#Elden Ring (DLC hype room)

1 messages · Page 38 of 1

golden pond
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competes with other body buffs like flame grant me strength, howl of shabooboo, boiled crab and barriers

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also baldachin's only lasts 15s

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radiant is 70 but man

dusty kraken
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I stand by 'I wish all poise bonuses were not percentage based'.

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The Radiant is 1/game. Let it actually...work with light armour.

real shadow
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Yeah 81% wouldn't even turn 30 poise armor past 51.

golden pond
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30*1.81 is 54.3

real shadow
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You see why I got a D in Statistics.

golden pond
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I never did statistics 😭

real shadow
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Actually wait it was a C-, I got a D in Spanish.

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Would've had a B- in stats if the professor actually curved grades and also hadn't decided to do a "new and novel" final.

golden pond
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i got a B in maths for my GCSE

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most of my math knowledge is from games foxy_laugh_giggle

real shadow
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Same.

golden pond
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i really wish all games just said what increse it is

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Greatly increases negation

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difference is 2%

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like ok

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when i say i wanna be greatly richer, lcearly i don't mean 2%

real shadow
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Fromsoft likes to do that in what I assume is making players figure things out themselves.

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Which like, PS3 era? Fine enough, that takes longer to find the info on and has a certain level of fun to it. But uuuuh people datamine this shit within hours of release, c'mon now.

golden pond
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it's one thing i like about convergence and reforged (i think reforged does it)

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they straight up say what shit does

stone cove
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Iirc it's also because of localization reasons and making it easier to patch

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It's not unique to from, but it is immensely frustrating

golden pond
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i guess adding in a reference tag system to descriptions would need a full rework

mellow silo
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Time to go fuck with Latenna

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I got the secret medallion before talking to her, this should be interesting

obtuse halo
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Unfortunately if you have both halves of the medallion before meeting her it breaks her quest

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She just doesn’t appear

frozen olive
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tfw i find the albinauric woman

mellow silo
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Wait what happens if you have the castle Sol half but not the Albus half

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I assume the same thing?

obtuse halo
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Oh god i have no idea

mellow silo
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Welp that's what I'll do next playthrough

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Will be interesting to see if I get invaded by Ensha, too

golden pond
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yes

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probably

mellow silo
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Welp, I visited Latenna

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As previously said, she was gone, but the Ash was still there

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Which raises new questions, will it let me summon Latenna for the big albinauric?

golden pond
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sol half is left, right?

mellow silo
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Correct

golden pond
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spawned it
no roundtable invade

mellow silo
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Go find the albinauric woman

golden pond
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what grace is she next to

mellow silo
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Slumbering Wolf Shack in southern liurnia

golden pond
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worp worp worp

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"waas my other half on loop"

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imma go kill sol guy and see if picking up triggers a flag

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and triggers invade

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so yeha

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Picking up Castle Sol medallion half will just kill latenna and trigger invade when oyu get to roundtable

trail sail
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Makes sense

mellow silo
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Now to find out if you can do this and still summon Latenna for Big Albinauric

golden pond
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because i guess i haven't started the quest, since i never talked to her after picking up the 1st half

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and i cna't

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caues she's kinda dead

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So that's a Somber Ancient Dragon Smithing Stone you can get locked out of

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and there's 2 ancient dragon smithing stons you can get that you also get locked out of if you progress far enough foxy_laugh_giggle

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nepheli's questline gives 1 and yo ucna buy another from gestoc

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lock out point is not exhausting dialogue befoer talking to melina at forge of giants triggering cutscene
or not giving her Stormhawk King before killing maliketh

frail sky
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Oh hey, has anyone tried out Melania rune's? You know, now that it's been buffed and there's actually game left to play after you get it

golden pond
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The Flask of Crimson Tears is reduced to 70% of its normal HP recovery amount while this Great Rune is active. Having the Great Rune just equipped (but not active) will not have any effect on the flask, only activating it with a Rune Arc will.

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it seems to be really good though

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as long as you don't get hit multiple times i think

frail sky
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Is that from before or after the 1.12 buff?

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Okay supposedly it's a -15% debuff now

golden pond
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ah

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thought fextra would catch up already

frail sky
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The comments have! 🙃

golden pond
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i barely read em

frail sky
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I think they also don't have updated numbers on status build up for greased warped axe/crescent halberd

glossy delta
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The main problem for me back when was just that the rally window was so short
As in 'the hit reaction of the attack severly cut into your ability to benefit from it' short

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Did they buff that?

frail sky
frail sky
glossy delta
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If it did get buffed I'm likely gonna look at it for the ol dueling shield character

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I've got Taker's Cameo on to heal chip damage but MAlenias rune would work for bosses

mellow silo
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Torch Poise is very mean actually vs light characters

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You hold it out on front of you and just flinch lock any who approach

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i know because I've been on the receiving end of that

frail sky
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I’ll try it out on my new playthrough after I beat he- wait right great runes need rune arcs and those are a pain to get

golden pond
real shadow
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Needing rune arcs to power them is really annoying.

golden pond
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1 katana swing

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idk how it scales

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never used great runes

glossy delta
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looks into my inventory
67 rune arcs
I may forget to activate runes during most playthroughs

frail sky
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Same

golden pond
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imma tp into farum azula to get slapped by a big knight

frail sky
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Even though 67 would probably be enough for most playthroughs

mellow silo
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I have literally never used a rune arc lmao

golden pond
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i forgot they exist

glossy delta
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Its honestly like
CRAZILY
Annoying how you have to both regain the rune from the shardholder and also putz over to the divine tower every playthrough to get your rune back

real shadow
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I only really use them for bosses that very much piss me off.

frail sky
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I’ve occasionally used them on hard bosses, but constantly forget to use them when I respawn

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So I’ve just stopped bothering

golden pond
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it uh

frail sky
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Oh dear

atomic plinth
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Yeah, it's

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Not really very great

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It's fine on smaller, lithe weapons, but the returns diminish INSANELY on heavier ones

golden pond
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kind of uh

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not to mention

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it's still 5 seconds

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i'm doing this with no hitbox turned on so i can actually get hits in

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fuck knows if you're gonna be able to get any in on dlc bosses

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still a trash rune

atomic plinth
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Nowhere near as good as Bloodborne's Rally

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If it didn't nerf healing flasks it'd be just okay

golden pond
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bro thinks he's him

glossy delta
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I just realized(?)
Horned Warriors use the Kaiden Sellsword model

atomic plinth
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Aye

frail sky
golden pond
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my hitbox is off

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he immedaitely follows up with a storm that would stagger me and remove all that damage i can heal

glossy delta
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I should upgrade the horned warrior ash
They're pretty dang scary as enemies and I love their animations
Kaiden sellswords are, imo, the best animated baddies in the game but their ash is not very good

golden pond
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and even if i dodged

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the time would run out

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It's the fact that you get 5 seconds from the moment you get hit

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so any long stagger like fire, or grab or anything like that

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immediately useless against

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Any combo attacks, useless

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like just use radahn', 15% extra hp, fp and stam

frail sky
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...huh, apparently it was also 5 seconds in bloodborne

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Why does it feel so much longer there

golden pond
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game is more fast pace

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you can get hits in while bosses are hitting

real shadow
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It was a bit easier to trade blows in BB since rallying varied by weapon so you could, if you liked, get all that lost HP back in a couple hits.

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hunter axe had the highest rally, which was nuts for a starter weapon

old brook
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Precious Burial Blade rally %

frail sky
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Heavier/slower weapons tended to have higher rally yeah
Though “slower” in bloodborne is about greatsword speed

real shadow
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Yeah. BB was just an overall faster and more aggressive game than previous titles, and which Elden Ring can be depending on playstyle and boss.

golden pond
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alright gang

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i need some help putting together a commander fashion

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i don't wanna just do the boring Radahn set or Veteran set

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so far thinking cleanrot set with crucible tree helm

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or axe, either one

frail sky
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My first thought is the exile chest piece to match the commander's standard, but it isn't very commander-y outside of that

old brook
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God, ||Romina Phase 2|| goes insane, you deserved a cutscene girlie

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Also highly recommend fighting at night, the skybox is right there and color scheme goes off

atomic marsh
golden pond
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I'm like so in bed cause it's 3am

mellow silo
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Square Off acquired for my second Milady, now all I need to complete my build is get to the Shadow Realm for Rellana's Cameo talisman

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It's all coming together

frail sky
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You can use square off on light greatsword?

mellow silo
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Yeah I muled over Alex Shard, Carian Filigreed, and Millicent's Prosthetic

frail sky
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I thought it was just straight swords

mellow silo
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I hope lmao

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Haven't put it on yet

golden pond
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You can read it

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It's in your inventoey

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Fextra says no

mellow silo
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It's so joever

glossy delta
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LMAO

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Wing stance fills more or less the same niche but yeah I would prefer square off if I could

dusty kraken
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How is ||Relenna's twin light greatswords? I am kinda tempted to make an int/faith character to use them.||

umbral portal
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I personally like them but iirc the general opinion is that they suck

glossy stag
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Very fun

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Idk how good they're from optimization's point of view

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I had a lot of fun with em

frail sky
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||They're... not great? They don't scale nearly as well as you'd hope with int/fai so the damage is gonna be lackluster and I didn't find the magic part of the ash terribly useful||
||They kinda feel like a downgrade from the sword of night and flame to me, though they have a much more fun moveset||

glossy delta
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They're weird
||The fire swords fire damage scales only with faith, the magic swords magic damage scales only with int, and their phys damage is str and dex||
||So they're quite awkward to use as certain attacks will not care about certain segments of your stat spread||

frail sky
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||The good news is that they give pure faith builds and pure int builds a weapon to powerstance with milady||

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||In the right hand you get the magic sword and can use its ash, left hand you get the fire sword and can use milady's ash||

glossy delta
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I've been told that left handing the twin blades actually puts the blue one there 😔

frail sky
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Huh, weird'

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It worked differently when I tried it

glossy delta
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Oh, if you tested it then my source was wrong

dusty kraken
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||Aww, okay then ;-;||

stable cedar
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how's this for a list of incantations for a dex/faith katana build

stone cove
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Honestly, it's really going to depend a lot on your playstyle

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I'll point out bloodflame blade does poorly with an arcane seal.

languid tiger
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they said dex/faith

stone cove
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Just noting it as a general thing

stable cedar
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I'm planning on using the dragon communion seal

languid tiger
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oh

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don't

stable cedar
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oh?

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which do you recommend, in that case

languid tiger
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any other seal

stone cove
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So BFB only scales it's fire damage with the faith scaling of your seal

languid tiger
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for your buff

stone cove
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How much faith do you have? Quite a bit looking at Placi ruin, I assume

stable cedar
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I haven't respecced yet, so that's up in the air

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RL191 at the moment

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I was thinking maybe 40? 45? my current off-stat is int and that's 45

stone cove
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Godslayer seal is the best until 69, then erdtree takes over iirc

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Golden order can outdo it, as can Dragon Communion, but that requires high int/faith or high faith/arcane

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At rl191 you should be able to hit 55-60vig, 70 dex (max casting speed), 70-80 faith, and still have enough left over to get 25 end + plenty of mind

left willow
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Oh, hey Zombie: Do you mind explaining why Astel's > Bastard? Is it just weapon typing/speed/??? or is there something else I'm missing

stone cove
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Astels has the spell attacks on it's heavy, and I prefer the moveset

paper badge
stone cove
stone cove
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Total weight to carry both is 8.0, which is still lighter than many big two handers

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DMGS is weight 10, for example

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If you're going light roll load though for the mobility, them astel is the clear winner at 2.5 weight

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Which is ridiculously light weight

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Bastard stars version of the weapon art hits harder though

left willow
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It really does

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That's what I've been using it for, mostly

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Cause Nebula just trashes the Black Knights (assuming I time the windup right)

stone cove
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Totally valid!

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I'm still tinkering with getting my caster setup for the dlc

left willow
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I'm really liking a lot of Ranni's & Sellen's "questline" items. (Me and my two weed smoking girlfriends in Portland)

stone cove
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Iirc Glintstone Kris is wacky broken for some reason

left willow
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Oh, yeah.

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It has Glintstone Dart as its ash

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Which comes out fairly fast and actually does quite a bit of damage

stone cove
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That's right, it hits as hard as Comet for a fraction of the price

left willow
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For 10 fp

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And you can charge it for even more

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(which chains into this lunging heavy attack, also for great damage)

stone cove
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Fun little thing regarding Messmer and Melina ||When you add Destined Death back to Melina's fire after killing Malekith, the flames turn a rich ruby-dark red, very similar in color to Messmer's flame||

median rock
stone cove
left willow
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... Are Clayman Sorceries DLC spoilers? I don't think (?) I've encountered any in the base game, but I also definitely haven't poked everything in the base game

stone cove
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They're in teh base game

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They're just hidden in Siofira well for whatever reason.

median rock
left willow
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Ah, I see.

median rock
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||and i didn't realize she had flame visible in hte post-ending lord of frenzied flame cutscene||

left willow
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Oh, they're the oracle bubbles

stone cove
left willow
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doi

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I kinda want to get to 24 faith so I can cast Briars and Death spells

stone cove
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There are some good ones

left willow
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On a very different note: ||The Putrid Knight or whatever it's called is fragging brutal.||

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||I need to figure out its patterns, I think, before I can kill it||

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||Maybe also a different summon? Not sure||

stone cove
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One of the big reasons is if you're at 24 faith, you may as well get 25.

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Which lets you cast Golden Oath

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Er, Golden Vow*

left willow
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||Yoda doesn't track him very well for some reason||

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||Yeah, figures. Me and my magic damage build over here like..... o.o any time there's undead||

stone cove
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It has -20 to holy and i think might be calssed as undead which means there's an extra 100% damage boost for various holy sources

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even just hurling Holy pots

left willow
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||Also, those stupid laser orb snakes can eat a boot||

stone cove
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Also doesnt resist fire at all, so Rykard's Rancor should Fuck Him Up

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As well as other magma sorceries if you can get them on him

left willow
stone cove
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It's in return for Rykard's remberance

left willow
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Oh, I need to dup Rykards, that's right

obtuse halo
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Yeah i deleted it with discus of light my first time

stone cove
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So have you killed a terrible snake man with terrible vocal issues?

left willow
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adds to list

stone cove
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Then you can get it!

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If you havent

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Well

obtuse halo
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And packed a bunch of golden arrows for bow-only

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Since capital outskirts merchant sells them unlimited

left willow
stone cove
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tbf, the blade is incredibly good

left willow
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I know where I can dupe it (or I could go mess with one of the Masus)

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Oh, if I've killed Rykard, can I still get stuff from Recusant Bernhahl?

stone cove
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I belive so, yes.

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if not he ||invades you in farum azula, and you can kill him for his bellbearing there||

left willow
obtuse halo
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Iirc after he leaves volcano manor, he’ll leave his sword on his chair. It can still be interacted with as a merchant

languid tiger
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really fun fight imo

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horse missile is so fucking funny

obtuse halo
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Hate that lol

left willow
stone cove
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They are jump

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and jump

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and jump

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it's annoyin.

obtuse halo
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The horse is the attack i had the most trouble consistently dodging

left willow
obtuse halo
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Not because it has hard timing i just always get thrown off

obtuse halo
left willow
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I cannot consistently hit the first jump and anything after the first? forgadaboutit

languid tiger
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wait really?

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i never jumped it

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i just uh

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rolled

left willow
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I fragging hate the FGs

languid tiger
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you just roll in

obtuse halo
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Jumping attacks in general takes some getting used to

languid tiger
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||directly toward the fire - so toward him for the triple waves, away from him for the rear wave||

left willow
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thank you, I'll take these tips, much appreciated

languid tiger
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the timing's tight, but i had success with it

left willow
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Does anyone know if Zamor Icestorm does 80 frost per "tick" or over the whole spell?

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wtf?

kind garden
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whoops wrong channel my b

left willow
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ah

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I hope it makes sense wherever it's supposed to go

languid tiger
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never used it

kind garden
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well shit

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now your wtf has no context

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so I guess I gotta post neco arc pilk anyways

left willow
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screams

left willow
kind garden
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neco arc is an invasive species

languid tiger
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i hate the slowness

left willow
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I wish we had some form of Thop's Barrier but as a physical-blocking shield Y^Y

languid tiger
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i wish thops' barrier was broken

left willow
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Look, if I could spend mana to eat attacks, you know I would

languid tiger
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gimme carian retal but it gives you scholar's shield after

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for thops barrier aow

left willow
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What do people think of Founding Rain of Stars? I haven't used it yet, but it looks cool so I'm thinking about using it as a consistant aggro pull

languid tiger
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very good in pvp as a zone control too, never been super impressed by it in pve

left willow
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Gotcha

languid tiger
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you might have a different experience, but i've never favored the backline wizard playstyle in fromsoft games

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i always end up throwing my stave to the side and beating things to death

languid tiger
left willow
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I'm about 50/50 on the "back liner" style.
Against bosses, I use spells as my "mainline" damage but will often close the gap to land some heavy attacks or carian sword sorcs but rely on my summon(s) to take the heat off after I land a good combo.

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Part of my recent difficulties has been that I cannot find these stupid revered ashes, so my summons typically get bodied pretty hard.

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So I've been thinking about ways to consistently pull boss aggro.

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Founding Rain is (theoretically) one of these ways to do so

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I kinda want to pop up the DLC interactive map, cause I'm like 80% sure I've missed Scadu Frags and Rev Ashes, but I also really want to avoid spoilers

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I wish there was a checklist of things to poke by area, so I could do it that way, but I think the DLC checklist has spoilers

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(Not sure tho)

languid tiger
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you can filter the interactive map for only scadufrags & holy ash

left willow
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I guess? I might try that

kind garden
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hey, look at this

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the Farum Azula Elden Ring depiction has a Crucible helix running up the center spine

left willow
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Are there any int-scaling melee weapons that can be greased?

languid tiger
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clayman's harpoon might be, but probably not if it can't

left willow
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Looks like it can!

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ty

languid tiger
left willow
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Now I just need to kill enough of them

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oh gods, I feel so stupid rn

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I kept thinking "man, there's so many weapons, it's annoying to find the ones I want"

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And you can just stuff the ones you don't want into a chest Y^Y

languid tiger
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lmfao

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you haven't been using your box?

left willow
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But also, I've just used it for my extra Rune[1]'s or other consumables

modest berry
left willow
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Which is a habit I need to figure out how to break

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But it's one I have :|

left willow
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:|

languid tiger
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rip

left willow
languid tiger
gray leaf
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I probably already stated this, but I like how Shadow of the Erdtree basically confirmed the whole "||outer gods/their influences reside in the eyes||" thing.

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Like, it was already known, but now it's more forthright.

steel scroll
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there are at least four instances from the base game off the top of my head, and the dlc adds maybe one or two more

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base game: grace, shabriri grapes, fire giant eye, melina's gloam eye maybe

left willow
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Your character doesn't have the "right" eyes, iirc

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and yeah, Shabriri's whole thing

gray leaf
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Yeah, but it's way more directly stated for ||Messmer's seal/second phase||; the others are sort of like... yes, the fire giant's eye is weird, but that doesn't inherently show a connection if that makes sense?

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Also, the whole thing about grace in the eyes, which I suspect most people would not see without looking at external videos.

dusty kraken
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I love the usage of ||Singular Eyes. It's great considering the Irish Mythology aspects as that ties in really well. The expansion also goes very Book of Invasions, with a series of groups, none of which are 'good' but took over each other one after another||

gray leaf
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||That's an angle I had not considered at all. I don't know enough about the relevant mythology.||

dusty kraken
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||Which you can see a lot of referneces to in Elden Ring's man 'Here is horrible shit sealed into/by a single eye'.||

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||You actually see Literally That in the Giant Skeletons that get summoned by the Mariners. They shoot the deal laser from a Single Eye.||

gray leaf
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||...I was going to say I wasn't sure how many of them were tied to a single eye, but, actually, it's most of them save for the Flame of Frenzy (if not technically, then at least in their most prominent instances such as the soreseals).||

languid tiger
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||the Flame and Outer Will are both associated with eyes as a whole, not single eyes, yeah||

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||grace and frenzy both appear in each eye, afaik||

dusty kraken
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||Mesmer has a single eye sealing his horror, Destined Death appears in a single eye, the Giants shoot lasers from a single eye etc||

gray leaf
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||Does Destined Death appear in a single eye for Maliketh? I don't know what Melina has going on in the Frenzied Flame ending, but I don't know if that's Destined Death in her eye or not.||

languid tiger
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don't believe so

dusty kraken
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||I'm not sure on Malikeh, I'll admit. The Fire Giant's power is also shown by a Single Eye. The one in his chest that opens up in his second form||

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||He's also wearing a splint. The Fomorians were not just giants but misshapen giants and the Fire Giant boss's body is not quite shaped right/he's got a club foot.||

gray leaf
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||...I did not notice that. At all. Interestingly, a lot of forge gods were also depicted with a limp of some kind, or otherwise disabled. So that's a funny little note to toss onto there.||

languid tiger
trail sail
languid tiger
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talisman, not seal

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but fair, i'd forgotten that one

trail sail
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No such thing that I can find

obtuse halo
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yeah I don't know of any such talisman

languid tiger
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huh

golden pond
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cause it's very peak

obtuse halo
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Cleanrot doesn’t override the shoulder cape? Wow.

median rock
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its crazy how it always feels like the cape is there when you don't want it, and never there when you DO want it

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it's sick that it sticks around just right in that drip lol

golden pond
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ye c:

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36 end + great jar just to medium roll

golden pond
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weapons - Banished Knight's Sword - Commander Standard
Shield - Distinguished Greatshield
Talismans - Great-jar's arsenal, Dragoncrest, Two-handed/axe talisman, Old lord's Talisman (longer healing on the soldiers cause god knows they need it)

median rock
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honestly most of my builds float around 30, 35 endurance no matter what they're doing

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its just so much nicer having stamina to do things

golden pond
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have to go to 40 so i can wear talismans foxy_laugh_giggle

median rock
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is old lords talisman really worth the extra +9 seconds

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lol

golden pond
median rock
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also, i think that's only on you

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ah

golden pond
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90s > 117s

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1,080 total to 1404 foxy_laugh_giggle

median rock
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old lord's talismans typically doesn't affect buffs on other ppl iirc. they have to be wearing it

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i'm assuming you're using this for spirit summons and that spirit summons work like pcs

golden pond
#

oh man

#

gonna jump off a cliff, bye bye

median rock
#

its oddly worded but basically if you're wearing it, you get the extended buffs. if the caster is wearing it, doesn't matter

#

(i don't know for sure this is true - i have not tested, so feel free to test yourself)

golden pond
#

Does not increase the duration of buffs applied to Spirit Ashes (tested on 1.04).

#

it's right below that foxy_laugh_giggle

median rock
#

LOL i didnt read 2 lines down

#

nice

#

i mean. it probably would for mimic tear

#

but unless you name yourself Soldier 22 i dont think that'll count for the run :)

golden pond
#

yeah, i wanna avoid mimic tear

median rock
#

do you plan on like, actually having the soldiers do a lot of the fighting?

#

and you just buff? or are you also figthing

#

either way you may be the first person in history to use the new dlc talisman ||that buffs you when your spirit ashes die||

golden pond
#

no i know

#

that was a plan foxy_laugh_giggle

#

it is now, with lord's gone

median rock
#

wait wtf thats 30 seconds

#

thats really bad LOL

golden pond
#

Skeletal ashies foxy_laugh_giggle

#

they just revive and keep buffing oyu

median rock
#

are those legal for your run

#

i thought it was 'soldier' only

golden pond
#

probably not haha

median rock
#

shoutout the poet in fextra comments

golden pond
#

support my dudes until they start kicking the bucket

median rock
#

ahh fun

#

do you get to have a phase transition moveset

golden pond
#

why does he look so scared of it

#

like he's flinching

median rock
#

he didnt expect his own voice to be so loud when he yelled

golden pond
#

😭

median rock
#

bro is NOT holding it together

golden pond
median rock
#

ah, so attacks with the commander's standard in phase 1

#

and then sheathe the shield & flag for the greatsword phase 2

#

swag

golden pond
#

yeee

#

keep the shield for phase 2 in dlc foxy_laugh_giggle

median rock
#

if you wanna be real swag u can swap out shields to match the soldiers u have out

#

so ur using their factions greatshield or closest equiv

golden pond
#

Leyndell, Godrick, Mausoleum, Redmane, Lucaria

#

and funny death guys

median rock
#

lmao you're one step ahead

golden pond
#

Spirits of common soldiers who carry the sacred light. When weakened, they explode to deliver a last-ditch attack. This was the bitter revelation discovered by the desperate soldiers who awaited the return of their lord to the rotted Haligtree.

#

truly a sad state of affairs

#

if i end up fighitng a boss weak to holy

median rock
#

damn wtf i didnt know they explode

#

like as spirits

#

thats kinda sick

golden pond
#

will say, pretty good to know that each soldiers ashes is different

#

and works diffy

#

Godrick gets 1 melee + 1 ranged
Lucaria is 1 knight and 2 shitbags
Radahn is 2 fire melee
Leyndell is 2 greatshields with spears
Mausoleum is 5 teleporting melee dudes
Haligtree is 4 very ambitious dudes that explode in holy damage when they get low
Messmer is peak melee with a charging spear dude and a shouty axe dude

#

messy soldiers actually managed to do like 10-15% of malenia's HP completely stunlocking her

#

insane ashes

golden pond
#

haligtree dudes throw poison pots

#

and at half hp jump at a boss and die

#

did 270 to morgott wiht +10 foxy_laugh_giggle

wild sierra
#

Messmer's soldiers are aso the scariest and most effective for me to fight so I understand that their ashes might be good :p

#

only ones who actually still give a shit I guess

glossy stag
#

their high poise combo hurts

golden pond
#

godrick boys can do morgott if you just tank sometimes

#

raya lucaria is a fucking sham

#

lmao

#

2 little guys and a greatsword guy
he sits back and throws cuckoo stones at the bos

#

😭

dusty kraken
#

Those axes do so much poise damage.

#

First time I met a Messmer guy with an axe I went 'come on, I've fought haligtree guys, how bad can it be', fucked up a parry and got my ass handed to me.

modest berry
golden pond
#

radahn - good damage, very little survival

golden pond
#

this is my curent talisman setup

#

i have 0 reason to swap to that one foxy_laugh_giggle

#

mausoleum soldiers time

modest berry
#

though it does proc again when another ally dies however so if they die offset from one another it can be more than 30 but yeah those are all choice im just speculating

golden pond
#

if it was more than 20% then maybe

#

So far
Godrick Ashes - Insane, crossbow guy is a legend by having morgott walk up and he's still crossbowing him, probably my favorite
Raya Lucaria - I think i ened to retest, greatsword guy just stood back and threw cuckoo stones at the boss
Leyndell - They lived a while, probably better for bosses that don't constnatly hit you wiht a hammer and they don't do much damage
Radahn - Very sweet damage, probably busted on something weak to fire, no shields or anything so get killed easily
Haligtree - They're kinda funny and probably good on bosses weak to holy
Mausoleum - So far best damage but that's cause there's 5 of these fuckers running at the boss and he doesn't know which one to hit foxy_laugh_giggle
Messmer - Pretty solid but the little shields to very little (who woulda thunk)

#

yeah, raya lucaria just sucks foxy_laugh_giggle

#

oh my lord the raya guy gives me Middle Manager energy

#

unless there's 4 guys htiting his head with hammers, he wil just throw cuckoo stones

proper vortex
#

Man the black knofe armor has some serious drip

languid tiger
#

it's so fucking good

proper vortex
#

||my man igonbis so extra i love. His Mobydick is a gynormous dragon, and yet he still take time to prop you up in his hate monolgue||

frozen olive
obtuse halo
#

||CURSE YOU BAAAYLE!!!||

proper vortex
#

||we didn't Simmons him..we're his summon in his fight against Bayle. And i'm okay with that||

modest berry
#

||I also like that inside boss room summons dont 1.5 health the boss like him and horn sent||

obtuse halo
#

OC DO NOT STEAL

#

😛

#

sick art tho

steel scroll
#

extrapolatijng this pattern im imagining fia trying to give godwyn's mega fish corpse a piggy back ride

old brook
#

I do still wonder why he got all fishy

obtuse halo
#

There seems to be a strong association between Those who Live in Death and large bodies of water for some reason

#

It's no coincidence that the Tibia Mariner is a Mariner.

modest berry
#

godwyn also is very much like,, a mermaid fishman almost, as hes warped

obtuse halo
#

You can find a large horde of the undead just staring at the ocean in the Weeping Peninsula

frail sky
#

Hmm... maybe it's because stagnant water tends to be a health hazard?

old brook
#

There's also Ghostflame and Deathbirds and Ash though

obtuse halo
#

that's the thing, it's not just stagnant water

#

the ocean is death too

#

there are specific japanese folk tales about mermaids in particular, and eating of their flesh - it grants a cursed immortality

modest berry
#

The ningyo

#

When beached it spells calamity , said to have red hair, many correlate this with oarfish sightings coming up from depth after earthquakes

obtuse halo
#

(which also, come to think of it, is at least part of what's going on with Kos and the Hunter's Nightmare in the Bloodborne dlc)

steel scroll
#

the godwyn quest ending with a dream is also notable in that respect.

modest berry
#

Something I also like about godwyn is he and deathroot seems to spawn flies and other bugs almost like the original alchemical theory that vermin simply spawned wholecloth from death and uncleanliness

vivid spire
obtuse halo
proper vortex
#

(i love my wife)

grave plinth
#

I do as My Exquisite Lady commands

proper vortex
#

Me becoming elden lord "I would like to thanks my best friend Mimic Tear and my beloved wife lunar princess Ranni for there supports, my mother in law Carian Queen Renalla for all the weird build i pulled off"

paper badge
modest trellis
#

Yeah there's plenty of symbolism with Tibia Mariners raising the dead while on boats

modest berry
#

interesting note, the tibia mariner boats ||are the same design as the ones burning ash on the shadow keep parapets||

grave plinth
#

I do notice that ||the funeral culture at the Cerulean Coast is completely different in aesthetics from the Hornsent we see at Belurat and its nearby settlements. If anything the architecture and motifs are more reminiscent of the Nox||

golden pond
frail sky
#

Love that boss so much

spark pine
#

Heck yeah

#

Little guy with sword

#

Man Milady has such great movesets

#

Been having a ton of fun figuring out the input orders for seemless transitions between light and heavy attacks with it

frail sky
#

My new favorite weapon in the game tbh

old brook
#

i'm glad other folks also instantly thought of the Count

spark pine
#

It makes me wanna create a whole build around it

golden pond
#

Milady User #14981294

frail sky
#

14981294 people have good taste then

old brook
#

Milady, Backhand Blades, and Ancient Dragon Great Katana seem to be the winners, at least in terms of 'what i see ghosts walkin around with'

golden pond
#

sadroll i'm still burdened by lack of Vibes with any dlc weapons

old brook
#

They're all cool I'm sorry

frail sky
#

Lack of Vibes?

golden pond
#

i really hoped star-lined sword would feel great

old brook
#

but you can kick god to death

golden pond
#

but it's a dex weapon that has a magic aow and it immediatley killed it for me when i saw it's int rating not increase

golden pond
old brook
#

yeah they do seem to hate scaling weapons with casting stats, it's mean

golden pond
#

like i get it

#

you don't want 1 build to have insane ranged and melee options

#

but you already made DMGS

#

and Helphen's

old brook
#

and Eleonora's but that might be more dex

#

still faith/arcane not wanting for options

golden pond
# old brook and Eleonora's but that might be more dex

at least they have For weapons that have Arcane scaling, Arcane scales up the amount of hemorrhage status effect elden ring wiki guide 25pxBlood Loss build-up, Poison build-up, Sleep build-up, and Madness build-up on the weapon.

#

int has frost
mokou_dead_inside

old brook
#

Yeaaah that's a little silly, Madness or Sleep couldn't be int? Madness is literally everything that's its whole deal

#

more madness weapons in general please

golden pond
#

we got 3

#

spear, perfume, mad hand

frail sky
#

tbf madness is borderline irrelevant in pve so I can see why they didn’t bother

golden pond
#

we have no madness aow except the one stuck on vyke's spear

old brook
#

it's still usually fire with good scaling and b-but.. it's neat

modest berry
#

why is the damnation sword holy!!?!!?!?!? it should do slight buildup even like 55

golden pond
#

||but imo it should've been corrupted by the guy using it||

old brook
#

also why not just have madness build up in actual enemies regardless, it's not crazy bonus damage

golden pond
old brook
#

( Vyke's spear is cool though, will say, recommend )

frail sky
golden pond
#

oh i'm aware it's cool

#

buti 'm fucking bored of it

#

i got so happy seeing madness exulation

old brook
#

Rot got some rep so I'm glad for that, Poison Flower Blooms Twice is truly good

#

and whadda name

modest berry
#

i love the command grab on the sword tho, u can use it from any height that you would survive from of course

#

plunging attack is back

old brook
golden pond
modest berry
#

hey you can kill,,,, gideon idk

golden pond
#

i can also blow on gideon and he dies

modest berry
#

THE DEPTHS OF YOUR FOOLISHNESS

frail sky
#

…wrong reply but okay

modest berry
#

i was watching chase the bro invade with it before trying it myself its so silly

#

having a followup is so useful too

proper vortex
#

fuck it if i want to light roll i will light roll drop 99 in END

glossy delta
#

The midra sword art is big brained because yeah, it's one of those 'command grab that only works on tarnished' attacks, but if that doesn't go off you also just can do a big explosion with the follow-up

obtuse halo
#

55 End, wears almost no armor

stable cedar
#

just now realizing on NG+ that I can't progress rya's quest without ||killing two of my fellow tarnished|| and now I'm sad ;~;

obtuse halo
#

||Two? I think you do have to kill Ishvahn but idk who else||

stable cedar
golden pond
#

if it makes you feel any better

#

||there's no reward for the quest other than she gets to dip||

obtuse halo
#

Didn’t realize both were necessary to progress the quest

stable cedar
#

just didn't know I had to ||kill those guys||

#

current draft of my stat line + incantations for a dex/faith build with uchigatana/naginata and erdtree seal

#

despite having a million larval tears I am kinda nervous about committing lol

old brook
#

Also Rilegh is an assassin for the two fingers

#

So it's sort of a spy vs spy deal

golden pond
stable cedar
old brook
#

But: cool

golden pond
#

same damage buff as electrify armament
gives 15% max load
reduces lightning absorption by 35%

old brook
#

( deserves a buff though)

golden pond
#

you'er better off just using Electrify armament

proper vortex
#

rate my set up

golden pond
stable cedar
#

according to fextralife if I cast a body buff after it I can keep the red lightning(which if I'm real is like 95% of the reason I took vyke's lmao)

golden pond
#

yeah, fair

#

but i'm not seeing body buffs there

stable cedar
#

I could always switch something out for Flame, Grant Me Strength

golden pond
#

other than that, it seems fine

#

high end i assume light rolls or heavy armor?

old brook
golden pond
#

also man

#

have fun using placidusax ruin foxy_laugh_giggle

stable cedar
golden pond
#

(you won't mokou_dead_inside )

#

not necessarily

#

light rolls in general are pog

#

but what is gonna help you the most is having a good defensive setup

stable cedar
#

I'm looking to grab what I've taken to calling the Sekiro Hardtear asap

golden pond
#

i've been running dragoncrest greatshield tali and shield tali for about i think 70-80% damage reduction on phys

golden pond
#

but yeha uh

#

placidusax ruin is uh

#

you'll get it off in hte open world

#

that's for sure

proper vortex
golden pond
#

probably never in bosses foxy_laugh_giggle

golden pond
#

or just use infinite stamina tear, idk

proper vortex
#

frankly it's mainly to light roll

stable cedar
golden pond
#

oh sorry

#

Erdtree's Favor or whatever

stable cedar
#

why on earth is it called fap talisman

obtuse halo
#

Oh

golden pond
#

fap ring

obtuse halo
#

Ring of Favor and Protection yeah

stable cedar
#

ah

obtuse halo
#

Had the same effect in DS1

golden pond
#

and ds3

#

and 2

old brook
#

except it broke if you removed it

stable cedar
#

updated incantation list

#

I've also (roughly) sorted them

golden pond
#

put black flame after claw

#

it only lasts like 7s

#

best to have quick access to it

obtuse halo
vestal night
golden pond
#

99 vig in ds3 is 1400 hp

#

that's around 39/40 vig in er

#

by hte time you hit dlc you got 60 vig, 1900 hp
which is something you can only hit in ds3 with 99 Vigor, Life Ring +3, Ring of Favor +3 and Ember

#

2122 hp

vestal night
#

sure
but the increase from the ring still got smaller each game

#

it was 20% to all three in 1

#

and then DS2 already immediately nerfed it heavily

frail sky
#

“How small do we have to make the bonuses so it stops being a mandatory ring”

golden pond
#

exactly

frail sky
vestal night
#

Third Dragon was 7.5% Health, and 12.5% Stamina and equip load for the record

golden pond
frail sky
#

Wait it does?

obtuse halo
#

It’s kind of disgusting!

golden pond
#

2/5/5

obtuse halo
#

Yeah the ||Fire Knight Helm|| increases those stats by numbers similar to base erdtree favor

frail sky
#

Oh god it’s ugly

vestal night
#

DS 3 FaP is 3% HP, 9% Stamina, and 5% equip load

#

and most people probably won't see the + versions

obtuse halo
#

On a helm of modest weight

#

It is ugly tho

frail sky
vestal night
#

oh yeah true

golden pond
#

they also made a new jar helmet

vestal night
#

I forgot Ringed City had +3 rings

golden pond
#

greatjar time

obtuse halo
#

Bigger hat for lmsh

golden pond
#

more importantly

#

SHADOW WIZARD MIMIC GANG

#

WE LOVE CASTING MOONS

stone cove
mellow silo
#

It's just goofy

#

Along with the lizard sword

gray leaf
kind garden
#

yes supernatural/involved with non-mundane reality, but kind of in the opposite direction as the sacred or holy

gray leaf
#

Also, I have a bit of a strange question, which is kind of about the soulsborne series as a whole:

Bloodborne had a lot of encounters which I want to call "dogs and guns" encounters. They don't have to involve literal dogs; rather, they consist of two components:

  • "Dogs", which are any fast enemy which gets in the player's face and does enough damage to not be easily ignored.
  • "Guns", which are any enemy with a long-ranged attack which deals decent damage.
    Typically, neither enemy type is particularly hard to kill in a vacuum; the issue is more that the short-range aggression can overwhelm you, and especially prevent you from reaching the guns.

My question is: are there other encounters like this in other soulsborne games which spring to mind? There's certainly examples of mages + screening forces, but most of the examples I can think of have the "screens" be slower and harder to kill (what I want to call "zombies and guns"). Maybe Mohgwin Palace has some?

kind garden
#

the bomber barbara experience in DkS2

#

there's tons of spots in Dark Souls 2 where there's a dude chuckin' explosives from a castle rampart while you fight like three other guys

gray leaf
#

I'm not sure if "dogs and bombs" should be a separate category, for when the longer-range enemies don't directly shoot at you, so much as they create poison clouds or other forms of area denial.

#

In the platonic ideal of "dogs and guns", the dogs are the primary thing stopping you from reaching the guns. It's not just an archer who's on an unreachable parapet or something.

kind garden
#

in Elden Ring there's a few times where you get proper combined arms'd but it's usually when you encounter a two-line force of guards

#

so it'll be melee guards with shields/spears and then a second line that switches to crossbows

gray leaf
#

I think Mohgwin Palace might kind of count, where there's the albinaurics which roll at you, and then the ones in the back chucking blood magic at you, unless I'm totally misremembering those encounters.

kind garden
#

nah that's real but it's a little less of the classic Bloodborne dogs-and-guns encounter

gray leaf
#

Fair. I think "zombies and guns" is a more common pattern; there's a few times in Raya Lucaria with literal zombies and some mages in the back, and I think the claymen combining the really tanky frontliners with the guys in the back throwing bubbles would count.

stone cove
#

I haven't played Bloodborne so i cant really ocmpare properly

gray leaf
#

There might be some moments with Misbegotten archers and melee troops combined, now that I think about it? Or maybe some mixed mannequin encounters? I'm not sure.

stone cove
#

(it's all over the scarlet rot - it's supressed by flowing water, places where it's domiant are stagant/rotting, etc)

gray leaf
#

I think I'm reinventing and/or describing the basics of encounter design, where mixed enemies can be more than the sum of their parts.

kind garden
#

well yes

#

but there are like

#

a fair number of these encounters in particular

#

I think the canonical Elden Ring encounter is three guards spread out such that one's right in your face, once's at shooting range, and one is around the corner so if you run past the first you wedge yourself into a really bad spot

gray leaf
#

Yeah. I'm just not sure if it's worth separating "dogs and guns", "zombies and guns", and "dogs and gas" (where the ranged enemies put down easy-to-avoid poison clouds which serve primarily to restrict movement rather than being a serious threat directly). Or if I'm just coming up with strange and idiosyncratic names for the enemy roles in Lancer and 4e.

#

I do think there's some reason to divide up encounters involving ranged units and melee units screening for them based on the nature of the screening units, though.

kind garden
#

fromsoft dogs are built absolutely different

trail sail
#

It starts to feel a little superfluous if you break it down too much, I think

gray leaf
#

I think any of the 50 trillion enemies which can jump up and flap their wings for a moment and squawk in your face for a little bit could count as dogs.

#

Maybe. There's not a clear dividing line. And breaking them down too much is going to be a fool's errand.

#

But I think "you can't ignore the melee units because if you don't try to do something about them, they'll kill you" and "it's hard to ignore the melee units because they're in your way, but you can probably evade/outrun them" are different enough to distinguish, even if they're more of a spectrum... hm. Gimme a moment. I want to slap together a thing.

#

(slapped together in mspaint, hence the lack of quality)

golden pond
#

I love that elden ring sits in the middle

#

Because all of them apply

gray leaf
#

This describes encounters, not games.

#

classic "dogs and guns" encounters are in the top right.

kind garden
#

Wait

#

I know what the dogs n guns encounter is

#

It’s the goddamn Lampreys

#

In the finger ruins

golden pond
#

Raaaah

gray leaf
#

...you're right. I didn't think of that; somehow, having a grab made them not seem like dogs to me??? But, no, that's absolutely correct.

golden pond
#

50 mile snipe snipe Into tp and a fail grab because hitbox too high

gray leaf
#

Also they just didn't spring to mind for whatever reason.

kind garden
#

Speaking of which

#

If those enemies had been put in a slightly more adverse environment

#

We could’ve gotten a proper Anor Londo bridge sniper

gray leaf
#

I think that when the snipers are on an unreachable balcony, they're more like part of the environment than like an enemy you're facing, you know what I mean? Yes, you can counter-snipe them, but that's not how you'll typically engage with them. If they're not on a balcony, and not so ridiculously far away that you can't feasibly reach them as part of the same "encounter", then the experience is different.

#

I think there could also be a third axis regarding the number versus the strength of the melee enemies, where at one extreme there's a Single Dude causing problems, and at the other there's huge walls of individually-weak chaff.

#

Those extremes create very experientally different fights.

kind garden
#

You’re overthinking it now

golden pond
#

Ah...

gray leaf
#

Probably, yes.

golden pond
#

Divine warriors..

gray leaf
#

Or, alternatively, trying to force too many things into a single model. But a 3d model doesn't seem too horribly complicated?

golden pond
#

Or fire knights

kind garden
#

I mean, the thing is

gray leaf
#

Now, if I tried to force it into a 4d model where there was a separate axis separating swarms of archers from A Single Powerful Sniper, then that would be unnecessary complication, especially since I doubt those are as experientally different.

kind garden
#

enemy encounters are not a simple thing that you can break down easily into such a thing

#

there are many types of ranged enemy, there are many types of melee enemy

#

they interplay pretty differently depending on their designs

#

case in point, fingercreeper swarms have a whole weird dynamic when a large fingercreeper hangs back and throws the urple death orb at you

#

that suddenly deforms the encounter design significantly

gray leaf
#

I'm not arguing against that, per se. I'm just wondering if that would be significantly different if, instead, there were large numbers of individual mages hanging back chucking death orbs at you (presumably of individually reduced potency).

kind garden
#

I mean, probably, considering how the urple makes the entire encounter suddenly revolve around your ability to evade it, compared to what it's like to dodge three or four academy mages shooting crap at you

gray leaf
gray leaf
#

There's a totally different encounter pattern, totally disconnected from the "melee/ranged blending chart" I posted above, but which is interesting and I feel the desire to mention: staggered ranged enemies. I'm thinking of a few hallways in Raya Lucaria, where there's a few mages sniping at you, and as soon as you're in melee range of them, you're also in range of a few more mages sniping you, and then again once you reach those mages, and it's staggered for a few layers. Sometimes each layer would only have one or two mages, even.

#

I'm sure this pattern appears elsewhere but I'm not sure where. Maybe that one city in Dark Souls 3 that Pontiff Sullivan was in?

stone cove
#

Random musing: I think, all things considered, i just don't like casters much in Elden Ring. I'm much happeir doing "meele AND" with various caster support

old brook
#

I always end up right in the middle doing a bit of everything, probably lean caster more but I don't have it in me to glintstone pebble every mob down. Have some sort of Cool Sword and then every chaotic nuke available

#

It's cool when the wizard pulls out a greataxe, it's cool when the wall of a knight starts casting spells

feral linden
real shadow
#

The look of someone wondering where their ass disappeared to.

frail sky
#

I wonder what kind of doll that's based on 🤔

real shadow
#

Probably all the four-armed ones with cages on them that pepper you with arrows.

frail sky
#

I meant like, if there's a real life type of doll that's based on
Because if so I haven't seen it and would like to know what it is

real shadow
#

Oh, hm.

golden pond
#

Marionettes are like normal dolls with doll joints

#

Ranni has a Rope core

frail sky
stone cove
frail sky
#

Hmm… that is weirdly close yeah

frail ferry
stone cove
#

Notably, it looks like her puppet body is some kind of mechanical core with the straw/rope acting as mass/padding on which a (now cracked and crumbled) shell was placed

left willow
grave plinth
#

I’m pretty sure I have committed atrocities for Ranni.

#

Or did i commit them for my own reasons and justify it with Ranni after the fact? Who can say.

left willow
#

I merc'ed one (1) guy. But I'm pretty sure he deserved it

#

(Everything else I did was on my own before meeting her)

grave plinth
#

Listen i can’t usher in the age of stars if i’m underleveled so thats why i need to massacre these depressed albinaurics

left willow
#

I actually don't farm them

grave plinth
#

If you really think about it i’m saving them from Mohg and ||Miquella||

left willow
#

I find popping a golden horn tender, wearing the golden scarab, and then wiggling around in the DLC gets me runes in a fast and way more fun manner

grave plinth
#

BE FREED FROM YOUR PRISONS OF FLESH, LIKE OUR GLORIOUS LADY RANNI!

trail sail
#

This treads very close to warcrimes jokes territory and I'm gonna ask both of you to stop please

grave plinth
#

Will do

left willow
#

hmm, respeccing. Thoughts on the stats?

stone cove
#

I would prefer 25 end, 25 mind myself.

left willow
#

I'm dropping Mind/End, but I get to 25 faith

stone cove
#

But that's personal taste

left willow
#

Yeah, that'll be soon/next, but for now, I think the 25 faith is gonna get me access to a lot more spells

stone cove
#

You're wanting to cast Rykards and Golden Vow, I take it?

left willow
#

Yeah

stone cove
#

Which like, fair, they're both very good

left willow
#

And the Briars

stone cove
#

Make sense. Should work!

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Only reason I'd be iffy on that low end is it's not a lot of stamina to work with

#

Having a big stamina bar is a real bonus

left willow
#

Yeah, I know

stone cove
#

(there's an argument that the game is effectively turn based, and your stamina bar dictates how many turns you have)

left willow
#

I'mma pop some runes and see if I have enough for a few levels for end buffing

stone cove
#

What level are you?

left willow
#

148

#

... and just in shadow runes, I have almost 3 levels

stone cove
#

Nice!

left willow
#

348,500

#

(Technically had a ||Marika's|| rune in there, but still)

#

yeah, didn't get through all of my runes, but got to 19 end

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also, re: Founding Rain of Stars

#

VERY GOOD AGAINST FURNACE GOLEMS

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me on the other hand: VERY bad against them

left willow
#

Indeed, I am so bad at actually fighting the Furnace Golems

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Like, I have the perfect spell/weapon setup (Founding Rain of Stars x Bastard's Stars ♥️)

#

I still have yet to kill any of them

languid tiger
#

[Try jumping.]

left willow
#

Oh, I do

languid tiger
#

(their fire hitboxes are ground-only)

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so getting on torrent and beating them to death makes them trivial

left willow
#

I'm just terrible

languid tiger
#

once you get it

#

they take ~60% hp from a riposte, so just wailing on their legs with a reasonably heavy weapon while you get free dodges from torrent's double jump is probably the easiest way to do them

left willow
#

yeah, I know. I'm just.... bad

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It really isn't the fire stomps though

languid tiger
left willow
#

It's the big repeat sweeps

languid tiger
#

oh, you can just hug harder for those

left willow
#

Yeah

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I'm aware

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I'm just... bad

languid tiger
#

alas

left willow
#

yeah

#

I honestly do a much better job at dodging everything else while not on Torrent

proper vortex
#

I'm hesitant to rush the end of my current game to get another milady in the ng2+

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(plus i killed one of the nice insect guy so i'm missing a ton of cookbook)

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I'm in the consacrated snowfield so if I skip the haligtree i'll be finished quite fast

#

I have the prince of death mending rune too

atomic marsh
#

Can you Ash of War Milady

glossy delta
atomic marsh
#

Hmmm

#

Well I wasted a Larval Tear speccing into using Rellana's swords

#

so I may NG+ with Milady instead

#

what does the moveset for duel milady look like

#

is it unique or just regular greatsword

glossy delta
#

Exact same as Rellanas

atomic marsh
#

Oh fuck yes

proper vortex
#

Light great swords have a great move set

gray leaf
#

Milady is the "normal" Light Greatsword, i.e. the one that you can freely infuse and ash.

glossy delta
#

Milady with chilling mist or Glintstone Pebble seems awesome

proper vortex
#

The one winged stance is verry cool too

left willow
proper vortex
#

It has weird scaling, especially if you don't use int or faith

atomic marsh
#

Also the arts just kinda

#

aren't practical

proper vortex
#

Plus if you focus only in int or faith one become underwhelming

glossy delta
#

Especially since each art attack only uses a quarter of your stat spread

proper vortex
#

(i think i'll go double frost milady and go with a int/dex build)

proper vortex
#

(i miss freya scythe)

dusty kraken
#

And apaprently even if you're int/faith it's not great becasue you're also missing the physical part?

proper vortex
#

Yay pretty much

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It's c scaling in str/dex/int/faith. If you'r e not using the magic stat (and dont really use the art) i can be good if you dump in Str and dex.

#

Lot of boss weapon have weird spread scaling so at higher level they aren't as good as infused weapons

dusty kraken
#

Makes me kinda sad about the lack of a Second Infusable Light Greatsword then, as you either need to Yoink A Friend's Sword or beat the entire game.

proper vortex
#

Yay the more we talk about the more i think imma rush the end of my ng+ just for that lol

gray leaf
#

I think that when you're using the unique art on Rellana's swords, the fire damage is purely faith scaling and the magic damage is purely int scaling? It's very strange. Elden Ring scaling is kind of always weird, though.

#

Hint: letter grades actually represent a range of scaling values, not a single specific value. So two things which appear to have the same scaling multiplier might in fact be different.

proper vortex
#

The way it works is :
both sword use str and dex dor physical damage.
The right one use your int for its magical damage (as well as the projectile of you light attack art)
The left on uses you faith for its fire damage ( and heavy art attack)

gray leaf
#

...how does the hybrid seal/catalyst handle scaling? Does it apply faith to sorceries and/or int to incantations at all?

proper vortex
#

I believe that spell strength is for both

dusty kraken
#

It feels like the blades should have absolutely tanked Dex and Str scaling in favour of better int/faith scaling. So you get weapons where you want just enough str/dex to use them but you're more about that fire and magic.

proper vortex
#

Like if a staff grows with arcane and int, both contribute to spell strength... But i don't think there is a catalyst that can cast both sorceries and incantations... But i might be wrong

gray leaf
#

There's one in Shadow of the Erdtree.

dusty kraken
#

Also: Man, I wish any of the staffs was good as like...a staff. We get a weapon/staff in the Carian Blade but all the staffs have such terrible 'hit them with it' scaling it's funny.

gray leaf
#

And I'm trying to figure out where it lists spell scaling, as opposed to its stats as a bonking stick.

proper vortex
#

All the way down of it's stat, before the scaling grade irc

gray leaf
#

...it seems like the spell scaling is equal to the staff's scaling on everything other than str and dex. Odd, but okay.

kind garden
#

the Staff of the Beyond only lists Sorcery scaling, but it casts all spells with both Int and Faith scaling

#

and obviously none Arcane.

gray leaf
#

where does it list sorcery scaling specifically?

proper vortex
kind garden
#

should be under all its blocking stats

gray leaf
kind garden
#

there is, the Clawmark Seal, but that one's special

gray leaf
#

Yeah, but I just mean that the whole situation is Odd. (Although I suppose I should look at my prior point that everything about Elden Ring scaling is odd.)

#

...it's odd that the finger sorcery staff scales off of arcane when none of the finger sorceries themselves care about any of that, but it's also neat that it has C scaling in Arcane at base.

proper vortex
#

Elden ring math is closer to black magic than actual number crunching

gray leaf
#

I think it does regular, understandable math, and just doesn't allow you to see 90% of the numbers.

#

I'm pretty sure the new mixed catalyst is just better than the golden order seal in every way except weight?

#

...never mind, it's very slightly worse actually (though this is of course disregarding its inhanced utility).

kind garden
#

It's slightly weaker than either the G.O. seal or PoD staff

gray leaf
#

It's also worse than the Prince of Death's Staff. So... looking at it in that light, it's only useful if you really plan on casting both, and even then you can quick-swap since the seal weighs 0.

kind garden
#

but, well, hybrid.

gray leaf
#

So it's a bit faster for hybridization, and half a pound lighter.

kind garden
#

trust me

#

casting both types of spell as a mixed caster and being forced to swap catalysts is fucking miserable

#

the hybrid catalyst is a huge buff

left willow
#

Does anyone know if/when Prince of Death's staff out scales Carian Regal Staff? (in terms of a Faith/Int build?)

gray leaf
#

Alright. I don't know how much cognitive overhead and/or time is taken up by the swapping, so I'll trust you on that.

kind garden
#

it's not the cognitive overhead so much as the fact that you need to return to a fully actionable state every time you want to swap your left hand from staff to seal and back

gray leaf
#

...fextralife theoretically has the relevant information, but I'm not ready to do that quantity of digging and math right now.

left willow
#

It doesn't, cause it only has the even stat breakdown

#

.... unless the build calculator has it?

gray leaf
#

It lists raw scaling levels, so you could plug them into a calculator presumably.

#

I don't know about the build calculator. Also the page on glin(t)stone staves/staffs has weird passive aggressive grammar Stuff going on, which I think I'm presumably amused by?

left willow
#

If I understood raw scaling levels I could XD

gray leaf
#

...question: Miriam's Vanishing can be comboed into a sorcery, but not a basic attack. Can it be comboed into an incantation? Does it matter if they're both being cast with the same weapon? Because, if so, you might be something really funny with Radagon's Ring of Light.

left willow
#

Ah, here we go

#

At 70int/49faith it equals out

#

At 80 int, you need 58

kind garden
#

I've seen this combo with Wrath of Gold

gray leaf
#

Miriam's Vanishing can already be chained into carian sword sorceries, so it's not like being able to use miracles with it would be a huge change or revelation.

kind garden
#

presumably you can use Radagon's Ring of Light to do it too

gray leaf
#

Wrath of Gold is probably a good one for being able to "hide" the charge without it being too long, like Ancient Dragons' Lightning Spear would be. Or Aspect of the Crucible: Thorns (which wouldn't be as good in pvp anyway, presumably, though it would be tricky to dodge). Wrath of Gold is very funny, though, especially for invasions.

kind garden
#

for my money the funniest thing to warp cast would be Death Lightning

left willow
#

And Golden Order Seal is what I'm gonna need for Incantations

gray leaf
#

Do they have to be on the same weapon, or could you theoretically dual wield a staff and a seal and still combo?

left willow
#

I also need to go find pest threads

kind garden
#

or like

#

Briars of Sin

#

I haven't seen the combo work without doing it on the same catalyst

gray leaf
#

Makes sense.

kind garden
#

usually animation combos like that require you to use the same weapon

#

warp casting Rot Butterflies might actually make it good

gray leaf
#

Briars of Sin seems like it'd be decent, although you'd want arcane with it, and then you'd just use the blood staff anyway.

kind garden
#

yeah that's just a natural albinauric staff / finger staff combo

gray leaf
#

Rot Butterflies... people talk about katanas being anime in Elden Ring, but Rot Butterflies is the actual most anime thing. You snap your fingers.

#

I suspect that you're "supposed to" use vanishing into twin moons, maybe.

gray leaf
left willow
gray leaf
#

...if you're warp-casting an invocation, you'll have the int/faith blend necessary for Radagon's Rings of Light, so that might be worth at least looking at. You can also be very funny with Noble Presence, which... I don't know how it compares with Wrath of Gold, actually.

kind garden
#

vanishing backwards lets you commit some real crimes by teleporting away and then having access to projectiles very early compared to usual

kind garden
#

but it is quite fast

left willow
#

I scream. I want to know how much stance damage the Twin Moons do as a player spell.

#

Apparently, that information is either unknown or secret?

gray leaf
#

other funny invocations to warp cast (if we're looking at invocations specifically, rather than the stuff you just do by sticking to sorceries and thus getting more total power by using a better staff):

  • Burn, O Flame! has a fast cast when uncharged.
  • Inescapable Frenzy, to make it actually inescapable. Appear on top of someone and follow up immediately with a quick grab? Seems nasty. This might be the sauce, actually.
  • Scouring Black Flame = shotgun to the face.
left willow
#

oh, but apparently your "bubble" sits above the FG's stomp. Wonder if it does the same for [Cerulean Coast(ish) Boss] ||Knight of Putresence||. If so, I can probably use a Moon spell to dodge my least favorite attack he has

gray leaf
#

Question: can you use Miriam's Vanishing to "teleport" nowhere, and just dodge in place?

#

...actually. Uncharged death lightning is somewhat more tightly clustered around the caster, so if you really feel the need to make use of it... here's how.

#

Also, fun fact: when seals or staves grant a bonus to a specific spell school, they do so even when casting with a seal/staff in the other hand.

#

...the rot butterflies whiff on enemies on top of you 😔

#

Black Flame Ritual, as far as I can tell, doesn't increase in damage with charge, only size. So using the uncharged form in a warp cast could be good. Or Burn, O Flame! can knock people back, I think?

gray leaf
#

I feel like death lightning would be much better in one of the formats where dueling permitted usage of flasks, because those don't clear deathblight.

kind garden
#

I mean the thing about death lightning, the status effect aside, is that it does monstrous damage and can hit multiple times if the Greater Will/the Rot God/the moons and stars/idk the Three Fingers smile upon you

#

Its striking pattern is completely random

#

So sometimes you ask your inner dragon deity if it can smite a motherfucker and it goes “ayo fambiguity I got you” and fucking kills someone

gray leaf
#

the fextralife descriptions on frenzied flame stuff is very vague; for instance, the page on Inescapable Frenzy says it's buffed by fire damage increases, and the page on Frenzied Flame Incantations says fire damage buffs make most of them stronger, but not Inescapable Frenzy.

kind garden
#

Inescapable Frenzy has, uh, obscure specific rules

#

Because of it being a command grab with questionable properties and a multi hit

#

It won’t proc every critical hit effect, but it WILL proc some

gray leaf
#

Yeah. I think this is some stinky cheese that needs some testing. But if it's as good as I think, being able to combo a teleport into it (especially with a frenzied flame seal in the other hand) seems like it can be brutal. And if the opponent expects it, there's numerous ways to fake them out. The stupid frenzy eye laser is a very fast cast, for instance.

left willow
#

Is this DLC spoilers?

#

@atomic jetty that is a DLC boss, would you mind spoiling it?

atomic jetty
#

You are so right
I'm still waking up

gray leaf
#

Rock Blaster/Shatter Earth could be funny to teleport into. Explosive Ghostflame or Gelmir's Fury maybe? Vortex of Putrescence? Potentially? But I want to see someone trying to pvp with teleporting into inescapable frenzy.

dusty kraken
#

Teleporting?

languid tiger
left willow
#

Miriam's Vanishing seems like it's gonna be really handy for dealing with the really heavy-hitting shield mobs

#

(Black Knights, Crucible Knights, etc.)

dusty kraken
#

Oh, that's very cool

#

It's what those fucking basic rookie sorcerers do all the time.

#

That annoying spell

gray leaf
#

Vortex of Putrescence probably has good utility in pvp with its weird delayed damage… I’m tempted to call it okizeme (and then make someone else type up the full explanation for that).

#

Radagon’s has the benefit of being chargeable to mess with dodge timing. Vortex technically is, but there’s always enough of a delay to make the timing more readable.

languid tiger
#

but she does uh