#Marathon
1 messages · Page 24 of 1
Get down from there.
classic pink behaviour
what is she doing......
Do you think it does a small amount of damage so it can be thrown through glass?
considering that the ping is a projectile, I assume it's to make some part of the behind the scenes work
I have decided from now on I will no longer do quests.
Instead I have decided to go through the expensive process of farming UESC commanders.
There is a quest to kill UESC commanders
i mean i guess
same reason grenades do impact damage right
Pretty sure yeah.
True, but so many purples… Arachne offers blues for the same I think
Yeah but idk if they sell longshots
LMGs do give you a green shield on top of the rest of the rat a tat
I'm getting fomo and it's not even here yet 
Nop, nothing known on it yet
okay no something is fucking wrong with assassin's cloak on low settings
I RAN UP to an assassin who was completely invisible, he was in the data wall standing against a green backdrop
completely invisible, did not see the shimmer whatsoever
does crouch make it more potent or something???
https://www.rxddit.com/r/Marathon/comments/1s9130j/invisibility_isnt_too_potent_and_assassins_arent/
Was in a vent waiting for my rook tactical to come back so I could loot a container I hacked which was surrounded by UESC. Heard the cloak sound and waited for him to enter, didn’t help because invisibility is too potent.
Like what was I supposed to do here? Position wasn’t good, and I’m not shocked he found me, but in any other context d...
it was exactly like this im guessing
This might explain it haha
it has to be crouch making it more potent
If theyre absolutely still they are perfect invis
If they are crouch walking you can almost never see them
I say this because with enough time you'll see both situations where you can barely see them and then also never see them like in that reddit post
My default is "if theyre crouch walking you can't see them"
Safer to assume that then to assume you'll get lucky on one of the few times you might
Does the weather in Outpost ever change or is it always shitty and rainy?
(Or whatever a heat cascade is.)
scope that ignores fog...
I hope they add a snow level.
me too
Reminder that there's two other outposts
And a sign by East Gate on dire marsh that shows the names of more places
like "armoury"
Every game should have snow and night levels, shows to me the different lighting scenarios
On second thought no thank you.
snow, night, heatwave (hehe), datawave (what the fuck is UESC doing), anomalous behavior (what the fuck is tau ceti doing), tick infestation, what else
would be fuckin' hilarious for marton to have dire marsh heat waves that nuke thermals to high heaven, and all that
I will get my sniping in dire marsh snow eventually
kinda like the heat cascade but wayyyyyy weaker
The Compiler Appears
Just have the Compiler appear on the map as a roving threat.
What kind of fucking weapons were they using in classic marathon that just went “nope fuck you compiler disappear”
Hands of a human
.44 Mega Class
snow would be cool for tracking people
Yeah, having to make decisions on where to go and whether it's better to risk going over the snow or maybe taking a longer path.
very dumb but i needed to get it out of my head
This reminds me of the time I met another Rook and we decided to leave each other alone after crouching at each other a few times.
Idiot-to-idiot communication.
That's rude.
:3
I’ll be real most of the reason I do it is if you’re not doing prox chat, you’re a massive liability
<@&1474420814979010821> Any folks up for some contracts or something here in maybe 10 minutes or so?
yerp
sure
Channel's up
Terrifed to consider that there might be a Battleroid fight at some point.
@twin rain @tawdry sequoia Sorry y'all had a call come in about an offer on our place we have to sell.
yeah it sounded important, no worries
Why the fuck they did it at 9PM I have no idea but I hate to just bail without saying anything
If we fight a battleroid it’d just gonna be you walking into the room and instantly getting squad wiped
The Security Officer was moving like a demon and it took an entire p’hor invasion fleet to wipe a handful of them out
tries out solo on dire marsh
gets 5 games in a row nobody makes a sound, no bots are killed anywhere
seems people are fully embracing the thief assassin meta
I don’t remember ever getting Seki xp from core storages or bioprinters
I wonder if it’s bugged or just me misremembering
some of these genuinely are bot in effect, nucal says you get rep for looting tick nests
I assume you get the XP by the popup gets covered by the inventory interface
I've no idea, the pop-up certainly doesn't show like it does for the arachne xp
If you open a tick nest and close it doesnt show anything
Huh
Maybe it is bugged
you know what day it is
from their original 2006-2009 webseries.
check out their new show on viceland:
https://www.viceland.com/en_us/show/nirvanna-the-band-the-show
Yeah I’m not sure if the pop up is bugged or the xp isn’t being given
Some of it is “invisible” xp like CyAc extract xp
Depends on the actual numbers
I'm fairly dissapointed in the knife debuffs
The lunge and other stuff makes sense because by nerfing that you make knifes an actual skill based thing while nerfing damage can easily widen the gap between already op wstrs and other guns
But on the other hand it might just literally mean close to nothing because we have 0 clue what the stats actually do cause bungie just vagueposts in the UI
Bubble shield changes are nice though
It’s not much building Arachne upgrade+knife fight maxed it out on everyone
Just reread, I'm assuming quick melee kills are llh combo
That said I feel like reducing the value of the stat and not the stat growth seems wrong
Since you can still max it easily it’s just worth less?
Maybe I’m misunderstanding it
We probably are just cause they said it's bonus damage and it's getting reduced by 50%
Iirc it took very little damage to get the heavy heavy combo to kill anyone so maybe that’s it
Aw man the knife nerfs…
Myrmidon and the assassin one probably still kind of whack?
I’ve always been a little puzzled by them because I don’t know if they increase your melee damage stat or the damage done
Assassin is always gonna be on the op side due to binary gooberisms with the cloak rock paper scissors
I've basically taken to ignore assassin because trying to balance around that shell is gonna be painful
For the actual mods it's more vague posting yeah
That's what I would assume
Like if they change it to melee at base with arachne max knife no longer 2 taps blue and purple with heavy I can see why (even if I don't agree with it)
Yeah I gotta see the numbers and breakpoints
I don’t love what the notes describe but they’re very vague so I’m not gonna be too pressed until it’s clearer what it means I think
I rely on my knife a lot for kills.
Esp since we don’t actually know the current conversion between melee damage (the stat) and melee damage done very well
Yeah
Like I'm salt about it, but I'm going to cope that it isn't only purple shields getting away from 2 knife heavies
Glad for the bubble nerf though
This weekend at Cryo I started to see why people who play way more than me really don’t like em lol
They're an exponential increase to advantage for stacked teams yeah
It takes a bit to notice but you get into enough bubble shield fights you start to see just how ridiculously strong they can be
Uncoordinated teams still tend to fumble a bit
But a dedicated 3 stack with them is gross
I dislike the “wiggle dance meta” around the edges of em
And it makes it hard to see people too
Glad you can kinda just mag dump them now
The wiggle dance meta is funny rn
But that's cause most people are still getting used to guns and how to treat them
Having deployable cover is gonna be powerful in a game like this where almost all fights are rocket tag.
Yeah
Yeah it's playing into the apex game style that marathon leans itself towards once you start having more gear
They’re a good thing to have some of the expected forms of counterplay just don’t work
I kinda miss the volt vulnerability but I don’t think it made packing volt weapons worth it
That’s why the change is strange to me. Volt weapons are already pretty niche outside of packing one as triage. Getting rid of a piece of counter-play you could do with them just makes the that less useful.
Bit of a shame they nerfed vs runners directly cause the knife was the great equalizer for free kits
Volt weapons aren't even that worth to run on triage
nerfing stuff that made the default knife even better such as cores and implants woulda been better
Right that’s sorta my point, it’s a niche thing even on the shell that gets value out of them
The solution’s to make them even more unattractive?
If I had to suspect the combination of a 33% health nerf and the (also quite large) vulnerability to volt damage just made them immediately snuff out shields
The big problem volt weapons have is just that outside of the V66 and sorta the scar they’re not worth it
Yeah volt weapons primarily got their biggest strengths from ammo packs as inf ammo
Oh and the punch
And even those weapons are one that I’d run a kinetic alternative, given a chance
But the Punch is like a weirdly credible cheap gun, the volt thrower is… usable but weirdly technical for what you can get out of it
The scar is an annoying to use AR but also is the longest ranged weapon which takes a silencer which isn’t gold
V66 lookout is just good
Except the punch I guess but it being the best pistol is worth something. It is nice for Rook runs
On the flipside there's prob some undiscovered tech with volt weapons and shields that makes running 1 person with a volt in a 3 stack a strong use case for lasering people
All Volt Bat weapons are overcosted/over rare for what they do
There’s no volt lmg yet but that would be cool
15k for a circuit breaker that’s best out by a 6k wstr
Damage nerf is odd to me but we'll need to see how it fully plays out.
The lunge and arc nerf was 100% good because knife should def be more skill based
15k for a channel rifle that’s beat out by a 6k longshot etc
Is there a single 15k weapon worth using over it's cheaper counter parts?
Zeus maybe? But that's because ares is so meh in the first place
Zeus is a lot better than the Ares for sure
Bigger mag, more damage, weirdly faster refire rate it’s basically a direct upgrade
Is being the best railgun a major achievement though?
Also they need to rebalance gold mods a bit
I think the Outland is 15k from a schema and pretty worth
Outland does actually 1 tap headshot blues right?
Yes
Yeah it’s basically a Longshot with half the fire rate and enough headshot damage to 1 shot blue shields
Also substantially more bodyshot damage
Outland and longshot have some genuine tradeoffs that make them a decision point rather than an obvious upgrade.
Still want to try one out, weirdly enough I found 3 longshots and a channel rifle during 2 consecutive rook runs but no outland still
I found enough but uhh
I don't know how m77 gold mod works
And v99 gold mod confused me
I’ve only ever gotten 1 Outland on live and it was from a Cryo locker
I really want them to flatten out the weapon rarity curve
What’s wrong with volt weapons? They work fine for me.
Especially because when you do get one, you don’t use it for fear you don’t know it well enough to fight with
Yeah
....kind of depends on each one
Some of them are just sort of bad and many of them are rare and or quirky
As a general thing, volt weapons have negatives that don’t make them worth running over their kinetic counterparts
I like the Volt Thrower and Punch.
meanwhile the humble punch
They either are bad or are unique in ways that may be fun but don’t win fights
Punch is good, no beef with it
The volt thrower and the scar (my preference of the lower end volt guns) use projectiles that home in on people.
The issue is, in any situation, I can just laser people better with other guns.
volt thrower and scar works really well with thief and vandal due to their high mobility
My aim isn’t that great, so the homing is really helpful.
The punch I just don't like but it feels weird af to me
But I also use a Retaliator as my main weapon most of the time with a Thrower as a backup.
Yeah like as a gear generality thing, they're good in the sense they are perfect for uesc
Cause uesc Tokyo drift everywhere
My general feeling on them is basically:
- Punch: this shit just rips actually no complaints except that it’s hard to get into Cryo with it
- volt thrower: this gun is too weird and kill trades too much but it’s underrated
- scar: less weird volt thrower with the same issues. Lowkey a very good PVE cruiser with a silencer though
- V66 lookout: this is just good. Top tier precision rifle
- Volt Battery Weapons: these are expensive and weird to use vs their kinetic competitors and I barely care about them because of it
That is true, and I like volt during early cryo for that reason
To be clear if you're running volt as a primary for any reason just run the ammo bag
I don’t like any precision rifle.
The fact that you can silence the scar also makes it brutal
Inf ammo as long as you don't use the entire mag, and keep like 2 mags spare for reloading in dire situations
They just have 1 cell in them though
the silenced volt noise is so weird that a lot of people don't realize what's happening
Wdym? The cells recharge with ammo bag
ammo backpack
If they’re in your bag.
Grey ammo bags have 60 light ammo 40 heavy ammo and 1 volt cell
Honestly I never worry about the recharge you get like 5 volt cells from fighting any uesc haha
Ye but also applies to the volt battery guns like the circuit breaker
That is nice, though I can count the number of times I’ve used em on one hand
I mean yeah, like
I'd use them if I got them more
But since I only find like
The punch
I'm like, "but I'd rather have the tac pistol"
At this point my usual sweat loadout is like
Primary + pvp killer like the Longshot or wstr
Sometimes it's both
Because wstr is compact
I’ve been running retaliator+longshot a lot lately
This is partially because I somehow got 7 fucking blue retaliators stacked up in my vault lmao
Arachne box rewards
Most likely yeah
I need to start running sweats more, been playing with newer players a bunch lately so still insanely behind on purps and yellows
"Listen I love you lion girl but plz"
Golds are kinda meh I've found
I like the upgraded hardline fine
I just wish it was less hard to find the twintap
My lobbies are scuffed rn
I’ve heard anomaly boxes are good for gold salvage if you have a high runner level
If I go solos, no one makes a sound and there's like 3 purple assassins and 2 thiefs minimum
If I go fill trios then I'd have to get lucky while burning a hole in my vault that my team has people taking blue shields minimum
I can run outpost but outpost pinnacle doesnt give gold salvage nearly enough
My assumption is I can get gold salvage from cryo but I might be hard coping there too
Cryo vaults very often have gold salvage
But those are tricky for a lot of people to do consistently haha
Yeah so I just need to sweat out 200k credits daily and just run cryo nonstop on the weekends
I've only done one vault and it was probably the worst vault loot ever made
the people I was playing with that did them a bunch were genuinely confused
Ye
Like it had no yellows iirc
My eyes have recently been opened to the power of quietly fucking around for 8-10 minutes before doing contracts on Dire Marsh
yeah
Upside: much lower chances of being the first party on map rotations
Downside: last time we did this we got out at 0:00 time left on final exfil
I've somewhat relaxed on final exfil
If you're near the middle 50% of the map and don't fuck up parkour or run into players or a big group of UESC, you can consistently make it
Not my fault that MIDA put those tags in such stupid locations.
I missed final exfil once out of...like 10~ times, and we were cutting it super close by getting late rez
I will admit, the heat and agility upgrades do help tho
For just hauling ass across the map
Yeah, being able to run half of DM on one heat bar makes the trek much easier to manage
What do you guys think the net result of the knife nerfs is going to be? Four, five swings for a basic Destroyer to kill blue?
Yeah you got weird locations haha
I think it’ll effect basic destroyer less
And stacked people more but idk
Looking at the old chart base destroyer vs blue don’t change
3 heavies still
Easier to just try feeling it out with a free kit post patch
The big difference seems to be that it is no longer possible to heavy heavy purple shields ever
You must use LLH on them
For a quick kill
I really hope that isn't the case
Yeah like
My concerns are based off econ and knowing how reachable everything is to players
Cause rn most players way of getting purple shields is getting lucky with rotating nucal barter on the faction 3 milestone
Outside of just finding them off other people of course
i got a shit ton of purples from the last nucal questline
aside from that
murdering people with purples
and the tiny bit of luck with pinwheel
Meanwhile blue shields have their stock that refills for credits
Pinwheel super rarely drops me purple shields
But tbf I might be some weird outlier
shields should be a bit more common tbh
Cause took me forever to see a single blue shield off killing wardens
Well yeah that's my point
Tbh I think the salvage method is fine
what i'd love is like
Just save… enzyme replicators iirc for a bit and you can get a bunch
Those do occasionally roll through I think
I can't say it's fine because Idk how often it comes up or if it works on a guaranteed rotation or rng or what
But tbf
A lot of assuming on the whole
"Purple is only shield protected from 2H"
It’s pretty well supported by the numbers but I don’t think it’s a big deal
LLH is only slightly slower than HH and since any chip works HH still works with some frequency
The big thing is that previously HH worked on purples after 55 melee damage which is not a hard break point to hit
Yeah like
Based on the chart I'd get them doing something
But I'd want the swing to include blues and purples in the same area of access
But I'm 100% on the side of
Shields should matter less than skill and guns
Cause if the change turns to "well purple shields can't be 2h heavy from full knife upgrades anymore" then I just go, "cool so now I gotta try to dig for knife mods or just keep a pocket wstr"
I think you should go “light light heavy”
And just making wstr indirectly stronger
Idk, maybe
Cause with current knife stuff I can already decently win against someone trying to rush with knife with a gun assuming they aren't a crouch walking assassin
Meh oh well, no use worrying about it, changes are already done
MCTT contracts
Why do you think I was able to solo every contract in the game?
Ive had years of doing fetch quests
My parents didn't get me a car for freedom, they got me a car so they could be lazy and make me go run errands for them

I want marathon cookbook
I desire to drink tick milk
And the drinkable cheeseburger
- tilk™
- anchorite provisions
- deluxe drinkable cheeseburger
- actual real steak from the LIVE_STOCK
- pfhor rations
I've seen a few people try to make their own and they all seem horrible lol
the nicest way i can imagine doing it is just
a protein shake
or liquefied tartare
The texture has gotta be nauseating.
The problem is texture yeah, you can't replicate that with a liquid
You could probably make a beef and cheese soup
The best thing I saw someone do with it was make it and then bake it into bread with the addition of flour and such
Basically making burgerbread
How do you reliably farm purple salvage?
I'm getting to the point where most my faction upgrades are blocked by it
there is such a thing as cheeseburger soup
annoyingly i think it's just
keys, pinwheel, commanders/wardens
and cryo
but that's not reliable
except maybe pinwheel
oh server back up
Pinwheel, map events
My favorite has actually been uhh
Hitting vip rep with faction then continuing to level and getting the purple salvage from the level rewards
It's how I got my rook shotgun for arachne cause I needed some more
The outpost convoy almost always has a purple salvage iirc
I see
I have been hitting the faction quests to level em up
But also I'm on vacation away from home so I've been playing way less
I believe lockdowns also have them with some regularity
Fair!
i have yet to do crisis supplies
I've done the intercept and forgotten to take the disc several times
It's kinda what I expected
Just content I haven't fully gotten to doing more regularly yet
And the one time I did i died to a rat assassin
Yeah it's something I'm learning myself
Since I've been focusing contracts more than loot and that means using a lot of loot opportunities as cover for my contracts haha
Yeah I still haven't done a full lockdown or a convoy
I've done a convoy (they're very loud but not that hard ime) but not a lockdown
havent done lockdown or convoy
I get bad spawns for lockdowns haha
havent killed the wardens on marsh or outpost yet
only two wraith kills
one in the server slam one in full release
I've not marsh, did perimeter and outpost
I've done all the wardens but not many times
They're more annoying than anything imo
Warden loot is good as hell
Just spongy
But I also avoided cqc with them where they might have more special moves
they all do have more special moves in CQC
If you're 3 stacking you can laser wardens pretty quick
But I think the only one to really avoid melee with is Wraith
Tox is annoying
Tox and to a moderately smaller extent flame you can just jump with knives as a trio
Ghost warden just wants to boop you on the nose
Just a lil hack
tox is annoying because being poisoned is annoying
Yeah
please bungo remove reduced healing from tox and immobilised
How annoying tox is depends s lot on your shell
Destroyer and Triage are kinda like "whatever" and thief just fucking dies lol
also relevant
I should try and finish my mida contract today 
I have a day off if you're free
I have a few annoying ones to get through as well
I need to actually make sure I'm awake during regular hours
<@&1474420814979010821> anyone down for some midday runs?
I could do a quick run or two
I'm like 15 minutes out
https://www.youtube.com/watch?v=rKJQi-_W00I thief when she fucks up a grapple on dire marsh
Idris Elba coughs and chokes down a hot wing....
that’s about it
im down
Atlas#0709 @neat nest
no mic
i always make this mistake
0790
not 0709
Me when I'm playing triage and the vandal and thief get ontop of the buildings at intersection with the extra mobility and I can't climb up
I’m not sure what the red vs green indicates on this chart.
worst shell for the stat/best shell for the stat
Vandal has the best agility, Destroyer and Triage are tied for lowest
had the lockdown happen at ponds
Can happen everywhere
Only exception is anomaly but even then if it happens in anomaly it's due to a quest
its funny that i can have some solid runs on both perimeter and outpost but by golly dire marsh is kicking my tail
Dire marsh has more teams and still has decent enough loot for stacked teams to queue into it
Lockdown is a major loot farm along with anomaly
Outpost has a lot of easier loot with less of a chance to rat due to how pinwheel is setup
I had a good run going with Rook last night on Perimeter, after biostripping but it got wrecked at the last minute because a commander walked around the corner while my disguise was on cooldown. 😔
I think the most important lesson to learn in this game is developing the mindset of “Oh well, there’s always next time!”
So much of this game is a test of your ability to shrug off and learn from lose rather than getting upset about it
Post that breaks down the melee changes
We’ve seen the conversation about cheaters, toxicity, and competitive integrity in Marathon, so here’s a quick update from our Product Security team.
(1/9)
Long post about cheating
I dunno that I’ve come across cheating
Lots of folks I’d like to report for behavior on comms so it is nice that will be simpler
Yeah that's not what I wanted to see
I'll just have to adjust
You can almost get back to where it was, but yeah this definitely makes melee a less attractive option I think
Well you just look for a core that gives +20 melee and then do LLH
Assuming max arachne upgrades
I'd be curious how the buffs work
Would be cool to know what the crouching tiger multiplier is
Now just to wait for cradle system
Mainly cause I'm curious to see how that'll work and how much build diversity we get from that
Also yeah I'd def like easier and more clear way to report people
Already ran into a number of people using slurs since I started filling
Also would be funny to see a vandal with max agility and heat cap blaring sonic the hedgehog green hill zone in prox chat while running across dire marsh
hmmm
I feel like the knife angle change is specifically so smoke is less of a 'wild flailing'
That worked like 80% of the time
super solid changes i like it
so the max is almost the same minus that purples now enjoy 1 extra melee hit before destruction
Bubble being purple is nice
Exact breakpoints
Saw that
Ye
I'm mainly waiting on the cradle system now cause it would be cool to trade stats I don't need like heat cap for melee damage
And then do the reverse for when I bring a shotgun
I’d like to see some better cosmetic customization options, but I very much doubt they’ll put that in.
It was one of the first things I wrote in my suggestions in in-game mail
"Why would I pay for cosmetics I don't get to use most of the time if I'm going to naturally gravitate towards specific kits"
But tbf they want to maintain visual identity on the shells
And the game cost $40 so not like they didn't get the money they need anyways
Well yeah but I’d like some slightly different helmets or body armor that still fits the silhouettes of the existing shells.
I want cloaks and hoods and stuff
Like how some of the skins have small variants but still have the same shape.
Ye
It's the meta if your team isn't dedicated stacking or ranked players yeah
not bad
time to votv
Got through 4/5 coevolutions
I think we first tried 3 too
From Marathon's Game Director, Joe Ziegler: "Our experiment is almost complete with the duos queue and we've gathered a lot of valuable information to help us finalize our plans for duos for Season 2.
(1/5)
New experimental queue coming
im loving all the communication
Updated melee damage table
Turns out a lot of early guesses and analysis were flawed because they also changed base damages lol
damn, purple shields eating good on the knife change
gotta hit 95 to light combo them
Had a run earlier today where Recon's kit actually worked and it worked so well
Can't wait for the patch for more of that
I was listening to a podcast and someone mentioned how the finisher pings is still one of the best feelings in the game. Just you don’t get to do it often since bagging someone is usually the smart move.
Silly idea: make recon shield tracker an active and give recon silenced / quieter movement during it in exchange for a CD
Go full Caveria on em
Recon's kit is plenty cohesive the problem is stuff like this
(and also pulses being visible to enemies as much as they are)
I would like it if her whole squad could see the broken shield footprints (stalker protocol)
That'd be nice QoL, teammates can see any prints Recon has seen
Which is how I thought it worked but maybe not?
I run her pretty often, so I am not sure. But I don't recall seeing them elsewhere
I still hear the crab drone making weird little guy noises like a Smiling Friends background character in my head when I see that clip.
Tho I thought I pointed them out the other day and it wasn't clear to my teammate.
I like how it canonically loves chasing people and exploding
I am looking forward to when the little idiot (affectionate) gets a brain
HISTORY: The Tracker Drone is dark market gadgetry, connecting a kit-bashed "bug" drone to a RECON SHELL's latent threat detection, allowing it to identify, target, attack, and explode. It's essentially a living grenade if you remove any consideration for biologics and sentience, and focus solely on threat appraisal and eagerness to detonate.
Yeah we know they removed the sentience
I also like how this implies there are living grenades which have consideration for biologics and sentience
Silly little awawawa BOOM
wait those are just simulacrums fuck
Oh yeah solid kit I just think it’d be funny if Recon had silent steps just to troll Assassin
Also interesting that shells use ATP
Apparently ATP is quite efficient chemically
53%, roughly
While other power sources are like 60-70% but only at scale
https://marathon.karnemir.com/root
Also good source for reading up on lore
The machinery that uses that energy is way less efficient though
Still shackled by the Krebs cycle even in the far future
i love how huge firefights can get i think we had all the dire marsh teams at maint all at once
very scary for our free kit duo squad but really cool to see evolve
By ST_O14 on Twitter
didnt know that marathon infinity ended with escape will make us god
How Recon Drone sees the world
lmao
He's just having fun.
it also shows up in the first game!
I'm probably gonna main Recon after the buffs haha
I am desperate to see how the tweak Vandal
She’s not in as bad a state as recon
But I do feel like she needs something to actually make her feel like the mobility shell
I hope they do something with power slide
Shooting/canceling with slide
Like being able to cancel it earlier or shoot during it or just cost less heat or something
Anything other than just being able to use arm cannon
Double jump is goated, amplify isn't half bad, the boop is pretty good but the CD feels awfully long for what it does
The boop could use a bump up on the initial damage I feel
Albeit that's a lot of Bungie abilities
Keep the final damage the same but give it a bit more punch at the beginning
My dumb idea is to turn the cannon into a way to vent heat
Yes…
<@&1474420814979010821> Anyone want to run some stuff? I'm down for just about anything. I'm just sitting on this CyAc contract that requires me to loot an arms locker and I haven't found one yet.
I’d love that personally, almost similar to the Genghis from Lancer
I can help for sure. they're easy to find
I think this contract triggered the Desire Detector. lmao
That would be funny
I met someone whose hard convinced that Vandal is OP
And that everyone just wanted OP destroyer
I'll be just a second.
It was pretty funny watching em
<@&1474420814979010821> doing a couple quick runs anyone up?
y not\
I got a purple key again
Instantly found a munitious crate. Dang.
gonna be boring waiting for final exfil
need to wait though, cant risk it
LETS FUCKING GOOOOOOOOOOOOOOOOOOOOO
free kit assassin
shredded 2 players
came out with fuckin GOLDS
WOOOOOOOOOOOOOOOO
always such a rush
my best was going in free and going out with a ton of purples of a random thief run
i waited until final exfil in an exit vent, even though nobody opened pinwheel as far as i knew
and then i went invis on the way to exfil, smoked it off w/ 10 seconds left, and then hopped in, ready to delete
im pretty sure most of the others were free kits who fuckin' died to UESC and other free kits
lol
my little collection of guns ill never use /j
but yeah i dont get gear fear over blue items anymore
only really over golds (its so rareeeeeee) and purples (on rare guns like the Outland)
Found out the scary way that the Channel Rifle can 1 shot blue shields lol
On the bright side we stole their lockdown key
fuck i need to use that now
I saw multiple beams as they entered my face so might have been the gold mod
Yeah we're not 100% sure yet
But we figured an aggressive team with a channel rifle wasn't worth engaging on and took their lockdown key and threw it in a random bush
probably not
...Did I get triple tapped with a team of channel rifles then
Oh, it could have been a gold mod Zeus and I misread the killfeed
That makes it double tap
yeah the gold zeus 1taps
I don't know why I saw multiple beams still though
I only saw one but I didn't have a good perspective as the rearguard
Don't worry I had front row seats
probably a V99 and a Zeus or whatnot then
or an Ares
but nobody uses Ares
someone said the damage is close to 160 for the V99
Zeus mod shoots 2 in a row
so that might explain it
Definitely not an Ares it has a very distinctive report
I thought it was a channel rifle but I might be wrong
I thiiiink channel rifle can headshot blues at full charge? As I used one the one time on DM. But it was a lil ways back so I don't remember exactly
(plus it was a snap shot on a secondary target so I wasnt looking too hard at them)
I don’t know if it can headshot one tap but possibly
my anecdotal evidence is obviously very flawed (was the fog obscuring grey shields? was the target missing health/shields? we will never know)
You did go down in one shot as far as I saw. If you hadn't had a med drone on you, I'd have assumed you had some chip damage you were unaware of or something like that?
Could've been a Zeus, like you said.
It was a blue beam, I don't know if the Zeus does that.
It's a similar looking blue beam
Could've been that, then. Very mysterious.
I think it was a channel rifle based on the killfeed but I admit my attention was on being pushed more
Yeah.
Ohhh
Channel rifle is 67 (lol) damage per charge state
So if it was a max charge shot it should definitely put down blue shields and might actually knock purples
We beat it pretty fast after the rez.
Taking the keys and dumping them in a ditch was pretty funny though.
very much so haha
Really weird run just in general.
That fight in Maintenance was pure ?????????????? though.
It felt like I fucked up every decision but then they also fucked up every decision and Nalesh cleaned up lol
I hate fighting from below so that we won it was crazy lol
I think I traveled further while DBNO than on my feet.
Which is just hilarious on its own.
I don't think they expected me to use the longshot as a fuckin' cqb weapon
That feels like a classic Halo move.
The longshot feels so much like the halo sniper to me
They put in the battle rifle, doesn't surprise me much that the sniper rifle's in there too.
If there's one thing Bungie can do, it's giving a shooter amazing gunfeel.
A lot of it feels like Destiny 2 and Halo 3 at the same time.
- halo not 1 pistol: sidearm
- halo shotgun: misriah
- battle rifle: BR33
- DMR: lookout (with caveats)
- needler: volt thrower
- sniper: Longshot
- mauler: kinda reminds me of the wstr but they’re not the same
- plasma rifle: SCAR
- beam rifle: channel rifle
- Spartan Laser: Zeus
The movement especially feels more Destiny, the guns feel more Halo in spite of having ADS because the hipfire option is still viable.
Trying to think of any I missed
The WSTR is just an homage to the WSTE-M5 from Marathon 2 and Infinity.
nah it's a reference to the Wastelander -M5 from Destiny 2 /j
Yeah, the Punch is definitely the Zeus Fusion Pistol.
Which was also where the Halo Plasma Pistol came from.
Low hanging fruit but the Marathon Magnum and the uh Marathon Magnum
.44 Mega Class
Sorry, the .44 Magnum Mega Class.
The Magnum is super weird design-wise. It's quietly one of the weirder guns in the game.
the magnum is a 150 hand cannon fron destiny
Yeah it’s magazine and feed is bizarre
Especially with the ticker that moves backwards as you fire
I like to try to figure out how guns work in games and the Magnum has me stumped, but it's certainly an interesting design. It's very visually fun, even if it doesn't make much sense.
it operates with the Mass Effect "shave a projectile off a solid block and throw it" technology
Haha, maybe. That or maybe something like MetalStorm?
All of the ballistic weapons seem to be EM-assisted in some way
That would make some sense.
That’s what the gun museum guy thought
The who?
there's a guy who works for a gun museum who makes videos analyzing videogame/media guns
Play War Thunder now with my links, and get a massive, free bonus pack including vehicles, boosters and more on PC and consoles: https://wtplay.link/exp26 | Mobile: https://wtm.game/exp #ad
EXP is the premium destination for your favourite expert-driven content, all funded by the fans. Get early access and extended episodes every week at: https...
Oh, that guy!
I've not watched em myself as I assumed he was chud-adjacent like a lot of gun youtubers
Yeah I've seen some of these.
but I'd be happy to be wrong
I haven't seen anything objectionable but I haven't seen a ton of his vids.
Just kind of straightforwardly informative.
good to know!
I just needed one dynamic compound but sure I'll take it
with the knife changes it's def starting to feel like apex 2.0 yeah
well
it's a bit worse than apex because without some sorta MMR going on outside of levels things have gotten weird
stole a keyroom :3
Yea it’s really annoying ngl
Sometimes I’ll queue and it’s like, day 1 babies
The next game is gonna be like. Doomslayer himself
I don't queue solo anymore
there's 0 reason
only way I would do it is for ranked, so at this point I just play rook and meme
I queue solo with cheap kits usually
Like, the 2.5k sponsored kit, esp when it’s a Seki kit
Then I just kill people
Blue shield doesn’t fucking matter I just need to hit 1 extra brrrrt
it uhh
hasn't been that lucky for me
cause I'll either get randoms going free kits
or when I go free kits then randoms will bring in w/e
and then always running into purple team
but tbf I'm lvl 97 so my assumption is I hit that lvl breakpoint
cause I even get the same people after re-queuing and I'm just like "Really?"
Yeah it’s annoying how big the random trio gap is
I don't think it's random
well, not once you hit the lvl breakpoint for matchmaking (assuming that's actually true)
you basically don't want to take good gear with randoms which makes sense, and stacked teams have no reason not to take gear
you could go into solo queue but at this point anybody who would be in this queue assumingly has enough skill and knowledge to know to either play assassin theif meta or trigger as few uesc as possible
it's kinda weird like
I don't know if they were meaning to create an apex-like extraction shooter
but it's definitely ended up that way it feels like
As in randoms vs trios
oh that
yeah
like it def feels like they're wanting to lean more into trios
which is fine, game's not meant for everybody
yeah but it would be nice to have some degree of loot-based matchmaking for your specific team or the like
really disincentivizing to play anything but the cheapest kits in random q
i like cryo most cuz 5k ante...
yeah exactly why ranked is easier now for me than fill
I can guarantee people take at least 3k worth of stuff
yeah i might have to try ranked now
earlier before the knife nerfs it didn't matter as much as they could always do decent with knife
now since knife is so pitiful you can just react and shoot someone in the fact lmoa
Honestly I really don't enjoy the all purple gameplay
down from like 100k
same
cause it just means you're fucked if you go free kit
game is most fun if everyone is average blue
well
the issue is that like
by doing the knife nerfs
they're inadvertently making the game less like tarkov
tbh knife nerfs are very reasonable imo
where everybody can die from something by just positioning proper and what not
I still feel like they should have nerfed the implants rather than the base damage
because now with trios even if I outskill one person there's almost 0 chance my teammates will do the same
HARD_STRIKE adding +60 is kinda nasty
cause with implants nothing has changed so it's just a nerf to free kits nothing else
cuz that means you can have like, 75 on destroyer
you realistically only need 72
I mean
again
I can point out why they thought nerfing knife was a good idea
and it's entirely reasonable if you want to lean further into dedicated trios stacking
because that would be a complaint if you're trio stacking with w/e and you get downed from a white shield with a knife
like my thought is that its mostly a knife scaling thing
the alternative is reducing knife dmg bonuses as you invest harder into it
diminishing returns
it is the great equalizer, thats a good thing
but i also dont like 2 shots vs purples
its a weird situation ngl
my thought is they could have just left it as is and nerfed other things that make this change bigger pain point than it actually has to be
and then make this change so it doesn't hurt so much
mmm
like purple shields, etc are the point of where they shouldnt be 2-shottable, non?
nop, they can still be 2 shot by shotguns
yeah i mean by like, not WSTR / headshot by a Outland type shit
then depends, Idk the full list, I know wstr and longshot headshots meant 2 taps
yeah i think its mostly WSTR and snipers
i think the WSTR is... fine?
like, it probably needs a firerate nerf
probably
at this point I think it's fine
mostly because i can down someone w/ purples in like 0.2 seconds
its unreactable levels of fast, functionally
but I'm going with the same principals behind like, the knife nerf where wstr you can't get super easily without investing
yeah the main issue with the wstr rn is like
shell imbalance
which is some of the issues with the knife
but I'm assuming vandal and recon buffs will make the shell balances better
ngl i gotta wonder
since marathon is very investment and metaprog heavy
with a person who finished their main contracts having regular access to WSTRs and longshots
would it make sense to have some flavor of gear bias in lobbies?
or would it make sense to say, spawn players closer to each other based on loot levels
because pre knife nerfs everybody had access to something that reliable with enough skill
like say, free kits spawn closer to other free kits, purples closer to other purples
but now with the investment gap widening, I would say gear based matchmaking or standard mmr would probably work better
i think the aim assist and the lunge did get a bit heavy
cuz i remember spinning like 90 degrees to stab someone
if they wanted to nerf that, it's w/e, most people were fine with it
because even with that, you could still just 2 tap all shields
it just took more skill instead of it being kind of a free button if the opponent was out of position
ngl i feel like devs rn are working to clean up the meta mostly
I mean that's what I'm coping for rn ye
esp w/ stuff like bubble shield
it feels heavily "its too prominent so we're making it less so"
like the bubble shield made perfect sense cause it was turning things into a weird shotgun bubble meta
i hope they figure out a better solution to knife stuff
the knife thing with the bubble meta I'd even say might be a tad strong
cuz i damn want to have a reason to bring the fancy STABALICIOUS assassin cores
but if you reduce bubble effectiveness, knife turns into what it kind of always should be, something to benefit people who were good at positioning
but because of how the stats work, is it really worth?
If you asked me? with assassin cores? because assassin is already kind of silly strong if no thermals? yes
if they have thermals then no
like assassin stuff + signal jammer then yeah go for it because in ranked I ran into a few destroyers who were like "I'm just taking melee shit in" and could clean house with their implants and it was a cool, diverse experience from the usual gun meta
or if hard_strike was +5, +5, +10 instead
but now I'd be like "bruh don't plz"
so you're forced to use implants and such to max out melee
hard to say
just gotta wonder if hard_strike is a part of the issue
anything that lets you 2 tap in an accessible way is healthy IMO if they do really want to aim for their build diversity
its EASY to kill a bad knife player
or the breakpoints...
for example, w/ 0 upgrades, 2H for green, 2H 1L for blue, 3H for purple
then w/ 2 hardstrike, it's 2H green, 2H blue, 2H 1L for purple
same issue as before
if you don't group blue and purple together you're leaning more into trio stacks than random fill with build diversity
but again
that's all contigent on them like
yeah blue and purple are a funny spot
not changing how current matchmaking work
if ttk was slower, i think these types of things would work
yeah I could see that
where purple and blue have slightly different breakpoints
or they could make econ leaning a bit more accessible
like purple shields for enzyme replicators isn't too bad because you theoretically can build stacks for rooks
but I'm not seeing it enough in random fill to say it's where it should be
id be easier if 2.5k sponsored kits were more of the "default"
hell even if ranked I wasn't seeing purple a lot
i have like 12 purple shields i dont use very much
mostly cuz i just run 2.5k kits or free kits cuz questing
i think the issue i have is
a) i hate dire so i dont run stuff on dire
b) perimeter doesnt have loot worth running expensive kits for ime, except for warden farming
so realistically that means i only run proper kits in cryo or outpost
and outpost... there's 4 teams
good chance 1 dies earlier on
good chance at least 1-2 are free kits
so there's really only a small degree of risk if you bring a facsimile of gear, aka the 2.5k kits
it's really weird of a situation for me
experimental duo q... ooo
Odds on ORION crashout big boss arc?
He apparently got his ass kicked by whatever was in the down craft on outpost, so we know he does like to get hands on.
wandered into the subreddit again, and it feels like it's in a full on doomspiral
I'm just having fun over here

maybe that'll change, but for now it's a good time even when it's a bad time
game subreddits sucks ass as a general rule
if i got my poe news and opinions exclusively from the subreddit id probably think the game is dying and has been dying forever
in truth poe is in an excellent place
we zipped through most of Co-Evolution with Cyan yesterday
feels like if you stack up in a trio with intent to get a contract line done, you can knock one out in 2-3 hours
unless the rng just fully hates you on spawns
yeah its not that hard if you focus them!
makes me wonder if the frustration is mostly from solo players or trio fills
I've had some wretched runs where I'd just not get anything done because I tried to get a specific quest done in fills
currently trying to figure out how to powerlevel nucolaric, I want to try and hit VIP if I can
doing contracts is the fastest way afaik
I mean it's a mix, there's classic doomspiraling about looking at steam charts + modern current industry (just watch the video winged posted earlier where the guy admits even if the game was considered a success, Sony could still just rug pull whenever they wanted for little reason)
And then there's the actual people having criticisms for w/e reason. Like people complaining about contracts being too hard (any late stage sekiguchi contract), cryo not being able to be entered solo, etc, etc
I wound up on azetoc or w/e's subreddit and it's mainly people posting about him being salt at getting stream sniped or w/e
And the classic of
"People who are playing the game aren't posting about it online"
Subreddits are useful for the once a day/week post that has legitimately good information. Beyond that it is most bitching, memes, and fanart.
Yeah something like that
Like the other thing you have to keep in mind is that like
Bungie goes "duo queue done for now"
And people go react post, "bungie plz don't"
And at the end of the day most of those complaints aren't heard
Because bungie already has their plans set
Video game subreddits are all terrible and I only like to visit the ones for games I don’t like
I like to visit the tarkov subreddit
To look at a garbage fire you aren’t invested in?
But hilariously it's one of the least toxic subreddits I've seen
I think the smaller, less active the subreddit, the more useful it is to use.
Like, niche subreddits about a barely known ttrpg? Some of the best communities I’ve found on the site.
For me it's usually the subreddits that drift from their original design use into w/e it becomes because then it's ironically honest
Also the circle jerk subreddits
But that's usually because they just attract bigger memes
they really could have been a little better about the contract location variety, I've spent most of my time commuting between ai uplink, bio-research and quarantine, and barely have been inside greenhouse or algae ponds
Those transits force you into a lot of pvp hotspots 👀
If you asked me when I started playing yeah I'd feel the same
I get that, and I'm not saying don't do that, but a bit more variety/intentionality inside the larger buildings
But also if you dig in for a week and play nothing but dire marsh it's not that bad
i do think sekgen could use a bit of variety
coevolution being 90% "bioresearch into quarantine into [add new step here]" does get a bit repetive, even if i get the vibe is nona wants to iterate on one thing
No I don’t disagree, I just think sorta trapped themselves with what they decided contracts were supposed to be where
I'm not so sure they did, if they wanted to they could just give you the item on spawn with the contracts
I don’t mind that being the Sekiguchi thing but if it is way fewer non-Seki contracts ought to do that
ultimately this feels like a change that will happen when a new season rolls around hopefully
Aren't the traxus ones weirdly quarantine coded?
nucaloric had a fair bunch
Ye but nucal's whole thing is studying the quarantine for a bit
Quarantine in general felt like the most popular spot on DM
I haven't done the later traxus' stuff so 'Im not sure
Like half the quests you take something there, or take something from there
Mida has been the most against the grain so far
it does make sense everyone is interested in quarantine in terms of lore
It is a fun POI for fights too at least
Yeah Quarantine is a super important POI lore wise
maybe next season will be All Algea Pond All The Time
In ranked quarantine just served as high ground so you wouldn't get sniped by the west gate quad towers
And simultaneously
Nona gets a taste for sushi and has you popping down for seaweed for rolls
Looking at maint safely
they should stop putting contracts in dire marsh </3
They should put more contracts in dire marsh and make it night time
Next season too is night time DM so I bet that makes contracts there fun
Yus gimme
thermal scope hell
I want horror beyond our comprehension creeping along the marsh
night storm dire marsh
The aliens on night time dire marsh are attracted to thermal scopes
the atmosphere in Tau Ceti makes thermal scopes glow in the dark
the fluroescent bacteria loves scopes very very much
Signal jammers are a core part of the runner survivability onion
#1360700632998215701 message
I did bring jammers for the co-evolution sprint quest
I'm just unhinged and W key'd it
'I'm not even here, don't look at me'
I do kinda hope night marsh isn’t just fungal zombies like some of the contracts point to
That would be so cool
im honestly just excited to let them cook
But what would be cooler
theyre clearly listening to feedback
Teleporting anomaly zombies
while still sticking to their vision
yeah I'm just curious to see what they have planned
I am too!
I hope they have at least 2 seasons preplanned
It's p much the only reason I'm continuing to play because the knife changes do not sit well with me after having messed with them
They seem too, with the roadmap
Fights are so different now
the knife change has been harsh
I haven’t played since then, is it just going to make shotguns more dominant do you think?
we had a couple fights yesterday where we went into knives and it just did not work
you need to aim way more now right?
you just have less damage across the board
Took me a bit to adapt but I think the knife changes are healthy
Knives are pitiful now, you can still outskill 1 person but trying to do more gets you killed
Some muscle memory to unlearn for sure though
only got a few knife fights yesterday but it def rewards catching people off instead of just "well we're in melee time to knife"
It’s a few things, the lunge is shorter, the autoaim narrower, and the damage tuned down by roughly 1 hit across a combo to kill
that sounds really healthy imo
This is my experience post adaption yeah
two heavies does not kill greens until arachne 22 without implant boosts
Its healthy for purp v purp shields
It's questionable for anything else
Because it was already a decent skill check in a standard fight
it means the knife is more of a desperation play unless you're building around it/invested (which is good imo)
I think it's prooobably good for build variety, since dedicated knife is more of a thing to do, but I can't say I won't miss it
as a prior knife enjoyer anyways
Knives were basically a tool to punish you for being out of position that didn't require you using shotguns
Knife was a nice equalizer between free kits and purple shields
Yeah I'm waiting for more reports cause rn building for it is not ideal
But also that’s just the game
Lowkey it was too nice haha
Well yeah
“The free tool everyone gets lets you contest maxed out gear with nothing”
the great knife 
See I'm on the opposite end, if you played with proper positioning you just wouldn't get knifed unless the other team was better at punishing your mistakes
which is why it feels bad but also why it's better long term
In fairness, they also have a knife and potentially a better set of tools to ensure you never make it to rib-tickle range
its ok my uncle works at marathon they're gunna add bayonets to the guns for night marsh
I'm not 100% sure
Like it's one of those things
Knife clashes would be cool yeah
We talked about that the other night and I’m 100% onboard
Make it like energy swords from halo
only if it activates a quick time event
I wouldn't be surprised if at some point we see an exotic, like, barrel mod that is a bayonet or similar to buff/add utility to the punch melee
We already have one
It's not exotic tho
It's just the standard "deal damage with this weapon buffs melee damage"
We just have no clue what the numbers are
i do think a bayonet would be more like
"hitting quick melee with this mod/weapon replaces the punch"
yep
Give it to the hardline pr would be funny
knife but loud
Hrm
Cause rn I'm def in that weird spot of like
Running rook non stop
But also rook IMO is a good way to force yourself to adapt to big changes like the knife nerf
I don't think I've had great loot out of dire marsh lockboxes, but that could just be rng
It is kinda funny cause if I wasn't absolute dogshit at the punch I'd be better at rook

