#Deadlock
1 messages · Page 3 of 1
may also just be tower targeting feeling kind of janky
It depends
If you are a character that can seriously threaten tower health in laning phase or can perform a lot of harass while the tower is hitting minions, because there is much less cover where they need to farm them
I, as pocket, want the wave close but not at my tower
I, as Infernus, want to just crapshoot them while they are farming under tower
Or also: I shove the wave to their tower if I want to kill them, I want a close equilibrium if I want to just farm

I imagine this gets complicated if you're laning against someone like grey talon just shitting down your throat with charge shot
Charged shot going straight through the guardian is annoying
yyyyep
the flipside of the range back and forth: kelvin beam
jesus fuck kelvin beam
Beam being able to last hit now is pretty great for him
<@&1277035919182008330> One more attempt at deadlock, deadlockers.
uhhh sure gimme like 10 mins gotta help out at home
If this is gargoyle statue ya mainly use it to heal up, but you can get slowing hex to land it consistently, Also it's really strong against Haze ult, Pocket Briefcase and Yamato ult
.
Ivy can even tank a seven ult
I use the I love cat girls DPS build, it's really really strong
I meant the kudzu lol
O ye no that shit is garbage
Lmao
Usually I just throw it behind them so they run into it when running away
But ye it's really bad
yea
Looking through my deadlock pictures I found the single game I queued at the same time as her https://cdn.discordapp.com/attachments/805140878431748197/1262968880398340188/image.png?ex=66d9206d&is=66d7ceed&hm=12d90afe896f047b169c7c813ca6d8f6866352ebceebb5005ccd64a563ffbec3&
I contributed nothing 
O damn
You did pretty good damage
So def contributed
I am friends with Smarmy on the enemy team and he instantly after messaged me on discord complaining on a rejuv steal our Lash did
Haha
idk on Pocket I always at least do damage. The last roughly 15 games on Pocket I did most damage across both teams no matter if I won or lost
Cause
I think it's that a lot of people build Pocket as a sort of assassin
Ye bout the same for me as Ivy and Vindicta
But I focus on just being a teamfighter and have a very "If I die, I die" mentality
Ivy gets hilariously tanky
Yee
Is soul rebirth good on pocket?
Trying to kill late game Ivy is a nightmare
Might be really good with your playstyle
Think I get her low then she goes into stone form and it's like I hit her second phase
Yup
Soul Rebirth is, almost always, my second tier 4 item
There are 3 tier 4 items that have cooldown reduction on them and all are good on Pocket
So I build all of them.
Damn
Diviners Kevlar I usually buy before soul rebirth though
The stats on it are pretty silly, and it gives a giant barrier which eliminates some of your innate squishiness
Ye that makes alotta sense
Forcing everyone on the enemy team to stop and buy debuff reducers because I went duration, Diviners and level 3 ult is very funny
Hehe
kevin healing is so normal
Nice
Wait
The frost guy isn't named Kelvin?
My gasts be flabbered
I somehow thought it was and everyone in the VC was just calling him Kevin as a little jokey joke cause he looks one step off a boring white guy Y^Y
Also, McGinnis has no right to look that good at all times
His name in game is indeed Kelvin, but one of Lash's voicelines actually makes a joke about not knowing if his name is "Kelvin" or "Kevin"
Oh, I see, I'm not crazy, I'm just crazy
<@&1277035919182008330> Would anyone wanna play in a bit
might depends on dota honestly
30 minutes or so, yeah
https://youtu.be/nRdIhofWVQ4 for a brief moment I thought valve committed to a font that made the game DEADCOCK @bleak thicket @mild flume
Game is in the source engine, obviously it's good.
discord: https://discord.gg/5cJ7b4mYXj
email me at [email protected]
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the best stuff i've made: https://bit.ly/3ySzlgz
music by https://soundcloud.com...
Awesome
alright
Might be a little later, just got home and wife not feeling well
all good, hope she gets better
The funniest discourse for me that pops up daily in the deadlock discord: non dota people asking for a surrender button
please no, hate when people just wanna surrender in league
It's confirmed the developer Icefrog is working on this game, so there won't be
There is a way to surrender in DOTA 2 😔
i needa eat real quick, which is why i said in a bit
np, ill be in vc
alright
Does Dota not have a surrender option?
You need to be a full 5 stack for that to happen, and then only after half an hour I think
That's amazing
Ye. And I should not have told my friends about it >:[
Now we can't claw our way back to victory (more than we usually do)
Just don't play with a full 5 stack
Could also email Gabe
He might respond by removing it from Dota
On the flipside not sure how Dota is but in this game kills usually mean less than in most mobas
Ye, the come-back mechanics in DEDLOK are pretty sturdy.
Kills used to mean a lot less in dota but kill gold has been pretty high for a bit now
Ok, give me 5, need to feed the cats and boot up
my god these patch notes
New patch?
this felt good
but also I dont know what the fuck was the issue with viscous
she view my ass
on sight
Gotta say I do like this game but so far if I have one major issue is that towers feel useless at times
Like because everyone out ranges them it feels kinda impossible to hide under them
And it makes laning phase super swingy
sorta
the way the towers are designed is that if you're in some good cover, as long as the enemy doesn't flank, they can't reach you without abilities or entering tower range
I mean when fighting characters like gray talon and Vindicta they have more then enough range to kill you anyway
They are deffo weird. I feel like they need to prioritize players more.
it obviously seems intentional that towers shoot creeps instead of heroes but the logic for when they should stop doing that is shonky
In my experience it seems to be entirely dependent on whoever’s closest
Yeah, I think they should tighten the range a bit
Asshole
true!
Jesus
Also Paradox is so fucking hard lol
She’s a squishy mage who needs to land her one shot to do any damage with an ult that puts her on the frontlines
I really don’t know when to ever use the ult tbh
My recommendation is Warp Stone
Improved reach, ult someone then warp stone back to your team
Probably a good idea yah
I think that guardians at laning stage are more fine, if maybe the tuning is a bit weird, cause it feels like Guardians eat 20 minion waves fine and then walkers get rolled over instantly by a stray wave that hit them. But I think base guardians need to have their own thing, and I would hope they do at some point cause they are weirdly piddly for such an important structure
they're truly the most ignorable shit ever by the time you get there
Honestly Walkers should take less damage from minions. Usually by the time walkers are the issue everyone’s moved to teamfights. Extending laning phase means teamfights are taken with fuller builds and post midboss
Bases need to be deadlier too, minions can make too much progress
we got backcapped and lost to minions once 💀
entire enemy team was 40+s respawn timer after they lost the fight, we just collectively thought the steadily draining patron lifebar was theirs 💀
I am going to attempt to stream Pocket gameplay
War in the Pocket...
look, I'm in the picture!
POCKETSWEEP
I need to play more matches
Most of my games pocket either wins lane or is a menance late game or both
I think it's just cause they have some of the strongest non ult abilities in the game
While it is shitty to lose to mindless waves of creeps while you are fighting, I can see its use as keeping the game quick. If your team is in the lead, your creeps can push freely and the lead is maintained until the enemy gets to push and clear. If you're behind, you need to get good picks before the creeps whittles down your defenses.
Walkers get rolled over instantly by a stray wave that hit them.
This is however big fucking true. The walkers don't suit their placement in the lane. When they do their flame barrage, half of the attacks go into the walls/walkway so the creeps aren't cleared before the creeps deal more damage than you'd think.
It's just so strange that right now guardians eat so many waves of creeps before dying and then a walker can be killed by 2 waves easily
Caster is the ideal
I build to roam a lot and focus on cooldown and survivability
Active items you want are Warp Stone, Ethereal Shift, Majestic Leap. Last one is more optional than the other two imo
Always build Improved Burst no matter what else imo
It just chunks people for too much damage and is too easily applied to a whole team
You need a decent handful of tank stats, since you're cooldown reliant and two of your best buttons (poison and suitcase) require you to get close.
But like...flank, walk up, poison, throw coat, suitcase, cancel suitcase, jump to cloak is a very safe way to make them regret clumping.
Might also be a subconscious thing, since early game it takes a while to take down a guardian without all your items and then by the time you usually get to the walker you have items and damage going. And vice versa, if the enemy team is doing well the walker won't be able to stand up to them during a push.
The tank you build is not especially more than what most people should build really, before you are buying T4 items at least. I usually get just two cheap greens then spirit lifesteal and enchanters barrier until I need to replace anything
Fun thing, while usually a negative about barriers is that you don't inherit your resists for the damage it takes, for Pocket that means you are taking regular damage instead of increased damage from spirit
I got one-shot by a guardian from full HP and it surprised me cause you get so used to diving later on
More like a Sitter
i wish at like 30 mins the walkers would start moving towards the middle of their respective lane and fight each other, that would be sick
I hope that becomes an event gamemode
Like they get super powerful too
And instead of dying they just give a buff to their creep waves for a bit if they win
Damn they cooking
how do you get the deadlock role?
gigantic: that's what i'm talking about
nope not that
his poor shoulder mesh 🤣
did they just add voicelines for all the characters when you select them?
For Pocket, what ability should I attune his items to?
It depends
Duration I go for their 4, for cooldown I attune it to their 3, for range I attune it to their 1 or 3.
Ok
i hate vindicta sm
Haze is the problem child for me
also parry never wanting to register
Pick and ban cannot come out soon enough
So far the only characters that I've had issues with are Pocket and Dynamo
But Dynamo is primarily because my teammate Dynamo don't want to be proper support and want to be playmakers
and Pocket seems to never have issues
Haze is funneh because she has a good winrate cause her popular build guide features enough that it's further along than most of the popular build guides + her kill potential is through the roof in the hands of a good player where people haven't quite figured out how to play around her yet
I don't even know what support would look like for you in this game aside from just being a heal bot
Making Plays does kind of feel core to the Dynamo experience
coming from overwatch supports
FUCK overwatch supports holy shit
The only support I want from Overwatch is Lucio
And by that I mean let me wall run
Give me skates
also
I just reread that statement
dynamo has black hole and you want them to
not
playmake?
with black hole?
<@&1277035919182008330> anyone down for a quick round or two?
I'd be down for one
A teammate using their ult to help kill an opposing carry instead of trying to save it for 1v5s
Tbf
That's probably more just mm not making me feel like dynamo players build carry
Cause I don't usually see dynamo kill people via ult usage
That's not a carry/support thing that's just being bad
Even max build with refresher dynamo double ult doesn't kill people
Rip
If that's the case than yeah
I'm just getting MM goobered
Which does somewhat align to what the devs say
My lanes feel alright but outside my lanes it's random af
Which does mean me and my two friends probably ruined the game for some enemy lanes by doing lane swaps every game we played
Since the new player got their lane swapped by the more experience player who then just swept the lane
Cause new player didn't want to solo lane lol
might also just be confirmation bias because MMR might just not work at all atm
Yoshi — 09/01/2024 9:00 AM
Yeah, though the hero based mmr one doesn't work very well atm. It'll be more effective once we finish a full rewrite of the MM system we are working on.
It's just the hero based one not working as well.
Ye even for Ivy DPS build she gets very tanky and can help your team alot
I dunno how much she actually heals with that build, cause I assume most of the 25k healing I do in a game I Assume is self healing from vampiric burst and Gargoyle statue
Ivy heals are def stronk
But is that with the heal build or the DPS build
Cause the DPS build feels like it's mostly Self heal
.
I should try out the heal build honestly
Btw the builds I'm referencing here are Catgirl's builds
Either way heals stronk
Dps build I've seen Ivy heal up just from stray shots
Granted can't out heal most higher dps
But def good for staying sustained
Yes ivy gets a ton of self Healing, I'm talking how much she actually heals teammates with a DPS build
Cause in most games I get 25k healing, but I assume most of that is Ivy healing herself
Hmm
Less than Kelvin and Leech I feel
I think Kelvin is the closest you can get to a healer
Ivy has a healer build but I haven't tried it out yet
Unfortunately I don't play Ivy so I can't tell you off hand
Might be able to test in sandbox
But I've never seen an Ivy heal more than leech or Kelvin in my low amount of games
I assume most people are playing her DPS build, Tho I could be wrong
Either straight gun damage or a healer/skirmisher that just spams her ult and stun
I haven't been fucked on by an Ivy in a bit but that might be because I remember to get Phantom Strike if someone dares shoot me for too long
I just play Haze, Vindicta, or Yamato
Ivy can't usually kill me past laning phase
One exception is if I'm playing Haze and Ivy goes DPS build and I stand out in the open
I play Shiv, Lash, and Seven
Cause Ivy dps will win by zoning Haze
Haze’s main problem is her ult being a win button 9 times out of 10
Past that, it’s fine
Haze has to buy unstoppable
Otherwise IIRC Ivy can just gargoyle stomp her out of it
I really hate the float on vindicta
But then Ivy is CQC so runs the risk of Haze just bursting her down
Vindicta is goofy and I don't like that Greylock is a better sniper than she is
Grey Talon is okay, he’s a mid range character now
Charge shot was neutered
Oof
Now it’s rain of arrows that’s the problem child
With titanic mag I’ve been able to burst down an Abrams in one usage of rain of arrows
"Please get into melee range I'm normal"
I'm all for less Charge Shot centralization, was absolute misery to lane against
all the counterplay of; don't let him see you, I guess
You need active items
Yeah that's what I remember
Like I usually buy unstoppable and silencer late game
Cause it's the best way to help my team in teamfights
not because I want kills or anything and it stops people from popping their invincibility abilities
My prediction is that the item to be nerfed next will be Warp stone again, I wouldn't be surprised if the bullet resist on its activate eventually vanishes or something
Warp stone has bullet resist? That's hilarious
I never take warp stone cause I'm lazy
It was 60% for a few seconds when you warp, now it's down to 30% but it's still a pretty core item on a lot of people
I'm so bad at remembering my active items
Same
More than anything, this game really makes me wanna try out blades in the dark
Shiv has been my favorite Ganker/Assault for a while now
Lash is my favorite dedicated Ganker
Warden is so dumb
I just press 3 and then repeatedly shoot someone in the face
And I just win
Truly the Soldier of Deadlock
With built-in pocket medic
like that he's classified as not easy to play
when warden facesmashes all his buttons and cavemans you
I've ran away from so many Wardens as Lash
Ngl the easy to play seems weird rn
Like Vindicta being there but not warden
Dark heroin warlock is a great seven name
rip me
fuck off

To be fair
the faces of my teammates that dipped once they realized this isnt a stomp and they need to actually be fucking decent at the game
2 times
2 o 3 of my teammates dipped
Playing Kelvin means you're at the hands of your team unfortunately
But yeah I had a few leavers too
I tried to play one last game before servers closed last night, our mcginnis left at her first death. At 3:03 AM. Very cool move
Guess pocket left the correct briefcase at home
I've made an amazing discovery. this deadlock tech will change the game
💖 19.8K 🔁 2.49K
Shiv is amazing
<@&1277035919182008330> anyone up for some games(@plucky rain hope im not wakin ya up you're awake rn right?)
yes you have seen the light (or uhhh the glowing red flask i guess)
ah thanks but uh anyway games?
:( at work or I would
im here
Your bebop I don't think got to play the video game
he left after dying seven times in the first five minutes
<@&1277035919182008330> stacks of any size come one come all
Game is hard
did you know, you get banned if you are a consistent leaver
Hope that doesn't count for crashing cause I've been crashing a fuck load
unsure- but if you recconect youre fine
Tho I don't think I've ever gotten a punishment for it
Ye seems like it
Played my first game of Haze today
She's pretty fun
Tho it's weird only having 3 abilities
they aren't heavily moderating yet
bot matches are kind of iffy but they're good for practicing base mechanics like denies and CS
yeah when I'm standing there watching the AI run right past me and miss several shots on a stationary target I know I'm not exactly against the pros
Honestly just trying to learn in general, and I think my most played/comfortable character is Ivy
Warden is also up there but I'm not sure if I'm meant to do more than I am with him
oh no warden is a 100 pound orangutan
Warden doesn't do muffled gorilla violence
it's not muffled no
so for warden you run in, snatch someone with root, press 2 to enable armor and 1 to debuff them while you shoot for the head.
there's probably a more optimal order, but take the item page off of the browser
slowing hex makes your 3 basically guaranteed as well
and is one of the first pickups you get specifically for that reason
Oh I also like Mo & Krill but that one's a bit rougher to handle than Warden
I'm never sure when I should wander around, or if I should at all or just concentrate on pushing and laning
The mole duo is very gank heavy typically
If you play with other people whenever you ult someone you should ping them
It highlights them and gives notice to your team "hey shoot this person in the forehead"
it's a miserable time trying to engage them 1v1
Warden is such a fucking monster
the jungle is definitely not all there yet
Mo definitely feels a bit more tuned, back in May I was able to do a 1v6 with melee Mo and Krill
Krillionaire was THE build
punching is still really fun and useful though
yeah you're usually better served just by dealing with regular old creeps than the jungle most of the time
Oh for sure, just not to the degree where I'm punching Abrams 3 times and he keels over
Being able to just casually toss aoe abilities you're not confident in having an opportunity to use in lane is good for laneside camps.
And monster rounds always feels better than I think it will.
Useful for Mo & Krill too because you can dip to the side of the lane and do a passing AOE to recover some health
There are some abilities I'd never put on CD for that, but like...Bebop bomb? If I think they're playing squirrely I will absolutely bomb laneside jungle camps.
Warden is definitely like
if there was an animation, it's warden terminator walking towards someone
Warden only gets sillier with the movespeed buffer
also bullet leech
Turn those unwinnable situations into a kill while retreating.
I've been enjoying the bullet leech on Ivy
also a lot more useful for healing that even the regular healing cooldowns
it's an item moba primarily
there's no dedicated jungle so it depends entirely on how the match is going
because kills matter so much less than farming until later when you're using kills for OBJs which then let you get more souls
basically you want to be in lane as much as possible for the first 10 minutes while you still earn souls and only leave for health/jg reasons
after 10 min the farm in lanes isn't as valuable anymore so you're best swapping to mid-game play which is usually a mix between JG, OBJ, and map-wide pressure
OBJ you don't have to get that early but at a certian point you want to get as many as you can before the enemy has time to get their OBJ because you unlock flex slots
and if a team plays well enough, 4 flex slots vs 0 flex slots will make victory a lot easier
the one exception to this is arguably vindicta
because if you kill people with her 4 you'll get extra souls
so in a way with her, if you kill people optimally you get bonus souls
🙏 thank you chilly toad
a lack of flex slots is absolutely crippling
Fun fact, if you are immune to stuns then you can't be parried, so buying unstoppable lets you just gorilla mode people
oh that's another thing yeah
active items are ridiculously strong
I actually bought warp stone for the first time recently
I was very surprised how quickly it comes off cooldown
The people I normally play makes this a bit different than others but there are quite a few that rapidly outfarm any laning that could be possible by microwaving the camps
At the 7 minute mark on the dot I am usually in a jungle camp ready to delete it already
if you can do that definitely steal enemy camps
I guess the term jungle camp isn't useful so just neutral camp
I can never do it that early cause I always play haze, vindicta, or yamato
The problem with stealing enemy camps is you make a bunch of noise using abilities that can be on cooldown and the camp noticeably disappears from the map the moment its dead no matter if they have sight of it or not
ye
I do wish Mo & Krill's ult did a bit more damage at first. Or stunned the enemy. I've used it on a McGinnis before while they ulted and it just pointed her ult at my face and killed me
Honestly impressed you pulled off mo's ult past McGinnis minimum ult range, what items did you have lol
Ah it was a bot so they're not too smart
that the mo n krill ult doesn't at least stun is just terrible
I honestly can't remember the items, I think I managed to get in from behind while they were ulting at my allies. I jumped on them hoping to kill them while they looked away and it whipped them around to face me and I exploded
it's just a pattern I've seen in that I love the base kit of mo n krill and the goo guy, but their ults are just bad
Oh lol her ult has a minimum range so if you were closer she couldn't have killed you
I dunno, might have been that I was a little above them so I was just standing in their face
plus Mo & Krill have a huge body so might just be big enough to still get clipped
So many people are playing her m1 build though
So sometimes she cancels ult and shoots you when you get close
it
it does stun?
unless it's bugged in the recent update
but last game I played that had a mo and krill they literally stunned me with their ult like 7 times
they died right afterwards
I'm assuming they were just salty or something
but it definitely stunned me
This is going to be one of those things like in Dota where there's "hard stun" and "soft stun" or something
Oh yeah also had that question because it definitely stuns 7 out of his ult
because it sure didn't break channeled skills when I used it
I unno. Maybe it was a previous build and it stuns properly now?
mo and krill ult is an actual stun
Mcginnis has the turrets
now I do know that
mcginnis shoots missiles up during her ult
which if you stun her there's prob a couple still in flight
Getting better at mah goo boi, I love when I'm not on the backfoot/defensive constantly so I can goo punch people from horrifying angles.
"Oh you're at 40% health? Allow me to lifestrike you from behind and fling you into my waiting arms."
If only you could have two goo-punches instead of the splash
Put them in the bouncy castle
Do they not get the extra charge from the extra charge item?
Ye but there's still a bit of a cool-down between each use
<@&1277035919182008330>
forgor to type but game time
Seven truly is the storm that is approaching
I love you can read that either way
that's the bee movie script
<@&1277035919182008330> anyone up for some Locking of the Dead?
might
Funny because
It's entirely possible vindicta was only so popular as a pick/counter pick option due to being the character with the fastest possible snowball
Was surprised with Ivy pick/ban rate
This happens in-game
Wyd
Oh also
https://www.reddit.com/r/DeadlockTheGame/s/An4azqg0Q3
Item counter list for heroes
Granted Idk how accurate it'll be 24/7 due to game updates
..there's a parry?
huh
Ye
Press f and you'll enter parry state
While in parry state you're rooted still but stun anyone melee attacking you
Practice is in the training mode
Huh you can parry the towers?
Idk if they mean the guardians or walkers
The two legged dudes you can, if you get close enough you can parry the punch
as if they weren't already really easy to kill lmao
a Harder push
Ya know I tested with a friend today an idea I was thinking of
Which was echo shard knockdown Seven
Something I hadn't really seen anyone do before, so wanted to try it out soon
What do I see, the very next game?
Some guy coping my flavor doing that exact shit
Dude was in my dreams stealing my ideas
knockdown seven???
oh just repeatedly chainstunning someone with 3 into echo shard 3 into knockdown til they die
I'm still not done having too much fun as Echo Beebop
That gameplay is VILE.
See a vindicta floating? Punish her for existing with die.
Funny fact, with superior duration, the time they are stunned is 7 seconds
Almost exactly
yippe
<@&1277035919182008330> in like an hour anyone down for some games (im still in a lancer game so thats why i ask)
I want to give her the shiniest rock I can find near me
yeah unironical w
Vindicta players not escaping the allegations
it's as simple as curbstomping your lane opponent, getting super fed, and killing everyone who comes to challenge you on your way to the patron

can't do that when the enemy laner leaves my lane after losing and eats my other teammates
also doesn't help we had teammates keep walking into their 17s ult
Ye, needs less Abrams to run distraction duty
also just being able to jump down from buildings to jumpscare the shit out of people is just funny as seven
reminder mofo, just like grey talon, scales speed with spirit
so yeah, zip around being s spirit fueled demon
I saw
How build Ivy?
Titanic Magazine Active Reload
Thank you
Do wish it was easier to parse which ingame builds were good and which are popular because name funny
sometimes both
patch out
[ General Changes ]
-
Matchmaking is now open 24/7 for all regions
-
Added new minimap
Updated base asset and added new unique Hero Icons
Neutral Camps are now represented by a highlight glow on the buildings they are located within
The Orange Lane (Orchard) is now the Green Lane...
- Matchmaking is now open 24/7 for all regions
yo these are some pretty cool ideas on how to put ppl in jail
this patch got the icefrog magic
seven ult cooldown reduced by 40s
vindicta can actually headshot with assassinate
Tesla Rounds also an amazing addition, there's some good builds on the game that I like.
Oh boy
I can't wait to eventually have to bail one of my friends from low prio jail just like dota or Heroes of the Storm
No more games in 30 minutes, alas
got friends that d/c a lot?
One friend is australian and even if they weren't far away Australia has shit internet, and another lives in Kansas where the internet decides to randomly just cut out for hours at a time because building infrastructure is a foreign concept
australia internet is cheeks
weak
As a warning Pocket is broken atm
Do not pick them
Until some bug fix happens
They can't teleport and their barrage cast time is very slow
hitches are occuring
Very fair
Bebop still kills people so the patch is fine for me
I enjoy sending people to the uppercut bomb lazer dimension
Nah I like playing the scumbag character who cheats in shooters cause it means I get to ignore the strategy part more and just go in
Bebop let's me run around the map with veil walker and cause chaos
I don't pay attention to the macro I just go to the nearest alone person or straggler and kill them then run away

I fear I may be THE lash
I completely fucked up a dynamo early and fucked up whatever snowball he was gonna get
lashville hot chicken...
i am the dark heroin warlock
I'm curious to see what everyone says is that char right now in Deadlock
Cause I know who I would pick
there's a handful that could fit, depending on how you build them
viscous (mah goo boi) can be an insanely hard to catch split pushing bastard
Builds let you do things that make Moba players except Dota think you're cheating
any time you try and catch him he presses R and goo punches into space
Also it's funny you say that cause like
viscous is a fucker and almost impossible to kill without an entire team diving him or spam CC
Viscous has never properly gotten away from me but tbf I have silencer in some of my builds so
he also just kills people
Ye viscous is def a lane bully
punch + burst + spirit strike early game turns people to dust
and then as you itemize the goo ball starts becoming even more annoying
Do you think viscous is a dirty cheater though?
the number of times I've hit people with an unreactable 250 damage fist from 40 meters out leads me to say yes
but his gun is also so good that you probably wanna get good at using it too
idk
hero is just very strong
I've seen other people say he's almost pure utility but idk his kill power seems pretty strong
though I have yet to pick up the new patch
see to me Viscous has always been solid in lane but falls off once late game approaches
I can def see a good Viscous being dangerous later though but haven't had a game with one that built proper damage
lategame viscous probably pivots back into a support/utility character
certainly he's no haze
unpopular opinion according to the viscous mains in the discord, his gun's considered kinda mediocre
i do agree that he pivots to a disruptive utility character though, splatter and punch are cool but they don't combo damage like other characters, instead it pays to lean into "applies effect on spirit damage" stuff like Mystic Slow and Escalating Exposure w/ Torment Pulse
well I guess Ivy too
I also haven't played much of characters like Warden or Abrams where your gun just does 80000000 dps
killing someone with warden in literally 4 headshots was slightly horrifying
yeah warden's gun is huge
I do play a bit of Haze main but also Haze's damage is basically all fixation so that's cheating
I do love lane-bullying with goo punch though, get spirit strike + improved range and punch people from behind as they're trying to retreat
yeah it's disgusting how much harrass you can do as early goo
even just 1 is a great splash tool
Splatter can be just tossed on cooldown for braindead pressure
oh right there's no mana in this game, how would you even limit harass?
up there with spirit bomb + thunderball
just a fatass aoe with super forgiving hit detection
you pray I think lol
You don't, just harass better or avoid it by not being in position to be harassed
clips u with 1 bullet
at least earlygame their cd is likely to be pretty long
so if they throw goo ball and miss that's out for 20-30 seconds
during which you have free reign
basically harass in lane is countered by
- minding the harassing cooldowns (esp early game)
- standing behind your troops NEAR THE HEALER
- taking some kind of health recovery item (medic bullets, extra regen, healing rite, whatever suits you)
- harassing the enemy out of lane so they cannot focus on harassing you
HEALER TROOP IS YOUR FRIEND
restorative shot also got buffed so if you're not a choker like I am you can just plunk people for a quick topup of health
some characters like Lash, Dynamo or goo himself have inbuilt regen/heal to counteract harrassment as well but that's pretty obvious
jesus warden gun does SO much dps what the actual hell
they straight up turned off vindicta and viscous, wonder what's so broken
I was fighting a vindicta last night and she was just shredding from item 1
I keep hearing friends and such complain about shiv
but he is also a Yamato/pocket player so he is suffering 24/7 doing shit while haze is vibing
I really want to enjoy pocket but the lack of cc just makes them too fragile for me
which is ironic because I wanted to play them because of the lack of cc
There are a few means to pump up the CC, the obvious choices being obvious
An Ethereal Shift just cranks up the survivability of that there they
Pocket is actually the character I see consistently do well at all points in the game if the player is skilled enough.
That and Shiv/Lash but Shiv/Lash feel more like mobility assassins so that makes sense to me where for me it's usually a skill matchup in mid game
Meanwhile most Pockets I see can slip away or confirm kills better than most
Granted Pocket doesn't carry late stage like Yamato/Haze/Vindicta/Seven can where they eat people alive
But also I play those 4
So a mage shoving me into a locker early game makes sense
Lash dive from a decent height, flog, and poke
If they cube, knock that fucker into my team
If you wish for pocket tips ask me, they are the only character I am good at
Yes
How do I fight Pocket beterer
I am Haze brained
I am not 5D chess briefcase brained
So pocket's gameplan is one of two things
Briefcase -> Ghost Warp -> Box Explosion
their ult if they've got it up
or it's full on Warp in, Ult - Briefcase - shoot you to death
They're pretty squishy, and locking them down means they can't warp away with the ghost, so if you bean them with the sleep knife before they can hit 2, that's a solid choice
Keep in mind their briefcase lets them do more damage to you per hit for a while, I think that's a debuff?
Debuff Clense solves a lot of problems if they're ult brained
A lot of pocket is just dealing with the fact that you don't want people to look at you. They are pretty reliant on active items such as Warp Stone and Ethereal shift to not die instantly, especially since something you realize is that your abilities have cast times that are very limiting if people are staring at you
You can't 3 in front of people peoples faces if they are fast enough to hit you during its cast time with a silence or stun.
silences also mess up pocket's flow
unless they spec gun, all the damage comes from 1-4
Even if Pocket does build gun your gun damage will very quickly fall off. I barely ever shoot people past a certain point in the game
Hybrid likes to a bit more
Gun damage is good early and your gun itself is good early in lane. The basically 5 gun items I will only ever build on them is Kinetic Dash, Warp Stone, Mystic Shot, Close Quarters and if its very late game Spiritual Overflow
So I’ve found the headshot multiplier items are great on warden
oh yeah
Mostly because with his 3 you can pretty much guarantee them
the slow item with the 3 makes it a killer combo
yeah warden's gun dps is not to be fucked with
him and geist might be the actual cracked aimer characters
Personally I’ve found building point blank and burst fire lead to an extremely strong gun build with pocket
Albeit you still want to build hybrid
the difference between a warden who can hit headshots and a warden who can't is night and day
But those+the damage stim on coat teleport leads to a very good duelist build on pocket imo
I think Pocket can be very versatile in how you build, though honestly like getting two two items pretty quickly can still be an early game way of dealing with people, or as mentioned like, being a duelist
Just building gun I think falls hard at the point where people are clumping up for team fights
Personally I mostly go bullet damage, mystic burst/shot for mystic shot, and then CD items to get more teleports
Honestly I feel like the safety of the briefcase makes duelist pocket still fine for team fights
It’s like playing a ADC
Yah you’re squishy but you can deal insane damage if you can avoid it
And pocket has many tools to avoid it
my team vs the enemy team? NO, Me versus the whole fucking enemy team good fucking lord
I know you just played exceptionally well but it’s so funny how consistently I see Abrams get the most healing in the game
Im a shit player Im pretty sure its half the fucking team doesnt know what is a parry and both dynamo and talon being deadweight whenever I came across them
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Honestly just use Catgirl's DPS build it's absurdly good
It works by giving you enough speed to do a slide from a standstill basically and gives you unlimited ammo that way, it's incredibly strong
And she also gets really tanky from Gargoyle, Vampiric burst and Soul rebirth
Rad
https://www.youtube.com/watch?v=83_xwq7I3bI here is a video of her explaining her thought process behind the build, and Ivy in general
First collab video! With CATGIRL, arguable the best Ivy player in the game.
My profile: https://deadlocktracker.gg/player/87624911
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If you have questions, you can find CATGIRL in the official Discord.
0:00 Introduction
0:45 Abilities
2:34 Wh...
Thanks
yw
actually playing on oceanian servers instead of us has massively levelled my ability to hit crits
whodathunkit
what's the plan
oh that's why he looked familiar
I think it’s very funny that all of pocket’s voicelines are like “god, what am I doing, this magic is evil and I’m unleashing it for my own gain.” Except with their coat which they’re like “hell yah I love this thing”
I use shooting two bullets as a visual reminder to retreat with Lash. I'm bad with tunnel vision
tbh that only works when he is in laning
by the time a few items are involved he probably already has a 3 multiplier or a 1
The latest patch adding low mag noises is helpful
It's difficult for me to read my mag size during combat but the sound is hard to miss
Be Abrams, reload at any given window
I do wish to see more heroes with partial reloads
How many heroes with semi auto guns do we have so far?
You know
Paradox is definitely an individual who can play an uno reverse card in bed to switch positions
(If too spicy I can delete)
experienced a geist moment
some rando mentioned the idea of slowing hex on haze and now I'm 
like haze using it or attacking haze with it?
haze using it presumably to make sleep easier to hit + keep people in the ult for secured kills
interesting
would be a solid early game/mid game option cause late game I usually just get silencer
late game it's hard to go past silencer/curse or similar for the carry
or the usual ricochet/lucky shot setup just to murk people
but early/mid for ez ganks sounds shockingly useful
hmm
could also use it on reaction against pocket
since once they send out their jacket you'll know so you can mash the active and prevent them from popping it
actually
I don't know if that'll work
You could do slowing hex with slowing bullets
Mystic Slow + Tesla Bullets is a fun pairing.
midnight match moment
had 2 of our team disconnect after being thoroughly beaten in lane, it still took them 26 minutes to deal a finishing blow because us remaining 4 just won fights consistently
now it also headshots btw
The delay isn't a lot once you get rapid recharge
I also have my gameplay recorded with the steam feature now, wondering if I can upload a particularly long clip
Oh wow it uploaded
nothing funnier than opponent hitting a clutch parries and then saying "misclick" when you compliment them
I’m still not used to the servers being on 24/7
Are they on now 24/7
As of most recent big patch, yes
this is going on my fridge
cURRENTLY in a game where both teams refuse to push
It's been going on for an hour
please help me
Yea
free her
If someone leaves, just dip
We killed 4 of their hero's, and then our team decided to farm instead of play the objective
okay at this point wraith should be able to just solo the objective
IDK what is up
Yeah I'm level 40k
But I wasn't doing so hot and lost my lane and couldn't farm
I would approach and thebn infernus would just kill me
Finally ended
I need a long break lmao
I would be mad for the next month I think
Up against an entire team of power characters
Vin and Talon are easy prey for Lash, but that’s about it
Yeah I feel like I wasted that hour
If it ended at 20 minutes or 30 like it should have when we practically wiped their team and only had to kill the patron that would have been swell but it ended up running soooooo much longer because of the lack of coordination
so some Emergent Gameplay that is occuring
people are having one of their duo laners push their wave, rotate over to the solo before they've finished with theirs, cleaning it up, then heading back to their home lane
and since souls are split perfectly til 10 minutes
you now have doubled your souls
What do you mean by this?
for the sake of argument:
let's say a creep kill gives 50 souls + 50 from the orb
if you have one person in the lane, they get 50 + 50 souls
if you have two people in the lane, they both get 25 + 25
at 3 people+, this starts falling off, e.g. 10 + 10 souls
so having too many people in the lane can ruin your economy
two is the magic number where you're not losing net souls
And that changes after 10 minutes?
yeah, I believe it gets worse
so you're always losing some amount of econ by stacking the lane
Yeah I can see that strat working but also can be risky if your enemy duo lane is a good mix of characters
EG not doing what a solo vindicta did with my duo bepop and swapping lanes putting me (a haze) in a lane with vindicta
If you're pocket tho you could send off the jacket, push the wave, teleport to other lane with iacket
yeah it's only viable with certain characters
you want an aoe to clear the lane fast, some amount of sprint speed
Yeah, that seems like viable to select characters, relies on having at minimum half of your team in the right lanes and in communication, and I think crucially relies on the enemy team not taking advantage of any instances of, say, the enemy wanting a specific lane dynamic set up where they are routinely running away from the safety of towers using abilities that will be on a long cooldown at that stage of the game and leaving someone that will be by themselves to suffer
Also relies on you shoving the wave and leaving a person to not then equal the enemy getting easy denies
playing abrams vs pocket grey talon paradox kelvin actually taking years off my life
I have become sf2 zangief bruh get me out of this zoning hell
I think I found the video that you saw talking about this. Makes sense that this is doable in a tournament environment, though he is really making a big thing about this issue when it seems like a pretty easy fix on Valve's end and something that would only be an issue at high end coordinated play in a game that doesn't even have ranked play yet
yeah it's the deathy vid
kinda funny that tournament play is already clearly going down rabbit holes on day -180
fun stuff
we love to see gameplay that is emergent
Yes and no. Build up of status effects like Afterburn has a drop-off range that matches your guns drop off, so it takes a lot more bullets, but if it procs then the damage is the same as if you'd been right next to them
Oh okay
I really dislike infernus atm and i can't tell if it's just lack of matchup knowledge or if he is just easier to be opressive with
reminder he heals himself off of his burn
get healbane/toxic bullets to fuck him over
generally you want to get them for heroes that heal themselves a lot like Kelvin/abrams or similar heroes
kelvin does a lot of self heal?
Kelvin just heals a lot and his heals scale better than most other peoples
Since his grenade heal is a 2x spirit power ratio and I forget what his ult is when it gets that upgrade
Healbane is really good but there is also the active item Decay
Infernus is weak to burst, slows and antiheal. Don't step on his flame trail if you can help it and learn to block line of sight of him when he pops his ult
Debuff remover is also a good buy against him
Since his every ability is in some way a debuff on you
honestly
I always call bullshit in debuff remover as a "counter"
that shit is a 3k buy
best case scenario you will get that shit 10-15 minutes into the game
I view actives as more midgame/lategame items
Counters in lane are just based on winning lane which comes down to survivability or maximizing harassment
debuff reducer on shit like dunno
It's why a lot of builds have regen or healing rite as a buy for survival
abrams
make sense
hell with the update now abrams doesnt have a guaranteed heavy melee on his 2 if it hits a wall
you are better off doing a lightpunch then shooting
Debuff remover is 4250
Is someone seriously saying to buy that in lane?
Cause 3k is like capping out on lane advantage for farm
Oh no I'm just being dumb
Yeah debuff remover works midgame
Which is after 10 min
Well
Technically more like 20
yeah I just consider it bullshit as a "counter" item
I don't think I mentioned the word counter literally once
Nor mentioned any specific time to even get that
in these kinds of matches I wonder if I did well, I should have done better, or the problem is the teammates
Vindicta being 5/15/9 doesn't help I'm sure
I mean haze and wraith arent that much better
yamato has an out
her internet was shit
around the 20 or so point she ended up disconnecting every few minute
and she's still positive
which just makes those other 3 even worse
you truely got Deadlocked ™️ by your team
seems they didn't Lock in and wound up Dead for it
I swear to god Haze is the worst character to go against
she's got a pretty braindead routine and it's just "hold left click on someone" or "press 4" and it feels bad when you're going up against it with someone who requires more finesse
at the bare minimum her ultimate needs a rework
Yeah there's what 3 characters who's ultimate is just kill sphere
Which isn't bad
Just kinda boring
Vindicta is another problem character
I don't really know what you would even rework about those two
Give Vindicta shoes
Haze you can just lower the damage on her ult and give it lifesteal or something
I feel like she is a playmaker character who should be encouraged to deal more damage with a team on her ult instead of just, using it to kill a single person who is alone.
you'd have to rework the ult to make it more teamplay focused
As you level it up put slow on it instead so she traps people in and other people can contribute to the team fight too
I mean I'm suggesting the reworks lol
take away vindicta's gun
cause right now without ricochet or similar it does less damage when you use it against more people
I think her being an assassin is good but her ult shouldn't be used in situations where you are alone in a room with one person
Yeah that's silly
ye it's a bit confusing to some
cause most builds gloss over why ricochet and what not are important
meanwhile tesla bullet used to cause additional tick for her 3 but Idk if it still does
I will say Haze is one of the chars that you need to punish in lane as much as possible
since she's def one of the weakest with I think Vindicta being slightly weaker
but problem with Haze is due to dota-isms she can just afk farm for a bit and eventually catch up and start doing 1 for 3 trades if there isn't a dedicated CCer on the enemy team
Adding effects on it largely just changes an item she buys imo, since things like slowing or lifesteal are both things she could buy for the price of a T2.
If you wanted to change it from a single target thing to a team one you could go the Windranger route in Dota 2
It dealing a % of the damage to everyone nearby
This % perhaps going up with an upgrade
she doesn't get bonus targets til I think level 2 in the ult so it feels intentional that she's primarily killing You In Particular
that and her having probably the single most selfish kit in the entire game thus far
Ya know while I don't think her kit should change I do hate that she's the one character that I consistently just see every game
But I hate that for Pudge in dota as well
Some characters I just know are going to be picked every game for eternity whether they are in the trashbin or not
idk if her kit is bad design but she's certainly up there for most polarising play patterns in the game
The only annoying thing for me is that a lot of the faults of her kit start going away the more T4 items she buys but if the game has gone on long enough that I let Haze get 55k worth of items then there are other problems going on
the worst laner in the game bar none up til she gets ult at which point she can press 4 and instantly kill her lane opponent
zero utility in team fights up til she gets ricochet/lucky shot at which point her ult 1v6s and solos midboss
she fits the selfish assassin carry role that everyone wants to play
this was vindicta at first but then people realized how bad vindicta is and people starting moving to Haze and Seven when they saw how easy they were comparitively
like def the issue I'm having with Deadlock is not enjoying playing too many chars
but also the cast is kinda limited for me atm
@magic summit as the resident pocket enjoyer do you have any MU notes on abrams
I got absolutely clapped last night in lane by the pocket from hell
I truly do despise gray talon
Towers are normally kinda bad but actually worthless when laning against him
They do nothing
He just ignores them
And of course he does insane fucking damage early on
In lane the weakness of Pocket is that they need to get barrage stacks to do damage and they are weak to harass. The flipside is that Pocket, at any point in time, can probably kill their lane opponent once they have their full ability kit
dodging barrage as a chonky boy is so much harder than it is on Wraith or Lash
Yes. Honestly the tanky characters I find pretty easy to lane into as Pocket.
probably worth buying extra stam early just for that though
like buying it early so you can dash jump out of warden's 3 reliably
last night I was laning with bebop vs pocket/grey talon and the fact that neither of us could really dodge barrage was probably not doing any favors
After lane Pocket struggles to murder people that can survive their burst though, so debuff remover and just general tankiness on Abrams can fuck them over, though you might use your time more wisely just murdering the rest of Pocket's team since a good one can just run away forever, especially against a close ranged character
Slowing Hex is a pick up that Abrams likes for kills and works against pocket. It disables their ability to warp to their cloak
mmmm
yeah I gotta be less afraid about breaking out of the builds I'm running with I suspect
that would've been a gas counterbuy against Vindicta/Talon/Pocket
really did not enjoy that experience lemme tell you
I always enjoy games with an enemy abrams as Pocket. I can justify getting healbane, and that atop poison's natural healcut is just comical amounts of people's health staying gone.
In my experience pocket can really struggle with anyone who has a sorta, zone of no go if that makes sense?
Abrams, Mo, Warden
Characters who kinda command the area around them with a strong burst if you go near them
Just because pocket is pretty squishy but wants to be up close for their shotgun early game
Remember to get your choice of active to make the Pocket sad (Slowing Hex, Silencer Glyph, etc)
D E C A Y
Always hilarious when you get Decay and it just totally surprises the enemy each time
IT's way funnier to use it on Infernus, since that little guy has the stats to just fall down if you turn off his spellvamp.
Decay is so fuckin cracked
It's so easy to apply and so impactful, The only downside is that it's like 1 per 30 seconds. That's why you have Healbane and god forbid Toxic Bullets
Peppering an Abrams or Dynamo with toxic bullets and watching them realize their HP is disintegrating 🤤
The only one I've had difficulty with if those tends to be Mo, since he will just follow me waiting to ult me
The others tend to lack vertical mobility with their stuff so it's difficult to touch me
pocket also has ways to harrass that abrams just doesn't ime
getting farmed for barrage stacks or poked with ghost doesn't really kill you but abrams' spread feels much worse than pocket's so you can't make up for it with m1, nor do any of your abilities reach them without charging in and potentially getting btfo
ult also just shits on him
if you don't have the money to decay him it's a great punish when he tries gapclosing
First game of Paradox using Alchemical Fire, extremely valuable item, would recommend every time.
Enemies: "But you already had AOE DoT?
Me: "yes, but what about second AOE DoT?"
At a macro level it just accelerates your farming VERY FAST, once you get all the cooldown reduction it's pretty much the same cd as pulse grenade so you just throw one to clear a camp and leave to the next camp, clear a wave, clear a camp, etc
and then when enemies try to take a fight you make it extra awful for them
I bet buffed geist would fw alchemist fire too
fully levelled 1 + fire sounds truly awful to deal with
As an aside my 7 Echo shard build has been having success
I feel like fucking Kira
They are stunned so long their animations bug out
horrendous. ty
It sucks until you get echo shard, then I buy cooldown and movement speed and just gank constantly
pocket pilled
I need to actually work out how the hell I actually do their teleport in + bustin on people
because I had a ton of missed kill confirms
but the Shenanigans potential for this fucker is up there and it's real nice having someone who has so much dps they can just eat tanks
the shotgun spread is also so much nicer than abrams
I don't feel like I'm pulling the slot machine quite so much
Mystic shot is very good if you want to confirm ult kills, since even if your shotgun is at such a range to do no damage, the mystic shot burst will kill them
If you want to survive your ult in the middle of a team buy Diviners Kevlar
Pocket's shotgun is like, the one shotgun they forgot to give super over-the-top videogame shotgun spread to.
Didn't that last patch add distance scale-down to mystic shot?
Huh, you are right. I must have missed that.
I must not have noticed since I've been trying to learn other characters this patch
Hmm, mystic shot probably sucks on Paradox now if it doesn't get the infinite range from her charged shot
It's still alright because it makes normal bullet-shooty have that extra bit of oomph.
i mean it is still mystic vulnerability/Bullet resist proc
Let's take an example, one of the hardest people to catch: A full health Viscous with ult up and Divine Barrier
Lost this game because there was a Haze and a Talon
Fixed players being able to exploit soul sharing across multiple lanes to earn more souls than intended. The way the fix is implemented is that each player can only be considered for an enemy trooper death event 4 times per wave number during the laning phase.
rip double soak
deadlock is now no longer mormon
