#Deadlock
1 messages · Page 5 of 1
Haze: Fixed some items that didn't proc before: Tesla Bullets, Lucky Shot, Mystic Shot
weiiiiiird
in-dev game, i guess they're just playing with toggles
Also what are Mirages abilities?
- Haze: Bullet Dance evasion reduced from 50% to 25%
- Haze: Bullet Dance fire rate reduced from 25% to 15%``` neeeerfs
oh nice
We getting the global abilities now
I was feeling too safe in Deadlock anyways
Yeah, thankfully they reduced the stuns power now
Unironically probably makes Seven a lot better doing ult build now too since you basically will always want to do that going in
idk why they were like "hm you know how haze is already insufferable with the ability to cc one person at base then kill them with ult for free"
"what if you could do that and hit the entire team instead"
HE'S LITERALLY THROWING THE BOOK AT EM
making the distance to outer lanes longer is probably how they were trying to nerf double-soak, ok
ye, lets hope it works
nerfs inner-outer gank in general which is interesting and probably for the better?
Also i see vindicta and i see they realized that maybe the dont want one character to be playing an FPS while everyone else is playing a moba lol
RUINED
LITERALLY UNPLAYABLE
goob
It's honestly going to be funny, cause he seems to be very good at dueling
So he will split up and tp in for a team fight
Except unlike in a regular moba where he might be able to see the situation before going in
He kinda just has to say fuck it let's hope I don't instantly die
FUCK IT WE ward
the vicious viscious
furion in deadlock fo today
Haven't played the new patch yet but I imagine him just popping on you on cooldown is menacing
echo
shard
it's so fucking obnoxious
half your team immobilized for like 10 seconds
I could've sworn I saw a twitter video of the frog anti cheat
I must find it
How cheaters look as frogs in Deadlock😂
Thank you @poggu__
Well guess it's official that they were acquired to work on Deadlock
I met him like, 6 years ago
He's likely been working for valve since january
@remote magnet @bleak thicket
Risk of Lane
nature is healing
lol
guess that means risky rain 2 dead dead
Holy shit good for him o_o
[Reply to:](#1276682303384457256 message) @remote magnet @bleak thicket
I mean. It's not dead. They sold it
It's more like a hollowed out skin suit for Gearbox to puppet around, but it's not dead technically
Gearbox is trying their best to kill it
dead enough that nerdslayer will probably make a video on it within the next year
So long as it can still be modded I doubt it's going to outright die anytime soon
Depends on how they leave it when it's no longer supported
Mirage’s 1 may be competing with McGinnis’s wall with the best basic ability in the game now
It’s a wraith ult on a 15 second cooldown
considering how hard they fucked the core code this dlc, I wouldn't put it past them making it unusable
Dynamo has new melee animations, extending his stomach for a heavy melee and kicking during light melee
belly bump
The joy of creating a build yourself is that you get to look at the cool items you can get at higher levels
The woe of creating a build yourself is that no game goes so far that those items would be reasonably gained
I've seen some that have like... one expensive one to save up for after first laning
like ricochet on Infernus
The best advice I can give is that if you have some expensive build you need but you are starting to die like three times in a row, just try to buy a number of cheaper, most cost effective items to stem the bleeding
aw did they get rid of his princess peach hip bump?
No he still has it
- Mirage: Tornado lift duration reduced from 1.5s to 1.2s
- Mirage: Tornado T1 bonus lift duration reduced from +0.5s to +0.4s
- Mirage: Tornado base bullet evasion reduced from 30% to 25%
- Mirage: Djinn's Mark T3 now also reduces Multiplier Cooldown by 0.5s
Mirage nerf
That was quick lol
I FUCKING LOVE PRESSING 4
lmao
dynamo beating you to death
【QRT of Py-Bun (Ɛ ಠ🔴ಠ 3) (@py_bun):】
'i was confused as to what his other light melee is but its actually a hip bump omgggggg'
Yay found a second character that I gel with
Acceptable use of 4
Also I'm still wanting Paradox buff
Now to find the third one
who you got so far?
I'm in a somewhat same boat
But with 4 rn trying to figure out 5
I want to learn Paradox yet but I want like
Big damage and I'm not a bit fan of how little she does with the wall and her ult
Abrams and paradox
mm
A bruiser and a controller
The new guyt is Really strong i hear
and i love pocket
I really like warden, straightforward but satisfying gameplay
go in, stay in, overpower 'em
It's slightly to do with me being a semi auto fan, and treat burst fire as semi autos with prolonged active frame
Mirage takes Bebop bombs with him when teleporting
via /m_goss
Oofa
the amber hand and the sapphire flame have achieved peace
d...did everyone turn into frog?
they made out
It's weird I've not really seen any shipping art
thirsty art yeah
but not shipping
I have
His tornado is a little much, and the scarabs in lane are really brutal. You can however do a really cool move to him though
Buy warp stone, if you see him about to tornado, warp stone directly forward
You can just dodge it like that
Yet another point in the "Buy warp stone near every single game no matter who" column
Ethereal Shift would also protect you in the same way it always does
ye people call her forge
I'm really heading that way now
My favorite is warp stoning behind someone while we're right next to each other to trip them out
I mostly use it to escape and to get health swaps on people
its so funny when someone runs up to me and is shooting me and stuff and I'm just standing there not doing anything back waiting for my health to get low enough
and they just totally don't get whats happening
really enjoying my geist spamming
I might really try a more totally focused on the malice build sometime
but I think it just like, won't farm well enough
without the fast full upgrade to the bomb
Is it normal for Lash's ult to activate before you even hear the sound cue?
Because I kept getting swept up by a Lash in the same instance I heard the sound.
probably just lag
Very highly incredibly likely
It was the only instance in (that match) of something which I couldn't blame on my skill and its issues
Geist getting buffed is wild, I'm wondering if its because people dont know how to build her and so her winrates garbage
people's opinions of geist in what passes for high level rn are pretty low
oh no
dokibird has caused her first unplugged opponent
"now i know why people play mobas"
is there any way to save oneself if they get tagged by seven's stun?
have debuff clears of some sort
debuff remover and viscous' cube for example
juke it with things like pocket's briefcase
nodnod
also if you get marked for stun do NOT dive back to your allies
same deal with bebop bomb
oh it's AOE? good to know
I saw that when mirage teleports when Bebop has a bomb on them the bomb goes with them
Every now and then I remember that Pocket from Deadlock has a fucking godawful haircut.
They need their money back. https://t.co/wRF8ibSWrV
what is THIS\
AUGH
you thought pocket was trendy, you fool...
Thats's not a haircut that's a flayed rat being used as a toupe
this is the most transphobic shit I've ever seen
this haircut should give your barber the shinigami eyes alert
I like to think they just pull a real big pair of scissors out of their suitcase and do it themselves
Listen when you're running around homeless in the criminal underworld
You find a barber
Honestly the magic dealer might do it, he seems like a nice guy.
Just let the frog do it at this point.
I agree with the frog
Gave mirage a try, interesting gun mechanic.
Really encourages you to share the love
Keep everyone's marks topped up so you can pop everyone for a nice chunk
He’s got a lot of skills
Vindicta really is easy mode
ahahaha
they got the bad hairdo in
Still not understanding why I die so much in most games
lots of my games are low kill count, high assist and death
TRUE
I'd have to look at the games to know specifically but biggest reasons for death are
overextending
fighting when you shouldn't
intentionally being further up than teammates as a support peeler
hello
mcginnis gun build 😌
it's been really interesting seeing mcginnis pivoting from turret spam into "I am going to fucking kill your objectives" with gun
A mcginnis that is doing well going gun build is annoying to fight
disarm is so crucial
echo shard turret is good but mcginnis soloing entire lanes and midboss is horrifying
my opponents last match didnt get disarm after I popped off and grabbed intensifying+titanic mag+lucky shot and it was over very quickly for them
I feel like half the reason active items are so absurdly overtuned in this game is just for stuff like this
curse is a very good item
the difference between fighting an Abrams with 0 red balls on your team and 1 is night and day
uhh not healbane, the DoT that anti-heals whose name I am forgetting
healbane is very good as well though
I want to say leech but I'm pretty sure that's the 6200
this is a 1250
Decay, there we go
I do think there should maybe be a disarm item below 6,200 cost
cus right now its just phantom strik and curse right?
there's mo and krill
yeah but specifically an item cus you dont always have the lads
knockdown interrupting her from spinning up the gun wouldn't be half-bad
oh yeah knockdown very good
it at least tanks her dps
cheap disarms are probably bad for the game in other ways though, mo and krill 3 gets pretty aggravating as-is for one guy
fair enough. it is a shooter
there's also the recent anti-Haze tech of return fire
think it gives likee 50% bullet, 30% spirit resist while it's up + the reflect gimmick, and it also has pretty nice base stats
I did not realize that was an item. I've just been buying metal skin and knockdown for out of control hazes
yeah would recommend
as a haze player my life deserves to be difficult and my days filled with woe 🫡
Also real funny to run return fire as haze and pop it for your ult
funnily enough the zergy build I've been using as a guide mentions buying it just for base stats lmao
it's pretty funny on people like seven or dynamo stuck in channeled ults
I'll give it a try thanks
hold up apparently you can take the jar through the teleporters
drop jar in porter. let it spin up. pick up jar
no fucking way
we JUST had someone patch out a trick you could use to teleport the urn and nobody tried this before
Hopefully that gets fixed soon cus that's so broke
the only way to teleport the urn should be superior stamina enduring speed Fleetwood movement buff
as gaben intended
slowest warden player
I do really like return fire, the only thing that stops me from buying it too much is I don't play a lot of tanky characters
yeah I fuckin hate his design but he's so much fun
loss prevention guys truly the most pathetic type of guy
warden mcginnis and mirage are who I'm focusing on right now
mirage is so annoying to lane against
deathy's warden build is peam
I'll have a look. I'm not sure which I'm following. Just a top rated one
playing it made me figure out how truly busted veilwalker is
yeah the build is cold front fleet foot slowing bullets barriers veilwalker point blank headhunter
yuh
I think that's pretty much a match to deathy's anyway
veilwalker fleetfoot double-barrier is so nuts
2 + veilwalker + fleetfoot = nyoooooooooooooooooooooooooom
I like it on mirage too. you're always in fights
yeah, lets you either save tp outright or stacks crazily with the movespeed buff on 4
it's pretty good
Its normal for Kelvin to get this and become a literal grenadier
or Imagine, trap them in your ult, throw this at your feet
start the cage match
The bad part of playing a shooter again is remembering how fucked up my hand is
yeah I'm having to redo pretty much my entire ergonomics
I need to pick characters in games that don't require me to throw my mouse around so much
I've never understood the consensus that it was bad, i get it's not on the tier of her other skills i guess
But two of those things in a teamfight is a lotta space
pug vs teamplay changes context of builds wildly
I think it's that more recently they buffed the radius and scaling of it. Plus with the new way stone form works you can kind of just
Yoink people directly into it
There was a tournament recently where an Ivy got 90k damage from kudzu focusing on the latest patch so it's decidedly not bad.
I'm really enjoying the new guy.
But wow, is Ricochet and pre-ricochet just night and day for his gameplay.
It's like Echo for Bebop/Turret-Mcginnis.
to be fair ricochet just seems great on everyone
just for mass application of debuff?
I think rico on infernus/haze is a lot more of an instant "oh fuck" power bump but the number of time I've seen people die to debuff while ziplining
Ricochet is just good yes, especially so if you have picked up an on-hit debuff of some kind. Ricochet Toxic Bullets for example.
Comparatively, Tesla Bullets + Escalating Exposure/Mystic Slow
I actually think Ricochet is a very polarizing thing of like, an item that is D tier for a hero on 90% of the cast and then there are a couple people that get hilarious value from it
Question about ricochet, for shotgun characters does each pellet ricochet?
Every pellet that hits, and it does look weird
Interesting
The alt fire from yamato/viscous also ricochets and looks even weirder
Neither of which should buy such an item and neither should any shotgun character but it is certainly possible
personal feeling is rico is good for characters with fire rate above a certain number (tbd)
Rico is necessary on Haze for team fight situations
But she doesn't need it in 1v1s
giving a single-target character like haze AOE that also happens to punish the team for one person's positioning errors is really strong
Ye
infernus also has a per-bullet mechanic
I would assume it's also great on wraith, but I don't play her nearly as much as haze and I know an infernus main
I do wonder how it would be on Ivy
I know tesla bullets work well on her
but with a massive magazine and ricochet I wonder if it could be brutal
@upbeat perch
https://www.reddit.com/r/DeadlockTheGame/s/Un1s7SpBOr
game has IAD?????
At the moment
Deadlock
Deadlock Valve
#deadlock
#gaming
In this Deadlock meta build discovery, we find out why Ivy is building spirit items and ignoring the weapon category. We follow Hydration's build in the recent Deadlock Downtown Showdown NA #2 tournament. Kudzu Bomb and Air Drop can take over entire team fights with these items.
My Twitch: https://www.twitch.tv/schizug
Downtown Showdown Twitch...
This build is absolutely diabolical
you won't get any kills but neither will your oppoenents lmao
Getting kills yourself is overrated anyway (unless you're using Glass Cannon then it's pretty important).
People just do not realize how much damage the kudzu does either
I've had someone stand in it from 100% to 0%
any recommended build for vindicta btw
The top build for vindicta browsing
Sniper dps build
Granted been a hot minute since I played so haven't had much time playing with the other builds yet
Ye that looks right
My simple brain doesn't like taking healing rite though
Too many buttons 
healing rites so good though
But you should pro--- ye
I've saved so many teammates with it
Ye it's very good
My brain just doesn't like hitting extra buttons at early levels
Tbf I do kinda be a bit choosey with my items depending on how the lane is going
I mean yeah you should never follow a build blindly
which is why a lot of the better builds also has a "sometimes" part
Wish I had more time to play the game
I want to be at the point I just know what items exist and don't even have to look up builds
I always like looking at overall kill participation than kills for how well someone did
Kudzu Ivy is a hoot.
Fling vines at the general zip code of teamfights, acquire most damage in game
you definitely get kills I find
at least playing with randoms they die in the vines a lot
yeah I mainly mean in teamfights
you enable all the kills but you'll rarely get the kill
I find you still get a few esp if you can get ahead
I have some 10+ kill games on that build recently
though with some changes, it definitely needs regular cooldown reduction and an extra gun 500
So many people just stand in it yeah
and just it does a lot of damage and people tend to go down in it + other stuff so sometimes it just gets the last hit
I don't like how long you have to wait when you are out of charges though
yeah
the recharger active helps a ton
I'm still big on Echo over Recharger for most things
I'm currently getting the 1250 one before escalating exposure for faster farming
then the big one after
echo is kinda nice too
though with the long cooldown it can leave you dry if you have to push any other button
since I find you want to throw the kudzu kinda every 5-10s in a fight not in a big volley
Friends of mine are theorizing that Yoshi in the deadlock discord is Icefrog
It makes sense, especially since Yoshi seems to know Mandarin
please tell me he's the one with the MOOOOOOOOOOOOOO AND KRILLLLLLLLLLLLLLLLLLLLLLLLLLLL bio
just start calling Yoshi Icyfrog in the discord
Blue Yoshi
@ivory reef https://mutex.gg/calculator incredible name for the deadlock build creator
See a full list of heroes, items, abilities, version history, and a build calculator for Deadlock, Valve's MOBA/FPS hybrid.
if you lock a mutex twice, your processor encounters a...
Yes lol
Neat, pretty basic so far but I like that this is available
See a full list of heroes, items, abilities, version history, and a build calculator for Deadlock, Valve's MOBA/FPS hybrid.
This is my ideal Pocket state
Or "items I basically get every game despite who I am going against"
Another deadlock animation because I like the characters. Was aiming to make this an animatic but ended up making some parts to smooth because I'm wired weird
Audio origin: https://www.youtube.com/watch?v=R0rx28wgA4E&t=12888s
.
Wanna help support what I do?: https://www.patreon.com/user?u=38965825
Find me here: https://twitter.com/ArtistNcs
.
...
Please IcefrogYoshi put Rubick or Morphling in the game 🙏 I am responsible and can be trusted with my opponents abilities
trustless
I just pictured Abrams doing a haze bullet-dance and this is excellent comedy.
I am not Insane I do not want to hurt anyone I am not carrying a weapon I can be trusted with enemy abilities
I feel like I just sit under tower the entire laning phase until I’m low enough and he dives me
Which he can do because towers do less then nothing
Grey Talon is one of the strongest lane bullies right now yeah
Your best bet is to kill him early (not possible on most champs) or accept the lane loss and try to outfarm
It’s so much worse with the first blood and lane cooldown changes
I'm kinda salt he hasn't gotten an appropriate nerf/rework yet
At least before dying in lane wasn’t to punishing
But now he just takes guardian like nothing
Ah good, was wondering if my Grey Talon dislike was going against public opinion
Absolutely exhausting character in all regards, shocked his ult got buffed
Nah
Most people agree his laning is obnoxious
I think it's more he doesn't quite do carry stuff like some of the other characters
So the devs are kind of iffy on just doing the nerf to the best thing in his kit
anyone playing deadlock?
It’s really annoying that there’s two characters with basically the exact same kit and one is so much worse to fight then the other
Bowman is better sniper than the sniper lel
It kinda sucks!
It's frustrating
Like Vindicta is actually easier to deal with in lane because she has a lot less to lane bully
Once she gets her ult it's a bit different but even then it's still not one-sided
iirc, she lost a lot of range recently right? so she is kind of forced to rush long range 99% of the time
no idea if ult has fallof
Possibly
But her abilities do so little damage that most of the time her damage comes from her 4 or weapon during flight
Where Gray Talon has 900 per shot arrows at some points
and in her case
the real problem is mostly the fact that she is a dot in the map with the effects
and you arent sure if you are shooting her or around her
I need to record and post a replay at one point that I found funny
When I was fighting a vindicta as yamato
No
it would be truly ass if it did
He still has falloff in flight, it's just there is no limit on the amount of arrows from his multishot hitting you
really the actual 'no falloff' i experience with talon is that typically-hard cover like bridge pillars or statue become entirely worthless when he is just floating you
obviously this is still true with vindicta 2 so ymmv
God really?
otherwise what would be the point
I kinda just assumed it was so they didn’t have to aim
💀
what's that mean
Calico is probably an in development deadlock hero
As for Broodmother she's a dota hero with a ton of map mobility (in a not quite global but still very large area), creates a bunch of minions and is able to inflict a ton of burst poison+autoattack damage along with a movement slow
Hence she's a pretty strong roaming/ganking hero and an infamous noob killer
Especially since she used to have invis to go with her map movement
My understanding is that we do have Calico's actual kit, based on people accessing with console commands?
yeah I've played with someone who had console commanded calico in
they dropped a giant statue
I believe they teleported back to it
probably like broodmaster's rewind
There. Isn't really an ability of hers that does that. Also I would guess that like broodmother would be focusing on the minion aspect specifically, since her gimmick is cats
Which I would have loved to see a minion character who kills you with a horde of cats
But I do like her current kit, maybe not the cat statue as much but the rest is neat
Broodmother was like, a lane dominator last I played
she could be anywhere in that lane cause it's all webbed up and she's invis while in the web
Broodmother lost the web invisibility years ago, but it's still movement speed and free-pathing. I think the regen is there too.
says more that despite high death count I have way more building, and slightly higher player damage compared to vindicta and talon
how I traverse the map with they/them in my bio
ethereal shift lasting so long you can suitcase, shift then suitcase again has gotta be one of the most disgusting things I've ever seen
I'm sure it must be frustrating for people, I've had people all chat me a number of times to voice their displeasure about not getting to hit me
THE BOMBONOMICON
why does Timmy have to pray to God anyway
Wished for it
I believe actually in the original image it was a prayer to kill someone which is against Da Rules so god had to do instead
ahhh okay
God I haven’t had an actually good game in so long
It’s just been loss after loss
I just get bullied out of lane and all my souls denied
depends on what your goal is
stack mark and cash in chips, roam and gank with big shields
be really hard to kill, catch, and get away from
yeah this looks good
not sure what mark is (haven't played since before mirage was released)
but 3 things you can take out/that are unnecessary are green items in lane
granted healing rite is very strong
idk having a bit of healing in lane is very nice i get shot at a lot and sprint is strong
could probably ditch sprint as a laning item and extra regen and just consolidate onto rite if you need it
it's up to you, they're just unnecessary in general IMO
at the end of the day three 500 items probably won't mean that much
djinn's mark is the 3rd ability of mirage
it does a lot of damage when you stack it up
huh, maybe. i didnt think of that an havent tested it
ricochet says any bullet procs so i assume so
telsa bullets as well might
but I can't remember if it still works cause I haven't used it on haze in awhile and I can't remember if it was dropped from the haze build cause it was originally bugged or not
tesla bullets I mean
oh also burst fire
might be a solid item early on cause IIRC it's built for fire rate
which more fire rate = building stacks quicker
maybe headshot booster too
but you already have headhunter
headshot booster is the first item i get
theres a timer between when you can apply stacks so fire rate is mediocre unfortunately
my eyes missed that
oh then richochet maybe won't do the thing for mirage
2.5s max frequency down to 2 at T4
ill test it in sandbox, you definitely can apply in quick succession to multiple opponents by tagging them individually
in laning you kinda pop each of em, wait a second and pop em again for optimal attrition
ah so the mechanical skill is just target swapping effectively and getting a good rhythm down for average ttk on the creeps
yeah its actually pretty hard to do optimally
but oh boy when you pull off an 8x on both lane opponents and they just fucking die? thats the good shit
Hating on sprint and stamina in lane is wild.
yeah I think green items are some of the first 500s in just about every top build for any character I play
healing rite's always on the table for when you're getting your ass beat, and extra stam/sprint boots are basically always somewhere in the first row
extra stam doubly important against characters like warden or kelvin
warden to dash jump out of 3 and kelvin so you can actually outrange beam
Healing rite and regen in lane is what makes you win lane
that and monster rounds
Also Ricochet does proc it
the more I played the more I discovered they were more situational for me because if they're a high mobility char they're gonna get away without much I can do, the biggest thing I can think of is having the stamina blocks for getting ganked but even then it just sorta depends on if they have chars with high CC
like between the chars I play, I think vindicta is the only char I'd be a bit stressed not to buy them if I can just jump to a 3k by saving instead of buying them
actually I realize I take a green item a fair bit
but most of the time it's usually bullet lifesteal 
but yeah I usually don't buy boots until after laning phase
I've noticed the lane being won or not has kinda quit coming down to skill matchups for me and more just champ selection
since even if I can get like a 2k soul lead if they're playing certain chars they can just chomp the tower with infinite poke cause no mana req
on the flipside depends on how you treat lane being won/loss
cause usually for me it's tower destruction > souls
so even if I'm up 3k souls, if my tower dies before laning phase is over (10 min mark) I usually consider it a lost lane
That might change if you bought more 500 items
Also laning stage lasting until 10 minutes is fascinating
abams
woke deadlock be like
GAY talon
THEYbrams
pocket
jacob PRONOUNS
@warped ridge can confirm, the cooldown to apply mark is 2.5 secconds per target, with ricochet you spread the mark to lots of people in one go
Sometimes ye but not usually, if an opponent is a lane bully I'm usually not buying melee 500 items cause it's more dangerous for me to get hit confirming than to secure souls by shooting.
If they're gray Talon or Vindicta it just comes down to me counting their cool downs and being ahead/even enough I can burst them
If it's shiv or lash I absolutely need some lifesteal or healing cause they'll just eat me alive
Etc, etc
It's what I'm enjoying about deadlock rn cause it feels like choosing items is important just as much as clearing the base mechanical stuff in lane
Usually in other games like league or w/e it's like 2-3 items choices and it doesn't feel like they matter much unless I can get ahead.
But then again I never got past gold in any moba so I'm fairly bad at them unlike fps games where I can usually get into diamond
honestly I grab melee lifesteal just for the fact its like half "extra health" with an inbuilt "get health"
punching the creeps is weaker healing, yeah, but at that point its nice to have the extra 30 or so extra health every few seconds
The only build I have that uses it is yamato iaijutsu build
I use it in arguably everyone
But usually I just am better at the soul tossup so it's not necessary except against enemies
along the soul thing
Melee Lifesteal is a godsend for Viscous
helps it can get value out of it at range thanks to the 3
so you dont have the risk as compared to like abrams of just not dying or being out of position
Wait viscous 3 counts as melee?
Maybe I should buy it on Yamato, I never actually checked to see if her abilities count as melee
Rip the wiki doesn't say
Viscous' Puddle Punch counts as a light melee attack, yes. So during lane you buy Melee Lifesteal and Spirit Strike and punch the heck out of someone.
no her abilities don't count as melee
easiest way to test what abilities count as melee is to go into sandbox, buy melee lifesteal and check if the ability triggers the cooldown
Yeah that's what I thought
So yeah melee lifesteal and spirit strike on the Yamato build I use is for being super aggro or meleeing minions
i thik it's still nice for sustain early cause yamato likes to be close anyway
There's still case to get melee lifesteal on yamato if you play aggressive and up-close. Hit em with the 2 -> 3 -> quick punch combo
also her base melee damage is higher than everyone else's for some reason
Usually I just poke with 1 until they are low enough
Cause the other 2 abilities I'm not always winning trades where the 1 as long as I position correctly I can do the damage and dodge immediately
it's cus she gots a fockin sord
That she barely uses
I faced the most terrifying thing today
A haze who knew how to play around enemy CC
unstoppable or did she use silence before ulting?
that is one way I saw a haze fuck us over
buy silencer
proc it
and since the ult counts as bullet damage, it applies silence
No I’m just saying she waited until we used our CC to ult
I was playing abrams and she consistently waited until after I ulted or shoulder charged to ult
fair enough
I pop silencer and unstoppable when I really wanna be mean
melee lifesteal is an apeshit amount of value on someone like abrams but might not be worth the slot on others
it's consistently a "buy first when losing in lane, buy early if not anyway"
and yeah as flagged above viscous also loves it for topups with 3
xd
it's time to stop for today, I just swapped a bullet dancing haze into my Ivy. I should stop playing on hard mode (paradox)
Swap not interrupting and me having uh, murdered my team a few times is also why I stopped
That and I can't aim but alas
Swap can be really good. Can be. The stars kind of need to align for it to really shine and every time anyone else presses 4 the comparison is stark.
Swap into wall is a free kill early in lane and then outside of that uhhhhhhhhhhhhhhhhhhhhh
I got no clue how Mikael plays this character
you gotta be
(i am not)
I've got my teammates out of jail multiple times with swap which feels so swish every time
but uh
if they can't turn on the guy I just swapped
I die instead
sometimes it works amazing, other times I feel like I have a water blaster for a gun and all my abilities are on cooldown 100% of the time
I've only played with a few paradoxes that were good and I don't really watch peoples streams but it seems cooldown reduction and warp stone is the cool move
Always, of course. Still doesn't feel like it's enough a lot of the time.
One day she'll get buffed during a patch instead of continuing the nerf-bat-beatdown
Presumably you do this into your team, ideally
she did get buffed
She got the blessed "wall affects Haze ult" and +2% damage amp on T3 grenade. Technically buffed yes, but I hunger for more.
wall affecting Haze ult is honestly pretty huge for drastically improving the matchup against a super popular and highly obnoxious character
The last time she was nerfed seems to be back when they added Shiv
she can clearly give people the work at high level, her floor can definitely feel brutal but also carbine is not an ability I would give too much leeway to
I will simply go back to maining Viscous and spread goo everywhere. It is a simple life.
Yeah I have 0 idea why it was bugged for so long
I'm not sure it was a bug, instead just being an oversight.
She just doesn't do the bursty mage damage I want for me to play her right now
I still need to figure out how to drive the ball
Don't hold M1, first of all.
She's so weak compared to everyone else with little to show for it
I like to swivel my camera a lot, but that's an alternative.
Ultimately my advice boils down to
- do not hold M1, going slow is fast (because you can navigate around obstacles)
- instead of turning, look for objects to deliberately bounce off of to reverse direction
okay so I went back in with Support Viscous and killed it (the game, not enemies, I was too busy stuffing all their ults with cubes)
I had a tough lane vs grey talon, but unfortunately for all of them I bought rescue beam and imbued cube with superior cooldown and proceeded to goo ball through:
- Haze Bullet Dance x4
- Seven Storm Cloud x3 (once while being flown by Ivy!)
- Ivy Flying x1 (while carrying Seven!)
- Mo&Krill Pummel x2 (while beating up my friend!)
- Bebop Hyperbeam x3
Rescue beam and cube is really frustrating to try to kill someone against
Saw the model they're thinking of giving haze and it looks.. incredibly boring compared to the current one?
what is it?
She's just... ||french||
can I see?
I miss the old design
yeah I like that design more than current design
I still like old design best
I wouldn't mind that design if it kept the wispy smoke head of the current
the textures are even named fr_haze
I think the main problem I have with it is that the new design just feels like concord widowmaker
Just feels a bit boring
this looks ass
Bomb Voyage looking ass
the only real change Haze needs is a Smoke head
I mean I agree
but I think any change back to her old design is better
100x better
way cooler than french
i live in spain without the s
play haze and live in the spain without the a
spirit ivy
still good after the nerfs?
guess which player was the spirit ivy
2nd from right?
I'm tempted to say third from the right
because that shit can FARM
then again second from the right only has a little less souls than third from right
I'm guessing 2nd from the right on blue for the player damage.
but 3rd from right on orange is the person who posted it so also a reasonable assumption.
yeah she was max player damage
post nerf btw
EIGHTY SEVEN k
I was a turbofed haze with bkb silencer supressor toxic bullets and I was still nowhere near her damage numbies
Wait spirit ivy is a thing now, I have not played the game for a while it seems
spirit ivy is the current meta build for her apparently
O damn
you spam kudzu with escalating exposure, echo shard and so on
How does that work cause imo her kudzu bomb sucks major ass
Did they buff kudzu bomb?
they might've?
unclear if it was actually any changes that pushed it over or people started seriously going all-in on it despite being dismissed as a meme without that investment
I don't recall her patch history off the top of my head
Fair
Ye cause ya could just pretty easily dash jump out of Kudzu
So I'm a bit confused, but I'll try it out
the idea is that even if you can escape the bomb you're still making hilarious amounts of space because of how much damage it does
O I see
at lower levels people just stand in aoes but at higher people know to fear it and that's also valuable in other ways
Most builds don't hard build for kudzu, once you do it rips
In this Deadlock meta build discovery, we find out why Ivy is building spirit items and ignoring the weapon category. We follow Hydration's build in the recent Deadlock Downtown Showdown NA #2 tournament. Kudzu Bomb and Air Drop can take over entire team fights with these items.
My Twitch: https://www.twitch.tv/schizug
Downtown Showdown Twitch...
yeah
you have to really dump as much money as possible into it or else it is a meme
but when you do holy shit
Ye true
once you do it really becomes a "To whom it may concern" tier range
incidentally a lot of the items that buff bomb also buff ult
is it like
I wonder how valve is gonna balance this
they already nerfed the scaling on kudzu pretty harshly
soulshreeder+ricochet
I don't play the character but ricochet seems like a nice to buy late but not a must rush
like escalating or rapid recharge or refresher/echo shard
the big buff was the range of the kudzu, makes sense they lowered the scaling when that thing is big enough to arguably turn a whole street into a no zone when the 3k range item is there
besides its a fire and forget
also with how many you can throw down especially with refresher
doing ult>a bunch of kudzu>refresher>ult>a bunch of kudzu is oppressive
well nothin wrong with getting a second ult in there either
echo shard did also just get nerfed although not murdered by any stretch
Full stacks, ult
the damage numbers are ridiculous but it can be hard to get people to stand in the bad
That's... terrible
Idk maybe i love the current one too much
I like that she looks like the end of a cigarette
the shirt and trousers also just feel very much like the style they're going for
I think it'd be a huge step back
Tried bullet Mo & Krill
it's... iiiinteresting, definitely not as survivable
But putting ricochet on him makes all the pellets bounce around like a lazer beam :3
We won and we were down the abrams
Got told "WTF is this Road Hook OW Bull shit" in the chat I am proud of myself
Hell yeah
Kick ass robin
"Oh no she can aim" while they're being yanked across the entire map
Went gun build?
I like stealing someone at the end of a game
flying with my allies
feels like I'm stealing them to take them to denny's
Nerfing burst damage items purely by their numbers in general will also nerf non-AoE abilities, but mixing up the numbers interaction with the game could make 'em less horrifying. Just a general reduction per enemy hit will at least tune-down the highest damage
Oh shit, wasn't all the way down the chat, was in reply to:
Is Bullet Lifesteal a worthwhile investment in a Gun Pocket build? Looking for a T2 vitality item to give our favorite gentlethem some recovery/sustain but not a lot clicks at the moment.
no idea if enduring heart is worth it
at least just to fill out the slot since it gives slight lifesteal on spirit
Might add it for my next try. Just having more health for cheap is better than an empty slot.
You should always get enduring heart on them, but specifically gun pocket you might look towards combat barrier and enchanters barrier, then veilwalker too. You could also slot in bullet lifesteal but the gimmick is go to a side lane where the veils are and just become impossible to dislodge
I did have it in the original build before I switched it for Extra Stamina, with noticeable improvement. But I think that has more to do with needing more stamina rather than health/spirit stuff :D
God, Echo-nerf for Bebop just makes that build so much jankier to play. I get why they don't like it, but gravitating him more and more towards the always-ulting build feels bad when I enjoyed the bomb build so much.
I get a lot of green early on pocket in general, helps to just continuously brawl
Ye, might just be what is missing from my current set-up, rather than one specific green (🌿)
My main pocket hot take is that majestic leap can be overrated
Ye I will agree
after some testing and playing i think i've figured it out
realized mystic burst almost never works on his stuff so ditched it and the build feels good now
Yeah Mystic/Improved Burst's minimum threshold is a bit too high for Mirage's setup
really having fun with this set up. super hard to kill, really hard to escape from. you're always able to help in fights / run urn / push lanes. I'm ending most games I win like 6+ KDA and still 3+ if we lose.
Really high kill participation
that seems nice
anyone play the green goop char they seem like a huge hassle to play against every game I see them
buy silence glyph, healbane
I play a lot of Viscous. A good Viscous is almost playing a different game than everyone else though, god help you if they've been trained on goovement tech (goo movement)
yeah a goo viscous will really make a muck of your positioning and in general will really bog you down
a slimegirl on another server I'm in shockingly mains viscous
one thing I didn't realize for a while is that you can melee the cube to push it
so you can reposition them while they are in there if you don't have anything better to do
Support viscous has been really fun for me. Just focusing on getting clutch cubes and rescue beams to totally thwart otherwise-lethal enemy plays.
puddle punch is nuts
It's very useful. During lane you get melee lifesteal and spirit strike, but it doesn't scale off spirit for damage so it tends to become less offensive and more utility later in the match
Buying mystic/improved reach makes it very flexible for disrupting enemy movement
I went flawless with support viscous just running around yoinking, cubing and Fucking Balling
when I played viscous I definitely took the extra charge shit and refresher so I could just punch a million times then ball then do it all again
I saw an image of everyone's hotboxes and must inform everyone that Shivs pompadour is a fully valid headshot hitbox
"everyone's hotboxes" any room haze is in is a hotbox
Blame my phone autocorrect
She is sort of like a human blunt
also I just now realised that the icon for fixation looks considerably closer to the french Haze than the one we have in game now
it's fucking joever
I'm more ocnfused why they went through that many iterations
cause they went alien/neonpunk -> alt history design -> current design and are now going to the french design
meanwhile yamato is still alien/neonpunk
If it's a consolation I do not think they would go with that design, it's only been in the files, her current spookier design is still part of the cover art and even if they did switch it like
They are so receptive to feedback that when they added that filter for Ivy's voice it was gone within the day
ugh did I forget how bad mobas are. I swear I run into an f slur every 5 games
I am praying you're right 🙏
also I'm annoyed to admit aim training is actually helping a lot playing Haze
your people talk?
tbf i can't even activate text chat
Make sure to report them, slurs are pretty much a insta ban
He's just a big goober
Mine are all C tier jokes and puns
It's a weird thing where I've never really.. had the experience most people are talking about in dota and deadlock
I think I just settle into the mmr bracket where everyone knows they're bad and are okay with that so are just having fun
The worst I've seen is the odd 'ez'
yeah I always do
I'm worried I somehow got myself into toxic player queue or something now.
might just be trenched
ABRAMS STRONGEST THERE IS
I have seen this clip quoted almost every time I've seen an abrams
I legit really do not like bebop
There's a reason that both league and dota made their hook characters tanks
Burst mages with hooks is just still
Silly
I've considered putting him as my first pick just to reduce games I'm against him okay
Lmao
possibly the most winnable game of all time and we just could not get our entire respawn wave to go down the lane we had pushed to the enemy base while their patron was weakened
it be like that sometimes
Yeah
I've been playing a lot of seven and just
If I ball a wave the enemy can't push it
I love shutting down bebops with my support viscous.
That works until there's the extra range hook
bebop is in the class of characters you have to beat the shit out of early to ensure they never impact the game again
Extra range hook is insane
Nah, there's not a lot bebop can do in the face of The Cube and Goo Ball unless you're already tragically losing the game.
But yes gigarange hook is wack
it's goo or pocket as far as hard counters to him go I think
pocket for the same reasons as goo, you just can't case your teammates
Bebop executes Hook > Bomb (sometimes x2) > Uppercut on anyone, Viscous presses 2 and wow it's defused and harmless
Yeah but once its to team fighting, you might just be dead before the bombs would explode anyway
Because the rest of the team is there
the cube
And you're too far to cube usually there
Stopping a Goo Ball'd viscous is difficuly, and if you're going Support Viscous you've got improved reach
you can also cube someone as they're being yoinked
Well maybe I just haven't seen a good viscous yet then
To be fair it's a pretty rare character
it's not common to see a full-support viscous, and yeah it's kinda rare to see one at all (unless i'm playing, then I'm putting him high priority every time)
he's a pretty niche pick
playing supports in pugs is also a shitshow for all the obvious reasons
It probably doesn't help my favorites ATM are seven, infernus, and shiv
Who all get fucked by hook really hard
but support viscous has
- cube, long range heal & debuff clear
- health nova, AOE team heal
- rescue beam, long range low cooldown heal & pull
- goo ball to roll through enemies like bebop, seven, haze, m&k, etc to cancel ults
it's very gratifying
it's crazy fun
many big plays to make
punch also gives him so much more baseline mobility than someone like ivy say
Although I had a really weird interaction with infernus the other day where using my 2 somehow kept me running while I was hooked
cube someone, rescue beam them, you just healed like 70% of their HP after the enemies almost ganked em
So I ended up halfway between or something
Very little in the game does tbh
nor does paradox swap
swap leads to a lot of deeply odd situations where someone will be mid-movement ability and then Jank will happen
I've been trying to decide if I like ball seven or ball geist better
Geist is kinda crazy
In silo queue at least you can play her tank plus spirit as focus and it's very very funny because people will still focus you
I don't much play either really but the Geist buffs are pretty noticeable
yeah people still do not quite understand how to play around 4 yet
And you just can go through your entire health bar like three times
so they'll blow their entire team's cooldowns on you while you drain them and then the moment you get low someone always inevitably walks up to you
at which point you give them the succ
and the mald is palpable
Yeah any time there's a geist on evemy team I try to hold burst until she's at about 30%
And just burst her through it
Since ult has a cast time
I know I should just use it when I get even to like, half
but it's so tempting
to hit that fat 1 HP swap and instakill someoen
does headbane work against her ult btw?
You can't swap people that low
geist's bomb as well makes farming a breeze, run by any t1-t2 mob and throw your bomb for a full wipe
There's minimum and max limits
I don't know if it's mtg rules wrt swap
last game I think I just sort of blundered into having enough for escalating exposure by like 15 minutes as geist
Lmao
people did not enjoy the spicy circle procs
Once I figured out that you can just save for 6200s early
ofc if you're comparing to seven, seven is probably The jungler
You don't have to buy all the 3200s before you buy the 6200s
Yeah ball is in
Uh
Wow
idk if anyone else is in the same league in terms of investment : efficiency ratio
thing does like 80 dps base
I had a game recently where I had like 60k souls when rest of game has 40k
he also scales crazy crazy well
Just because I'd just walk around the map dropping balls on things on my way to other things
even after 'I am going to spend 95% of the game in ult' got nerfed
I wish you could build around his 3 more
sometimes you'll run into a Seven who is so fed he will look at you for 3 seconds and you will lose 50%
That would be really funny
I've seen some talks of gun seven but idk if that's just memes
the way gun kelvin or viscous is where you can do it
I mean so his best builds are kinda hybrid with gun
But it never gets to infernus levels
Because gun is just off sometimes
And that means it's just way harder to build around
Ball has a bunch of charges and pretty low cooldown
Gun if you build around and activate at a bad time it just kinda sucks
stun seven ended up eating the meta which was funny but I'm very very glad is no longer a thing
It's still really good
seems like a nice 'get off me' button
I mean so is just putting it on someone tbh
or just to initiate into crowds and then press 4
In my 60k game if I got to tag someone with stun they were dead before they got up
reverb?
Yeah
oofa doofa
yeah alright
actually might be pretty good on Geist too come to think of it
Yes that's also what I do on geist
iirc spirit Ivy is also in on reverb/escalating
so there's a theme of 'the bad circle + reverb = good'
Yeah
If people stand next to each other they just die
Corners are kinda his weakness in some ways
But they also make people bunch up
So if you're in open you ult
da ball
If you're in corners you throw balls
oh man just for base stats reverb is cracked
Yeah
It's just very very good
Anyone going spirit kinda end up making it eventually ATM right now imo
My favorite is on shiv
Where you stack knives up on someone
And then if they walk by their team
Tick tick tick
escalating on shiv is disgusting
bleed knife out catch playtime dead
thoughts on mirage if any
Uh haven't actually played him a lot yet because I think he badly needs nerfs
He seems very very safe and strong
So I don't want to get used to him being really op
pre nerf 1 was certainly the ability ever
his 1 still seems nuts, at least I haven't had the misfortune to have to fight him in a duo lane with mcginnis
Reverb escalating is the way to go for bomb focused geist
Though the more I play her the more I prefer focusing on getting tough and the shards
Like obv max bomb first to farm but
The shards stack up and get super vicious fast
Once you get like 3 on someone they are just kinda dead unless they can kill you
Also leech is messed up and really makes it hard to ever die except to healbane if you get it decently fast
@jaunty garden do you have a favored seven build
Uh yes but I don't remember the name of it
And I don't follow it exactly
The big thing I do I don't see every build do is take the weapon velocity stuff
Take the deny spirit item really
Early
The fact you fire in bursts of 3 makes it really necessary imo
And it's just very very strong stacked
Buy both spirit life steal early too
The goal is to get to the point you can just throw a ball at the lane, tag the ghosts, and then jungle asap
Velocity helps a lot with tagging the ghosts
If you're engaging with enemy laner when you don't have an extra ball for the minions or your stun you're wrong
I'll often throw ult in lane just to eat all the minions and do some tower damage
Looks like yeah lmao
Btw one thing I love about deadlock
No fucking mana
No max ammo that you have to go back to base to get more
You just have your stuff
bullying small schoolchildren that game
i love that there's a shop in lane.
laser
did paradox get a buff or did they only buff geist?
[ General Changes ]
-
Added new hero, Mirage.
-
Added an initial Anti-Cheat detection system. When a user is detected as cheating, during the game session the opponents will be given a choice between banning the user immediately and ending the match or turning the cheater into a frog for...
This was the patch that had all the changes
Most characters had changes
- Paradox: Pulse Grenade T3 now also grants +2% Damage Amp
- Paradox: Fixed being unable to be damaged by multiple Time Walls
This was paradoxes which
Wasn't a lot?
They had to fix Reverb causing Affliction to kill people
After
Which was pretty messed up
Paradox also got a secondary effective buff now that wall can block Haze ult
I haven't tested it in a real game but the gimmick was that if you put Reverb on Barrage, it applied to all your abilities as long as you kept barrage buff up
Which from what I saw is still the case, so don't know if it just specially got fixed for affliction
I don't really buy it on Pocket because that's a lot of money for what is just a slow
Affliction is still lethal to Shiv which is what I care most about
Fun fact
I played like
15 games
Before I realized you actually have to last hit
I thought you didn't have to last hit anything but the ghosts, and only if the enemy was trying to deny
I kinda wish it was liek that tbh
I always feel like I run out of ammo
Yeah, if you play Spirit champs pick up the item that gives you more ammo on last hit
I never know, is that for last hitting the minions or the souls that float up?
Souls
I never really get that cause it's like... replaces 2 bullets and if I'm playing Ivy I've spent like six to shoot the minion and then the soul
because the spray is so much
;-;
Ivy is suppsoed to melee and rely on their ally
The truly massive Kudzu bomb also helps farm entire lanes
I've been trying out the massive area bomb lately and it is amazing just to paint camps with it and leave
it alone can wipe out one of the basement areas
Yeah
You also get it if you melee the creep or if you take a neutral camp
For the soul scavenger thing
I haven't really noticed so I am unsure if it is one of those that does
Yeah no
It refills ammo, not adds it IIRC
see to me I would call that a bugfix rather than a buff but I just want paradox to be better 
I mean it's both
PAradox is really good tho' IIRC so
Very high skill level tho', need to maximize use of wall and gunplay
is she? I thought she was still kinda subpar compared to the other damage dealers and controllers
Probably not as good in solo queue