#Elden Ring (DLC hype room)
1 messages · Page 80 of 1
Minor remembrance spoilers, namely just a reward
|| the last guardian remeberance gives a relic that has it and healing ult!||
i hate Revenants so much
I know what I must do now, thank you
I'm on like remembrance 6 or something, where you have to ||find the demon merchant||
oh wait shit
u know what rot is?
its the red weed from fukin
war of the worlds
the "aliens" falling and leaving craters?
thats so miyazaki
I thought the Rot was an Outer God that corrupted the Lands Between
And that it's divinity was sealed away by the swordsman that mentored Malenia into the Lake of Rot in Ainsel
well yeah but like
d isnt vampire hunter d
but he also is obviously vampire hunter d yknow? inspiration vs in universe , watsonian vs doylist
|| i was able to just do libra's expedition to get that but i'm sure there's an easier way||
||I've heard it's random and the best way to do it is just to do solo expedition and start a new one for each boss. If you don't see a marker on the map, stop the expedition, go to the next boss and keep going until you see it, because it's a random thing I think, but that was before the patch which apparently fixed an issue about it. So it might have been intended to be a Libra only thing but no idea||
|| Shrug, not sure, like said i went and killed libra and it worked||
||I have to kill him anyway lol||
I do enjoy that kind of enemy in Sekiro, but in Elden Ring it's not so much difficult to beat as much as punishing when you get it wrong.
Leading to a rather safe, passive play-style at first.
I admittedly used primarily the healing method on them so i never realized how annoying they could be till nightreign
(for the record if anyone didn't know, healing spells damage revenants)
all this talk about nightreign has made us lose sight of what truly matters:
the fuck was wrong with needle knight leda anyhow
zealotry
a lot of zealotry
And miquella's ability to compel affection from others
Which kinda fucks you up
Mentally/emotionally
...kind of.
But she's much less stable after the charm breaks. And it's unclear if when she ||slaughtered all the other Needle Knights|| she was charmed, or if Miquella charmed her afterwards to stop her from doing it again.
Leda is what happens when a twink gets in your head on god
Leda is down baddest for Kindly Miquella and is doing him a favor by getting rid of the insufficiently devoted.
It is very funny to me that she's seemingly charmed less in a "worship me" way and more in a "chill tf out" way
had to mind control her to stop her from killing everyone in a devout frenzy
It might be implied too that the fucked up nature of the lands between might have really fucked her up mentally and she really wanted to believed in a gentler world that Miquella promised, enough so that the charm wasn't even necessary post rune break to keep her fervor
Part of me also thinks of the doctor strange wanda meme where it's like "the player character can kill everyone around them willy nilly and no one bats an eye, but when I do it, I get called crazy" (but of course it's not quite the same thing depending on how you play your player character)
I empathize a little in someone going crazy and wanting something better because a god who is right there in front of you promises it and at least seems a lot less fucked up than all the other ones
The charm did not make her rabidly devoted to Miquella. Generally, Miquella's charm makes its victims into just... better people, more or less. Which is still an act of violence, but a morally complicated one.
I thought Miquella's charm just made them do whatever Miquella thought was best, like Mohg being charmed to help him get to the land of shadows?
When your Elden Ring Nightreign run with randoms ends in victory and it's time to say goodbye 😭
121
RIP the Moghinator, at least mr. king shit himself, Sir Ansbach got the getback for him
I mean, yes, but it also makes them into more tolerant, less violent people.
the game(s) are actually entirely vague on what Outer God means without heavy speculation in any direction
(watsonianly. I think the doylist stuff is a little easier to pick out wrt the Outer God Talisman, Merchants, and Blood Cult.)
its prolly true to describe them that way, but it was also prolly born in the Lands Between - or at least theres not really any evidence that Rot comes 'from outside'
why dont they just dodge roll? are they stupid?
Gods this, gods that, none of them just aura farm enough
Can't even talk no jutsu
Street level at best
literally got it back in blood
Miqs charm is awesome I love its theme
my GOAT 🙏
its literally weaponized beauty
Sir Ansbach truly is peak
its so much cooler than if he started reprogramming you
i agree
the mind control is coming from inside the house - he hits you with that overflowing White Baby light and you go "oh maybe he does have a point"
and thats
so much scarier!
it rewrites what you care about, what you find meaningful and important in the world
and he doesn't even need to control it, just exposure alone makes you different
he's got the ultimate Halo Effect going on
he shrives clean the hearts of men
also idk. have you seen the Marika / Radagon cutscene
he hits that pose
and he's even hot
Nop, exactly why they aren't aura farming enough.
Not aura farming enough if a non elden ring player hasn't seen it
woe,
cutscene upon ye
and then the title theme kicks in?
Radagon's projectile deflect is my personal bane because it is agony to bow-only through it
and he literally could not beat Radagon + EB without
swapping out bolts
mid fight
it was horrendous
yeaaaah that's the issue I ran into too
it took him like actual hours and hours
I found Malenia bow-only vastly easier than Radagon bow-only
Godfrey was nearly as hard for him
the crossbow bolt reload is just slow enough he catches you with most of his attacks
the projectile deflect is so cool though
its so no-nonsense
this is a boss who knows all that sorcery and incantation stuff, and he's most interested in beating you with a hammer
and I respect that
i love how he just bats it out of the way with no a single regard or care
zero fucks given
Radagon is among my favorite fights in the game for sure
awesome dance, really fun fight
that deflect is just agony for bows
it might be my favorite final (main game) fight in the series
no offense to Gwyn or, uh, Nashandra
but they really upped the spectacle, and thats honestly how I want my 100+ hour rpg to be capped off
mhm
even in SotfS Aldia's fight is kinda... anti-hype lmao
I liked it, but I wasn't really excited to be doing it
Aldia's fight is not very fun
and it comes after two other ehhhhh fights
wait, cycle his attacks, hit when safe, repeat
and it's also after those two other just ok fights
which isnt really a bonus to Aldia
I'm just waiting for 50% off sale
yeah it is major spoilers
Which has not happened yet
Suspect that it may take a while before that happens.
SoC is cool, I'd even say its great, but all the coolest stuff in its fight I think Radabeast does better
except maybe the whole "being a reflection of the MC" part
Honestly I'm wondering where they're planning to go from here.
Since I wouldn't be surprised if they end up deciding to pull back a little on the spectacle, or they go all in ;p.
Probably both but in different games.
Skill issue on Fromsoft's part
at least in ER they kept up with spectacle
both in Shadow
and definitely in NR, given that final boss
it ||cuts open the fucking sky||
actually most nightlords
ER is what's set the new standard for it, and within a single work I don't think folk particularly often decrease the amount of spectacle aside from a soft reboot.
I think theres been a general increase in the spectacle of the from rpgs the entire time
It's honestly kinda funny how stereotypically jrpg the escalation is in Elden Ring. You begin by fighting a soldier, and end with a god slashing the universes apart to rain down heaven's fury on you.
Demon Souls -> Ds2 boss cutscenes -> Ds3 'oops all two phases' -> ER 'aura farming'
At this rate the sheep are going to have two phases.
its funny because the ds1 type bosses they make nowadays
Romina or Rellana types
get made fun of for not having that cool set up
I think the only 'Aura Farming' in ER is Radagon's Imposing Walk Cycle (and spell-slapping)
and just being a random enemy in a room
There are also a few three phase fights, such as Sister Friede in DS3.
BBH got the first part at least too
Isn't Rellana one of the most beloved bosses in the dlc?
can it be considered farming when you just suddenly appear.. he's like an ambusher about it, but it works so well
I know a lot of people who think she should've said anything or had a cutscene or w/e
She's a girl in a random room yes
Tbh I like when they don't
I dont mind it, because I didn't mind it in ds1/2
She's the quiet type, her sister is chatty
what was your beef, Pursuer
'ate undead
You were undead, and thus their prey
Pursuer is still one of my favourite soulsborne designs haha.
It's in that perfect place between mundane and fantastical.
he's a 'Knight Guy' with enough of a unique spin to stand out
sort of like Bell Bearing tbh
sometimes a guy is just huge and hates you
I do think the ER bit thats gonna influence fromrpgs going forward
Bell bearing was funny since they were 100% meant to feel like they'd ambush and pursue you, similarly to the pursuer, but their triggers were so finicky that it rarely seemed to ambiently happen.
is more of a focus on character
As long as that focus doesn't have me creating a betting circle on who'll die in their next game.
both of the bosses, like the demigods
or the npcs, like the Miq-y Mouse Clubhouse or Nightfarers
I am very, very tempted to do so.
I do agree with you that I could see more of a character focus though, but I hope it goes hand in hand with a less cumbersome system for interacting with said characters than what ER had.
As is the way they've structured it, with having to go to random places, track folk down, and constantly hope you don't trigger something by accident that locks you out of their questline, I genuinely wonder how many folk approach the NPCs with a guide in hand.
The fact i got the Frenzy questline to properly trigger before they had npc icons was something of a miracle
Just happened to wander around in proper order
I have both gotten it in my first run, and not in a later playthrough since there's a middle step that's annoying to find the location for and I ended up just saying "fuck it".
Rather than try to figure out which pick-up I'd missed.
It made for a great first experience heading down because I'd been wondering where she went off to for like 60 hours before I landed down there
Mm, I do think stuff like Ash Lake in Dark Souls 1 does make for a good time.
But the finagling of finding where or when someone is ends up feeling more like a chore that you're diverging from the rest of the game for.
Even just a damned journal or some pinboard to track people
Or a better system such that you didn't feel like you had to constantly be tracking them down like you're the one postman in all of the lands between.
I kind of wouldn't want them tied to 'the main story'all that much though
Tbh it's not even that, and more stuff like missing much of Melina's story because you didn't rest at the right sites of grace in the correct order.
I like the steps they took towards making quests and secrets more highlighted
compare the Haligtree Secret Medallion + the 4 different npcs who talk about the Haligtree and point out how to find it, or Caria Manor as super visible in Liurnia (and the illusion wall being on a road in an illusion themed ruin)
versus
Ash Lake
or the Ds2 Darklurker fight
or even talking to Kaathe in ds1
its so much easier to figure out blind, and so its more rewarding for the average experience to actually engage with
you wont get everything, but you can get what you look for, I think
Guardian’s block focus doesn’t always work, but when it works it’s one of the most satisfying things in the game
[Reply to:](#1251763655578488872 message) @ember isle
Reflect relic so good 📎
while idk if my ass was solving ds3 "show your humanity" myself, even if I really wanted to
Part of it i think is that Elden Ring, being open world and having not much guidance besides like the beam of light, needed to rely a lot more on visually but subtly pointing you to important places
The thing to consider with the soulsborne franchise is that it nowadays does rather directly exist in conversation with the surrounding paratext of various communities and community resources.
From as much as I can remember from my soulsborne experience, it's mostly linear in the direction you go, except for some side stuff
Which does give secrets and storylines a bit of a different dynamic to how they were in the distant past~ so to speak.
mhm
by the time I played ds3 and ds2, esp because my friends were already in it
I was definitely told a lot of the secrets
or sometimes was just following a checklist
(and tbf the npc quests sometimes needed those checklists if you didnt want to break them)
That do be how the games can at times feel.
And that do be the historic issue that continues to this day.
but it never stuck with me in the way finding the way to the Haligtree on my own did
because it is less engaging to just read and go through the motions than try to look within the game, at least to me
I know going in blind with Elden Ring was a lot of fun minus knowing the first minor boss was going to kick my ass, as per tradition, and it was cool to accidentally stumble into places
Felt similar to jumping into a hole for the first time in Tears of the Kingdom
I think its why the river well was so talked-about
It was neat, though I did consult a map for the NPC stuff.
just that curtain pull that stuff like that could exist in any random ruin
And by virtue of how the internet is, Haligtree didn't stay secret for long.
But I do think Soulsborne is a series which will hit different when it's your first entry into it.
Folks making the game into a checklist is kind of on them
ya thats true
I mean I'm not going to blame folk for it when a lot of NPC questlines are easily missable.
though I do think that if you play ds1 blind, theres no shot you get solaire's 'good ending' on first playthrough
Sometimes you miss things
100% Completion and Perfection is wild expectation
which is fine for that design, I just like the newer pointing they've been doing
Sometimes you do, and people tend to walk away from that learning how to not miss things.
There's nothing wrong
With having your own experience
But folks compare to others and get.. idk? Fomo?
(thats actually the reason I always prefer these games singleplayer)
When I learn I missed something I go "ah fuck the game was incredibly cool even without that thing, I can't believe there's even more thing"
friends are nice, but I don't soak in the vibes as much when I'm running around with them
There is a facet of it where games are altered by the paratext that's developed over the decades, the internet exists and we can't do away with it, but I would contend with the idea of it being on the players when Fromsoft structures things this way.
Games have been doing arcane and cryptic nonsense since like 1988
Yes, and paratext has developed in reaction to that.
I'm aware
In this particular case it's more comparable to the Pokémon Black&White phone questline involving Yancy/Curtis.
And I'm trying to say if folks feel like they're having less fun because they're just running down a list to not look at the stupid list
I know, and that argument has existed too since the 90s; but the internet does exist and is something we do reckon with.
And I think you can have something be less annoying to achieve on its own without needing consulting external sources, which is why they did eventually include markets for NPC locations in Elden Ring.
That's my vote on it, essentially, minus having a list of names and whatall for memory reasons, I think the map markers are enough to keep track of an npc if you really care to
That and if you do have points of no return, do be aware that you're teaching people playing the game to go through everything they can before they may happen on a point of no return. To have missed something by virtue of being unaware of it tends to sting less than to have missed something by virtue of having stepped past a certain, to you arbitrary, checkpoint.
How many arbitrary checkpoints does ER rightly have anyhow
A lot of them feel pretty signposted
Once I defeated renalla is when I started looking stuff up, partially for fun, partially to see all the random stuff I haven't seen yet
You'd be surprised by how few are needed to teach the instinct.
Its esoteric as heck yeh
also you'd be surprised what accidents can happen
Think the one I remember was ||When I in a second playthrough of ER came upon the big Albunaric lady and realised I didn't have the bow girl with me, since that'd been my last playthrough or I'd forgot to click something, and when I returned I found her dead .||
Been there
Didn't really affect me more than a shrug on the shoulders and saying "huh, guess I missed that".
But it didn't exactly feel like a tragedy as much as a kind of arbitrary thing.
When does he get all 'find the albinauric woman', after you find the old man in the village?
Yep
||Never if you don't pick her up initially, and if you come across her later or realise that you didn't pick her up too late (as was what happened to me since it was my second playthrough having switched over to a different console).||
Or you meant the guy, he does say that there yes.
and wait he tells you about her too
But yeah for me it was that I forgot to click a dialogue option at some point, and that was that.
Having thought I did so.
At least since Ultima released in 1981. I'm sure there's some text adventures before that but Ultima's like, the OG "how am I supposed to figure this out" game.
I don't exactly know what you want to change outside of 'npcs do nothing unless prompted'
But they do just have a tendency to die
Though Latenna is a little understandable there
I mean you asked for an arbitrary example, and that was one.
At what point in the game does she die?
And what signifies that?
Supposedly after you activate the lift
How do you figure this out is kind of most old text adventures tbh
The Albunaric killing lift?
But like that's 60% deeper into the game after talking to Albus
The moon logic is so real
And an npc in the main base constantly saying it
God, yeah. You're expected to just hit every wall and turn every corner while keeping graph paper on the side in the hopes it all makes sense.
Larger point is that I'm not going to blame someone for coming across a thing like that, and feeling miffed over it.
I kind of disagree here
Which in turn is the kind of stuff that pushes someone towards utilising checklists to see what the game has made them miss.
But can understand
And again to be clear, I was aware of the whole questline but had thought I'd already picked her up and didn't realise I hadn't until it was far too late.
Since this was my second playthrough.
The Frenzy questline feels more "???" what with the order of boss killing
Real easy to screw up getting the grapes
Though they might have patched that?
They patched a lot of things, considering some questlines were incomplete.
Oh my god, yeah the cut Kale questline is some strong writing
I still don’t know why it was cut beyond being a little weird to have him just standing across the room from Hyetta
Little weird for Hyetta to be down there anyhow
Girl there was a Mystical Blood Ghost Illusion in front of the six illusory passwalls
Elden Ring is a game where you at times do feel the scope of their ambitions.
Like most of what I've talked about here is something I highly suspect to be a result of that more than anything.
I'd say they made questlines -more- functional, Ds2/3 had some real choices
( though Yura can be a little impossible to track )
The others at least seem to be going in directions
I do think how hard they are varies depending on the general game route you take and personal things
Like, I missed Rya completely my first playthrough but had zero trouble following millicent's quest without really hunting for her or looking things up
but I know people mad about her location at Erdtree Gazing Hill
100%, I just know I never would have walked out and around the teleporter on that bridge to find the yura summon
I did that by accident while dueling with red signs
For some reason Gazing Hill was one of my main teleports so Milli was kind of my gal
not the whole thing but realizing you could just walk out there
Yeah same here, imo her only "random" location is Dominula Village if you already did it before Shaded Castle
it makes sense if you summon her for the fight to find her there after, but if you've been there done that before giving her the prosthesis...not so much.
aura farming
Me watching the 20-minute final boss door-opening cutscene for the 1000th time because only 2/3 people skipped it:
Literally my expression 😭
If you enjoyed the video, drop a like and subscribe so I know what to keep cooking up for you!
Tags:
#eldenringnightreign #gaming #eldenring #edit #soulslike #soulsgame #soulsgames #soulsborne #demon...
Also my friend pinged me with this 😭
Inopportune time for the adhd to kick in and me to completely space out 😔
p. sure its mostly Post-Capital and Post-Farum
and most of those are Farum
and I actually do think having mostly just those two, very largely in plot signposted checkpoints is much more forgiving than some of their previous games
where any random boss may be a checkpoint for any random npc quest
the fact you can clear 4 demigods and then remember a limgrave character exists and do their quest, no issue, is a good thing for ensuring more people are able to do it if they want
'Anri died.' 'What?! How? When?' 'Died. v-v'
wasn't it obvious you had to kill the invisible assassin that was after her for Reasons™️ standing in a random corner

I actually missed Gavlan my first ds2 playthrough, because I didn't do his checks properly
I didn't know Gavlan had checks or a quest, was just a man that was sometimes around
Good fella
and that does set up interesting personal experiences with the gameplay, but also it can feel arbitrary which ones lock you into a path or not, and encourage you to miss cool shit other times
my first ER playthrough I only did half of Ranni's quest, because I wasn't sure if it would lock out other options and I didn't want to risk it
and thats a cool personal experience -but I also didn't get to see the Lake of Rot or Astel until playthrough 2
if you're going to have these checks, imo its better if its clearest to the player where the cutoffs are so you aren't playing a guessing game with the devs
I have to be most bewildered at folks that Frenzied on accident and how common that seemed
||Melina popping out in front of the Frenzied Flame door is a good example of this, I think - the text is giving you a lot of warning||
yeah lmao
Like look around for a second, just one
you have to literally get naked
its one of the most intentional actions the game can make you do
'I don't know about this, but, she did ask nicely'
Or to interpret such from the signs on the floor
Which there were a thousand telling you Madness, ahh.. madness.
The door itself looking like a scar they made on the devil
but maybe it can be assumed it's setting up for the strangest bossfight of all
Shabriri just ":[" because they didn't get to scheme and lie about it
I wouldn't make it past Melina but if folks don't find that I s'pose
I wish she got some of the characterization of that route in the standard story
it adds a lot to her to hear her give an opinion on what matters in the world
She's so distant and ghostlike otherwise
This snaps her right to focus
not just The Mission
just having her have shown up more often at random graces and maybe just comment on the surroundings or something
shakes tell us about your big brother, whomst is your dad
"I forgor"
why are you trained in cool knife fighting techniques
and who did that
girl your eye, girl
Emerald Herald felt human in that way, somehow
Ds3 Keeper is neat design but not the most going on
Sir Gideon the All Knowing yapping to me in front of the gate about becoming the elden lord
Me, a singed tarnished not hearing a word while I daydream about going supernova
"Huh, what, elden lord?"
The guy works with Ensha I don't think he's putting too much stock into the things his 'minions' are thinking about
As someone who did this myself, on my playthrough what happened was-
'I found this wild jumping puzzle hidden behind a fake wall (indicated to me by left messages)'
'I get to the bottom, light grace (do not sit at it as I have full health and flasks), go over to the cool door'
'note the ten thousand messages saying 'no armor ahead''
'notice the door will not open, strip naked as indicated, try again'
Its really not that hard
I figured it had a boss behind it 😛
a boss that wanted no weapons or armor
Or like
Something that wasn't permanent
Like a dude
Or a chest
Not a cutscene that locks you into an ending, is what I'm saying
Just use the needle, duuuh
But like
Yeah no this is definitely hindsight saying 'surely people could tell'
Its quite easy to miss hyetta's quest and quite easy to not sit at the grace after going to the bottom
On launch people could not, in fact, tell
And yeah I did manage to figure out the needle on my first playthrough, also
Break the cycle
Hmm. Well this isn't ideal
So um. Is the ancient dragon supposed to have 5 million health or are we missing something?
Nah it just has way too much health and is a pain in the ass.
It fucked me up too, and it's scaled for 3 people so more health
It truly lives up to the name of Ancient Dragon then
[Reply to:](#1251763655578488872 message) Nah it just has way too much health and is a pain in the ass.
Of all the bosses they took from DS2 it has to be this chonky fella
No pursuer? 🥺
The only good dragon fight they've ever made was against CURSE YOU BAYLE and every other one has just been some form of frustration.
that's not the DS2 Ancient Dragon
I think you are right
I was going to say I liked Kalameet
But I don't think I did
Lichdragon is nifty
Oh its not ds2 dragon
Oh right, Lichdragon is amazing
Lives up to it chonkwise maybe
I remember the DS2 dlc dragon was nifty, though take that with a grain of salt.
It just has the same name yeah
Ringed City guy is one I know is beloved by some, but is the only dark souls 3 boss I just kinda couldn't be arsed to beat.
The only way i could fight the damn thing was when i had the anti backstab ring equipped
Lichdragon was actually fun to fight though yeah.
Does the Sekiro dragon even count? Shouldn't matter since it's not a fight I considered great anyway ;p.
sekiro dragon deserves an honorable mention for being one of the coolest run-ups to it / fight arena
T'was a nice spectacle the first time through though.
Pursuer would have been nice
though he might have been a bit simple
I mean if we judge things by the run-up I feel we'll end up with a very different list.
I will say that gaping dragon did succeed where many of the other dragons struggle, in that they have a hitbox that's relatively easy for the players to reach.
I'll always commend a dragon fight where you're not primarily attacking their ankles (which is something I definitely will give the Sekiro fight).
They left my GOAT the pursuer out of neightrein aaa
seath is pretty good for that too, though it's definitely a 'non-traditional' dragon fight
No chance of dlcs no
Pursuer would work well as an invasion event like Margit I think
Maybe they'll be one of the dlc bosses? Though I think you'd have folk be pretty mad if that were the case.
I want nightrein pursuer to do armored core shit
I do think that the less of a struggle hitting anything other than their feet is, coupled with not fighting the camera, the better the dragon fight.
Aside from freyja who else from ds2's boss roster made it in
I want a 1% chance that Patches shows up as a day 1/2 boss and who just immediately leaves when he sees the party.
now that i'm thinking about it - i think rykard is actually the closest thing to the divine dragon/seath/etc. fights in elden ring, where there's a mostly-immobile thing that's putting out attacks just constrained by arena spacing
He should whistle and call in a night lord before cowering
Yeah rykard is a gimmick fight
rykard hops around and all, but it's the same idea of "i'm fighting a guy who's standing in front of me the whole time"
Like the divine dragon and seath
not just a gimmick fight - i wouldn't consider seath a gimmick fight the same way as like rykard or something
Kinda, though Rykard falls under a bit of a different niche which is when Fromsoft gives the played a storm weapon and a big target.
idk. theres a sliding scale between "full gimmick/non-traditional fight" for like, bed of chaos & divine dragon, and then a fight like rykard or even osmething like deacons
Has happened in Demon's, Dark Souls 3, and Elden Ring to my knowledge.
Of all the various gimmick fights though, I still have a soft spot for Taurus Demon by virtue of his arena. The fight itself is fairly traditional big guy, but between the bridge and the tower you get something interesting.
where divine dragon uses basically none of the relevant mechanics from sekiro's main gameplay, and something like deacons or the royal rat gang is just a normal fight with 'normal' boss interactions, its just there's a ton of adds and its not very difficult
I do wish that they didn't give you the 'murder Rykhard sword'.
It's something where it makes his fight kinda one note
yeah, between that + volcano manor being one of the most annoying legacy dungeons to do on replays, its not a fight i enjoy overly much
That's kinda the downside with these fights; the DS3 one had the same issue.
The other options are sort of 'boil in lava' I'm not sure how to wrangle hitboxes like his without a room-sized weapon
At least you could dual wield the Rykard weapon with another lance.
To make the fight go faster.
i think his HP was adjusted down (and serpent hunter damaged turned down to match), it migth be more interesting
I think part of it is also that said Anti-Rykhard weapon is also kinda a boring weapon outside of that One FIght.
but he's got so much HP it's just not enjoyable or practical to fight him without serpent hunter for a lot of bits
Like give me a Sword Beam Slash outside of that one fight, even if it's much smaller
The trend that keeps on continuing with these ones. Though can't remember if the weapon in Demon's didn't have some utility outside of the fight with the stormlord still?
Which is a pity, as I like the look of it.
demon souls storm ruler's got funny knockback, but it's got abysmal durability for normal swings
I'm sure there is some way to cheese him that's faster, but yeah the fundamental is that fights like these by virtue of being made to have one solution end up getting monotonous rather quickly after you've played through it once.
so its neat but not useable as a weapon iirc
I don't mind them too much, but I also don't look forwards to them.
Mm, did have a vague memory of the durability issue. It's a shame.
for me it's like - it's a mediocre fight, and it's in the legacy dungeon that's arguably the most tedious to get to on replays, because you either do the abductor virgin or you have to run all the way through gelmir to get to volcano manor normally
The strength of volcano manor is that it did give us some fun voice acting.
mohg and radahn are also a long run, but there's more around them that's enjoyable on replay. radahn and malenia are full areas to do. the academy is a bit annoying but i'ts got respec behind it
The Academy mainly had one hallway that could be annoying from what I remember, but was otherwise quite fun.
it's also kinda on the way to altus anyway, so it's not a big detour
Overall I'd say Volcano Manor felt the weakest both in terms of surrounding area, narrative, the dungeon, and boss fight/s.
I liked it! /fanfare
With Stormveil mayhaps unsurprisingly being the one I had the most fun with.
i think it's probably the biggest loser of no more real covenants, really
it does kinda make me wonder if it was conceived for an elden ring with more emphasis on those
Stormveil is unironically great design.
Multiple paths to the boss, each with a fun theme.
or at least, conceived with the same ideas as were behind the old covenants
It's the best designed legacy dungeon, probably for a reason
And it feels really coherant as like 'a place'
But Riker, could you bear the weight of killing these four or five guys around the map who you may have summoned once to a fight?
Previewbait
I love how all the armor you get from that is like "this was the nicest man anyone knew"
Admittedly it's not exactly rare for the first area of a game to be its strongest.
i genuinely didn't know tragoth was a guy outside of patches's quest on my first playthrough
and i did like the hoslow thing, but this was also pre jarburg quest existing, so it definitely fell flat there
He's the only one I do feel a bit bad about since I enjoy playing with him during the wyvern fight haha.
Hoslow did have a good narrative framing, if like you said the absence of the Jarburg stuff made it fall a bit flat. That and killing his brother didn't have much impact.
Though nowadays I only kill his brother and the rest if I want their armour ;p.
'Here is this fellow. He liked helping new players and petting puppies. You killed him.'
Damn, such strong storytelling.
There are other characters with some genuinely compelling stuff, such as Morgott, so yeah the whole volcano manor plotline never really clicked outside of the snake girl.
Who was nice, I'll give them that. Not the strongest story ever, but nice.
I mean comparing Morgott to some putz she wants to feed to a snake feels silly
The story of the manor has mostly already happened and is now firmly in the Derangement Space
Not to be "he's the middle child of the third(?) marriage" about it but well
Morgott was always going to have more of a central role, but the point I'm making is that it shows they have the capacity to characterise people in a way that Volcano Manor's quests largely failed at to me. Can compare to Jerren instead if one wants to.
I think more of the manor invasions should have been 2v2 instead of just the last one.
And have more of the manor guys give voice lines during those invasions
To set up more character
Maybe give us a choice between more fleshed-out characters but i figure they didn't want to put folks off from engaging with it
Like Riker hinted at earlier I suspect it's just a consequence of other stuff being cut or remade later down the line in development, but it at least to me gives the manor as is a more ancillary feel.
i mean it is, guy was just a judge-baron that powergrabbed
but would've made a hell of a covenant if there was a system for it
wonder if they would've locked Dragon Powers behind one
But there isn't ultimately, and thus we judge by what we have. And I'll admit that if I didn't have to go there I probably wouldn't during repeat playthroughs.
wait isn't it totally optional
Volcano Manor is optional, yeah.
Sorry, that one ghost gentleman
Yeah, forgot that you don't need all but some great runes.
it's kind of shocking how little of the game you need to do
you only need two great runes
i can't imagine them doing that with the current state of elden ring, and i think that's possibly part of the reason why (for example) volcano manor got peeled back
to be allowed to enter Leyndell
Yeah, does feel a bit odd to think about.
there's definitely a lot of 'dark souls mechanics'/similar stuff that got scrapped when they decided they wanted to make it a big open world thing with a lot of replayability/versatility
yeah hilariously minimum boss% I think requires you use Mogh and Radahn's great runes to get into Leyndell
though tbf if there were Hard Requirements on every edge of the map i can see that being a bit of a pain
i think the respec feature is a good example of something that's likely added, explicitly because it's now a bigger game with more emphasis on "mess around in the world"
(not that earlier games didn't have it, but it's like - RIGHT there in elden ring)
their resistance to respecs pains me so greatly, this one i shan't defend
(i think you need to join the covenant in ds3, for example? and there's a limit?)
at least it's better than Tongues Covenant, yeah
Miquella speedrun
there's a limit here too but it's far more generous especially with SOTE
but still feels sucky to use an item for it
i think ds3 had a hard limit per ng cycle
hope you did your stamina math
so does ER
you only get so many larval tears
wait did SOTE bring a refreshing one and i just never went back to check
the elden ring hard limit is determined by larval tears, but you can stockpile infinite and there's almost 20
5 max per cycle of the game yes.
no not that i know of
DS3, you sure made some... decisions
idk. i think in general the idea of "locking things behind covenants" was probably a big reason they dropped covenants
yeaaah and it's not like the old ones were ever. perfect.
darkmoon farming my beloathed
since that's never been a wildly popular feature, and it's also kinda central to the gimmick of covenants. without it, it's just a clan tag after your name
That and the games don't really do a lot of interesting stuff with covenants, aside from DS2 and one could argue that one boss fight in DS3 (and Demon's souls).
DS2 though did have the bellboys be quite beloved.
Darklurker's more of a questline than a covenant, yeah
so if they were to keep covenants they'd more-or-less have to give them NG cycle exclusive content to make it interesting/worthwhile, imo. and tha'ts obviously a kinda scuffed idea for a game like ER turned out to be
I was talking about the PvP boss fights in DS3 and Demon's just to be clear.
they should bring back covenants that generate strange white circles and explain little to nothing about them
iii forgot about those
what a strange boss
i think jar arena fight & fia's champs fights are fun ideas
Fia's was a bit less fun in execution, but yeah the concept is there.
yeah they're uh
Even if I liked the bellboys more.
fun ideas. not great executions, particularly jar
jar's is less of a bullshit fight, sure - but it just means you have really good odds of getting <whatever PVP weapon is meta atm> x3
i remember one go i got RoB x2 and then RKR giant crusher
Soulsborne has had a weird time with PvP stuff and where it wants to reckon it is versus how it creates rewards and incentive structures for it.
which is like, come on man, really?
Wanting PvP to be more of an environmental challenge where the invader isn't meant to win necessarily, but rather be a hindrance, does get weird with tying progression in various ways to the invader actually winning.
i guess that's less of an issue if you're not playing on release, but idk. most of my elden ring playthroughs in the last year and change have been rando or SL1, and jar is not relevant for either really
oh it was the same on release
folks found RoB faaaast
90% of summonstuff was that or moonveil
no, that's what i mean - i played on release, it was like that. i continued to play after and eventually it dropped off a little, but after SOTE it was back
so if you're playing like, not during any particular elden ring update that's bringing a lot of players back, i'm sure there's more variety there
or maybe not! i have no real clue, i don't think anybody does, how those builds are pulled
Leaning on the research that's been done on matchmaking, a lack of it does tend to push out folk below the top 10%, which subsequently narrows the pool and pushes out those who would previously have been the top 10%.
Note though that this research was done in the context of Call of Duty online play; "The Role of Skill in Matchmaking" is the title if you're curious.
did
did the devs lie in their patch notes?
so many enemies feel weaker or stronger
like wtf
bird remembrance is complete now
did you ||forgive Recluse?||
||I wouldn't be honorable if I didn't.||
Good clip from me and a few friends playing nightreign
bird blender is strong, i love this ability
also there is something hilarious that this clip starts and ends with me stabbing a knight
real
Gotta rev up that spin cycle
Augur remains a huge pain to fight
Almost got it, but we choked on the last 10% or so
is there any kind of trick to that big sleep attack, or do you just need to save ults to hope to interrupt it?
Can interrupt it with element
Or sleep resist
Or flask healing over time passive
the big sleep attack can be interrupted with lightning attacks
Its knocks it out of the sky
Got Sentient Pests down
I discuss Executor's remembrance, quest, and character, along with various theories and tinfoil hats. Welcome back to Elden Ring old-school lore videos!
Credits & Sources:
Script, editing, and gameplay by me, except for the credited parts below. Please support any content creators mentioned if you like their content:
Ishizaki interview on Ni...
eyyyy
one of the best loretubers imo
of course it's not his painting?
he sat down when it was already mostly painted
also very clearly
executor is from dark souls, not sekiro like everyone thinks
I think he's from A Crab's Treasure
i'm pretty sure he's actually from the land of reeds
I beat Malenia! 😄
Nice
Took about 20 tries
successful Fissure run in Nightreign just now
wasn't that hard of a fight tbh
but we also had a very good run
Just a casual perfect roll best in slot
This has ruined me I'm always going to be checking the random corpses everywhere now
Despite 99.9% of them being trash
still such odd vibes in that beast, almost feels like he'd be from a different series
Well the other thing is like
||he's not normally a boss, just a funneh goat||
||cause he doesn't just spawn in and try to murder hobo you like the other bosses, he just shows up and curses you and fucks off if you pay him $5||
That's part of what makes him strange!
You know that "estrogen would fix him"/"estrogen would make him worse"/"estrogen wouldn't fix him but it would be very funny" meme? I submit, for your consideration: Count Ymir.
estrogen wouldn't fix him but it would be very funny
Ymirs fundamental problems will not be affected in any capacity by transitioning, but it would do something interesting at least
I think part of the issue is that estrogen wouldn't do enough. Ymir's fundamental goal is to be a mother.
the way i see it
Ymirs main big issues are a dead child an an outer gods emissary living in his basement radiating things that humans are not meant to be in proximity to
some amount of Ymirs thing about being a mum has to be at least influenced by Metyr
Possibly? But it's equally possible that Ymir moved to where he is because of his weird issues about being a mother.
oh absolutely
i'm just saying, having Metyr, Mother of Fingers, abandoned and mutilated eldritch horror living in your basement surely did not help
Considering his kid is buried there, it seems like he's been around long before his derangement
I have a grim confession.
I'm absolutely pathetic as Ironeye
I've fallen back on status effects to attempt to do any damage at all
I have a pretty good relic that gives my starting bow bleed, and that has been a major crutch
I mean, that's just smart play
bleed on bow definitely seems like it'd be good
Each of the Nightfarers vary in terms of their equipment and special skills, but also just their physical size as well. Just how tall is everyone though, and is there any sort of effect that has on actual gameplay?
Song used: Zora's Domain (Night) - The Legend of Zelda: Breath of the Wild OST
also I only just watched this
Revenant is so itty bitty
she needs to stand on the chair to read the remembrance book
I really like how edgy she is
tbf he
he isn't not successful there
he very much does, uh, do that
mid fight
honestly the first part is probably the biggest one
he's doing the second because a dead child caused a crisis of faith
what does the moon and stars matter, with Yuri gone?
mhm
idk the exact timeline, but the way he talks in his item descriptions versus how he sounds when you meet him
something caused the obsession
the fuck?
i'm as tall as guardian?
though part of it might've just been an ideological shift away from the carians - he isn't wrong about the spells he starts messing with as being 'bigger' or 'more ancient'
Carians ain't too faith-y about it either
idk how much I'd actually agree with this
they dont use the faith stat, but the way they value the moon in descriptions isn't really meaningfully different
its about beauty, right?
'why' value the moon over anything else is a sort of faith
'cause its pretty' is actually the same reason Executor gives for following the Erdtree
"It never fails to make my heart move"
well its like
the moon-focused conspectus crown is different from the others
cause it has a sort of awestruck expression
the souls protag has always been on the short side compared to everything else in the game
theres definitely some strong emotional reaction going on with the moon-followers
I guess the comet one is mouth agape too
but looks little more pained
I love it when wizards look goofy
Me too but just the logistics of these
And the thought of what it's like inside there
maybe an ascetic thing, or a way to try and make students undergo some ego death?
"I only want my senses devoted to The Path"
you have to earn the right to cover your face with someone more legendary and renowned than you
they worked out at the library
Can't make a Bigger Hat than Logan so needed density
Dip yo head in wax rn
this is (and I promise I don't think about 'feet lore' this was just idle speculation) why I think they wear just robes and go barefoot
Fair enough, just caught me off guard given the fact he's not human
'grounded' to the earth
so they can let their minds, the real important thing, be undistracted
and free to comprehend the cosmos or whatever
its almost monastic
Comprehend my +10 Greatsword nerd
But also they're mean to my man Thops so their focus and comprehension are for not
yeah I like this bit
at the end of the day
Brother can't parry jump attacks or charged R2s from ultra weapons, hes cooked
despite their academic focus, the wizards aren't immune to bias or ideology
Shoulda been Rellana
they end up with their own dogmatism!
They all wear masks that look like their founders they're 100% bias
which plays well with the overall theme about searching for purpose, imo
you can arrive through faith, you can arrive through study, you can follow whatever path you want
But also if your punkass little castle can make Leyndell fight to a standstill I might get smug too
all in all though most people are looking for the same shit
and its often nostalgia related
you can't logic your way into meaning
sorry Radagon
I think the stone crowns are really sort of like
Pageantry
They're gaudy and impractical
They're making glintstone peacock feathers for themselves to show to everyone that they're the real scholars of sorcery
Rellana can hang, Rogier can hang
(I forgot what one of those words means, many such cases)
😭 what did Rogier do
Can hang as in "is cool"
Rogier why are you the way you are
oh lmao
Nobody else is remotely you-ish
bad breakups will do that to you
I got Rogier on that old 'which elden ring npc are you'
and I had a half second of wanting to argue but then was like you know
fair
it could be worse
Anyone that gets Seluvis allowed a reroll
my ass in the lands between probably would wander around with some minor magic going 'isnt it cool how societies can change' before dying horribly
poking something I shouldn't have
'Goddamn that rat is huge-'
And Rellana is cool because. I mean look at her. What the fuck
Favorite boss from the dlc hands down
Messmer is just.. ogh
A rapscallion
Normally sadboy isn't my favorite
A miserable pile of secrets
likely dastard
But this one is so sad and so shaped
could this be a Snake?
Also the voice actor is great
I do like messmer, he was pretty cool the giga snake attack can take a hike tho
Messmer's second phase and wider Deal was one of the few things I didn't get spoiled on for the DLC and it hitttttt
'Thou'rt Tarnished, it seemeth.' /barely constrained outrage and confusion
during the cutscene I gasped out loud first time
'No Way, he's not-'
Sleeper great boss. Yoda
Nobody could have predicted Yoda
It's just a very breakneck fight. I liked the pace
It was less the eye itself and more
The zoom in on the writhing coils within the socket and then
BASE SERPENT MESSMER
'Oh something is badly wrong with this MFer'
yeah I guessed the eye would come out from the trailers
but seeing the shadow rise in the background?
🔥 🔥 🔥
hornsent also deserves mention here
his delivery during the fight and afterwards is so raw
Everyone tbqh
True! Shadows of the Erdtree has the best writing and voice acting of their games imo
I have some pretty severe gripes with it but I still quite love it
It's 75% of a 10/10 work
I just really like the hornsent / messmer parallels
I dont think its a coincidence he's the npc whose most interested in Messmer. Elevates both their characters.
mgs5 is so 75% of something that i can't quite call anything else 75%
That's wholly unrelated but that's what the description brought to mind
For some reason I thought you were talking about Yhorm from DS3, having forgotten about Ymir in ER.
Which would have made the fight funny indeed.
one more nightlord down, Fulghor is kill
now i only have Fissure in the Fog and Equilibrious Beast expeditions left to do
then it's onto that fuckass bitch, the Nightlord
Caligo down, now only Equilibrious Beast remains
ended up having Rennala's staff twice today
got to see Dancer of the Boreal Valley and Nameless King today as well which was fun
I GOT NIGHTREIGN WORKING HELL YEAH
all i had to do was replace my laptop fans which had mcfukin died
no wonder it was getting too hot to run nightreing lmao
nice
-# ↩ Zullie the Witch (@zulliethewitch.bsky.social)
Also apparently the gremlin is great for viewership.
Rose is good for viewership 😌
and the hawk, too
a
is there a server password for passowrded multiplayer? lancer i guess lol
Does “draw aggro while guarding” stack?
So: ||Raids are a seperate thing from when you fight them as night bosses||
||On rare occasions a map event will happen where you can go and fight a reduced HP version of a boss that isn't the one you're slated to fight||
have uhh
yes
also
sentient pest raid
is so fuckin annoying
spoilers ||it spawns locust explosions that steal levels, and can steal levels down all the way to lvl 1||
the reward for it is so good though
||chance for runes on hit||
#eldenring #nightreign #eldenringnightreign
An attack from Caligo, Miasma of Night.
oooo
wraow
I called the eye thing from the first reveal of Gladius' arena 😇
yeah i just got it
had the worst fucking run of all time, genuine all time stinker
still managed to win but it was hot ass
"I'll do one run today" -> damn that was genuinely awful but it was quick so let's run it back -> damn that was genuinely awful but it was quick so let's run it back -> damn that was genuinely awful but it was quick so let's run it back -> okay I get it
yeah if you got hit a lot it might not pay off but chances are it will
especially if you're guardian because every tick of your ability has a chance to activate it 😅
Mood
[Reply to:](#1251763655578488872 message) "I'll do one run today" -> damn that was genuinely awful but it was quick so let's run it back -> da…
<- Genuinely Awful (at nightreign)
THE NIGHTLORD IS SLAIN
that was a really fucking cool fight, wasn't super hard but it was super cool
may have spent all my murk
Reasonable tbh
still fucking malding over the fact that Revenant does not have a Plain Doll skin
absolutely fucking criminal
also not gonna lie
The Nightlord was like
the least dynamic fight i ever did
i had a thing with discus of light
so literally the only thing i did the entire fight
was stand almost entirely still and just spam discus of light
with intermittent "go my minions"
Yeah the Nightlord honestly seems Not Difficult
it's a very fucking cool fight
It is!
watching BonfireVN's video on how the Nightlord looks and
holy SHIT what a fucking design
i didn't fucking see it at all during the fight since i was spamming discus of light from 30 meters away
but holy shit
The thing that always gets me is the random totally normal human arm
The one holding the dagger
Yeahhhhhh
i really love that ||from the back, if you remove the cape, there are straps on the arms and legs, and the one arm is a normal-ish looking human arm||
||it almost looks like there is a whole ass human inside the armor until you see the front and there is just an enormous gaping hole and nothing in it||
TIL that you can break Libras spell charge with damage ults
that is, very useful info i will squirrel away
Damage ults are great for staggering bosses out of super moves
started watching Rusty's nightreign boss tier list and he immediately said Adel was easy as pie and a boring boss while playing Ironeye and i just pulled this look ngl:
i've only ever played Duchess, Recluse and Revenant
Ah
i genuinely have never used a damage ult in my almost 30 hours of gametime
actually i think i used Wylders like, a few times beating tutorial Margit
Honestly, as Ironeye
I agree
Adel's body is custom made to catch all three arrows from ironeye's bow heavies and he can avoid all the AOEs pretty easy
yeah but saying the grappler boss is dogshit as you play the ranged character shooting from 100 meters away is not the best wholesale opinion
if this was a "fighting bosses as ironeye" tierlist it would be fine but it isn't
Yeeee, if you're playing Raider or Executor or something the situation is much more complex
as a Revenant main, nah that man is scary as shit
Adel is weird, our first time against him he was extremely easy but every other time he’s been a pain
there is approximately no good poison options for Revenant, again unlike for Ironeye
me and my friends got low-key cooked by him
then our Ironeye brought a poison bow using a relic for starting poison and upgrading it, and we cooked Adel so hard none of us even went down during the fight
Ironeye is cracked tbh
Ironeye my beloved
Wild that his skill is a dodge on top of applying the mark
Better defensive option on average than executor's sword
We’ve been trying out executor and his sword doesn’t seem all that useful most of the time
[Reply to:](#1251763655578488872 message) Wild that his skill is a dodge on top of applying the mark
Better defensive option on average than e…
Sebastian is actually goated at aggro pulling even if he dies immediately
you can genuinely like
hardpull Nightlords using him
I fucking hate Adel
Executor's sword feels very enemy dependent for actual sane, normal, non-ongbal use
Like its great for like
Crucible knights and tree sentinels and such
But not like
Adel
Don't play for like 10 days, get to Adel 2nd try, beef it because he moves just too fucking fast
Ongbal?
That youtuber who no hits every fromsoft game
Ongbal is a youtuber who does insane no hit runs
Had 2 Duchesses on my team and as a Raider it felt like the old man next door having to be carried by his two lesbian neighbors.
👍
i think they did a SL1 no-hit run on PCR that was crazy
yeah seems Ongbal has already beaten every boss solo
and has started doing no-hit solo runs
this is the type of fuckshit Ongbal generally be on
what got me that I never noticed was ||how its first phase extra weapons are nailed to its body + other limbs||
metal detail
yeah!
it's such a cool design
Rusty tbh went from like "new game lets get into it" to "damn playing games is a chore, how do I make it go faster" type beat
sorta just constantly negative on stuff nowadays i feel
Like talking about how a lot of the "lesser named AC character bosses" where not memorable along with a lot of footage of the double zimmerman strat
mhm
esp given ||the helmets||
Like yeah you don't know a lot about those guys if you instant stagger them to death
But he's funny in a ragebait sense, like talking about Midra being one of his favorite bosses but focusing entirely on how his old man phase screwed his buffing over the first time without listing any of why he actually liked the boss lol
Me too
you can talk about the game without describing everything in terms of how little you like it
Rewatched his ac video objectively and was like "ahhh zimmermans"
(nothing wrong with zimmermans tbh, they work but like daaaaaaaaaawg)
Kinda feels like he knows his ranking videos get the most views and that he doesn't like that he's stuck doing that but y'know, gotta pay the bills.
i know he's kinda made this his brand but it feels like he's hateplaying at this point
yeah
Its a job now for him
Miss Chalice 🙏
I think a good amount
Final boss looks like Punished Sulyvahn
used to watch a lot of Vaati stuff since i felt he was a good channel for it but i have swapped entirely to Miss Chalice since i found her channel
tier list guy
She's got a way with presenting stuff that's both chill and enthralling that just draws you in.
yeah
…okay
Miss Chalice?
[Reply to:](#1251763655578488872 message) used to watch a lot of Vaati stuff since i felt he was a good channel for it but i have swapped enti…
she talks about stuff in a way that engages my brain enough that i don't drift as much
I thought we were still talking about Vaati and I was like Vaati is a she?
so i can focus on what she is saying while also playing or doing whatever it is i am doing
I discuss Executor's remembrance, quest, and character, along with various theories and tinfoil hats. Welcome back to Elden Ring old-school lore videos!
Credits & Sources:
Script, editing, and gameplay by me, except for the credited parts below. Please support any content creators mentioned if you like their content:
Ishizaki interview on Ni...
then I was like Oh, Miss Chalice
👍
She does a bunch of deep dives into games, mostly Fromsoft, and has just...the most soothing voice.
yeah her voice is incredibly soothing and nice to listen to
she also looks like someone I once had a crush on
one of the reasons i particularly liked Vaati was that he had a very calm and like, low voice
very similar with Miss Chalice, but i kinda prefer how she presents stuff
Yeah. I like her little bit of self-deprecation about her gaming skills, feels real.
also i didn't consider it before but i saw a comment about the fact that killing Caligo is like burning down the Library of Alexandria and i gotta think about that for a bit tbh
also no idea why but i thought of Caligo as female for some reason
The Iron Menial is amazing 😌
adel is considered easiest by most yeh
doggo would be easier if they didn't have the split
honestly i still think Gladius is easier
which one is glad?
dog
the split honestly isn't that bad
i guess if you're solo it's probably not super fun?
decided that there is a somber sort of beauty to the nightlords in a way
adel feels like a dark souls 1 boss
mostly the ones like Gnoster, Augur and Caligo
no weird animations or mechanics
doggo is like tokyo drifter without the drift, swiper but can split
I'm surprised no booba boss like dark souls 1
?
no girls, just random creatures and knights
tbf I haven't played much of ds2 or ds3
Gnoster, Wisdom of the Night is my fav
and I still need to buy elden ring 
the whole duo thing is implemented interestingly, the designs of both the Moth and the Shears are super cool, the fight itself is just fucking beautiful
and the music is just sublime
We like how the two of them are just working together, they’re friends 😌
it's such a like, beautiful boss
is the way i'd put it i guess
symbiosis, friendship
You know it might be a parasite thing righ-
[Reply to:](#1251763655578488872 message) We like how the two of them are just working together, they’re friends 😌
the way that the world just kinda, blooms
when they work together
simply an incredible fight
Friends
[Reply to:](#1251763655578488872 message) You know it might be a parasite thing righ- 📎
I think the best boss is night aspect
toughest boss with randos is bell bearing hunter
real
if they had made Bell Bearing Hunter all 7 night lords the Nightlord wouldn't have even needed to show up
I have yet to beat a second night lord.
Gnoster was the closest but lol, laser beam.
We got it down to like 1/5th its health.
damn that's rough
Previous run had both my companions just dip so I wandered around by my lonesome until I just let the dragon soldier on day 2 kill me.
gnoster freight trained me just now, lost the run sadly
ever since an elden ring artist I follow called it 'punk girl and her ballet boyfriend' I can't stop thinking of the shears as a girl bug
Our attempts at defeating the final boss ||with the silver tear equipped to finish Wylder's remembrance quest|| are going well
||The silver tear being one of the relics of all time is not helping much||
Unrelated, the ornamental straight swords are awesome in this game 😌
based
honestly
i thought of Moth and Shears as a girl bug and a boy bug just cause two creatures doing stuff together
honestly it could just be yuri
but i kinda like Shears as punk girl and Moth as Ballet Boyfriend
Revenant remembrance spoilers: Have a fanart
||https://bsky.app/profile/pin-ku.bsky.social/post/3lrkkrrvqv223||
Just finished the Revenant side quest~
#EldenRing #NIGHTREIGN #Revenant #エルデンリング #ナイトレイン #復讐者 #EldenRingFanart
damn that's good
imagining a guy; guy who beats gladius and immediately turns off the game. "i killed the nightlord, that's the end."
I’ve been cracking this exact joke with some friends yeah
“Oh wow, you beat nightreign first try in like half an hour? That was quick.”
first try... :ooo
i really should play with some friends instead of the earthworm-infested controllers the game keeps queueing me with
Pursuer....
Triple fight against Big Armour Guys from each of the ds games
I would lose my shit if Nightreign added ||Three Dragonriders||