#Deadlock
1 messages · Page 17 of 1
it is not hard to headshot people in this game
does the gun damage include crit damage
or is gun and gun crit two separate things
if you want to find an aimbot you need their perspective and you need an experienced person to evaluate it
do not asmongold people
The replay is not up yet
I've seen people make crazy headshot builds and whip em out like a western...it really sucks to play against
yeah being good at aiming is an entire science
and.... heh.... i... am not a scientist
like, let's ground this for a moment here.
- jaacker lost a game to some shiv
- they called them a bitch in allchat
- they then came to pnet to publically complain about the guy. they "couldn't help" call him a bitch.
- they are now staring at numbers wondering if he's cheating. or wondering if someone else is cheating. I dont' even know.
this is just toxic
even if they are cheating, this is not a headspace you want to invest your emotional energy into
ok I wont talk anymore then
back in dota my friend group would do this Thing where every time a game ended they would check the enemy team's games played for smurfs and loudly complained about them
yeah, honestly: if this is how you're going to publically socialize and engage with pnet about a competitive game just don't
You can also just report them if you think theyre aimbotting, can't really do more than that
yeah report and move on
emphasis on move on
find what you enjoy about a game and emotionally ground yourself in that
even if the enemy team are smurfs you are not gonna improve or have a better time by spending time being sad and mad about it
Winged respectfully, before this day
have you read me being toxic about the game? maybe once or twice
having 2 events does not meant that I will be super pissed
dude. you literally admitted you were calling someone a bitch for playing well against you
this, this moment is toxic
if you want me to bring it into a public channel: this is not the first time we've had to talk to you as a mod team
ok found what i was looking for
hardly
gun damage does not include gun damage crit
meaning that haze hit more regular hits than crits to get the same damage on both
from the same warden later in
do not
the abrams and billy just fed but I know the feeling, so I didnt
"I could've been more toxic" is not the winning strategy you think it is
I know how it feels to be bad in them
I don't care how bad you feel, do not take it out on others for playing well
I didnt say shit to them
or playing badly
I was just saying that if I wanted to be more toxic, I would have berated my team
I didnt
why would you even bring that up
sighs
good for you for not berating your team
very proud of you
I said it as an example. like I said, if It was constantly I understand these warnings
but I just did it today, before I rarely talk about this
big picture, we dont want this kind of talk slowly being normalized here
ok that is way more fair
"I only said something horribly toxic once" is not defensible
like, step back and get some perspective here
Fine then, I apologize
Thats a nail bitter of a match, only 4k soul diff at the end
This is a custom skin for the character Dynamo in the game Deadlock.
Download here:
https://gamebanana.com/mods/614168
I'm not getting involved in the toxicity discussion but "it's easy to land headshots in this game" compared to what exactly this is a movement shooter
the pro headshot rate seems to be floating around 20% taking a quick skim through the statlocker stats
you can have higher on characters like Pocket, Abrams or Shiv but there might be a reason why the headshot percentage is higher on those heroes specifically
it rhymes with cotbun
Hot Suns...
a lot of these people also primarily play casters
for actual gun carries the numbers are waaaaaaaay lower by about 5ish% on both raw and hs accuracy
Head shots in this game are fucking hard
zerggy and parzelion are around 63ish% acc, 16ish% headshot on haze
on wraith it's actually worse for both of them it seems like
maybe just as an artifact of how aiming cards works
just a couple bullets sprayed while you're flicking cards instead of the gun itself, might drag down the averages somewhat
for reference I, a certified shitter, have all time accuracy 55%, hs accuracy 10% over 135 haze games
Compared to any game where you can start a gunfight at near bvr ranges
Guns don't go very far in deadlock
Actually I think only a few bullets disappear
Well, except maybe Vindicta
most actually travel all the way
I think she’s got pretty long range relative to most of the cast
the ones that dont are like drifter and bebop
She does yeah but if this were apex legends I'd be shooting the guardian from my other guardian
helps that the guardians have a "you need to be this close to hurt it"
Most people even have a zoom on right click
True lol
before the damage range was below the stairs
I kinda wish we had more alt fires but eh
imagine how people took advantage of that + infinite ammo on slides
there were times that if you did a full wipe the tower was 100 to 0 in one lane death
characters do have pretty big bullets, if you load onto mirage in the lab and aim at around a dummy's head you'll notice there's quite a bit of forgiveness on it
but it only partly makes up for how fast people can fly and how many wacky situations you can find yourself in
I wonder if they will be willing to make single action guns
Paige’s hitbox is HUGE
right now even the shot guns are technically automatic
they can add a semi auto toggle if that's what people want but forcing people to spam click is stupid and has always been stupid and I'm glad it's not a thing
I think Vindicta’s ult is the only version of that
if you want to tap fire slow weapons you just can with the rpm but I just wouldn't play e.g. vindicta if you were expected to hammer the m1
there's also so many random rpm changes that it's just an invitation to destroy your muscle memory
Yeah I mostly meant guns that have low RPM or like, shot every 2 or more seconds
right now I think the closest to that is... Geists gun?
and that is because that thing chunks you for like 40 damage from the start
does the game even have a recoil system?
genuine question
it's very easy for me to keep a bead on people
they actually added it
it's just a very mild upforce
on billy specifically
oh huh
more notable on haze and wraith
interesting
billy gun kicks hard
the rest are pretty accurate all things considered
or dont have that much recoil
outside vyper and yamato m2 everyone else is pinpoint (until you go beyond a fire rate threshold at which point you start getting random deviation)
yeah Haze is the prime example of this
she goes over double her original fire rate her gun gets bloom
maybe not exactly 0 deviation but close enough that I have never seen anyone talk about it
and its a problem with Haze specifically due to how her gun really craves being able to stack fixation asap
I dont know if that is the same with infernus or other "passive skill" heroes
like mirage and mina
I suspect it's universal but nobody else is as likely to encounter it
yeah if infernus goes gun he will likely get more spirit stuff because he can actually can get use of spirit items compared to haze
since afterburn scales with spirit
and mirage is more likely to look for damage amps
I remember someone here mentioning that Mirage uses his djinn mark to proc stuff rather than actual damage, like mystic regen
oh @primal sphinx you asked ages ago whether deadlock has a gears of war active reload system - it does. on a single item.
active reload
Active Reload is a Tier 2 Weapon Item that grants additional Max Ammo. Its passive effect causes a portion of the reload bar to become highlighted. If the player presses their reload button again while in this highlighted section, their reload will immediately finish, and they will gain bonus Fire Rate and Bullet Lifesteal for a few seconds. If ...
While reloading, pressing R during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed.
Oh, no, I was asking about tactical reload - if reloading without emptying the magazine is faster than reloading with a fully empty one
Ah, no not really
(Ick, though)
the only one that has that is tecnically abrams
apex does but I haven't noticed that in deadlock outside of- yeah abrams specfically reloads 1 at a time
and that is because he loads each round in his gun
Oh, yeah, that's different
technically shiv too?
I wish we had tactical reload
ahhh gotcha
But I know people will reload at exactly 1 bullet remaining because it’s more time efficient
I'm kind of glad they don't
nah shiv doesn't reload a shell at a time tmk
fuck what was it called that gave you extra bullets if you hit orbs
it did used to give you bullets for LH too
there is also stuff like kinetic dash
active reload
quick silver reload
there is a lot of ways that you can get back ammo
the dash button,
adding tactical reload would be kind of weird
right now I think there are only..... 2 ways to shorten reloading?
active reload, and its on cooldown
and.....
spellslinger?
actually on second thought maybe it's not? either that or Haze just suffers so badly from it that her bullet holes literally start forming a circle where Warden's won't at the same boost in fire rate
Passive
While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed.
Each stack refreshes the duration.
+10% Fire Rate (Conditional)
-10% Reload Time (Conditional)
6 Max Stacks
18s Buff Duration
yeah spellslinger is the only other item that shortens reload
try on someone like kelvin or viscous
they also have big bullets
Actually now I have a question for dota players
who is the one that has as an ult a revive with an AOE attack?
does silencing them stop the ult going off?
are you thinking about https://www.dota2.com/hero/phoenix with supernova?
Or skeleton king
Wraith King has a reincarnate, silence/break doesn't stop it but by default he needs mana for it.
There's some new other weird rules for it with wraith form but thats the basics.
supernova already mutes phoenix, it seems?
asking due to how victor is our skeleton king
and you cant really stop him from ulting
not even the highest tier of disable, curse, will stop the ult to go off
but i guess supernova has the "stop that one there" being "punch that egg"
I wondered if that was the same over at dota
they've got break in dota so in theory they could turn off e.g. haze fixation or infernus afterburn as well
Doesn't break WK ult though
Tbh I also think it doesnt because It probably goes
dead, therefore, get rid of any debuffs that dont remain after death, then, revive
curse doesn't break passives
obviously you can't fire your gun while cursed so it's less obvious for haze and infernus but abrams 3 will still work just fine while cursed tmk
Check with abrams, because haze/infernus/mirage and minas passive are more status that affect someone
ah nevermind then
well all of them also need their gun to work lol
but e.g. silenced haze will still apply her fixation
yep
I do wonder how much deadlock is "we have attached a third person camera to dota mechanics"
Does forced movement interrupt other forced movement? Are dispels, either internally or in-game "basic" and "hard"?
there is stuns and "root"/knock ups
there are like two dispels
stuns keep you in place unable to do anything
When are they putting Helm of the Dominator in deadlock
and root/knock ups allow you to shoot and use spells
probably that is what you mean with soft and hard cc?
debuff remover removes non-ults, divine barrier removes everything except stuns on target
there is also slows and not being able to dash/use stamina
cube removes everything
the glory of the cube
hail the cube
I'm fine with hard cc being a little tougher to find
in dota, most (all?) stuns are "dispellable by hard dispels only", and there's a handful of abilities that can hard dispel. Most roots/disarms/silences can be dispelled with a basic dispel, which are more commonly available.
And the basic/hard is only for friendly dispels, dispelling enemies is just dispelling.
yeah I think it has to do with how you cant really dispell cc on allies
there is some fairly miserable cc in deadlock which is why debuff remover is so vital
beyond certain skills
people complain so much about haze invis and yet watching even the most basic fog ganks in dota i felt a wave of unceasing terror rise up from somewhere between my appendix and colon
that is why they have been kind of getting rid of the bigger hard ccs
or are allowed if you get more duration on your skills
Wait people are complaining about Haze invis?
I dont think I have heard complains about the invis honestly
I have seen more complains of calico being able to roam the map and steall all the boxes when she could just walk into them
though I think it has to do with how Invis is only available on haze by default
veilwalker also got a lot of heat back in the day when it was more universally useful with barriers, but invis is just generically strong and even moreso when haze can disable you while remaining invis because of sleep dagger
probably it also has to do with how here the ttk is higher
like compare it to like the invis heroes in rivals or overwatch
there they can kill you in 3 seconds or less
haze has to spend a few more seconds shooting, and you can probably disarm hex her and try to get out, so you arent that defenseless
Our squad rolls out under smoke at start of game to invade the enemy jungle before creeps spawn
And generally speaking our enemies expect it and are ready
That's just dota
We have invis and invisibility piercing detection and detection disrupting super invis
And you can buy that for 50 gold
honestly that one is the biggest difference in deadlock
there is technically no "Pos 1-5" (or 6 in this case)
as compared to dota everyone here gets the money evenly so long they are nearby when killing wave creeps
yeah this game isn't nearly as reliant on the sight metagame as dota so things which break the rule are a lot more painful to deal with
You can still leave to jungle and give more souls to your carry
you can funnel the souls to one person. yes, but still everyone is getting something
truesight just isn't a thing with the bizarre exception of backstabber for some reason
Also creep camps are viewable at every moment
Everyone gets something in Dota too
I wish we had anything as cute as wards in this game..........
Its also a lot easier to stealth because peolle dont have a top down view
It's the priority
Like lash ganks so successfully because people dont look up
you don't see the lash gank so you die
i hear the little cha klink sound of grapple and resign myself to my fate
we are the exact same
I get tired and I get knockdown ready
If I fuck him Up, that is my highlight of the match
then cry when they get unstoppable
sometimes this feels like a lateral move because fog doesn't exist to nearly the same extent
The only fog is the startlingly low render distance

most people can't do anything to you you can't see from outside 50m anyway so you really don't care that much
thankfully
this
I am relieved we have never ever had to deal with haha meta
I would actually say someone like high level Geist or Dynamo because you can lob AOEs that are actually genuinely likely to do something at far range
Meh not so much
Dynamos with stacked TC + arcane surge can ragdoll you from disgustingly far away
Me, that I play dynamo decently, I get my stomps jumped
not always but enough to know a stomp is not always a hit either because of hitbox collision or because they can tell from a mile away I will stomp
still nice for waves
geist though, yeah
especially when bomb is t3 so its a puddle after
there is also kelvin and ivy too, but Ivy is not a burst of damage and Kelvins grenades are small enough that they kind of deserve the reward for aiming well
Love to 100 to zero people out of smoke with a buddy and an instant cast hard disable - like 20 different dota heroes
Or if your kit lacks it store bought is fine too
Though deadlock definitely has some nasty gankers
half the cast is or can become nuke dispensers of some variety
I just remembered this short
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#AndrewChicken #Deadlock
https://www.youtube.com/watch?v=icZOKjLxT-0 @bleak thicket
#deadlock #deadlockguide
I know some of this may seem obvious but just sequencing the buttons correctly and understanding the nuance with how your character's momentum is carried in the air (and how items might affect this momentum) can definitely take some games to get used to. Hope this helps, a more nuanced one on Lash tomorrow GGWP
my strea...
we love the big D and I will leave the disambiguation up to the wikipedia editors
Not every mechanic one to ones as much in Deadlock. It did moreso in earlier versions but now not so much. The dispels are as Thresh said but the forced movement is uh, weird. The game mostly bugs out a bit if two forced movements hit you at once and usually just has a preference of placing your final destination at the one that ended last
there is sooooome jaaaaaank
abrams charge interacts extremely weirdly with some abilities like infernus dash
don't even get started on doorman ult
Also for the recoil system one of the most notable examples of someone without it is just, Ivy
Ivy has a laser beam that pretends its a tommy gun
Oh, you also mention truesight just on Backstabber
There is also Mirage mark
And Drifter ult
Im surprised he doesnt mention Veilwalker
ah shit sorry for the ping
but yeah Veilwalker can also help you set up big blackholes, sadly dynamo is like, barely used in proplay due to how everyone is just more aware at every time
edit: Checked the comments, does mention veilwalker
isn't mirage just minimap and not wallhacks like backstabber
Huh. I always thought it was wall hacks too but I tested right after you said that
And it does not
Drifter definitely does at least
release Mirage was a terror both for gameplay and audio reasons but I don't think even he got walls for procing mark
mmmm beeg boolet
I don't even know why he gets the minimap ping to be totally honest with you. you gotta be a real fuh reak to teleport in on an enemy
tp to walker being attacked and contest splitpush
I've only seen one person do that and it actually netting a kill
The teleport takes too long for it to be used as a catch with the mark
that and the giant ass purple indicator of I AM GOING TO BE HERE IN FIVE SECONDS doesn't help
I should also specify in no way should he acquire a faster teleport
He's got enough bullshit going on as is
please give Mirage Dawnbreaker ult 
Pls no
it's funny that he's genuinely fairly mid now because on paper he is broken
Multiple Mark and Tornado nerfs in a row
he had a Paradox level of repeated hammering across every single new patch
all deserved u should add
He basically gets to upkeep mystic regen at all times with his 3
I mean Paradox hella deserved it too LMFAO
finally tried paige
like this character a lot
dragon go brr
honse
I know that all pockets want majestic leap due to how is 1 works
Pocket's been pretty consistently dangerous at the low mmr tiers because the teleport and suitcase damage loop is nasty with the amp damage
or they just appear, splurge cold front, 4, 3 and then run away with 2
they're either incredibly dangerous or wet farts with a very powerful gun
let me get a pocket build from deathys guides
there are also glockets, but I think those tend to be only lower ranks
you are wasting your escape tool as a heavy boost to gun so either you win or you die
im popping off like CRAZY rn
it turns out affliction is a very good spell
so just maxing it out is a good enough gameplan for uhhhh every rank
and then in the interim you can just do the standard barrage cape cold front bombos and do Okay enough damage
main thing about affliction is that post-debuff remover nerf it actually does win you the teamfight a majority of the time
Like i only have 3 kills rn but im playing against a paige and viscus
ok damn i am FAST AS FUCK
I LOVE GUN
issue is i die really fast
im not that great at living
we won/
as usual, highest obj. dmg in the whole game
vyper is a lot of fun and her design is great
but she's considered the weakest right now, because she's basically a Wraith with shorter range than Drifter
and her kit is kind of bad if the enemy purchases one single Metal Skin or Return Fire
did you do the slide across the little pedestal section at the back of the enemy base for infinite ammo?
Yeah every ADC and Ivy does her job better than she does and a lot easier
Which sucks because shes the best character like
Personality wise
meet potentialm1
they call her 007
0 tournament pick/bans
0 contribution to shooting players instead of towers
7 funny voicelines
I can't believe people are doing tournaments of a game in Alpha
it's Valve
thats kinda proof of how damn good the game is tbh
it feels better than most FPS games lmao
i have like 9 stamina so why do i care lol
the build i run rn
it's basically a blend of things i like with things ik how to use roughly ordered
Its his normal build so yeah
every build i see is spirit+++
Every other current valve multi-player game is largely a loot box based casino which largely just exists to print money through cosmetics and third party illegal gambling sites
huh.
I don't think that's really true
Do you have any numbers? I'm trying to look it up
We know that dota and csgo are the two highest revenue generating games on steam
And I don't consider illegal gambling sites to be a valve thing
Well Valve knows about them and quietly sanctions them, considering some of these sites openly sponsor competitive teams
And yeah you can at least look up the number of bots in TF2 at any given time thanks to https://teamwork.tf/community/statistics
... How does that translate into their bottom line, truly
Millions, as a result
Do you have numbers? I'm genuinely trying to find any
I know the compendium directly funds the prize pools and shows how much people are directly purchasing it every year, and it's a lot
And there are loads of brand deals and sponsorships yeah
For csgo
And like, the third party sites directly attract new gamblers to these ecosystems because it gives them an avenue to cash out
Instead of remaining on steam
Less data is available for Dota 2 due to Valve not willingly sharing the information
By sheer process of elimination I think it's pretty clear that csgo and current TF2 make a lot of money off of lootboxes since I think that's the only thing left for people to spend money on right now (I may be wrong)
I mean, correct
bot matches kinda fuckin suck
Bots cant handle Difter
I'm still not sure how much this is them directly supporting the casinos or getting that much value out of them
He breaks their brains
the reason why this is bad is surely as direct as why TCG packs are bad is it not
that is before the fact that they clearly are allowing the entire secondary economy to exist
I think literally the only thing that makes it any better is the fact that skins don't generally have in game utility like S gacha pulls or mythics in TCGs but it is still extremely offputting and scummy to me
Its different for valve, as they take a portion of the trades made on steam
So they do, directly, profit off the second hand market
honestly as long as its only cosmetic idc
Yeah it's for sure pretty bad. I'm just not sure it's quite so bad that I'd call the projects strictly existing purely to be giant casinos
Despite some major controversies in the past, games like Counter-Strike: Global Offensive continue to support a thriving, unregulated gambling scene. And these days, Valve seems pretty disinterested about trying to police this space. We take a look at what that's meant for players who've gambled away life-altering amounts of money and try to mak...
And I do have unsolved feelings among the only-cosmetic thing yeah. Blizzard did the same thing with overwatch
I mean if it's as bad as TCGs then I don't see why they'd be off-limits to the same deep razzing we give those games
This guy has interviews with ex valve employees which directly state that the sites are known and are kept around because they benefit Valve
I appreciate the link, will take a look
I guess, putting my finger on it, it feels like there's a whale layer and a people who play the game layer and they're pretty disjoint across the people I know who engage with valve games in a way I haven't seen with them engaging with other games. I think that's where my brain is pausing
The reality is that everyone i know who plays csgo and Dota just buy the pro subscriptions and the compendium every year
And that's definitely.... Different.. To how they played hearthstone
But that doesn't mean there aren't lots of other people who get dragged into this mess
I highly highly disagree wrt CSGO, the only guys I know who play DOTA are crotchety 40 year olds with 80 year old souls so no disagreement there
I'll admit all my personal experience is with dota yeah
but having a cool knife on CSGO is an entire thing and a whole bunch of popular nominal CSGO content creators literally stake their entire image on gamba
I just know people who play cs, I don't play cs myself
like ohnepixel is just a guy who soyfaces and opens cases on stream and he's *on mic at Katowice
idk about full commentary but he's at major events and all his running gags are LOOK GUYS I SOLD A THING THAT WOULD BLOW UP and nonironic LET'S GO GAMBLING
man I have no clue which is telling lol
I have nothing against people who enjoy Valve products but I do think Valve as a company is just as bad as a lot of other gaming companies, just theyre able to be quieter about it since they're private.
This isnt an indictment on anyone other than The Company
not footgunning your PR over and over doesn't sound like a high bar, and yet...
you'd be surprise
Remember when they accidentally switcherooed everyone's steam details including addresses
And then just like
Never apologized
Oh god if thats the bar then yeah
I definitely get the feeling that csgo is much much worse than everything else they're doing
But I'm not sure if that's true or why
Its because it is the one that has like
The biggest economy around it
Theres less of a Dota 2 gambling scene
there's a very very small one for TF2 but it's pretty miniscule just cause TF2 itself is moribund
it's terminal
Thats a good ass word
the first time I heard it used was reading a book about languages at 8 where it was used to describe Latin
Vocabulary increased
csgo skin gambling gets reported on way more often
also they're fucking loud about it too
basically any CS content is sponsored by gamba
TF2 though is largely still only chugging along to support the gambling scene
Vitality is sponsored by fucking STAKE these days which grosses me out so bad
their stranglehold on digital pc game distribution is pretty dire imo
you can't watch broadcasts without getting blasted with ads for SkinClub or what have you
they've got karambits on poobee. they've got butterflies on toobaloo. you can sell your brother to organ harvesters for an m4 on sloopdoop
I think there's more limits too
even TF2 content is sponsored by skin trading sites too
not necessarily straight up gamba (although some promotions...), but still the Valve-condoned secondary market which directly feeds them cash
I remember there was a Dota team recently that got sponsored by... Betboom? @earnest verge am I remembering this right
Hmmm
I think people are slowly just realizing that the current model of esports is just a money pit
But I'd say that most of the big teams that aren't oil money are gambling money
recently Complexity, one of the longest-standing NA organizations, had to disband because they were just too deep in a hole economically
(admittedly I'm not sure how many of the big ones are oil money other than Falcons)
no ZIRP means a lot of orgs are dead or dying
EternalFire also had their roster sold to Aurora
League world championships being as big as they are always astounded me
and of course, aurora.........
I thought the international and the tournaments were funded by valve
again this is kind of venturing out into the unfortunate reality of esports: it is just fundamentally financially ruinous, without either a willing money printer or adopting a lot of the traditional sports tactics like PPV
Isn't the compendium just a working solution here? I thought it proved itself every year
Valve supports things partially but teams themselves are paid for by private third parties
Yeah
in CS at least there's a huge deal about qualifying for the major because orgs make a supermajority of their investment back from major sticker sales
if you fail to do that you can genuinely just nuke your team's bottom line
there's been such a huge push in recent times for pro players to make content because the org just does not make enough money from tourneys alone
they need the additional revenue streams from twitch otherwise they won't be able to cash the cheques at the end of the day
Imagine if NFL teams that didnt win the superbowl for 5 years just stopped existing
hiring coaching, psychologists, other player staff and the players themselves for a full-time job is just all incredibly expensive on its own, even before taking into account gear and equipment costs, accommodation, flights...
and if your ROI is 100% reliant on them performing at tournaments and at tournaments only then there's just no amount of money which is gonna make that viable
Aren't race horses better ROI
huh, TIL on the TF2 being moneyed by gambling too part
unfortunately it will probably be a stallioncel forever
TF2 started as a complete purchasable product
🟧
It then got turned into a guinea pig for a ton of monetization experiments
You cant ride an esports team along a sunlit path
the low hanging fruit... it's right there... it's so ripe...... so delicious
Regardless that still puts it in a weird spot where a lot of its money just came the old fashioned way at the start
yeah i heard a few experiments were done on TF2 which then informed the creation of workshop and also the marketplace
didn't the TF2 embedded economist now serve as department of treasury head in some country?
I have nothing but boiling hate for artifact and I won't forget or forgive them for it
lol artifact
oh... greece... 11 years ago
Like genuinely my biggest surprise about Deadlock is that like
The devs who havent made anything are still knocking every aspect out of the park
Designs are good, writing is fantastic, gameplay is fun
it genuinely does not seem possible that it's this good
All by guys who just sat around doin nuttin
imagine if the silksong guys didn't even say "we're gonna make a second game"
Jacob Lash is an Asshole
In video games, skin gambling (also known as skin betting) is the use of virtual goods, often cosmetic in-game items such as "skins", as virtual currency to bet on the outcome of professional matches or on other games of chance. It is commonly associated with the community surrounding Counter-Strike 2 (the successor to Counter-Strike: Global Off...
Hmm
some random celeste speedrunner posts one blurry screenshot of hornet and the internet explodes
Yeah
CS just has the most ludicrously inflated value on its skins
Because they are pachinko gifts
if you ever need to start crying for some reason go look at a skin market in descending value and start your eyes imediately watering
Someone in a discord im in
TODAY
Said they gambled and got about 1700 dollars worth of skins
@mild flume i think u r being subtweeted
Do you think if TF2 didnt exist we would have nfts
Like if we cut that out of the timeline
hey it's not just gran
it's also the old arizonan guy I pulled you into a VC with while watching the PreI
but yes it is also gran
I'll give you 3 chaos orbs
Also @ivory reef apologies for the start of this conversation being negative on my part
In October 2019, Valve removed the ability for CS:GO container keys to traded or resold and tying purchased keys to the buyer's account, as they had found that nearly all such container keys were being used to support the grey market of skin gambling and real-world money laundering.[97]
In May 2023, Valve added "commercial practices" including gambling to their prohibited practices in the steam code of conduct.[98] The following month, bans were issued to more than 40 high-profile steam accounts involved in supplying skins to various gambling sites. This resulted in over $2 million being locked to individuals accounts.[99]
3 chaos orbs? hey johnny give this guy a fake video game knife with NUTHIN
I mean, big picture it's my responsibility to not get defensive over some megacorp product
I'm definitely learning things today
But it still feels more complicated than the usual gacha company stuff
it makes it so much weirder and more unpleasant
I compared it to WOTC but you would bankrupt most LGSes dealing in equivalents to CS skins
CSGOCaseTracker.com claimed that more than 400 million cases were unboxed in 2023, with CS players spending a whopping $980 million on case keys.
that's like having an entire inventory of just duals and power nine
it sounds like basically a particular mixture of speculative investment and gambling to me yeah
It's just gacha style personal gambling
Its not entirely, but the skins are largely being unboxed to fuel the casino gambling
this is openly advertised functionality on one of the more popular skin sites out there
Like its impossible to tell the difference between legitimate and gambling users from just who buys crates
and I mean it's not slot machines
but uhh
yeah you should uhhh surrender one of your old skins for some kind of randomly determined chance to receive a new, better one
wink wink wink
Right cause the skins themselves after being unboxed can be moved
yeah
Yeah
And the skins can only be moved in the Steam ecosystem, and can only be purchased from Valve
Meaning that the only person in the whole transaction guaranteed to profit 100% of the time is valve
That sounds like a scam
you could maybe try selling your account or something to circumvent it but having a locked steam inventory pretty much nixes its value
gambling is usually a scam
At least gacha games have to disclose their rates now
These sites are legally gray and love it
armour trimming in the big 25 🥀
my read on the situation is valve's non-intervention primary instinct (seen also during the BLM movement and IIRC there's internal discussion of if steam should say something using its platform) is a contributing factor in the case of the gambling
not even wrong 😭
im gonna continue enjoying deadlock for what it is for now
Yeah same
well... dunno if it's valve's or newell's
I do get the feeling, though this does not free them from responsibility, that valve are just kinda weird and artist driven and slow and don't particularly care
they're def a weird company
A lot of these decisions seem sorta random and like they didn't see the consequences coming in advance
They don't have that grimy nexon feel when I read the reports of everything they're doing
they're generally pretty laissez-faire
They did hire a psychologist specifically for designing the economies iirc
They really suck at controlling csgo, and they're doing better with the other games they could clamp before they got as bad
Like even artifact was like
I remember it being this bizarre Richard Garfield fever dream
Back in the era of everyone having a hard on for true digital ownership or whatever
an actual economist, see my linked article [here](#1276682303384457256 message)
And how much they missed that from irl cards
And then when NFTs did show up valve crushed them
They're still anti nft on steam iirc, and anti block chain, and was it them who started the thing where every game has to declare if it has AI?
I have a lot of criticism over modern MTG but I do actually believe that the start of the mtg gambling thing was kind of a mistake
Garfield talks about wanting a sense of mystery and wonder in opening packs as a kid cause you could see a card nobody else sees and frankly I think he definitely was that optimistic and dumb + nobody had done what he was gonna do that they didn't know
So. Where they take csgo and where they take deadlock is stuff to keep an eye on
Ye
They're kinda running the wizards: no sense of right or wrong build
he was pack openheimer
Like they're clearly doing a lot of stuff that is just consumer friendly and utopian
Pack That Guy Who Invented Forever Chemicals
But also holy fuck they absolutely stumbled upon inventing the worst forms of monetization on the planet
Private companies are eldritch beings
Honestly though Deadlock is stupid fucking fun once you get into it’s “state”
I hope Vyper gets a fat buff next patch because I fucking adore Vyper
I mean, Dota is a real game too. It's very good and they push crazy patches every year for free for everyone
I can see that same energy here
valve doesn't really look like or operate like the other capitalist hellscape companies
I don't know exactly what Valve is up to but it's definitely a weird place
There's a much stronger aura of negligence
Like, they sent some cease and desists to gambling companies
... In 2016
Honestly right now I just learned not to give a shit about F2P games with a hella paid cosmetics Econ
They banned accounts locking up 4 million in gambling skins in 2023
But that's not a lot
Until they start pushing excessive monetization over everything
They kinda get up and slap a few bad guys and sleep for years
And gambling money is all over their brand deals in Dota even
TF2 I think is valves meanest sin
Like, Apex Legends went the horrible route and made like everything cost cash cash cash so you had to pay for the BP every time, etc
Not to mention Saudi stuff
Like its the thing that just feels soulless in its cruelty
Ironically The Finals has the best model right now
"This is our most company defining game, yet its also the backbone of our economy because if we let it die then everyone realizes the skin economy is ephemeral"
"Thusly do we let it suffer in purgatory"
They God Emperor of Man-ed that game
I mean. I think it's okay for a company to leave a game in a done state
As long as you play for long enough you can get a large number of their premium currency cosmetics for free, including the old BPs and so on. Then you can pay cash for the ++ version of cosmetics in the BP
I dunno how I feel about the weird hatedom TF2 fans have over the update cycle
Like they released coop bot play and stuff and just moved on
I think it's okay for them to move on
I wanted to play TF2 but it’s usually just people fucking around and maybe a sniper sniping and that’s about it now
It also feels really weird to get into for some reason
Its because its largely just like
The most dedicated players now
Even in community servers
TF2 is almost 20 years old.
Yea
I think a game is allowed to die at that point
The fact that they're keeping the servers up for the fans is fine
I did get really annoyed at people saying TF2 "outlived" any game
I think this is that
in a way I think you're playing that
Fuck i have a script meeting in the morning
Lmao
I should not have stayed up this late
parrying the heavy discourse and stunning you to sleep
the meeterrrrrrrr
I mean TF3 in the “we remade TF2” sense
yeah titanfall 2 was a good game
But only because that lets me like, actually play the game and experience it
I wanted to play the game but could never find a match that wasn’t 80% fucking around and 20% movement god or some insane aim lord
man, i wonder if some students will get their doctor's degree studying playing deadlock and change in cognition function over time... i swear this game feels like it needs the most awareness out of current day video games...
and then some chinese player writes a guide that starts with "if you were to want to master deadlock, first off with your PP" <-contemporary chinese literature reference, do not worry about the joke
Awareness?
Best bet is to watch for titanfall 2 steam sales and play during those times when a bunch of people are picking the game up for the first time.
If you still get lobbies with someone being waaaay above everyone else then thats just your MMR
I will say I'm def liking deadlock and continue to watch how it progresses
I just have to be mindful to actually play it every once in awhile so I don't fall prey to dota-isms where there's people doing 720 Abraham lash kill reverse siphon bullet headshot slide into charged melee parries or some bonkers thing
Team fortress
I own Titanfall
I'm waiting for bf6 to drop so I can do AC thrust vectoring and style on the jet veterans from bf3/bf4
I'm like 90% sure only chinese players are getting to test bf6 right now so they get early access to figuring out the thrust vectoring
closest I can get to this is playing Yamato, grappling someone mid air, then ulting after I land the grapple to refresh the grapple and grapple them again
but that was 2024
by thresh, not me
dw i would never describe you as being in your forties until you're actually there 😌
and u got five years and two months to go
bruh the actual lightbringer is teaching how to play victor
Oh, never responded to this: they are actually just working on Dota
Like this is clearly an extension of Dota design if you play Dota and Dota is full of their extremely successful decade of lessons making this kind of game good
They added talent trees to every hero last year and I look at deadlock and that's the core levelup design
I don't think we've gotten anything nearly as transformative as facets yet but it wouldn't surprise me if eventually they decided to add something similar
I also think it's basically a matter of time til we get Agh's
They literally removed a lane
Tbh I actually don't like aghs. I think the deadlock system is a way to do aghs right. It's nice and cool and good that abilities can change in cool interesting ways and the way deadlock does that with the 5 ability point tier is excellent and gives tons of variety to every character and is a great balance lever
As opposed to aghs scepter + aghs shard + talent tree
Like dota is kinda stumbling into greatness here by papering over its terrible level system with new systems
I think aghs is more interesting in a game with meaningful positions and roles
and such
I think I saw a post that found out Icefrog being the one posting news
Also we know that Hopoo games are into this, we have confirmation by the devs in the discord that Vyper and I think Sinclair? are Hopoo creations
(Hopoo are the guys that created Risk of Rain 2)
Mentioning this to say that these guys are not new people, they have been around the industry for a while
(Im reading through the conversations in the morning)
On account of the monetization, Someone found codes
and someone found more codes that look like... Kind of a mission system
#deadlock #lash #voicelines #interactions
Confirmed voice actor is the slightly more likeable... Andrew Bowen! (Of course we love him)
https://www.instagram.com/andrewsbowen/?hl=en
All the latest interactions as of 27th August 2025
All voicelines from THE LASHHHHHH
Lash gave me a card and asked me to read out the following sentences about hi...
freak so strong it breaks kayfabe
how useful are pings if you're in a 6 stack
does it display locational information?
or is it just voice lines
Yeah
6 people talking means there's a lot of potential for details to slip
And pinging does ping their map
oh yeah if you ping a person the marker does follow them for a bit
also using text to say whos missing in lane is useful
So it's actually useful because it shows you "oh abrams fucked off to go gambling at the casino"
split pushing is very strong in breadlock
It's actually cool because sometimes it gives a little bit more than "I see Abrams!"
Sometimes it goes "Shiv is on the bridge!" or "Lash is on the roof!"
you dont even need to say it
ping the portrait on top
it will say "X is missing"
this is exactly what I was looking for
what are the ideal keybinds for deadlock movement?
I use the side buttons on my mouse for dashing and ducking/crouching/sliding
Before you get started, I highly recommend changing your dash and crouch keybinds to keys that are not Shift and Ctrl. I personally use the side buttons of my mouse and this is the default within the movement community. Others have switched over to ESDF and used surrounding keys, or have switched to different input methods entirely.
gotcha yeah I already changed those but I'm wondering if this is a game that gets value out of scrollwheel jumps
From dlmovement.wiki
okay, I'm probably fine then
I might move ping back to middle mouse
middle mouse is parry for me right now
I think some techs might benefit from it
I think... parrydashing might since it's a same-tick technique
So it helps if you parry --> scrollwheel for dash
bunnyhopping most of the time you're slide bunnyhopping so you don't need to have something like scrollwheel jumps
When sliding in a Slide Bunnyhop, sliding for less than 0.5 seconds at a time will inflict a speed penalty onto you, decreasing speed dramatically. For this reason, it is recommended to slide for more than 0.5 seconds at a time.
The first slide in a Slide Bunnyhop does not have this property applied to it, so instantly jumping for the first one is viable.
my current keybinds are:
- spacebar as jump, default
- ctrl as crouch. capslock is also ctrl on my keyboard on a registry key level, I use capslock.
- scrollwheel up as jump
- scrollwheel down as reload
- mouse4 dash
- mouse5 melee
- middle mouse parry
I should put ping on my mouse again
Remember to bind "Thank You" to left click
consider rebinding so that jump and cancel ability are not the same key
by default they are both on space
For channels?
Hmm. Is there ever gonna be a moment you're spamming jump before a channel
I feel like space is pretty convenient
you will cancel channels accidentally
I do as dynamo sometimes
there are multiple channels you can move around during
If you can jump during a channel you definitely should rebind it
honestly I need to rebind it to cancel by pressing the skill button
Oh yeah yeah
there are some skills that are better off as "confirm cast"
like grenades
I personally put dash/crouch on m4/5
melee to Shift
parry to E
and interact to F
That sounds like it would make dashing into a crouch really hard
I also have crouch on my side mouse buttons
its really easy because my mouse has a side numpad
old titanfall 2 movement ergo
but that's personal hardware
main reason why you would want confirm cast
I do all my dashing crouching and casting with right thumb because of the mouse numpad
means the left hand never has to reach for the numbar
makes sense, for me it's mailnly because if I need to hit directional movement (2 keys) + item activation (1 key) + ability activation (1 key), if I also did crouch on left hand then I couldn't do all at once
but I'll admit I am a human with only 5 fingers on each hand 
that really doesn't matter unless you're queueing with randoms
havent decided yet
if you plan on stacking the only thing pings give you is locational information
which is valuable
b-b-b-but
how will you say "Rejuv's Dropping" before mid boss has even spawned?
Or "I'll deal with the troopers"
learn the pings depending on your group's communication level yeah
when you steal souls are they shared with your lane partner
yeah
@primal sphinx ^ I was wrong
There used to be a thing for the first 8 minutes of the game souls would be duplicated so you'd both get 100% of the trooper's soul value
But people found weird and wacky ways to exploit that iirc
So
Before the 2025-04-17 update, two players in the same lane both received 100% of souls before 8 minutes (soul duplication). Now the soul distribution is the same for the entire match, so both players get 65% per Trooper.
when do the crates spawn under mid
2 minutes for normal crates I think the mid crates might be something like 4 minutes?
I vaguely recall there being a change for that... somewhere???
unless I've just CONFABULATED everything again
The Cursed Apple or "The Map" is the default location where matches take place in Deadlock. It is a small segment of the game's version of Midtown Manhattan in New York City, in which the Heroes fight to complete The Ritual and summon their respective Patron. Players can navigate with a Minimap.
The current map is called dl_midtown. Previous ver...
don't see anything special for mid crates spawning slightly later so it seems like 2 minutes it is
Hey, I'm Midknight, I offer free Deadlock coaching. I used to be a big Woohoojin fan and I loved his style of never charging for coaching so I wanted to bring it to Valve's new game, Deadlock. Please leave any feedback you have in the comments!
Mb on the thumbnail this one cooked me.
Edited by https://www.youtube.com/@EboolMDR
Links:
Twitch: ...
says 10 minutes
thought there was a special timer for mid crates
I'll verify and then update the wiki I suppose
if you mean from crates and creeps, those arent shared
they are fully yours, unless they also shoot at the creeps
crates at 2 minutes. buffs at 5 minutes. sinners sacrifice at 8 minutes. mid boss mid crates and buffs at 10 minutes.
BUT those souls arent secured
she means from denied lane creeps.
if the enemy kills you before you use them or are secured, they drop and the enemy can grab it
I mean shouting soul orbs from friendly troopers
when you steal those souls are they shared with your lane partner or not
yes they are shared
also if you didnt knew
you each get about 31
killing the creep by melee doesnt make the orb spawn
so there are cases of people attempting to melee a creep
then parrying before they get to the creep to stun them
I got some people like that and also got caught by doing that
or parrying when you are punching a sinners
do ilght melee kills secure souls too
yes but it's not very reliable ime
its reliable, the issue is how you have to eyeball the remaining life to kill it it with a light melee
I think she's asking about the souls after a trooper has been shot.
people just heavy melee the creeps most of the time unless they have a sliver of health
i actually prefer light melee
oh yeah if you kill via any melee it autosecures and if you can light melee that doesn't leave you as vulnerable
I just discovered that Mina's ult lvl 3 can shred the mid-boss in seconds
I had like 38 stacks of kiss and Spirit Burn and as long as someone else tanked it for me, I could reliablity 100-0 it
sooooooo a Mina nerf is probably incoming because that feels....mmmmmmmmm bad
to be on the other side of
late game mina is so comical to be on the receiving end of right now
she breaks your ankles and eats you in 3 seconds flat
I wonder if I should build siphon bullets on her
Good chance spirit burn gets changed instead, currently has no cool down when you proc it on objectives which is why it just eats them
Oh shit
so that's why mina's ult just eats objectives
wish there was a mid boss and a walker in the sandbox
Meeeeh? The op thing about mina is her t3 on ult making every bat do % health
that is the main thing that allows spirit burn to trigger so consistently, if anything Im surprised that wasnt tweaked on objectives already, especially with how before they have tweaked ults like Warden/Bebop/mcginnis against objectives
#deadlock #viscous #voicelines #interactions
Confirmed as your favourite neighbourhood voice actor Yuri Lowenthal
https://linktr.ee/YuriLowenthal
All the latest interactions as of 27th August 2025
Every hero interaction with Viscous' cube ability!
Full playlist starts here:
https://www.youtube.com/watch?v=xSwRtiuZxaU&list=PL00tUmmYxXllKKJ8c...
the glory of the cube
have the weekly (community) tourneys
In one hour the next stream starts
I mean bane suddenly being a right clicks hero or the veno giant snake altering what the heroes do rather than overall systemic changes
MOVEMENT WIKI FOR MOVEMENT NERDS: https://www.dlmovement.wiki/doku.php/start
My recommended builds: https://docs.google.com/spreadsheets/d/1DGXcM43rr0sOVUwkw2KUUnaMo9xY01-RFiSGli05Slc/edit?usp=sharing
BOOK A COACHING SESSION WITH ME HERE: https://calendly.com/deathydeadlock/1-on-1-live-coaching
Check out Death Slam Events, a grassroots Deadlo...
we love the vents
The chroma abrams
undertale
Trooper ally split is 100/65/28/15/12/8%
Kill ally split is 100/100/90/85/80/75%
Same with denies like that
A useful metric to remember and why being stuck in base sucks
also why you shouldnt be with 2 or more teammates unless you are in a teamfight or storming base
this was to discourage deathballing alongside more resistances on the walkers depending on how many people are nearby
It's time to clock in and watch some of the most skilled players in Deadlock! Contribute to the prize pool: https://streamlabs.com/deadlocknightshift/tipSupp...
wait its a bo1?
Probably because of how many matches there are
if they did a bo3 you would see every group be 1 hour and half fighting each others
worst case scenario, 2 hours and a half
for the record I think mods want the memeing to stop
Just the political one, this one is fine?
oh got it
https://packaged-media.redd.it/h1y4rxnvndof1/pb/m2-res_720p.mp4?m=DASHPlaylist.mpd&v=1&e=1757563200&s=52a66b71c9f8229a7251117959b9d352f740afc8 these portal mechanics are gettingout of hand
wtf happened to his hp
oh wait yeah wtf
HP is always kind of fucked in replays for whatever reason
tbh, That the eldritch entity accidentally falls off reality sounds as expected
Sometimes he leaves the game to hang out with the AI Director from L4D2
There is also him going to put a door in the base and due to wall shenanigans you cant get out of basically the fountain
The one specifically about Kirk being killed yeah
has there been any leaks since hero update?
there is this
this
there is also mentions that apparently, this was going to be a 7 hero update
i heard that
with the "priest" (which the name changed to venator) was going to come out alongside the rest. but something in him stopped the devs from pushing him out
Question, in later parts of the game is it worth saving 3200~ extra for any counters?
Like spirit burn versus your victor, assuming you don’t have debuff cleansing or the like?
yes
problem is victor can cleanse it
you need to get silence wave to stop him from using his 2 that cleanses any antiheal
That’s… that’s my point?
3200 counter items are some of the most valuable in terms of how much play you get for souls expended in the game
you can win games by buying knockdown against seven, haze, or lash and then they have to spend 6400 to counter your 3200 or live in fear / try to bait cooldowns
This is inaccurate Lash is a lesbian too
the lash is a lashbian
Truth Urn
The lash is an asshole.
A lot of getting better at the game is just learning you are going to have to spend that 3200 on Debuff Remover
It's usually worth it
its weird the match that is not Worth it
I must have misunderstood it then, the point is, technically Spirit burn is "bad" against victor because he can cleanse it with his 2
oh yeah thats true
healbane is technically more worth it because even if he cleanses it, it will just reapply in the next tick of spirit damage
but it's still apparently good if you silence him first iirc
that or toxic bullets
its good for 2 reason
silence, cant use 2
(good)
and
it also fucks up his spirit resistance
what does this means?
he will take more self damage
you technically want to get both spirit defense shredding and antiheal against him
now his aura becomes a liability for him and he cant heal as well as before
i played 1 game of yamato and jesus fuck i dont get her at all
for me she played like hyper carry but I'll admit that was 2024 and IIRC there was another way to play her at the time
hyper carries are more or less characters that scale super strongly into late game that they can carry a match. Given how her ult works, she could consistently tower dive once strong enough and secure kills with relative ease
depends on the time, since she got her ult changed
oh what's the ult now?
I played in 2024 where her ult was becoming unkillable and cleansing stuns or w/e it was
now its just a high powered state that gives her a ton of resistances and a refresher to all her skills
you're also unstop the whole duration unless something changed
*unstoppable
that is what that abbreviates to, yes
my friend who onetricks yamato has been complaining about shit like hollys barrels knocking them up
yeah that is why the *
I think regular unstoppable makes you actually immune to forced movement
idr though
it might be universal
you are unstoppable but there is always some weird stuff that shouldnt affect you
like I don't think you can get abrams charged while unstop
as in he just phases right through you
still, like I said, you are supposed to be unstoppably but there is always some weird stuff that shouldnt affect you and yet still does
I was hoping for like an actual change
they changed it
before you technically couldnt die
now you have just a shit ton of armor
here you can have a closer look to how it has been going
it used to be pretty much a straight buff aside from the technical immortality
change would be changing the idea of the ult, it's still an ult that refreshes abilities, can help you survive situations, and ignores CC
it just does it worse now cause like you said, can be killed, and she gets affected by things that seem a bit strange
which like I'll be real, her now being killable is w/e as long as she becomes the tankiest thing in the game because if not, her ult is just ability refresh and IIRC the ability build was passable due to heroes like lash and shiv existing who just do burst damage builds like 5x better
the health on cast was a stupid era
basically just second life but she's sicko mode now
unless they just buffed her abilities but IMO the ability build was fine before because ya know, ult made her unkillable
she is still obscenely strong
yeah I'm okay with the nerf like I said, I just don't want her to lose out to some random tank in the game during the ult state, unless they turned around and buffed her damage to make her more a high skill ceiling hero
in which case then I'd be ok with that because then she doesn't have to be as unga as like lash or shiv because her outplay potential would be akin to zed or something
of course I'm still assuming she can be bebop combo'd like everybody else lmao
Ivy keeps hers in her tail
Really? How do you use her properly?
I tried playing her, even against bots, couldn’t figure out how to play her
Even at a more basic level, that is
if she's still a hyper carry you probably won't get to see how she's strong unless your team feeds you somehow or you maximize raw CS
or you run the ability damage build assuming that still exists
I mean it's pretty straightforward from a micro perspective, you use 2 as your gap closer to weave in a spirit snatch, 1 them with the momentum by cancelling 2 or even just standing still after pulling up, then you can 3 or do that beforehand
and then if you're not dead you 4 and go again
Huh, I see
you can also use 2 as a chase tool instead of engagement if you want
I’m just not sure if I was playing wrong because it doesn’t shred as well as I expected I guess
but that requires positioning
I don't think she shreds outside of auto attack build
I mean if you're fighting a team of six abrams or mos then sure
but then buy tankbuster
Maybe I’m too used to doormans dealing like 1000 off two bells then a cart and ult to just delete you off the map in 2 seconds
