#Deadlock
1 messages · Page 31 of 1
yeah he only does huge amounts of damage instead of infinity now
archmother followers when the priest pulls out the quake railgun
im voting for Apollo since I dont have a lot of particular interest in the last 2 and most people I know who play want apollo
it's kind of funny 2-3 shotting vindictas in the air
look at me. im the sniper now
countersniping
The gray talon special
yeah it's sick that all his abilities are just different weapons
When playing Venator I say Amen instead of GGs at the end of games
I also like the gun ability scaling since it means that he's not really a fire rate guy
I do believe his grenade should scale off spirit
for nothing else but motivate people to add a little bit of spirit in there beyond.... what? Torment pulse?
I mean he’s a gun carry through and through
The most you want spirit is rapid recharge for his funny grenade max build
Torment pulse doesn’t really make sense for him
yeah I feel like the spirit scaling with bullet/magic resist is just so
and worth considering making it have duration
If you get knockdown or silence wave or something like that
It's not a completely dead item
plus a bit of extra damage on your trap
they've pretty purposefully not put spirit scaling on his abilities
I just saw Cirno's Builds for Kelvin. They seem really nice in their presentation, and easy to follow and apply during a game
I use the nade one
Metal gear?
cirno is the name of a player who writes guides
gutshot?
kerblammed
Yeah, it's a pretty step-by-step build, with advices, room for adaptability, hedge cases taken into account. There are a lot of items, but they're set up nicely
man I really need to upgrade my PC so I can be even more of a menace
I can perform surprisingly well even though I'm usually floating somewhere around 20 FPS I think, but it'd be nice to be able to pull off sick tricks
this is a vyper ass line
I can also entirely imagine "I'm sorry Daddy I've been a bad girl" and Venator lets out a weary "It's 'Pardon me father I have sinned' girl."
Would anyone have advice / videos on buildcrafting ? Aside from looking at reputable builds, what are the common rules to conceive a build ?
Like, for instance, once I know I want to make a build for Vyper, built around her second ability, and I've seen one or two builds that do this, what things to take into consideration ?
I wish I could tell you
All I know is toxic bullets is a gr8 gun item that's anti heal
OW
Ricochet seems real good
Can be good, mainly if you have onhits you wanna spread
Or if you got ally ults like Lash or Dynamo grouping people up
I feel... like that's a new sentence.
ok
i take it back, i didnt fuck with her design as much but the jacket and boots and the shading are really saving it for me
get the 4.8 spike in health and either gun/spirit
or both if you are someone like Haze
Oh, I meant more as a general question, not specific to this character build idea
haze is one that gets more ammo based on how much spirit she has so unironically if you want your gun to be a unending stream of bullets, titanic mag + boundless spirit is a thing
that is why I said
hit the 4.8k spikes
Ow, okay
I will never understand how Haze is so popular
She's maybe one of the coolest looking heroes in the game but her gameplay is so...
look at the star
Apart from that, are there other staples or mandatory steps to think about when creating a build ?
Counterpicking can be important depending on the matchup
There's so many variables it's tough
Apart from the Lane/Core/Late divide, and a Counter Tools section
not really
if you know which characters you like could try to find annotated builds
but you need to know what you are doing
shes Jane shoot woman and people love shoot of gun
and again, if you dont want to experiment
everyone shoots gun
build order, having sort of a split options for if early lane goes well or bad for you, pivoting to healing or into pushing your advantage with power spikes id say
there is a list of builds to take from, no need to builtcraft
but she shoots gun the shootiest and her gun is really easy and satisfying to use
Was she also created by the RoR dev, like Vyper ? Because Haze feels like a RoR char too, I think
she was a neon prime character
to me lash is literally loader
but i think they came on after
I miss Haze's bunny design 
haze and infernus are some of the heroes we know that existed in neon prime besides dynamo, talon, yamato and MnK
its the investment in each category of item
if you have 4.8k total in souls on a category, you are getting stats through the investment in that category
some builds try to get this spike because its just a nice addition
so you normally buy like, a tier 2 item, and a tier 3 item in any category to make it work
for example on non gunny chars they still get the 4.8k spike early game to have a little more dps in between their bursts of damage
The spike specifically is where you get the biggest bang for your buck in that respective category which is why so many builds focus on it, just for general build knowledge
a common 4.8k combo on gun was like, K dash and cultist sacrifice
less good now but still solid
K dash
cultist sacrifice 
on haze its like, slowing hex/brs and surge of power for spirit spike
according to thresh who plays her hex + SoP pretty much every game
if that is not your combo, you either are playing something weird like punch haze, or you are building her as a carry
Rapid Recharge is so goddamn fun on Venator
You're just always doing something
folks say the traps aren't great but you get a bunch and pretty quick
I imagine you max grenade asap too?
But I want to play her like an assassin
and that is exactly what you normally build
the spirit is to have enough bullets to kill someone quickly
Toxic bullets got me when no gun does
also can't decide if I like Torment Pulse on Silver, I keep seeing it in new builds :|a
its such an odd choice to me. like how much damage can it possibly deal? there are better ways to get procs too
Like maybe if you go for duration or CDR for some extra spirit? but it's so unrewarding for her
TP does add up to a lot of damage over the course of a game. Silver isn't gonna be building lots of spirit stuff though so it's not gonna hit max potential like on a caster type hero
It does work best where silver already wants to be: fighting in close range
I made sure of that in lane
His chunky self having 3 stamina while the Werewolf is locked in 2, CRIMES
I'm honestly not sure why Silver has only 2
I get it for most of the characters who only have 2, but her it puzzles me a bit
Same tbh
Her 2 is good mobility but like
It’s not that good
It’s not like Mina where it’s better then 99% of the mobility skills in the game
If you turn your camera really quickly while it lands you can land behind someone
it does refill stamina sometimes if you level it, but yeah
Not sure if it is it's intended usw
It's to make sure werewolf form is not too oppressive so you have to actually land Alt2
And i believe torment pulsw does nothing in isolation, but it's here to proc bullet shred
u could just buy the gun items that shred
Hollow point requires you to be high hp, you can't proc crippling with your wolf form
4800 for 10% resist reduction compared to 3200 for 9% but you have to be high health to proc it and it scales your damage seems pretty straightforward to me
also hunters aura
I wonder on the viability of melee venator. You can get a heavy in if you wallslam on your 3 and the T3 makes melee deal pure damage if you slam
"Are you stupid" yes perhaps
Silver Bootkick someone into Graves Grasp.. ogh, videosgame..
you need duration minimun
Im pretty sure your slam doesnt have enough duration to safely heavy melee
And maybe you only need melee charge, as the other melee items wont be that useful on you
Even with Superior Duration you need to be right on top of them to get the heavy melee to hit
Echo Shard shotgun..doublestun (don't do this thing)
though now I'm wondering what kind of mobility that'd getcha
you can retain the bless on heavy melee if you whiff it, so gutshot --> bait parry --> stake 'em could work?
huh
Is Silver broken?
I was playing as her earlier and got like 10 kills in 10 minutes with her ult
No you're just good
she's very good but tough to use
she's pretty much unstoppable late game without serious focusing
shes basically ursa in ult with build up time
winrate is low but that's because a lot of people are bad at playing her
shes also fucking hard to play
heh.
Wow did Apollo actually win?
monday
ratking is monday, that's a lock
Ratking and Celeste doublefeature
I am so bad at mobas tho but I was at least ahead in souls for 20 minutes
what the fuck is woodlow
People who are new to the game and don't understand the mechanics due to Deadlock having 0 onboarding
Or are so bad they are equivalent to that
If you shoot minions you're better because you understand that you need to do something other than shoot at enemy players
Holy Father becomes an unholy menace on Day 1.
Missed the show? I got you covered with 1-shot bug highlights compilation.
00:00 - The Holy Father Unholy gameplay
06:49 - Sinclair bros can't stop winning
#deadlock #deadlockclips #deadlockupdate
Everybody who is Obscuras is technically woodlow due to being unranked
like bronze, silver, gold, etc. wood is below all those
oops sorry meant to respont to nik
Tom is that you?
how did doorman get mvp lmao
most assists
Setting up all those kills like the professional he is
humble service worker "dishrag" deserves some accolades
tbh i'm a little foggy on what constitutes an assist, sometimes y'get them still flying in on the zip
yeah that's the moral support assist
voyeuristic assist
looks similar to mine
I was put as mvp but I think it has to do with death/kill ratio
haze died 2 times, I died one
like its the melanated version in this image so different, but the updated model really changed my mind, look at her little teeth
.
Vindicator is literally this rn
3 Venators. 8 Minas. 4 Drifters. Deadlock shenanigans. Maximum fun.
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that is a pretty sizable amount of fanfics for a game that is in close alpha with pretty much no real story beyond character interactions and the Geist VN
bruh what
I should very obviously write something
this is round 1
I've gotten them on round 1 before
check characters
not all 3 tier 4s tho
Doorman985
ok I should definitely write something
I am completely unsurprised
this is the list
of course its either yaoi or the toxic relationships
oh it already surpassed dota2
Of course Doorman Tumblrsexyman himself is at the top
2nd is kinda surprising to me
ahh
Half of the fanfics is "Drifter x doorman"
and its a struggle over who is on top or who is the bottom
I see
I want to boop bunny haze on the nose
It's the Matt Mercer doing an accent that you can't quite place what he's going for effect
I mean its cajun english right
that he is going for
but I'm also told scrungly brooding serial killer has an appeal
it's activating the True Blood sleeper agents
I couldn't tell if it was that or like mystery eastern European vampire done kinda poorly
Cajun makes more sense
Yeah, he's very Cajun, like Gambit
Also he's very directly the kind of serial killer sadistic that gets some folks worked up, like he has lines about killing close relatives to his teammates and attacking helpless victims being a favorite
having the hots for serial killers is something I am comfortable not understanding
women being monsterfuckers
having some graves thoughts
I'm wondering about a wall focused build around her area control and such
I think the gun stuff is nice but I really feel like her wall gets quite horrific
had a few street brawls with echo shard / refresh / etc that got really out of control
esp on the siege and defense
do you put them as it is or do you change the angle?
Making it diagonal is pretty good in most fights
I like diagonal/ facing out from you
but also not changing it and puting it behind people its very easy to back into
by accident
ooooh baby venator does feel damn smooth to play
i had a street brawl game where i got echo shard on wall early and that was monstrous
wall is really just best in class crowd control
its like 2.88s with duration extender
and thats like death
close to 3 seconds of root
for anyone that touches it
I also think that possibly one forward and one sideways is really effective too
really just box out bits of the fight
space jace the fuckers
skill build I'm not entirely sure
I do think maxing the jar is usually the best
but I wonder if in this kinda build its better to just go tombstone wall
as thats what we are doing
i really like saving your points and going tomb tomb after you get ult
I can see that
my reasoning is just jar siphon 1 each is both cheap and helps a lot in lane
yeah
2 other things I'm kinda bouncing around in my head is like
warp stone and arcane surge
surge is nice esp to use for tombstone but it takes the same bit as stam mastery which I think is just needed
though maybe could be a luxury? idk
and warp stone is probably the best escape you can buy which you will need if you are shoving lanes and teamfigting a lot
like I think in theory running away into any building or alley or something
put wall in front warp stone up should hopefully get you out
Arcane Surge and Stamina Mastery.. nevaland
surge stam is not as crazy as u might think
yeah I mean maybe just both is actually good
I'm also starting to wonder about rapid recharge
given I'm maxxing jar third
?
the game thinks I'm Emissary when I should be initiate 😭
can't even get mvp
probably didn't fight enough
I’m pretty sure the MVP system has a CC score aspect too
Which means landing graves roots or doorman carts all game doesn’t show up on the scoreboard but can get them MVP
I liked doing that.
also Sinclair stealing Victor's ult in the background
they did that all game
it was very funny
i had a match where 2 enemies instaleft
so i spent a whole round just 67ing with graves
i just lost 3 games and went from archon VI to archon V to oracle III it really doesnt mean anything lol
Chat, what characters do y’all think you see the least?
In my games? Sinclair
Mirage, Sinclair, Vyper
I don't see Kelvin or Talon or Mirage that often either
tank graves is INSANE
i straight up couldnt die in lategame
graves imo, is too fucking good at street brawl
because even green works on her because of her 1
This is one of the best reporting that statlocker provides
i dont like the win rates or tiers but pick rate is pretty useful for seeing who's under and overplayed
Oh sick, didn’t realized they tracked that
Right, I'd like to figure out how to kill Mo & Krill as Silver for being aggressively on the map.
current options for kill krill list are:
Focus Lens
Point Blank??
Slowing Bullets??
Knockdown
Silence Wave?
I'd like additional suggestions for ways to kill Mo & Krill as Silver!
I'm gonna try to test Knockdown and Focus Lens on Silver in general. I thiiink Knockdown will lean more into Lycan wheras Focus Lens would lean more into 'human' form? Because I suspect with Focus Lens you kill people before you transform moderately often >.>
PB & Slowing Bullets are in the list because Burrow gives flat speed
i assume you are always buying toxic bullets
i think SB is also part of a ton of high-level silver builds just because it takes 2 shots to build
should just be generically useful on the character
no I'm not buying Toxic Bullets, I buy shreds. I'm... not super impressed with Toxic on Silver?
I had to look up what MnK's 1 does
feels like the most obvious solution to mnk
the issue isn't my ability to damage Mo & Krill, the issue is their ability to escape me
wins the lane :P
...yknow, I guess I just hadn't considered that would ever reasonably be a problem
Burrow is really good at running away
Sometimes, if the tank runs away you just let them and turn your ire to squishier targets and/or objectives
.>
my experience is Krill then ults me for ignoring them
then yeah, slow bullets just because slow bullets good on the hero, slow hex as the t2 spirit for your 4.8k alongside (superior duration? 3.2k active? i don't play the character)
I really don't know
not really?? She doesn't care that much about spirit number. She can, I guess, and like duration isn't bad
/longing glance toward transcendent cooldown
I think I'll consider toxic or PB over HP as well
HP is really good though
I might also have to stop buying Restorative Locket >.>
Restorative Locket and Counterspell is a bit much.
It's a really cool item, it's just... ehhh...
resto locket on silver is +100% stamina
Locket feels to me like a cool item design with bad stats
yeah this is about right
no krill this game
Esp. b/c you also need to charge it to get the stam now
well, it's literally Magic Wand, and Magic Wand is pretty lane-meta defining in Dota
yeah
was talking about the design and reinforcing what Tech said
compared to the Dota item, it gives less stats and costs more, in relative terms
And also 1200 range in Dota I think is comparatively more than 30m range in Deadlock?
pipe gang smoke em if you got em
Oh yeah 1200 range is huge
While 30m range is less than the lane guardian's attack range
magic wand in doter is like 500 gold right?
460 currently
so you can start with it?
magic stick is 200
iron branches are 55 (you need 2)
recipe is 150
you could start magic wand
but you usually just go magic stick + 2 iron branches
and buy more stuff with the 150
ah right but you start with stick branches and consumables
and buy the recipe later
yes i remember now
its been so long...
so you're gaining charges even from 0
maybe resto locket needs to build out of magic rock
Gonna do some math to figure out roughly how many stacks you need per minute to average to just an extra regen in health gained
... About 8 stacks/minute when you're in single-digit boons?
thats pretty blehg
9/min when you're at 0 boons, 8/min when you're at 6 boons, 7/min when you're at 14 boons
To get 180 health per minute
does counterspell work on venator's ult?
And 7 stacks/minute also comes to +1 stamina per minute, FWIW
But the extra stam item gives 1.6 more stam/minute if you have the typical 4.5s stamina cooldown
I can see why it was changed, I'm betting stamina-hungry players were just spamming it for 2 stam every 30 seconds and any healing is gravy
Elo so low that people don't interact with base mechanics. Anything below ritualist or emissary. People don't run sinners, people don't claim buffs, people don't break boxes
As someone in that rank bracket, people definitely do those but it's not consistent between players, and also people (including me) have terrible routing for doing so
Sometimes I will have matches I will manage to rotate through entire map and get every single sinner lmao but it's probably a waste of time
All 12 of them? Waow
I do want resto locket buffed. it's just not as good in deadlock as it is in dota
i... thiiink Slowing Bullets is bad.
at the very least you can't buy both it and PB
idk
it's really hard to hit with Lycan Claws!
like I have a lot of trouble just staying on top of people. I think it's a me issue somehow? idk for sure.
I'm noticing I get into like 10-20 second fights and only get 15 lycan claws hits.
How would you rate your general movement skills?
I play lash- I'm fairly good at moving and okay at aiming.
at least I'm fairly good at moving around the map.
chasing players I'm okay at? I do the dash jumps, etcetera.
I think I need to try movespeed instead of stam
You get 3ms in ult from your t2 upgrade
I take that very often
idk, i'll figure something out
stamina feels good but i'm not sure if it actually iiis.
it does allow for this though
'you spooked Silver, she is now Leaving'
Oh, double stamina items, hah
does spirit have a stamina item again?
yes
it only lasts one ability use though, no buffs to items either.
Also has weird stuff where the spirit power for abilities that stick around is only for the first second. So a seven ball gets the ability range and duration, but spirit power for only the first second it's out there.
yeah that one
so like theoretically
what do ya do about getting targeted super hard if you're a support, and the enemy team just wants you to perish
in general i just start rolling with a teammate if i'm seriously behind
i play hyper-conservatively, i focus on cleaning out jg near base and catching wave as safely as possible, and i watch the minimap like a hawk because if we don't have vision it's generally safe to assume there are going to be 4 on the lane you're in
and you will be caught and butt-slammed
if they're doing this in fights then unfortunately they are just kind of playing the MU correctly; at that point I would consider looking into defensive items like warp stone, armors, etc to buy myself some extra room to breathe
but unfortunately it's kind of the job as support
Cool cool, okay, so getting giga targeted and vaporized as a beginner Doorman isnt like
Mega weird then?
not really, it just happens sometimes especially if you're unfamiliar with macro + your own toolkit to get out of dodge
for doorman specifically getting in the habit of never poking your head somewhere you don't have an exit door is pretty crucial
obvs harder earlier when you have less doors and less range also
in that mu you lowkey just gotta hit the cart and pray
Mm
if you can just shove him back depending on whether or not he tags you with his tp thing you're probably fine in the 1v1
if he does it might be ahh ggs
playing around a drifter is def a hard macro check though
Sometimes if the enemy team wants you dead enough, you just intentionally be the bait and make them die for it
especially as doorman you can be so effective just ragebaiting people to death
But there's also some hardcore suvivability options like metal skin
Does this mean you're doing less supporting? Yes but you also can't do support if you're dead
so just gotta cultivate the Bugs Bunny mindset
I have attempted to make my own build for Venator that is more about headshots
Cause I feel like I'm doing more with headshots than trying to get in super close
grr
frustrated that my PC just barely can't handle this game
I can hold my own okayish in laning phase, sometimes do pretty well even
but the second we break into big teamfights I tend to start sandbagging because that drops me into single digit frames per second
So silly question but HOW do you get souls? It's just weird to me that I was in a bot game just now and I'm not sure how I just had a ton more souls than my allies. Is it because they kept ganging up in the same lane while I was pushing side lanes?
Kills, objectives, minions, sinner sacrifices, boxes
That's part of it, souls begin getting gained very inefficiently with 3 or more players in the same area
Pushing lanes is pretty profitable, especially if you get a tower out of it
it's 4 or more now
3 is fine now i believe.
it's less efficient than 2 but not terrible.
2 is 120%? total soul gain, 3 is 90%? I don't remember exactly.
unless they went back on that recently?
3 is 108%, I was wrong about it.
But 3 people on the same kill is when you start getting inefficient. Which effects ganks in the laning phase quite a bit I think?
Huh, 2 and 3 players both get 108% from troopers before the split, 6 gets 96%, and every other number gets 100%
huh
And that 6-way distribution is assuming that it's exactly 16.0% and it's not a dropped decimal from 16.66 or w/e
it's almost tempting to say you can save your ult for things like this
you can
usually when i doorman (im kinda bad) i save it for kill confirms and escapes
like, billy is at 20%?
Although it's only bots, I have been doing my best to never back down. The bots just keep throwing more and more people into my lane and with a Paige at my back... We did not step back.
ENJOY YOUR STAY AT THE BARONESS, YOU DIPSHIT FAKE-ASS ANARCHIST, WHO FUNDS THE GOVERNMENT WITH YOUR OWN FLESH AND BLOOD
(doorman feels like the type to call billy out for paying taxes)
He calls billy boring
he's like "Oh you're angry? That's all you are. You don't even know shit. You're just angry."
this was street brawl
ahhh
also the 4.8k
Oh, Doorman roasts Billy even worse than that when he ults
i assume they mean the stat bonus doubling?
oh thats hilarious
i once played a match where i spent the whole game refreshing my ult on ONLY billy
and every time
i would go "How was your stay, Billy? Enjoy the mimiso- ah, I see, enjoying your eternal rest at the Baroness"
Okay good I was internally like "can you not drag it?" and I was afraid of looking like an asshole if I said that and you couldn't
I was expecting the cursor to change slightly
But yeah you've just got to get it in the right place
So how do you fight Kelvin without it being an awful chore
hit him with knockdown, then shoot out the ice path from under him.
if he pushes 4 it's still a chore, but like, he pushed 4. So you got his ult. And he might still die anyways!
Alternatively burst him to death when he inevitably overextends as kelvins do.
Spirit Burn can help (-70% healing!) but I think they like to buy cleanses
They tend to be too self heal and tanky for burst, the Fun Beam is more a problem than ice path
...yeah, ice beam is sorta spread out & take cover when needed
you can just raw challenge it if you're a gun carry with good firerate though
I tend not to play those v-v
Does silence count? Or is it a disarm thing
Either way wugh
Absolute Bummer
if you're GT you can uhh
Remove ability from game
just shoot him though?? Like with Charged Shot? Ice Beam doesn't actually trade super favorably with Charged Shot, I think?
or similar abilities
yeah, biggest thing is probably just cover
That's so annoying
I truly think the beam is bad design lmao
At least Graves autotarget has short range
Maybe Seven is right maybe this guy is the real evil
ehhh
Kelvins isn't actually autotarget though it is a hitscan continuous fire laser thingy
beam is very similar to like
Vindicta goes up and now being within her line of sight is Very Bad
Vindicta moves half a meter per minute in flight
And implodes if you catch her
Kelvin does this same stuff on the ground
Also just been seeing a lot less of her since the ult change, maybe they're Venators now :Tc
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This was a cool vid, a high-rank guy who does coaching/critiquing critiquing one of his own games
Including pointing out the big mistakes he makes despite having 4000 (!) hours
I do really like the part at 40:30 where ||he's like "I don't need to kill MnK again, I need to go find and kill Venator"||
Yamato's new light melee feels disdainful somehow
Also do love how little disarm hits her usual gameplan
Solid vid though, i need to get better at the Urn Plays, my midgame is a damn mess
If you end up in a 1v1 with a fed drifter you've already made prior errors before that point
That's an important lesson from Dota. It's a bit like StarCraft. Sometimes the fight is lost in the scouting and macro stages well before the actual fight itself
Don't end up in 1v1s with enemy hunters
Also for the drifter you need to understand how his mark works
Purge it or just make sure he can't use it without dying
He can teleport behind you bleach style at global range
If he marks you your door will not save you
Pretty sure you can just smack him melee and he can't parry but I might be wrong because I haven't encountered a kelvin who knows what a parry button is.
If you're particularly aware of scouting and macro, you can do clever baiting to keep them running around ineffectively. To paraphrase from Funke's video, "you can just pretend to do shit. You can walk forward alone, kill one trooper, and immediately leave. Then some Drifter jumps out and is like what the fuck, where's my meal?"
I think Venator ult has become the scariest one to hear in the game now tbh
I hear him praying and immediately start running for cover
This would track, can't parry while channeling Power Slash
also love how antitank Silver can feel
Her 1 is real good for that. Something like 24% max hp as damage if you hit all 3 slam fire shots
Then you wolf out and bite them for %missing hp
both types of % damage is fun
Hunters aura is very good if you're consistently finding them isolated
What's the 'range' on isolation anyhow
Sometimes teams huddle like penguins tho
15m I think
Citation needed
just checked and correct
that's like 'you can kick them out of position' kind of range
Disarming Hex should work on Venator Ult, yeah? Counts as shooting and all
I would think so
(Citation needed)
Google has offered no answers v-v
should be easy to test (with a friend)
You can test without a friend by using the sandbox and puppet option
This is why I love popping into Lane with Rem, dropping helpers on the minions, then running off. Then I push hard with someone else in another lane and make the enemy focus on us. This is good for pushing a walker.
I love rem split pushing
Yeaaaah
That's easily the worst thing about Silver
Pushing out waves is aaaaaaa
Venator grenades lategame are so satisfying to pop them with
Rem is my new primary so I gotta love him.
I am a problem and I will continue to be a problem until you deal with me.
Genuinely I just heavy melee until all the minions are dead
It’s not good
It's like her best AOE
But it’s better then anything else she does
i do build the melee items which helps
The fucked up part is that she is genuinely good at killing towers
Her 1 does insane tower damage
But she just can’t clear minions well
at least she can functionally take souls now
I need to study how to best use the vents, I often just don't bother because I'm too busy stealing vaults/boxes/camps from the enemy half of the map
Perhaps more importantly I need to codify and practice lane manipulation timings because while I do push lanes I'm usually not thinking about it at a higher level
I do think the sewer has some good amount of souls in boxes but is it better than just straight stealing...
To apply them to allies, troopers, and boxes? Yes. To send them to a shop for you? No, just range.
Ohh okay, thank god, was wondering if he could just steal from the sewers too
It's definitely untapped free souls, but I'm a big thinker of "i should be denying the enemy nice things" so THEIR BOXES and neutral stuff should come first. A lot of this does come from me almost always solo queueing at like a Ritualist level so I often can't expect my own team to be doing that kind of macro farming (so I gotta do it if I want to see it done)
Simultaneously the enemies I go against don't ever really stop me from doing it either
It's one of the abilities that that cam be canceled by pressing parry
But you can also just press cancel and then parry
But I am learning there are a lot of cancelable things in this game people dont realize you can cut short
Like Yamato grapple
you could just hit 3 double-collaterals instead, the bolt pierces
Psalm 24:31
“And the lord said, Venator, buy sharpshooter and wipe the enemy team, and it was good”
People still don't know you can cancel out of the viscous cube if you really don't want to be in it
Me pressing parry as I see an enemy punching viscous cube
I see
Cube parries are great, IDK why people think they can do heavy melee on it
But always cancel into the parry
I found out recently you can also cancel out of a friendly Bebop hook
Speaking of bebop hook, if you cast divine barrier on someone as they're being hooked it just drops them instantly
tbf usual friendly bebop hooks are by accident and Terribly Surprising
clutch ones are so fun tho
Chat, when Sinclair grabs an ult that doesn’t scale with spirit, does he make it scale with spirit?
Like Venator ult
Yeah no one is ever expecting the accidental friendly hook, which does not exactly give them time to react
No
So don't bother stealing the Haze ult because it's unlikely Sinclair has the weapon damage to make it do anything
Damn
I wonder how his 2 works with silver werewolf though
I think it gives them the transform with the 3 transformed abilities replacing their usual ones
(also, they, because they're literally two people in one body)
No I mean
If he puts down his 2 (the assistant which shoots spirit damage bullets) and then wolfs out, does it keep firing spirit damage bullets along with the increasing ROF from him holding M1 on someone
Cuz while he won't have good weapon damage scaling for the wolf abilities, they are still good without that (%hp damage, area disarm, etc) and if the assistant is also there firing off bullets like a machine gun then he doesn't really need the weapon damage
Rem buffs were reactionary and I shallst stand by this
It looks like "Yes" from my experimenting in Sandbox
Chat, what do you call the deadlock characters?
Like, Champions in League and Heroes in DOTA
in game the terminology is heroes
any rulestext uses hero as the template word for someone a player is piloting
"half effectiveness on non hero" etc
Ah yah
horgh, fourth leaver game in a row
That sucks
couple right off the bat clearly 'didn't get Venator/Silver'
How do you treat Venator's grenade? An opener? Something to catch people running away? Fire whenever it comes up?
It could honestly be all of those, but I'd probably open with it whenever possible and try to get as many enemies at once whenever possible
Little bit of everything tbh
It's a big middle finger to high healing types like Abrams and Kelvin
It takes barely any time to shoot so during fights I pretty much use it on cooldown
It’s just something you press for extra damage and stopping healing while shooting people
I am learning things
like that if Bebop is just cranking out Hyper Beams on your team, go buy a Cursed Relic and delete his (non)human rights
knockdown works too!
oh sweet
knockdown very useful in general for flyers or big channeled ults on enemies
knockdown is generally the most efficient solution to long channeled ults like beam or seven storm
also yeah vindicta/talon/lash because knockdown's stun is way worse if you're airborne when it goes off
scales with your height
I'm seeing that there are no wards in this game, so map control / vision is just a matter of coordination?
Beware, if these enemies are smart they will buy Dispel Magic and just remove the knockdown.
Line of sight from heroes on your team and troopers, otherwise there is only like two or three exceptions
- people carrying the soul urn are always visible on the map
- Graves' tombstone ultimate and associated ghouls
- idk for sure but maybe Rem's buffed troopers? This might just be a teammates-only thing (I hope so, enemies don't need to know that I'm secretly shoving the wave)
remember when calico cat was a ward that was also an invisible turret
Oh yeah calico cat doesn't appear on minimap so you can run around like a maniac and still jumpscare people
How fast do jungle icons (camps, sinners) disappear as they're cleared?
does anyone have a good lane->jg rotation guide and the timings of camps and what not?
real time but only when the ENTIRE camp is clear
you can troll enemy team by leaving one guy in the camp at 1hp
same for sinner icons
if its a combo camp with neutrals + sinner
you can do the sinner
leave the neutral
and the icon wont disappear
yeah that sinner+two t2 creeps one around mid is pretty relevant for this
Love when a carry doesn't think they'll have to buy dispel magic
what if this big werewolf had two disarms, silly goose
I need to be better at actually pressing that button
I'm terrible at using actives well
I'm great at using them but not sure if it's well
I just like having Tools and Buttons
also turning off Vyper's entire kit
Bola Toss, Disarming Hex
Also means even more Resist Shred
also highly recommend hunters aura in this vein for the gun carry v gun carry matchup
I always get it on Silver now
it's so delightful for her burst
Must make the Lifestrike as big as possible
Rant/Guide because graves players keep wasting there ultamate.
IDK what this video says but I'm gonna guess it's about being super aggressive and annoying instead of passive
pretty much
you rush them down or are like victor
your area denial is forcing people to back off
also he talks about tomb positioning being highground which makes sense
then he shows these
What you do is get into a fight and tickle them with your laser hand, and as soon as you see the fear in them and they try to leave? You throw a pickle jar at their head.
Yeah those sorts of tombs are so annoying to clear
Yeah putting the tombstone in space is a good idea
Oh some of the spots you can just aim up
Tombstone has a bit of range on it, it doesn't have to go at your feet
Anyway yeah you get stuff like toxic bullets and slowing bullets and spirit leech and just be super annoying constantly harassing people, then when they try to disengage you murder them
I feel like placing it On The Building That Kills You isn't going to stick around
A few spots you will need to get up there yourself, but it's not that hard if you're hopping off the zip
also this comment made me double check
who the fuck kara cancels? yamato technically?
Oh I was guessing using it to refer to heavy melee cancelling
HMC is a devious trick that is no longer meta and I've never seen done against me, but it's still valid trickery to do
tbh that mechanic is like barely used ever since they got rid of the momentum on it
still good to bait parries but yeah
Now it's just for the parry fakeout bait yeah
Metaphorically breaking their ankles with the juke
I can't see "HMC" in a convo about FGC speak without thinking Heavy Mob Cemetary
isnt that just Abrams ult?
so far we dont have an ult that is a true combo or just "If you are in this spot you are nuked"
lash I guess
Also damn someone went "bet you can't name 100 items" at DeathlyDL and he went "bet" and created a notepad doc and is halfway done
And doing it by price, he just started the 3200s
half of the community probably didnt buy a 50% of the item shop, and that is a generous number
At Deathy of all people, a professional coach for the game
like the store is 130ish/140 items
anyone that still calls it Superior Stamina i assume knows every item by image alone
I mean, if you gave me all the pictures I bet I could name 100 of them, and I'm in double-digit hours
He got to 56 before the queue popped, just on 800s, 1600s, and orange 3200s
But can you name the other three removed items?
Slork 
how is abrams meant to be played?
Burgerbox
- be hard to kill
- punch the shit out of everyone
- play around veils
- charge stun into melee
- contest midboss rejuvenator with your ult
Sometimes you can just play Shrek Abrams and build lots of green to be unkillable and just lock down an entire lane like a wall
Tanky Initiator with shockingly painful gun
But mostly Stuns Man the Man who Stuns You
I found out the unfortunate way recently that Counterspell does not block the wall slam :(
leave the one guy at full
o yea
I had to go to work but I want to mention as well that Venetor's traps are OK wards as they reveal anyone they trap. So it let's your whole team see.
Yeah, I hear that they're just worse Grey Talon traps, but I find them to be far more of a problem just because there's more of them and they're less noticeable
individually they're a lot worse and their placement is way finickier, but them being charged and generally spammable is the clear tradeoff
I like putting them on the stairs.
Or booting them at the wall to try and catch a chaser
maybe the most unfortunate confluence of terms
eternal gift is too fucking op lmao
it should never be allowed to exist in a regular game
is that one of the street brawl items?
Yes
how did that game go that long
it was a bot match with eternal gift
and i didnt really do much but farm cuz funny
You don’t get orbs in street brawl
farm (goalless)
pretty sure that is one of the endless torments
Lmao it’s a custom match
oh you were playing regular but with street brawl items?
Mmm
I tried to do Shiv for a while but he never clicked
Now Yamato is my raidboss spirit bruiser and she's good fun
I’ve kinda come to understand him as sorta just, a weird annoying mobility tank
And I quite enjoy being annoying
Also love how half the lines are just 'damn, you're handsome'
Having a lot of fun with Seven
Honestly playing with other players is a lot less bad than I expected
Ive never played a Moba before
I run around dashing into people, throwing knives, watching them slowly die and executing them if they dare try and make a comeback from low health
The gameplay in this one being fun helps
I’m like a constant nuisance
Even at your lowest.. there is schmovement
I can't believe these are knives after repeated nerfs
They still hort
For me this is max cdr Doorman
Never really most kills but involved in 75% of them
You will get belled
And with Cheat Death watching them unload four ults to just skedaddle through a door is just.. videogames
Oh nice, Silver not gaining ult charge from Barriers was bugfixed
coreman is so much fun
One day people will stop getting baited into tower but not anytime soon, seems like
Oh hell yah
I thought that was intentional
Silver feels
very strong
How do you even deal with her
She seems to just ignore... literally anything me or my team tries to do
Kill her before she transforms ideally
After she transforms… run
She’s the strongest character in a melee brawl in wolf form
How do you outrun someone who moves at double your movement speed
CC, Healing reduction, shmovementary abilities
None of those seem to work she just ignores them all
ok
Though, she benefits greatly from her big healing in dogmode, so hitting her with two or more sources of healing reduction does a lot
As someone that plays her a lot but badly, you got to mitigate her human damage to stop dogmode
hey, mvp
How it to land the heavy melee cancel
from my experience a good silver is painful, but there's a lot of counters to her
Yah, knockdown, slowing bullets, mystic slow, arctic blast can all slow her down
Also movement items like warp stone and magic carpet
feeling like I'm just kind of a garbage player
I tried to do all the smart stuff and monitor the enemy team and play carefully and build to stay alive and so on and so forth and I still died 15 times and lost
That happens in the highest ranks
I think that's a bad way to look at things, and I share that sentiment exactly.
It's just kind of a moba thing also this one has a lot going on
deadlock is a very tough game with a lot of moving parts, and even the best players can get caught in a losing streak-
Most of the time, you may do the right thing, but if the enemy team plays better as a team individual skill can only go so far
nah I bottom scored super hard and dragged my team down
Well, we're not working with a lot of information. Did focus on pushing lanes or taking fights?
I was playing Haze and trying to do my job of picking out backliners and blowing them up, tried to make it work in lane and couldn't secure kills much and then we just got trounced by this super fed Mo and Krill and they just jumped on me over and over wherever I tried to flank from
Oh that's partly that that's kind of.. Mo's whole job, that's not on you
Everyone has been jumped by the boys
Anticarry squadron
also matchmaking is still a little.. fiddly
recently ive only played street brawl
i feel like im getting better at micro
ive also noticed that my favorite style of play always includes heavy melee
I’m not sure if lufestrike is “good” on doorman
alright I used my brain more
but also less
Seven is so much easier to cook with than Haze lmao
despite being advertised as a newb friendly character haze is genuinely kind of difficult to play well
seven also has explod-itis but he has a much easier time jungling, you don't get noob-trapped by his ult and between his giant balls + power surge he has a lot of straightforward ways to get value without having to be in the mix himself
his mechanical requirements are also just way less intense
i get genuine shakes after a while playing haze because your life is just that one fucking gif of the guy bass boost-mashing his keyboard and sweating furiously
shadow wizard money gang
we LOVE casting spells
you obviously get way more value out of the character if you can aim with 3 but balls are back in the meta
also Seven has the brain off kill-securer
and they are the radius of the entire doorway to base
it's faster to ult than reload :v)
I love having Smite on a 30sec cooldown
you just stick the fucking stun to them like it's APR from HxH
and then you go "enjoy :)"
timing 1 just so that it makes contact as the stun goes off is so painful
huge free damage
you ever cooked half a team in the air fryer
tbh I'm thinking that the less brainpower I need to devote to the hero's kit rn the better while I learn the everything-else
probably fair
seven got tha macrowave on his belt
the registered God Particle
you're also gonna learn real quick when you should jg and when you should be fighting with the team
yeh
very efficient, very nice
recharging rush / ballistic enhancement is also so so good for this hero's early/mid item theory
I was playing with a friend who was like "what are you doing we're pushing the lane" and I was like
"I'm getting a snack hold on"
there's at least one high-level player who literally buys melee charge on this hero just because it procs recharging rush
while you're doing jg
just to get additional balls?
yeah cause it makes your melee do just enough to get the extra charge up
one of the most boof item decisions i've ever seen
building gun on the shadow wizard sounds goofy
but ig you're building "gun" so you have even more shadow wizard spells
yeah you don't really invest much in weapon beyond that
the rest is just making your balls / your surge more damagier and betterer
you have orb anyways so like
not perishing?
yeah you don't strictly have an escape
I want to main Paige, and McGinnis
I like their kits, the versatility
What are good advices for these characters ?
I stopped picking tinker because it made my hands hurt
mcginnis is best built as a gun hero and you kind of ignore her ult and turrets. Paige is an excellent support hero. they both have terrible base movement so make sure youre buying items like extra stamina, dashes, mastery, enduring speed, and fleet foot (which you buy depends on character and other priorities) to make up for this
You can probably do turret mcginnis at lower level play but it falls off as players get better at dealing with them
iirc ginnis and paige have two stam specifically so you really should be buying at least one extra stam
whether that's in the form of arcane surge, kdash or just flat-out stam mastery
Hmmm, I see
Wall placement is the most important McGinnis skill imo
extra stamina should be an item you buy with your first 4000 souls to be sure
You can change a fight tremendously
that includes griefing hellaciously
Kelvin, Ginnis, Bebop.. who else can Whoops their teammate..
Ivy ?
You can jump outta hers
Lash
Also do love how two supports have terribly powerful machine guns
Vyper
venator
mcginnis not reaaaally a support at least rn
paradox swap
paradox swap doesn't strictly grief a teammate so much as ruin a kill, but if it counts then doorman should count the most
you can boof doorboy ult so fucking bad
yeah true
Wasnt the show specifically about the girls she didnt get?
yes, that is the point of the patron's appeal written in the post
Iirc, there was that volcano scene where Johnny was thrown
then the volcano spat him out because he wasnt a virgin
so he scored, it just wasnt interesting to see the ones he managed to score, and I think it was confirmed by the showrunner that detail
Ya
This dude would probably have his eye on Vyper first, of all the people fighting
I would believe that Johnny Bravo loves the sexy slither of a lady snake
say jam
I like Seven
I KNOW he’d be into Vyper for a fact
okay
as in sah gay em?
What kind of jam flavor is "say", anyhow?
a different one than Life Jam, which as we all know makes you the Gold Burst bandit
Jam the Toad
Streamed on https://www.twitch.tv/sajam
Sajam's Channel:
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Follow him on Twitter:
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#FGC #Sajam #GGST #GuiltyGear
i cannot believe this chungus fucking burst gave you back 50% if you got it on launch
Gold Burst was built wrong in Strive 1.0
the desperation in his voice at COME ON, MAN
Life Jam has been doing this shit for ages
lmao Graves can't shoot venator snares
...you can shoot venator snares?
i just kind of assumed they worked like talon traps and they just said fuck you, i'm an aoe now
You can shoot them to disarm them yeah
for Graves it is
Deadlock is hella hard.
How much impact can a single player realistically have on a match?
"it depends"
carry can actually reasonably win the 1v11 games you get sometimes but support vs no support in team comps is sometimes loss at draft screen
Honestly it kinda feels like the smallest unit of team that can severely effect the course of a match is 2 because one lane that’s just knocking it out of the park in the laning phase coordination-wise is a massive asset for the entire team
Gotcha
I guess also, not to be toxic, but how much can dead weight really carry you down too?
if you get really ahead on certain heroes you can kinda just run shit too
Less than you’d think
If they’re your lane partner: oof
If they’re just somewhere else doing their own thing: worst case scenario, they’re not keeping the souls count even for their lane and that might suck later or it might mean nothing
I’m pretty new though so there’s wrinkles I probably don’t understand
I mean if someone goes 0/12 yeah
MM is so uneven that it is likely both sides have someone who shouldn't be in the match
This game should have Nature’s Prophet in it I think it would be funny to have a guy whose KDA has nothing to do with the value they’re putting on the board because they’re just raking souls in
Yeah MM has been a bit weird for me but not trying to be toxic so not gonna complain more than that tho on the MMR.
It's one of those things where I'm trying to gauge how much "labbing" I should really be doing in order to get good at some of the stuff like denying in the game
I think that's Rem actually
Yeah Rem is cool like that
This game is deffo getting me into the whole MOBA thing but I am so bad at parsing the map and stuff
It's a bit harder to read the map than other MOBAs because it's a real 3D environment and the map doesn't show that
please tell me you're not actually bragging about acting like this in real matches
god
they left like, 2 minutes in
urgh
and then others left like, 25 minutes in?
doorman left first, then left, then joined back, i think everyone else just went poof
I always wonder why those situations happens
i figured if nobody is there to listen there's no toxicity
but like, seriously, it was silent except for shiv saying "wow cool game"
lmao
Venator is so john gunman too so he's just going to be mega popular for a bit
Venator is gonna bring the frag montage guys out yeah
My pet peeve with Venator is that his Grenade doesn't have physics. Let us lob that thing
yeah it very much has physics, it has more physics than basically every ability in the game
this grenade is full of physics
Oh I didn't know that
it is very funny that hopoo is publicly on the dev team and there are some abilities in the new cast that are extremely squints compared to ror2 abilities
I love playing and playing against venator
I tested it once and it just kinda blew up immediately on my cursor
I think they did him really well
Grenade bankshots are the most fun part of his kit
venator 4 flies like commando nade, rem 2 is the heretic utility skill
Wolf-Silver and Acrid, Vyper and Lemurians
I see folks calling WolfSilver Acrid an I kinda see it yeah
it just bounces once
I know what you mean and from my perspective: I find dota and deadlock to both be very, very, very deep games. Games that let me just work on myself even if my team is a bit stochastic
look at any leif movement video and you'll see what I mean
also to answer your questions about how much can 1 person reasonably do and how much you can be brought down, I think the best framework to use is that bluntly in a good balanced game you are 10% of that game. everyone is carrying their weight.
maybe there are mobas where supports do less than carries or whatever but that's really not the case in dota at least and I suspect not in deadlock either. like you really need to work together.
I'd also strongly recommend squadding up
and yes it's even harder in deadlock
but that is honestly the most correct way to play the game
the game is like, designed for highly coordinated squad play
even a 2 stack or 4 stack will give you so much more control over the game and let you access so many more layers to play and counterplay you didn't have before
and nowadays I assemble full 6 stacks
Fills in some gaps left by the first simple lane rotations video and offers some more difficult but more efficient options. Thanks Valve.
Discord: https://discord.gg/8npxFKGqXC
BGM: Le Gang Des Ours - And Everything Nice
0:00 Mid to Far Shop
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1:03 Left to Mid 4
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if you can't deliver an urn in under 30 seconds you have stuff to lab
off a single dash jump, you can get upto 6 additional slide hops
I can barely do 3
Routes, movement tips, and examples for carrying Urn. Thanks Valve.
My Discord: https://discord.gg/8npxFKGqXC
Deadlock Movement practice tools: https://www.youtube.com/watch?v=g4Q8iXwXQEk
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7:0...
