#Elden Ring (DLC hype room)
1 messages · Page 85 of 1
oh were they in beforehand?
only for deep relic effects previously
I played mostly near launch, so I missed some of the cooler relic effects that got added
still need to clear like half the everdarks tbh
so you had to hope you rolled the stat swap you wanted and ALSO something else useful
because the stat swaps alone are good but not worth turning down the infinitely more common phys+4/affinity +2 effects
the only ones i think thatre standout useful are arcane ironeye and str/dex guardian. the +intelligence recluse one is also good but it means you spend a lot more time recovering fp ime
I've heard the scholar one is pretty nice for turning him into a solid attacker, it apperantly ups his dex by a ton but his Arcane is high enough that even reduced its the highest in the game
yeah ill fully believe that. same with the +dex for undertaker, likely
and its not like your ult is any worse with less arcane
since frankly her faith is not that useful given her bad mind stat
i still havent really figured out if the scholar +runes on scan is worth running
its 1300 runes per unique enemy type scanned (so 1/type/expedition), but that does give you level 5-7 or abouts substantially faster
might be better than any reduced shop price ones
but since scholars melee dmg is so bad anyway at that point, idk lol
same effect, but a bit more versatile
i also have to see if the dreglord relic is actually useful with depths relics downsides to poison/rot/etc. you when you take damage
our Scholar player just loaded up on the Ult Charge Boosters + Fathom and never really changed off, lol
ooo, thats an idea
since on paper it sounds like a really strong synergy but im wondering if its viable when you get 2-shot at best by so many attacks, at least in depth 3+
might be more viable with like, poison or rot when under max hp, and then staying perma poisoned/rotted somehow
ok. undertaker definitely feels better than wylder for the standard 'optimized dps' lineup of recluse or duchess, ironeye, + 1 more (wylder or whatever)
in depths - ult merchant undertaker goes CRAZY. defeating enemies refills art gauge, esp +1, means that the whole team (especially recluse & undertaker) can cycle ults constantly for insane damage & stagger openings
I never followed up on Nightreign story speculation, treated it as more of a fun game foremost instead of a narrative,
any consensus on what the Huge Giant Tree-Walker People are?
(besides 'cool as fuck'?)
afaik they haven't been mentioned by anything in game, and definitely not anything added since launch, so i doubt it lol
We have absolutely no idea what they are or why they matter
Considering-
The time space fuckery
How they look like Heolstor
How the root giants are heading towards the map during gameplay
How the one root giant turns and heads away from the map during the ending cinematic
My assumption was that the root giant is basically Heolstor, and represents the Night descending onto the land, with the many phantom giants indicative of how there are many worlds the Night is influencing alongside the one we see
And the one less phantasmal, 'real' giant heading away in the ending is indicative that while the Night as a metaphysical concept stretching across many worlds still exists, it's been driven from this one world in particular
There are quite a few corpses buried in the Great Hollow, for them
I wonder sometimes if they aren't like, the updated visual representation of whatever the Skull-Giants in Caelid & Deeproot's concept art are
^ these guys
sort of like how the ancestral followers and the 'elders' mentioned in the basegame seem to have developed (visually) into the Hornsent
so Night, as I understand it, is the dissolution of Order
I wonder what the root giants have to do with that
If they aren't something Heolstor specific, they could be literally foundational?
Like they died and formed the roots of the world
Provided structure in a very direct way. Maybe the dissolution of Order shakes them loose too.
new rune count record for me, no in-game increased rune amount pickups (avarice, passives from bosses, item side effects, anything like that). no fucking clue how i got so many, but i think the scholar had +share items and was popping fowl foots for us, as well as +rune acquisition up (which i think is only like 3%)
ended up lvl 15 with like 345k runes or something crazy. shame that it was a depth 3 normal adel fight, rather than literally anything more interesting (don't get me wrong, i love adel - but he's gotta be one of the easier bosses)
PROTIP: shoot the night lord until it dies
Spam r1
But more generally in my experience, the iron eye is invaluable on getting teammmates up because he can pluck away at the downed status bar at range, which keeps them out of trouble.
Save ult for mechanics or rezzes yeh
Learn to dodge as well. Often the iron eye is the last one standing because he's busy dodge-rolling like a mofo.
That is more general advice for any character but I feel it's especially necessary for that character.
use manual aiming to properly aim at heads and squishy parts of bosses to inflict much more dmg; nearly noone does it
don't expect to do crazy damage, keep the mark up 24/7 or as often as you have it. when you find a relic thats got "+1 mark charges", you'll probably want that on forever
ironeye is a really strong character, arguably top 2, but his actual damage output is very weak not counting the mark. you're not horrible but you don't hold a candle to most of the other classes, damage wise
ironeye's job is mostly that his damage uptime is really good
like REALLY really good
so he's very efficient at applying on-hit effects or peeling enemies off of his teammates
for ironeye mark specifically -
- you'll notice it starts at a pale red and darkens as you deal more damage. after you deal enough, it'll "pop", dealing a chunk ala bleed or something. it'll only pop once its fully darkened.
- if the mark times out naturally, it'll reset the progress. right before it expires (for ~4 seconds or smth) it'll start flashing, giving you the opportunity to refresh it by applying mark again. the duration lasts around 1.25x as long as it takes to charge the mark in the first place (so you've got wiggle room, but only if you're landing the mark in the first place)
- the mark has pretty great iframes and will pass through enemies. you can use it to phase through to the other side of certain bosses very effectively, especially stuff like dragonkin soldier (hug his kneepits), bell bearing hunter (his magic telekinetic sword CAN spin 180 degrees to keep attacking, watch out), etc. - makes dodging certain attacks a lot easier
- as a very specific tip, you can save a second or two every time you "fall" by using the mark dash about 5-10 ft above the ground, it'll reset your fall momentum and you won't do the hard-fall roll. useful if you're trying to run by a boss, to shave you a bit of time, or just to look cool. i use it when coming down from spiritsprings all the time
oh also you can "bounce" off of enemies when you hit them with mark if you hold a new direction, it'll let you reposition completely
and you can cheat the mark timer enigma by having faster art charge + extended mark relic effects, allowing for infinite mark uptime
i would also personally suggest not playing ironeye if there's somebody else on your team playing ironeye. normally stacking classes isn't a horrible idea, but ironeye's main damage source is his mark, not his bow, and marks from different players don't stack. its totally possible to win with 2 or even 3 ironeyes, to be clear, but it'll be substantially harder since the best thing in his kit is missing
(also - duchess cannot replay mark pops. i don't know why people don't know that one, this long after the game released, but go figure. it's very obvious if you just look at the hp bar lol)
she can't restage mark pops BUT her restage contributes to mark allowing you to pop it easily
so there is synergy
mark should pop easily enough anyway, duchess just happens to have the highest dps of any class in the game
mark - restage - pop - 2nd mark is really good
uhh the other big piece of ironeye advice I can give is that ironeye scales well with increased Endurance because you can basically always redline his stamina gauge
other misc tips
- bow options for ironeye are slim in terms of 'different options'. functionally there's only 2 bows thatre different from your starting bow in effects - purple serpent bow (lowered damage, does poison on hit) and erdtree bow (60 phys/40 holy dmg split). the other bows are just "blue physical damage only bow", "purple physical damage only bow", etc. skills are also random. greatbows are horrible on ironeye and should not be used, even the legendary greatbow (they're str and he has ass str)
- if you're going vs. tricephalos or heolster and you find an erdtree bow, use it. if you're going against gaping jaw and you find a serpent bow, use it. otherwise? you might as well hit a mine every run, don't bother expecting to get a crazy weapon drop from a boss or chest. drop anything your teammates might want instead. you can also use any other dex weapon (katanas etc.) ok though, so there is that.
- charging the ult does nothing for damage. it does make it easier to aim if you popped it in an emergency for the iframes, and the entire ult has full iframes and will mini stagger almost every boss out of almost every attack. but don't charge it for damage, it changes absolutely nothing unless you have a relic for "fully charged ult poisons"
*laughs in basegame ER bow main*
but yeah this makes sense
and is wylder good?
yeah its mildly amusing how fixed stats + the mark fundamentally change bows from ER
I also think wylder looks fun
more endurance = more bow shots = more value
yes, the only character thats "bad" is revenant
and she's fine outside high scaled depths runs where she runs out of fp
That and not having to stretch out your ammo
unlimited ammo is a fundamental game changer for bows
wylder is just playing normal elden ring with better mobility, basically. nothing super special to consider
because 99 shots is simply not enough to deplete boss healthbars in basegame ER later in the game
re: Wylder
Wylder is the default sword-n-board knight and has very universal skills with self-explanatory usecases
true! as a non ER bow user, that's not on my radar :)
Poison is your friend as basegame ER archer, because you can just buy Serpent Arrows in unlimited quantity and once you proc poison, you can totally just wait it out and it does percentage hp damage. Efficient!
my recommendation btw is just to try to complete every character's rememberance quest. it'll help you figure out which ones you like playing, and its nice to know how they all work for when they're on your team
Bleed Arrows have to be crafted but thanks to rose church that's pretty tolerable
rot and frost arrows suck ass though
wylder guaranteed relic makes that doable at least
not in that they're not good, they're just agonizing to amass
vs ironeye gamba being annoying
Wylder with two skill uses is a maniac who can swooce across the battlefield at a moment's notice
and then crash into enemies with his skill followup attack
wylder 2 grapples is good at doing key checks and also 1 bar rezzes
its not gonna be very useful for your combat effectiveness vs bosses but its very fun lol
Also I just love iron eyes design
the one thing i dislike about ironeye is that none of his drip is crazy
I really like his special skin u get from the remembrance
they're chill but nothing there is peak the same way Large Hat Recluse is great
ironeye??
its just bloody
I like that
fair enough lol
if you wanna queue nightreign I'll probably be on tonight after work, unless you haven't pulled the trigger on buying it yet lol
I still intend to get around to it eventually, just very hard to justify buying a game when I have like a thousand indies I haven't played and no job
yeah, that's totally fair. i actually bought it as an unwise financial decision to try it with two friends
need to wait for christmas
plus, and I know this is super cynical, I'm notoriously hard to shop for and several of my friends already have it
a bit later, im the only one who's put more than like 10 hours in the game. I've got a couple hundred, so
if I don't own it yet by xmastime I probably will after
solo queue into depth 4 makes me question my sanity
my trio never went past depth 2
you mostly just gotta lock in on a strat and execute it super quickly
because it just got kinda unreasonable for Revenant Gaming
you don't gotta be good, just fast
yeah, that'd also do it LOL
rev "starlight merchant" anant
her early game start is NOT the fastest
before DLC came out it was basically always Revenant + one other character because both of my trio teammates main Revenant and would trade off playing another character between rounds
and then I played mostly Ironeye or Harvey Birdman
harvey birdman had it rough on launch
harvey birdman got a massive buff with deep of night
still kinda does because so many bosses are just made of shield blowback attacks
yeah one of my friends mains revenant hard, he's always been the guy to lock onto the necromancer concept so being able to actually summon ghost minions tickled him silly
I reckon Scholar is kind of a Revenant buff by existing
Since Scholar can transmit SP and buffs to the party
Scholar is very cool. I like both of the new characters a lot on vibes though
i haven't tested if the heal actually works on them but it should, the relic effect does
Even if, uh, i'm sure certain parts of the internet are having a field day with undertaker licking the walls
fextra comments got some gooners talking about that interaction
true, i guess scholar crunching starlight shards helps. probably better as your support than ironeye there. maybe
you'll probably want like rev undertaker scholar or something there?
I tried crunching starlight shards as Scholar to go full caster party and it was nuts
its nice that iirc warming stones n shards are the same category
and warming stones are super cheap to drop to lvl up
Starting wraith calling bell on Scholar converts him into a silly little support caster
With that + item affects party members you can just be the Roundtable SP Reserve Bank
Vengeful Spirit
#traditional, #Traditional, #Elden Ring, #ELDENRING, #Fromsoftware, #エルデンリング:ナイトレイン, #復讐者(ELDENRING:NIGHTREIGN)
lore people, pray tell
what the fuck are the Balancers
theyre the most angel of the enemies in Soulsborne so far aside from the actual ds3 angels
Is this a nightreign dlc thing
yeah
they look like they come from a different genre of fantasy
curious if theres any breadcrumbs
there's also the darklurker from ds2
p much
hmm there wasnt any lore on him either
them
its got a light soul compared to the actual shards of manus, makes one curious
at the same time, iirc the beta version of Grave Warden Agidayne summons the Darklurker as his Stand, so
the lack of lore is probably from the reshuffling of assets
prolly
huh
i just realized, thinking about the balancers
not a single nightlord is weak to magic
two lightning, two fire, two holy, (increased when looking at all of straghess's weaknesses), one for each status except bleed, even bosses weak to all of the different physicals
but none for magic
The power of its namesake can be unlocked by performing a relic rite.
A tiny farming village was besieged by bandits, who proceeded to ravage both its plots and people.
A young village girl, seeking help, dashed into the forest, where she prayed to the statue of a protective deity that held a weapon raised overhead.
By the end the village was steeped in red and settled in silence. The village girl, drenched in blood, stood with a vacant stare and a heroic weapon in her grip.```
fascinating
fascinating indeed
Balancers are just like
this random unmentioned in-setting deity or power
actual literally-whos
Gods all die the same
lots of interesting theories in the comments on this one
the idea that the Harmonia were children that sought power or protection from the unnmaed protective deity and were possessed by the weapons it granted which forced their bodies to sort of age rapidly into a mockery of adulthood which left their faces still looking young and their bodies sort of grotesquely proportions is quite interesting
numen prob
covered eyes, braided haired blonde(?) women, huge flower motifs
re: this part
she prayed to the statue of a protective deity that held a weapon raised overhead.
I wouldn't be surprised if the protective deity shown is the Harmonia, and this is sort of like the Land of Shadow's tutelary (guardian) deities.
people who become protective deities through something something spiritual communion
Nightreign plays a little loose with the narrative justifications for the bosses though imo. Like how Libra is a 'demon' with that not particularly meaning anything in base ER.
or cutting gifted tribe, if that isn't the same thing?
their skybox reminded me a bit of the cord's end secret
with the sort of blooming petals
Likely flower... so to speak Be wary of taking on all at once.
there might be something in their golden holy weapons, them bringing 'balance' or purifying 'chaos', and the light theming
and the unalloyed gold or light-balancing nature of Order,
but I'd personally want to check the Japanese text before committing too hard to anything
(not because its more accurate by default, but just to check is there's something that can be easily clarified that isn't in English, like is this chaos like societal disorder or Chaos like the frenzied flame?)
yeah i was super curious if the dlc was gonna change this
but apparently they made the wise decision to. not do that
At least in base elden ring magic is an odd duck of a type
considering if they did do that, they'd either have to tweak shattering crystal, crystal torrent or they'd have to give that mf a ton of HP
It’s rarely anything’s actual primary weakness but it’s also the most boostable damage type
the ominous recluse with "attack power up for evergaol cleared (6)" and "attack power up for night invader defeated (3)":
the dlc lowkey changed this fact for nightreign actually, which is mildly interesting
er not dlc. deep of night
each type has X element up +1/2/3/4 going up to like +10% bonus, but DoN also added just "affinity damage up" 1/2, which is also +10% at best
can't stack em on the same relic but it means you might as well just go for affinity damage over magic damage passives. kinda wacky
(doesn't change sorceries being better than most incants but hey)
i have gotten, in a row:
- everdark gladius
- everdark gladius
- everdark libra
- everdark gladius
- everdark libra
:(
Amazing reaction image
ya it rocks
Songs used:
Korok Forest (Night) - The Legend of Zelda: Breath of the Wild OST
Zora's Domain (Night) - The Legend of Zelda: Breath of the Wild OST
Huh, I've been saying her name wrong haha
super cute design ngl
yeah
yeah i'm a big fan
I kept getting distracted by the ear bounce lmao
good aesthetic
That’s a fun design cue. Literal vocal cords, and the kind that can be tightened or loosened
I have a question regarding the nightfarer lore
Are some of them evil
Like I’ve heard people call iron eye evil
About as evil as the dark souls protags
They're all presented pretty sympathetically but like, sorta yeah
Ironeye is an assassin, Raider is a pirate, Recluse is a witch that's done some Fucked Up Magic
I have a new theory about the world of Elden Ring
The lands between specifically
I think that it's history is entirely a construction of Marika's mind and biases, and that it's a living storybook land in search of a new host
Also the three tarnished we see who mention they've lost the ability to see grace have all bought into the world in some way
Corwyn and Gideon have both fallen in love with the lore of the lands between, and Boggart loves the fishing scene
Meanwhile the primary tarnished just drinks the fucking gas and killeths
Ironeye is vaguely evil in that he'd apparently choose not ending the Night to stay alive and keep fighting forever instead of dying when everything is settled
He does get that special ending yeah
because he's Living In Death and when the Night ends and Order is restored he will not be able to continue living
Wylder is also in a bind in that regard because he's only able to survive thanks to the power of the Roundtable Hold keeping him bound to life, but his solution is arguably more deranged but less directly evil
I like how arcane seems to be the element of things that are assuredly natural but also bewildering and scary
And specifically it seems to be the element of motherhood
The formless mother is a sea of infinite blood stoked by Marika's only natural born kids who are covered in the crucible horns, which indicates an abundance of primordial life
Arcane seems to be Knowing Stuff as opposed to like
inventing stuff
or believing in stuff
Arcane is the stat of knowing how shit already be and using it to the maximum
And it's also the element of dragons, who all are related to this mother dragon, who is disabled but still cared for by her kids. Her kids who have grown strong and spread everywhere across the land
Dragons who seem to have no living unhatched eggs, and the people who attempt to become dragons all become deformed magma wyrms instead
yeah there is
so much more
than that
going on with Dragons
that's also Drakes
they have a blood war going on
DAMN YOU, BAYLE
CURSE YOU, BAYLE
Okay but those are the DLC dragons
yeah but the DLC has all the dragon lore
no
the DLC just reveals the truth about all of the dragon stuff
Bayle is not somehow unrelated to the ancient dragons of Farum Azula
he still took off Placidusax heads
Because Farum Azula is a piece of the DLC world
that guy is fucking crazy
I legit do not get what you are trying to assert, unless it's "the DLC lore is separate and unrelated to the not-DLC lore and also Farum Azula which counts as DLC lore because it's not in the Lands Between"
which does not make sense
It's not unrelated but it is separate and different
The lands between was created by Marika
Marika is from the DLC world
The shaman village
The lands between is a reflection of the DLC world filtered through Marika's perception
For some reason farum azula exists in a weird space between those two that even the game acknowledges is outside the continuity of the lands between
I mean it's a fun theory but I don't think it's supported by the text basically at all?
I mean if you just assume the creators are incapable of using subtext then sure I guess nothing means anything except what it literally says
And Miquella and Radahn where screwing around at the DLC flesh pillars made of the shamans because they're stupid or something
subtext is indeed subtext but if you're asserting theories at the nonanalytical level, i.e. about the in-fiction world and its nature then I think it's important for those theories to be grounded in the text and what we actually know about the in-fiction world rather than asserting that something which is true at a level above the textual because the story is a story that has things to say about its core cast of characters is also literally true in-fiction
like it is true that Marika is a person with a history who has a specifically constructed view of history and the forces that she's at war with because of her past and pursues conflicts that fit the world into that view
but that doesn't mean the world is a metaphor for her to explore those things, it means she's an especially powerful god-person who has the power and the might to write the history books and decide that these things mean the things she wants them to mean and pursue those conflicts with an army at her back
What we do know about the world is that it's a fromsoft game and the gate of divinity mirrors the tower of the godhand from berserk and was also a site of mass bloodshed that heralded the manufacture of a new god sovereign and an entirely new world
The leaps in logic I'm making are leaps but they're like
Leaps of centimeters
Maybe for you they are
I don't find it that compelling to state that because Elden Ring borrows a fantasy motif from another work that they're Literally The Same and not echoing an inspiration while still doing something distinct
Y'know I think it would be redundant to preface my every single thought with "This is my take" because obviously it's my take I can only have my take living a subjective existence and the stakes of misinformation on the plot of a video game are very low
Because it seems like the most offense was taken here with me not going "Well that's just a theory"
I'm not offended I'm just also offering my take on your take that you offered
and then asserted repeatedly in response to other people talking about their takes on elden ring lore
like you repeatedly forwarded your opinion seemingly in hopes of someone engaging with it and now I'm engaging with it
Saying "That's not the text of the game" is really helpful in a game where a lot of the story is inference in between text boxes attached to items
Text that is often mistranslated
it was written in english first?
Isn't Miyazaki the head writer of Elden Ring
I'm pretty sure he speaks and writes in Japanese primarily
Like obviously he didn't write every single text box
there's a whole thing about it
George RR Martin wrote the world, basically.
sorry let me be clearer because I spoke imprecisely
English is the only dialogue language, so anything said by a character was written in English first and exclusively
also yeah GRRM wrote a lot of the lore in English first
Huge game bible that he handed off and Fromsoft did stuff after, so technically it's written in english first but who knows what the original stuff looked like before Miyazaki and crew took a cheese grater to it.
anyways re: "not supported by the text" since I might as well fully explain myself
The elden ring lore schism starts NOW
Elden Ring is a highly interpretable game with sparse sources of directly "true" in-universe lore so when you're talking about unanalytic interpretation of the story, ie asking what happened in the world of Elden Ring, there's a lot of room to make assertions about what did or didn't happen or what's true or untrue and so on, and that means there's a huge berth for wildcat theories that don't really relate to what's stated in the game or happens
i think the only reliable source of lore is Bayle, we should kill Placidusax and usurp Farum Azula
"the text" is the game as a whole to be clear, treating the game as a source text that's being analyzed by us
but there is actually a text and there's a fair amount of things that are stated or indirectly suggested by it, and there are theories that are more grounded and less grounded in that content
Well I like my reading because it traces a narrative arc that is mirrored in many parts of the game and ties in well to most of them and I'm unconvinced by the rebuttals so far
Death of the author and death of all readers until only one remains was surely the way this story was meant to be enjoyed
I don't think the theory that the Lands Between are a storybook reality created by Marika is well-supported by what we know and what's told to us by the game, mostly because it's a form of theory that undermines what we can consider evidence or source text
that being said: I do think that it identifies Marika's character very well and points out something that people miss about her and her relevancy to the world at large, which is that her Order is basically her using the power of a God to play out her insecurities and hangups using the entire world-at-large as a stage to reenact her sentiments about becoming a God
It is very true and relevant that Marika basically takes the power of godhood and uses it to do what? Replay the exact same persecution she faced over and over again while casting herself as the oppressor instead of the oppressed
How many griffiths does the game have btw
I can think of like three
Marika Miquella and Darrawil
Oh and Ranni I guess
"When education is not liberating, the dream of the oppressed is to become the oppressor", finally, a marxist reading of elden ring
A griffith being defined by someone who does a griffith thing and/or has a guts that they betray
literally true though
who said I was being insincere?
lmfao
Marika's accord gets 30 miles to the griffith
okay I was being a little catty suggesting that elden ring's intended reading is marxist but I do think that's an entirely sensible reading of Marika's critical flaws
I mean
this is Anarchist Georg's fantasy epic about how pursuit of power is a bad thing
Oh here's a fun thing, so the lineage of gold is probably like, a direct blood connection to the Elden Beast right?
actually have to wonder if the Elden Beast is sexually transmitted
Inside Marika?
But it's like a jellyfish thing is the point
And it turns out grafting isn't just a tree thing, scientists can also graft new limbs onto jellyfish
So Godrick being able to graft more limbs onto himself might be because he's literally part jellyfish
Also probably explains why Godwyn uh
Looks like that
connecting the elden beast to a jellyfish gets weird quick because so much of the Sea-related stuff in elden ring is tightly bound to death and death magic
Godwyn is at the crossroads of like 5 different metaphysical elements
Godwyn is so weird and they just deadass never explained anything, I was seated for the DLC going "alright time to learn everything about death and the afterlives of Elden Ring and find out about Godwyn" and NOPE
And he's not having a good time
also I think that the Anchor Ring rune of the Elden Ring is what gives you grafting power
also
Jellyfish are like
a thing with specific connotations
in Elden Ring
specifically spirits of dead children iirc
I wonder if it's something like, the eternal life of the Lands between that the tarnished enjoy is related to an immortal jellyfish humor
And when you die the jellyfish part of you just doesn't
And reintegrates with whatever the grace of gold is to be spit back out again later
That's probably the most crackpot thing I've got so far
I mean hold on for a second tho
dead kids turn into jellyfish if not returned to the tree
it's like a thing, the spirit lives on in the ash and the spirit is a jellyfish because idk it's just like that I guess
that's a known quantity.
Could explain what Godwyn's deal is
Dead but not because he's still got unkillable jelly dna
now Tarnished are exempted from the spirit ash death thing because of Grace
they just cannot die
100% jellyfish
The jellyfish shield does raise your aggression
which means their spirits and bodies are bound together basically, they can never be reduced to ashes and disembodied
And those jellyfish share like an aggression hivemind
instead spirit and body are resurrected repeatedly by the power of Grace because Marika said death is kinda lame
And the grafted scions/ chrysalids are made of tarnished aren't they
yea
This is hilarious
the grafted scions are essentially cheating Grace by using the power of the Anchor Ring (I think?!) to integrate permanently living, spirit-bound bodies into themselves
bodies that cannot decay and be reduced to ash
because of Grace
but so Godwyn right
he's dead, but also alive, and his body and soul are bound together by Grace, except his soul was killed by the Death Rune
Ranni got his ass
so his body is alive forever and can't decay (because of Grace) but his soul is dead (because of the Death Rune) so he lives without a soul as a body that grows infinitely
and propagates itself everywhere
this does NOT answer why he is a jellyfish
HOWEVER...!
hold on this is gonna get really stupid
Bruise-colored putrescence that oozes from stone coffins, congealed into a large viscous lump. Material used for crafting items. Found underground in the land to where stone coffins drift. The putrescence is what remains of the impure lives kept within the stone coffins.
In an age long past, Death was burned by ghostflame. Even the remains of tainted flesh were given equal treatment in death.
All tainted flesh eventually becomes putrescence.
so in the DLC we learn that the bodies of the impure dead float on the sea in spirit coffins and become putrescence
before flowing into The Putrescence Hole and becoming purple sludge
Godwyn SHOULD be being returned to the earth as putrescence but cannot die
so instead of becoming a sea-floating spirit coffin'd corpse he became a sea creature???
I fucking guess?
this has become wild speculation but that's all I got for "why is Godwyn a jellyfish"
a lot of the spirit stuff is sea creature-y in general
death is water in Elden Ring for some reason
both the spirit jellyfish and also the tube worms
UCGT
Unified Cnidarian Ghost Theory
So maybe the death build-up isn't like thorns perse but more like uh
There's also the Helphen, which sounds a lot like a Lighthouse from its description
The lamplight is similar to grace in appearance, only it is said that it can only be seen by those who met their death in battle.```
What are those things on jellyfish tendrils that shoot out harpoons
The sting they have
Cnidocytes
If you'll humor my Marika theory again, I think that it's a very childish thing when you live near the ocean to have your first experience with death to be sea creatures
Which if I remember right a lot of the shaman areas are seaside
Washed up jelly fishes would be just the thing to stick in a kid's mind as "That's what death looks like"
yeah Shaman Village is like up in the cliffs
but also the death-is-water thing is still happening even in the SotE regions
the death as water thing that gets to me is the masses of corpses on certain beaches just...staring blankly off into the sea
(until you aggro them anyway)
the undead corpses staring off at the water hoping to die properly and float away is a very mournful image
Which the Mohgwyn dynasty that has all these fetal looking albinaurics and sanguine nobles dressed in robes that look like swaddling cloths also has a bunch of near dead looking bird things in it's underlying lakes, and this is mostly a personal and kinda gross/sad anecdote but ||if you've ever seen a baby bird that's fallen out of its nest it looks like a dead fetal thing that's swollen with blood. Very fitting conceptual thing to be at the base of a blood empire under a giant tree that worships "The formless mother".||
I feel like a lot of things in the land between are very like "Here is a subjective grouping of concepts that a religious person would place together"
The omen lore really interests me
Mostly because Morgott is my favorite character
So does Nightreign like
Relate at all to ER proper
The most I've seen is theories that the new Undertaker lady is an Albinauric
uhh
Nightreign lore is very weird
Undertaker is a weird mutant
Scholar seems to be an Albinauric
but also everything seems to be happening in a weird alternate-universe timeline where the Erdtree existed and the Demigods were born, but also the Erdtree fucking died and Marika may not be around at all?
some unknown catastrophic event happened after the Shattering we don't know anything about that seems to have just blown up all of the stuff we know about Elden Ring's narrative present and also triggered the Night
do you mean the Dreglord
Yeah
He's just ||a fused clump of dead Nightfarers as far as I was able to figure out based on what Nightreign is willing to share||
That's what happens when you don't clean the shower drain in the roundtable hold
seems like
i do like the implication that like
Manus like
banished Artorias to fuck with the Nightfarers
Artorias got isekai'd into a slightly more grim world
cause when you fight him he doesn't die when you win, he gets sucked into a portal and fucks back off to the abyss presumably
Sad that theres no Pursuer in Nightreign
I KNOW
I was hoping they'd add it as like a thing that jumps people who get too far from their squad
I was excited when I saw the curse effect in the new shifting earth
I was really hoping he would be a field boss in that
Bell Bearing Hunter is totally elden ring's pursuer though
If Bloodborne wasn't stuck in the Sony mines it would've been real cool to see some of those bosses make it in.
Let a whole new generation of players face the screaming tantrum baby that is Orphan of Kos.
What is Sony's deal with just sitting on Bloodborne anyway
No clue. There's no clear reason given.
I'm of the opinion that someone higher up just hates the game or something like that and vetoes any use of it aside from occasional promotional items. There's no reason not to give it a next-gen upgrade of PC port or whatever--I know some people say that the source code must be lost but I find that rather unlikely.
Contempt and spite for all executives and investors who hoard ips for themselves
ehhh
it rhymes thematically
like the whole thing with Recluse and ||The Infant / Nightlord|| is very clearly exploring the same space that the base game does around motherhood and what it means to seek purpose
To be fair
They kinda brought back Orphan of Kos recently
A little
Stuff that it adds (like the Pinionfolk, or Blood Magic, or the orgs that the Ironeye / Scholar are a part of) are things that 100% do fit the setting, and its really biological themed magic
it seems like it was about the same up to the Shattering (or a Shattering, maybe the context was different?), inc. Marika / Radagon's existence
but that something about the destruction of Order or the Night being released (coming back? being unsealed?) caused it to rapidly get worse than the usual history
you can kinda compare the intros
same location, same general event
one split the sea open
and as the camera pans down it equates that directly with the purple-night-energy & the Nightlord appearing
both spiritual- the Cosmos & the afterlife are both great unknown frontiers
theres maybe an element of coming from the sea (alien life) and then going back there too (death) (which fits into the broader motif of 'returning to roots / origin / homeward yearning going on)
the Elden Beast itself seems to have been channeled at the top of a Death-Magic hex magic tower of corpses, by people who's main cultural practice was 'Invocation of Sacred Spirits'
Its a living avatar of the cycle of life, which is going to include the death part just as much
thats, imo, the main reason the Elden Ring is a ring, and why most of its runes relate to biological elements. Its the cycles of the earth and living things.
Birth, Death, all that other stuff.
And I think Godwyn's all Fucked Up in part because he got the sea life part of Death, but without the spiritual basis- so he's just an eternally rotting and growing fishguy.
nasty
like a glitch in how the process is supposed to go thats half completed
maybe being buried at 'Crucible Current Central' also didn't help, I could just as easily see that as the reason his body is mixed up with other parts.
Its got like, a flow of vital energies that spread out through its body, so prooooooobably imo
deadass I think its got a good chance for being the origin of blood, or related. At least terrestrially?
Amber, Glintsone (& Starlight Drops), and Blood are equated in a few places, and all are pretty much the same thing at a base level
medium for vital energy
I could totally see a read where the Elden Beast's 'blood' is the stuff that the Amber Medallions are made of, or the Flasks of Tears. Holy treesap.
even if it doesn't bleed in the fight
you also have the Crucible spoken of in really water-y terms, which the Elden Beast is pretty tightly tied to
Weapon forged of primordial gold, marked by its reddish hue and inhabited by ancient holiness. **A torrent of life** is engraved upon the striking face.```
```Wrap one's arms together and hold them up to the heavens
to summon a spiral of light that erupts at the enemy's feet.
The spiral is a **normalized Crucible current** that, one day,
will form a column that stretches to the gods.```
and this last one is cut-ish content, the 1.00 Translation,
but its talking about the design of the Crucible Knight Armor
the 'conduits that seethe' with the coursing energy are the root-blood-vessels sprouting from that center area (I think the japanese translation might literally call them 'veins', too)
the same 'Torrent of Life' design you got on Devonia's Hammer
so I think the comparison between tree-roots and the circulatory system is definitely intentional
probably an impact crater too
Fire wolves day raid in nightreign solo is making me unstable
It's practically unwinnable
god, i imagine it is. that sounds actually miserable
actually a pretty good justification for Count Ymir's hat to give increased Arcane
its giving Mother (of Fingers)
and the Greater Will ultimately takes the place of a universal mother in the cosmology
fitting on two counts. three actually if Ymir got it custom made.
Imo the Nox Priestesses still win that
I cant look at this and not see a Two Fingers wearing a blankie
morpheus drinkin a forty in a death basket
Which pill makes this rap dope?
Watch Full Episodes: http://asw.im/78S544
SUBSCRIBE: https://youtube.com/adultswim1?sub_confirmation=1
About The Eric Andre Show:
The Eric André Show is Adult Swim's highest budget late night talk show. That budget is mostly spent on new sets and Eric André's copious legal fees from his avant-garde street pra...
#eldenring #nightreign
0:00 - Start
0:17 - Traitorous Straghess
2:11 - Mantle of Straghess
2:48 - Straghess without mantle
3:47 - Straghess's Scythe
4:24 - Pure Impulse Straghess
6:15 - Straghess’s Wings
the perfidious poopie puncher
Internal Name: King of Rubble
it sure is
huh. so deep of night CAN give balancers. i wonder if it can do dreglord? I'd imagine so, right?
nevermind. i just queued into dreglord, IMMEDIATELY after sending that message (which was sent immediately post balancers expedition)
oh shit everdark balancers are coming soon?
that sure was 'Weapon-Bequeathed'
OH THEY'RE OUT?
out, uh, now
playable
yeah lmao
went into it blind & recommend you do the same
CAN DO BOSS
its wild
bro i went into it without knowing there were like, patchnotes
nightreign just had a random kinda big update and i didn't see anything on steam, so i assumed it was a weird artifact of the unity artbook bugfix like a day ago
i clicked purple balancers on the expedition list because i was just willing to believe they were always purple? and then the balancers fight was NOT normal
man, i got no clue what happened in that fight. me & my two randoms first tried it, and it didn't seem crazy hard? but idk. ||i picked up RoB as scholar right before the final fight, and that weapon seems.... very good against that boss?, so that may have skewed things||
definitely one of my top fights though, i think. up there with everdark fulghor and gaping jaw, imo
tested for others too lazy to, re the ED balancers relic - ||if you put both balancer & ED balancer relic on - yes, both of the first two relic effects DO stack with each other. not sure it's crazy good, but i'll probably run it for fun for a bit, and it seems good on hollow shifting earth aka no evergaol runs||
The gang is joined by two new nightfarers.
It's a great time to dive back in!
Thank you all for the feedback on the other videos! As long as ya'll want them, I'll try my best to keep them coming!
SONG - Yousuke Yasui - YO-KAI Disco [MEIKAI ARRANGE VERSION]
#edit #eldenring #nightreign #DLC #forsakenhollows #hype #cute #funny #meme #dance #...
Salvation's Standard-Bearers is an atrocity
That came up on my fyp today
Also chat
5 more days till night reign
a depth 4 dreglord fight of all time
i had a wending grace, dunno if the others did, so it was PROBABLY ok if we did wipe at least once. but it would've sucked, bc my "no evergaol relic" setup also has ~45% reduced max hp upon down
I have got to play Nightreign
yeah u do, it's peak cinema
after some firm reflection i think fire wolves, while it has the 2nd best reward out of the day raids IMO, has got to be the biggest "fuck you" to whatever you had planned for that day
i personally think libra has the best reward by a longshot (guaranteed symbol of avarice + demon plating is just crazy good, and i think you always get eventual greatness too if you don't want to avarice), but the fire dog stamina regen seems super noticeable to me
however - jesus christ, is that raid miserable to do depending on where it spawns vs where you currently are. i had it on the normal map, it triggered at the evergaol bottom-left-close to castle, and i had to run up all the way to where the north center church spawns to kill my fucking dog. even with 2x wylder grapple that still takes a century
also, i think its already been posted online but re the everdark balancers relic - ||any random -8% damage negation weapon passive downside IS enough to trigger its effects. so you basically have a permanent 20% chance to fully ignore every single non-dot damage instance you take in deep of night, which seems super good on a relic with 2 other great passive effects||
huh - i thought you couldn't get shifting hollow on non-DLC bosses?
Wish base game Elden Ring had the two spells to a staff system from Nightreign
I'd run Carian Slicer and a nuke spell like Loretta's mastery or Cannon of Haima on right then on left I'd have Thop's Barrier and Night Shard
I like having a "spellbook" to go through but do wish you could maybe use the second button on the staff for something other than a hilariously limp melee attack
give every spell unique light and heavy versions clearly
that would actually be an interesting change. There are already quite a few spells that have contextual modes based on how much you charged them
sword spell that's carian slicer on light and carian greatsword on heavy......
Honestly I think I'd just appreciate catalysts having ashes of war worth using instead though
Exactly, you see the vision
This would also potentially let you condense the spell list a good bit, which I consider an upside too
A lot of AoWs kind of replicate spells anyway, so that'd be nice
The carian regal scepter's aow charges up Millicent's Prosthesis/Rotten winged-sword insignia really quickly
So my friends and I started playing nightreign
And I just felt drawn to iron eye
So my current role when playing is clutching when everyone else is dead
That’s one of them Ironeye jobs
Guardian and Revenant also very trustworthy for clutch revives
All my friends keep dying
I sometimes wonder how because I’ve tried executor and iron eye so far and both times it’s mostly been me who had to revive or not die
Shoutout to all the undertakers though
Jeez the ice dragon is hard
ice dragon is resistant to slash (15%) and pierce (10%) for physical damage, and then to magic/lightning/holy (20%)
Ice dragon’s an asshole with party wiping AoEs that are poorly telegraphed >:/
the actual HP stat is not hugely more than the other nightlords (tho iirc its marginally higher than avg), but they mostly have 0 for everything but their one or two resists/weaknesses each
caligo is weak to strike (15% more) and weak to fire obviously (35%, but more considering enough fire damage will apply attack/defense down debuff for a bit, idk how much). but basically everybody but wylder & raider don't have amazing weapons to deal dmg to her
(rev/recluse can obviously do fine, but a lot of the fire weapons tend to deal slash/pierce more than standard or strike - RoB, eleonora's, mohg, etc.)
Wylder gets to slap Caligo around in several ways
Grappling hook is REALLY good for not getting your ass beat by Caligo AoEs
yeah. wylder is probably the best into her. anecdotally ive found ironeye is really bad into her, since its harder than avg. to keep mark up (esp. without 2 marks / extended duration mark), and its a lot of damage to pop mark on her
(obviously ironeye is still good if you've got a nuclear bomb recluse on the time, for reviving, etc. but its just a lot worse than the other nightlords)
Ironeye struggles to do much other than pitifully Marking dash through explosions and cry as her wind attacks deflect his arrows
i haven't had too much of a problem with the wind, its mostly just the pierce resist hitting hard, yeah :( you kinda gotta find RoB/eleonora/etc. to have a good chance, but even they are still dealing reduced dmg, so hey
Weirdly
I think Everdark makes Ironeye better against Caligo because now you can target weak points
well. assuming you find a fire bow, at least, lol
or do you mean when she's armorless? i just realized i don't actually know how the armor debuff works besides "she takes damage when you break 3/4 and repairs it"
do ED caligo's naked bits take more damage?
Stripping the armour also staggers her and prevents her from doing the giant nuke move
So Ironeye just gets to pitch in a lot more
yeah but you can only strip the armor with actual fire damage, not with physical damage
(i've had an ED caligo run in depths where nobody had a viable fire weapon, and the armor never broke even though we did kill her, so I don't think you can at least)
I honestly did assume they meant Caligo
Every time I have fought them it was extremely miserable
mm. ED balancers is now in the deep of night rotation as of a hotfix
i think i'm glad i read those patch notes before queuing. i should probably actually figure out how that fight works BEFORE fighting a turbo scaled version
Standard Bearers of Salvation is beyond my understanding
yuuuuppppppp: its Meat Elves
meat elves who took a lot of pcp
& they blooming, too 🙂↕️ with blood
its still kind of funny to me that the Nox seem to be a play on the Drow
i wish random teammates understood if you just run fuck-ass far away from them, their AI shits itself and means they walk at you
please stop trying to 1v5 the crackheads. you will keep dying
Hi welcome to Darkness City. its filled with nature-attuned-people but they use dark colors instead & are ambigiously amoral & have this matriarchal social structure (unlike the tree-people of the surface)
you can find it underground. on Elf River.
are there even any depicted male nox?
I think some of the npcs are guys (maybe the ant riders?) but I'm not really sure
I think textually its not even clear what specific relationship the Nox have to the Numen have to the Shaman, tbh
easy to just call them all the same thing, but I think its still an assumption, if a reasonable one
ah, google tells me the nox monks have masculine features under their hoods
i think in-game they're exclusively called nox swordstress & nox monk, so i'd assume that's supposed to be the division
the ant riders IIRC are identical model & AI to the non-mounted ones, at least once you knock em off
yeah the priest class all being women seems the important bit
& male Numen clearly exist from the character creation options (& Radagon (& Miquella? (& Messmer??)))
the nox guys are pretty fun to fight. in shifting hollow now you actually see them outside very occasionally, and they're mildly interesting
I would like their weapons more if the movesets weren't kinda slow :(
Soaked in arcane dew, it gives off the faint glow of starlight. ```
its sort of headcanon,
they're super cool but they seem to be very slow for how little dmg they deal
but given all the plant-theming those groups have
I wonder if the Nox aren't just, like, 'Dew-Kissed Numen' or something
maybe they'd be more interesting in an elden ring where physical damage type was actually relevant outside of crystalians & borealis
like going underground away from sunlight or bathed in 'arcane dew' actually changed them in some way
I hope the Ashes & NR's stuff actually is a stepping stone for some more exploration on this front
if / when they make more traditional souls
does NR have any meaningful interactions w physical damage type?
like besides borealis 2: now she's bigger and has PURPLE ice
yeah fair
Raider's Ult is physical & it has the meaningful interaction of 'Make your teammates mad' when their lock-on breaks
i think ive been pleasantly surprised by the majority of the nightreign character abilities, at least. there's very few ones i'd say they kinda whiffed on
gives me hope for the future of more interesting movesets & other wacky things in the future
I think it'd be cool to give phys builds more interesting things to do with large investment
ER already kinda strains with its assumed lategame level, its almost always better to just go a bit into a spellcasting stat vs. continuing past the caps
wouldn't mind a system where only the martials eventually get something like Wylder's Hook or Raider's Punch or whatever
So like idk it this is with randoms but like why do people start doing weird stuff the moment it matters
randoms are fascinating and frequently very confusing
my solution has been to queue only everdarks or deep of night depth 2/3, helps ensure people are actually trying
it also helps if you are very aggressive with pinging where you want to go next, and you're generally pinging reasonable things (nearby churches, evergaols, etc.)
holy shit, second ever "lightning on starting wep" relic and it's actually solid - lightning on starting, phys +1, improved sleep res
thats ideally for fulghor but might actually be mildly nice for augur? at least as long i'm careful so that everdark augur isn't a throw for the other relics
first phase skip on mohg in deeps :) all it took was this + an inventory full of +10% magic/sorceries/etc.
lmao, what a god roll
i got more shit but ill take a screeny after we lose to depth 4 ED balancers
fuckk it actually is ED :(
nevermind, we win those, when you've got enough damage that a fully charged stars of ruin oneshots the ED balancer guys
also, a super neat interaction: normally it reveals ED vs. non ED on the map as soon as its obvious, so you'll get it on spawn for basically everybody but ED libra iiirc (who gets it post deal?)
everdark balancers, on the map icon, still appears as normal balancers until you kill the first phase + the last guy standing explodes into a shower of blood. when the screen comes back, they'll be revealed as ED (if it wasn't clear)
gotta say, i did not expect recluse's tonsil stone relic to be this good. turns out blood loss + attack up on ult is really great when you've got "ult charge on kill +0/+1", since you can have an ult for every fight. shifting hollow buff works as well
then "ult raises max hp" is also really good when it comes down to another charge of +32% damage resist every you ult
wtf you can queue for multiple expedition options at once??
Night Lord defeated
I was surprised that I was about to defeat him first try with my partner
But using Raider like a caveman that punch everything just works I guess
I really did find my calling with Raider, he really just works
congrats!
TAKE AGGRO ON BLOCK
Just realized the Erdsteel dagger looks like the Bandit's starting knife in DS1
Wonder if that's implicating the Golden Order nobility, since it's a symbol of being in their service
I think the great knife has a closer look tbh
oh wow yeah
Impossible to find a good image of the updated look it got in DS2
Ds3 version
just did a depth 4 ED caligo run with a scholar using hacked throwing pot relics
where every normal relic was throwing pot up + fire attack +2, and every deep relic was throwing pot +1 and fire +4/affinity +2
Ah, the nuclear operator
and i'm aware that that's an incredibly high roll loadout, but holy shit, did it rip crazy. like 8% of caligos hp per throw
(the other relic effects were like - small pouch on start, items boost allies, ult does continuous damage, etc.)
i wonder if its actually good enough on non-caligo bosses to be worth using that, if you've got non-hacked relics and therefore have like ~8 throwing pot/fire damage boosts? plus presumably night invaders & evergaol if you can
google does not help because everybody and their mother who's made youtube videos says "throwing pots are OP on scholar!"
Wdym by that
Anyone want some nightreign yuri?
https://bskye.app/profile/pin-ku.bsky.social/post/3mbj3lahlhk2e
"I wonder what i taste like" "I can help with that"-lookin' dynamic
Nightreign bosses really do have some incrediboe themes and character concepts
finally beat Salvation's Standard-Bearers
out of curiosity, did you kill the big worm version during the fight?
nah
TIL that the Ranni’s Chamber grace (that can only be accessed after she leaves) points you directly towards Renna’s rise
Grace of gold moment
Under taker. Under caker. Under licker. Here is lore on the Undertaker's Remembrance quest, as well as Scholar's and some thoughts about the Nightreign Forsaken Hollows DLC.
Credits & Sources:
Script, editing and gameplay by me with the exception of the credited parts below.
Please support any content creators below if you like their content:
...
So I just tried to play Executioner at Night Reign
I don't know how to parry but I still won with my bf partner against the dragon
it was real clutch though
If you mean mechanically, use the skill to get the parrying sword out and block in time
If not, it's just feeling
yeah it just takes a lot of practice to be able to parry without losing hella tempo
at least in trios (and probably to a lesser extent duos), when you're using the skill you're not super mobile. only using the unsheath/resheathe to parry helps some, but you're still not very good at chasing down a boss that's turned away
personally i had better luck just learning the 1-2 boss attacks that i really WANT to parry (like BBH) and not worrying about everything else
Fortunately(?) the skill doesn't factor into Executor's gameplay a ton because he's the Arcane Guy and your skill sword doesn't inflict status or anything
......Executor is so odd
All his skills feel incoherent with what his stats want to happen
Mind you I do try for parries a ton but it's more a nice to have than a thing you need to do to get the most out of Executor
Did they ever fix it so that his skill’s damage scales with level?
it always has, since release?
maybe it was buggy for the first week or so, but both its damage and dex scaling improves as you level
my main complaint w him personally is that his ult is just not useful lol
I've seen people pull out cool things with it but like
It's one of the IMO weaker ults
Alongside raider. Which is often even detrimental
it does OK ish damage but you just get killed out of it 90% of the time imo
like outside of deep of night every character is equally viable and it really doesn't matter what you bring, but once you're in depth 2+ its basically suicidal to pop exe ult
Apprently a patch JUST dropped to address that a little
Executor now can't die while doing the big L2 slash that ends ult
yeah, that helps the optimal strategy of ult -> L2 to immediately get the big stagger, but its just a slower wylder ult imo
dunno. maybe it does enough dmg now that the other attacks are useful
RIP just saw they fixed the bugged successive attack power relic lol
oh shit they made shattering crystal a lot rarer
sometimes out there you get teammates who spend 90% of the game fucking off doing nothing of value, but then they pull out at least one fun move at the end
(wylder was running around doing a lot of jack and shit, not even killing random fort minibosses, and then using a holy greatbow w/ bloodflies for like all of the first phase of the boss)
That might've been the under taker actually, unless there's no way she did enough stagger with her ult
oh shit wait you're right
i legitimately did not even notice the undertaker until you said that, since she's off my screen to the top until she actually connects?
but i did notice that the dragon seemed to stagger a little before the fire actually comes out, so i think you're totally right, and the wylder looked cool but didn't actually do anything. lmfao
i almost feel bad for the wylder
Tricepahlos everdark without dying
got first ever ED gnoster one cycle, in depth 4 of all places
as in - animus resurrected one guy (scorpion) and did not get a chance to do literally anything else. didn't even get a chance to come down to TRY to resurrect the moth, which is where ive killed it a bunch before (as it's floating into the moth)
insane
man. yall think they'll ever make ed libra not balls?
It’s called going solo
does it really suck less in solo, or is it just a lot easier?
i don't think it makes the ed libra fight more interesting in any way 😔
What's the deal with Libra?
bonk
I didn't even say it!
Everdark Libra is a questionably designed bossfight
I would not want to spoil it for you
Libra Balls
It is possible to deal damage to an enemy just by falling onto the top face of any part of them with sufficient speed. This does 18 damage and does not scale, but can be buffed as a form of physical attack.
It is tremendously weak, and often fails to do any damage at all.
So I completed a full Night Aspect expedition solely using this method of ...
The queen of weird challenge runs with oddly restrictive rules has posted again
https://www.youtube.com/watch?v=c2OxuskWqSQ
In this Dark Souls challenge run, I will beat the game using as few right-handed actions as possible. I must use my left hand only unless using my right hand is absolutely necessary to make progress in the game. This means I cannot perform any actions that the character does with their right hand such as using estus, consuming items, lighting bo...
that just ain't right....
Nightreign featuring returning bosses from the Souls series were a fun concept, but ended up being limited to a very small selection. Who else should've made it?
Oh yeah i know all the demon souls bosses now
Ornstein & Smough at S is kinda crazy imo
unless you are including "(& the pillars)". They are a big part of why that fight works
I think in an empty field they'd feel a lot worse
Mmm
i think an updated Lud & Zallen would be kinda goated, actually
they'd need more attacks to be interesting, but their duo boss implementation kinda works really well for mp
only if they put Frigid Outskirts in Nightreign
with the "two agile beast that swap off melee and magic"
you joke, but i would love an ice map
They could maybe not be top 3 worst souls bosses along with bed of chaos if they got added to Nightreign
Now I'm thinking about the evolution of that concept
Demon Prince.......
Demon Prince my beloathed
I think Demon Prince for sure would be better in Nightreign though
it's in Nightreign?
I still find that fight kind of annoying.
I only fought the ds3 ringed city version solo
Which was not a fight i liked in any capacity
I also have not gotten forsaken hollows!
demon princes in nightreign is remarkably doable when you consider the trio/duo player part
sucks solo but like. for better or worse thats not what the game is designed for
yeah, demon prince was just not a fun sp boss
It was not
I only did it to say i neat every boss in ds3 solo
Which then expanded to doing every fromsouls boss solo, which i am close to doing
yeah but in ds3 you can at least level up a bit more LOL
True
SOTE is peak
also saw a really interesting read of miquellas curse
its not to be a child
its to never actually be able to finish anything
it's the curse of stagnation, the parallel to his sister's rot
he can't grow up, his haligtree will never become divine, he will never complete his metamorphosis, and he is stopped right at the apex of his final goal
That is pretty neat
god ough
also thinking about how it's the culmination of miyazki's like
anti-establishment thread in his works
we finally meet someone who genuinely wants the best for the world, and has the power to do it, and they end up cutting away everything from themselves that would let them actually know what that is
the act of gaining the power to change the world made them blind to it's true needs
Also hella killed em in the end
kinda involved them sacrificing being an individual to become a symbol
literally depersoned themselves
also literally led to their death
(& this parallels his sister's Rot which is fundamentally about change. She does too much, he can't enough. They each need what the other is afflicted by.)
Miquella got like, super dead as a consequence of chasing their ambitions
See, that's interesting, because there's also an argument that Miquella's plan worked until the Tarnished crashed into it and killed him out of nowhere.
But the "curse of eternal nascence" idea... is implied, not explicitly stated, but also fits what we see. But there's no textual confirmation that a curse is the reason why none of his plans are completed, which honestly is the right way to write a curse, arguably.
SOTE also puts the Age of Stars into more context as... not a bad ending by any means, but certainly not obviously better than the other endings. Because we get to see what people look like when the gods don't talk to them; it's Metyr. Because the story very pointedly conflates gods and mothers, and so to be freed of the meddling of the gods is to be bereft of the comforting voice of your mother.
i have gotten, in a row:
- everdark gladius
- everdark gladius
- everdark gladius
- everdark gladius
- everdark libra
ok i wrote that while downed i forgot i had an ED balancers run right before that that i actually ragequit for the first time in a long time. but my point stands
Idk if i would look at Metyr for any idea of how this would affect the general populace
Looking at gods voice on earth and original chosen emissary to see the effects of being cut off by god is to me kinda different than seeing how the general populace is affected
Also i don't think that it is as much of a revelation as you think, the idea of the age of stars was always shown to be the excision of gods from directing the world, which never was shown to be specifically a good or bad thing
To me at least, it's a kind of hail mary in very much a similar vein of the Age of Dark from Dark Souls
It's genuinely impossible to know what the result is going to be of seeking that Age (Of Stars/Of Dark), however the status quo cannot be allowed to continue, because we do know what that entails and it's a continuation if a legacy of suffering put upon the world by the gods
Which is personally also why i consider it the better of the endings
Fracture continues the status quo unmodified, Duskborn adds those who live in death to the elden rings ok people list(i have no fucking clue what ramifications this might entail), Age of Order concretizes the status quo kinda but turns gods into symbolic leaders and as far as i can tell strips them of their actual power over the world by making them a figurehead, Blessing of Despair curses everyone forever, Age of Frenzy returns the primordial soup
Fracture, Order and Duskborn continue the status quo mostly which we kinda know the results of
Blessing of Despair and Age of Frenzy are just
You could maybe read some nuance in Blessing of Despair if you REALLY have to but it is also called blessing of despair and the guy who tells you to do it is named Dung Eater, and he explicitly tells you he wants to curse everyone forever so badly their souls can't even return to the erdtree so, i personally wouldn't think about it too much
Age of Stars is the ending that really has big thoughts about changing the status quo that don't start and end with killing/cursing everyone and everything forever
I don't think this necessarily makes it better from the lands between to be divested from the Order brought forth by the Greater Will, but it represents choice to me, which i personally think is better than eternal divine rule
Also just as a point of interest for me, we also see i feel what a mothers "comfort" can do to someone in Miquella, namely drive them to an insane extreme in opposition of it
Miquella iirc was driven to essentially despair over learnimg what his mother did, and chose to go so hard on his path at least partially in reaction to this
Sorry if i bulldozed over your point a bit
Real
lol
No, it's fine, I just missed your messages... and it's a good point. There isn't really any clearly good ending; they all have ups and downs.
I'd argue Blessing of Despair and Age of Frenzy are pretty darn bad but yeah it generally is just up to interpretation and values
Okay, yeah, those two are pretty clearly Just Bad.
the Age of Stars is the Miyazaki anarchism take of "actually authority is kind of bad, even if it makes some people feel better"
Mmm
Though
Ngl
SOTE did make it abundantly clear to me the Golden Order had to go
It was brought forth by the genocide of the Shaman, for the cause of returning the favor to the Hornsent, with the result of even more genocide and discrimination when it blossomed and took hold of the lands between
The Giants, the Omen, the merchants, etc
Twas as much order as it was oppression
I agree with the placement largely because it's really easy to rework them into a co-op centric boss.
Give me Aldia.
Give us and Aldia boss fight where he has an arm that sticks out of the ground when you least expect it
I would sorta- shes in the same boat
most humanized of any of the starborn
Gendered, a mother, given emotional reactions like resentment and clinging
And you see humans in the game doing the same thing as Metyr, generally.
I'd put both Radagon & Rennala in the same space, easy, and more if you start stretching a bit. Messmer too.
This is honestly Miquella's stance as well, he just doesn't think the cycle is stoppable without a centralizing force
that's the causality / original sin he's trying to bury
I think Ranni has a better solution, and will stop the worst excesses, but I also read that the game is critical of any sort of permanent fix in general.
Rannis works for now, and might make things better, and may have its time to end too. Thats just how it goes.
You could also point to the Hornsent as a culture without a centralizing god-figure that still definitely did horrific things
they wanted to reach the heavens and bring about the return of a single God-Person... but also they did everything with the gaols and the shamans before they actually made it up there.
Same with the Graven Sorcerer sacrifices
You're missing one detail here
Ranni isn't trying for a permanent solution
A thousand year voyage to the stars
I still think she's too much of a, how you say, purpose built entity, to properly compare if thst makes sense
The difference for me with Miquella is that his attempted solution is goind and doing the same thing his mom did
While also enslaving multiple people with his mind whammy powers
Ranni is hardly a saint but she only seems to have compelled Seluvis to serve her, and not through mystical means
I feel this is also really important to her ending thar it's the only one with an expressed limit
Age of Fracture is the only other ending that isn't trying to make a permanent world altering change, but even that one is trying to continue the rule of Marika the eternal
I think it's important that Ranni's plan has that aspect baked in unlike everyone elses
she doesn't want to be god queen of an eternal age, she doesn't want to impose her way of doing things eternally, what she does want is change and choice, which i think the Age of Stars likely accomplishes even though we don't know the consequences
Though looking at that Miquella also promises a thousand year journey which is interesting
A thousand year voyage under the wisdom of the moon VS. A thousand year voyage guided by compassion
Comparisons betweem them are interesting
Especially cause they both did pretty bad things in the attempt to achieve their goals, though i'd argue Miquella was a fair bit worse
Think it's kinda neat that the demigod known for kindness and compassion, that we have seen tangible evidence of, would go to such extremes to the point it kinda just contradicts their goal and ultimately kinda undermines themselves
Kinda shows a difference between Miquella's goal of personally enacting compassion on the lands between and Rannis goal of cutting down the throne of god and leaving the lands between to determine its own fate
In terms of actions or of consequences? Because Ranni killed her brother and in so doing started the Shattering War that ravaged the Lands Between. Nobody’s really morally good here.
actions and consequences
remember that Caelid was Miquella's doing
and he fucked over Mohg as well
getting both him and Radahn dead
Did he do Caelid? It was the consequence of his actions, but arguably it was Malenia's decision to escalate that far, and it's unclear if he charmed her or if she made her decisions out of genuine loyalty. I won't defend his actions with Mohg or Radahn, though.
i mean yeah but then you can't really blame Ranni for The Shattering can you
We also have no idea how Radahn felt about all this, which really conspicuously changes things. Was he charmed? Did he originally agree of his own free will to go along with Miquella's plan, and then change his mind and break an oath? Was he never consulted with? We really have no idea.
it was hardly her intention or direct action that led to it
and it certainly was not an exclusive result of Godwyns death, that much i feel confident in saying
Fair, although she clearly orchestrated the Night of Black Knives. There... aren't really any clearly good people anywhere in that whole family tree, are there?
Godwyn
Okay, fair. Godwyn was pretty good.
by all means and information we have regarding him
he was kind of a boss
enough of a boss for a whole ass ancient dragon to shack up in his decrepit corpse dream and force it to keep going while lich-ifying
i mean Godwyn could have had a secret dark side, we'd never know, but from everything we hear about him he was the best seemingly
Yeah, he was The Good One.
also if Radahn was going to do the Consort thing anyway, why fight Malenia when she came on Miquellas behalf
and even disregarding that Miquella inarguably had Mohg charmed on stand-by to straight up get corpsed to rez Radahn
We don't know. Maybe he said he was going to do the Consort thing and then didn't and Malenia showed up to say "hey, why aren't you doing that thing you said you'd do". The entirety of Scholar of the Erdtree seems to be about situations which invite you to pass judgement with imperfect information.
but anyway i'm not trying to say Ranni is not a problematic fave, just that Miquella i personally consider Miquella worse
it's pretty inarguable that they're both pretty fucking bad
Yeah, definitely.
time to commit fratricide
that apple did NOT fall far from the tree fr
not that Marika didn't have reason to be fucked up but it doesn't exactly excuse throwing babies into the sewer or going around genociding everyone you don't like
It's also worth mentioning that it is unclear how much of Ranni's actions are out of some sense of benevolence, and how much are just because she personally did not want the duties and responsibilities of being an Empyrean.
yeah
i mean i think that that is
not really important?
at least i don't really consider it too important
mostly because of the result
It's not actually an important question, but I am a fallible human and somehow it feels worse if she was acting selfishly, you know?
again Miquella had pretty fucking benevolent intentions from what we learn in-game
and uh
well
you know
how that turned out
i get that i suppose
that's fair
it doesn't bother me so i don't really care that much
logically it doesn't actually matter that much.
i suppose the thing that would bother me is the fact that this very much kinda leads into uh
ends justify the means think
with Miquella being evil because his end is bad and Ranni being good because hers probably isn't
genuinely there is a LOT of parallel between their plans
and a surprising amount of overlap in consequences
such as fratricide and mass destruction
Genuinely, yeah, there really is.
like i didn't think about it much before but they kinda are doing the same thing
Miquella was just kinda stupid about it and was overreaching and it ended up backfiring
the way i see it the big difference in their goals is just
Miquella personally wanted to fix everything
and Ranni kinda just wanted to put the world in a state where things COULD be fixed
I genuinely kind of feel like the main reason why Miquella's plan failed and Ranni's could succeed is because the player character can help Ranni and stops Miquella.
Ranni wanted to end the stagnation and let it go however it ended up going
Miquella wanted to end the stagnation and personally see to fixing things to his liking
Miquella's entire plan is in large part because he wanted to be a god, and Rannis plan is in large part because she wanted to not be a god.
thing for me is
i don't see it like this at all
because given the choice of the Age of Compassion as an ending
i would still kill the bastard
i would take his shit smoove off regardless
but Rannis plan does kinda feel like it mostly succeeds as we see it in-game because The Tarnished is just mega competent
and everything goes down without a hitch even with all the complications that occur because of that
dealing with Blaidd and having to fucking tomb raid Nokron would presumably be significant obstacles without the Tarnisheds help
We don't really know what the Age of Compassion entails. Maybe he's charming everyone. Maybe he's charming everyone, but rather than making them all love him, he's making them all love each other. And it's clear that his charm does more than just make people love him, given how much more functional it makes Leda and arguably Thiollier. Maybe it's just writing Compassion into the laws of the universe so that it becomes a fundamental force of reality, making it a universal truth that kindness is an objectively good thing.
yeah but like
i ultimately don't care if the Age of Compassion could be good
there isn't a situation where i would not be killing Miquella at the end with events being what they are in the DLC
Are there problems with it? Yes, absolutely there are. I feel like the most likely outcome is that the Age of Compassion starts off better but eventually becomes exactly as bad as the previous age.
Miquella is Marikas child through and through
and as soon as i found that phantom by the sleep pit
talking about how Miquella the Kind cut out the compassion from their flesh and soul
i was set on my course
i think this is a reasonable conclusion
frankly that's about ho i imagine it going too
They didn't cut out their compassion. Compassion is universal and, fundamentally, uncaring. It is being nice to somebody for no reason. Miquella cut out love, because love is biased and personal and involves caring about someone more than about other people.
ah
well regardless when i found that phantom, and later found St.Trina
well, that was that wasn't it
It's definitely not a good thing to do, either way!
yeah
look Miquella was willing to fundamentally mutilate themselves to achieve godhood
split themselves in twain, rip off their limbs, cut out the love from their heart
I think Miquella saw the Shattering, and saw that people loved Godwyn and went to war over him and made other people die as a result, and said "clearly the problem is having any sort of personal love which puts one person above another in any way". But without love you cannot help the lost.
...but Ranni also abandoned her flesh, in yet another parallel.
Yes, but abandoning your flesh for a doll body is inherently based
Kindly Miquella... i see you've thrown away... something you should not have. Under any circumstances. How will you salvation offer... to those who cannot be saved? When you could not save even your other self?
true!
however, this had a very VERY specific purpose
and ultimately was not the same fundamental mutilation
Ranni needed her flesh gone for a specific reason and substituted it immediately with a body of her own making/design
Miquella cut and cut and by the way things looked in PCR, essentially gutted their humanity to make way for the god to be
that to me is pretty insidious
The removal of the flesh was in part for Miquella to shed the traces of Marika, in an attempt to create something entirely new rather than merely continuing the existing system for another generation. The removal of love... is arguably out of a similar sentiment as the Age of Order, that a god should not be allowed to play favorites.
It's bad, because Miquella basically kind of doesn't want to be a person, but also is a person. Fundamentally it is not ideal for the pillars of reality to be people with opinions, rather than perfectly objective physical laws, but that's just the way that Elden Ring works and Miquella's attempts to work around it just introduce other problems.