

Also does autocrit work for that one talent, you know the one

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maybe let them attack you but with an additional +1 difficulty

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  • Makibishi Magnets: No notes 👍
  • Omnilocational Mobility Claws: Seems really weird, not a huge fan, not enough brain power to diagnose why it doesn't seem right
  • Rendwire Sickle: No notes 👍
  • Flashing Cut: I feel like it deserves a cooler name, maybe my favorite thing from the license, very cool. Should probably change the syntax to ", and gain Lock On" which I think is more in line with standard.
  • Fusionbleed Shuriken: No notes 👍
  • Juxtaposition Augments: I have no idea if this is gonna be okay. To the playtest with ye. I wonder if it'll be something you absolutely use at low LLs and drop as you get more options for gauranteeing hits.
rocky hawk
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Jux is gonna gain a clause of requiring danger zone I think

rocky hawk
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It's main purpose is to crit fish, so it helps get extra heat off for the Koremasa but it can also help morning cloak or stort type builds

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Omni locational is probably getting replaced by a smoke mine that lets you teleport between them

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I also realized I forgot to send the primrose stuff in here

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I'll do that when I get home

rocky hawk
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current primrose state

misty lance
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That's a dedicated Biggest Stick license if I've ever sen one. I dig it.

rocky hawk
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thoughts on balance?

misty lance
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Rend Axe is probably way too good to have as an LL1 dip (especially without Unique)

rocky hawk
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even with limited? damn

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you think only having 2 damage would help?

misty lance
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lack of unique imo is the big thing

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because then you can basically double up on the charges for the weapon by putting two on

rocky hawk
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good point

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yeah lemme add unique

rocky hawk
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is this too boring and similar to legonair

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Legionnaire Battle Rifle

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can be put on literally anything not aux

misty lance
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While it is a bit boring (that's kinda a thing for reliable, tho), LBR has two major differences:
A - It's a weapon, not a mod.
B - LBR also can inflict knockback by using a charge while this can't

rocky hawk
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alright, any way to make it less boring?

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the whole liscence is built around reliable useful weapons

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that dont do a ton of straight up damage

misty lance
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I don't think you need to change it, IMO

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But that depends on the rest of the license, of course.

rocky hawk
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seneschal is based off of autogun stats

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but i worry its too much

misty lance
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Given that seneschal is LL3 you can probably get away with that

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and yeah with this in context I think the mod is good enough for the license

rocky hawk
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would love thoughts on the systems

rocky hawk
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it feels boring,,..

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like its missing something

misty lance
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Maybe a third trait?
Or rework shield wall into something else?

rocky hawk
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is the core boring?

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are the mechanics too straightfoward and simple???

misty lance
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It's simple, but it's good simple, IMO. Frames don't have to be super complex to be good, and IPS-N is all about being as complex as a brick.

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Like, I think you could afford to make Shield Wall a bit more potent

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but that's about it.

gloomy lotus
rocky hawk
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but much more limited with conditions

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and limited

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but also prone

gloomy lotus
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Consider: gib small bonus on saves

rocky hawk
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adding a bolster feels like a bit much

gloomy lotus
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Fair

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Maybe check other Rallying Cries (Reynauld Darkest Dungeon 2) if ye wish for comparisons

rocky hawk
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that was one of the inspirations lmao

gloomy lotus
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Ayyyyyyyy

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Noice

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What’s the range?

rocky hawk
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sensors

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10 on the base mech

gloomy lotus
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Dost thou feel rallied from 10 spaces away?

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Would you Rally a troupe within 10 spaces?

rocky hawk
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i mean?

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i dont understand the quesions

gloomy lotus
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Main point: 10 spaces feels a bit far. If I’m doing a rally cry I think of Aragorn riding in front of the front lines. This feels more like the drummer skeleton from Darkest dungeon 2.

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I like what it does, I feel like the role it fills is good. Having combat support frame is rad

rocky hawk
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fitz chnage

rocky hawk
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honestly, sphynx might get axed

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its just uninspired and i have no clue what it could even do that would meaningfuly expand the scope of horus

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might be replaced by a smart weapon melee frame thing

dense cedar
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waiter waiter more greenwash
/j

rocky hawk
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actually maybe

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its a support melee

dense cedar
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👀

nimble sphinx
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I'm wondering if you could include more hacker-y elements to it to complement? The sphinx was supposed to be conniving and wise. That seems up it's alley. There must be a way to do that without stepping on the gobbos toes

rocky hawk
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sphynx is fully cut at this point for the naga, however having some hackery stuff is totally on the table

vivid idol
rocky hawk
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smart weapons with a bit of greenwash

vivid idol
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Smart gun that shoots green wash

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Kind of like that orb Cannon thingy from The Incredibles

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The one that traps Bob after he finds out the truth

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Sounds like something fun that could be used

rocky hawk
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current weapons

vivid idol
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Ah gotcha

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, maybe you could go the route of because you're so smart, you can give your green wash sentience?

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And be able to control it more kind of like how hec controls it better than Balor

rocky hawk
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hmm

vivid idol
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Or hell, fuck it

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Mitosis

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Get one instance that can split over and over

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So you require a little ramp up, and you need to be careful about which ones you save so that they can replicate, and which ones you can use to heal and buff allies

dense cedar
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SNAKE MECH WITH GREENWASH?
BELA I COULD KISS YOU

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Zahhak is my favorite homebrew mech, with Myconid right behind it, and either Morgana or Nimue behind that.

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Zahhak my beloved <3
i love snake mech
i love Burrow

dense cedar
# rocky hawk

clarification, does it have to be hit with the same copy of it, or can I have a flex with two of them, both hit, and it procs?

dense cedar
# rocky hawk

not sure if the 1 SP cost is worth, but I'm really not sure

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unless I am blind, no Naga stats yet, right?

rocky hawk
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Yah

rocky hawk
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may do a playtest today, we will seee

vivid idol
rocky hawk
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pretty good

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bunch of changes

pale lodge
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Looking forward for the update :]

vivid idol
rocky hawk
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panic breaker is now not a cqb

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its a cannon

gloomy lotus
dense cedar
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im so bad at icons, i thought for a sec hazard was 5 struc 5 stress

rocky hawk
gloomy lotus
rocky hawk
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semper vigilo was basically making the reliable way too easy to spam off

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and now it doenst have accuracy too

dense cedar
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Primrose is vague on something
Synthetic Diversion adds difficulty to melee attacks
Blinding Radiance states "Attacks against you receive +2 difficulty instead of +1", is this all attacks or still just melee? If it's all attacks then is it two difficulty, one from soft cover and one from this, or is it three difficulty, one from soft, and two ftom this?

rocky hawk
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its instead of so only 2

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and its soft cover so synthetic applies still

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just turns soft cover into hard cover basically

gloomy lotus
rocky hawk
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not yet

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i will

gloomy lotus
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Thanks Bel

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:]

rocky hawk
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@everyone watch out,

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things are getting hazardous

misty lance
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yooooo that's sick

rocky hawk
kindred prairie
vivid idol
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How is Sphinx going btw?

misty lance
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Sphinx got reworked into the Naga, I think

rocky hawk
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Yeah

rocky hawk
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how do we feel about this text

misty lance
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that's rad as hell

dense cedar
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Absolutely peak but "Don't give up the ship" feels a little odd
maybe like
"Never Back Down"
don't give up the ship feels like an awkward way to end an ad
needs more patriotism
"Never Give Up"

rocky hawk
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It's a reference to the guy Hazard who was famous for saying that

gloomy lotus
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If you need a different sentence then there’s “never surrender” which is a lyric from a Saxon song

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Full lyric was “never surrender when you’re up against the world”

rocky hawk
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Hmm

abstract stump
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So, looking at the Subutai, how funny would it be to lean Napolean and give it the Displacer? XD Just curious

rocky hawk
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displacer is always funny

abstract stump
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Fair enough. XD

jagged wharf
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I am slightly worried about the Jormungander I think

It's.... a lot of damage.

Activate ARC, Vidi charge whoever last activated, Barrage
One of those attacks is wirth the Greenlight Projection
You take burn which is damage which triggers ARC

3 Attacks for 3 Heat, each dealing 1d6 bonus damage, is a lot of it

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If the enemies need to shoot you before their buddy can go, thats not gonna go well

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If the enemy leaves, you Overwatch, again with 2 attacks because Greenlight, and they're still slowed

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And if you wanna get really involved with it you get your teammates to chuck like 1 damage little blips to get eaten by your armour (0 damage is still damage) so you can convert the Aux attack on someones Main/Aux into a 1d6 bonus damage Heavy

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It's just a lot of damage

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I would say much more than Sekhmet damage, with less than Sekhmet risk

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So long as your allies dont stand near you, Jormungandr isn't gonna go out of its way to get close to them

rocky hawk
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I believe the most recent jorg specifies hostile damage

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Lemme check

jagged wharf
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I dont believe. Unless the PDF is not the most recent one. In which case Oops

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Wow that screenshot sucks

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"Whenever you are dealt damage for the first time each turn..."

rocky hawk
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I think delt was supposed to imply a hostile rather than self

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But I'll update the wording

jagged wharf
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That would make it much less breakable yeah

dense cedar
timber nacelle
rocky hawk
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Yay!

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Saves me some time

jagged wharf
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External still lets your teammates shoot you, notably

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For what that's worth

rocky hawk
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does that make it busted in your eyes? it has never come up in playtesting but that doenst neccessarily mean much

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i think so

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gonna make it cost a reaction too

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i think the jorg spam was something that came up but it was with wing instead

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cause you could skirmisher, teleport to take 1, jorg

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but making it hostile is a better idea

rocky hawk
jagged wharf
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The Purple Thorn prints a lot of damage but it doesnt even have a Main/Aux so its probably fine, just raised a small little warning ping

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But Shredder Cannon might be too much as a reliable shred that anyone can grab

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On top of the heat gain

rocky hawk
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think there should be some sort of downside to it? like an innaccurate so it doesnt always land?

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so its an unreliable shred

jagged wharf
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If it were to stay as is I might make it Loading

rocky hawk
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LOADING

jagged wharf
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So you get your Shred but you gotta pay for it

rocky hawk
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actually not a bad idea

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great idea actually

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goated

jagged wharf
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Can probably do more than literally 1 damage to compensate

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<3

rocky hawk
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1d6 or 2d3

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hmmm

jagged wharf
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I dunno if it should do Normal Gun damage

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I was thinkin like 3

rocky hawk
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i weigh flat damage as really good vs dice but

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i think you may be right

jagged wharf
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Everything else is kinda minor
Thunder sword might want a Heat cost? Just to tune it down ever so very slightly?
Abjuration of MEtal on Maiden's Blush is a really quite strong reaction when Rend is also very strong, but it also only works with Adjacent on the Variable Sword license?
Slaugh might be a little weak in general but turning overshield directly into damage has scary implications?

Overall I have many positive feelings on it so please dont mistake this for distaste I really like it overall

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I dont wanna be a negative nancy

rocky hawk
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its quite alright, i love feedback

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i would rather have feedback about issues that need changed so it ends up in a better spot overall

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do not worry about hurting my feelings with a 10 page essay on why my design choices are dogshit

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because they are, and i already knew that

jagged wharf
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The Homebrew enlightment era

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"This idea sucks ass"
"I know"

rocky hawk
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they all started even worse

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the only reason most of them are fine now are because someone was like "what the hell, why is blink bolt range 15"

jagged wharf
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Oh the other thing is that Gloire might be a smidge too beefy considering it is almost always gonna wanna use its Core Passive action just for action compression

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Armour 3 HP 10 with good Repairs is a proper unit

rocky hawk
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you think less armor or less hp?

jagged wharf
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Id just go to 8 hp

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Put it in line with Drake on an on-turn

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Less armour is less fun for the Big Metal Beast fantasy, and its much easier to get more of it so it feels like less of a big deal as a player

rocky hawk
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also, i am looking at abjuration/rend, im not really sure how i could tweak those in any way

jagged wharf
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If Abjuration didnt care about Adjacent and did care about "hit the guy who hit me" it could help

rocky hawk
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oh my god does it not say the guy who attacked you

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fuck....

jagged wharf
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No its just An Adjacent Guy

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So if someone shoots you, you teleport to Some Other Guy and stab them

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(assuming the D6 is kind)

rocky hawk
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hmm gonna have to reword this then

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Roll 1d6: You may teleport up to that many spaces in the direction of the attacker, and may Skirmish against an against them if they are within Threat?

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i dont think i can just use threat without a defined weapon choice

jagged wharf
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You say against twice but yeah overall

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You can say Threat i think

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All weapons have it

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Oh, might need to change it slightly

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If you have a threat 2 sword you can shoot any gun at them it doesnt have to be that weapon

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Just steal Overwatch IDK

rocky hawk
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might only let you attack them if you are adjacent

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make it easier

jagged wharf
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"you may immediately use that weapon to Skirmish against them."

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Nice n easy

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Roll 1d6: You may teleport up to that many spaces in the direction of the attacker. If this puts the attacker in Threat of one of your weapons, you may immediately use that weapon to Skirmish against them.

rocky hawk
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oh thats perfect

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thanks

jagged wharf
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Happy to help :)

rocky hawk
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syntax godsend

jagged wharf
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If that turns out to be a little too much you could make it eat your Overwatch to use it ("you may immediately Overwatch them")

rocky hawk
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i cant imagine it would matter that much

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i couldnt tell from what you said earlier, did you think the sluagh needed changed?

jagged wharf
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I Dont Know

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I just see it and go "Yikes! That could be scary"

rocky hawk
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also if you are willing, id love opinions on the in progress frames

jagged wharf
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Oh sure, could you point me to em?

rocky hawk
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not gonna be out for public consuption till i get playtesting done

jagged wharf
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Hazard frame seems aok

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Good support, reasonably beefy, but its main support comes at the cost of its own firepower

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Can kinda cheat it with Barraging the Main first? But oh well

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Reliable AoE Main is scary but limited could keep it in line. I might lower it a little? To 4ish? As is it just eradicates a clump of Grunts which is okay but it might do it too well

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(Wavemaker)

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Emergency Arm is pretty strong for a 1Sp system. comparing it to Customizations, which gives you +8 HP more or less flat through your 4 structure (repairs n all but), this gives you 7 on average before getting more limited but starts going up real fast from there, plus free disengage. It could maybe be 2 SP with a charge or two extra?

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I like Panic Breaker

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I should compile this to longer single messages

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Sorry

rocky hawk
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all good

jagged wharf
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Compensator seems perfectly fine if maybe a charge too many
HRR seems fine ,if a little plain? Honestly the Wavebreaker is the most interesting one here if it was at the LL3 slot it could probably stay as is
Brigid is really generically strong which is fine but it shouldn't work on self-inflicted statuses (a la antilinear)

Effervescent Immunity can push you up past 20 Evasion, which is generally a no-no I think but I couldn't really tell you exactly why, and since it loses it eventually its probably fine

Rend Axe might stack up too nicely VS chain axe on account of the Flat AP damage, and the Free Attacks are more than enough to compensate
Wind is good
Falcata gives a really strong reaction, and it does take a lot of your weapon mounts, its really really good for frames who dont care that much. It could maybe be 1/round. Or within threat not just LoS
DDMR is absolutely insane, dicculty on all attacks to hit you as a reward for attacking? On top of +1 Threat?? I'd pay like 5SP for this and think I robbed the DM

I like the Hammer, it is very funny, it maybe should exclude you from the Burn radius so you don't scorch yourself?
Spin could maybe move the Impair to only on a failed save, and let it do half damage on success.

I feel like Wire Slither should get Lockbreakers "no reactions/engagements" thing it seems kinda weak otherwise
Beyond that the Naga feels like it has a little too much going on. It might need its Main mount taken away or something. Something small-ish

Ping is weird because it encourages Lock On to not get used? Which is a little odd. Also, Impaired for how long?
Hypnotize is cool
Shimmering Lance has a lot going for it with 2 Threat, Thrown, and shields on crit. 1SP probably makes up for it but its pushing it I reckon
You should probably explain what Greenwash is but otherwise I think thats fine-ish? Its limited but stronger Accelerate
Weeping is good I think?
Bounded is hard to clasify but its probably fine
rocky hawk
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do you think Advanced targeting is too good with centimane?

jagged wharf
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I think Centimane struggles as is

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At a glance? Not overly. If so it can always be pulled back to 19

rocky hawk
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the idea with ping was it was like the scout npc,

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also you can reapply a totalyl different form of lock on and it still works

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not sure if thats good though

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gonna drop rend axe damag

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ddmr gonna be next attack

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only

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1/round for falcata makes sense, better than threat,

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it is supposed to have a gun

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ive been meaning to make hammer hostile characters only

jagged wharf
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Koremasa seems a little flat? Its a bit one note. Invade a guy until hes in the danger zone, he takes more heat for it, Stab Him to give him more heat, then execute with Gut Reactor. Entrap could probably be more interesting and  Gut Reactor tuned down a little, Exposed is bad enough as is without another 2d6 damage on top

Makibishi doing uncapped damage based on movement is a little alarming. If they fell off after like 6 ticks it might be okay but as is its a really really heavy punishment VS the 2d6 of a normal mine (even 1d3+1 + 4 AP puts you ahead and thats a single move). It literally cannot be ignored or they just die, but they cant guaranteed remove it
Vanish is fun but gives the benefit of cover rather than a zone of it? I would make it a Zone so you can Hide in it. Seems more flavorful
Rendwire getting a free shot at impair and slow seems very strong. Too strong.... I dunno. I think it might be for a guy using a heavy melee and baraging, but, I can't say for sure.
Blinkblade is very cool but does not need to shred its a quick action teleport that does damage and lock on. It could be 2SP like that but AoE Shred is a lot
I like the Shurikens but you're gonna heat yourself up *fast* so they could maybe do 2 heat on a crit idk
Juxtaposition is cool
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I think its just the four

rocky hawk
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yeah

jagged wharf
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Overall nothing unfixably worrisome

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Lot of minor wording and numbers but its a draft

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Thats my critic voice

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My other voice is- I really like the core thematics of it all, its very neat!

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The idea of Koremasa being a "Heats you up and then gets a final decisive strike" is probably my favourite, it just might need a little lovin to get there

rocky hawk
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yeah, im not sure sure the best way to make it more

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what i had invisioned

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the idea is you are an overheater who starts with a frag sig then a skirmish

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or a rendwire into fusionbleed

jagged wharf
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It does come off as that, it just kinda comes off as only that

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It gets its 2 lines and other ones just won't quite work as well

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I wish I had better specific advice to offer but I'm not super sure how exactly it'd be best done

rocky hawk
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also how do i make vanish create a zone? i went off smoke charges wording

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should gut reactor lose the prone or go down to 1d3+1 damage

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or both

jagged wharf
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Oh wait Phase cloud does make an area

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It just doesnt say it makes an area

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I see

jagged wharf
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Stacking more damage on the "More damage" condition is gonna be excessive, but prone is a non-damage punishment that makes it harder to come back

rocky hawk
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what if it removed exposed and made them stunned and prone

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that feels worse? but fits the execute theme

jagged wharf
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Hmmm... It's cool but it kinda screws over your team

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But it can't not remove expose or it's a free stunlock

rocky hawk
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magnets max 5 damage now and are only 1d3 on attach

jagged wharf
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If you're worried about it feeling too weak you could let it Impair also

rocky hawk
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1d3 energy, prone and impair?

jagged wharf
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And if it keeps the Impair->Heat trait in some form or another it can let it try to snowball on an elite or ultra

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(especially since the Ultra is gonna remove Exposed for free(

rocky hawk
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what if something like

jagged wharf
rocky hawk
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for entrap

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if you would apply impair to a character that is impaired, they take 2 Heat

jagged wharf
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Oh I like that a lot

rocky hawk
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The Koremasa would cause a hostile character within sensors to become Impaired that is already Impaired.

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is the wording i think

jagged wharf
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Encourages you to pile on the effects, feels very "cripple them then finish them"

rocky hawk
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does it need both exploit weakness and entrap though?

jagged wharf
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Maybe not but I think its good to have both

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Both of them are situational heat

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It doesnt have much to get it there on its own

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If it only had one it would lock it into doing Just That

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Having both means it can mix it up

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Also Exploit Weakness lets it take one guy, keep it in the DZ, and use it to get the Heat rolling on others

rocky hawk
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makes rendwire better too

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should rendwire have a 1 heat self

#

i feel like fusionbleed can handle it because its 8 heat cap plus you like danger zone

#

rendwire is weird

#

it both feels bad and good

jagged wharf
#

It has very high highs and low lows

#

It could probably lose the Slow on Crit to level out the power

#

Put it into something else. Maybe make it AP

rocky hawk
#

works fine for me

#

wanted the liscence to have some sort of AP anyway

jagged wharf
#

So it becomes a less damaging Charged Blade with overkill, 1 threat, and maybe impair

#

That could be too much but it's a good testing point

rocky hawk
#

yeah, that was a ton of great feedback

#

i feel a lot better about the balancing state its in right now

#

well test things out, im still convinced seneshal is gonna be busted

jagged wharf
#

Super happy to help!

rocky hawk
#

yeah it was very very helpful

jagged wharf
#

Lotta lovely stuff in it, want to see it be its best self

rocky hawk
abstract stump
#

Man the Subutai is a tough mech to build around. To be honest, what should I even do with it's Heavy Mount? If I go Gilgamesh for LBR, then it wont be compatible with Walking Armory.

I DO, like going Death's head for Vulture DMR though, and it and the Rail Rifle are both Main Rifles, which can work well with Walking Armory and Crackshot.

Anyone played around with the Subutai?

rocky hawk
#

I know a couple of people have just built it with a standard artillery setup, for stuff like siege cannon

#

depends on if you wanna build around diversion, and the type of range you want

#

one playtester used an hmg and just stayed at close range

#

used seige to have 13 range and then just moved only with juggernaut

abstract stump
#

I was thinking about HMG. it would be a great weapon for a defender artillery really.

dense cedar
#

I think hmg and heavy gunner would be smart yeah

#

I'd also try to find some ways to make you harder to kill so diversion rail isn't fuckin you over

abstract stump
#

Here is my, incredibly dumb idea, for the Subutai. It is really tricky to make an Artillery Defender I must say. Thought i'd share, and well, maybe offer a unique discussion about the Subutai's playstyle. Cheers!

-- HA Subutai @ LL6 --
[ LICENSES ]
HA Barbarossa 2, HA Saladin 3, SSC Death’s Head 1
[ CORE BONUSES ]
Auto-Stabilizing Hardpoints, Heatfall Coolant System
[ TALENTS ]
House Guard 3, Crack Shot 2, Walking Armory 2, Nuclear Cavalier 2
[ STATS ]
HULL:4 AGI:0 SYS:0 ENGI:4
STRUCTURE:4 HP:19 ARMOR:1
STRESS:4 HEATCAP:11 REPAIR:7
TECH ATK:0 LIMITED:+2
SPD:3 EVA:6 EDEF:8 SENSE:15 SAVE:13
[ WEAPONS ]
Integrated: Diversion Rail
MAIN MOUNT: Shatterhead Colony Missiles
HEAVY MOUNT: Heavy Machine Gun (Paracausal Mod) // Auto-Stabilizing Hardpoints
[ SYSTEMS ]
ENCLAVE-Pattern Support Shield, Siege Stabilizers, Armament Redundancy

dense cedar
abstract stump
vivid idol
# rocky hawk

the paragraphs need spacing so it has the small gap for readablility and standardizing

#

other than that tho

vivid idol
#

you just hit enter while righting it in

rocky hawk
#

Wait so you just mean the extra large paragraph breaks

vivid idol
#

tho looking again, even mastiff's stuff is inconsistant

#

nvm

dense cedar
#

Should M/K2 have one more repair than Everest?

vivid idol
dense cedar
#

well yes
but i wanna know if it's intended

rocky hawk
#

lemme double check

#

no, it is supposed to have 4

dense cedar
#

neato thanks

rocky hawk
#

first drafts for compendium entries for hazard/primrose liscence

#

plus naga

#

but only the frame

#

would LOVE

#

feedback on this

#

especially from anyone who has eyes and can read

misty lance
#

oh that lore is dope as hell
(I will get to the mchanics soon-ish)

unreal crypt
# rocky hawk

Primrose my goat. The description for the Falcata is great too

unreal crypt
# rocky hawk

“Almost immediately, Union jumped put as many as they could…”

#

I think put is a bit out of place there grammatically

rocky hawk
#

good point

#

if something is too boring too

#

or not lore accurate

#

whatever

unreal crypt
#

I read through all of it and I’ve liked what I’ve seen so far

#

I suppose the only complaint I have is I wish there was more backstory on the Brigid-class NHP. The quote is cool but I wish there was some more stuff about it too

rocky hawk
#

hmm fair enough

rocky hawk
#

the rest of the compendium entry

#

s

rocky hawk
past turtle
#

Phrasing on this is a bit wonky.

rocky hawk
#

good catch

past turtle
#

"stick into" could be "stick onto" or "stick inside"

rocky hawk
#

ah, yes

dense cedar
rocky hawk
#

also great thanks

#

also if things are boring or stupid thats also a good thing to mention

#

im not a super experience lore and fluff writer

dense cedar
#

fire writing on naga

rocky hawk
#

you are just a whore for greenwash

#

i bet you are nanites irl

dense cedar
#

"just the fabrication another machine of war"
should be
""just the fabrication of another machine of war"

rocky hawk
#

fuck

dense cedar
# rocky hawk you are just a whore for greenwash

if im being completely honest i would have rather it been left at "everyone who worked on it stopped aging, we have no fuckin clue why, and no one else since its unearthing has stopped aging either"
the nanites are cool but Naga vibes like it should just be some unknown scratching at the fabric of reality

rocky hawk
#

hmm

dense cedar
# rocky hawk

I'd opt for like limited 2 or 3
1 SP feels kinda steep for its current state

dense cedar
#

lore blobs are good on both

rocky hawk
#

oh wait,

#

fangs and bounded both did have lroe changes

#

to reflect the arg stuff more

dense cedar
#

there's an arg????

rocky hawk
#

that the naga was found from

#

it was an arg

#

it isnt refered to as such in the compendium but it is a chain of puzzles

#

so an arg

dense cedar
#

right, sick
you're not making an actual arg to go along with it right

rocky hawk
#

nah alas

#

i did a short couple puzzles for some of my plays a while ago but

#

that was more world specific lore

#

it would be hilarous to do a full ass arg

#

but i dont have the time nor intellegence

dense cedar
rocky hawk
#

yeah, i think i captured the like

#

puzzle insanity

dense cedar
# rocky hawk

feels underwhelming but i gotta cross reference Sunzi to see

dense cedar
rocky hawk
#

the main benefit is ignoring slowed and immobilized

#

in an aoe

#

not better than sunzi but

#

what is

dense cedar
# rocky hawk

really like the function, third sentence of lore blob seems reeeally out of place
sounds like a GM describing something rather than like an official document

rocky hawk
#

hmm

dense cedar
#

it's got a real nice official tone

rocky hawk
#

i am very bad at making things sound offical

dense cedar
# rocky hawk

should either be "the coward fears death" or "the cowards fear death"

dense cedar
rocky hawk
dense cedar
#

hah i feel that

rocky hawk
#

ill go through and look these over tomorrow

vivid idol
#

where can i find the lcp with all the flavor updates?

#

or is that not out yet

rocky hawk
#

I'll send it in a few

rocky hawk
#

i meant 12 hours

#

oops

vivid idol
#

yo, how did ya make the licenses sit at the bottoms

rocky hawk
#

That's a bug

vivid idol
#

Ahh

kindred raven
#

Question: One of my players is playing artillery and I wanna offer him the MK2 Everest variant but I wanna make sure its in a 'finished'/well-tested state before using it

rocky hawk
#

It's been play tested and I have found it to be about the same as the Everest? Worse than chomo

#

Core power is strong but, within bounds of gms from testing

#

If you find otherwise though it can be reviewed

kindred raven
#

Actually while I gotcha here: does 'ignores the loading property' mean it doesn't unload when it fires, can still fire even when unloaded, or both?

rocky hawk
#

Both! It's just as if the weapon does not have loading at all

kindred raven
#

Neat! The MK2 solves a lot of problems that I know are gonna frustrate this particular player, and he's going into Monarch anyway so learning how to play around loading isn't gonna be a priority

rocky hawk
kindred raven
#

Let's just say he has a generally high sodium content lol 🧂 🧂 🧂

#

And I can totally see him pouting when he wants to do something cool but has to spend his turn reloading

rocky hawk
#

lmao fair enough

thick holly
#

Jumping here from the Reddit thread. A friend of mine showed me the Fitzgerald, and I love it. The Purple Thorn was the frame that interested me the most though. Until I started reading the abilities more deeply. Then I kinda went:

rocky hawk
#

yeah, if you download the 1.50.20.25

#

it has all the upcoming balance changes in it

#

actually i have a 151 so its probalby more up to date

thick holly
#

The active core power is still "kill every enemy in range of any reliable weapon you have."

rocky hawk
#

what do you mean?

#

you only get to skirmish once

thick holly
#

"Whenever you deal damage to a hostile character... You may immediately skirmish as a free action."

rocky hawk
#

seperate sentence, you only get the skirmish on popping core

#

ill try and make that more clear though

thick holly
#

You could just make it a protocol, and eliminate the free skirmish entirely.

rocky hawk
#

i could, but theres so many protocol core powers already

thick holly
#

That reads much more clearly.

#

I still think that Pinpoint Mark is too powerful though.

rocky hawk
#

with the limited?

thick holly
#

Sure. Put it on a Gilgamesh. Give the Gilgamesh a Heavy Melee weapon and the Superthermal Blade. Go to town with melee barrage.

rocky hawk
#

what about replacing the accuracy with a flat +1

thick holly
#

It's the infinite range melee attacks with no duration limit that is the issue IMO.

#

You can just touch the edge of your sensor range. Ping them, then zip away.

rocky hawk
#

hmm

#

could make it work for only non melee, could make it only the first attack, could also make it so that the effect ends on the end of the enemies next turn

#

or the end of your next turn

#

so you get like 1.5 total turns

thick holly
#

Yeah. Like, I'm imagining a Gilgamesh with at least 2 points in Engineering. They get to use the ability 5 times per full repair. They get Nuke Cav, and can use their Superthermal Blade to hit for 6 heat and 3d6 ish ap damage per turn, while spending all their movement to stay out of range and behind cover.

rocky hawk
#

i think limited plus only ranged weapons should be enough

thick holly
#

It does drastically reduce the options for abuse.

#

The Hyper Engineered Munitions.
Is it intended for the damage to happen once per skirmish, or once per weapon?

rocky hawk
#

per weapon

thick holly
rocky hawk
#

no accuracy

#

+1

#

like deaths head

thick holly
#

Ah. Then I think you want "to hit" at the end of the sentence.

rocky hawk
#

i thought so too but apparently not

thick holly
#

Oh?

rocky hawk
#

attack rolls you make against them have an additional +1 is the syntax

thick holly
#

I hate that. (I believe you.)

rocky hawk
#

i also hate that

thick holly
#

I would think that it would mimic the sentence from the Death's Head more closely.

rocky hawk
#

so like an, "You have an additional +1 to attack rolls against them and they always count as within range of your ranged weapons"

thick holly
#

I don't know anything about the syntax of things in Comp/Con, but I feel like there has to be a better way to write that.

thick holly
rocky hawk
#

ill just use that then

#

any opinions on any of the other frames/licenses?

thick holly
#

I paid less attention to them. I love the Fitzgerald. The Purple Thorn is cool, so I want to be able to justify using it.

#

The Sluagh doesn't spark joy. It seems fine, but I'm not big on the Horus stuff in general.

rocky hawk
#

not a HORUS head

#

fair enough

#

they are all a little more defensive leaning

thick holly
#

The Blink Bolt Launchers are something that I really like, but I'm a bit leery about their power level. I don't think that they are overpowered, but they sit in that "this is almost strictly better than a lot of other options" range that is finicky.

rocky hawk
#

i will agree that they are strong

#

used to be range 15 too

thick holly
#

They are strong. I don't know if I think they are too strong.

rocky hawk
#

the oracle was the main comparison

#

loose accurate to turn arcing into seeking

#

loose 5 range and rifle to get ap

#

launcher talents hurt them a lot

#

funnily enough, had a playtester run stub cannons on it, that was weirdly powerful

thick holly
#

In License, you're looking at regularly hitting for 7 damage with a skirmish with no other talent or core support.

#

7ap damage that is.

rocky hawk
#

7 is about average i think

thick holly
#

The charged blade does 5.

rocky hawk
#

thats a main melee though, you gotta take type into account

thick holly
#

The thermal rifle does 4.

rocky hawk
#

melee and main get the BEST talents

#

thermal rifle i will admit

#

is awful

thick holly
#

Yes. I'm not arguing that it's overpowered right now. Just comparing and thinking about what else exists.

rocky hawk
#

i think the main issue is that there really isnt much i could

#

change about them

thick holly
#

No.

#

The system point cost is the saving grace/downside that lets them exist.

thick holly
#

13 damage, some amount of it AP on a skirmish is nothing to sneeze at.

rocky hawk
#

hmmmm

thick holly
#

Okay, I've built an LL3 character. Mathhammer ahead.
On my burst turn (while in/getting dangerzone) I:
Protocol - Load Munitions
Move to be within exactly 10 of the target.
Barrage:
Shredder Cannon. 3 damage. - Debuff for accuracy and heat.
Blink Bolt X2: (2+2)+(2+2)+3+1d6 OP Cal+1d6 Nuke Cav = 18 damage (average) +4 heat
Overcharge - Skirmish:
Blink Bolt X2: (2+2)+(2+2) = 8 damage+2 more heat.

29 damage+6 heat to the target.

If the target moves, I get two more attacks (shooting the one Aux lets you shoot the other one on the same mount). This triggers I Kill with my heart. 8+2d6 = 15 damage and 2 heat

If the target shoots me, that's yet another 8 damage and 2 heat.

In an absolutely perfect world (where all d6s do 3.5 damage), you're looking at 29+15+8= 52 damage, and 10 heat.

#

This is good, but I've seen worse using just the official stuff.

rocky hawk
#

i kill with my heart is so goated

#

that is a lot of damage

thick holly
#

It needs a lot of setup.

#

And it assumes perfect accuracy.

#

You can give up 3.5 damage from the turn to instead have +1 accuracy, which is probably better, but less exciting.

#

The change to the passive trait on the frame to only do 3 bonus damage a round instead of a turn makes a big difference.

thick holly
#

Acrasial Falcata:
Is the reaction granted intended to trigger on attacks that don't target you?

rocky hawk
#

lmao no

#

oops

thick holly
#

I could see a version of 'if an enemy (targeted with a thing?) makes an attack that does not include you, x bad thing happens'.

#

But the frame seemed to want to be attacked and missed.

rocky hawk
#

yeah thats more of what its about

rocky hawk
#

some balancing for things that have been bothering me

abstract stump
#

Ah, so Heaer for Fitz is now charge based? Still good though. Nice.

I actually had a very...silly build idea. Bloodborne Hunter with a cannon and melee weapon 0.o

rocky hawk
#

fitz was charge based already it just got its range reduced

abstract stump
#

Oh, I guess I mis-remembered XD

#

My bad.

rocky hawk
#

nah its all good

#

i am curious about that bloodborne hunter build though

#

what were you thinking?

abstract stump
#

The build idea is...doable, but I am left unsatisfied XD. Maybe i'll try again another day when my brain works for ideas.

rocky hawk
#

hmmm, i kind of do want to do a strider type of mech

abstract stump
#

Speaking of this Bloodborne Hunter build I had in mind, here is "A" concept of what I was burning in the kitchen:

-- IPS-N Fitzgerald @ LL6 --
[ LICENSES ]
IPS-N Fitzgerald 2, IPS-N Nelson 2, IPS-N Caliban 2
[ CORE BONUSES ]
Reinforced Frame, Overpower Caliber
[ TALENTS ]
Combined Arms 3, Skirmisher 2, Duelist 2, Grease Monkey 2
[ STATS ]
HULL:3 AGI:0 SYS:0 ENGI:5
STRUCTURE:4 HP:20 ARMOR:1
STRESS:4 HEATCAP:10 REPAIR:5
TECH ATK:-2 LIMITED:+2
SPD:4 EVA:10 EDEF:6 SENSE:10 SAVE:13
[ WEAPONS ]
Integrated: BIZARRE CANNON
MAIN MOUNT: Tactical Melee Weapon (Thermal Charge) // Overpower Caliber
[ SYSTEMS ]
Hull-break Thrusters x5, Hardpoint Reinforcement, HEAER x5, Armament Redundancy

It is, well, it CAN work, it is more so versatile for any engagement, plenty speedy, range, etc. it is VERy silly.

rocky hawk
#

That actually looks pretty good

#

20 ho 1 armor is pretty good for a size .5

#

What do determines when you use melee vs cannon

abstract stump
#

Yeah. You could also swap tactical melee for the War Pike instead if you REALLY want to. it was just personal preference to be...different and less meta lol.

Eitherway, you got lots of movement, be it skirmisher 2 or using Hull-Break Thrusters to move in quickly. Combined Arms helps with ignoring engagement if you wanna use the Cannon up close recklessly. you still got range and silly ways to shoot said cannon. And melee is strong enough. Also, Hardpoint for leaving spaces with less risk. It is a very aggressive build.

The HP amount helps for using the bizarre cannon surely XD.

#

Another idea was dipping into Blackbeard for the Chain Axe instead for a melee weapon.

rocky hawk
#

I'm kind of tempted to make a new licence off of this idea

abstract stump
#

I was only sharing a silly idea, I never once thought it had any real value of inspiration to hold itself together XD.

rocky hawk
#

Basic idea so far is ha mech that is moderately mobile and gains access to new weapon profiles while in danger zone

#

Crits can help manipulate own heat

#

Which means I gotta make a new mech for each manufacturer

#

So sphynx may return

#

Probably as an artillery

kindred prairie
#

Interesting idea, weapon profile always seems like slight powercreep to me since you cram more weapons in the (very) limited inventory you are given with your mech.
To have those additional profiles tied to a stat that you don't have fully control over and even then, the control you exert isn't as reliable as simply using a quick to swap kits which I find interesting.
bonus point if, once you reach the DZ, you loose access to the default profile. Like :
your big canon digivolved into "big fuckoff canon" and gained blast 2 meaning deal massive amount of damage to your target but you'll hit friendlies? Well good think you're on the right end of the canon then crylaughing

rocky hawk
#

hmmm

unreal crypt
#

Which of the upcoming mechs are receiving art next? Really excited after seeing Hazard

rocky hawk
#

No idea!

solid garden
#

The sluagh is kinda weirdly designed

#

Stealing the souls of the dead is the only frame inbuilt way to get overshield and its only 3. But here's the thing. +3 sensor range is like sure but you'll want more, +6 sensor range isn't gonna make this frame op exactly, however 6AP unavoidable damage 3/round is. The overshield traits having such varying power feels like a pretty big deal. And the inbuilt trait is always capped at 3 overshield that doesn't stack but most systems that give the stuff are based on grit so it climbs a lot more

#

Also struggling to see the usecase of crown of the restless dead it's not really worthwile action economy to spend a quick action to generate a bit of overshield and then another to give it away when you get so much more value by keeping it for half the action cost. Maybe another frame who really don't know what to do with their actions could dip it but idk emperors systems are right there

#

Actually the emperor itself using this on a sluagh to make mark of the dead and whatever deal ludicrous damage at tge cost oft he emperors whole healthbar would be hella funny

#

Also I feel like the core power is doing a lot

#

Not necessarily that it's op but that the difference between a CP and non CP sluagh would be staggering

#

Hydrogen bomb vs coughing baby

#

I'm no balancing expert tho so take my word with a grain of salt :P

rocky hawk
#

Sluagh core is actually one of the ones being reworked for v2

#

As for the overshield traits, I'll revisit them see if anything jumps out at me

#

The lower effective overshield was meant to differentiate the sluagh from the emperor/black mountain

rocky hawk
#

you brought up some good points so ive made some adjustments

#

crown is now a free action but takes a limited charge

#

TSOTSOTD now uses flat grit, scales with ll better and is probably more fair at lower ll

#

swapped core effects to make non core frame more support/defender focused

#

the damage effect was not in line with its purpose

#

but its now part of the core

#

popping core is now less of a power spike and makes abuse with an emperor on the team harder

#

also reduced its max hp to 8

#

to adjust for the overall stronger abilites

#

is still probably overstated

#

wording on host now causes it to go away at end of scene

#

because technically you could end a fight with a +1 difficulty

solid garden
#

Really like th eimprovements in general

solid garden
#

Dunno exactly how you'd word that but something to make it clear this shoudln't work😭

rocky hawk
#

its doesnt work

#

you just transfer

#

the granting happens first

solid garden
#

Yes but emperor gains the granted amount of overshield

rocky hawk
#

no

#

it doesnt work like that

#

it grants and then it takes the damage

#

so you grant BEFORE you take the damage

solid garden
#

Yes but it grants, gets overshield, takes damage

#

So the damage is nullified

rocky hawk
#

only if its missing a bunch of overshield, but then you dont have any to grant

solid garden
#

Oh you mean its overshield cap?

solid garden
#

It can still repeatedly give 3+0.5grit as free actions as many times as it has charges

rocky hawk
#

if you have 5 overshield

#

you grant 5, gain 5 lose 5

#

so are at 5

#

which is good yes

#

but its not busted

solid garden
#

For a free action that can be done at 0 engineering investment 4 times (in one turn) for absolutely zero actions yeah that's pretty busted

solid garden
#

Oh right one very important thing

#

The nhp being only 2sp ticks me off sooo much breaks the very solid existing pattern

#

Effect isn't even too bad for 3sp it seems very solid

#

+2 difficulty that stacks with cover to wreck even the most highly accurate deadly attacks and also works against melee and tech hello?

#

To not only someone within sensors (slap this on a goblin and thats terrifyingly long ranged support) but also all adjacent targets help that's actually pretty crazy

#

And your target gets your very powerful adjacency effects wherever damn

#

Crazy value for a quick action and 2 heat ngl

rocky hawk
#

oh its supposed to be 3 sp

#

oops

solid garden
#

Thank god

rocky hawk
#

need to reword it later but

#

shows the change

solid garden
#

👍

tribal estuary
#

Is the name supposed to be Morrigan class NHP?

rocky hawk
#

Technically it would be The Morrigan

#

But Morrigna apparently works

#

I have been tempted to turn it into the former

rocky hawk
#

Horus pattern groups have always been a contentious subject, the lines between one group and another can be blurry and heated debates about them are a common sight on the omninet. Originally, the Myconid was thought to be an offshoot of the Balor, its form comprised of thousands of tiny nanites shifting and rippling like water. However, after the official designation of greenwash, the Myconid began to be more clearly differentiated due to its more benevolent properties. Unlike other types of nanites, greenwash is incapable of tearing apart material and can not replicate itself, working only to surround and protect its designated targets. These less aggressive properties have led many to misunderstand the Myconid, thinking it a kindness compared to its siblings. They could not be more wrong. It is myriad, a shambling mound of churning wash, an angel emitting halos of shimmering nanite spores, a machine of propagation and rot. To those who endanger the network, it is nightmare made material.

#

new myconid compendium

#

it was outdated with the naga existing

gloomy lotus
#

Yippie

rocky hawk
#

test version is now also availbable on itch

#

yay!

timid frigate
#

Hey hey! Quick clarification question on one of the systems in here.

How does Trajectory Arc Mapper (Purple Thorn LL1 System) interact with Melee weapons? (does it at all?)

#

I'd been away from Lancer for a really long time so I was unsure if, rules as written, Melee weapons count as having 0 Range.

rocky hawk
#

As far as i am aware, melee weapons have no range stat at all

#

and thus can never benefit

#

thrown weapons as well still dont have a range

timid frigate
#

I see! That's what I assumed at first too but I had to make sure. Thank you.

Still seems pretty juicy considering the cost to benefit ratio of just... All of your ranged weapons are accurate now but I guess the balance is that, in reality, a lot of Ranged Weapons don't share maximum Ranges and the ones that do aren't getting exceptional benefits from the Accuracy?

Lovin' the Sixth voice btw. Y'all did a great job and the art is amazing.

rocky hawk
#

it can absolutly be very powerful

#

but it requires careful positioning that enemies can disrupt very easily

timid frigate
#

For sure! Getting back into Lancer after all these years has reminded me just how much positioning can ruin your life.

pure minnow
#

in the purple thorn license itself it gives this weird wanting to play at Exactly the range from a ton of enemies, and then use traits and stuff to move around just right

rocky hawk
#

Fusion rifle support

#

Kobold my beloved

#

For the Thorn though make sure you are using the test lcp

#

It got a bunch of changes

#

WAY more balanced now

timid frigate
#

I think I am... Is it not the one in the itch.io page?

#

Oh! There it is.

#

Anything else change in the test LCP?

rocky hawk
#

A fuck ton

#

4 new licences Fitz changes gliore

#

Sluagh

timid frigate
#

Wooooa

rocky hawk
#

Leoleth I think

#

Basically everything has been tweaked at least a bit

timid frigate
#

Lovely to know. Looking forward to seeing them finalized. Their core concepts seem pretty neat so far.

rocky hawk
#

If you got any opinions feel free to lemme know

#

I love feedback

silent rune
#

Shredder Cannon doesn't stack with multiple hits, right?

rocky hawk
#

It shouldnt

#

I should specify that though

solid garden
rocky hawk
#

It's on the itch

solid garden
#

Awesome

#

DDMR on the primrose looks kinda strong

#

Not sure if op but just mentioning so mb others might chime in if they agree

solid garden
#

Fusionbleed suriken feels kinda mid as a 3rd license weapon ngl

#

Take a heat every time you use it to deal average aux damage and maybe 1 heat if you set up with a fragsignal or smth

gloomy lotus
solid garden
#

Bonus threat is pretty significant, more overwatch range, a little more general reach and you can control more spaces while movement is limited. That together with a good defensive ability without a drawback that you can put on any weapon on any frame

#

Oh wait just realised nanocomp is LL2 and only 2sp

#

I was gonna say nanocomp is at a similar power level but at the third license so a bigger investment but its not I'm just stupid

#

Does the HRR senechal really need to cost a system point? Assault rifle with more range but you take a heat every time you use it regardless of if you get to utilize said range or not

#

Which can ofc be kinda hard on maps with lots of obstructions

rocky hawk
#

the issue with the senseshal is that it has A LOT more range

#

Vulture in the comparison point

#

And it's also reliable so

#

Primrose core is absolutely not done yet though

#

Ddmr is also viable to be tweaked

#

Fusion leed is weird for a bunch of reasons, heat is

#

An expensive type of damage to deal

solid garden
# rocky hawk Vulture in the comparison point

Was gonna argue that vulture is a lot more value for the heat considering you're not very likely to need more than 15 range on most maps but ig it's better safe than sorry, better a slightly underpowered weapon than a slightly overpowered one

rocky hawk
#

15 range may not be NEEDED but it gives you so much extra saftey

rocky hawk
#

Slight maidens blush changes

#

Might change it more

#

Or change the changes

pure minnow
#

Planned or otherwise

rocky hawk
#

Invisibility breaks on attack for uncertainty, rend now requires a hull save rather than just

#

Doing the immobilize

#

Lowered evasion, sp but raised save target

#

It's uploaded to the itch under test lcp

#

The problem is the desired loop

#

I want to allow for being invisible as a defensive tactic but not to allow for hide looping out the ass

#

Because zip type on maiden means you can skirmish and with skirmisher use that to go invisible with just a quick

#

So you can hide loop SUPER easy which I hate

#

But attacking breaking invisiblity doesnt really help that and it makes aux usage really ass

#

So that part will be changed I think

#

I don't wanna just heavy handed " you can't hide" but like idk

dense cedar
#

hey bela would you be able to share who you have doing your mech arts?
I might be doing a Death's Head variant specifically just for a campaign im playing in, and ive always liked their art

rocky hawk
#

his name is pishly, he doesnt do comms though

#

but if you go to his itch he has player mech tokens

#

and a bunch of really good npc ones you could fuck with

dense cedar
#

darn, i see

kindred prairie
gloomy lotus
kindred prairie
#

Ok so Phish is a mythical somewhat eldritch creature that does art. Gotcha.

rocky hawk
#

Yeah basically

rocky hawk
#

Asked him how much he said nothing

gloomy lotus
dense cedar
#

woah that's sick

#

what a legend

dense cedar
gloomy lotus
#

Getting pishly to take money for art that is clean as fuck is probably like asking the buddha to want. Pishly’s cool

dense cedar
#

ohhhhh i see

#

i say again
what a legend

rocky hawk
#

built different

#

most of it was done with mouse too

gloomy lotus
rocky hawk
#

yeah lmao

gloomy lotus
#

The Sluagh and the Maidens Blush?

#

With a mouse?

rocky hawk
#

Sluagh was tablet i think cause that one was near the end

#

but like fitz? mouse

#

myconid? mouse

gloomy lotus
#

Myconid mouse fucks sake. Pishly is a goddamn wizard

dense cedar
#

what a legend

rocky hawk
#

new hazard core power

kindred prairie
#

Interesting

random bloom
#

Really liking the progress so far, feels very much so smoothed out.

rocky hawk
#

balance is a journey

#

i am very lost

random bloom
rocky hawk
#

type of snail

random bloom
#

Must be a funky snail then.

rocky hawk
#

filled with mechs

dense cedar
#

Just wanna give basically a compliment:
Ran a one shot tonight with some randoms, some friends, and one friend ran purple thorn. They had a LOT of fun with it, and were very effective.
They also weren't so effective that it annoyed me or made balabce a pain, unlike their hecatoncheires in another thing.
It was just a really cool license to see in action, and was able to coordinate with various team mechanics well.

The only major weakness they had was they kiiinda didnt read the mission premise, which fairly obviously foretold zero-g happening at some point
So for like rounds 4, 5, and 6 (out if 6) they were slowed, but still managed pretty damn good effectiveness, and their slowness was pretty much overcome by the black witch's movement support.

Great time, would recommend purple thorn to a friend and would probably play myself.

rocky hawk
#

im glad you enjoyed it

#

its nice to hear that people are actually playing my stuff

vivid idol
#

do you plan to have a story with this and to make it a full on third party book? or are ya just sticking with the mechanics stuff for the most part

rocky hawk
#

there is technically kind of story, but there is no narritive

vivid idol
#

gotcha

rocky hawk
#

?

dense cedar
#

&

rocky hawk
#

Fuck it, I'm gonna nerf blink bolts

#

No more ap

dense cedar
#

my friend and player's gonna sob

#

i think that's totally fair though lol

#

iirc theyre kiiinda just better oracles in current state?

rocky hawk
#

Worse range but better damage

#

But I dont think they need ap

#

Also shimmer should be an action cost or limited

rocky hawk
dense cedar
dense cedar
#

anything new besides hazard, naga, prim, and koremasa currently?
i assume those four have had a number of changes with this version

rocky hawk
#

In the works right now ,no

#

Planned? Yes

#

And the main difference in that one is purple thorn, koremasa is getting adjusted a bit later

pure minnow
#

How much more damage? Cause without AP they're just like, the easiest armor plink shots ever and that feels bad

rocky hawk
#

They aren't getting a damage boost, but it has hyper engineered, shredder cannon, and blessed bolts

#

They might get some minor other tag

#

Also kill with your heart

#

The AP was anti synergy

#

And it was too good at killing everything with no downsides

#

I'm thinking of other tags it may get

dense cedar
#

yeah i agree with the change
i think it's fine as is
make bitches shredder cannon if they want good damage against tanks with the blink bolt

timber nacelle
#

I always figured that the system point was the cost for the AP tag, I don't know if the consistent 2 damage is worth the cost vs the 2 average damage of a GMS light nexus

rocky hawk
#

Nexus is a worse weapon type

#

The seeking is what the system point is for

#

Might give it reliable 1

#

Entirely uncertain

timber nacelle
#

For some reason I thought the GMS nexus weapons had seeking

#

never mind

gloomy lotus
rocky hawk
#

Probably too much lmao

dense cedar
#

yeah reliable 2 would be wild

#

i honestly think theyre fine as is

#

wait did they used to have accurate?

#

i'd put that on probably

rocky hawk
#

ap

dense cedar
#

ah

rocky hawk
#

accurate is oracle territory

dense cedar
#

hmm
maybe they should have ap

#

that or reliable 1 maybe?

rocky hawk
solid garden
gloomy lotus
solid garden
#

Just realised Hyper engineered munitions is 8 AP damage for a protocol 3 times for 2SP

#

24 action free AP damage (assuming you hit with your aux weapons) for 2sp is pretty wild

#

That's like twice as much total damage as the strongest grenades, basically for free instead of 2-3 quick actions

rocky hawk
#

You will never land all your shots though

rocky hawk
#

Quick action makes it feel, really bad cause you can't barrage

elder sail
#

Question about Fade Strike on the Maiden's Blush - do you get the benefit if your target is treating you as invisible from Step of Mist and Thunder or Hunter Logic, or only if you are full on proper invisible?

rocky hawk
#

have the effect invisible

#

making it work with the effect itself is a lot cleaner

elder sail
#

Cool, thanks!

rocky hawk
#

np

rocky hawk
#

dragonkid is doing a homebrew contest, i have nominated the fitzgerald so if you feel so inclinced, go vote for it when the contest happens

#

or if you really like one of my other mechs and would rather see that one instead you are free to make a submission of it

#

if you need it googledoc ified, i will do that if prompted

tender tide
#

I LOVE THE FITZGERALD!!!!!!!!!!!!!!!!!!!!!

#

i get so lit for the fitzgerald actually i Will be voting for it

rocky hawk
#

im glad to hear that

#

warms my cold dead heart

tender tide
#

sluagh would have been my second pick because im Fenian #1 but i heart the fitzgerald sooooo bad

rocky hawk
#

honestly it was a toss up for me between myconid and fitz

#

sluagh was probably my number 3 though

#

myconids art is just so

#

evocitive

tender tide
#

the myconid is really really unique my players love it actually

rocky hawk
#

its probably my favorite art overall

tender tide
#

it started to be Less funny when they all ran IPS-N heavy armor builds with it though then I was the butt of the joke

rocky hawk
#

thats when you hit em with the ap

#

armor cap too or whatever but

#

speaking of, 4 is such a strange number for the cap

#

feels very arbitrary

tender tide
#

i thought the same

#

would it have been the end of the world if it were 5 no

rocky hawk
#

probably not

dense cedar
#

I'm tempted to submit myconid but i think i'll just vote fitz

rocky hawk
#

you can do both

dense cedar
#

true
i should think about this tomorrow when im not tired brained

rocky hawk
#

fair enough

unreal crypt
rocky hawk
#

new naga changes

kindred prairie
# rocky hawk

So weeping blade is just a sword-shaped glass case filled with greywash with "break in case of aggressive though" written all over it?

rocky hawk
#

Yes, pre broken of course

#

For expedience

rocky hawk
#

Today is the last day for dragon kid contest submissions, so you all will get a ping tomorrow to vote

#

So uh, sorry about that

#

Also some primrose changes

#

Blinding radiance is getting cut

rocky hawk
#

PRIMROSE

misty lance
#

YOOOOO

unreal crypt
pure minnow
rocky hawk
#

Blinding radiance is gone and the core power dodge thing is probably getting tweaked a bit

rocky hawk
#

might give the cover counts for melee attacks to shimmering and then remove the change to the stacking but keep the oversheild

gloomy lotus
rocky hawk
#

what its at now after the change

#

hammer got overkill

#

falcata is a little different not sure if that was sent here

random bloom
dense cedar
#

YOOOOOOOOO

#

yet another cook

rocky hawk
#

not entirely happy with the evasion stat on the frame itself

dense cedar
#

what is it?

rocky hawk
#

8 at base

#

gonna go to 10 i think

dense cedar
#

what's the hp and armor

#

also falcasia kinda just feels like it's entirely better than eternity hammer

#

2d6+4 is better than 3d6
threat 3 over threatt 2
biting reort is very nice
the 1 sp cost is there i guess but it seems like a great deal
and the hammer's effect seems pretty meh

rocky hawk
#

Because Hammer with executioner gets nuts

lusty steppe
#

well... yeah i see the vision, even if enemies are grouped a little bit its going to annihilate them quickly

#

falcata might be more stable and safe option but hammer definetly can go nuts

#

krakatoa vs plasma thrower ahh discussion

rocky hawk
#

yeah, exactly

dense cedar
#

i see i see

past turtle
#

The direct evasion boost feels like it should specify a way to track it, like tell us to use a d3 or something, like how gilgamesh does it.

rocky hawk
#

youd think but its taken from white witch

#

which doesnt

past turtle
#

huh

haughty dagger
#

should the rend axe's Start of Turn attack be a protocol, technically?

rocky hawk
#

hmmm

#

not sure, i dont think it NEEDS to be

#

but it could be

haughty dagger
#

I don't think it being or not being a protocol technically changes anything, but it's odd to me that it acts like a protocol but isn't one

#

wait, no, there is ONE thing it changes

#

as currently written, if you free action at start of turn attack with the Rend Axe, you cannot then attack with an Ordnance weapon

#

while if it's a protocol, you can

rocky hawk
#

yeah i think thats for the best actually

haughty dagger
#

agreed