#Deadlock

1 messages · Page 39 of 1

toxic gulch
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I suppose if you get a couple gun upgrades

final osprey
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same reason you build Compressed cooldown early on Mo and Krill ult

toxic gulch
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You still get value out of your spirit shit

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Cus you just

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Make your bullets do spirit

vast sandal
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don't you want to use balls mostly as Seven

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since they're huge. and angry.

agile void
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best way to do so is your 2

toxic gulch
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Well the balls and the 3 are like

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Both spirit

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So

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Ballin and shooting

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Both give you your spirit value no?

vast sandal
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yeah I was more wondering about the focus 1 or focus 3 enigma

lavish grove
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Also personally, I love stamina mastery on seven

toxic gulch
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Nodnod

lavish grove
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Since it combined with your 3 gives you great mobility

vast sandal
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2 is obvious because 2 is, uhhh, goated?

toxic gulch
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Yeah

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Stun their asses mhm mhm

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I’ll need to go find a build to steal the shit out of and Modify but

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Yeah yeah

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Thanks

agile void
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most builds prefer 3 over 1 first

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why?

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less spirit res

toxic gulch
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I see

vast sandal
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ah, I see

agile void
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so you get t2, then from there you either get max ball or max 3

vast sandal
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hmm

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maybe I don't want to learn Paradox

final osprey
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You also want fire rate, but you can get enough from like Magnum and Suge of Power.

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I want to play paradox so bad but I'm so trash

autumn field
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iirc trans cooldown on seven is really good

vast sandal
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I mean yeah

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Seven is Caster Man

agile void
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there is also a discussion over wheter Infuser or leech is better on seven

vast sandal
#

more spells = more Seven

ivory reef
#

oh @vast sandal did you see the night shift stuff i posted in the main vgd channel

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and holliday movement

vast sandal
#

yeah

gray otter
ivory reef
#

good yes

gray otter
#

whoops sorry for ping

ivory reef
#

like, I think a problem even deathy's content has is that it's all solo queue stuff. like I do appreciate his yamato thought breakdown video a lot

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but there's a night and day difference between general positioning when you're actually actually working together and really locked in

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lot of like "and now the entire team descends upon the bridge buff like wasps"

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and I wanna showcase that stuff here more

agile void
ivory reef
agile void
# ivory reef oh do post that to me

this is an old one but it might be what you want
https://youtu.be/qaNLY8Rbyws

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Deadlock
Deadlock New Patch
Deadlo...

▶ Play video
vast sandal
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yeah I think Paradox might be reserved for players who know more about how to play Deadlock than me

ivory reef
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it's coaching people solo queueing

ivory reef
vast sandal
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oh that ult cooldown kinda short huh

ivory reef
#

yeah

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good paradox play is just like, understanding you are secretly just playing doom

agile void
ivory reef
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you just have a pile of amazing guns

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and you can just use them all constantly

agile void
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he is doing breakdowns of the new heroes these past few videos

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and also he talked about the meta or why cultsac was so popular

vast sandal
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you have Carbine, you have Swap, you have a decent gun

ivory reef
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it is a lot of fundamentals

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like look at how she escapes at 1:50

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anyone can do that

agile void
vast sandal
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yeah I know Carbine lets Paradox float

agile void
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despite not being a 2

agile void
ivory reef
agile void
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she can sling shot herself with carbine

vast sandal
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okay, please tell me more

agile void
# vast sandal okay, please tell me more
rxddit.com

Still not patched in the latest update. Makes Dox a speed demon when scope tapping while dashing mid air with Carbine fully loaded. You gain so much momentum as you can see in the clip. You can do it with or without the ropes

Some of these clips happened today. Paradox is insane right now and she can carry if played right. The tech works best w...

▶ Play video
vast sandal
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oh you just cancel the slowdown at the end of airdash with time stop

agile void
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no, you basically do a microsecond Ads to store a bit of speed

vast sandal
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it's literally a Guilty Gear air fast cancel

ivory reef
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i'm not sure the specific thing they're doing there can still be done

agile void
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still there

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its listed in the movement wiki

vast sandal
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like if I'm not mistake the idea here is that

ivory reef
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no that's not the same thing

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the deadlock movement wiki is talking about alt fire tricks

vast sandal
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when you ads while Kinetic Carbine, you stop time for yourself

ivory reef
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this movement bug you posted is just scope tapping

vast sandal
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allowing you to float if you're doing normal movement

vast sandal
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but if you're already going fast (ie dashing) and then you self-timestop briefly, that overrides the natural slowdown on airdash

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and you keep the momentum of an airdash

ivory reef
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yeah i'm trying it in game

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i'm not sure how effective this is

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I can't get this carbine aerial speed dash thing to work

ivory reef
# agile void ?

oh, that, like. is that even still a thing you can do? sorry I was looking at the momentum cancels earlier

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i'm in the hideout I can't do it

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we should remove it from the movement wiki tbh

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i'm pretty sure it was just a bug that just got patched

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Hey! The Deadlock Movement Wiki will be merging with the main Deadlock Wiki! It'll take a while to merge, and while we're doing that, the wiki will remain up. — compsoter 2026/01/15 01:18

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hmm okay may not be worth fixing the movement wiki

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it's being integrated into the main wiki right now

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anyway @agile void could catch but like, we gotta be careful about nebulous fleet command syndrome when playing a game going through active alpha dev

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I dunno what else to call it

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<@&942093958551588904> all the neb players will know what I mean

finite grotto
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Wait there are guns with alt fires in deadlock?

toxic gulch
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WAUGH

ivory reef
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@mild flume has constantly had to run into scenarios where everyone says that a particular trick works and then he goes and tests it out himself and it just. doesn't.

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and it turns out that like literally everyone was just quoting other people

toxic gulch
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I have Gotta get myself outta that tag cus I haven’t played in ages

vast sandal
ivory reef
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and nobody has ever tested it out or tried it in a scientific manner

woven nacelleBOT
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..Where am I? What is this place?

snow ivy
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raising my eyes from the fleet editor and realising that deadlock exists

ivory reef
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they just hoped or assumed it worked

toxic gulch
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Deadlocked

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And you can’t get out!!!

vast sandal
finite grotto
ivory reef
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yeah sorry talking about like, ludic rumors? I thought you guys would have experience

woven nacelleBOT
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Oh. Huh. Hi, bye. Might turn up at some point.

ivory reef
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tldr there's a 4 month old bug on a character i'm pretty sure no longer exists

snow ivy
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I have the game, I should really learn to play since I don't really have a casual dota-type deal in my catalogue right now

ivory reef
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i can't replicate it in game

finite patrol
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Welcome to my devious jumping puzzle.

agile void
mossy lance
cosmic mirage
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I HAVE BEEN SUMMONED-oh hi Ashley

ivory reef
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but someone here thought it existed, still, reasonably. because it's in the wiki

agile void
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unless the latest update changed it

snow ivy
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it has been a long time since I put like 60 hours into Lone Druid

ivory reef
agile void
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I just assumed it was there

snow ivy
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and yeah, most of Neb discourse remains rumours

ivory reef
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but airdashing and tapping ads does not make me go fast

ivory reef
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everyone swore it worked and till tested it and it literally just didn't

vast sandal
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I think the idea is to do it when you are accelerating

snow ivy
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a bunch of actual tech also comes into the test branch of Neb and then leaves the test branch of Neb before people can actually get to grips with it

ivory reef
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and like a 10,000 person discord all believed it worked

mossy lance
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still fucking hilarious

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lmao

vast sandal
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I’m loading in to try

agile void
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I will just straight up ask in the paradox channel

ivory reef
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hmmmmmmmm.

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maybe it's based on your ads settings?

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I have toggle ads

woven nacelleBOT
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blink blink
We have been summoned?
reads up
Oh!

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(Hi Winged. :) )

snow ivy
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I remember when me and Tom sat down to test out damage mechanics and within about two hours of experimentation we figured out that 90% of all prior discussion about how Nebulous' armour and damage systems worked was complete nonsense and that two mechanics named the same thing were actually different things

gray otter
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what the fuck

snow ivy
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at least they renamed them to two different things in the next patch

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there was a % damage reduction and a flat do-over-x-damage-to-kill mechanic both called "DR"

mossy lance
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oh my god

agile void
vast sandal
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what does Kinetic Carbine actually do other than damage

ivory reef
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where IS the setting

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to toggle ads

snow ivy
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the hilarious thing about that test session is that the two things with identical names was like ten minutes of confusion on the side and the everything-is-nonsense realisation was to do with completely different mechanics

vast sandal
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Alt-fire

snow ivy
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anyway we were right and now people don't talk nonsense about scraping radar panels off with prox fuse

ivory reef
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hmm

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okay maybe there's a speed boost but it's really minimal?

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do you double tap it?

vast sandal
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jaacker please teach us the specifics of how to Kinetic Carbine momentum cancel lol

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I am very much getting the appropriate self-timestop effect and stuff

ivory reef
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yeah i'm not noticing any measurable speedup

agile void
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Why i get myself into a conversation about the videogame when im not at home

ivory reef
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anyway thanks misc o7

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just wanted to like. talk about the value of testing testing testing I guess

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when it comes to alpha games

agile void
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Paradox channel doesnt say anything for now

ivory reef
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zooming back a bit: you don't need special movement techs to make paradox good

snow ivy
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yeah, very few of my builds have not benefitted from 30 minutes in the lab

gray otter
snow ivy
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although it helps that Neb has an actual lab, which many alpha games don't

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you can just go into the test range and start spawning stuff and poking mechanics

magic summit
snow ivy
ivory reef
snow ivy
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hell, it took us several months to get around to testing it

ivory reef
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cause it's all like combat at 50 kilometers involving an enemy team that is all blips

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and you need 10 minutes to maneuver into position

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it means that to do a proper test you need to set up a custom game with like two people synching video and looking at the same thing from multiple perspectives

wild crystal
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Getting hard numbers out is also fiddly

ivory reef
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otherwise you're just sorta... firing missiles into the abyss

mossy lance
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its very deliberately paced with very deliberate interactions which HONESTLY you can't keep tabs on 100% of the time

ivory reef
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and sometimes people die?

mossy lance
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because yeah lmao

ivory reef
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and you assume it's because you are correct and your lucky sock is working

mossy lance
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fire, forget, and cross your fingers are legit strategies because of the fog of war (in regards to not just map, but whether equipment is functioning) and other factors

snow ivy
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also figuring out how it actually worked rather than "eh I dunno" required us to fire individual rounds at individual places on a ship, record the % damage values and then work that backward to figure out what flat damage was actually done to what things

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you could not do that in a real match

ivory reef
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yeah you need to do a lot of grinding science

snow ivy
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and then occasionally get your moment of inspiration, where you realise your test dummy ship with zero repair capacity isn't dying to fire so something odd is going on

wary cobalt
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marking another tally on the people telling me to play deadlock line, just with a neb ping this time

snow ivy
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whereas any real cruiser would have put the fire out 10 minutes ago so you'd never have seen that interaction if you were only labbing real builds

earnest verge
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There was once a mechanic in Dominions associated with certain summonable evil archangels, where they had a very low chance to convert enemy commanders every round
It was widely known about and discussed
Except
It never existed
Everyone just thought it did because of a display error in a popular third-party tool that let you easily browse the stats of every unit in the game

ivory reef
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oof

earnest verge
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They were very confused

ivory reef
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god this is giving me flashbacks to that one op gun

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that actually was op because the sound design was too sick

vast sandal
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lmao

ivory reef
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most haunting game dev story of my life

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that someday i'm gonna give one team in a game an op advantage because their background music is kero kero bonito or something

median lantern
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It’s interesting going back and looking at forum posts from back then

ivory reef
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so they have better mental

median lantern
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It’s a mix of

  • people who firmly believe the gun was really better
  • people posting the stats to show they’re the same
  • people who like the MP40 anyway
vast sandal
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yeah I'm not gonna lie

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I have no idea what Paradox is cooking as a hero

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this character, just like feeling it out, feels very uhhh

mystic breach
median lantern
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Now I think, if there was an objective difference it’s that the snappier and less tinny report made it easier to hear the individual shots

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Which makes it easier to accurately track on shot

violet whale
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bruh

ivory reef
# gray otter huh what

imagine this: you make a ww2 shooter because it's the 2000s. everyone tells you the starting gun from one side is just better than the gun from the other side.

median lantern
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Since both guns were relatively low ROF

ivory reef
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as a dev you know this is horseshit because they are the same gun

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like you programmed the game

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they have identical stats

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you just gave them different gun models and names

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but everyone starts with the same damn gun

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but the players insist, no no. this one gun is better

median lantern
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I should also note that this starting gun is what about 80-90% of people are using at a given time

agile void
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ok it was patched, confirmed in the channel

ivory reef
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annoyed, you open up the stats

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and holy shit. it is better

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like people using gun A get more kills than people using gun B

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statistically

agile void
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I apologize for the rumor spread

ivory reef
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why? wtf?

ivory reef
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i'm glad I checked

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you used a real authoritative source of info

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but we gotta keep checking when stuff seems suss

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anyway

median lantern
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There’s a lot of wrinkles here too since the game has asym maps and the Thompson Shooters are traditionally offense

ivory reef
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and eventually after loads of investigation you figure it out

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one gun sounds better

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because each gun has a different sound design

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because one gun sounds more powerful, players were playing more aggressively with it, more correctly

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and playing better

median lantern
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But I believe the kill difference persists when you normalize for that (and people can pick up the other side’s guns)

ivory reef
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and getting more kills

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so they had to nerf the gun's amazing gun sounds

gray otter
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HOLY SHIT

ivory reef
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it was a WILD dev story

median lantern
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I played a lot of enemy territory way back when

dusky flume
#

I can play Paradox like a Doomguy? You have my sudden attention.

ivory reef
#

The curious case of a weapon that sounded so good, players thought it was overpowered.

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▶ Play video
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this is a real thing real devs had to do

agile void
#

wasnt there some stories in lol about like

gray otter
#

why couldnt they buff the other gun

agile void
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the nerf didnt happened because og an error

ivory reef
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like either one would work

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they decided to go with this one for reasons

agile void
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but the win rates lowered even though the nerf didnt go through?

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Or am I tripping?

median lantern
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There’s a lot of stuff like that yeah

vast sandal
#

like am I tripping or does Paradox not feel like she has a decisive, uh, anything in her toolkit

median lantern
#

LoL also has instances where a champion is nerfed and their winrate goes up

finite grotto
median lantern
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Because fotms leave or because an off playstyle stopped being used

ivory reef
#

in fact I wouldn't be surprised if she got an update at some point

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the earlier deadlock hero designs feel like 2000s dota designs

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they're not amazing. they have their advantages?

vast sandal
ivory reef
#

like the nice thing about -old- hero design is that because they're kinda incoherent they open up a lot more build variety and player experimentation

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that's why people like them still to this day

vast sandal
#

Doorman has a cart, portals, and his ult sends you to jail

woven nacelleBOT
#

I suddenly got listed as following this? Weird glitch

ivory reef
#

like paradox is deadlock's version of vengeful spirit from dota

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and vengeful spirit can be a hard support or even a pos 1 carry

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based on how you build her

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and paradox is also just, like, a woman with 4 random tricks

upbeat perch
#

paradox ult makes sure enemy team members ought to know better than to overextend

finite patrol
#

Oh. You mean shes not flashy?

ivory reef
#

so you can build around any trick

vast sandal
#

Paradox doesn't have a tool that makes it feel like "yeah that's it, that's what you're cooking"

dusky flume
#

Is Paradox's kit particularly generic or just underbaked?

ivory reef
#

it's just sorta midrange

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if that makes sense

agile void
ivory reef
#

if you play mtg I hope that makes sense

agile void
#

strong bomb

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strong protection

ivory reef
#

sometimes people make decks that have no theme it's just a pile of goodstuff cards

agile void
#

strong single shot

mossy lance
#

it Does It All p.much

median lantern
#

Some people just get “some good moves now go sandbox”

agile void
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the only "weird" thing is the swap

ivory reef
#

a pile of enough individual things that are individually good can make a good deck

finite patrol
#

Carbine wall swap grenade is a pretty solid combo

ivory reef
#

paradox is like that

agile void
finite grotto
finite patrol
#

like all her skills have synergies

agile void
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regardless of what is built around it

ivory reef
#

@vast sandal if you're looking for a more coherent all around character then yeah I recommend others

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what are you looking for?

mossy lance
#

theres no cohessive playstyle so much as a big toolbox to pull from and fuck around and mix/match with

ivory reef
#

vindicta and grey talon are more coherent snipers, and grey talon is amazingly mobile

vast sandal
#

support other n' Doorman so I don't get too reliant on one trick

ivory reef
#

he starts with 4 stamina

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he doesn't look like he shmooves

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but he's insanely ripped with his cardio routine

ivory reef
#

old guy can fucking book it

agile void
#

grey talon speed scales with spirit btw

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so if you boundless spirit on that old man

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he is usain bolting

ivory reef
lavish grove
#

What the fuck are they feeding that old man?

finite grotto
ivory reef
#

remove the word support from your search

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what are you trying to do?

vast sandal
#

honestly I just wanted to play the Scottish woman but she doesn't seem interesting

ivory reef
#

what are you looking for?

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oh that's fair sorry to hear that

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venator is an irish guy?

vast sandal
#

I'm not Irish though.

ivory reef
#

fwiw I like paradox a bunch and she was my first hero I played

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ahh

median lantern
#

I haven’t played a lot of Deadlock actually is support just not really a role?

vast sandal
#

anyways idk I like Doormanning better than being the Damage Maxxer

upbeat perch
#

if you zoom in from "support", which specific facet are you looking for? damage mitigation? crowd control? punishing people out of position?

lavish grove
#

There’s characters with support abilities but it’s not a role like it is in say league

ivory reef
#

like you need to be more specific

median lantern
lavish grove
#

Due to how the lane system works roles are way older then there are in league

vast sandal
#

what I've been enjoying about The Door Man is that he can make plays crazy hard

ivory reef
#

ah okay, playmakers yeah

lavish grove
vast sandal
#

you just show up and your enemies are like "oh no it's the Man of Door"

ivory reef
#

honestly: dynamo?

lavish grove
#

If that’s your definition

finite patrol
#

dynamo and ivy

vast sandal
#

I was kinda thinking Dynamo

gray otter
#

who are the tankiest heroes

finite patrol
#

fly is a wild skill for Making Shit Happen

lavish grove
ivory reef
#

I even have a bunnydox for this

finite patrol
gray otter
#

ah ok i should try billy

lavish grove
#

He’s very fun

gray otter
#

he seems fun

ivory reef
lavish grove
#

Oh also Victor

ivory reef
#

1:50 onwards

lavish grove
#

Victor is our resident “never fucking dies” dude

ivory reef
#

that's the play: you warp stone in, black hole, refresher, black hole

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you win the game

finite grotto
ivory reef
#

a good dynamo is like. game defining

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the entire game becomes about avoiding and stopping the dynamo

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or protecting your dynamo

finite grotto
#

Shooting, bonking with light melees and getting ammo refunded

upbeat perch
#

man, black hole refresher black hole is such a moba thing

vast sandal
#

Dynamo seems like he's, yanno, a Size Large bastard that enters the fight and then the enemy team goes "goddamnit"

ivory reef
#

it is the teamfight ult of the game

ivory reef
#

vibes off the charts

gray otter
#

ooobh ok i should try victor and billy

finite grotto
upbeat perch
#

ravage/golem refresh ravage/golem energy

gray otter
#

i love drain tanks like victor

finite patrol
#

Bebop is also a playmaker

dusky flume
#

I would like to see what sort of characters & all I do best with. Right now, I'm just looking things up and experimenting as I go.

agile void
dusky flume
#

Like, Ven gets pushed on me by some people I know because "hey, I played soldier 76 a lot", but...this is a MOBA. Different conxtext.

median lantern
#

Who is the character with the Cube?

lavish grove
#

Viscous

ivory reef
#

dynamo's quantum entanglement is also a playmaker

median lantern
#

Thanks

gray otter
warped ridge
gray otter
#

the slime

ivory reef
#

because it undoes other plays

agile void
#

so I just imagine dynamo saying "YOU WANKERS"

warped ridge
#

Oh you mean the green cube

vast sandal
#

ah so the point of Quantum is to activate it when That Garbage is on its way

warped ridge
#

I was thinking cube dimension

finite grotto
#

Lash is also pretty playmaking I think?

ivory reef
gray otter
#

is it just me or is victor's spirit scaling weirdly high

ivory reef
#

i simply cannot ult while its off cooldown

ivory reef
#

the dynamo will save their entire damn team from part 2

lavish grove
finite grotto
#

And he got a banger gun

merry verge
#

He's also incredibly strong right now

lavish grove
#

Generally I don’t build a single gun item when I play him

agile void
merry verge
#

They just nerfed his spirit scaling

lavish grove
#

I rush spirit and green

finite grotto
#

I need to get 4,8 gun in my viktors builds. ATM I am just playing for battery with green spirit and I don't fully vibe with it

lavish grove
#

Most I get eventually is healing tempo

upbeat perch
#

is it common for people to choose their heroes based on gunfeel rather than spells?

agile void
#

but yeah hard support doesnt really exists, the closest thing is paige and even then she doesnt have actual healing

agile void
#

compared to like dynamo or rem

plain furnace
#

Hmmmmm
I thin i'm stuck fighting players way above my league
Like, each match more or less goes: My lane gets hard pressured and eliminated, and it snowballs from there. Regularly when trying to farm outside the lanes, the fed enemy just stumbles and eliminate me. Going elsewhere becomes a real problem because other lanes gets overwhelmed and I got picked the second the enemies sees me.
Dying regularly means I don't get enough souls, so I keep being an easy prey
Not trying to vent.
But, like, I don't even have time to properly apply advices that the lane is already crushed.

agile void
#

in my case Im just eating Rem nonstop because he is a macro creature and just being able to punish bad enemy macro is great

vast sandal
#

230s ult cooldown

lavish grove
#

Who?

agile void
#

what you expect

dusky flume
#

Hard for me to know what I want to look for in a moba blorbo, but I'm sure that will come with experience

agile void
finite patrol
lavish grove
warped ridge
#

Hypercube yus

agile void
#

its on a 4 minute cooldown

#

even with transcendant cooldown it doesnt fall below 120

warped ridge
# plain furnace Hmmmmm I thin i'm stuck fighting players way above my league Like, each match mo...

The most important thing for lane is your fight potential.

You have to know it better than the enemy, and they can still just counter build.

If you become aware that your lane loses insofar as fight potential, your goals are to

  1. Not feed
  2. Save lane.

If you're playing against someone who is 100% better you will lose every time but that's extremely unlikely unless you're getting like 4k hour players. If your lane loses you want to start focusing on farming, ganks, and getting picks where you can

agile void
#

deathy mentions that you should be aggresive but that kind of depends of the lane

upbeat perch
warped ridge
#

Deathy is right

agile void
#

for example I will just stay behind to not allow bebop to get bomb stacks

warped ridge
#

Deadlock has no mana

#

The only punishment for using an ability is it goes on cooldown

upbeat perch
# upbeat perch

first posted in fight club as a "this should be a scrubquote isn't it"

warped ridge
agile void
#

remember titanfall 2

#

or team fortress 2

warped ridge
#

Someone can simply not enjoy the videogame and want something better

agile void
#

Rocket jumping BECAME a thing thanks to soldier

warped ridge
#

They can also play the game and critique it

agile void
#

like, officially

warped ridge
#

And infact I agree with this person's estimate, the movement in deadlock is not hard to pull off

agile void
#

the problem is applying it in a match

warped ridge
#

I disagree with their opinion that it should be removed

agile void
#

I will walljump consistently to get to the bridge buff

#

I will not get it consistently or I will just waste 2 stam for it sometimes

#

same with walljumping to get out of secret shop

warped ridge
#

That's part practicing part gamesense tho

agile void
#

I mean the pressure of a real match or being shot at can fuck you up

warped ridge
#

Like if you asked me, I would actually buff edge boosting so you can do it instantly from a jump

dusky flume
#

Movement didn't seem that complex? Just took ongoing practice

agile void
#

we dont have actual grapples like titanfall or pathfinder

dusky flume
#

I'm still not great at it, but it didn't come off like quantum physics either

warped ridge
#

Like if you're not confident you need to practice more until you feel confident

#

If you miss it mid match, oh well, things happen. Sometimes you're gonna get ganked cause someone didn't call missing

plain furnace
warped ridge
magic summit
# upbeat perch

They tried lowering stamina gain globally and everyone hated it. The movement is one its strongest facets and I dont know how you would even change the game at this point to remove this persons complaint

warped ridge
#

I mean I wish Celeste had less stamina innate but tbf that's just me not used to her yet

agile void
#

and even then

warped ridge
#

Cause I felt the same way about Mina and Pocket with the strong escape potential

agile void
#

her lower gravity still exists

#

girl can just bhop

warped ridge
#

Oh true I hadn't even considered chars having different fall speeds

warped ridge
# agile void slowing hex them?

At this point I just kill them or I don't.

Either they're so sweaty they could power a hydro powered generator and they will always get away or I kill them

agile void
#

god forbid you dont get counter items in a Moba

warped ridge
#

Well that's kinda my point

#

They can just counter the counter items + I know for a fact I'm not minmaxing movement tech yet

#

And I can crutch on a counter buy or just classic dark souls "git gud" and just get better at movement/positioning

#

And holistically, given my games it's a 6v6

#

I'm better off not counter buying for 1 char specifically and instead just regular buying for fight potential against the rest of their team

agile void
#

I just find it weird that you dont want to get slowing hex if the thing that annoys you is that they get away

warped ridge
#

Now

warped ridge
agile void
#

I had bebops buy slowing hex as dynamo

agile void
#

or dispel magic?

#

or counter spell?

#

slowing hex helps because its a cheap counter item

#

you will get it before they get counter spell or dispel magic

warped ridge
#

Yeh but knockdown more useful in general cause I'm not in eternus 6 lobbies with people knowing how to reverse bhop boost the stun or w/e

#

If I am then yeah it's a better buy

#

Cause it's just the most optimal choice for that sorta lobby

#

On the flipside char choice also matters tbf

#

And since the only time it really comes up is when I'm playing Haze it's usually smarter to just build some sorta speed or burst item

#

Since Haze has built in invis

ivory reef
#

Reverb just let them get away

#

Take the objective

vast sandal
#

sometimes you can let a motherfucker leave and rob them instead of killing

ivory reef
#

This is such a weird complaint

vast sandal
#

until mid-lategame they're gone just as long

ivory reef
#

Like what do I do against the anti mage in Dota

#

Well I win the game actually

warped ridge
#

Yeah that's what I said?

ivory reef
#

I'm not sure what you're complaining about then and I'll note the entire channel here doesn't get it either

warped ridge
#

I'm not gonna worry about counter building cause if I do and they just get away anyways it was better for me to just shove them out of lane

agile void
#

wasnt pointed out a few days ago that slowing hex was a god item to hit your 4.8k spirit powerspike?

#

who was the haze expert here?

#

jenny?

median lantern
#

Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win

warped ridge
#

Oh you mean Celeste

#

Nah Celeste was me just being salt and admitting I'm just not used to her kit yet

vast sandal
#

the Haze expert is thresh

ivory reef
finite grotto
#

Surge of power plus slowing hex is a super nice 4.8 spirit investment on haze I think fresh confirmed ye

agile void
#

literally

#

its the meta buys

ivory reef
#

It's not hard to not be a weird wanker about people in competitive games we play

finite grotto
#

Slowing hex plus torment is also one of my faves to get 4.8 spirit on stuff like billy

vast sandal
#

oh actually here's a question

#

what do you do if Bebop starts cranking out 3.2k damage bombs

ivory reef
#

I just parry the bomb

vast sandal
#

does Dispel Magic banish the bomb from your body

warped ridge
ivory reef
vast sandal
#

OH

#

I was WONDERING where those fucking floor bombs were coming from

ivory reef
#

I prefer just parrying it

finite grotto
#

Oh I wanted to ask! I really like Ballistic enchantment but I see it fairly rarely. Anyone know any heroes that take it are or where it makes the most sense?

frail jasper
#

McGinnis turrets actually

#

30% range and they automatically ping lots of enemies

frail jasper
#

Viscous splatter

finite grotto
#

Hmhm

vast sandal
#

you put the ballistic enchant on the balls

frail jasper
#

Seven would be okay yeah

warped ridge
#

Wait does it increase the radius of the shock ball?

vast sandal
#

ye

finite grotto
#

I have been mainly using it on Pocket atm and thinking on trying it on Geist

warped ridge
#

That's good to know

vast sandal
#

THROWING LIGHTNING

#

the balls can become intolerably large

finite grotto
#

Ohhh!

magic summit
#

A big point about slowing hex btw is that it is a strong disable for a lot of characters and the cheapest counter for it is twice the price

warped ridge
#

Disable? I thought it only slows

finite grotto
#

Actually that kinda opens into a side question. Does +range itself work on stuff like pocket 3 or do these kinds of abilities get only larger via expansion?

magic summit
#

It turns off movement abilities

#

It turns off 3/4th of Calicos buttons

ivory reef
#

It specifically silences them

warped ridge
#

It does?
looks at it
Oh only for 3.5s, no wonder it felt so weak for me

vast sandal
#

Slowing Hex is da lockdown

vast sandal
#

if Doorman builds it you already know what the fuck is going on

warped ridge
#

I'm 99% sure I've been using it as a chase and that's why it never felt good to me

agile void
ivory reef
#

Hey

#

Jaacker

magic summit
warped ridge
#

No it's fair

ivory reef
#

Please shut up

agile void
#

Yeah sorry It just annoyed me because of the former conversation

warped ridge
#

I can almost guarantee I've been using it as a chase (incorrectly) rather than as a proper interrupt mid ability chain

ivory reef
#

I'm not exactly thrilled by the general pattern of like, one person shows up and says stupid stuff in a way that aggravates entire channel. It happens all over pnet by accident and it's not amazing when it's a pattern

#

But also you can't just fucking yell at people here god

magic summit
#

One of the only special distinctions is trans cool down affecting item cooldowns

finite grotto
#

So of I put ballistic enchantment for example on pocket 3 it would increase the overall radius

warped ridge
#

Like I've probably been running into people who see I have it and save their abilities for until after I pop it and I've not been using it to interrupt mid ability usage

EG I should be using it after pocket throws the jacket ghost so Pocket can't tele to it (not sure if it would actually prevent it cause Idk if ghost lasts long enough to outlast the 3.5s but it feels like it does)

ivory reef
#

It does not

#

If it does wait a second

agile void
#

still, the point of slowing hex is to stop someone when they are about to use their tp

agile void
#

or they are attempting to I frame a attack

#

like bebop bombs

warped ridge
agile void
#

or dynamo stopping lash ult

agile void
#

which also works, you are forcing them to use the skill prematurely

warped ridge
#

iframe it? Does it also have a cast time? I thought it was instant headempty

agile void
#

no castime

#

but it has traveltime

#

similar to wraith ult

warped ridge
#

Oh rip

#

I always thought it was like a zap

#

Probably me just confusing it for visual clutter with tesla bullets

magic summit
#

Like point blank

finite grotto
#

Hmhm ye I am currently on mystic shot plus cultsac or spirit render but I saw some higher rank pocket use ballistic enchantment on the 1 and it seemed cool so i got curious about it!

merry verge
#

I feel like I'm rarely getting the benefit out of Spirit Rend but I'm sure the res shred math is there

#

just kind of quiet

magic summit
#

You do get a lot if you are good at hitting the 1

finite grotto
#

Point blank is also a good shout I should try that!

magic summit
#

I half the time skip gun items but I am fond of point blank because it helps solo kill people

finite grotto
#

Hmhm

#

I have been playing mainly without gun items on them so I am trying to branch out and I think am enjoying a 4.8, investment

magic summit
#

But I am only A3 so there are better pocket players to follow

vast sandal
#

you know what

#

imma try McGinnis

merry verge
#

Yes good, more people need to know the terror of Big Wall

finite grotto
#

I just realised there are 4 ranks that start with A

magic summit
#

Oh right

#

Ascendant

finite grotto
#

Esp when all abilities are on cd

warped ridge
#

Ranks seem cosmetic more than meaningful atm but Idk

I've been playing with someone a lot and we win all of our matches when we play together outside of like 1

He's seeker 3, I'm oracle 1

finite grotto
#

But prob only when having a lead?

vast sandal
#

oh my god

#

she's the king of lane

warped ridge
vast sandal
#

yes

warped ridge
#

Ye

finite grotto
#

I think if behind my focus should be to just hit Maj leap afflictions to get value that way so go full green/purple🤔

merry verge
#

McGinnis is here to do a job and by gosh she's going to do it

warped ridge
#

She's the best solo pusher IIRC

late hare
#

da king of da Highway

magic summit
#

Yeah eating shit on Pocket means you become the poison bomb

finite grotto
#

But it does feel great cause afflictions always fucks

magic summit
#

Your purpose in life is Affliction and not feeding further

finite grotto
#

That said I had one game where 4 out of 6 players build DB 😭

magic summit
#

Yeah that blows

finite grotto
#

Pocket is so damm fun tho I am enjoying the heck out of them

merry verge
#

It's a little flattering when most of the enemy team counterbuilds you

magic summit
#

Not much to do on that if they have the money to blow on it aside from getting Refresher and hoping for the best

finite grotto
warped ridge
gray otter
#

trying to find characters for my friend, asked her what she likes doing and this was her answer, who would yall recommend

#

my initial reaction was ivy

frail jasper
#

Calico for burst initiator, you jump on people and kill them dead then leave to kill someone else. Or Drifter. Celeste now is spirit nuke

finite grotto
#

Callico maybe for the burst mage part?

merry verge
#

Also Pocket though Calico is like 100% dedicated to the business

finite grotto
#

Pocket does fit I think but they (usually) don't insta delete people

warped ridge
finite grotto
#

But mega iniatitor

frail jasper
#

McGinnis might be good for the second category though she's on a low end of effectiveness these days

granite heath
gray otter
gray otter
warped ridge
#

I mean for me Celeste in a teamfight def deletes people

#

But that's cause of 3 + ult

finite grotto
#

Maybe Lash as well for the initiator burst part?

warped ridge
#

Not sure if she counts as initiator

merry verge
#

She's also just very good at stacking spirit shred

#

More sustain nukes though

warped ridge
#

Initiator I would more think what others have said

gray otter
#

since celeste does a ton of spirit shred would she work for category 2?

merry verge
#

I'd say so, she also gives her team spirit lifesteal

warped ridge
#

Ye, my friends called her brand from league and some other person from dota

upbeat perch
finite grotto
#

For category 2 maybe Paige? I never know how much DMG she does but she supports for sure

#

And I get hurt by her plenty

merry verge
#

Paige damage in a teamfight can be for real, aoes get big and abundant

warped ridge
#

That's a good one yeah

#

Paige is always mage blasting me from the backline

gray otter
#

so im hearing calico and drifter for category 1, and celeste and paige for category 2?

granite heath
frail jasper
#

Calico and drifter are both "hunt isolated people" and "they show up to menace in fights", drifter especially can just press 4 and cripple a team fight even if he doesn't participate

finite patrol
vast sandal
#

okay

#

stomped all over em in Street Brawl

merry verge
vast sandal
#

this McGinnis chick goes nuts

warped ridge
#

As a heads up McGinnis and Graves are particularly stronger in Brawlfight than what you might normally expect due to their kits

vast sandal
warped ridge
#

Unless they adjusted them down further but I don't think so

merry verge
#

it's wild that this game can make running away fun, getting caught out as a non-mobile in Dota/League is just 'welp, too bad'

vast sandal
#

true but also I reckon being able to take an entire lane and go "this is mine"

#

is pretty good

warped ridge
#

It is yeh

frail jasper
#

Running away is an opportunity to flex your schmoovement skills on someone else

#

Or if you're a viscous player, Goovement

merry verge
#

or jump directly into the underside of a carriage and implode /nod nod

warped ridge
#

It's why McGinnis the best split pusher, she just had more dedicated support in brawl where main she has to play with more map awareness

agile void
merry verge
#

so glad we're back to the era of Punch Viscous, it is correct

frail jasper
warped ridge
#

Well yeh but in main 6 people can collapse if they all go missing and catch you

ivory reef
vast sandal
#

I realize that Street Brawl eliminates macro play concerns

#

to be clear

frail jasper
#

You're never gonna catch a rem out if they're being 50% intelligently defensive

warped ridge
#

Yeh. IIRC they also adjust some hero stuff but not too familiar with the exact specifics outside of the range requirement reduction for Drifter stacks

warped ridge
merry verge
#

It's one of my new favorite things about Doorman ult

#

Get outta there

merry verge
#

I hope they never change whatever momentum bug makes folks that die to Doorman ult launch out of the return like a cannon

warped ridge
#

The scariest Rem in lane I fought never hopped on Bbop and just beat the shit out of us

frail jasper
#

Yeah

agile void
#

pillows with bricks

frail jasper
#

Full of soup (cans)

warped ridge
#

Pillow bombs like r6 frag grenades ngl

merry verge
#

Hopping off of someone gives him a great toss angle too

frail jasper
#

I want to go home and play more of the sleepy rat bird now

#

But i also have to defeat Cyber Stan

warped ridge
#

Bird? headempty

frail jasper
#

Rem has a beak

warped ridge
#

Rem has a mouth?!

frail jasper
#

Yes

warped ridge
#

For some reason I thought Rem only had eyes and ears headempty

frail jasper
#

He's got a lil beak

finite patrol
#

rem is a chimera

warped ridge
#

I wonder which placeholder was Rem

frail jasper
#

I would say the closest creature is like a gryphon, minus the wings

frail jasper
warped ridge
#

I never checked when I first played

#

But also Mirage wasn't in the game yet at that point either

frail jasper
#

The people are still waiting for Slork

merry verge
#

Punkgoat lookin familiar

#

I'll never get over how despondent Original Lash looks

warped ridge
#

I like old Mina

still swan
#

Rip Raven

toxic gulch
#

I hear people are talking about secret rat

#

Or well, my friend told me in vc while I was playing deadlock “did you hear about the rat theory” and I had no idea what he was talking about so

#

“The secret deadlock rat hero” is second hand rumor of a rumor and I think that’s even funnier

finite patrol
#

rat king
rat king
rat king
rat king
rat king

toxic gulch
#

I see…

#

The rats…

lavish grove
#

I feel like there’s enough unfinished heroes in the files we’d know already lol

#

Like I think if you go into the files you could have found every hero that dropped this update in there weeks before

autumn field
#

I believe rat king is an OC hero

#

But their kit and design was just so fucking good everyone wants them

toxic gulch
#

Born from the empty void where all things are one…

frail jasper
#

This is just my current Pathfinder character

warped ridge
tame jay
#

Apollo today or tomorrow?

late hare
#

Tomorrow

agile void
#

this was a popular fan concept for a while back

#

but recently the hideout got.... filled with rats, in a way

#
rxddit.com

🖼️ Gallery: 9 Images

i've spent a bit of time scouring through the hideout area after reading through the post about the Rat King that appeared earlier on the subreddit. well, it turns out there is actually a lot of evidence that supports that idea!

  • several mousetraps with cheese on them have appeared all over the hideout.
  • new hideo...
#

suddenly a lot of mouse traps have appeared around the hideout

granite heath
#

Imagine of Apollo doesn't make it in because of the secret seventh hero...

warped ridge
toxic gulch
finite patrol
agile void
toxic gulch
#

oh huh

#

fun

still swan
autumn field
twilit roost
autumn field
#

BASED BASED BASED

dusky flume
#

what

late hare
#

What does one do about Silver if you don't really have a lot of hard CC or survivability in your team comp?

rich grove
#

everyone buys disarming hex

late hare
#

if it's character dependent, the match I just had was on McGinnis, and she got crazy fed in her lane and then dawgged all over us

rich grove
#

buy curse

astral lava
#

pray for them to finally release draft mode

rich grove
#

buy toxic bullets

autumn field
#

damn this was one good game

rich grove
#

if you disarm her you can take out a decent chunk of her dps and if she resets anyway (she probably will) you want anti-heal to stop the amount of health she gets back on kill

autumn field
#

i like that street brawl is unranked

rich grove
#

decay, in the same vein as toxy bullets

astral lava
#

street brawl is ranked in gods eyes

autumn field
#

funniest fucking progression ever

gray otter
#

i dont get it

autumn field
#

its 125, 125, 125, 125

astral lava
#

i wouldnt start 1 on Graves personally thats just feeding them money. had an ok time starting with 3 but 2 is probably fine too. her range is sooo low lol

gray otter
#

oh lmao

rich grove
#

i mean skulls give like 7

autumn field
#

tbh tho, the dps is worth it

rich grove
#

you need the pressure to harrass outside your very tiny range and generally up your wave clear

autumn field
#

it's a fat chunk of damage for idk, 30 souls?

rich grove
#

ginnis turrets give like a proper (if still smaller) soul orb and everything, you're giving them much less

autumn field
#

also, thing about graves

#

her gameplay spikes crazy hard post lane imo

#

once base guardians go down, once you can start playing into the space you have, farm troopers, etc

vast sandal
#

I have a friend trying to tell me that if you turn in Soul Urn you get permanent 25% CDR

autumn field
#

0.75% reduction.

#

then her soul gen goes up like several times, her dps spikes, etc

#

i know the soul urn, its 0.75%

#

well

#

specifically, 0.5% to 1% depending on time

warped ridge
#

ah rip

#

still not comfortable with deadlock to play it when I'm depressed

#

perhaps next time

dusky flume
#

I know Paige isn't a healer, but I'm curious about her support capabilities

autumn field
#

she's a support with some nasty damage

rich grove
#

she has one of the strongest heals in the game on ult and her barrier, despite not strictly being a heal is still crazy ehp

#

she's absolutely a support first and foremost, she just happens to do a shitton of damage

autumn field
#

a max paige will have 500 fucking barrier

#

and like, 400 more to 2 more allies

warped ridge
#

yeh she's def one of the big support picks

autumn field
#

and a 60% firerate buff...

warped ridge
#

also her ult is a knockup too

autumn field
#

and she deals like 700 damage on that 3...

merry verge
#

And it's a lanewide immobilize

autumn field
#

shes not like, a rem

#

whose healing is nuts and so much healing

merry verge
#

Preventative Measures style healing

kindred harbor
#

@undone galleon deadlock thread if you need more help in the future bosssalute

vast sandal
#

I'm gonna have a heart attack trying to explain that the urn is not something you want to do when you're ahead on souls

undone galleon
finite patrol
#

3/5 of these are ahead on souls!

frail jasper
#

You should be prioritizing objectives over urn if you're already winning, especially if it's unfavorable (on the enemy side). There's several good circumstances where it doesn't hurt to do it though.

#

Especially if you use it to bait the defenders into losing an objective (or if they go save the objective, you get free souls and your lead increases)

vast sandal
#

ah okay so splitting between pushing a lane and talking Walker vs Da Urn is a solid play

#

after you get like 1 or 2 enemies dead

finite patrol
#

urn is a lot easier when ahead but not comeback than walkers during the 10-20min stretch

#

that said walkers are a lot easier to organize for

frail jasper
#

always check the team soul ratio before grabbing the urn

#

cuz picking it up only to find out it's enemy-favored kinda reminds them "hey you should do this to stop losing", or yoshi forbid you go deliver it straight to their waiting arms

vast sandal
#

delivering a comeback urn to your enemies seems Not Awesome

finite patrol
#

you can actually just see on the urn

#

if green candles its comeback for you

#

if red candles its comeback for them

#

if no candles its neutral

#

if you can't see it then quick maffs

frail jasper
#

yeah that too, but you gotta use your eyeballs and line of sight

autumn field
#

bruh i got a game and of course everyone leaves

finite patrol
granite heath
frail jasper
#

you don't gotta divide, just move the decimal place 1 spot over

#

if the teams are 173k vs 158k, move the higher one's decimal one to the left so it becomes 17.3k

#

if the difference between the teams is more than 17.3k then it's favored

rich grove
#

unfortunately even as a mathlete i dont think most people are gonna be able to do the subtraction in their head

finite patrol
#

yeah telling me how to do it doesnt help me unfortunately

frail jasper
#

big shrug

#

it's worth knowing how to do at any rate cuz then even if you're bad at it maybe sometimes you have the whim to look at the souls and compare

finite patrol
#

they just need to add map indicator for whether its favored or jnfavoured

merry verge
#

Oh i thought it was 15% difference, idk why..

finite patrol
#

its 15% for the first urn and 10% for later urns

rich grove
#

does basegame show you the soul delta when you hold tab

frail jasper
#

oh yeah i wouldn't be surprised if there's a UI mod for that

rich grove
#

they put rosh timer in tab-hold minimap

#

they should really probably just put urn status too

frail jasper
#

If the capturing team is behind by 10% or more (15% for the first urn), the Urn becomes a Comeback Urn.

rich grove
#

because mid timer actually just wins/loses games on the spot

#

and you can also manually track that

#

teams did for a while using chat

merry verge
#

I need to play more characters that can like.. do considerable damage to midboss lmao

#

Buncha single shots and weird wizards

rich grove
#

people just keep asking them to put urn somewhere on the ui, they half-compromised with the candles but you still need someone to be there to look

#

they should just put it on the UI

vast sandal
#

the person I lane with is trying to tell me Sinner's Sacrifice isn't worth it

rich grove
#

okay specifically the slot machines right not cultsac

vast sandal
#

yes

rich grove
#

literally just trolling

#

just sayin shit

finite patrol
#

don't listens to them gollum. they wish to steal them for themselves gollum

frail jasper
#

you definitely can still find people who insist on being objectively wrong

rich grove
#

they gotta be trying to get you away from their juicy juicy stat boners

astral lava
#

they just want your gambles yeah

finite patrol
rich grove
#

they're just trying to kaiji you

rich grove
vast sandal
#

she's telling me that it doesn't make sense for the time investment per souls when you could just lane

rich grove
#

it takes

frail jasper
#

okay so

vast sandal
#

unless you're Rem and can stick the helpers on them

astral lava
#

you lane then gamble then lane again

frail jasper
#

THIS IS TRUE

rich grove
#

like 45s? between waves?

#

you can't always be managing wave man

#

like yeah it's worse but you should do them in between, that's the takeaway

#

not that they're always bad lol

bleak thicket
#

like
yeah lane is good souls
but theres gaps lol

merry verge
#

Lane doesnt sometimes give you 75hp

frail jasper
#

Lane wave is objectively more souls than sinners sacrifice. This falls apart when you don't have a lane wave, so you clear the lane and then go do the sinners sacrifice

astral lava
#

thats why it gives stats! makes it worth it! its souls while there is no lane

bleak thicket
#

and if you happen to be rem

#

its just free souls and stats

astral lava
#

besides everyone knows optimal farming strat is to sneak in to enemy base and shoot all 3 waves off the ziplines

merry verge
#

Also like, it just means the other person gets more lane souls if you miss any

rich grove
#

😭

merry verge
#

Proxy Singed..

vast sandal
#

what in the goddamn

frail jasper
#

saying they're not worth it is nonsense cuz it's not 336 (sinners at 8 minutes) souls vs like ~500-600 (trooper wave) is not the same thing as clearing a trooper wave and then going to do sinners to get BOTH

rich grove
#

"hang on a second why the fuck is our macro always so ba- oh my god there's a calico here."

#

all that cheese and he still lost

#

lactose intolerance wins the day

astral lava
#

I need to learn this

merry verge
#

There should be a mapwide alert if Calico accidentally gets stuck in the sewer

astral lava
#

WARNING: sewer freak detected

finite patrol
#

kill lane. go get box. come back

astral lava
#

the next tunnel sized character will be a small green sewer slime. deadlock is missing a green slime character

finite patrol
#

kill lane. go get farther away box/doubles WHILE YOUR PARTNER GETS THEM JUICY SOLO SOULS. miss wave. Come back!

frail jasper
rich grove
#

what do you think i've been doing

frail jasper
#

not brute forcing your gut biome into lactose tolerance because i've heard it's a terrible process

#

since it's just consuming lactose until it starts behaving

rich grove
#

like you have to buy magic carpet pretty much just to troll

autumn field
#

im going nuts

finite patrol
#

you two should fight

late hare
#

showin em the secret of the ooze baby

frail jasper
#

in the lobby straight up goopin' it

dusky flume
#

A goopmaster in deadlock?

severe loom
#

Okay I just stepped away for 5 minutes

#

WHAT just happened in nightshift

frail jasper
twilit roost
finite grotto
#

big recommend also on torment pulse on billy. its such a crazy dmg increase

#

that item in general is so nuts

#

I finally won a game again 😭

merry verge
#

Lash ulted four people into my Silver Bite, I don't think I'll do more self heal in one action ever again

toxic gulch
#

lovin drifterrrr

#

like
its slower in the lane phase, and i gotta focus on farming during the midgame
but man it pops offffff

#

this game we got fed early on in the lane phase but enemy haze and mirage were keeping up soulswise so it was still quite funnn

#

feels GOOD to drift

frail jasper
#

idk if I told you before but remember to buy extra regen during lane because he's got a ridiculous base hp regen

toxic gulch
#

i did :)))

frail jasper
#

extra regen + melee lifesteal are huge, then maybe get close quarters or something. headshot booster is REALLY GOOD POKE if you're consistent with it but drifter's m1 can be a tad funky

toxic gulch
#

put it in my build~

merry verge
#

melee lifesteal is so goddamn good, love net-positive health in lane trades

toxic gulch
#

i mean again this is kinda a little bit of a stolen build that ive just...jury rigged to be my own but
yeah this is my early game build atm and it has been working

ivory reef
#

Small optimization for everyone that's easy to miss: if you have the breathing room, kill the flag creeps last because they give you health in relation to how much health you're missing

toxic gulch
#

spirit snatch is REALLY GOOD on drifter

#

yeah

#

i love murdering flag creeps cus theyre so much healing ❤️

merry verge
#

Drifter has to be the best user of Spirit Snatch, catching a good few folks in a Rend isn't that hard

ivory reef
#

Heal = (16% of hero's missing HP + 150 HP + 4 HP per minute) / Number of nearby heroes

toxic gulch
#

he deals more spirit damage with the close range but

the entireity of it is just melee damage so

#

stuff that keys on melee damage is SO GOOOD

#

spirit snatch is wonderful

ivory reef
#

having a spirit snatch is the trans experience

merry verge
#

I wish Silver got more out of it orz

toxic gulch
#

imagine me saying that with the drifter voice

ivory reef
#

I may be hauling dick

toxic gulch
#

big ol clawed thumbs up

ivory reef
#

But I'm serving cunt

toxic gulch
#

same tbh

short quiver
#

No one likes him lol

#

Can't wait to hear why

toxic gulch
#

im given to understand is that part of his bit is that he's a rich arrogant young prince

#

so

#

probably all of that

vestal hearth
#

Need a name to call him besides Malfoy.

finite patrol
#

Apollo

autumn field
#

Lash according to bebop

#

Minilash

#

Lashtacstic

finite patrol
#

@merry verge @finite grotto @plain furnace @feral umbra @ivory reef @verbal rock
OK, y'all put your names in the bucket and here are the times that we can get at least a 4. If anyone else is interested in any of these times ping me and I will add you to the sheet. I can organize the Wednesday NA evening events and some Sat EU Evening / NA Afternoon. But I will be at work during Wednesday EU Evening so one of y'all would have to coordinate those.
https://docs.google.com/spreadsheets/d/15G7TKHhT6KDEQPp8CPEG-nsyb3dOoi9f9Zq6PTxBKSY/
This sheet is also in my pinned post now and the WhenIsGood is still open.

#

If you see these times and say "hey, that works for me", but yuou didnt fill out the thingy, just ping me and ill add you to the list

ivory reef
#

ooh c:

#

thanks so much for organizing this @finite patrol

#

i'm generally free around then on wednesdays yeah!

autumn field
#

I’m tempted to fill it out but it’s a bit hard for me to say anything but weekends (which are quite inconsistent as well)

finite patrol
#

If u fill it out and never show up no one will begrudge u

autumn field
#

Fair enough

finite patrol
#

just @ me if you use the whenisgood link or want to sign up for one of the 3 times

vast sandal
#

how in god's name do I win a lane as McGinnis

#

I feel like I'm waveclearing real hard and then ???

vivid nimbus
#

Play somewhat cautious early, but wall shuts down a lot of early aggro and punishes positioning mistakes, heal beacon gives sustain

vast sandal
#

do I just not even take turret

vivid nimbus
#

Once you have all 3 buttons you can put a lot of pressure on with turrets

vast sandal
#

at first

vivid nimbus
#

I usually go 3 > 2 > 1 > max 1

#

If you waveclear hard but can't pressure them under tower, get boxes and camps

#

You can start turret, but I don't, and IMO wall and heal are big safety tools for her

random urchin
#

I usually start heal, then wall, then turret

#

If it was like a spooky melee lane then maybe wall first

vivid nimbus
#

Wall can really fuck people up TBH if they step in front of their minion line

#

Because wall between them and minions means now they're taking all the minion aggo, while also you and your lane buddy are shooting them

random urchin
#

True true

rich grove
#

minion aggro early is pretty nuts damage

#

you'll randomly just take 260 or something

vivid nimbus
#

Oh also fucks up short trade styles in general, you can just decide "no this is a long trade"

#

Or vice versa, if you cut them off from you instead of cutting off their retreat

#

But generally McGinnis prefers the longer trades

vast sandal
#

I figured it out

vivid nimbus
#

Congrats! What part was most helpful?

vast sandal
#

the whole "just lame them out and drag out the fight" thing honestly

#

McGinnis just makes laning a miserable experience huh

finite patrol
#

yeah she's a very strong laner

vast sandal
#

you just get shot, and then she heals, and there's turrets so the wave is always pushed up

#

very attrition-focused character

vivid nimbus
#

I don't mind laning against her but she's also my most played so >.>

vast sandal
#

no like it's good tho, if I'm playing a comp game I want my opponents to curse my name

rich grove
#

guilty gear ass reasoning

vast sandal
#

I gotta bring some Bull Shit to this laning phase

#

also I finally worked out why I was behind on souls compared to my enemies all the time and the answer was to deny them like 5x as often

#

just squat on troopers and blast soul orbs all day and all night with Titanic Mag

#

Mina pokes her head around the corner? bullets

#

Bullets for christmas

#

Active Reload seems real good as McGinnis, topping up 128 round mag at double speed is excellent

finite patrol
#

I havent looked but im reasonably sure it would be meta on mcgunnis

vivid nimbus
#

Ah you're going more gun-y than me, but that's also good

vast sandal
#

Yeah I mean if I’m gonna lug a bullet hose around and buy Monster Rounds to pick the entire lane up and shake the souls out of it I figure I should be making my gun a stronger tool

vivid nimbus
#

I should look up a gun build so I can build it instead if my team is too spirity

vast sandal
#

The match I got MVP on I was just committing terrorism running off while the enemy team tried to push up a defended middle lane and snacking on their walkers