#Project Silverfish

1 messages · Page 3 of 1

safe root
#

Idk how I feel about the trident

#

On the one hand the scorcher is a much better emergency spraygun and I have lots of things that punch through armor besides the scorcher

#

On the other hand it is very funny

shut totem
#

Siris is teasing a new zone.

#

Looks like a pretty big one if the map is to scale

grand wave
#

ooh...

#

i wonder if that's gonna have the Blame! dungeon

safe root
#

Blame dungeon?

#

Oh they literally read blame

grand wave
#

yeah lmao

rancid valve
#

MORE URBAN ENVIRONS YEEAAH

grand wave
shut totem
grand wave
#

get sniped

#

artifacts to docks and slums are nice

#

ALSO

#

I MISSED IT

#

BUT

#

map update!

shut totem
#

NPCs also can't shoot me through walls anymore either.

#

Which is nice because that's gotten me killed way too many times

grand wave
#

yeah, all of their sightlines, spray/recoil control, and targeting in general have been fixed

#

from a few bugs

#

started a new save file

#

right out the gate, there's a rando stalker with 30-06 enchanted (tracers)

safe root
#

Oh thank god recoil fixes

#

No more being one burst

candid harbor
#

best m-35 dungeon run ever, didn't bring anything for the armor locker so I missed that but ho-lee. rev helm + stopwatch

#

got a blowtorch from a trade so I did the bank too

zinc loom
#

So I dug around on the test map to figure out what new weapons there were
And
||There's a coilgun variant with an actual scope now||
That has to be the best sniper in the game

safe root
#

the .50 antimat rifle fucks

#

very loud

shut totem
#

Has anyone been to the new area yet? I start a new character every patch so I haven't got around to checking it out yet.

candid harbor
#

Yes. Gunsmith has a pretty neat selection and there are many fascists and bandits to shoot
There's also an innie base but it's not done yet

safe root
#

Also really easy to get out of bounds

atomic surge
#

I have Tier 3 High Jump on a new character and many maps are unprepared

candid harbor
#

when in doubt: Have your enemies blow each other up

#

Seargent Major said fire on the yellow smoke and by god I will fulfill that order - NFTA artillery Conscript

atomic surge
#

Y'know, you think you're used to the robots what scream lines from ancient television shows up until roughly 25 of them burst from the pitch-black

rancid valve
#

"Back up, Gaylord!" x25

candid harbor
#

instant perma random mode!

bitter onyx
#

Oh thats a neat option

atomic surge
#

So this thing in T-1806. Can uh. Can it die? Or am I barking up the wrong tree here

shut totem
#

No.

#

You can avoid it or try to lure it into the trench at the entrance but that doesn't always work

atomic surge
#

o7

#

Just wanted to get the thought of '||this is the other prototype eather drill||' outta my brain without just bashing against this thing

rancid valve
#

its pretty easy to outrun with the ||stopwatch||

zinc loom
#

Been playing some more, explored the new area
My life for a .45 smg with a laser sight 😔
And ||being able to craft the silenced shotgun at the gunsmith||

#

The gunsmiths selection is honestly very disappointing, unless it's randomized

candid harbor
#

It is an early game area after all, and there are a few nice picks in there. But you can sidestep the need for it by rushing chests or turning the progression curve off and getting higher end stuff that way

#

It is very nice that it doubles as a place with a great ammo supply

safe root
zinc loom
safe root
#

Yup

#

Not equipped, in your inventory

zinc loom
#

Yeeee
Will do that next time I hop on then! Thanks for the heads up

zinc loom
#

Alright, done
My setup is now Absurd

#

Heavy armor, a helmet that is the helmet spartans wear, a real sword, a sidearm that's just a 5.56 rifle, an automatic 50 cal, and a railgun

safe root
#

Wait what

#

Where did you get the sidearm

#

Am I raiding the wrong bases or do I need to cycle the shopkeep more?!

zinc loom
safe root
#

man my red chests weren't that good

shut totem
#

If you don't mind a bit of save scumming, red chests can be rerolled by reloading the save, leaving the area and sleeping for a day.

#

I got an EVA helmet out of the last one I opened, which is like the only helmet I'd waste a red chest on.

zinc loom
# safe root man my red chests weren't that good

Red chests are a bit fucked because they don't look for items you've never gotten, they look for items not currently in your inventory
It will even give you something you have in storage, though the dev is apparently working on that

shut totem
#

Siris did tweak the loot tables recently to have fewer redundant items in red chests, so that helped quite a bit

#

One thing I think would help would be to split the loot tables entirely and have rare armor lockers and rare weapon chests.

safe root
#

Ok in fairness my current gear is quite good

#

70% kinetic resist lets me tank quite a bit of gunfire

#

And the stopwatch is broken

shut totem
#

I found one completely by chance at the very beginning of my playthrough, before even getting either of the eather scanners.

safe root
#

loaded with AP ammo it's really good

grand wave
#

the base tec9 is pretty decent, but the pdw version is ridiculous yeah

zinc loom
#

The PDW with AP 9mm is probably the best sidearm out there yeah
I just enjoy the novelty of the 5.56 pistol

#

Especially since the PDW has a reflex sight and the chiron is working with irons
Clearly, there should be a top top tier chiron mini with a silencer and laser sight

candid harbor
#

there is a mod that doubles the mag and makes it full auto, which sounds very funny and maaaybe better suited for a red chest drop

rancid valve
#

love the gunsmith

safe root
#

I got a ||seeker rifle|| and this is sick

candid harbor
safe root
#

ok I don't think the coilgun is better than the antimat

#

I don't think there's anything that it oneshots that the antimat doesn't and the antimat has a magazine

shut totem
#

Apparently the upgraded version you can get from the Gunsmith is really good

#

I've never built a coilgun though so I can't say myself

safe root
#

Its solid but it has the same issues as the normal coilgun

#

namely being gross overkill against inheritors

grand wave
#

that's what the other gun slots are for!

safe root
#

yeah but I could bring a repeating gun that oneshots inheritors and also has a magazine for wraiths

#

I am considering swapping to plas pistol/shotgun over PDW/seeker

#

Since FRAG-12 is goofy

atomic surge
#

I've been fuffing about with the Plas Pistol and it's honestly been pretty damn solid, real accurate, good damage, The AoE..

#

Ammo was kind of weird but then I found two large eather canisters and the Luftballoon in the same halfhour

safe root
#

It twoshots elite inf

shut totem
zinc loom
#

Eyyyy more 45 cals

shut totem
#

I hope some of those changes Siris mentioned involve a buff to .45 because it feels like the weakest caliber right now

zinc loom
#

Def
9mm AP is deadly stuff

safe root
#

.45 hollowpoint hits really hard and airburst had a funny interaction with the flail

#

microfrag is neat but not as good as AP

#

But generally the issue is armored enemies over meaty enemies since other inheritors end up being the greatest threat

#

imo adding more big monster enemies would be a good start though .45 also ends up competing with 12 gauge and it unfortunately doesn't get frag-12

zinc loom
#

Yeahhhhh the whole AP/Hollow point thing falls apart for me a bit because unarmored enemies aren't
Dangerous
Armored ones are
So just load up on APs and apply more bullet if needed

safe root
#

yeah fmj is good enough for flesh enemies

#

Or you run like 2 mags normal 9mm and ten AP

#

and swap as needed

grand wave
#

I'd love more unarmored but tanky and scary enemies, yeah

#

like big fucked up slaughterboy versions of the fire dogs

zinc loom
#

There are like not deer, but the main thing with most monsters is that you can just backpedal and hose them down

grand wave
#

also i think notdeer have armor

shut totem
#

They do.

#

The only somewhat dangerous mutants that have a low armor rating is the flayers

#

I think what should be done is that .45 should be left mostly the same, but tougher mutants should lose most of their armor and gain health to compensate

#

Make .45 a niche "mutant killer" caliber

safe root
#

also maybe an innie flesh golem enemy

shut totem
#

Suppressed shotgun lessgo

zinc loom
#

Oh my god
The doohickey getting a new lease on life
Suppressed bolt action shotgun with slugs honestly seems stellar for stealth

candid harbor
#

looks like a pump action grenade launcher in the back too

shut totem
#

TBF Siris did say on the PS discord not to put too much stock in the weapons in the background. Some of them are just there as a scale comparison.

#

So don't get too excited about anything you see in the background of that screenshot

#

That MP5 variant is apparently going to be chambered in .45 though, which should be interesting.

#

Guess it'll be something of a rough equivalent to the real-world .40SW and 10mm variants

torn pendant
#

I mean I would suggest people seriously look into UE modding and see what all is possible

#

because as it stands the devs said weapons aren't super deep

grand wave
#

folks on the discord have talked about how the way sirris has built the game, certain aspects of modding are really difficult

torn pendant
#

that doesn't surprise me

shut totem
#

Siris did say they're on a wacky gun kick right now, so we might see more silly stuff soon.

grand wave
#

oh yeah i saw this earlier but i forgot to post here

candid harbor
grand wave
shut totem
#

Oh fuck yeah

safe root
#

The Caesar has marked you for death, and the Legion obeys!

#

(oh cool the gun delivery is here)

grand wave
#

oooh

#

i need to get back into silverfish, i stopped because abf 1.0 dropped

safe root
#

What is that

grand wave
#

abiotic factor

#

the half-life inspired survival crafter imsim

#

it's really good

safe root
#

No the gun

grand wave
#

oh lmao

#

e-lac is an AR

#

feels pretty good imo

#

the uh

#

passive seems powerful

candid harbor
grand wave
#

oh? what radio music had to be removed?

candid harbor
#

I don't know specifically but it's part of the reason the demo had to go

grand wave
#

ahh

shut totem
#

One of the dozen transcriptions of Osborne done in 1934 that Circle got ahold of in the mid 1980s, to re-release in a paired CD album with songs by Red Nichols from 1936 as well. For those transcription disc collectors, if your looking for the original transcriptions of these, don't seek out just the regular name of Will Osborne, but also keep t...

▶ Play video
#

Dance Around in your Bones is safe at least from what I've heard so far

safe root
#

When did the elac get added?

shut totem
#

It's been there. It's just fairly rare.

#

It's the SG550-esque one

#

Loners sometimes carry it though. But the one Night was showing off was the Craftsman-upgraded version

safe root
#

Yeah sorry I've got a bunch of LACs

#

But specifically the upgrade version which I haven't seen before

shut totem
#

I actually should try out the Craftsman's upgrades sometime. I just never have the stuff he wants.

candid harbor
shut totem
#

waitwhat

#

I thought that patch was just to remove the copyrighted music

safe root
#

Wait what?

candid harbor
#

it's all in the test room though, so I assume wip

safe root
#

Oh

shut totem
#

Ah. The likely scenario is that Siris had to rush out an in-development build with those assets still in the files after they found out about the copyrighted music and didn't have time to remove them.

#

It would definitely explain why a hotfix that removed music was 1.5GB anyways

grand wave
#

the best game in history perhaps

shut totem
#

I want to make one that gives them Edd Ed & Eddy noises now.

rancid valve
#

thats amazing

rancid valve
#

Varmint you have the entire EEnE sound library dont you

uneven bluff
#

yes

#

somewhere

#

a lot of it is just kitty0706’s sound pack lmao

shut totem
grand wave
shut totem
shut totem
#

Oh yeah I saw them talking about that in the Discord

#

It's a funny exploit.

grand wave
#

decided to do a new quickplay, and jesus what a set of starting rep

#

on the other hand

grand wave
grand wave
#

IT'S BEEN A WHILE SINCE I'VE RUN INTO ONE OF THESE

#

BASTARD SCARED THE SHIT OUT OF ME

shut totem
#

Are you playing the beta branch or the release branch?

grand wave
#

beta

zinc loom
#

Okay the beta upgrade to slug damage seems Significant
I don't know if this is a breakpoint thing or what cuz the patch said it's slight but
I'm running around with the new silenced bolt action shotgun and the slugs are just dropping people with chest shots

#

I've yet to hit someone with a slug and not kill them
And these are like
The well kitted loners in the slums

safe root
#

I think slugs were just below a oneshot before

#

And slugs always dealt a fuckton of kinetic

shut totem
#

Loners also usually have worse armor than the other hostile factions (except maybe the Innies)

#

I'm curious to see how it'd perform against NFTA since even the conscripts tend to have beefier armor

zinc loom
#

I also took out some conscripts, yeah
But these are the loners that hang out at the big bar in the Slums, the ones with black military gear

candid harbor
grand wave
#

you can harvest piggies with a knife

atomic surge
#

But friends

zinc loom
#

New dungeons are also coming in next update
Plural!

#

Which was really needed imo

grand wave
#

i hope we get the BLAME! dungeon

zinc loom
#

Given the finite quantity and dubious lootpools of red and blue chests

zinc loom
grand wave
zinc loom
#

That would also be good
M35 and slums both currently feel a bit like dead ends content wise
OH
The Maws interior would also be good

grand wave
#

i think slums is fine as it is, because it has the bar, a number of quest points, and the scavs are hardcore there

#

but the block on artifact spawns does hurt it

candid harbor
#

M35 has a wacky trader, a || gold shrine|| and a dungeon. It's connected to a few areas too. Maw could use a dungeon though

grand wave
#

i hope the maw has the Blame! dungeon...

safe root
#

I want a subway dungeon that's just more subway

#

Kind of like that cursed platform game

#

Sorry cursed-platform game not cursed platform-game

grand wave
#

i am now more confused

#

what game is this

safe root
#

Platform 8

grand wave
#

ahhh

shut totem
candid harbor
#

Mod things PewPew

grand wave
#

fractional gun weights?

#

i swear those are less even numbers than in basegame

candid harbor
#

No the big funny minigun

grand wave
#

i know

#

but i noticed the 0.98 pistol and 4.59 rifle

#

and i didn't think those were default numbers

candid harbor
#

Just ammo weight adding in

grand wave
#

huh

#

guess i'm just going insane

candid harbor
#

big progression overhaul

grand wave
bitter onyx
#

That'll be a great change, probably going to wait to dive back in until that's in.

zinc loom
#

Better stores.....

tropic pebble
#

hello chat i have made it to the north zone

what is there to do there other than mosby’s quest and trying to appease the cultists

grand wave
#

not very much right now

safe root
#

Crafter

grand wave
#

it's one of the heavily wip areas

#

the points of interest are mostly the cult crafter and hitting up the artifact spawns in the swamp

tropic pebble
#

😔

grand wave
#

oh, and making your way through perdition

#

if you didn't get in through there

#

there's a bit of shit inside

tropic pebble
#

I think I’ve done everything except perdition, and that one M35 dungeon

#

All broker quests
All roach quests except the sewer one
All mosby quests
All general quests

#

I guess I could start a military character or insurrection character

#

still I had 30 hours of fun so far

#

except replace career with development

safe root
#

Decent farm

#

enemies have good guns and theres arc wardens to kill for lightning rods

tropic pebble
#

Are those the cultist things zapping me?

safe root
#

Big floating statue things

tropic pebble
#

The binocs say cultist when i tag them

#

I don’t wanna anger the cult

safe root
#

They shoot lightning, grey

tropic pebble
#

Yeah that’s what was zapping me

safe root
#

I don't think you take a cult hit for killing tjem

tropic pebble
#

I hope not

safe root
#

And they guaranteed drop an artifact

tropic pebble
#

I shall try tomorrow

grand wave
#

although the arc wardens are the only ones that drop anything

safe root
#

You do lose rep for killing the hellhounds

grand wave
#

and they can drop one of three artifacts

safe root
#

Which is annoying

grand wave
#

oh fr?

#

unfort

safe root
#

Yeah

grand wave
#

not for the uhhhh

#

flame atronach mfs though, yeah?

safe root
#

Firebirds aren't cult

grand wave
#

they're not???

safe root
#

No

grand wave
#

damn, my bad, i guess i need to derust and play some more

tropic pebble
#

My final question is can i get power armour currently

grand wave
#

nope

tropic pebble
#

I poked around on the test map and saw some

grand wave
#

that's fuckbroken endgame stuff

tropic pebble
#

yeah had a feeling

grand wave
#

and fish has no endgame yet

tropic pebble
#

Yea

grand wave
#

or even lategame, according to sirris

tropic pebble
#

Actual final question: am I missing something with fort Leto

grand wave
#

you can cheat menu some in, if you want

#

but be warned, it's uh

#

not balanced

#

in any way

tropic pebble
#

is there something to do there

safe root
#

Not really

tropic pebble
#

Damn sad

#

I wanted to kill more military

#

Also sad that south bend is really underdeveloped

#

It’s just big iron and one insurrection sniper

#

I think my favourite gun has been the PT56 scout with the laser sight and silencer

#

Such a good gun

#

also the little assassin revolver

grand wave
#

well, it's early in development

#

south bend basically just got added

tropic pebble
#

Fair

#

I can’t wait to see what 1.0 PS will look like

grand wave
#

same

#

it's gonna be so fucking cool

#

and big, probably

rancid valve
#

man

#

the kojimamen with scorchers are truly kinda weaksauce

#

tough but these guns suck real bad

#

i hope energy weapons in general get a buff

shut totem
#

There's some good ones but most are Craftsman upgrades

grand wave
#

one of the ones that isn't a craftsman upgrade is the plasma pistol

#

which hits like a truck

safe root
#

like two trucks taped together

zinc loom
#

Amazing things happening

#

God id use this
I'm evil

safe root
#

Oh wait thats two messages hold on

zinc loom
#

Its peam....

#

Revolver sniper, sniper pistol
Load a saiga with slugs, make a scuffed AR
Perfection

shut totem
#

It'd be amazing if Jonathan Ferguson, keeper of firearms and artillery at the Royal Armouries Museum in the UK, which houses a collection of thousands of iconic weapons from throughout history took a look at this game

grand wave
#

...gamers

#

there are new miracles of stardust to explore

#

holy shit

shut totem
#

Ye, they're really cool. I got to playtest the new build before it went public and that was one of the first new things I found lol

#

I still don't think I've found everything in them

grand wave
#

oh nice, you got the playtester role?

#

neat

#

i was thinking about signing up and seeing, but i wasn't sure i'd end up remembering to give feedback

#

i would just play it too much lmao

shut totem
#

It was pretty fun for reasons beyond getting to see new stuff. I like trying to break games just to see how they work lol

flat sun
#

Thought the most recent update was just some fixes

candid harbor
#

New update on the public test beta

#

With the loot changes + other stuff

shut totem
#

And a sickness mechanic, though that's still very much in the process of being tweaked

#

Eating raw food and taking certain types of damage will make you sicker, causing coughing (just like with the Bad Cough trait), and maxing it out will cause you to start coughing up blood and taking damage

#

Hunger is tweaked to make it matter more as well: being overencumbered will make the bar drain quicker

twilit heart
flat sun
#

Rup

#

So eating raw bugs and frogs is now bad for you?

atomic surge
#

Good news for my emotional support frog, there's another step to them being emergency rations

raven rose
#

this games demo was so good honestly

#

best game demo ive played in a LONG time

shut totem
#

That demo was based on a very old build so it's almost a completely different game now.

grand wave
#

and all of it is better

#

this game is fucking peak, you need to buy it

raven rose
#

is the story the same?

#

or the quests

#

and the map

#

id explored basically the entire map and completed most of the quests (all the non-recurring, non-alt path ones i think)

grand wave
#

if by the same you mean the stuff already in is changed...mostly no

#

if you mean "is there new story/map content?" then very very yes

#

lot more quests, lot more map, a modest amount more story

raven rose
#

i mean more of the same isnt bad i was just hoping it to be.... different?

#

i bought it and played it some more

#

and did some of the new quests

#

and yea its project silverfish (which is great) but ive already kinda familiarized myself with the map

#

so the running between remote quest locations has become less "exploring the wastes" and more just... commuting

#

would be cool if they made it so u could drive around in a buggy or mustang (not like they havent made plently of hl references lol)

#

or at least have some sort of transportation for "late game" questing

zinc loom
#

You CAN get semi reliable fast travel but it takes a lot of work, a bit of luck, and some know-how, yeah

grand wave
#

:D

safe root
#

oooh

grand wave
#

the econ rebalance is out!

#

and more importantly than the new dungeons, the enemy assassins, the loot overhaul, or the new immsim mechanics:

#

new storms!!!

zinc loom
#

Most of this stuff was in the public test, right

grand wave
#

most, yeah

#

not the assassins or storms, i think

#

or the econ? maybe the econ was in

shut totem
#

The assassins were, though the only way to tell the difference without the cheat menu is their loadouts

#

Storms are new; they were only added to the closed playtest a week or so ago

#

Most of the major stuff was already in the public playtest

#

The loot/economy was one of the first things added to the closed playtest long before it went public (though not without many, many fixes to it)

#

Siris managed to whip up the sickness system freakishly fast. We were discussing how one might work in the playtester chat not too long after I got the playtester role, and two days later Siris had it fully working lmao.

grand wave
#

what a fucking wizard

safe root
#

I remember this game being harder

#

maybe I've just gotten better but getting from observatory to broker took me longer before

grand wave
#

it's not a very long walk

#

you've just gotten better

shut totem
#

It gets easier as you learn how things work, the map layouts, etc, yeah.

grand wave
#

and you know where it is

#

you know where spawns are, what the landmarks are, and where to go

safe root
#

I think its also knowing the layouts so I can be a lot less cautious

grand wave
#

so instead of nosing around every building scared of a scav or a not-deer you just walk there, no description needed

safe root
#

X enemies typically spawn here-yeah

shut totem
#

Encounters with other enemy inheritors are a bit less common now though (but not by much) since they're all persistent in the world now

safe root
#

also crossroads is a lot less of a shootout

shut totem
#

You can even use the cheat menu to see where they all are

grand wave
#

siris should add more inheritors to compensate...

safe root
#

I remember it being absolutely choked with innies before one of the imsim changes

shut totem
safe root
#

yeah I'm about to do something kinda stupid to get to the saloon

shut totem
#

Enemy encounters also get a lot more common as you make enemies of factions and they start sending hit squads after you

#

(If you see innies using incendiary ammo, that's a hitsquad. NFTA have more varied loadouts for theirs but I'm pretty sure it's usually the guys that sound like Half Life 2 metrocops when they die and they usually have at least one Army Saiga 12)

safe root
#

alright slums time

shut totem
#

There was a funny glitch for a little bit in the playtest build where if a hitsquad came after you while you were disguised as that faction they'd just follow you around without attacking

safe root
#

lol

safe root
#

got jumpscared by a bunch of innie supers

#

applied the carefully calculated strategy of "oh fuck run away"

safe root
#

vas is das?

shut totem
#

It can't directly hurt you.

grand wave
#

LOL

shut totem
#

I've had the reverse happen to me when ||I deliberately took one to try and make my trip through Black Lake shorter and it took me to the train station... right in front of an innie. He was just as confused as I was||

safe root
safe root
#

Spoilers: Metropol: Letting go more like let's go to the lone wolf

zinc loom
#

The real fortune of Dead Money is in Pre War Money anyway
Clean out the casino and convert all the chips into dollars, sell them for 10 caps a pop 👁️

tropic pebble
grand wave
#

||they will have hints for you||

tropic pebble
#

yeah i had a feeling it'd be related to that

#

considering what other thing you can find in the bank

#

||the terra reddita bank transfer||

grand wave
#

yeah they want to ||steal from the innies as much as they can||

shut totem
#

||The vault code is behind a locked door (not the steel one) in the revvie base. Though you can also turn it in to Mamma Roach for a ton of rep and a bunch of nice gear||

grand wave
#

lol, started a new run and this shit is what my faction bag gave me

#

(only positive rep faction is innies, though, so i'm debating just not doing random rep)

#

(fuckin fascists)

safe root
#

Ok I mean

#

That's not awful for a first gun and melee weapon

grand wave
#

it's just a funny choice

#

"i have a death button with hyperexpensive ammo and nothing else"

safe root
#

so there's a loot room in subway with a hole in it and some firebirds down the hole

#

and I decided that discretion was the better part of valor

shut totem
#

That hole is a trap even without enemies anyway.

#

It drops you really far from the exit

grand wave
#

oh wow

#

i don't think i've ever seen this hideout before

#

you learn something new every day!

safe root
#

is that the flood plains one?

grand wave
#

yeah

shut totem
#

I found that one completely by accident the first time I did the sniper contract (right after release, long before the sniper got moved),

#

I fell off the tower and happened to see the trap door on the way down

grand wave
#

nice

grand wave
#

???????????

#

what in the fuck

#

it's peak...

tropic pebble
#

||dwagon...||

grand wave
#

||angels||

grand wave
#

THE FUCKING BLUES CAN ENTER CISTERN NOW??

safe root
#

yeah

safe root
grand wave
#

I THE LIGHTED

#

i am the moth now...

grand wave
safe root
#

new guns?

grand wave
#

new guns!

#

and new ammo type i think

#

unless 5.7 was added and i don't remember

safe root
#

5.7 was not in previously

zinc loom
#

Yoooooo

tropic pebble
#

ebic

zinc loom
#

Holy jesus that's ugly,

zinc loom
# grand wave

Also I'm really excited for what seems to be a FN 57
That's one of those pistols that are essentially designed to be an offensive firearm for spec ops instead of a defensive sidearm, right

grand wave
#

yeah

#

it's gonna be a fun one

#

i hope it sounds as satisfying as it should

zinc loom
#

I hope it gets a pimped out variant with suppressor and laser sight,

#

I'm still so sad that the suppressed 45 automag has a gags flashlight,

#

Same with the suppressed 45 SMG
What am I supposed to do with this chimeric abomination
Quietly take down my enemies while they are startled by the incredibly bright and obvious light in their face?

grand wave
#

flashbang them

zinc loom
#

Look if the flashlights actually worked that way I'd vibe but as it is it's 'press V to be shot at'

grand wave
#

yeah sadcowboy

safe root
#

the only offensive handguns I'm aware of are the mark 23 and the FK brno

zinc loom
#

Ahhhhhh
I was doing research on offensive handguns earlier and I knew there was one other notable example than the MK23 SOCOM but got my wires crossed on what it was

safe root
#

idk if the FK BRNO PSD is even an offensive handgun but the 7.5FK cartridge is supposed to be rifle like and the pistol itself is fucking huge so it's in the same category as the mk 23 imo

zinc loom
#

Yeah I WAS shocked to see what the FK BRNO actually looked like jesus

#

This is the 10mm pistol from fallout

shut totem
#

Oh shit new ammo type

#

Oh, Topple already posted it lmao

atomic surge
#

Haven't played in a bit, I see there's more horrors. Also Electric Anomalies remain the most annoying in the world, give me a clear hitbox you villains

shut totem
#

Always carry a few bolts to deal with electric, nova, and burner anomalies.

#

Failing that, throwable props and flares also work

atomic surge
#

I... didn't know that worked >:|a

#

Nova and burner are obviously shaped enough i just sort of sneaker around but lightning is so vague it always caught me, that's clever though

shut totem
#

Props also work on glass wires, which is extremely helpful in a few dungeons