#Deadlock

1 messages · Page 8 of 1

edgy fog
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Like, their themeing and gameplay are kinda similar

finite patrol
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well considering it's a 20s themeing a cop and a detective are pretty significantly different.
wardens backstory is also more like shiv.

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I wouldn't be surprised if the 2 lifesteal cones got some more differentiation in future though

edgy fog
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they do need to give Warden a bit of a vibe buff

rich grove
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in my onion Shiv is similarly fighty to Warden so that makes a lot of sense

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Warden is much faster but Shiv is basically in Warden ult all the time

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pretty similar laning and hunter-killer play patterns though

edgy fog
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Gotta keep the rage up

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Keep doing damage, keep up your buff and run people down

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I once laned with Shiv as a Mirage and went spirit pop build

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So I would give them the debuff and stack it a few times then pop them for a chunk of damage at which point Shiv jumps in and ults

rich grove
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you jungle so goddamn much as shiv

edgy fog
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Even if you don't finish them you need to keep that rage up so you can just run through the jungle and throw a knife at some dude as you go by so you have your stuff when you arrive at the other lane

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I always feel kinda sad when the champs just have no reason to have a gun build

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like lady geist

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Sure you can build gun stuff on her, but nothing is really designed for her to have a gun build

rich grove
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lady geist's gun is cracked

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it's not optimal because spirit itemization is stupidly strong and all her abilities got gigabuffed

edgy fog
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yeah pretty much that

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She has a really cool revolver

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super outclassed by spirit stuff on her

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like you can get the spirit shot stuff which helps but I just love the gun so much I wish it was more viable

rich grove
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it's plenty viable

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just not optimal

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her 3 + your choice of headhunter or crippling headshot can do disgusting damage

edgy fog
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I will have to give her a proper go

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annie get your gun style

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Do you think glass cannon is a terrible idea on Lady Geist considering she's so squishy?

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like I'm always torn between "get glass cannon on a squishy because they're already squishy" and "get glass cannon on a tanky character because it's less painful for them to lose the HP"

rich grove
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I think I'd go for crippling headshot and/or leech first

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maybe even colossus actually

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crippling headshot is probably priority 1

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both leech and sus keep you big as hell and combined with your 2 should make you functionally immortal

finite patrol
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malice buffs the gun as well so you should always get some gun items

rich grove
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global debuff babey

finite patrol
rich grove
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that's what we like to see

finite patrol
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in my defense most of the fights my team picked were extremely poorly chosen and we won because the enemy did not defend base no though any good work of my team (or myself) except yamato and ivy

finite patrol
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the icon for killing blow is so fucking good

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turn that mfer into a stool

rich grove
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we did not win the game

finite patrol
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rip

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that's a fed ass warden

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died more than I would have though

rich grove
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he was doing the hydration trick of maj leap into ult and uh

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we could not do anything about it

finite patrol
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you can channel ult while leaping can't you

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that's messed up I should try that

magic summit
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It's why people get it on pocket a lot

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Maj leap maybe shouldn't go as far as it does

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Or at least not carry your momentum with a cancel into jump so well

rich grove
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screaming

rich grove
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after that once-in-a-lifetime haze performance I am starting ot understand just how bad people are at closing the game out

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like intellectually, I know that's one of the defining factors in why bad players (including me) are bad but after the second 3k ult in their base with the patron weakened

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maybe we should've just won the game the first time???

wintry arrow
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I am becoming more and more convinced that those people who say Haze is a poor laner may be full of it.

mild flume
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the sleep dart into punch

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is turbo fucked

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in a solo lane

wintry arrow
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And 20 shots into a spirit proc is like, fine for a short trade.

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I do think a duo might ruin her day without much recourse.

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But solo I think the downside is overstated.

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Her and Wraith are the front of my wishlist for things that could use a tap, they seem to snowball really easily for things that peak as high as they do.

rich grove
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there are a lot of characters for which the knife to melee combo is basically inviting suicide and her ult is basically useless in a solo lane after the changes

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her matchups into anyone better than her at laning are basically unwinnable, but she's pretty reasonable at baseline and having a duo helps tremendously

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the problem is just that she's a 500 hp character in a world where Lash, Infernus, Wraith, Mo, Abrams, etc. exist so she just fucking dies

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once Lash gets grapple and 1 you legitimately just lose the lane solo

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like what are you meant to do about him grappling and groundpounding you for 50% at 400 souls souls

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she has no aoe, inherent sustain or real dive tool and they just removed the easiest way she had to reliably pick off her solo counterpart for overextending

mild flume
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it seems like its probably worse against a strong dual lane that can burst her fast

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idk the dart -> punch seemed like a lot of damage and like she got out pretty scot free when she did it to me

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not that its a free lane or anything for her but its pretty strong against worse laners

jaunty garden
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Yeah it is

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Haze is very good vs bad laners and pretty unsalvageable vs good ones ime

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But she just cannot do anything at all vs laners who can just play corners vs her and hit her with bombs

warped ridge
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Haze is one of the worst laners yeah.
Her best bet to kill in lane is usually a power spike from getting her ult first.

She can throw her sleep dagger + melee but if enemy creeps are there or if they have better close range abilities they just win the trade.
If they're ranged they can just harass her indefinitely.

But ultimately denies exist so if Haze is better at playing the minigame she can come out pseudo-even by having a soul lead when her tower gets shoved in

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Main thing with Haze is she was binary with her kill potential and snowbally but on the flipside the game seems very dota-ism with how snowballs happen

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I think Pocket technically hard counters her cause briefcase + escape potential + infinite harass

jaunty garden
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Realized I forgot to actually publish most of the Tohu builds so

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That has been done now

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Lmao

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Seven build I made approved by Linkzer as a note

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Main comment was "Ult is way more expensive than gun transition but if you're fed I can see it"

halcyon wagon
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consider also some of us cant aim

jaunty garden
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I mean Linkzr single click fires so he doesn't overkill anything and waste bullets

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This man in pro gamer pilled

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On Vindicta

magic summit
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Neither requires me to click on their head

twilit roost
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That's why I like Mirage ricochet + toxic bullets take pot shots at minions and you'll hit an opponent

jaunty garden
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Ricochet on Mirage is a must buy for me

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XD

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My big problem with Mirage is that they're not Infernus

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But it might be worth having them as a secondary

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I just think they do very similar things regarding delayed spirit damage and safety and mobility

finite patrol
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I think Ricochet is kinda situational on Mirage. you don't always need the extra push/farm if you can gank / split push effectively with just gun damage

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I find I either pick it up when I am way ahead or a bit behind but at parity picking up fighting items and mobility is better

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but marking people by hitting their creeps never gets old

finite patrol
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like if I'm super fed I just get big damage so I kill creeps in 2 shots each and wipe em all in 2 seconds anyway

lavish grove
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Seven with rapid recharge can farm several lanes and jungle packs at the same time

buoyant plank
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He do be ballin

lavish grove
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Also gamers, what’s up with that spirit haze build I’ve been seeing around?

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Like full spirit

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Gets the overwhelming spirit items and everything

rich grove
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haze knife damage scales 2.8x spirit

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the meme is that you knife someone, echo shard, knife them again and punch them

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complete shitpost build but very funny and I guess a great way to practice your knives

lavish grove
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Ohhhh

edgy fog
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could you not knife, charged melee, knife, charged melee, for optimal punch

wintry arrow
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Melee cooldown animation= not-totally-guranteed knife 2

rich grove
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also you need to echo shard

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which itself takes time

finite patrol
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how high can you even make that burst damage lol

rich grove
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@finite patrol

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also apparently you can heavy melee after the eshard, huh

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cool

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either that or wraith just forgor to buy debuff reducer

wintry arrow
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Though that's gotta be spacing dependant.

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If you're not already in melee range, it's a spicier choice.

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And yeah, debuff reducer.

rich grove
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another weird thing with knife is that it doesn't break invis from any source

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including veilwalker and shadow weave

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in theory you could do some janky stuff with stacking knife buffs like quicksilver reload or surge of power into an ult that benefits from the full duration of shadow weave's ambush buff

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but it's probably just not worth it

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if they ever decide haze is going to do anything other than farm for 30 minutes then press 4, I think it would be very funny to make her dagger count as a melee

finite patrol
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I feel like stacking fixation for the 2.5s that takes to execute would be just as good damage with a gun build?

rich grove
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to be clear this build is a complete meme

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but there's some sense to the idea that you need to aim one skillshot as opposed to being good at tracking

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the rest is guaranteed damage

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I genuinely kept missing sleeps against the warden who was pubstomping my game because he was strafing too fast for me to throw the knife where he was moving

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let alone actually shooting him

jaunty garden
rich grove
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spirit meta is crowding the shit out of my slots

finite patrol
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I'd love to buy debuff reducer every game but I ain't got room

rich grove
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haze in general is just sort of strapped on flex slots because she has zero benefit from spirit but needs to buy thirty orange items to play the game

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so unfortunately green items tend to be the first to go

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I do try to make spirit armor/debuff reducer high prio buys though

finite patrol
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fixation should scale with Spirit power

rich grove
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the proc you get for hitting 20 bullets does work

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but as soon as you hit max stacks that's all the spirit damage you get

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it's part of the reason why I think people are moving to tesla bullets as a core 3k item

finite patrol
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I'm surprised I don't see cold front on haze that often

rich grove
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gives you base fire rate + a source of sprit scaling that doesn't cap out at 4 procs

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I think people are just very scared of haze

finite patrol
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I was when I started playing but now I consider her one of the weakest

rich grove
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they've mostly realised that staying out of ult in the first place is the easiest counterplay, so people generally back wayyyyy up

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her guns also don't have the greatest falloff range, running people down is actually a struggle sometimes

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hence burst fire's and even heroic aura's popularity as well

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  • slowing hex if you're a ganking haze
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it was really really sad playing the haze/warden matchup from the other side I can tell you that much haha

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I'd just be minding my own business cleaning up lanes and then I'd hear the warden shield WOOOP

finite patrol
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warden if your quick

rich grove
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slowing hex + -1 stam from flask + veilwalker + fleetfoot + L + ratio + sleep doesn't interrupt last stand dumbass

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a fact that I eagerly support when I am playing warden and one that I am mailing icefrog to remove when I am haze

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always pretty funny to see the cone moving on its own as he lies on the floor in family guy death pose

finite patrol
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Last stand is so fucking weird

rich grove
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it swings between feeling like the worst ult in the game and an uncounterable menace

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the 2s unreduceable channel time is bad. but the lifesteal... the lifesteal is very good

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especially on the maj leap divebomb build

finite patrol
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the lifesteal and damage is ridiculous

rich grove
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of the 27 kills that one pubstomping warden had, I think a solid fifteen of them were just from ulting

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for reference everyone had healbane in that game and I had toxic bullets, and I still could not counter his ult with mine

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as haze

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he just tanked that shit

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once it's gone off there's also just very few things in the game that actually deal with it

finite patrol
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I do kinda hope it gets reworked

rich grove
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you have to run away from a cone the size of a football field, centered on a man moving at the speed of sond

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I like warden's neutral game a lot and I think he's a very fair and fun character from both sides of the coin outside of ult

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like do I get shit on as haze outta nowhere, yeah, but that's what a roamer does

finite patrol
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yeah 1 2 and 3 are a cool kit

rich grove
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it's cool that he can run around the map at lightspeed and gank anything at any time

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and it's super rewarding being able to shred people with his gun

finite patrol
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I've started getting fortitude with the veilwalker build lol it's amusing

rich grove
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the ult is just a little much rn for how little actually stops it

finite patrol
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also the issue of it being very similar to Abrams lifesteal cone which leika mentioned is not nothing

rich grove
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the game could probably use less "my ult is a damaging aoe centered around me"

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I would much prefer haze's ult get changed to something like soldier's aimbot from ow to differentiate it from warden's and seven's

finite patrol
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Yeah big part of why I like Mirage is his kit is pretty unique out of the game

finite patrol
rich grove
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I don't mind it so much with the one-shot ults like Infernus and Pocket, Viscous is also just more annoying/CC-focussed than actually damaging

near current
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new patch!

- Urn now reveals you after 20s from initial pickup
- Urn sprint changed from +3/5 for winning/losing team to +2/6
- First flex slot is now granted after 3 Guardians die instead of 4
- Base kill bounty reduced from 225 to 150 (still scales to 1400 over time)
- Respawn time at 20 minutes reduced from 45s to 40s
- T3 Golden Statues spawn time moved from 25 min to 30 min
- Range to attack lane Guardians increased from 19m to 20m
- Seven: Lightning Ball T3 reduced from +2m Radius to +1m
- Shiv: Rage decay rate increased from 0.25 to 0.3
- Shiv: Rage buffer duration reduced from 12s to 10s
 
finite patrol
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what come on

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i just pick up shiv and they tune down the buff where they overtuned him

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like the guardian flex slot change that's huge

rich grove
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yeah there are a number of games I've had where we just get choked on flexes and lose the game off that

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making it a little more forgiving to get that first flex item at least is much appreciated

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who wants to see warden committing felony robbery

finite patrol
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not sure about that urn change. on the one hand it makes it a lot easier to gun it. but on the other hand it makes it a lot easier for me to gun it

rich grove
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I genuinely didn't realise there was a difference in urn sprint speed buff between losing/winning teams

near current
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me neither but thats a pretty cool way of balancing it

rich grove
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6m/s sprint speed is a fuckton

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this is a nice way of making it a bit more of a catchup mechanic for those awkward downtimes where you've won a fight or got a pick but can't safely engage mid or walkers

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there've been a lot of games I've played recently where we'll just sort of hang around after getting a pick on a much stronger team

frail jasper
finite patrol
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the range of guardian attack is welcome it was annoying how poorly demarcated the attack zone was

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should line up better with the ramp now

near current
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what the fuck is a meter!!

rich grove
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-warden

finite patrol
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it's like a yard but based

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based upon what u might ask

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the speed of light

rich grove
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the speed of light

finite patrol
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lmao

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a meter is the distance a warden moves once every 0.05 seconds

agile void
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now the focus is split even more with this change, imagine if its like purple and green or there is a lane of separation between the guardians

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its going to motivate even more splitpushing

finite patrol
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yeah you can usually hold on to one of the middle two guardians for an unreasonably long time if you have a lead and good wave push it's pretty fucking hard to come back from

rich grove
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removing more nongames in a moba sounds good to me

edgy fog
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at some point I really should play with folk on here

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so they can boost me

finite patrol
rich grove
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that's not how that dire straits song goes

finite patrol
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no there were a lot more slurs in it iirc so I left those out

rich grove
lavish grove
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I’m seeing bebop’s double bomb themselves and then run at people with phantom strike

rich grove
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ADAPT

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OVERCOME

jaunty garden
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I saw a uh

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Montage of those

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It was very funny

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But it was with majestic leap

edgy fog
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put them on your shiv

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If you put them on a character who is jello cubed do they still go off?

rich grove
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I think so

edgy fog
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I like flying people away at the end of the game

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taking Dynamo to Denny's

magic summit
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I feel like Dynamo would like going to a dennys

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Even though he. Can't eat.

rich grove
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I'm imagining that one animation from satisfactory that plays when you try to drink coffee

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where it just splashes on your helmet

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pancake hits his little dome head and slides off it with a loud squeak

edgy fog
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Ivy and Dynamo at Denny's is a good scene because I feel like they're both from different places but would find some strange things in common

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Like, if anyone was going to speak spanish to Ivy I would think it would be Dynamo

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Or they'd wind up talking about polishes because they don't have regular skin and have their own treatments

jaunty garden
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Oh they changed berserker

edgy fog
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Oh?

rich grove
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?

finite patrol
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?

magic summit
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2 and 0 so far in ranked

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I am surprised it instantly matched me against people that seem of equal skill, thought it would be like Dota where your normal queue mmr and ranked mmr are completely separate

jaunty garden
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They probably are

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But they seeded your ranked MMR with your solo queue MMR probably

magic summit
rich grove
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spitting facts

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also frogs

finite patrol
fair dagger
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so

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i'm not very good at deadlock right now, which is only natural i'm still pretty new to mobas

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what are the top 5 skills i should learn to improve the most? im decent with aiming, but i need to learn stuff like how to stay ahead with souls because i'm getting lapped by the enemy team

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i know about securing souls, i know meleeing an enemy auto captures the soul, i know about DENYing souls especially on guardians and walkers

magic summit
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Have you played a moba before

fair dagger
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just Smite

magic summit
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Alright, sadly I don't know smite terms or meta but as a general catch all tip I would give is reduce dead time between objectives

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Objectives in this case can be just catching a creep wave or doing a camp

finite patrol
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its super important to learn jungle camps and crate/statue locations and smack em when you can between clearing waves in lane. its very important not to miss troopers as they are the most efficient gold for much of the game.

lavish grove
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  1. Confirming and denying souls. Laning phase really does come down to who’s better at this a lot of the time, if you’re good at it you can quickly rack up a major lead in laning phase

  2. How to farm efficiently. Learn how to route jungle camps while still farming lanes.

  3. Macro strategy. When to push, when to fall back, when to take objectives. You should ideally know generally if you and the teammates you’re with can take a fight or not and work off that.

  4. Movement. This game’s movement is actually in depth, and learning the ins and outs can radically change your ability to take fights compared to more stationary opponents.

fair dagger
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sweet, i'll prioritize learning those skills, thanks yall!

lavish grove
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I will say being able to aim good does genuinely get you far

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Just hitting your shots will give you the edge in a lot of fights

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Especially early on

finite patrol
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also practice dash jump, dash jump into slide, and dash into slide

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@rich grove could u pls pin this^

finite patrol
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I just found out that you can double heavy melee with fleetfoot holy shit

rich grove
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HUH?

finite patrol
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this is nuts watch this mf go

magic summit
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I would put money on that being patched out before long

finite patrol
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It was patched out and then re-added

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(According to the video)

fair dagger
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thats actually insane

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imma try that in bot

magic summit
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I am hazarding a guess that melee shenanigans like it may just end up being a reoccurring bug that keeps creeping in

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Like how every dota major patch breaks Hand of Midas

rich grove
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did we win this game

jaunty garden
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Given you're asking

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No

rich grove
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we did not in fact win this game

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I like mirage though

finite patrol
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my favourite thing about mirage is that I can always see ways I could have played better

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how did you lose? just not able to close it out?

rich grove
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the rest of our team was just getting farmed so it was impossible to take a fight

wintry arrow
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Lash has great burst, great initiation, great mobility...but the man just does not have the power to kill a built-out tank like Haze or some of the other sustained carries do.

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Sometimes you ult, combo, start left clicking people and just gotta hope for the best.

fair dagger
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just played a round as Lash and went like, 1 kill, 12 deaths

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that game was a complete nightmare

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kelvin was laning with ivy, i wanted to switch lanes with kelvin and he completely ignored me. the entire team completely ignored me even when my lane was getting pushed by 2-3 people.

rich grove
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played some infernus

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it turns out that playing infernus is basically the same thing as playing haze

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top fragged, space created, steamrolled, no sweat

finite patrol
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infernus is good though

rich grove
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yeah it's like playing haze but you have 6000 hp at the cost of not being able to press 4 as often

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I could've probably used ult more proactively honestly but just shooting people with thirty dots + using quicksilver reload on catalyst is good enough

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aim at the mans and they die

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occasionally run away with flame dash

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👍

jaunty garden
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Yeah

magic summit
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I like using ult as my "fuck off" button

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Really dissuades a Geist or someone from sitting on you if you show a willingness to instantly self destruct at any threat

wintry arrow
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There's also some teams that really disrespect what exposure does to your defenses sitting on the flame dash fire-carpet.

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Which is wrong.

rich grove
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MY MAIN GOAL
IS TO BLOW UP

lavish grove
lavish grove
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Anyone feel like que times have gotten longer?

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I know the game isn’t losing players or anything but like, que times feel longer still

jaunty garden
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Depends on when I play

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Mostly nah

lavish grove
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Alright

magic summit
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They regularly do stealth changes to match making

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So sometimes it gets fucked

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Like half of Yoshi's messages the last month in the discord are "Hey, anyone having issues with matchmaking? Testing a thing recently"

lavish grove
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I see

lavish grove
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Man, I really don’t like how common it is for people to just switch lanes when they’re losing

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I’ve been abandoned so many times and moved into so many times

edgy fog
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Even in bot games people will just either straight leave their lane or disconnect

lavish grove
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It’s really annoying because it doesn’t even help when they move into your lane

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All it tends to do is attract the entire enemy team to come over

frail jasper
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Blessed is ranked matchmaking where people actually play and coordinate to win instead of being six individuals mutely shooting around each other

edgy fog
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When is a good time to move over do you think? After pushing down your first guardian?

finite patrol
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rotate for ganks or after you pushed the tower down. I feel like after 8min soul change every lane should probably go solo and the 2 spare heroes should be perma rotating / jungling

jaunty garden
edgy fog
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oh god

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something happened with the game lobby

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lash and I were meleeing at each other

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suddenly I was no longer stuck to the floor and I lunged at the friendly Lash while his health bar appeared

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I thought I was about to clobber my teammate

lavish grove
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pocket gaming

finite patrol
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fucked up and evil team comp

lavish grove
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A bit

rich grove
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"oooh just you wait til I get going" ass team comp

finite patrol
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everyone there except haze is a lane bully too

jaunty garden
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I feel like every game I'm in someone goes like 0-10

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I'm really interested in what the game might look like outside of that

finite patrol
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12 players is a lot of room to have an 0-10

rich grove
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if I'm playing someone like goo I'll have the occasional 0 kill game just because of the character archetype and my favoured builds

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I try to do a bit more than 5000 damage in 28 minutes though

finite patrol
finite patrol
short quiver
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So how is ranked?

magic summit
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There's nothing changed from normal mode

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So it's the same but people talk more

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Makes me feel bad for being a mute but I feel I ping enough

mild flume
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I look forward to loud australian men shouting at me to get in mid

rich grove
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healing nearly as much as dynamo, certified lady geist moment

mild flume
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@rich grove what the fuck is this

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we got scammed so hard out of a kill

magic summit
edgy fog
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Geist is wrecking my shit as I'm trying out Seven

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I go "oh no" and die

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I look and her entire team is just fricking disconnected

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Win by 6v2

jaunty garden
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Lmao

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Yeah IMO geist is the best laner in the game

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Seven is JUST behind her

edgy fog
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Giving Seven a good try

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deeeefinitely easier to lane than most

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Also, I feel I did what I needed as Ivy

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Playin tha game

wintry arrow
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I find it hard to put them ahead of Viscous or Kevin in lanining

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Geist maybe, Seven nah.

edgy fog
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Doing my best to survive

jaunty garden
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Viscous is nuts

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Seven hard beats people byu pure shoving the lane not by killing them

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So he can negate hard lanes

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Even when he can't win

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Just by balling minions

edgy fog
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yeah I realised I was having difficulty ending people so I'd often either bully them out of lane or just hard push and concentrate shooting on confirms

lavish grove
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Honestly I feel like the best person at actually killing in lane is probably Abrams

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If your opponent plays sloppy you can easily 2 them and just, chunk them for a shit ton

finite patrol
#

seven also has ridiculous base hp regen so he's impossible to attrition

edgy fog
#

Do you think that an Ivy melee/spirit build could work?

#

because when you land with your gargoyle butt slam everyone's usually stunned enough to get a heavy melee off

wintry arrow
#

Character lacks the tank stats to want to be close, and debuff reducer exists.

#

You're probably better off building for kudzu bombs or that ridiculous RPM gun, and maybe scaling melee on accident in the latter.

jaunty garden
#

Updated Tohu Seven

#

With better formatting and hopefully more clear info

#

Removed the "ult transition" since it was mostly pointless

wintry arrow
#

Seems legit, though even with Resto shot I feel like I might want one more green item, maybe stamina.

magic summit
#

What would you even put Mystic Reverb on with seven

wintry arrow
#

Stun, I'm guessing.

#

Free tag on anyone they group catch with, and is a single reasonably sized hit.

magic summit
#

That's a lot of money for something that isn't even strong enough to proc mystic burst

#

That the slow effect is replicated on mystic slow

#

I guess the passive stats for it but still. Lotta money

wintry arrow
#

Yeah, I'm not totally sold on it here either, but I do think stun fits it best.

#

Unless I'm just not thinking about something clearly.

rich grove
#

do people not just put it on 🅱️all or am I tripping

wintry arrow
#

Reverb on multi-tick moves seems sad.

rich grove
#

you just do it to spam damage + slow across the entire team

wintry arrow
#

That seems really expensive for that level of damage.

#

Given the internal cooldown means mystic is hitting for 40% of beans.

rich grove
#

hey I'm not suggesting you buy it when you can just eshard instead

#

I've just never seen it on stun when I'm facing down seven

#

just building for max annoyance and I guess EE procs

wintry arrow
#

Mystic is just such a strange item.

#

Because the counterplay to getting hit by AoE characters is already scatter.

#

It's good on big single target nuking abilities.

#

But those characters don't really want more spread damage, they want MORE nuke.

#

Mystic reverb, I mean.

jaunty garden
#

Reverb is mostly about the stats, but yeah you put it on 2

#

I was trying echo shard on 2 out a lot and ended up deciding I liked Reverb on 2 better

#

15% abilty range is more than half what just improved reach does for all but the non-focus abilities

#

I also tend to get the other two spirit resist items first but sometimes even that isn't enough

#

I usually haven't found I need more than that amount of green early

warped ridge
#

I'm about the what

#

Oh Mystic Reverb

rich grove
#

are there other spirit resists or do you just mean ench barrier

#

spirit being 95% of my incoming damage total is basically every game nowadays

jaunty garden
#

?

#

There's a box that says "Defense - Spirit"

rich grove
#

oh you're talking about a specific build

jaunty garden
#

And EE and Refresher both also give spirit resist

jaunty garden
#

To be clear, this is "If I have IMproved Spirit Armor, Pristine Emblem, EE, Refresher, and I still need more spirit resist, Mystic Reverb is the answer maybe"

#

I suppose it's more appropriate to say I swapped Refresher instead of Echo Shard

#

Second round of all of your balls is nice

#

XD

#

Way longer cd sure

magic summit
#

Like Grey Talon getting it with full spirit build the reverb actually hits hard and then sets up the next shot well

jaunty garden
#

Yeah, although again at the point I'm getting it, I'm looking at "15% spirit resistance? Is there a better place I can get this? No?"

magic summit
#

That's a lotta money for that

finite patrol
#

probably why it's last in the spirit resist section

edgy fog
#

I don't know why people don't hit the objectives

buoyant plank
#

I had a match the other day with two of the other team having zero on obj damage

#

Somehow not surprised we won that when I saw that

edgy fog
#

to get 0 they MUST have been shooting towers from outside the range

#

not noticing they weren't doing damage

rich grove
#

buttsliding and for what

edgy fog
#

butt damage

jaunty garden
lavish grove
#

Hmm, y’all think duration is worth it with pocket?

#

It only really helps the ult but pocket ult is pretty great

rich grove
#

don't you also case for longer

finite patrol
#

if it affects coat range it sounds good to me

#

but I feel like you have so many better things to buy

#

it does affect spirit barrage Amp duration which is quite nice

wintry arrow
#

Duration's fine.

#

You need lots of purples on Pocket.

#

But like, if you have the slots it's a nice boost in the minor slot. The 3k version I'm probably side eying until pretty late though.

magic summit
#

I don't get duration for a while

#

It does in fact affect cloak duration

#

And everything you do can get benefit from it

#

But I don't usually buy it until a few other core items in

rich grove
#

definitely doesn't seem worth getting as a 3k instead of Our Lord And Savior The Best 3K Item In The Game Majestic Leap

magic summit
#

So, the 3k version it worth getting at some point for a specific reason

#

When E Shift was changed to not be cancelable anymore, it was a nerf to pocket since they couldn't cloak and e shift escape

#

But now that the e shift duration doesn't scale, if you cloak and e shift you can still do it if you put Superior Duration on cloak

rich grove
#

fucking lmao

#

okay, fair enough, you got me there

magic summit
#

It's still a later game buy

#

But it's worth it

lavish grove
#

Y’all think torment pulse is worth it on lash?

edgy fog
#

While not the most powerful compared to people who are hella tanky your ability to schmovement around people makes it pretty darn useful

#

I wouldn't super focus it but if you're finding people aren't respecting your schmovement it can be cool

lavish grove
#

Yah I was thinking it for a flex slot anyway

rich grove
#

probably not worth it

#

especially not on the builds where you're just focussed on annihilating people from deep space

#

if you're getting in and getting out then torment pulse does nothing for you except make your jungling marginally better

edgy fog
#

Weird question but does stuff like... double up? Like how Seven basically can give themselves the tesla bullets. Can you tesla bullets while doing the Seven thing for double electric bullshit?

rich grove
#

they're not the same effect so yes

#

why wouldn't it

edgy fog
#

I unno, that's why I was asking

rich grove
#

it's not like it says "seven gains a copy of the item tesla bullets"

edgy fog
#

Wonder if it's good on them.

rich grove
#

easier just to ballmax or invest in so much spirit that you get 100% uptime

#

tesla probably fine before you hit that point though, just sell it later

lavish grove
#

So is there any benefit for echo shard vs refresher?

#

Refresher just gives you all your cooldowns back instead of just your last one

rich grove
#

...echo shard is on an 18s cooldown instead of a 240s cooldown?

lavish grove
#

Ohhh

#

Missed that

rich grove
#

?????????

lavish grove
#

Sorry typo I just didn’t look at the cooldowns

jaunty garden
#

It's the best attack speed item in the game for its price

#

In a lot of ways

#

Tesla is usually my first item for the Gun Transition

#

Since you want to go Maximum Ball and then build a bunch of gun on the back end

#

Burst Fire is fine too, but Burst Fire has more wrapped up in the weapon damage

#

As where you're getting EE and stuff so spreading more ticks of spirit damage is great for you

rich grove
#

even Haze builds will occasionally dip Tesla nowadays for the fire rate + farm efficiency

jaunty garden
#

Yah it's just generically useful if you don't want to pick up a Ricochet but want better farming too

rich grove
#

less necessary on Seven since it patches much deeper holes in Haze's gameplan than Seven's

jaunty garden
#

I feel like Ricochet is great on Haze tho' since you get to spread stacks to new targets?

rich grove
#

oh yeah obviously you would prefer Rico

#

but also 3.2k is a lot of money

jaunty garden
#

True

rich grove
#

I yap a lot about haze itemization because frankly that's the most interesting thing about the character

jaunty garden
#

TBH I just played a game of Warden and I legit do not understand why you would ever play Haze instead of Warden if all you want to do is press 4

rich grove
#

the current build philosophy seems pretty split between investing in 1250s like slowing hex/kinetic dash for early ganks/m1 plays, vs just going straight for rico once you have active reload/qsr for jungling

#

lowkey you're spitting but nobody at my dogshit ELO has read the item descriptions for return fire or metal skin

#

so it's still free

#

eventually people will learn how to sideboard for haze

jaunty garden
#

Like pressing 4 after the Lord and Savior Of Big Jumps is just so nuts

rich grove
#

it's insane just how free it is earlygame

jaunty garden
#

I mean it never gets worse either

rich grove
#

later it's just a bit harder to run some characters down

#

it was pretty sad 1v1ing an ulting warden with my own ult as haze

#

with lucky shot

#

and still losing

jaunty garden
#

Yeah

#

That makes sense.

#

Well you see, Spirit > Gun

rich grove
#

yeah lol

#

it is what it is

jaunty garden
#

Also IDK about it being hard to run people down

rich grove
#

it's more likely people don't have the biggest CC setups built yet

jaunty garden
#

I was building uhhhh... MajLeap/Slow Hex/Fleetfoot

#

Mystic Slow

#

Enduring Speed

rich grove
#

if mystic reverb/suppressor/curse/etc aren't flying around like they are lategame it's a bit more of a pain

#

but I mean

#

god knows warden can go very, very fast

jaunty garden
#

Yeah

rich grove
#

it goes from 'difficult but occasionally doable' to straight up impossible earlygame

jaunty garden
#

That's the thing mostly is you don't slow them down so much is you just GO FAST

#

While holding down left click

#

That's another thing that is nuts ofc, is that Warden gets to SHOOT while his ult is going off

rich grove
#

you just cannot possibly outrun him from 10-20k souls but by then he's already got maj leap

#

so that's ggs

#

div barrier giving the speed boost is also crazy crazy powerful for the run it down wardens

jaunty garden
#

.>

#

I get Maj Leap with my 3-6k gold

#

You have it basically immediately as you're getting 6

#

For ult

#

And just run into one of the duo lanes and maj leap ult them

rich grove
#

yeah I just don't think you can make a serious effort at outrunning him til like... 30k of investment on your end

jaunty garden
#

To be fair, the game SHOULD be basically over by then

rich grove
#

good luck living through it either because even with big spirit shield

#

hooo wee

#

it does Damage

jaunty garden
#

This is my current build, modified off of the Hydration ult rush build

#

You uh, just rush points in ult

#

Refresher just wins games with him

rich grove
#

very yucky, I approve

jaunty garden
#

You Maj Leap in with an ult, they scramble and run away or die and so you get a winning teamfight, and then they try to reengage and you just Refresher and ult again

rich grove
#

with all the CDR on the regular hydration build it feels genuinely criminal how often you can ult

jaunty garden
#

Yep

rich grove
#

refresher for just double-tapping a teamfight also good for the same reason

#

reaaaaaally make sure you wipe the team

jaunty garden
#

This one can ult less often yeah

#

But it's SO nasty

#

And Refresher as second 6200 after Diviner just

#

People don't expect it

rich grove
#

the number of times I've verbatim said "oh he's out of ult, we can go in"

#

if I had just forgotten to scope the enemy warden's loadout I would have absolutely been cooked by it

jaunty garden
#

The only thing that's sad is you don't get to proc Kevlar again usually

#

Since Refresher doesn't work for item cds I think

rich grove
#

don't think so

#

I'm not even sure off-hand if it refreshes other item cds but I would suspect not

jaunty garden
#

It doesn't I believe.

#

But yeah the goal is you just kinda win the game before people mostly have 30k each, but if you don't, who cares, you're warden, it's not like you ever stop scaling

#

Oh! I had someone actually buy knockdown vs me as Seven today

#

It was very sad

rich grove
#

that hasn't been a build for like a month now

#

it's so sad

jaunty garden
#

Yeah I just

#

Threw more balls at them

#

It DID stop me ulting but like, I'd never ult except for when I was out of everythig else anyway so

#

It was fine

rich grove
#

yeah it's weird that they released a hero with three abilities

#

kind of early to be doing that kind of screw with the format imo but it's icefrog

#

so who am I to say really

#

they're really good abilities so I'm not complaining, it's just sort of odd

jaunty garden
#

I mean the ult isn't bad IMO

#

It's just not like, really an ult anymore

#

You DO use it if the enemy team is shooting you with bullets a lot

#

Because the +35% bullet resist is nice

#

So you just slam 124

#

(This is why Seven ult tends to just beat Haze ult too btw)

#

(It just gets +35% bullet resist on it)

lavish grove
#

Man, what do I do with lash when Slam is on cooldown?

jaunty garden
#

Run away

lavish grove
#

I always feel like I can’t do anything besides dodge

jaunty garden
#

Lash is hit and run

#

You just yoink people into the sky, into your team, land on them

#

And that's your job

#

Done

lavish grove
#

Oh

rich grove
#

I favor 3 builds with Lash in part because you get to actually hang around in fights longer

#

but you're not Infernus, you're not intended to hang around a teamfight for six years

jaunty garden
#

Yeah, the reason you take lash is his insane ganks and his ability to make picks with ult

#

Enemy defending a tower? Hit 4 and make them abandon it

#

Enemy pushing your tower? Hit 4 and make them abandon it

rich grove
#

you dive in off a building and deal a fat chunk of damage to either get someone lit or kill them outright, you optionally shoot a couple more people, then you git

jaunty garden
#

Optimally you make most of them abandon it but you snag at least one person with 4, toss them into your team and hit them as they land with slam

#

And they're CC'd long enough your team just kills them, not to mention your own burst is pretty stronk

#

But then yeah, you uh. You just go find someplace high up and try to do it again, or go push a sidelane or something

#

XD

#

Let your team use the numbers advantage

rich grove
#

3 builds let you spam flog a couple times in between diving people, but using all your resources to engage and leaving none to escape usually => a Lash who is feeding

lavish grove
#

I’m fighting a seven with 40K souls by 30 minutes

#

What the fuck

#

Genuinely how do you power farm that hard?

jaunty garden
#

When you have the third tier of ball you can just drop ball on small and medium camps and walk away

#

It solo kills them

#

So you just pass by camps and hit 1 and go to the next one

lavish grove
#

Ohhh

rich grove
#

yeah seven is probably the best farmer in the game

jaunty garden
#

You actually tend to NOT want to fight mid game because you want to run from camp to camp as fast as possible

#

Because mostly the cooldown on your 1 is your biggest limiter on clearing camps

rich grove
#

1 and 3 are incredible tools for soaking up farm anywhere at an insane rate

jaunty garden
#

You can farm 2 lanes and most of the jungle at the same time

#

While your team pushes in on 2 different lanes

rich grove
#

pop an entire wave with 3, sprint off to a camp, 1 it, sprint off to the next lane, insta-clear it again

#

just unhinging his jaw and devouring economies whole

jaunty garden
#

Like if the enemy sits around, sure, they might get more souls from the wave

#

Since you're not gonna sit around and pop the ghosts

#

But they'll just be sitting there not able to push your towers while your team has a man advantage on the other side of the map AND you're farmingt he jungle

near current
#

man yamato is sooo rewarding

rich grove
#

good yamato players look like they are piloting a completely different character than i am

#

i considered picking her up for a bit but i already play one goofy high-execution character

near current
#

unfortunately last game i glitched through the map and lost a kill then died

#

but the rest was good!

rich grove
#

lol yeah I've seen that happen a couple times

#

totally inexplicable

magic summit
lavish grove
#

Hmm, I’m starting to think my worst trait is that I tend to fall off near the mid game

#

I always feel behind on souls and kills

near current
#

how is ranked for yall so far

magic summit
mild flume
#

I have been kinda thinking about torment pulse on dynamo

#

its free extra ulti damage if you do a marginal one

#

and you just kinda exist around people not doing that much damage a lot unless you build for it

rich grove
#

a slight mismatch here

jaunty garden
#

@mild flume can probably fit it in the support builds

#

You wouldn't want it in the gun builds

agile void
#

...

#

Im gonna guess that red thing is the "for some reason has a really big amount of porn fanart" of Dota, right?

buoyant plank
#

wasn't it mostly that one that speaks in reverse for the early days of dota2

finite patrol
magic summit
jaunty garden
#

I see dark willow and I still think Buffy

halcyon wagon
#

based s****poi

rich grove
#

@mild flume having seen some earthshaker gameplay i now understand why you should never ever let mcginnis place her wall in the direction she’s facing

mild flume
#

yeah

#

though tbh his wall is a small part of his kit

#

now

#

mostly he fucking hits you with a big stick and smacks people at you

lavish grove
#

It’s so funny how big Haze’s magazine gets with the magazine upgrades

#

Legitimately she gets a LMG late game

lavish grove
#

I AM ONE WITH THE CURRENT

finite patrol
#

balling

near current
#

5-2 on ranked babyy

finite patrol
#

very nice

near current
#

im tryna guess if i should play more or just see what rank i get

finite patrol
#

does it not require a certain number of matches?

upbeat perch
#

sajam starting his deadlock era (not likely)

buoyant plank
rich grove
near current
#

were they just like

#

afk?

finite patrol
#

is that the real twistedgears

rich grove
#

?

finite patrol
#

a prominent scp wiki author

rich grove
#

oh

#

:)

thick walrus
#

:)

rich grove
#

:)

buoyant plank
rich grove
#

we would wombo combo dynamo stomp + goo punch + 1 and just paste him in lane

#

he was not much better when the rest of the team got in on it

finite patrol
#

probably his first game or something

finite patrol
#

ough we got wiped except Dynamo and mcginnis. enemy team are fighting mid boss real slow cus haze isn't with em. Dynamo sneaks around with veilwalker fleet foot surge and comes from behind catches 4 in singularity which mcginnis uses to steal rejuv and start barraging and kills all 4 of them. the haze ults at this point and kills mcginnis but the rest of our team had respawned and we wiped them all and won

rich grove
#

ARE YOU KIDDING ME
THEY TURN IT AROUND

buoyant plank
#

Dynamo hole just feels horrible to be caught in lategame when you're winning

#

one of the few ults that can truly turn around a game I feel

#

Also speaking of mcginnis ult I found out something really funny yesterday

#

The slow during her ult is considered a debuff, you can clear it with debuff remover and just chase people down hard

finite patrol
#

lol amazing

buoyant plank
#

and the ult is balanced around being able to just outrun her, so it just becomes incredibly busted

finite patrol
#

well you can also just go right up next to her

buoyant plank
#

which this also counters cause she can back up as fast as you now

finite patrol
#

seems a bit gimmicky ngl

buoyant plank
#

It's a really good combination of being really good for your ult, and also just, really good to deal with other shit the enemy team might have

#

like if you get double bombed by bebop just debuff remover and it clears both bombs

#

it's so rude

#

it's honestly an item people don't build enough

warm sonnet
#

I don't think there's any one enemy line-up where it won't be useful

finite patrol
#

Yeah it's really good to the point where using it on your ult feels wasteful I guess?

lavish grove
#

So like, is it worth it to build tank on shiv?

jaunty garden
#

Yes after spirit

#

A little at the same time as spirit

#

He has to go in to do anything but toss daggers

#

And he has no natural defense mechanics besides I guess you can kinda dodge with 2? 3 lets you delay damage but it synergizes with HP since the more HP you get the more damage you can clear

lavish grove
#

Alright

buoyant plank
near current
#

anyone wanna game

lavish grove
#

Deadlock

pulsar bison
#

lmao

lavish grove
#

I really like playing lash but ngl I really don’t like solo laning with him

#

He does solid damage but it never feels like enough to actually secure kills

#

Even when you’re coming from really high up

jaunty garden
#

Yeah he's not really a solo laner

#

If you solo laning your goal is to get space and then go fuck up the nearby double lane

lavish grove
#

Yah I always feel like I can at most go even with my opponent

finite patrol
#

definitely one of those heroes you should ask to swap to a duo if possible.

jaunty garden
#

Yeah his major usefulness is his ability to set up other people for kills

lavish grove
#

Also like, maybe this is just me because I tend to not build gun upgrades on lash except like, high velocity

#

But god his turret damage is bad

finite patrol
#

dont build gun upgrades, have bad turret damage. no. it must be the children that are wrong.

lavish grove
#

I mean I assumed it was me yah

#

But like, I really hate gun upgrades on lash

#

They all feel terrible

#

I just wanna build spirit

finite patrol
#

kinetic dash seems like a no brainer

#

fleet foot lets you hmc

lavish grove
#

Oh I mean yah I more meant like, the early gun upgrades

#

Close quarters, basic magazine

#

Stuff like that

#

I love warp stone and fleet foot on him

finite patrol
#

close quarters does seem good on him

#

when in doubt just pick up hollow point ward headshot booster

lavish grove
#

Fair yah

rich grove
#

monster rounds

#

just buy monster rounds

#

win the lane

#

👍

lavish grove
#

TRUE

rich grove
#

its not usually that shrimple but if you want a gun upgrade that makes you better against towers

#

it actually is that shrimple

#

just a free +25% for 500

jaunty garden
#

Yeah

#

Monster Rounds is great

#

Lash also likes to jungle some

#

It obfuscates when you're ganking

#

And it's just great for that too

rich grove
#

the "I am losing lane, I'm in danger" loadout is monster rounds, extra regen, healing rite and honorable mention goes to hollow-point ward for the randomly enormous spirit shield

jaunty garden
#

I don't like Rite much personally but

#

I do understand it

#

I like healing shot or whatever mostly better

rich grove
#

resto shot is pretty good generally and mandatory to broken on shotgun characters

#

I like it much less on someone like haze because it'll pop up randomly in the middle of a spray transfer and that's 40 hp lost to the void

buoyant plank
#

Monster rounds is just comfy tbh

rich grove
#

but if you're gonna be placing shots carefully anyway it's pretty easy to clip your opponent for 4 damage and get 40 hp

buoyant plank
#

it's effectively more ammo too

rich grove
#

yeah

#

I buy it a lot on characters who need the help with CS like mirage or geist even if I'm winning

buoyant plank
#

famously needing help in lane, mirage :v

rich grove
#

both of these characters are disgusting in lane but that's largely because their opponents spend every waking moment at 30%

#

the hard hitting one-bullet archetype of gun tends to be pretty miz at cs/denial unless you've been hitting the kovaaks

buoyant plank
#

If the opponent is cowering in a corner they can't contest you punching creeps :v

rich grove
#

there are also really awkward breakpoints sometimes where you have to dump a third of your clip into one guy

#

and then one bullet on top for the confirm and you end up killing two whole creeps with one mag

jaunty garden
#

Yeah resto shot on geist is one of my top items

#

I miss the spirit last hit item being good tbh

rich grove
#

scav was so busted

#

i remember seeing it in haze builds and being confused til i had a 60 round mag at 2 minutes in lane

jaunty garden
#

Yeah

#

It was super fucked up, but it got hit too hard

#

IMO

rich grove
#

i think it would make so many of the obnoxious spirit builds even more obnoxious early but its hard to say thats the fault of scav

#

"oh man infernus would be sooo nuts in lane with this unnerfed" says I, painfully aware he remains nuts with it nerfed anyway

jaunty garden
#

XD

#

Yeah

rich grove
#

it was kind of insane that a 500 item could give you like 40% of your spirit into mid-late though

jaunty garden
#

Yeah

#

20 spirit was way too much

finite patrol
#

rite is too easy to pop if you're losing lane

finite patrol
#

whenever i do shiv melee build im always astonished at how much damage the heavy melee deals

rich grove
#

I got punched for 886 damage as haze in the middle of ult and instantly died

finite patrol
#

as is his right

lavish grove
#

Jesus how?

finite patrol
#

rage +25% boost, hunters aura, spirit strike, lifestrike, heavy charge, colossus

magic summit
#

Two of which help with stamina

#

They did also neef his base gun damage a month ago

#

I think a month.

#

I agree with the solo lane being harder for the fact that his heal is better against multi targets and the middle duo lanes both give him time to climb up for his 1 and there are more things to sit on top of

rich grove
#

i'm gonna recommend headshot booster over close quarters, both because a) lash really wants to fight in the open where people can run out of cq and b) because headhunter is broken

#

strongly agree with everything else though

wintry arrow
#

I lean CQ, because clicking heads is hard.

#

I'm playing mash to divekick, not to pay attention.

#

.....I meant Lash, but I stand by that typo, actually.

rich grove
#

“I’m playing Mashle to divekick”

lavish grove
#

Man I love seven

#

I barely get to play him but man he’s so fun

magic summit
rich grove
#

WHERE DID HE GO

#

this is what happens when a demon attacks you while you're sleeping but you're entirely under the covers

pulsar bison
#

i like the infernus getting that heated 12 minutes in

rich grove
#

posting through it

twilit roost
#

looks like he was dueling seven and bebop lol

#

oh and viscous

rich grove
#

"what is this sassy gay lost child doing here"

#

also they unnerfed pocket's haircut, add another one to the list

finite patrol
rich grove
#

yeah see this is the realistic nonbinary representation we need from valve

finite patrol
#

when you go to the barber and ask for a little off the side and they give you a fade

rich grove
#

this isn't a fade this is a whole multiply layer

cloud shuttle
#

actively retconning the haircut of my blorbo because it sucks

magic summit
#

Was throwing out slurs in laning stage

rich grove
#

🗿

magic summit
#

Dude was going on fucking rants the whole game

finite patrol
#

i mean to be fair if your infernus is not getting heated he's doing something wrong

#

ouch though

magic summit
#

We won the game but I am a bit sad that I gave Infernus a win and made the Abrams lose

finite patrol
#

im happy to report i got myself out of whatever cursed trench i kept seeing slurs posted in

twilit roost
#

I've somehow only seen slurs once in all my games, not sure what that means for me elo wise

finite patrol
#

i dont think it's tied to elo lol

#

i feel like i got banished to the asshole realm for teabagging or something because everyone was a prick for a solid week and a half

magic summit
#

My experience with the multiple moba games I've played is that you would be surprised at how pissy people will get about minor problems while also being a top 500 player

twilit roost
rich grove
#

there was a seven in my games called "COMMS BANNED"

#

he was not ping banned

#

as he would frequently let us know

finite patrol
#

lmfao

#

i mean that is kind of funny as someone who didnt have to experience it lol

magic summit
#

I still maintain a proud record of never having infractions in games except for when I kept disconnecting from league games in high school because of my shitty integrated graphics pc

#

Saying that, if league had the same toxic voice line spam that Dota does I would have pretty rapidly become the joker there

finite patrol
#

I've never gotten banned for being a shithead before but it sure felt like i had been put into the pit for a hot minute

twilit roost
#

played too well and got mass reported

mild flume
finite patrol
#

same as deadlock iirc?

mild flume
#

yeah I think so

#

though deadlock does not have the voice lines... yet

finite patrol
#

muting every lash player IMMEDIATELY

wintry arrow
near current
#

is yamato just easy mode?

rich grove
#

up til someone buys a silence

lavish grove
#

Question about Lash upgrades, does the ult 2 upgrade increase the range at which you can grab people or does it only upgrade how far they can go when the ult ends?

magic summit
#

How far they go

rich grove
#

lash ult range is an infinitely tall cylinder right

magic summit
#

Yeag

lavish grove
#

Ah ok

finite patrol
#

i swear every time i play lash i either feed and lose lane or do this and there's no in between

#

2nd in obj damage and healing as well

rich grove
#

if I had a nickel for every time people called lash shiv and vice versa

finite patrol
#

lash shiv wraith haze

wispy ingot
#

<@&1277035919182008330> bonk I have discovered Abrams and I'm ready to THRASH

lavish grove
#

Fellow Abrams enjoyer

finite patrol
#

abrams punch good. as good as shiv? maybe? maybe not.

lavish grove
#

There is no better feeling in lane then seeing my opponent stand in front of a wall and my shoulder charge is off cooldown

#

It’s like being delivered souls

wispy ingot
#

Anyone up for a game?

lavish grove
#

Unfortunately I’m very tired

buoyant plank
# lavish grove https://fixupx.com/inteldeadlock/status/1848037055625920610?s=46&t=0l4YmDDvQH9pb...

Dota 2 - Dendi Pudge + Puppey Chen Combo fountain hooking in Na'Vi vs TongFu Winners Finals The International 2013.
Commentary by Ayesee
Subscribe ► http://bit.ly/noobfromua

Also
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▶ Play video
#

They can never catch a break with these fucking hooks lmao

finite patrol
#

they need to nerf paradox's dash. it's too fancy. I always feel like I'm getting styled on even if I'm winning

rich grove
#
  • Paradox base dandiness increased (0.8 -> 0.9)
  • Paradox foppishness growth reduced (0.1/boon -> 0.08/boon)
  • Paradox rakishness no longer scales with spirit
  • Paradox's dash-jump is now dapper
edgy fog
#

What about their severely nerfed bandabout stat?

edgy fog
#

That's a buff

#

Unless more dandiness the worse? Like ninjas?

rich grove
#

@mild flume you up

wispy ingot
lavish grove
#

So how important is bullet and spirit armor items?

cloud shuttle
#

A type of them? Very.

#

If you're dying to a haze, bullet armor gets you some edge.

rich grove
#

or you could just buy metal skin

edgy fog
#

you do also get stat bonuses for buying that armour

rich grove
#

you should probably be buying armors but approaching them as a hard counter to one character doesn't make sense

#

you just look at your damage breakdown in the post death screen, say "hmm that's a lot of orange / purple" and go from ther

lavish grove
#

Alright

rich grove
#

they also scale better as the game goes longer and you get more HP

lavish grove
#

Yah all green items give Hp as a baseline right?

rich grove
#

if you're trying not to die at around the 10-20k soul mark you should consider barriers instead

#

even if you're not going to go into a Veilwalker package

lavish grove
#

Do barriers scale well late game?

wintry arrow
#

Barriers scale alright, are stronger early/mid than late.

rich grove
#

without Veilwalker they have much worse downtime compared to just active lifesteal, but they're also immune to resist shreds and antiheal

#

some characters also just don"t want to be in prolonged fights anyway

lavish grove
#

Ah alright

finite patrol
#

Imo there's very little reason to get the barriers unless you have some other way to generate a shield like veilwalker or you get them early. the recovery timer is just too long and they don't scale with your hp like resists do

rich grove
#

I think the only expensive shield-related item I'd consider lategame for most builds is Diviner's Kevlar, just because it provides such an instant, enormous buffer of health people have to go thru

#

Divine Barrier is also just bananas early-mid specifically because it's there when you want it for a quick burst of get-up-and-go

finite patrol
#

oh yeah I meant specifically the items enchanters barrier and combat barrier when I said barriers

wintry arrow
#

There's a handful of people who want the veilwalker tempo builds

finite patrol
#

yeah diviners Kevlar and divine barrier are great on their own

rich grove
#

it's a pretty shrinking slice of the pie rn I think

finite patrol
rich grove
#

though that might just be Warden players suddenly realising that Maj Leap is good

#

and z + 4 is a lot less effort than fiddling with veilwalker

finite patrol
#

I would be shocked if majestic leap doesn't get nerfed tbh

rich grove
#

the jump, slam-double jump cancel might be a little much cross-map momentum to be carrying over

#

it's honestly kind of bizarre to me that the slam doesn't just lock out your ability to double jump

pulsar bison
#

what does "tempo build" mean in this context

rich grove
#

from my own personal experience: your power spikes occur early enough to win early teamfights and close the game out before the lategame monsters kick your shit in

#

your key items for a veilwalker build are usually just two 1250s and a 3k vs. someone like haze who needs 1250s, a couple 3ks, then a 6k to really start the party

#

since most of your power is in green items you also get a chunk of free space to run sideboard tech, like being the dedicated silence guy in the yamato matchup

finite patrol
#

thresh is right though

#

sac late power to capitalize on an early lead and win

#

8-2-14 ending at 30:00 type of game

wintry arrow
#

Not even necessarily sac lategame power. Delay large power spikes in favor of impact fully timed smaller spikes

finite patrol
#

yeah you can always sell your barriers and buy armour if the game runs late

lavish grove
#

Is there anything special about Shiv melee?

#

I’m seeing talk about it all of a sudden

rich grove
#

it pretty quickly exploded in popularity

#

it seems pretty strong

finite patrol
#

he dash in and get 25% damage buff off of his rage

#

big burst

rich grove
#

yup

#

getting heavy meleed for like 800 damage is real

#

and even tap melee still does a chunk and heals you back a bunch due to lifestrike

finite patrol
#

you only need to deal 73% of their hp before you can kill them immediately

rich grove
#

because of how bloodletting works any heal also makes him way tankier than it seems

#

then you just chain executes back to back which can often launch you back into a fleeing enemy team

#

allowing you to continue punching

finite patrol
#

he basically has all resist

#

I been playing it a lot

#

when it's good it's real good

#

have to get better at melee cancel

rich grove
#

I find it's way more momentum dependent than something like knife spam but when you get going holy fuck

lavish grove
#

That does sound rad tbh

#

I should try that

finite patrol
rich grove
#

when they do try to parry you can also hit them with truly nasty timing mixups where they'll miss the parry window, then eat an m2 + a quick melee

finite patrol
#

his gun is really good

rich grove
#

I'm still personally a big weapon shiv main and as soon as you get close quarters people begin melting a lil bit ngl

#

like yeah shiv can punch you for big damage but he can also just meatshot you for half your life

#

he has one of the better inherent BRS tools with knife and rage dash + shotgun makes pretty quick work of most people

#

also amazing hunter's aura user

jaunty garden
jaunty garden
finite patrol
#

so......

jaunty garden
#

It's in the upper right of the item

finite patrol
#

yeah if you buy 4 500 cost gun items you are getting like 30% gun damage or something

finite patrol
#

gun damage is
6% per 500
10% per 1250
14% per 3000
18% per 6200

This doesn't care about component items AFAIK.

#

health is 11 / 14 / 17 / 20 %
spirit power is 4 / 8 / 12 / 16 flat

magic summit
#

Having not been able to play much this patch I am struck once more that I, Pocket, cannot engage with my gun past 16 meters. And Mirage, the asshole, plinks me from max range and still applies his mark in lane

finite patrol
#

just use spell 🙂

jaunty garden
#

Yeah pocket seems really good to me at least still

#

I can now maybe sometimes dodge his 1 instead of just always getting free harassed

#

Now is just mostly free harass while they're insanely safe with great poke

#

Also IDK I never found mirage poke does very much personally

#

You can just break los for a couple seconds regularly

rich grove
#

I think I would probably feel differently if I started the game with -15% spirit

#

he's insufferable to deal with as Haze with inherently low base health, I think Pocket's ehp is worse

#

they have suitcase and Haze doesn't, but having to spend suitcase to not die to mark proc is pretty miz

magic summit
#

Part of it is they can just press the button and the time they can wait to press that is a lot longer than suitcase lasts unless they just let it time out

#

And yeah you just start game taking +15% damage

rich grove
#

haze's weapon amp is a lot worse than pocket's wrt corner peekers, but her weapon class is a lot better at midrange and falloff isn't quite that bad

#

on net probably about the same amount of misery dealing with mr. sandman

magic summit
#

My main strategy has been to just accept I will probably lose lane and try to just out roam them

#

If it's like, mirage or geist

rich grove
#

as haze I am always losing lane against competent players anyway so nothing has changed

near current
#

how does one play lash

#

i am having so much fun

#

but i have no clue how to like

#

win

finite patrol
#

big slam push tower

#

use mobility to split push and still show up

magic summit
#

I just want my shotgun range

#

It only really matters in lane and feels pretty bad

rich grove
#

I think they legit just forgot a lot of the system changes to stuff like tower smacked pocket's earlygame as well

#

iirc tower does spirit damage for some inexplicable reason so they just get cooked

finite patrol
#

pocket nerfs will continue until majleap is nerfed

lavish grove
#

I gotta learn this games movement holy shit

#

These people are fucking shmooving

rich grove
buoyant plank
#

The names are the best part of dota 2 and deadlock

jaunty garden
#

@rich grove Linkzr is going Melee Lifesteal and no other melee items on Haze

#

But thinks the melee lifesteal is worth it

#

Basically it's good for sustain in lane and fucks people up when you hit with knife

lavish grove
#

Just learned Mo’s real name is Maurice

#

That feels wrong

buoyant plank
#

Yet somehow still feels extremely new yorker

short quiver
#

cursed

twilit roost
#

when do we get the Maurice from Madagascar skin?

near current
#

whatd yall get

frail jasper
#

it's probably apt, middle of the road

near current
#

i dont know if 5 is higher or lower yet lol

#

prolly lower

finite patrol
#

obscurus gang

magic summit
#

Hahahaha

#

3rd highest