#Deadlock

1 messages · Page 64 of 1

frail jasper
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the change to getting %damage from kills OR assists is so massive

agile rune
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making smart meta plays is not cheating, first of all

lavish shale
frail jasper
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1% yes

agile rune
lavish shale
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It used to be 4%/1% now it's just always 3

agile rune
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it makes roaming with a partner way more effective

frail jasper
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Indeed, and this is good because it means you get more than 20% bonus if you're not leading the charge all the time (or having teammates steal your last hits)

agile rune
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someone like vindicta

frail jasper
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now I only got 8 kills in this game but ended up with well over +50% damage

agile rune
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you can set them up for someone else to knock them down, and do it quite comfortably

lavish shale
agile rune
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being a one trick is fine

frail jasper
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If you really want to meta climb, Geist is the key to easy winning once you get a handle on her. It is indeed fine though, I one-tricked viscous for months

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in ye olde days

agile rune
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I'm mostly a drifter one trick atm

lavish shale
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Don't know why Victor doesn't seem played more tbh
Feel like I don't see him much when I don't play him myself

agile rune
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I think folks feel he is too easily counterbuilt by anti-healing items and skills

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my current 3 I'm running are Drifter, Billy, and infernus

rich grove
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i think people in shitlo are also just way worse at kiting him

agile rune
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considering some folks here are in low elo, not how I'd refer to it

lavish shale
rich grove
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i am also in shitlo

frail jasper
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The thing is that most of the items you can build to properly counter Victor also kind of kick everyone's ass, and for the most part it's just

  • buy toxic bullets
  • buy inhibitor
  • buy healbane if you do lots of spirit damage instances
rich grove
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do not buy toxic bullets

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buy crippling headshot

frail jasper
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That's in the list too but not shown here

lavish shale
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Toxic Bullets i see all the time yeah
But it's not enough IMO

rich grove
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toxic bullets is actively bad

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jumpstart is really rough

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you pop it, he presses 2, now you have to proc it again

frail jasper
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Actively bad vs victor you mean, or in general

rich grove
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actively bad vs victor

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do not recommend it

frail jasper
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cuz it's not the WORST if you can proc it decently fast

lavish shale
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Inhibitor and Headshot definitely add more, but I much more rarely see people build those

frail jasper
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really toxic is there for consideration because it can be bought at 3200 and works great on EVERYONE anyway

rich grove
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yeah toxic is just like

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you buy it because it's a damage item broadly

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don't buy it against victor thinking you have magically owned him though

frail jasper
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yes victor's 2 purges it so it's not the best but it's still an option

rich grove
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at least not past ap5 on jumpstart

frail jasper
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crippling headshot really is the answer, but I feel like for some people that's harder to justify

lavish shale
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Also much harder to consistently hit

rich grove
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silencer also isn't bad if you can't hit headshots but even just flailing around and dinking him once with a spray weapon leaves crippling headshot up for a while

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the debuff lasts 12 seconds in between shots and it applies instantly at infinite range

frail jasper
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some heroes have easier times applying buildup and headshot effects vs others, so it's harder to say what specifically is best on who but overall the idea is just buy the items that give easy healing reduction

lavish shale
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Headshot also has the resistance shred

frail jasper
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the alternative is to be playing some hero who can absolutely nuclear-burst him and just disregard his healing altogether

agile rune
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who is that

frail jasper
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IDK, probably someone who was winning the game anyway lol

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Venator with 80k souls bopping people with his crossbow headshots

rich grove
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he's just so thick it's basically never an option

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especially not if he's fed, which he usually is if it's a complaint

frail jasper
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Apollo can kinda do it if he's in his element. Grey Talon who's been landing bird kills all game. Vyper who's been fed and just bullet hoses him -> bola -> lethal venom

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in all these cases though, the same items apply: healbane, toxic bullets, crippling headshot, inhibitor, spirit burn, and whatever the six thing I'm forgetting is.

lavish shale
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Something funny I learned recently is that AP Bullets lets you shoot petrified people

frail jasper
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cuz healing reduction is strong as hell, and crippling headshot is especially stupid because resist shred is also strong as hell

rich grove
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yeah it's a pretty funny spike for vyper

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people used to think it was a bug closer to when she released

lavish shale
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I would have assumed it was immunity like Metal Skin, but I guess it's just a high amount of bullet resist

agile rune
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I think the best way to deal with victor if he's like that is to avoid him and take on the rest of his team

lavish shale
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The answer is always chain CC
But that applies to everyone

agile rune
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if he's become the unkillable death machine he's probably pretty well fed, hopefully the rest of his team isn't

agile rune
frail jasper
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Just avoiding problem enemies is a good solution, unless they're just smartly aggressive too and don't let you do that. But that's always just a crapshoot when doing solo queue, you never know what you're gonna get

agile rune
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yeah that's why I almost never play solo

frail jasper
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I like my duo queues, but can't always have that. We have a good sense of each other's intuition and play well together in most games.

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I've practiced shot-calling for my randoms though and I think I've gotten decently okay at it.

agile rune
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playing solo is rough, you either have to hyper carry or you're not gonna be able to control the game

frail jasper
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I feel like my voice comms do really well at "carrying" even with randoms who don't know what they're doing. If I can get them to listen to me (not actually very hard imo) then I can give them instructions like I'm playing an RTS

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mostly it boils down to just being in the right place at the right time sthough

agile rune
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so do we think post this patch we're still in a brawl meta or are we split pushing?

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I'm thinking still brawl

lavish shale
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Same as before I think

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Split pushing is and was very good, when you do it correctly

frail jasper
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I think brawl because in this last game I did, we had a straight 6 minutes of fighting in yellow lane with streaming deaths and respawns to keep fighting more

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but at the same time you go do that and have one of your people go split push, so... por que no los dos?

agile rune
lavish shale
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I very often just rotate between side lanes in midgame, because people leave them undefended

frail jasper
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it works great

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always maintain healthy lanes and your game goes much more smoothly

agile rune
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see I often sit in sidelanes, leaving briefly to jump someone or for a team fight

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someone has gotta push the lane

lavish shale
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You can also do stuff like the rest of your team threatening urn, while you push

final osprey
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The dynamo capture range is so peak

torn gulch
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I need to buy silencer more often ngl

frail jasper
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It's pretty good. The actual silence is useful (if brief) for disrupting people's ability routines or reactions, but also the passive on-hit -25% spirit damage nerf really messes with a bunch of heroes.

sand dome
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I've been basically one-tricking tank Bebop since I started playing last week, I just love making the hooks.
I dunno who else to play though for similar shenanigans

agile rune
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bebop is the hook guy but maybe lash?

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what do you like about the hook

frail jasper
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They're not very comparable, but good Paradox swaps make you feel like a genius

agile rune
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that it's a highly rewarding skill shot?

sand dome
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Forcing enemies to be where I want them is great, but thats probably it.

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I guess for highly rewarding skillshots, Venator ult would count?

agile rune
frail jasper
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hook range can get up to ~70m in a typical game and damn if that isn't some ridiculous displacement

sand dome
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Lash is always rough for me to play against, maybe I should play try him to learn how to counterplay him better?

But yeah, the super long range hooks just feel so satisfying to land

agile rune
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vindicta?

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snipe

frail jasper
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Lash rewards you understanding verticality and air movement a lot, both of which are incredibly valuable on any hero.

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I think Paradox swaps might be what you want, but have no idea if you'd enjoy the rest of her kit (and also haven't yet learned what her routine exactly is with these recent changes).

sand dome
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Kind of terrible at air movment but I read it might partly be because I dont let go of W...?
Ill try Paradox and Vindicta out next though

frail jasper
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Yes, holding W specifically cripples you in regard to air movement tech. Something I will STRONGLY RECOMMEND is actually playing some Holliday and practicing Air Strafing

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Air Strafing works on literally all heroes but Holliday (and Celeste now) have access to improved air control which lets you practice and get a feel for it easier (more visible results)

sand dome
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Got to unlearn the habit then lol, I'll just practice flying around in explore mode to start I guess

frail jasper
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but in general, getting into the habit at minimum lets you do curved movement off of air vents to circle around buildings

agile rune
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the hated creature

frail jasper
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the evil unicorn

agile rune
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why is she so far away

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still think she's an awful matchup

frail jasper
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very much so assuming they know how to press 1 on you (most do)

final osprey
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Slowing hex got a big buff, especially against Celeste this patch.

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As it increases her gravity a ton

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On top of the nerfs to air control she got

frail jasper
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Buy slowing hex, then also get Focus Lens later as well

agile rune
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yea

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I almost always take slowing hex anyway

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helps with the hunt

frail jasper
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Forgot Spirit Sap got buffed hugely lol, 32s cooldown reduced to 18s and increase in spirit power loss

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if you see a Celeste or any of those other "hyper spirit" heroes, spirit sap is an easy tool to cripple them- OH IT LASTS 12 SECONDS EVEN

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simply put spirit sap on them as soon as they think to fight you and then watch them do no damage

agile rune
agile void
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a lot of videos have been popping around of deadlock this last month or so

agile rune
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the game is currently very popular

sand dome
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I am... absolutely lost on air strafing, just not clicking

mint latch
agile rune
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tbf that's not uncommon with early access these days

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the wild part is that it's an actual early access product

mint latch
agile rune
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many products that say they're in beta or early access are basically complete

ivory reef
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Yeah the game is super unfinished and you can really tell

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Every neutral camp is random aliens from the sci fi era of the game

agile rune
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they're fantasy enough to not immediately twig but yeah

mint latch
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Ic

agile rune
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it's an actual unfinished, in dev, game, and it fucking slaps

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it's sort of chasing the trend of hero shooters but not in a way that feels desperate, more like "oh these are cool we should do one" way

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and it's a company that's made one of the most popular and long running mobas, so they're drawing experience from there

mint latch
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Having 2 hero based games in their history definitely helps

agile rune
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very true

mint latch
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The movement is something different tho

agile rune
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everyone is scout

undone galleon
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also notably one that made the precursor to the modern hero shooter

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lmao late on the draw

torn gulch
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I read the patch notes and completely missed it

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WHAT DO YOU MEAN SILVER ULT IS NOW 50S COOLDOWN WHAT

agile rune
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valve is definitely in a spot where this being the product makes absolute sense but it's still impressive and a little surprising

mint latch
torn gulch
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I might as well build cooldown at this point or something what rhe fuckkkkk

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The ult can literally pop by accidenttttt

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And can't cancel in any wayyyyy

final osprey
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Well don't worry, the 50 second cool down is actually good because your ult can now just get you killed
They stole your resist

torn gulch
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I build resists anyway? And it's healing? And I get a giant ass leap to escape if I'm that low?

agile rune
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all I know is I don't immediately feel like I'm playing from behind against silver now

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still feel that against celeste, but my very early vibes have ivy infernus and wraith as the best characters in the game

torn gulch
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Meleefernus is real

agile rune
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pocket might also be cracked but I genuinely cannot tell with that one

agile rune
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he is the hydrogen bomb

torn gulch
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Yes but-

agile rune
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yee

torn gulch
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Time to build spirit snatch on fern and see what happens

agile rune
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great if you're up close, have built up burn mostly but need to reload to finish it

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just get a light melee for that last bit

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also feels like it always should've done that

torn gulch
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I guess every other build up works with melee so I guess yeah

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But it didn't and now it does meleefernus real

agile rune
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it and the drifter ult change both made me go "oh yeah why didn't it work like that already"

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so true solea, be afraid

torn gulch
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I guess true, silver can feel really oppressive in lane, but also she is so gun skewed that you kill that and what does she even do

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But maybe i'm just trash archon 5

agile rune
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I thought people built green and purple on silver? idk I don't play her

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I did not know silver was released on a full moon

agile rune
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I like that they're sharing the tunnel love

astral lava
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how worth is it to actually do it as mnk, if you mistime it even a little you're just turbo fucked for half a minute

torn gulch
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Maybe a few purple items, but they are ones like cooldown and stuff.

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Or bullet shred

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1.9 spirit scaling total on her wolf form not counting ult spirit scaling on fire rate because without orange you deal fuck all damage

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And 3.6 on human

lavish grove
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From @ saltypokerface

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My friend’s doorman build

torn gulch
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Wait...

final osprey
torn gulch
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I just realized

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With stalker change

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Silver can now apply healbane consistently

lavish grove
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It’s already weaker then it was before

cerulean pendant
lavish grove
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Now I also have to wait longer between transformations

cerulean pendant
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time to get disarming hex every game

torn gulch
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As long as you stay outside of stalker range it's probably fine

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Anyway, need to test Stalker/Weighted and Stalker/Express rush

torn gulch
cerulean pendant
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actually yea come to think abt it idt i saw a lot of ppl doing much of any counterbuilding

torn gulch
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Builds probably lowkey don't matter until like

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Idk

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Oracle

lavish grove
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I don’t particularly agree

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Having a good sense for building really helps you in the lower ranks

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Since you’ll just be objectively stronger then everyone else who doesn’t have good builds

torn gulch
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Everyone will be running something from the top daily builds, which are usually generally alright

lavish grove
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Ehh, I feel like at low ranks people are generally either using default builds or building the top builds poorly

torn gulch
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People won't counterbuild, but a lot will depend on actually getting that 1k/min trooper damage

lavish grove
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The best top builds list a lot of niche items after all

torn gulch
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And actually shooting better and moving better

lavish grove
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I mean yah but like, if you’re in low ranks and stuck in low ranks

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I think it’s fair to assume you’re lacking in mechanical skill

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Which takes a lot more time to learn then how to build properly

torn gulch
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Did they fix build queue autobuilding optional items

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Because if they didn't then I guess yeah.

agile void
warm sonnet
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With what farm? 😏

somber creek
vivid nimbus
# agile void

I could see “Wraith who runs boxes for fifteen minutes” also running it

finite patrol
lavish grove
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He doesn’t, he’s butchering Apollo’s ult callout

merry verge
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I don't think I like this patch

finite patrol
finite grotto
merry verge
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Well prepatch I didn't like Warden Viscous or Calico balance and well they went and buffed them

finite patrol
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they buffed like 60% of the heroes tbf

merry verge
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True, Cal is just rough stuff these days

somber creek
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I feel like all 3 of those characters were relatively weak though

torn gulch
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Just parry the punch

merry verge
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parry every punch is a big ask when he has 12 every 24 seconds

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Maybe Warden should be weak, maybe that's fine

bleak thicket
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they also gave pocket a full direct counter to warden

finite grotto
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viscous ye but i think calico and warden were p good before already

merry verge
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Also wonder if the Shiv changes will get him under 40% winrate

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I hear it's like a 'buff' to Perfect Shivs but a nerf to Bad Shivs

torn gulch
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Thinking about just running no ult silver lowkey

merry verge
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Zero Points Ult is real rough

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it comes back around lategame (And once Unstoppable) but early it's like

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if you're not On Top they get away

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and you're just bigger with no resistances or range

vivid nimbus
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Warden's gun build was pretty good before but the changes also seem to be pushing him off pure gun

astral lava
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i think calico was maybe a little struggling even if annoying, viscous was undertuned, warden was fine

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viscous and warden definitely strong as fuck rn tho. havent seen any calicos

somber creek
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Warden is a solid hybrid character i think

finite grotto
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so

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you could say

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my team did a lil feeding

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like wtf

agile void
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cybersex banged

finite grotto
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so uh

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game ended at 25 minute with venator having 62k souls or around that

worldly dirge
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you call that feeding ?

bleak thicket
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it does seem yall are lacking some basic anti other team items

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no knockdown
no antigun

worldly dirge
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we got a spirit nuke dynamo on the enemy team that snowballed

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we could not leave spawn

bleak thicket
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oh i was talking about vero's screenshot

worldly dirge
#

oh

finite grotto
bleak thicket
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if theyre feeding report that

worldly dirge
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yeah thats salvagable with some anti gun like plated armor

finite grotto
#

yee

bleak thicket
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like if theyre literally running into the enemy

worldly dirge
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reminds me of a wraith that died 27 times

finite grotto
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i am seeing more and more skipping reverb on yamato at least midgame and going for mystic regen instead 👀

merry verge
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Maybe trying to get her away from Power Slash Hyperfocus

finite grotto
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I am also seeing like

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mo and krill actually dealing isnane dmg

final osprey
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They increased a lot of m/k's base damage and Scorn scaling

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and they already had pretty good scalin

gray otter
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trying to make a paige item list bc none of the ones ive found are perfect

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first question: golden egg or nah

lavish shale
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I'd say no

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Paige actually has pretty strong poke in lane

warm sonnet
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Ye, she's a living terror

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Can just keep you from having fun in lane until you can dive her

gray otter
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gotcha

final osprey
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Paiges gun is decently okay. It gets under estimated a lot.
This isnt me advocating for the devils work of Gun Paige though

gray otter
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gonna see if i can make a spirit paige build i like

torn gulch
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Hmm I feel like I have weird lags on the new patch

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weird

vivid nimbus
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I've seen mystic burst first item on Paige

warm sonnet
gray otter
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nvm

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not true

late hare
vivid nimbus
gray otter
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ok yeah no it doesnt proc on 1 until either your third item or your second item if its improved spirit or extra charge

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and 3 is pretty easy to dodge before she gets one gazillion range

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i do like mystic burst second tho

vivid nimbus
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Fair

late hare
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I buy that Paige can be a terror in lane, but in randoms I’d much rather just wait to scale tbh

warm sonnet
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It's not a bad pick, but timing relevant

gray otter
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i think i can probably afford to start with 1 and go extra charge first

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paige 1 is annoying

warm sonnet
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She can push lane and make holding the guardian annoying

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"Why yes I do wanna set fire to your troopers landing zone. This time, the book burns you."

gray otter
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yeah unironically i think extra charge first item is real

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More Wyrms

vivid nimbus
gray otter
#

yeah its weird

vivid nimbus
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Getting lucky with one golden statue is +2 at that point and pushes her over

gray otter
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extra charge puts her over the edge and also lets you use bookwyrm an extra time

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im just gonna put every item i could want on paige into a build tbh

gray otter
#

huh, i like sinclair

jovial yacht
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God I fought against a stacked Shiv, I thought they nerfed him?

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20k soul lead over our 40k haze

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Though when we killed him, he DC

autumn field
final osprey
rich grove
#

2 stam is a pretty enormous nerf

bleak thicket
finite patrol
rich grove
#

TRUE

somber creek
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I do think if theyre gonna make Silver's warform squishy she should get an extra stam in it

finite grotto
#

viscous is so fun

finite grotto
#

help

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ivy is just playing for ult drop into her 3 lol

vast sandal
#

okay

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Focus Lens Calico is an abomination lmfao

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if you're behind and you can't kill people you just pick up Focus Lens and start nuking one person and then leaving

torn gulch
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How the fuck do you play with people that just play passively bruh

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bebop whose whole gameplan was hook under guardian

hallow zenith
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Go out and farm a 10k soul lead on them, I think

warm sonnet
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Unless its your Beepo

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Then you gotta farm a 10k soul lead on the enemy lane

torn gulch
#

It's my fucking bebop

warm sonnet
#

Well, now you gotta play like an Eternus 15

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Or see if someone wants to switch with you

finite patrol
#

*bops yr beep*

finite grotto
#

this ivy was perma ulting and dropping bombs into stone stomp

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we were very hard losing early but wraith, infernus and viktor just to good late 😌

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also holy doorman damage

lavish shale
#

any time I try to play someone other than Victor, I feel like I just fail

frail jasper
#

they can't stop da driftaaaah babyyyyy

finite patrol
#

@rich grove

finite patrol
rich grove
#

THEY HAVE METAL SKIN

vast sandal
#

Bullets won’t work

somber creek
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My friend is using a Dynamo build that says rush Goose Egg

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and hold it until 20 minutes

agile rune
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Why

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I think part of my issue with goose egg is just how much cash you generate in deadlock

agile void
vivid nimbus
#

Which Vyper quote?

agile void
#

you have a big selection to choose from

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ay carajo

undone galleon
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honestly real

finite grotto
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I just lost a game cause all 3 alive teammates forgot that the patron is immune when they all are i nthe circle...

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so the minions just killed the patron since lash, viscous and vindicta were all just at various stages of flying..

maiden ledge
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... i should use that against those airborne players

somber creek
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use what

maiden ledge
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them just flying around to end game

gray otter
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found 4 characters i like

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paige graves celeste yamato

somber creek
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I did some Pocket Chicanery

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And I can't post it because the chat is just

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extremely toxic

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Or well hold on

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Ah, it's not that good

vast sandal
#

I keep topscoring as Calico and then my team loses anyways

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this is purgatory

somber creek
#

I managed to dodge an Apollo ult with pocket 2

agile rune
#

I’m out here cosplaying Han Lue the way I be Tokyo drifting

vast sandal
#

this is actually purgatory, I think Calico might be bad in pub games because if the game goes too long she falls off a cliff

late hare
#

tried them a bit in Street Brawl and I think I’ve asked before, but broadly how does Pocket want to play? They seems like they mostly just want to pop ult and then hide in the briefcase as a distraction

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But I’m guessing that’s not really true

astral lava
#

pocket is a freaky assassin kind of. get in with majestic leap, ult, continue being a menace with coat and jacket and barrage
you can hurt someone real fast

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importantly the briefcase does a ton of damage

agile rune
#

hit and run and disrupt

agile void
mint latch
final osprey
#

I think Graves/Apollo might be more of a bisexual ship? than a straight one

finite grotto
#

if you are viktor into a vindicta can you do liek anything other then to ask for a swap and try not to feed her early?

warm sonnet
#

Outside of staying alive and making sure you're getting your farming rotations down, yeah

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It also depends on your lane-partner and how well the Vindicta maintains distance

somber creek
#

I do feel like if Doorman ult is this punishing now, you should be cleansed while you're in the hotel

astral lava
#

double jump and shoot lightning at her

finite grotto
#

snowballed abit

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i palyed liek shti aswell xd

astral lava
#

use the ancient technique of running it down mid

torn gulch
#

Try to get prio and roam would probably be best option

warm sonnet
#

First item Phantom Strike

agile void
#

Mo and krill moment

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I see a vindicta starting shit

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Im dedicating that ult to her ass

warm sonnet
#

The bird's natural predator

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The mole

random urchin
# finite grotto

No debuff remover so you know nobody was building knockdown to get her lol

finite patrol
magic summit
# late hare But I’m guessing that’s not really true

The ideal engagement is pop ult and either intend to chase with cloak or escape. The difficult part is doing damage with your abilities while not dying since you are incredibly squishy, barrage leaves you vulnerable and your damage tools are your escape tools

#

If you have trouble surviving I recommend ethereal shift and warp stone

lavish grove
#

Chat, I think I hate laning mid in this game

#

Because at my current elo, if one of my teammates ever loses an early guardian

#

The entire enemy team decides to rotate mid and start the eternity fight

astral lava
#

dont worry they'll do that no matter the guardian or lane

lavish grove
#

Yah but when I’m in a side lane the only worry I have is mid falling early

#

When I’m in mid I have to worry about both lanes falling early

#

Also in my experience people are way more likely to rotate mid then a side lane early on

finite patrol
vast sandal
#

Yeah being mid lane means at around 10 minutes 5 people are showing up to kill your guardian and push into your walker

lavish grove
#

The second I notice people are routinely in mid and no walkers are being taken

#

I immediately rotate to a side lane

#

And start farming

#

I refuse to engage with the eternity fight anymore

vast sandal
#

I need to stop playing assassins at this ELO bracket tbh because if I’m Calico I can’t really contribute a lot farming compared to actually doing my job and cracking skulls midgame, but midgame at Arcanist ELO nothing worth fighting over is being fought over

#

And the fights are insane slogs that are best avoided

lavish grove
#

It’s why I’m glad I tend to fight late game carries

#

Because then for me farming a side lane all game means I’m just getting to my win condition quicker

vast sandal
#

Like yeah I went 26/5 but my team never got any objectives because they were too busy in the Eternafight getting none souls

magic summit
vast sandal
#

Someone needs to sit the playerbase down and explain that being in teamfight hell means you LOSE souls, not gain them

magic summit
#

You have the same health pool as Grey Talon but with negative resists

lavish grove
magic summit
#

And an infernus needs not a lot of time to set you on fire and kill you immediately

vast sandal
#

Even if it got us pushed up to mid walker, would that MATTER

#

Two people can defend mid against four if you’re playing under walker

warm sonnet
#

If the two people have the right abilities, probably

vast sandal
#

Okay yeah if it’s Pocket and Drifter that is a hard defense

#

Bebop and Paradox can do it

warm sonnet
#

Ye, it's about knowing who should defend while others push

vast sandal
#

New Paradox can actually defend against any number of people on lane, it’s absurd

lavish grove
vast sandal
#

Pocket is OK at defending lane if their ult’s up

lavish grove
#

A single cloak can kill a wave and a single case can delay a jumping before Walker slam

vast sandal
#

Since you can just dive their death ball, Affliction, now a walker slam could cost you your life

#

And Cloak back under walker Now What, Assholes

warm sonnet
#

But Pocket has to put themselves in there, which is riskier than say Paige or Parrotbox

#

(for peak fighting)

lavish grove
#

I guess that’s true

vast sandal
#

But Pocket is still a fragile enby in a world of Pair A Socks and Dynamos who can just say YOU SHALL NOT PASS

warm sonnet
#

And the everpresent Slowing Hex/Silence Wave can make they/them weep/sob

late hare
#

How do you build Paradox right now anyway? You still mostly build for gun?

#

I know she got a fair bit of tuning in the most recent patches

vast sandal
#

nuclear grenades

late hare
#

really want to play her but my M1 aim is questionable

vast sandal
#

aim is good early but late you're just chuckin' nukes

#

starting to feel bad for Apollo players who I watched pop off midgame and then get stranded lategame because their team could not follow through on the success

merry verge
#

Don't feel bad for the priviledged laning phase of the nepo baby

vast sandal
#

see I'm playing the priveleged midgame of the contract killer

#

and then hitting lategame and going "damn"

#

"my team didn't get objectives for shit and now we gon' lose"

merry verge
#

It's a metaphor for him peaking in high school

vivid nimbus
late hare
#

right, I do not land a lot of Paradox ults

vivid nimbus
#

The ults are a bit easier if you hit them while being slowed by carbine or while something else stun/immobilizes them

rich grove
#

they should be largely free if you hit 3 (up to a distance)

#

hitting 3 is sort of the problem

agile void
#

there is also the fact that swap is really small range

#

its what?

#

20? 30 meters?

lavish shale
#

25m base

#

+13 at t2

vivid nimbus
#

Though Paradox also gets expansion often

#

Greater expansion and a few support items (eg. knockdown, vortex web, rescue beam) easily hits +50%

feral umbra
#

just saw the patch notes and Wraith now has mini lash ult?!

granite heath
#

it's Rubick's Telekinesis smh my head

finite patrol
#

its Squelz's Toss obviously

maiden ledge
#

it's just some uppies

lavish grove
#

Chat, what do the lifestrike changes mean exactly?

#

I can’t really tell from the patch notes

#

Is it better, worse, better and worse based on the situation?

frail jasper
#

It's less effective iirc

lavish grove
#

I see

frail jasper
#
  • Lifestrike: Heal on melee hit reduced from 160 to 100 + 1.5/boon
  • Lifestrike: Heal on melee hit percentage reduced from 50% to 30% + 0.5%/boon

Yeah it's reduced effectiveness early but scales with boons now

lavish grove
#

I see

frail jasper
#

Even at max boons it's still worse though cuz it caps at 35 (so 100+52.5 and 30%+17.5%)

lavish grove
#

Ah man

lavish shale
#

it's worse early, and caps out at slightly below previous levels still

magic summit
#

I understand that it was bought just for a lot of early sustain but am hoping they buff it

#

Cause yeah lifestrike is pretty crucial for not dying instantly on a melee build late game

vivid nimbus
gray otter
#

ive become convinced that opening with paige 1 instead of 2 and buying extra charge first item is just correct

vivid nimbus
#

Odd, rxddit not working

rich grove
#

nonbinary erasure

gray otter
vivid nimbus
rich grove
#

paige 2 isn't so great at letting you apply pressure but if your teammate deals damage to the opponent and the opponent deals no damage to them

#

i feel like that is pressure

#

i understand that in pugs your laner is statistically likely to be a burger, though

vivid nimbus
#

In pugs I have a lot of laners go ham with or without my support so being able to slap shield on them when they decide to do so is a big help

gray otter
#

mostly tho i just want to land intimidatingly high damage bookwyrms

stable forum
#

this build works though

#

silver; i've been feeling the nerfs.

vast sandal
#

I don’t want Silver ult to be “just run at the entire enemy team” but I also don’t want it to be the instant fight loser

stable forum
#

the disarm is really strong

#

you just raw counter several characters

vivid nimbus
#

Is Blood Tribute in the right category?

stable forum
#

yes!

#

the defensives / offensives are based on if they work against cc

#

or if they let you kill people

#

blood tribute works against cc!

vivid nimbus
#

Oh, getting it for debuf resist? Huh

stable forum
#

yeaa

#

the other things are good too

#

but it's got 40% debuff resist on it, so it goes in the defensives category

#

colossus has 0% debuff resist on it, so it goes in the offensives category

#

(I know this is weird, but I kept trying to buy colossus as a defensive item and it kept not working)

rich grove
#

blood tribute is an amazing anti-cc option and now that it doesn't self-spirit burn I am so scared of this fucking item

stable forum
#

yeaa

#

it not having healing reduction any more is A Choice

rich grove
#

I've seen armlet toggling used to great effect on Haze before the patches since she was in the sweet spot of takes very short engagements + loves all the stats of the active

stable forum
#

yeaa

#

idk how true that is now though?

rich grove
#

I mean I don't know what Haze as a character does anymore after the everything

#

but on tanks the item just seems crazy

#

not even necessarily tanks but lifestealers, I should say

stable forum
#

yeaa

#

Silver's got a bunch of healing.

rich grove
#

Infern I bet would go batshit with it

#

pop it just to ignite people and toggle off once you don't need the fire rate, use the dbr to shorten slowhex

#

you buy a bunch of lifesteal so you're all set

frail jasper
#

just finished a game of drifter into warden/venator who both bought slowing bullets first item

#

horrible experience, would not recommend

vast sandal
#

Slowing bullets seems like a bunch better buy for M1 carry types now that it builds into something and that something doesn’t suck

vivid nimbus
#

Damn the wiki doesn't say how much damage to charge pain battery

#

Just contemplating a gunVictor build for funnies

stable forum
vivid nimbus
#

Blood tribute, escalating resilience, healing tempo, quicksilver reload, toxic bullets, fleetfoot, vamp burst, enduring speed, and 4 situational items?

lavish shale
#

good amount of damage and debuff resist

stable forum
#

i think it's for the theoretical 'you will not pass' tanky character

#

but idk if that's ever a thing that happens? I guess it is?

vivid nimbus
#

Hollow point and BRS also pop out at me

astral lava
#

god what did they Do to infernus

#

like yeah he's got leech i still dont think he should be dong so much damage he outheals a 1v2 with inhib and toxic bullets on him

#

in general this patch seems to mostly be about boosting Everyone's damage mostly. which is weird

vivid nimbus
#

Remember inhib also reduces how much damage you're doing to him

astral lava
#

it's outgoing damage not incoming damage

#

Unless im misunderstanding something

finite patrol
#

I think they misread

lavish grove
#

Yah inhibitor only decreases the enemy’s damage I pretty sure

errant sphinx
vivid nimbus
#

Oh when I read "with inhib and toxic bullets on him" I assumed those were items he had bought

#

Whoops

somber creek
lavish grove
#

Chat, are there any characters who run arcane surge?

#

I feel like it’s way less comment then kinetic or stamina mastery

vivid nimbus
#

The thing about it is that it only applies to one ability at a time

finite patrol
#

I get it on kevin

#

will consider it again on hybrid warden

vast sandal
#

I should really stick with the characters I'm good at

finite grotto
#

ok

twilit roost
#

Theyre about to pop off in 5 minutes

rich grove
#

meet potentialcarry

finite grotto
#

good news! I out carried her hehe

#

was one of the most enjoyable games i have played tho

#

no one in the team was negative, perma vc comms

vivid nimbus
#

Oh one of those "stridently refuses to buy any defense item" players

#

Vampiric Burst does not count

rich grove
#

Satanic is a defensive item

frail jasper
#

Viscous focusing around Goo Ball can like it since you dash jump -> ball for more duration/size

finite grotto
#

oh Salad I used your tech!

#

game prior i knocked a greytalon out of the sky with a skypunch

#

good shit

frail jasper
#

the heavenly fist smites another birdperson

agile rune
frail jasper
#

yeah dynamo ult

rich grove
#

it is maybe The dynamo item

vivid nimbus
rich grove
#

stomp icd is high enough to surge multiple charges, and back when range scaled with spirit, you scaled it doubly

vivid nimbus
#

Okay yeah black hole likes power, duration, and range, and is absolutely big enough impact to be worth spending stamina on

rich grove
#

and because of how supremely janky stomp collision is you could nuke people at ridiculous ranges and around corners

frail jasper
#

other big-ulters can use it too, seven for example

rich grove
#

in my onion seven ult is bad enough at the timings arcane surge is relevant that you should not ever pick it up for ult

frail jasper
#

correct

rich grove
#

just an awful ability until 5AP + boundless

frail jasper
#

but the principle is there

stable forum
rich grove
#

on Warden it fucks

stable forum
#

but it keeps not being correct

rich grove
#

just cause of ult

vivid nimbus
#

Arcane surge for ult was meta on Graves's for her initial release, but people shifted to on-hit builds instead

stable forum
#

surge is nice for duration, yeaa

rich grove
#

but I am seriously fucking considering it with his root as well

#

now that it got omegabuffs

#

we'll see if pos4den is a thing...

stable forum
#

oh right it's good on warden's thing as well

#

I keep wanting to buy all the stamina items on warden but i did that before and it just didn't work

agile rune
#

I was buying arcane surge on drifter when I was playing him as ultbot

frail jasper
#

I tried spirit-ish drifter earlier, it felt horrible. This is because I laned against a Venator and Warden who both rushed Slowing Bullets, however.

agile rune
#

It is horrible

#

The stuff that scales off spirit is just simply way less impactful

vast sandal
#

what the fuck

#

how did I not earn MVP

vivid nimbus
#

CC score? IDK

agile rune
#

Anti cat bias in the algo

finite patrol
#

i guess they change recipes so often theres a good chance its not still built out of the secret shop strength item

#

reaver?

rich grove
finite patrol
#

huh the 4.8k spike gives 525 and thats about the same as satanics 550

#

curious

stable forum
#

I didn't notice this before but Mauling Leap rank 3 is 20% bullet resist shred???
silver has between 18 and 40% bullet resist shred usually when tf'd?

astral lava
#

deeply embarrassing to lose to a joke build

#

....i thought they made it so you cant solo mid like, ages ago

lavish shale
#

You still can with enough DPS

astral lava
#

i was the mo and krill defender before this patch. i thought they werent as bad as everyone complained about. now they're a turbo assassin for some reason and deserve death

#

but yeah just very annoying to lose to a joke build. gun rem

#

ughhh i should have sold healing nova for curse im a moron lol

#

as soon as my active slots fill up i just forget about being able to change them

terse aspen
#

I have played 2 games as Ivy since the big update, and both of them ran over 50 minutes

#

I guess this is my curse now: Ivy games can never be short again

vestal hearth
final osprey
#

I feel like in all my games this patch a calico just runs away with it

astral lava
#

she's crazy rn

agile rune
#

I've not been having my games catburgled

astral lava
#

I havent actually had one in any games but I am hearing reports of crazy shit

final osprey
#

She got buffs to her kit, whilst also buffing her econ

agile void
#

like, 3 out of 4 of her skills are disabled

agile rune
#

also any sources of silence

agile void
#

if she gets hit she has to cleanse it, counterspell it or waste ult iframing it

#

and is not really ideal to start the burst with ult

final osprey
#

I was more complaining about having her on my team and feeling like none of us were really contributing much other than holding people down long enough for her to come and kill them.

warm sonnet
#

Thankfully nobody would ever counter MY character

agile void
agile rune
#

I don't counter silver now, I just kill her

warm sonnet
#

It's common knowledge that nobody ever punishes me for not buying defensive items, so I don't worry about it

#

Unrelated, I've been on a losing streak and I don't know why

final osprey
#

Buy more damage. You must kill the enemy faster

warm sonnet
#

Of course!

#

Silly me

agile rune
#

consider bending your team to move at your will

agile void
#

I was not expecting a 30 minute guide on the mole man

agile rune
#

could've just asked gran, iirc he's a sewer dweller player

final osprey
#

I'm also a big sewer dweller but I'm super mid and this patch is kicking my ass

agile rune
#

aren't M&K really good this patch?

#

that's been my experience at least

final osprey
#

Everyone deals so much and so little damage now that I don't know who I can or cant fight a lot of the time

agile void
final osprey
#

Like, I think I'm entering a skirmish and then suddenly I've been ding dong ditched to death

agile void
#

if you know how scorn is

#

its a big fucking deal

#

it means we can now get % current health heals if we target the tank

agile rune
#

ye I know

#

scorn has always been the most important part of the kit

agile void
#

I would argue is both ult and burrow

#

as burrow is a great movement tool outside the fact you cant move through uneven terrain

agile rune
#

scorn has such impact on a team fight in a way those two do not

final osprey
#

2 is just like, damage which isnt really Mo's job neccicerally.

Whilst his ult and scorn are really important to his Role in a fight. Which is, staying alive and getting picks

agile void
#

mmm, maybe before when we had thd old bases

#

but now I feel the bases are too big to catch a lot of people with scorn

#

also building too much spirit is a thing that can happen, as mos secondary job is still tanking to some degree

astral lava
#

can truly just kill people eith focus lens and ult though perhaps a small waste

agile void
#

"You can buffer a heavy melee to use it while in burrow at the start"

#

ok that is something new

lavish grove
#

It is sorta frustrating discussing this game’s balance online sometimes

#

Because even if a character or item is a problem and should probably be changed

#

I just get told I’m not counter buying enough and that’s the end of the discussion

#

Even if the character is still a problem despite counter buying

agile void
#

not saying you are wrong, Im just mentioning that currently there is some knee jerk reactions to a lot of stuff

#

I see people whining more about wraith and her buffed cards for examole

lavish grove
#

I mean for sure yah

agile void
#

case in point

#

Oh jump academy for deadlock

#

Cant believe Drifter is a redditor

lavish grove
#

But for real

#

Doorman is an annoying case because like, yah he does have counter items

#

Silence wave, stamina mastery, unstoppable, counterspell

#

That doesn’t mean he’s not super strong though

ivory reef
#

Like it's usually socially toxic and there's nothing we can directly say to each other in a space like this that will meaningfully reach the devs or whatever

#

There's no real value in determining the exact points where thing we like sucks

lavish grove
#

I mean, I will say just individually I want to talk about the state of the game

#

It’s a game I play a lot, I wanna discuss it with people

ivory reef
#

That's not a good enough reason, bluntly

#

Here, let me find something

lavish grove
#

I don’t really care if I’m screaming into the void because I talk about for the sake of talking about it with people who also want to talk about it

ivory reef
#

I don't think there are never reasons to talk about stuff but I really really do want people in pnet to stop and think extremely deliberately about what they want to accomplish, emotionally or socially or whatever, by posting whatever or talking about whatever

ivory reef
#

Like every nerd space in pnet is full of people road rage posting

#

Etc etc

#

Oh hey lmao deadlock came up

lavish grove
#

I will keep that in mind then in the future

ivory reef
#

<3 thanks magma

#

I appreciate it

#

I do think this is just something I need to train everyone on a bit I think everyone is doing their best here but there are some social behaviors that people haven't fully intuitively mapped yet

#

I think the most important stuff is like, being thoughtful about what you're trying to accomplish or get. Maybe you want advice. Maybe you want to reassure someone - that happens too

#

Like sometimes I wanna step in and go "hey heads up I think the consensus is that character X is just very strong right now so if you're beating yourself up for losing against them hang in there it's not you, you're probably doing okay"

#

Maybe you have a direct line to the devs and want to structure feedback. Very common with indie games with a solo dev and stuff

agile void
#

main reason why I pointed out that the patch was still very new

ivory reef
#

But if you don't really have a reason beyond "I'm just kinda frustrated and damn I wanna talk about that" then stop and think about it

agile void
#

I imagined in dota these kinds of situation happen a fair bit whenever a patch finally comes around

ivory reef
#

Maybe you're better off doing that with friends in a private space or something

#

Like a problem with public spaces is you have basically infinite people lurking and listening and the vibes can hit them in ways you didn't intend

#

I'm much more, like, petty and complainy in my group chats. I think I have it sorted as a flow that's ultimately healthy

#

But it's not energy I should bring here

lavish grove
#

That’s fair yah

ivory reef
#

Anyway good talk

#

I'm gonna need to give versions of this in like ten threads this year

agile void
lavish grove
#

Biblical greed

#

The amount of times I’ve seen enemy Rems eat every sinners on the map and then die in a team fight right after is, concerning

#

Good for my team though

plain furnace
finite grotto
stable forum
#

carpet very funny vs doorman

#

...i should buy magic carpet on silver...

echo viper
# agile void I imagined in dota these kinds of situation happen a fair bit whenever a patch f...

Whilst you'll get people expressing various frustrations at times, with Dota 2 in my experience at least the focus with patches is primarily that the big ones are an event in their own right, and subsequently also shake things up. After all part of the aim with a new patch is to introduce change to the game to vary things up.

There's some nuances which differentiates being interested in what's mechanically changed versus wanting to largely express gripes, but the quintessential example of the Dota 2 community's relationship with patches is probably this old video: https://youtu.be/EY74eKw0FgI

#

Whilst I don't watch his patch analyses much anymore, because uhm I don't have the time, purge does have a rather historical influence there.

agile void
#

9 Fucking hours video

#

Holy

echo viper
#

Think it's his longest one, which if you know how impactful 7.00 was makes sense.

agile void
#

I think that was the one that introduced the build paths, right?

#

like every skill kind of having different buffs you can choose from

earnest verge
#

though I get the vague impression that Monkey King's release was a shitshow and he was genuinely overpowered or such

echo viper
#

Talents, map changes, the source 2 engine, new items, the first Dota 2 exclusive hero (Monkey King), bounty runes I think, and god so much else.

#

I think 7.00 was the first game "released" by valve with source 2.0, wasn't it?

agile void
#

oh so it was the "now Dota can be its own game" patch

echo viper
#

No it already was

#

This made it into a new game

agile void
#

I mean in the sense of finally making a new hero rather than porting old ones

echo viper
#

There's still a community for 6.87c, the last pre-7.00 patch, but it's fairly small I think.

echo viper
echo viper
#

I was young but he was definitely overtuned haha, but also very fun to play.

agile void
#

I wonder how its our monkey king rep going to be like

#

or how our midboss is going to be called since Nashor and Roshan

echo viper
#

Surprisingly enough it's a lemur this time

agile void
#

there is jokes about making midboss a girl and call it "Sharon"

finite patrol
#

the buff you get is called Charon's Fee because Sharon is Charon

echo viper
finite patrol
#

I definitely think there's room to discuss potential nerfs/buffs/reworks or what you think should change in the game. That can be very interesting some times! But often this kind of discussion less than a week after the patch drops is very hyperbolic and knee jerk.

#

Let yourself cook.

warm sonnet
finite patrol
#

oughh I still need to finish hades 2

echo viper
finite patrol
#

I probably suck at it by now

warm sonnet
#

Then you can grow again

#

Only the dead cannot learn

finite patrol
#

im too busy playing slay rn anyhow

#

I havent even touched the new deadlock patch

#

Wednesday night probably gonna be the first time I played since last patch

agile void
#

you mentioned wednesday reminded me of DFN

#

I wonder what will happen there, would be the first dfn since patch dropped in friday

echo viper
#

One of the things that surprised me a little now that I've slowly begun looking into Deadlock (waiting for some RAM still, which ugh ;p), was that the patch notes aren't yet as flamboyant as Dota's. It's understandable since it's still in beta, but so far it's closer to CS2 I've found.

It does highlight how Dota 2's position is somewhat unique since patches together with TI are some of its primary PR, and thus where they put their energy. Some games have seasons, Dota has patches (and diretide).

vivid nimbus
agile void
#

... oh yeah

#

freakfest, was it called?

vivid nimbus
#

Yeah. Melee Creeps was the top seeded team and got cooked in draft in… I think it was the semi-finals

#

Did not contest MnK, Wraith, or Ivy and the other team ran with it

agile void
#

bruh

#

mnk I can understand but wraith and Ivy?

#

those 2 besides doorman arguably got the highest buffs in this patch

#

I didnt knew these were a thing

finite grotto
#

you can still carry the urn as cat as calico??

finite patrol
#

wraith has been considered pretty bad for a while in pros so I understand the hesitancy but Ivy is pretty obvious haha

lavish grove
hallow zenith
#

Tried it in Explore NYC and it worked

#

Carrying urn as cat, that is

finite grotto
#

ye i wass about to say she did it in my game

gray otter
#

ok ive tried extra charge first item on paige a bunch

#

yeah its good

autumn field
late hare
#

put them at Graves range

worldly dirge
#

I love how much of a menace viscous because because his 3 does heavy melee now fully upgraded, i think he is becoming my main and i suspect im one tricking

vivid nimbus
#

Eventually you will run into people who will buy rebuttal and parry it

#

(They're also parry it without rebuttal, but rebuttal makes the parries hurt)

final osprey
#

His 3 has always done heavy melee damage when fully upgraded. It now works with stuff like close range though

worldly dirge
#

They can try to parry but doing so in the middle of a team fight might get them killed, also i spam like 3 of them in 3 seconds and they will basically be in 1 space if they do that

#

Also the gauntlets allow you to stun someone if you heavy melee 3 times, i have stunned quite a few people lmao

#

Each punch does like 700 damage late game and i can spam 1 per second and i have 4 of them, to say the least they hate me

#

Also the cube is very funny

#

I have saved quite a few people with it

#

Viscous is quite hard to punish, he can just use his ult and roll away

#

And he can also use his abilities while ulting so i stun with ult then fist

finite grotto
#

happened to me a couple games ago :c

mint latch
#

Now that I think about it, Vyper mistaking Paige as the same Paige from the club probably implies Vyper finds Paige somewhat attractive

finite grotto
#

Cant stop da lash!

lavish grove
#

Chat, has McGinnis always summoned turrets via her wall?

#

Or is that a change from the new patch?

open nova
#

Nope that’s a new compensatory buff from the wall being breakable

lavish grove
#

Ah ok

#

Wait walls are breakable now?

vivid nimbus
#

Two heavy melees per segment

open nova
#

Yep, double heavy melee

late hare
#

two heavies, just like graves headstone

lavish grove
#

Ohhhh

vivid nimbus
#

(You can also hit multiple segments with a heavy melee)

late hare
#

indirectly another viscous buff

lavish shale
#

it used to stun if you hit people with the wall

late hare
#

for like .5 seconds lmao

vivid nimbus
#

Still enough to interrupt

agile void
#

yeah if you were versus a dynamo or a bebop, you liked that wall

stable forum
#

one heavy melee per door (they're double-doors so it'd be two to close fully)

final osprey
#

That would add interesting counterplay to doorman but it'd make me sad when I fail to save my friends

vast sandal
#

alright I think I've mentally adjusted to the golden goose egg trophy hunter first strat

#

if my lane partner is going to bet everything on red in hopes of drastically accelerating their early-midgame powerspike and have absolutely no itemization power in lane, I just need to grit my teeth and make sure we don't lose lane until the ten minute mark

finite patrol
frail jasper
somber creek
#

I dont think being able to break people out of the hotel is a bad idea tbh

stable forum
#

...oh, no, not the hotel

#

specifically the door

vivid nimbus
#

They should add "two heavy melees to break" to Viscous cube >:3

stable forum
#

yes

#

that would be funny

#

because viscous cube can be instantaneously cancelled into a parry

frail jasper
#

I love every time I cube and someone (sometimes multiple someones) thinks they should immediately heavy melee the cube

#

I don't understand what makes them do this but i WILL cancel out to parry and kill them

somber creek
#

Its to push him into a worse position

rich grove
#

800 yen hero

finite grotto
vast sandal
finite grotto
#

the 8k dmg haze ahh

rich grove
#

i complain about power slash but imagine if that shit wallstuck you at max charge

vast sandal
#

they're selling Extra Stamina at the shop for 230 yen

somber creek
#

Power slash gets Venator shotgun knockback

spring tundra
#

Yo I’m fuckin feeling vindicta now
She becomes a right monster deeper into a match

#

I still don’t really think I get how to use the crows

#

But I can at least hit people with them now

frail jasper
rich grove
#

tbh crows don't really have a specific use you just spam them off cd at whichever moron is around

#

they just do damage and shred

#

just a generic spell

frail jasper
#

You use them to Quicksilver Reload Clueless

woeful kiln
spring tundra
#

Also useful for getting people into Kill With Snipe Range I guess

rich grove
#

dont they have like 13s cd or sth with the 2ap cdr upgrade

spring tundra
#

It’s p short

rich grove
#

yeah you just chuck that shit

#

I guess focus tanks because of the shred

spring tundra
#

Yeah now you just throw it in the vague direction of a team fight

rich grove
#

but because it's now a shotgun

#

yeah lol

#

youre clipping everyone

spring tundra
#

Before it was uh

#

Idk if you’ve ever tried to land a slow, non tracking projectile

#

In this game before

#

But it’s hard

#

That crow wasn’t hitting shit

#

Also I got in a street brawl with a seven who had enhanced aoe and trans cooldown

#

Those electric balls were the size of the fucking lane

rich grove
#

crow was fine but clipping random creeps was annoying

#

the bounce behavior also basically never worked right

somber creek
#

Now that there's a 4 second buffer on kill rewards

#

Stocking up on spirit burn to tick down low health enemies could be a good use for it

mild flume
#

Ill def give it a watch

lavish grove
#

this character is very fun

gray otter
#

ok how do i install mods

#

is there like some sort of basemod

finite grotto
#

Blade goes like woosh woosh

random urchin
spring tundra
#

… ohhhh

vivid nimbus
finite grotto
#

i am playing vs a splitshot rico calico

#

and i legit cannot see anything on my screen

vast sandal
#

or Venator gutshot, or Abrams charge which is almost identical to Reinhart rocket charge

vivid nimbus
#

BTW did people hear about the splitshot Holliday bug? (AIUI fixed)

#

Every split bullet that hits the barrel would proc the full barrel damage

#

So people were getting deleted from basically being hit with 5 barrels at once

frail jasper
vivid nimbus
#

Honestly makes it even more of a trap item

worldly dirge
#

you will get your investment back and if you running a character that doesnt scale allot with souls like page, rem or mo and krill you will be fine

vivid nimbus
#

I think if you don't scale well with souls then you don't benefit from the payoff and just wanna be strong early

finite patrol
#

victor gets a brooding bonus (dark and handsome) and mcginnis does too (mother of objects)

finite grotto
#

I was playing vs a splitshot gun calico and i legit could not see my screen due to all the bullets while active and also lucky shot

agile void
#

I dont know why people are so obsessed with modding umas into deadlock

finite patrol
#

because people are obsessed with umas

gray otter
#

so its easy

astral lava
#

idk what it is. in dota it's pretty relatively easy to finish a game before hypercarries come online. it's next to impossible in deadlock

#

*as a player of nnormal skill

#

despite like every change in this patch seemingly making games go Shorter i've consistently had 50 minute games since this patch. miserable lol

agile rune
#

What’s a hyper carry in deadlock

agile rune
#

-10% is massive penalty

#

If it was just the souls cost, maybe

frail jasper
vivid nimbus
#

Hyper carry is a term that came from other mobas about carriers that take longer to come online but hit even harder once they are online

#

Seven, Wraith, and Vyper are probably the examples RN

finite grotto
#

Is vyper consider a hyper carry? I feel like she is more of a lane bully and mid game but falls off pretty when she doesn't snowball but I could deffo be wrong about that

finite grotto
vivid nimbus
#

Another Goose Egg buff

finite grotto
#

Damm they want that goose egg poppin

#

Wow just an overall tankyness buff for everyone

astral lava
#

Viktor definitely

#

And dota's got melee hyper carries!

finite grotto
#

Cool didn't know that o7

#

Yamato not touched yay

vivid nimbus
#

Hmm, still no changes for the 6 untouched ones. Noted

#

(I'm counting Bebop as untouched)

whole moon
#

hello i don't know what the fuck im doing but i do love viktor. i love pressing 3 and running at the enemy team with 0 regard for anything else

#

still have not actually played the main mode bc Scawy

astral lava
#

who are the untouched ones (bebop counts)

vivid nimbus
#

I also love VIctor

astral lava
#

victor is a fun guy

#

the grey gentleman

whole moon
#

victor is wonderful i love them. very good. much easier than mina who is perfect and gorgeous and i need to get better at

vivid nimbus
whole moon
#

at least if the pronouns in their little backstory are proper

astral lava
#

Holliday got her brief time as a nuclear bomb they didn't plan on it but it happened

whole moon
#

which is cute i like that

whole moon
#

so street brawl has been nice

astral lava
#

he's got a lot of Hes in there. the theys are [plural, unclear subject]

whole moon
#

my beeee you can tell im not all in yet ahhaah

#

gotta!! learn!! more!!

vivid nimbus
#

IDK how to describe my Victor style, it's more cautious than a lot of Victors I see

astral lava
#

my style of all characters is more cautious than average because i never know when to go in

vivid nimbus
#

I also see the Victor nerfs and except for Jumpstart they seem pretty fair, that one I'm undecided on

whole moon
gray otter
#

loving playing spirit paige

#

i love chucking a bookwyrm into a teamfight and doing half of like 3 different enemies' hp bars in the blink of an eye

lavish shale
#

noooo, not the Victor nerfs ;-;

#

probably fair though

gray otter
#

your shields are better, theres still room in the build for divine barrier and other counter items, and you hit like a truck

lavish shale
#

Spirit Paige is good

#

you just also wanna be the one getting all the counter items mostly

#

since you can more easily afford to

gray otter
#

makes sense yeah

#

ive found that generally when i need more damage ill have enough for more damage and when i need counter items ill have enough for counter items

#

the dumbest thing ive ever seen in a paige build guide was someone recommending against mystic vulnerability/escalating exposure because "you arent hitting people with spirit damage"

#

i think the guy who made that build must just have never used her 1

rich grove
#

in fairness

#

just getting randomly fucked by that ability happens

gray otter
#

what like it not going where you aimed it?

#

or like it deleting half your healthbar instantly

vivid nimbus
#

Sometimes the wyrm goes in whatever direction it feels like after the initial spot

rich grove
#

where it goes where I aimed it has nothing to do with whether or not it proceeds to travel the direction you want it to

gray otter
#

yeah

rich grove
#

that is in gods hands

gray otter
#

theyre sentient

#

ive found that generally the answer is "dont point them into walls and theyll travel forward"

#

sometimes that isnt enough though

#

but yeah i love stacking a shitload of range and making a giant zone of green

vivid nimbus
#

I think it's deterministic but that's no guarantee it doesn't bounce on some tiny bit of terrain you didn't think about

gray otter
#

yeah

#

really you just want to hit with the initial landing hitbox tho

#

that's very consistent

#

oh the other trick is that once you have rapid recharge you have so many bookwyrms that you can afford to miss a couple every now and then

finite patrol
#

the health buffs are kinda yuge???

finite grotto
#

Ye I am surprised at durabilty up for everyone

glass flicker
#

Moseph and Krilliam

finite patrol
#

I'm not really. they buffed a ton of heroes in the major patch and so TTK probably went down a bit.

vivid nimbus
#

TLDR I guess is S-tiers got nerfed, other heroes got adjustments to their recent changes

#

And everyone got a little more health

agile rune
#

No infernos changes is a shock

merry verge
#

Bawh, m'Bellnukes

#

Back to 2.7 if you nail it though

frail jasper
#

the massive losing streak continues

#

It is not fun to play drifter but not be allowd to drift

agile rune
#

Gotta remember, it’s all about Family

#

And in a street fight, the street always wins