#Gloom of Night
1161 messages · Page 2 of 2 (latest)
Idk if Mods should be included in the cost or not since they’re basically bundled with the weapon so traumaing and repairing the weapon does the same thing to the mod for the same cost
The thing is, and I should be clear on this
You can still use your own Repairs
And in many cases it might make more sense to do so
Those are specialised repair supplies and spare parts YOU BROUGHT WITH YOU
But being able to spend Currency on restoring full HP, for example, that's very useful and saves your Repairs for more serious stuff
i assume it's very long between repairs
Full repairs, certainly
Is there anything else you think PCs should be able to buy for their mech?
Personalizations?
Love a good table <3
Like, one-per-customer, here's a chance to deck your mech out so long as you haven't gotten it already?
Yeah the weapon Repair options seem like “break glass in case of emergency” tools
Or would the potentially party-wide +2 HP buff be a little much?
You don’t want to use currency on that, but it’s an option if you need it
Specialty reserves? Maybe not custom ones for the module but specific listed out reserves that make sense to be easily accessible, like Jump Jets or smthn
Do iiiiit
But it's probably more space-efficient to just put "1 Currency per Accuracy"
Idk, I like the idea of certain level bribes just letting you auto pass certain checks or removing tags like “heroic” or “risky” from checks
Accuracy is easy- but imo it’s a little boring. If you’re playing with bonds you have 6 Billion ways of getting accuracy
Also I like limiting it to three because at some point, you'd have a person see the absolute mountain of cash in front of them and their greed is overwritten by "hey wait a minute this seems way too good to be true."
what if there were specific places you could only access with cash?
Yeah I think I might make bribes entirely contextual
Like, there's a club with lots of juicy information or a direct link to a person you need to talk to, but you can't just break in and so the only way is to pay the bouncer the exhorbidant cover fee
Reserves
IS it worth saying "You can get discounts or markups if you're buying from ppeople deppending on their relationship with you"
Or up to GM so don't mention it
some of the more minor reserves maybe?
Up armoring?
Looking glass
Smk like coolant injection/ fireproof coating from igf?
hey what the hell does IPS-N think of the team robbing a bank
no matter who you're working for, you're still robbing a bank.
Oh, it's covered in the Extraordinary Circumstances And Services package.
lmfao
I need you to understand the client paid for services IPS-Northstar does not publicly acknowledge it offers
"Hey mailman, you wanna deliver this package to me, you gotta kill this asshole first."
"yessir!
"
"They bloody robbed a BANK! They're DELIVERY PEOPLE AND THEY ROBBED A BANK!!!"
"Correct"
"CORRECT!!! CORRECT!!! THEY SHOULD BE FIRED!!!"
"Well in our contract with the client it is covered under Extraordinary Circumstances And Services package"
"YOU HAVE LEGAL DEFENCES! FOR ROBBING A BANK!!"
"You should see what MSMC gets away with."
I’d like to give you the highest praise I can give: this reads like a Pratchett Footnote
This is what I have so far
(I also like how this gives an implicit understanding of how ABSURDLY EXPENSIVE mechs are)
(Your mech's charged blade costs as much as a private jet)
well, from what very little I've managed to overhear from my dad in his managerial position at the United States Air Force
You want another Pratchet footnote?
Unless they’re in a truly dire situation, pilots will always have enough money to buy a nice cup of coffee, a bagel and an impractical number of pencils.
every time you lose a pencil you risk Charboneau literally biting your head off
Everything must be written down to her exact standards every time. If you can't manage it, get the fuck out of her engine bay.
Outfitting your entire team of pilots costs the same amount as buffing the scratches out of your mech's armor
for whatever reason, high-quality abrasives and polishing compounds never took off on Devana...
What else should pilots be able to buy?
Are limited charges up there yet? They sound like they'd be kinda wonky to find an appropriate cost for
could they buy things like explosives and whatnot for things like breaching huge doors?
That's covered under Gear
Thermite Charge is a Gear
Maybe something for healing stress or burdens? Bonds may be an optional rule but that didn't stop Elvorix from fucking with them
Which could go under the "extravagent luxuries" side of things
Let them buy miscellaneous luxury goods. It would have no mechanical uses and be an obvious money trap, but it'd be funny.
Ooh!
Actually
if we are going with "healing burdens," we could also include injuries and that might include emergency surgery or something if a pilot is greivously injured that a corrective can't fix?
IPS-N probably would pay for that (assuming their tech can't handle it themselves)
Well it's the difference between hiring a physical therapist and hiring the Physical Therapist
It's better, don't ask how
Finally
With a mass amount of money I can make an Atlas optimal with their 2 repcap
bathtub full of explosives (bombardment reserve)
Here's the question- do you wanna go off of IRL bribery rules or fictional bribery rules?
Aka- add a risk of "yeah give me that bribe -> Hey boss someone tried to bribe me we should get their ass, I totally didn't take any money tho ;)"
Not sure.
Should probably stick to fictional rules cuz if the players spend currency and then it's wasted as now whoever they bribed set everyone else on red alert
It'd feel bad
Yeah
I suggested it and immediately shot it down, net 0 change
i do think that spending currency for a reserve is a good idea cuz then if the team has a lanny, they get to beenfit
Right but that's more case by case and up to GM discretion
Perhaps suggesting a Currency Range reserves should cost would be good though, but not setting anything definitive as Extra Repairs could be useless for one team (why not just spend Currency) and then a game chagner for the Lanny
man paid for a Fallout New Vegas-tier courier
glances at SSMR
I should read SSMR
👁️ 👁️
So I'm thinking
Should the contents of the package actually matter, or do you think the process of getting it is actually more interesting?
I mean, everyone wants to know what's in the briefcase
and the contents that you've provided already are incredibly interesting.
It feels like it should be a game-long mystery of "why the hell is this thing so important, why are there people gunning for it, why can't we just break the damn thing and eat the loss because this shit is too much of a hassle at this point?"
That's a good question.
I think for the "mechanic" process of the module the process of getting it might be more interesting.
But.
Players are players and thus having text covering the content of the package feels relevant as a way of "covering bases" for those groups that may (most likely) try to investigate what their package contains
Imo, the chase is more important, because some groups are gonna be goody too shoes and never look inside the box, so it may not be worth it to flesh out a part of the module that may never come up too much
So the original plan was to have it be an extremely rich executive who packed himself up in cryostasis
Someone who's kind of responsible for a lot of the misery on Devana
(I say, trying not to look at IGF acts 2 and 3)
I mean, I think the curiosity will get the better of everyone at some point
And the rich-executive thing gives a pretty good reason not to destroy the package (or a great reason, depending on who you ask), but I would leave that as a big reveal.
"What the fuck are we delivering, even?" ||"Oh, it's just mouthwash."||
Ronin (1998) never looked in the box.
Worked for it.
Though, you could also leave it mysterious and allow GMs to define it, if the contents of the package aren't important for this specific plotline.
I think that trope works best in movies where you aren't controlling a character. Every player I can think of would like to take a crowbar to the thing and pry that sucker open from the jump.
It works great in movies because you can't do anything instead of sit there and at the end go "OOOoooooh, the package never really mattered."
Or in a video game where you physically can't open the thing
I don't think it's unreasonable to set a buy-in of "IPS-N mail carriers don't open packages, it's unprofessional" is all.
That should be proposed, but players should at least have the option of opening the package
epilogue where the PCs are all handed their pink slips and blackballed from working in the delivery industry again
Like, I agree that a mailman opening a package is definitely bad (and illegal in the United States, as far as I remember), it could be a thing of "if you opened the package, you're gonna have to work to make it look good and if you fucked with anything on the inside, the person you delivered to will know and be very mad."
Like buying a "new" game from GameStop, sealed and everything, only to pop it in and find a clearsave on it.
Especially because the client paid for premium premium
how funny would it be if it had the big cryo chamber and everything, but it was also packed in a wood box with foam and packing peanuts.
Waking up a hundred years later and dying cuz you choked on a foam peanut.
Hey
Hang on
That makes me think of something
What if the Package was a Minotaur?
Which contained the Cryogenic Chamber because it’s bigger on the inside
Oh, I thought you were gonna say “what if the guy’s already dead?”
Keeps the package safe and disguises what the package is
“What it’s just some mediocre Daemontech?” that’s what they want you to think
And with Internal Metafold the package cannot and will not suffer any harm
I mean, I certainly get concealing the package, but would it not be more economical to just have the Internal Metafold?
It wouldn’t be a full scale Minotaur ofc, just one that captures purely the Internal Metafold, or as much as just that as possible
But it’s Paracausal tech, old paracausal tech- it’s more of an art than a science to get the exterior to be the shape you want
I do like the concept of it being a cryo pod
It can really give the impression of "Are you kidding? Is this what we've been going for" and a tie in to "What do we do with this person", scrap the contract and hand this asshole in or uphold the contract and smuggle them off planet
Iirc you’re smuggling them onto the planet.
I thought it was off planet because they knew “this planet is screwed I need to get tf out”
Actually you right it’s more interesting if they know it’s a person (after choosing to peek of course)
More like “I’m on the side of a war that’s definitely gonna lose, I gotta get out of here and come back when everything’s cooled off.”
And then it didn’t.
I think one of the things that's important of a question about this:
- Can the players tell it's a cryopod at a glance?
- Does it have a glass thing so the players can see it's a person?
- Do the players recognise the person?
You know, whether there's 6 or 7, it'd be funny to name the Daemons after the Deadly Sins.
If there's 6, you have every sin except Sloth.
(He didn't bother to turn up)
throw in military-sounding IDs, maybe? NV-2, GLTN-3, PRD-6, etc.
You could also make it so that there was a secret 7th Daemon that either didn’t make it to fly or was destroyed. Something like Wrath burning itself up could be an interesting bit of history
Alternatively Envy blew up one of the Daemons
Sloth being stuck on the ground somewhere
now that could add an interesting wrinkle because now there's a Daemon somewhere on the ground and if you could control that, that would make for not only a good Daemon-killer, but a general-purpose superweapon like the Sister Ray.
Just as liable to be bad fucking news if you wake it up wrong
I don't know if it could immediately turn around and shoot you, but whatever's in that direction's about to have a very bad day.
You find it buried underground and can salvage a superheavy out of it
||It’s just the Cat Beam again||
It's just the BFG-10000 all over again
Ah hah!
Truly, the real bane of IPS-N:
In the late 19th century, locusts made large parts of the Great Plains nearly uninhabitable. They formed swarms the size of states, darkening the skies for days as they passed overhead, eating everything in their path - wool off sheep, clothes off people, whole fenceposts - becoming a trope in Westerns to this day. And then they went extinct, ov...