#Elden Ring (DLC hype room)
1 messages · Page 64 of 1
the other big "am I crazy" thing is definitely if the particle effects for much of the magic is supposed to be as evocative of stars as they are
(spoilers for final boss of dlc!)
like, some of these its 100% intentional - ||PMC Radahn's 'Golden Star' meteor, and Ranni's secondary face are almost certainly supposed to make you think of stars||
but the motes of light, especially clusters of them or twinkling ones, shows up a lot! ||And it all pretty much makes lore sense, given how important stars and the cosmos is for magic related to spirits and life!||
so idk
Huh interesting
to be honest its got me feeling like Micolash
clever use of dev assets, or intentional motif?
¯_(ツ)_/¯
doesnt have to be one or the other I guess lmao
this is one I'm much less confident on, hard to figure out when its supposed to be space-y and when its just flair
The stars are ambiguously really important in Elden ring
But I’m not totally sure how
they seem ||to be the origin of all terrestial life||, if ||Ymir + Hyetta's dialogues about the Greater Will (and its relationship to stars) + The Elden Beast's ambigious connection to the Crucible|| is anything
they also ||definitely have some connection with Fate- as the Erdtree, the Night-Sky-Stars, and even the Fingers are all literally star-beings or descended from stars||
Starlight Shards can restore FP, or be used to create puppets (stripping someone of their fate), and its rumored that Amber Starlight is related to the fates of gods
nearly every action attributed to the Greater Will in story relates to stars - and theres also... whatever's going on with the sun, I guess? If its even a star?
Is there something specific with the sun?
it gets mentions, but nearly always in the sense of having been more important than it is now
I honestly remember almost nothing talking about it except the weird eclipse stuff Miquella was doing
like, sunflowers face the Erdtree / Scadutree, theres a shield that mentions how the 'Seat of the Sun is long faded, and a ||Dragon Communion Heart in the dlc calls it a "tarnished thing from eternity" in a bit of poetry||
its basically weird how not talked about it is, in a game with so much about Stars + Gold + Golden Stars
oh and Goldmask / Dung Eater, with their sun gear
Startlingly hard to pull quote
where its equated to guidance / the ring
yeah and whatevers going on with the eclipse
its possible all Mending Runes are supposed to be suns, if Fia's echoes the eclipse
Interesting
I was more thinking about that “soulless comrade” though I’m guessing that was probably Godwyn
oh yeah
pre-dlc most people thought it was Godwyn, others the Nameless Mausoleum Demigod
idk what to think about it post-dlc
But there’s a… couple soulless people involved with Miquella
I think timeline wise it’s gotta be Godwyn
Since Miquella seems to be trying so many things to fix the “Godwyn Problem”
The perfect order mending rune also looks a lot like a sun or eye https://static.wikia.nocookie.net/eldenring/images/a/a7/ER_Icon_Key_Item_Mending_Rune_of_Perfect_Order.png/revision/latest?cb=20220411011614 yeah
mhm
or ||Metyr's Microcosm|| (dlc)
||Her tail-orb, afaik, is also called 'Sun' in files||
a lot of people pre-dlc put forward the Sun was the GW
which I think is maybe a harder thing to support, now
||note the scattered golden dots in Goldmasks rune - can those be taken as stars?||
it fits thematically, if ||his transcendental / all-encompassing understanding of Order is 'The laws of the universe'||
so yeah theres basically a whole ton of suns everywhere and very little mentioned about any of them
and it kind of ties back to what you said here
theres... something... with the sun
damn if I know what it is
is it something that Farum Azula is always lit by daylight? or ||Enir-Illm?||
What about ||how the divine gate is always lit from the back by the Sun?||
or how ||Miquella's phase 2 ascension causes sunrays to burst through an opening in the clouds around the gate?||
idk
ohhhh my god. I just figured out what that second image was evocative of. At first I thought ||it was a directed crucible current, but "broken" since Miquella's down an arm. Also, that shape is evocative of Marika's Great Rune. That said, however, in that very specific shot? It looks like a tree, with a second, smaller growth branching off of it.||
ahhhh, ||with the hair as the root system||
I had to look at it for a sec and then I saw it
Does anyone have a clear image of the Farum Azula Elden Ring? With all the scattered roots? Because that seems also relevent, given ||Miquella's cascading hair, and crossed arms.||
...and, just as with the Erdtree and the Erdtree Burials, ||the great, shining tree enwraps with its roots an arguably-dead body.||
Is that why ||"the lord's soul requires a vessel"||?
Do any of you have any tips for ||Rellana||? I have now spent three hours on her today, more earlier this week, and despite getting to one hit left on her twice in a row earlier today I otherwise can't even touch her once she enters her second phase. Especially troublesome:
- ||She can follow up her flame burst slash immediately, but doesn't always?||
- ||She can't be staggered?||
- ||She pivots hard enough during almost all of her attacks that I've found circling right to be mostly useless? Should I go left, maybe?||
- ||Her moonveil-looking single-slash (not the combo, that's easy enough) kills instantly and comes out quick.||
- ||She will cut off most(?) of her combos if she doesn't hit, and can extend some further than normal sometimes, meaning her punish windows seem very inconsistent.||
- ||She can, and does, dodge melee attacks. I'm using the bolt of gransax (pierce and lightning, both good against people in armor), and at this point I've almost given up on heavy attacks.||
Someone please help I went back and beat Malenia earlier just to convince myself I wasn't useless at this game
...or am I "overfitting" and finding connections where there aren't any?
hmmm
I think single fits like that can be fun + insightful, just dont start chaining theories together
(is my take)
I had a fun analysis a while back where I talked about how Marika's Elden Ring, the one on the main menu
visually represents how different characters influence others
where like
Marika's rune is at the top, overshadowing the others - her children descend from it (like a family tree)
...there's also at minimum a visual parallel between ||Miquella and Serosh; it could be argued that Serosh is the reason Godfrey is an Elden Lord, rather than Hourah Loux, who is just a warrior. And it's noted Serosh actually affects and restrains Godfrey.||
and they're interlocked, seperating ||(and held together by Radagon's rune, trying to preserve order)||
while the entire family sits above the lands between, casting a legacy over the world
and idk if thats intended, but I like it, so its real to me
I beat her with hard aggro poise damage
very aggressive play, ||trying to stand where her combos miss and whaling on her to keep up pressure||
Is she staggerable?
Meanwhile, ||Miquella is in a more literal sense the one making Radahn into a Lord. Or, alternatively, making Mohg into the lord Radahn. Of course, Serosh isn't a god, so this all falls apart.|| But it feels like there's something there? Especially given the extremely clear visual parallels.
she's poise-breakable
her combos are aggressive enough that waiting for an opening means you deal with a lot of swings - but many of them are worse than they look in terms of tracking
so you want to find out where you can stand to get in there
I’ve got her first phase down, I’m just not sure how to hit her during the second
its also something that ||Radahn is very much a Godfrey fanboy||
I can dodge most of her attacks, but she just doesn’t stop. I’ve seen her chain the explosive slash into the six-ish part combo into the moonveil combo back into the slash
Yeah alright it is bonk time I will respec and just hit her until she stops moving
Here's a question I have still wondered: ||The secret rites scroll very clearly calls out three people as necessary for godhood: the god, the lord, and the vessel. We know who two of those are for Marika's ascension; who was the third? Or was Hourah Loux a vessel for Godfrey? That feels wrong, though; Godfrey isn't a different person than Hourah Loux, just a different identity.||
you could try Crimsonwhorl Bubbletear?
only lasts 15 seconds though
but converts non-physical damage into health
question for this boss: ||it looks like one of the friendly npcs (and no way this isn't some kind of boss). there was a dialogue in Shadow Keep, and I think that was Freyja, but I never found her. will starting this fight fail whatever questline is associated with that?||
against her, I've heard its good
Hmm that’s a good shout
Especially if I end up anywhere but light load, I imagine the ranged slashes is hell to dodge at medium
yes
this is a big point of no-return for a lot of npc quests
all of them, yes
.... I'd say nearly all of them, yeah
hmmmm
it's the cutoff for ||ansbach, freyja, leda, moore, dane, and only not hornsent because the cutoff for hornsent is earlier||
I dont think you miss any bosses
you miss a lot of stuff, but no bosses
dang :(
||Thollier, too|| I imagine
by design you're not gonna be able to do every npcs quest in a single run though
so don't worry too much
hmm i don't remember too much about these names :(
yeahhh
but I've barely done anything except the main path and a couple of catacombs
it feels like
still missing some maps
Danny
I recomend doing them because imo they're some of froms best
or go looking
but you're not missing critical items, tbh
idk where to
y'might be locked out by burning the tree
with millicent and alexander, i found them pretty naturally 😔 been feeling lonely here tho
there's a whole crew of em
er yes, i was forgetting eeby boy
yeah they all got quests, though some are more involved than others
I've always called them the Miquella Maniacs
Night Danny
Very very late reply but I was fully in - ||Miquella gotta go|| camp by the last part of the dlc
For what it’s worth I’m pretty sure you’re already past the point of no return
Burning the sealing tree ends most quests iirc
It’s the same as the erdtree in the base game
Imo fromsoft is continually leaning away from “idk just kinda do whatever you’ll run into everything eventually”
In the dlc especially you should really try to explore everything before doing plot stuff
Sealing tree is the cut off point yeah
yeah, since it activates enir-ilim
Since you burned it i wouldn't bother looking for quests
as an area
(SOTE final boss spoilers) ||https://youtu.be/jrJP7UZkdN0?si=6MdFZPORW9aW-iFt||
#music #eldenring #fromsoftware #soundtrack
Art by https://x.com/De_rVert
Third and final song for this mini Elden Ring series. I might do more at some point, but for now, I have other projects I want to focus on. Regardless, thanks again for all the support—it really motivates me. ❤
"A thousand year voyage under the wisdom of the Moon"
http...
||this is a fucking sick ass concept ngl||
I saw a mod that added her ||as a cloak that was like radhan’s Miquella ghost cloak||
I despise the build they use for this but
Cell Hope Y'all have a Good Day ❤️
Ranni's Promised Consort invades Shadow of the Erdtree 🌑
this video is just for fun and trying different Strategies Vs DLC Bosses 😃
RL 521 (All status 75) | Blessings 20
Intro Ost : ブラックペアン– Main Thema –
https://youtu.be/b44J4BG-9YQ?si=y97KVoHa7LWMPNoF
⌚TimeStamps⌚
0:00 intro
1:39 Divine Beast Dancing Lion
3:...
What build are they using for this? it's all over the place lmao. I see Ranni's Dark Moon, ||Light of Miquella||, multiple dragonbreaths, and melee weapons with 34 str req and 15 dex req, which isn't much but means they didn't dump anything.
Yeah idk what it is but really dislike that it’s not Ranni themed lmao
it just looks to be a generic level 300 everything slopwich
yeah that seems like what it must be at that point
70+ int, 70+ fth, 35+ str, 22+ dex
and they're midrolling with heavy armor and like five weapons equipped
the hp and fp bars look chonky enough too so they clearly didn't skimp vig or mind
so like 60 end
and 60-80 vig yeah
oh, they also use the flowerstone gavel
they're probably just level 600
set all their stats to 99
presumably
Spoiler this please
Theres no way to be spoiled by it unless you already know what to look for in fairness, or you watch the video all the through, but sure
It has spoilers in it so it gets a spoiler tag
okay
It literally showcases every boss in the DLC including the final boss
Please don't backseat like this, Freyja, just ask politely
i literally said okay
Right
oooooop
ty
i should've explored more lmao
but i kept going the right way at crossroads
instead of the side paths
yeah!
light greatswords are a ton of fun
I should try malenia's great rune sometime
O good hunter...
i wonder how bad you can make your flasks
with like
divine beast helm
malenia’s rune
black flame protection
and so on
With those three your healing per flask would be...ugh god 41% as effective as it'd normally be.
Not sure. There's too many items as it is.
There Really are.
i like elden ring and all, but it's A Lot
often to it's own deteirment
I really think whatever they d o next they could stand to squiush the stats ,and just... do a big pass over everything
Like playing Lies of P now, throwables: actually good! in fact, really good!
i like the fact they're balanced out by being a tight amount you can carry, etc
and you can spec into this
there's just a lot more interesting decison points
i do think consumables in er have issues of not being strong enough and being too hard to farm
for some of them
also bows too
why do many of them use fp for some reason?
I feel like bows have always been a weird design space in the series
that just kills the point of using them tbh
Because they don't want to encourage people to just kite bosses and whittle them down with arrows
why would you ever use a magic pot over pebble
So they've never been really effective
Magic, conceptually, has the hurdle of needing to invest in int and also using your fp
But of course there are plenty of very good int weapons
And also fp is easier to get than arrows
you can also refill fp pretty easily
If bows could be str/dex spells effectively they might have more interesting design space
and you honest'y dont even need investment in int, theres several ranged artes that scale i think only on weapon level
Rock Ross with the Meteoric staff is way too easy to get
bows were good in ds2
And you even have fireballs with the clawmark seal if you really want
Also true, and they didn't overtake anything
bow users need to curry favour with Michael Zaki
I can't stand the fact that DS2 clearly has a weird pall over it even at fromsoft
Because despite its mistakes it also did a lot of things better than DS1-3
2 is my favorite of the 3
i've only played 3
I will admit I still prefer 1 because the ambience of 2 always felt like of off even if the gameplay is, on the whole, better
same
one of the things i think elden ring does poorly that ds2 did a lot better is make weapons in the same class diffrent
In general I'm a Bloodborne man though, and to whit your point about having a smaller pool of more different and viable options is mostly why
Though the hunters tools as "spells" are a little sad
i'm a big fan os DS3 and Elden Ring but i don't have much to compare with tbf
mostly just Armored Core Which is a bit too different to be a proper comparison and Sekiro
I mean the reality is they're all actually great games with merits of their own
yeah
comparing a selection of quite good games becomes mostly a matter of preference
As much as I love DS1-2 it's also hard to go backwards on certain things too
Like item condition always annoys me now when I go back to play through them again
ds3 was my first From game so i have a soft spot for it
tbh, Magic and items are in a really bad and hoenstly competing spot
I have Ideas on how i'd fix it, but the hyopethical Elden Ring Penguin Edition is a very differnet looking game
and a lot of what i'd be tackling is stuff like cleaning up the UI etc
One thing i'd probably do, and i think a lot of people would hate this, but i still think it;'s a good idea, is make equipping a casting focus much more ofa major choice (like think "You have weapon arts or you have spells, not both), and addtionally, make it so that casting focuses come with a set of spells pre-installed.
Think like you hold your L2 button down, and now you can press L1, R1, R2 for 3 differnet spells repsectivley. So maybe you have the Carian Staff, and it's more in depth verisons of the Carian Slicer/Grandeur, etc.
But also i'd do way more with stances for weapon arts, because i think that's more interesting
Mind, i am also the sicko who'd do things like yeet arcane as a stat, or more ideally, yeet int and faith and keep arcane. cackles maniaclly
I like a lot of the game etc and it's systems, but i think it's also a fair criticsm to say there's too much and it could really stand to take ak nife to things and paire stuff down
and try and make choices bigger, more impactful
The inability to choose a bunch of stupid spells in one big pile would shatter me
yeah, the hunter weapons are all very unique and feel great
I also do enjoy having a bunch of weapons in the same class with small deviations and gimmicks/different weapon skills (like length or skills), I do think Elden Ring has a lot of weapons that aren’t noticeably different or that I haven’t felt encouraged to use (most colossal swords feel kinda samey) but variety through weapon types is still really good 
i’ve been branching out with weapon selection which has been a blast
Haha hell yeah
😌
I fall into the habit of using the same thing for 80% of the game, because when I try to switch, I get clobbered by lack of moveset knowledge or bad upgrades/builds; but then I go “dang I’m getting kinda bored even though I’m playing well”
then I switch to something else that looks cool and it’s a huge breath of fresh air

Agreed, the upgrade system is painful. Even with most of the bell bearings, it's a solid chunk of runes just to make another weapon useable, and then hunting for specific ones to get it to being actually good
mhm.. that's my main deterrent in ER for trying new stuff
in ds3 I have 100+ of the normal upgrade mats from 2 game runs, just from normal enemies dropping them
even though I'm a hoarder, it's nice to have the mats to upgrade a bunch of weapons (I've upgraded maybe 5 normal weapons and 8-10 boss weapons)
for Elden Ring, I usually have ended up having to buy the stones, which hurts because I'm a rune hoarder too >.> it exacerbated the issue I had with trying new stuff, unless I was just emptying my rune pouch before tackling a boss
i think shop prices are a bit silly
and in ds3, there was definitely a point in ng where upgrades were still scarce, but even without farming or buying from the handmaid, I was fine to have 2-3 weapons throughout the base game
yeah >.>
oof 129.6k just for the mats from +0 to +24
the later stones really get up there
Yeah, now that I'm in Shadow of the Erdtree it's like okay, I guess I can spend almost an actual hour farming runes and higher-level stones, and I've done that because trying to play a build reliant on parrying and dodging and shit was a serious error on my part and I am returning to bonk, but that's still a pain in the ass and it'd've been prohibitive at earlier levels
But hey maybe there's a better way to actually just farm runes somewhere
Oh, it'd be divisive as hell, don't get me wrong
Just kind of makes spells into weapons iunno
(honestly, I'd probably want to make it so you can at least switch out some spells on the thing)
yeah I'm glad I can get dropped 5 [7]s
cursed 7 charge input....
That, to be fair, is actually one of my intents behind the idea - unifying the spell & weapon system and making stuff more fluid
It's very much design I would like, but if you're not designing a game so you'd enjoy playing it, what are you even doing!?
Thankfully for all involved, Elden Ring exists as it does and no one's given me a budget yet 😄
My issues with it instantly sorta come down to scaling and like
what spells do you even put on some catalyst?
like where do you put black blade for instance?
If we keep it thematically some catalyst are also just Straight Up better too
There's solutions that can be found.
It seems cool short term but long term it just feels incredibly tedious and could screw over folk who jive with specific spells
Including being able to install spells onto a catalyst etc (and it's not like specific catalysts aren't already plain better)
I tend to view being asked to make choices as a good thing
This is correct but you're basically adding another layer that would further widen the gap
I dont dislike being asked to make a choice but like
you already are, you can only carry so many spells, and depending on whata catalyst you're using you're gonna explictly already be prioritzing specific spells
for instance i run gravel stone so of course im gonna lock in a lot of dragon cult incantations
and it runs back to my sentiment of, what spells are approriate for a catalyst? what makes it approriate for a catalyst in this location? do we just flood the game with more catalyst to make sure all the spells have a home?
Its cool on paper but the more long term application just gets messy and weird considering where you find some of those themed catalyst
I still wish a brave soul would add ||Shattered Marika as a great weapon to powerstance||
to complete the trio
For instance lets take the fire knight catalyst
thats just found off behind a statue and can be grabbed before you even fight messmer, not to mention theres only what? 3 fire knight spells? (granted considering the strength of atleast 2 of them, and the usability of ROF now i suppose that limit wouldnt be unjust) but does it just not have the orb because you can get it before you even fight the dunkmaster?
Niles, with no offense meant: you're running a mile a minute with a very half sketched idea of mine
I just
wanted to talk about it?
Yes, but you're making a ton of assumptions etc on how it would work, etc
Well you didnt exactly explain more of how it would work
Its not like im disinterested in the idea its why im even going off this hard
Yes, it's five am and I like to let ideas mature more and roll stuff around in my head before I dig into it
I'm just saying chill out on it a bit. It is also something that wouldn't exist in a vacuum - this is the sort of change id be making alongside squishing down the stats etc
And im saying forget anything i said, ill refrain from tagging in out of excitement next time.
The hypothetical game this exists in ends up looking up very different to what's currently going
ds2 my beloved
You're allowed to be excited. At the same time, I'm allowed to ask someone to tone it down. Esp when you've lead that excitement off with "I see a bunch of problems".
Turning me asking you to tone it down into forget I said anything isn't cool. I'm not attacking you or anything, I'm just trying to express: this is more in depth than I care to or even can go right now.
Please dont ping me im trying to step away and just calm down.
I do not want to blow up on a friend
My apologies then
Its fine, you didnt know
I wish the moveset for hand to hand felt as good as bone fist did. It's fun, but it's just not the same
really? i love dane's footwork, at least
it feels incredible
not sure about dryleaf arts, i haven't played much with it
I've only gotten the dryleaf ones so far, haven't tried them much yet
I remember seeing a really funny clip with the smithscript hammer 😩 but trying to find it would be hard

Still find it very funny that DS2 has made FROM forever scared of infusions and buffs
Smithscript hammer my beloved
what happened?
Honestly, I'm low key willing to bet it's just that I can't throw spirit orbs at people and the Sprint R2 isn't a flying drop kick that's throwing me off. Just one of those 'in the scheme of things these were minor, but it turns out they were a bit part of the love I had for it"
ds2 lets you buff on top of infusions
throwing spirit bombs is pretty funny
which with how buffs work in ds2 buffs give a multiplier to current element damage
plus some flat
to the point its better to give a weapon a dark boost then a fire boost against an enemy resistant to dark if using a dark infusted dark weapo
Also hey question
does anyone know why smithscript hammer just seems to not work with spells that add elements to weapons? I have it infused on heavy so it shouldnt have one added (and i have double checked to make sure i can still apply buffs to stuff with heavy so either the messmer soldier spear is bugged or you can generally)
None of the script smith weapons can be buffed
Pain.
o
i had this happen on a hexes run
i used a spear that inately has dark
i infused it with dark
SILVERBLACK WEAPONS MY BELOVED
its
probably fair on some level or something
I think the other thing is that bone fist had 3 movesets in Ds2 - power stance, one handed, and two handed. And the two handed moveset really leaned into doing counter attacks, with big multipliers to hitting people in their animation.
It had this great r2 where you dropped and did a very fast spin kick that did get like damage, but immense flinch... Into a massive uppercut
god i love the silverblack spear and sickle
Re: weapon buffs, honestly I wish a: Blackflame blade was better, and b: more weapon buffs (and buffs in general) worked like that, where it's a short bit dramatic power spike.
Flame Grant Me z strength is almost there, but it's animation is so slow ;.;
i also loved the black knight weapons in ds2 having innate fire
i wish they were better weapons in that game
(other than the greatsword, which was pretty strong, their mvs were pretty slow for their animation speed)
Ds2 is such a land of contrasts
There's a bunch of really good, interesting decisions, and then there's soul memory. Or adaptability
yeah 😔
one of its most underrated features is definitely the crit animations
I need Onyx Blade to save me
I guess we do have Helphens
hhmgunnfgghff
god
the spear crits
soul memory gets way to much hate as does adablity
I miss the hammer backstab
I like the idea of soul memory (no opinion on the gates/pvp as I haven't played ds2 yet)
just a sweep and a big two handed bonk
seeing how many souls I've accumulated would just be cool
I guess I should play ds1 and ds2 sometime, maybe next year when there's a sale :3
If it was just tracking that it'd be fine, but using it for match making etc was an awful decision
mhm that seems... interesting
all of the games have numrious matchmaking issues i don't really think memory is that bad when compared
i see the vision, again idk how well it was executeed
its still better than remake's wierd system
I feel like ER's system works fine? There's a +/- band that accounts for weapon level, works out pretty well
ER is the only one that i feel isnt busted beyond all use
Other than vigor checking people, but hey, that's folks fault for not leveling vigor
ime a lot of ds2 complaints are as or more applicable to ds1 or its remake
yeah it's felt pretty balanced in my experience!
or even 3
after actually playing the game, I wasn't sure why it specifically got all the hate
most of 3's snow dlc is just ambushes by a bunches of enemies something people complain about in2 that actully doesnt happen that often
one of the most based things about ds2: it's by far the game with the most scythes
ER has 4
5 with the dlc
ds3 has 4
including the dlc
at least er lacks the sweet spot
our noble Farron -> Carthus -> Irithyll versus their barbaric Earthern Peak -> Iron Keep
as many as ds3 and ER put together
abnd the thing about ds2 weapons alot of them even in the same class are diffrent in some way
the only problem with ds2's reaper selection is that there aren't any innate fire or lightning weapons
and there are 3 dark reapers
even the broken stright sword has a niche
it has the lowest stamina cost in the game for a weapon
but they all play extraordinarily differently
sick
and infusion be infusing
I haven't tried scythes in ER yet..
and the 5 phys reapers are all quite distinct as well
I liked friede's a decent amount, it was cool and knowledge checked an invader once
ADP is honestly not a problem, beyond how terrible it is explained in games
Its just kinda a tax you pay, and then you don't have to think about it anymore

i've only really seen one ds2 clip
playing dark souls 2 for the first time has been an ✨experience✨
it cracks me up every time
Yeah they rolled too early
i dothink that attack speicifcly is the one of tow attacks i think is a bit funky
the other is a simlar attack by alonne
Pursuer stab does have wonky hitboxes
That attack has the jankiest hitbox in the entire franchise
it looks like it 😭
its actully not that would go to nameless king
But they did also roll too early
the problem I can see coming once I beat all of the games is which ones I want to play ng+ cycles on the most

There is no other possible explanation. Any time I have ever been hit by an attack, it has just been an interpolation error.
Song used: Knight's Academy - The Legend of Zelda: Skyward Sword OST
And their Agility might be too low for good roll frames
Tax evasion!?
or alternatively you could overpay
and get better i-frames than the DWGS
HUH
ds2 does let you go all the way to ninja flip
absolutely
NK huh
it's even more than that
Sure is a boss
if you max out your agility you can do better than ds1 havel flipping
31 frames?
I get myself to 99 Agility, and then i don't care anymore

yeah thats a little less than ds3's quickstep
it's over half a second of immunity
ds1 flipping gets you to just under half a second
this ones cause of how it staggers the animations, tbh
the left looks wonky
at 14/30 frames
but its cause the game counted the right as a stab
and delayed the grab until the roll ended
its got some of the wackiest feeling hitboxes, which matters a lot more for perception
Which, 99 Agi gets you to 12 roll frames I think
aw there's a cool scythe in the ER dlc but I'm not sure if I can get it 
Which is more than enough
23/60 fps
100 is also a breakpoint
specifically, backsteps in ds2 also have i-frames
and key off of different breakpoints than rolls
I don't use backsteps tbh
96 gets you 12 backstep frames
100 hits 14
116 is the hardcap on both, and nets 31 on rolls and 20 on backsteps
which is fucking absurd for a backstep
but nowhere near the SotE numbers
...apparently those ghostflame dragons have stupid high magic resistance
No wonder fighting them feels like a slog
i usally just spam the dragon katana
I guess I should have a pure phys weapon, most of my stuff is split by default or magic/cold infused
Huh
finally got around to trying the sword of light, quite like it actually
...that and they just kind of suck in general, but at least now I know where a good chunk of my problem is
Thank god for the relic sword
one thing this dlc 100% did right
was doin' good by holy damage
its good against so many of the dlc bosses
even the Big One! The Final One!
worse holy resist than any other elemental type
Holy smokes it's Spider Man
holy crap
wtf weapon did they use?
Dryleaf Arts and Pest Spears
Lmao awesome
Despite everything i find myself coming right back to the longhaft axe for some reason
its really good
it also just REALLY fits my outfit
Indeed, and plays into my build rather well since i use
so much dragon cult
Only two that arent dragon cult, and one of those is just for healing
I mostly mained crescent moon axe + flaming strike but the longhaft was my back-up if something had high fire resist.
I do wonder if i should change up my look
just dunno where specifically
Waow... Spider Man... real........
reading other peoples takes is always interesting because
you run into stuff
that you wouldn't anywhere else
what are they cooking here...... are they cooking...?
what do they mean by this......
[citation needed]
theres some wild reads of this media out there
I had a collection of ||"Miquella is [insert religious figure]"|| posts saved up for a bit
||...Bayle has motivations?||
||Bayle tried to topple Placidusax, but the motivation isn't very clear, no; it may have been as simple as "wanted to be top dog"||
smh you missed the ||30 minute indie-film detailing his motivations you get as a reward for summong Igon during Placidusax's second phase||
I remember pre-dlc "Miquella is X" takes were everywhere
I think my favorite was either "Miquella is the GW after time-travelling" or "You are Miquella"
I just dont even know how people get there
honestly the most we get is that ||Bayle|| is referred to as a "Tyrant"
and specifically ||Betrayed Placidusax, as opposed to being some foreign challenger||
I think he was probably ||treated worse than the other(?) Ancient Dragons||, just to fit the themes of the game
||seems like, for whatever reason, he was mutated||
||Easy to imagine him as something that fit outside Placidusax's Order, or 'should' be lesser than the Ancient Dragons||
So my thought on this is ||his current form might not be his original one - he's the progenitor of the non-ancient dragons, but since then he's performed quite a lot of dragon communion, an art devised by the Ancient Dragons to punish Bayle's Line so it doesn't predate his betrayal. And those who partake in lots of dragon communion eventually grow to become Magma Wyrms. It might not be a coincidence that Bayle himself resembles a Magma Wyrm at this point...||
whats odd is the Rock Heart - ||which mentions an even more Ancient Form of Dragon Communion - an 'original' form||
wait, i might have missed that
||Which seems like an Ancient Dragon heart?||
its a painting reward, I missed it first time too tbf
||```
Heart consumed in the ancient, original form of Dragon
Communion.
Use while disrobed to turn one's human flesh into an ancient
dragon.
The change cannot be undone except by death.
Using this heart while already transformed temporarily boosts
Dragon Communion incantations.
The last thing the partaker saw with human eyes was a sunset, its
colors faded and tarnished—a remote thing from eternity.
have you seen ||Bayle with his leg fully extended? looks funny as hell||
||his body is so short compared to the length of his limbs||
||we know that he has like, a third of his wings left basicallly so with them he would look even stupider||
No I found the item, I mean, I just didn't read its fluff before lol
||long ass wings, super long legs and a stumpy ass body||
so ||I'd assume the Magma Wyrm thing is because eating the heart makes you more like Bayle, instead of transforming you into a Magma Wyrm for another reason||
yeah okay that tracks
that would make sense
||Symbolically, magma fits as an in between of Rock and Fire - the Ancient Dragons -> Modern Dragons||
at least to some extent
||i see the magma drakes as a failure of dragon communion of sorts, so them becoming like Bayle would make sense imo||
||which is also why his heart is powerful and angry enough to make you a 'dragon true' - to rebirth Bayle. One Day.||
||Bayle is such a fucker that even killing him and literally eating his fucking heart does not stop him from raging||
100% hater lifestyle
||Placidusax WISHES he could be that cool||
||yeah its description seems to suggest he's still in there with you, and fighting you actively||
||can you imagine being god consort and getting owned so hard by some random hater that you had to hide beyond time so you don't die, and said hater is so fucking angry that when someone literally kills them and eats their heart it just makes them angrier||
curious what the japanese is for this item, if ||it uses the term for the player character for the sun there too - calling it 'Tarnished'||
||i don't care what anyone says, Bayle won that fight||
I gotta admit though, ||They both tore each other apart but Placi made it out better||
uh oh
||he stepped to basically god and fucked him up so bad he's on eternal life support||
||I don't think either of them really won that fight...though of the two, Bayle is the one who didn't need a time-sealed room to not bleed to death||
||neither of them came out even remotely ok but one of them is hiding in a time-locked zone and the other one is actively murdering thousands of warriors who come to kill them and is actively just being a hater||
walls of grey….
||Bayle lost way more of his body mass and fighting capabilities - he's running on pure spite. Placi's still got enough juice to keep up Farum's eternal storm and levitate in midair, 'only' losing 2(3?) heads.||
||3 heads||
it's probably safe to click for this convo if you've explored Jagged Peak, otherwise maybe stay away
visions of dark...
so to speak you don't have the right
||also you know, Bayles arena has hundreds if not thousands of Dragon Calorblooms||
what’s Jagged Peak 😭 😭
a place you haven't been to yet, apparently! go explore!
Danny you really need to explore
whats your blessing level danny
||notably being the flower that only blooms once and only blooms from the hearts of dead dragon communion warriors||
||smokes pipe "Five Elden Rings"||
||Bayle has been fucking massacring anyone who came to step to him||
||and a LÖT of people seem to have tried||
||Flower with an uncanny shape, coursing with hot blood. Material used for crafting items. Exceedingly rare to find. A single flower is said to blossom—only once—from the hearts of dead warriors who oft partook of the Dragon Communion||
the description of it btw
Not to mention ||the dragon corpses littering the mountain - he's been slaying his own kin-drakes and devouring their hearts too||
alright I've used the Storm Outside of Time to get live footage of how the fight went down
observe:
fuck, I laughed
||Bayle has not just been like, slowly dying on top of the mountain, he's actively continuing the slaughter and getting stronger||
LMAO
ik, ik 😭
i kept doing things then going “ooh, shiny” and following the main path
a couple of times, I did that thing where you try to explore the side path first, but it ended up being the main path
oh absolutely explore a bit before continuing where you're going
||But yeah these are almost certainly Dragon Calorblooms or some other dragon related flower, since they grow at the grand altar of dragon communion as well||
yeah i would uh
explore a bit
that is
very low
the blessings are front loaded but you'll still want everything you can get
i’ve gotten all but 1 or 2 crosses, and am missing 2+ map sections
so i guess i’ll hit those up
that is very low for how far your in
😟
i had 18 by the time i got where you are
||here is the grand altar flowers||
is there a way you can tell? someone mentioned that they shine or smth but i can’t really tell
they do drop gold tenders 
||whatever they are, they are almost certainly related to bloodshed in some capacity, since they are seen growing by the corpse of a giant drake and in Bayles Arena which is full of corpses and skeletal remains||
not really
I think they have the rare item sheen?
and they tend to 'make sense' for where you find them
||Hippos also drop one, too||
i see
yeah i found one
theres ~4 you get ||in Enir-Illm, it seems||
lots of the side areas seem to give 2 or 3
only 3 drop from the pot holders
so exploring is your best bet
if you are missing some areas you're probably missing some real shit
yeah its a big difference - going from 10 -> 18/20 is a 25% boost to damage resist, and a 25% boost to damage
holy moly
i might try the fight right in front of me first, if it's too tough I'll go check some places out
there is a real narrative neatness between ||The Law of Causality's effects|| and ||Miquella wanting to upend the 'Causality' of the world||
||The spell's effect being "If you harm me, there is a retaliation"||
||expression of the cycles of violence that keep playing out||
||Persecution and exclusion leads those afflicted to turn to darker arts: people die, and you end up in the same place anyways||
thats a good way to connect ||Midra and Bayle's stories to Miquella's||
||Bayle swung for Placidusax, Igon swung for Bayle, and someone eating Bayle's hearts just ensures they'll be another raging magma dragon in the future||
I was thinking about this ever since I saw someone say that ||Inga, the word used in Law of Causality and Miquella's "Original Sin", is also used by Gostoc (in japanese) when he says the idiom "[Godrick] got what he bloody deserved, thanks to you. I tell you though, what goes around comes around."||
||Thats the original sin Miquella is trying to bury.||
||The nature of the world to keep playing out in horror, instead of kindness.||
I guess I'm starting to see his story more about ||the inescapibility of fate||
||(which is what people really mean when they say his goals were 'too naive'. That he's 'fated' to end up like Marika in his age, regardless of his efforts not to be.)||
They weren't ||too naive it's just hard to shape the world like that and retain your humanity||
I agree, I think
or actually that ||their story goes beyond saying its just hard and underlines it as impossible||
||Miquella wanted to go beyond the cycles of violence the world has been trapped within - Most readings seem to think he'd fail, should his Age have come to pass||
Is Fate - is karma, causality, Original Sin - impossible to escape, then?
idk
but its a lens I want to use ||on Ranni's quest in the future, to contrast and compare how both of them try and escape 'fate'||
and what the takeaway would be
I should randomly go help other players again
can't wait to be summoned for 50 more bayles
Hm. I'm having a random thought about consecration and desecration of the dead as recurring themes.
Also something about how both the Goddess of Rot and the Formless Mother are very strongly associated with life, versus ancestor worship as the worship of the dead, or ghostflame worship. And the Erdtree's weird and unclear in all this.
Elden Ring as a game is very much about life and death
like the Elden Ring is said to be "Order" and often gets explained as "what controls the rules of reality"
but like 95% of what it does is related to life
not just life and death, but bodies specifically.
ohhh I see what you mean
I see a lot of focus on life as tied into the metaphor about ideology / religion, or ambitions
its like a stealth statement that what matters most - the thing thats most important - is how living creatures act
becoming the rule decides what the purpose of life is, and what type of life (or lives) are more worthwhile
?
just a voice line that's stuck in my head
i guess it is a boss line
||leda and co. are hard, maybe i should go exploring||
yeah being at 10 blessing probally isnt help
i didn't really mean to 😭
Same as i did lol
it just kinda happened
That fight took like 20 tries on bow-only lmao. It's not generally considered one of the hardest fights in the DLC if you're at appropriate ScoobyDoo Blessing, but with a bow I found it to be particularly challenging
hey it's ||the guy who is mentioned in the funny voiceline||
||i don't see a way to get there 😔 except maybe 1 piece of unfriendly looking land ||
||ah wait maybe it's just hidden by fog||

||CURSE YOU BAYLE||
i just went in a huge circle

uh
do you guys have any tips on how to find the stacked stone piles for the sealed springs? i'm really not sure how far to look 
blessing level 11

theyre not that far. not more than like 50m or so at max, i think
and even that's pushing it - i think they're more like 30m-ish
if you're struggling, try Morgott's Shackle. It'll blow them up in a massive radius, similar to how it'll clear illusory walls and toggle the pillar traps in catacombs
You can actually use this to skip a chunk of ||Rauh because one of the sealed spiritsprings there is a shortcut and the seal is within shackle range||
I’m guessing that wasn’t as intended lol
Mohg's also works but has a smaller radius than Margit's for whatever reason
It’s really funny that iirc because of the way it’s all coded there’s no way to patch that interaction unless they just remove the shackles or recode them entirely
yeah the shackles are basically a giant invisible 0 damage explosion
as a sidenote, it'd be super funny if (spoiler) ||Mohg's Shackle were able to briefly disable the final boss in phase 1||
guess i'll try to figure out how to get over here

so many places
i am both 😌 and 😩
npc!
Ah, you're entering the highlight of the DLC.
He's an odd one
dragon hunter's great katana has about 500 AR 😔
idk if it would even be worth it against dragons compared to a cold great katana
it has bonus damage
and a good spamable ranged art
well not spamable
but its a good art
30% more damage against dragon type enemies and 15% for ancient draogn type
i see
my cold great katana has 361 phys 342 magic and 125 frost
it may be more worth anyways
but i will try it
It's a very big "use this for this area" sign, more or less.
#eldenring #eldenringdlc #shadowoftheerdtree
oh my goodness gracious
lore implications?!?!?
ok ||Divine Beast|| is funny
Which one are you thinking of?
oh its just a shitpost about what would be the implications if every shardbearer fought us naked
ugh I've never looked at Godricks build that close
they really nailed the grafting design
Oh haha
Yaoi proportions
Okay I never realized ||the snakes were sprouting from his chest||
or maybe piercing it?
||They seem to be literally growing out of him||
||In his Base Serpent form it looks like he has a bunch of snakes writhing underneath his skin||
||yeah he might basically just be a bunch of snakes in a skin suit it seems like||
Why is that the case? Ihhhhuhhhh who fucking knows
its interesting that Hornsent says ||"Upon his end, did you see Messmer's face? Twas sublime - a very tangle of snakes! To think he dared to call us savages. When he himself was most base of all. Ha ha ha ha!"|| about it
||It looks like the idea of snakes as lesser, untrustworthy, or traitors is older than Messmer's crusade?||
||and crosses the Erdtree / Hornsent culture gap||
I mean it makes sense ||if there was an ancient serpent cult - or wherever the godskin would fit into things, timeline wise||
Yeah the great serpent Rykard worships seems to have been a much older monster than the hornsent/golden order conflict then
there was really already some evidence of that - the gelmir serpent cult is explicitly "ancient" and so were the Gelmir hexes Rykard unearthed and reinterpreted as modern sorcery
rykard gave us hexes tbh
Yeah the Gelmir Magma Sorceries even require Int + Faith
there are also some other hexes in the game like most of the Death Spells
Which they weren’t in ds2
All American authors? That’s kinda surprising
I’d assume any dark souls promotional material would be handled fully by fromsoft
It seems to be a spin off thing. The dark souls comics are honestly pretty bad. Very much one of those why does this exist? Because money type things
The Elden Ring manga is funny as hell
the ds2 was free with the game
And iirc have been said to be canon
REALLY that’s amazing
I don’t have a source for that but it’s what I’ve overwhelmingly heard
Can't believe my homeboy ||Alexander|| is actually ||the product of a campaign of genocide||
Or maybe he's ||made from more willing corpses since he's a chill dude idk||
i think the ||jar people in the lands between are mostly made from actual corpses, not still living but horribly fucking tortured people||
||It's noted also that he is full of remains of dead warriors, and indeed we see him even grabbing more warrior remains from the corpse piles in Radahns section of Caelid after we kill Radahn||
though ||on a meta level he is still probably a more indirect result of awful bloody genocide as that definitely seems to be the origins of Jar people||
||he has an erdtree seal on his stopper instead of a hornsent one||
Aye, agreed. ||Are the jar mothers alive? I thought they were trapped in the state of psuedo-undeath that seems to be common for most things in the lands between. I guess they are a good bit fleshier than normal.||
Oh, good point!
probably
imo ||the end state of the jar-innards is a pot warrior, like you find in the gaols underneath. All the ‘mothers’ you find are half-baked.||
not the same process as the Erdtree ones though
||TBF the "mothers" all have an apparently still living numen as a core||
Given that we find a numen's rune on Diallos' corpse and the jar-bairn stuffed himself with Diallos' remains, that has interesting implications for the conclusion of the jarburg questline
It seems like jars are still being made, so I struggle to believe Marika would allow the practice to continue
maybe the mainland jars are diffrent
like the shadow ones are people while the ones in the mainland are more like golems
I just assume the mainland ones experience the rebirth through a sort of Erdtree magic on dead remains
it just wouldn't ||make any fucking sense that the Land of Shadows Jars and the Lands Between Jars being made in the same way, both because again the Numen/Shaman/Miko were fucking genocided, and also because Marika would never fucking allow it||
It does seem like the mainland jars have a different purpose than the shadowland ones, with the mainland jars consuming flesh and then bringing it to the roots of the minor erdtrees (where you find lots of broken jars).
while the shadow ones are about the sacrifice, life and death together
they seem to be related to the process of death and rebirth actually
related to Erdtree Burial
specifically
Yeah, agreed
interesting. ||jar-bairn might be the closest (non-land-of-shadow) new jar to the originals, but out of a noble sacrifice rather than horrific atrocities, if diallos was of numen descent||
They get corpses and bring them to the trees, probably dying in the process, and then the bodies/souls are taken by the tree to be reborn (is my current take on it)
which is notably a thing where respected and accomplished warriors have their remains interred by the roots of the erdtree for revival
and you know
Jar people have warrior remains in them in the lands between
This of course does not work in the Shadowlands, since (spoilers for something near the tree) ||they only have one tree and it's guarded by some dick with three goddamn phases||
yeah that was what I thought before and also after the DLC
the DLC ones are done differently for some other purpose
the presence of really big jar fragments at minor erdtrees implies that Marika used them as "seeds" or "fertilizer" for the minor erdtrees
interestingly we don't see this happen with ||the minor erdtrees in the Land of Shadow||
||for the purpose of creating "Saint's"||
I'm also sure that there are a lot of jar-related things that I haven't seen in the DLC, I only just found the ||gaol|| the other day
||we don't entirely know what the fuck that actually means, but it is used on both the Numen/Shamans/Miko as well as prisoners as some twisted ritual to uplift them into a better form||
the timeline ||for minor erdtrees has always been odd||
Golden Seed implies Erdtree Seeds are post shattering
aiui that's just "a good person"
Also, in slightly unrelated news, does anyone know what's up with the damage resistance of ||the fire knights in the specimen area?|| I've dropped from doing ~1,000 damage with a heavy weapon at +20, 60 in its main stat, and a full charged heavy, to doing less than 200.
well, something to that effect anyway
but the church of the minor erdtree, the shadowkeep one, the jars - they imply its older
(or the jars main purpose wasnt related to the minor erdtrees. Or they’re pretty young.)
the Shadowkeep one might be artificial actually now that i think on it
nothing's different between them, afaik
it's sort of implied that the ||Hornsent think this is a very good thing, but it's also equally implied that they seem to have some understanding of the fucking horrors they are perpetuating||
did you respec?
Damn they just are that tough?
and miss on a point of str?
only 200 sounds lke you're not hitting weapon reqs
or using something with mental reqs
is this a weapon that you need to 2hand for str reqs that you're not two-handing?
there's your problem, specimen storage is +21 at the very least
lol
Let me check, I'm pretty sure I got everything
Yeah that's probably also it, blagh stone farming
||specifically mentioned in the Caterpillar Mask: A ritual implement of the greater potentates of Bonny Village. Used to ward off thoughts of impurity, doubt, temptation, and other wickednesses one is vulnerable to while absorbed in divine ritual.||
mental reqsshould account for 800 dmg of diff but
I still think this is just jar-folk, theyve got a good person connotation in the base game too:
“Though the jars are brought to life by human flesh and blood, they are all rather kindly folk. Perhaps they were made to be better than their innards.”
So here’s the thing
I think it’s the same thing as pagan traditions repurposed under Christianity
||turn undesirable members of society into ‘nice’ jars, fitting into the hornsent purification rituals||
Which elden ring has HEAVY themes of
||Marika couldn’t get people to stop making jars in their entirety, the culture was already there. But she could change the means and context of them||
||the Potentates of Bonny villages use of the Caterpillar Masks very much relates them to the Omenkiller also imo, as well as to some extent the Perfumers||
Unfortunately nope, the reqs are 22 strength and 12 dexterity, I have 60 strength and 15 dexterity
They may just be tanky like that
i mean you shouldn't be dropping 80% of your damage though
||the Jars were also a component of the Gate of Divinity IIRC, it may be that Marika can't entirely suppress the practice because she draws power from it||
there aren't any mental requirements?
||who dull their emotions to do their work, since they are tasked to perform such fucking awful tasks||
yeah its another good parallel between the factions
what weapon is it
Also to be clear this is 80% of my damage down from it against nearly any other enemy
that a lot of people seem to miss to say ‘hornsent bad’
I'm using great stars
||Maybe for Marika there is also an additional desire to redeem the practice and by extension her people?||
because yeah, the storehouse knights do not gain 80% damage resistance
versus the one outside of it
I can guarantee that they're identical
I'm gonna check this real quick, make sure I am not dumb
by my farming
I would assume they'd notice that, but it seems to be the only solution
60 str great stars should not be hitting 200 on really anything i think
Is it infused or something? Maybe they heavily resist a damage type
not to that extreme. they do resist fire and slash, but great stars at flame should be evenly split between strike/fire even
Aye, I'm pretty sure that I was using the wrong infusion, my damage is back to 400 for a light. Which is still down 150 points against a random wolf, but armor can probably compensate for that.
However, that still seems like terrible damage that I wasn't noticing because it doesn't really matter when you can stagger most things? Idk, I'm not usually on that bonk grindset
_ _
Ah well, I'll sally fourth and find some more stones, and/or maybe a different weapon (I have no idea what heavy weapons are good).
there's a fun greatsword in the starting area
grafted blade greatsword is solid, not the nicest looking bonker but you can make it work with some outfit I'm sure
hug the east wall from where you enter
the forge weapons are pretty cool too, and i think most of them are str or good with str
Nevermind great stars just do bad damage lmao, I just swapped on some +19 star fists and I do almost 800 damage on a standard light two-hit (which takes less time than one attack with the stars) 💀
dang really 😭
lmao tbf both iron balls n star fist are insane
i was hoping to use great stars for some hp restoration shenanigans
I've got a nifty meteoric sword that I might try out, it takes some arcane but I could do that
but i respecced before then
I am also honestly unsure if it restores any HP

the Meteoric Ore Greatsword fucks
It doesn't even do the red heal visual from what I've seen
also the item description is fucking nuts
On a scale of bodacious to righteous how much does it fuck (should I respec some arcane for it)
Oh wait it's somber stones to upgrade it yeah I'll give it a spin then
meteoric ore greatsword has arc reqs but not huge scaling for arc
it's better than D might sound, but it's worse than str
One of the treasures of the ruined forges.
Greatsword of ancient meteoric ore, ending in a sharp point.
Fashioned from an excavated shard of an arrowhead that once was a part of the old gods' arsenal. A capable piercing weapon that excels at thrusting attacks.
the description goes crazy
the scaling is 0.9 scaling for str, 0.09 for dex, and 0.47 for arc (so around half as effective in arc as in str)
this is also at +10, i believe the scaling is mostly linear from +0 to +25 so it shoudl be roughly the same at +8 or 9 or something
aw it's a str weapon 😔
Alright, so like 40 strength for the 60 soft cap with two hands, no more dex allocation because I started as samurai, and then some arcane as affordable with standard 60 vig and some endurance
i guess I can use it when i do quality arcane or something
what level are you?
I'm at 128 and still fighting for my life (I am not very good at the game, and I'm also not using any summons)
fair enough!
yeah i started at like, 150 going into the DLC i think?
How good is the weapon art/is the weapon art the kind that you use enough to want a little bit of mind investment (up from 11 base)?
Oh that might explain it 💀
yeah i started at 150 as well
It is extremely difficult
nah just jack up your scadutree blessing
i ended up at 250 at the end
level isnt as big as of a deal as base game
I have spent twelve hours on Rellana and I have not beaten her yet
by a longshot
also yeah you really want to get the blessings
but each blsesing is huge
each blessing is +5% damage (additive scaling)
so from 1-11 is just 50% extra damage
damage taken isnt exactly the same, fextra has a table, but its still better by a good bit at each step
Invasions using the ancient meteoric or greatsword to test how powerful it is.
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60 vig, 25 end, 40 str, 40 arcane is level 129 (samurai starting)
128 via 20 minor & 30 arcane
are you using the arcane for something specific?
ancient meteoric ore greatsword scales with it, if thats the weapon they want to use
oh wait this is a different person 😭
It scales off arcane, not quite as much as strength but because of two-handing I can hit the cap without too much trouble
mb
there is some funny things you can get in the dlc that has big Arcane reqs
this is just me doing fun numbers because i can
Thank you for the numbers, I trust them
if you wanna run Arcane there are some good things in store
They are nice and even
Also yeah I've seen lots of knives and stuff that use arcane
the damage drop from 40->30 arcane at +10 is only 30 damage
like, it goes from 876 at +10 to 846
so its really not that big of a deal out of the total damage lol, if you want to use the WA (which is sick)
lmao alright I won't go past there
item spoilers but ||there are some sick fucking incantations you can get later in the DLC that need a very high arcane stat||
however
ironically str is actually still better than arc for it at 40->50 str
when twohanding, so at 60->75 effective str
unless you are going to level it up higher, i wouldn't req putting too much into Arcane
having 2x scaling compared to arc means even past the softcap... it takes a bit for arc to start being better
😩
i think from min reqs you're actually better investing into str than arc for pure damage up until 99 str
but its also like, not by much more than 30 AR at any point until 90+ in a stat
so from 40/30 ish its your call what to put points into for flex components
stuff like this makes me think ER nailed the Ozymandius vibes better than any of their other works (except maybe ds2)
theres just so much history, so many cultures and divine forces, and for what?
yeah
its cause its so exuberant in its presentation
DS had that vibe where everyone kinda knows things are fading
Elden Ring is full of groups full-throatedly declaring they’ve got it, its solved
Ive been thinking about Miquella and Ranni’s stories recently, and how - for how popular the age of stars is + what ranni does in it - Elden Ring seems very much about the inescapability of fate
fate as bonds, how its impossible to interact with the world without it interacting with you in turn
cause ||both of them divest, the difference is in how active they’re trying to be||
||the only way to dodge karma is to embrace death, remain inactive on the world, touch and be bonded to nothing||
kind of reminds me of GoW ragnarok’s norns
lots of people running into their fates by trying to dodge them
the Erdtree itself only burns because Radagon wanted to keep the Golden Order
i am fascinated by the fact i can put lightning slash on my blacksteel greathammer
NO
I put keen piercing fang on milady
I can’t reset it back to Wing Stance
Fuck
I ruined my build
wow
How do I reset this somehow
Wing stance is the best aow for shadow of the erdtree nothing else comes close
invaded and two guys with bleed greatswords pop up, try to fight them, they do jump attacks only then t-pose on me as i die as if they accomplished something
incredible
you can just remove ashes
Oh
It got me through the dlc
Thanks y'all, this weapon does almost 800 damage on a light, up from just over 400 lmao
I am now Gaming
Ohh
I completely forgot you find the ash separately
My apologies
I kinda ran through Ensis the first time
o7
lmao


