#kerbal space program

1 messages · Page 2 of 1

misty totem
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i love the volumetric clouds

urban river
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those are good clouds

misty totem
long compass
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Great lines on that thing!

misty totem
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yeah the opt parts are kinda hard to work with in that regard

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like their styling has a very clear direction, and it actively resists being used to construct a differently styled craft

urban river
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honestly one of the better OPT planes I've seen you did a good job with it

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although I do object to the reversed tail canards

misty totem
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the l i n e s

misty totem
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mun mission via ssto

misty totem
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forgot that i had to take them back. I sent another SSTO to the mun to pick them up and it got so hot on re-entry that the nose intake cooked off

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violetta kerman is CHUFFED

spice lightBOT
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listen at least you didn't suffocate and or starve me this time

next cosmos
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okay that's a coolass look post-nose-cooking though

urban river
misty totem
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violetta kerman hits a hole in one

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have not yet asphyxiated her

misty totem
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space train

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choo choo

long compass
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Where is the train going?

misty totem
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first stop: mun

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the frustrating thing is that to do the mun contracts you have to return and recover with the vessel you landed with

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i usually just use an ssto to ferry the crew back

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the lander im using cant re-enter safely, so i sorta just have to transfer the data and forgo the contract completion. I plan to build an atmospheric lander but right now I just want to get science

misty totem
next cosmos
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ngl i'd just cheat menu that contract complete

misty totem
misty totem
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space train to eve

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fuck. engine malfunctioned literally like 10 seconds after i took that pic

misty totem
misty totem
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aerobraking works

urban river
misty totem
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slightly incandescent

misty totem
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gave up on space train for now

urban river
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cute probes

flint narwhal
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So, it turns out you need to remember to throttle up

misty totem
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creating this strange buglike lander for minmus and mun

urban river
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I love him

muted field
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I have a problem

My next goals are launching to the Mun for scientific data.

I was thinking of making a probe craft, but I don;t have probe size decouplers/adapters.

However, I am not sure how to accomplish the science needed for the miniturization technology.

misty totem
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Yeah the craft you build early in the tech tree are always gonna look a little strange

muted field
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my choices are basically

fiddle with kerbin science

or build it differently and pray there is not RUD when I launch

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ok then

next cosmos
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you can get a lot of kerbin science tbf

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there's enough kerbin science to fill out the tech tree iirc

muted field
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sounds boring

muted field
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I MADE IT TO THE MUN

next step, sending people and getting them back

urban river
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the nefarious toadstool

muted field
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I tried to make a returnable probe for extra science

and forgot solar panals

long compass
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Just run the mission quickly

timber yoke
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i know i've done one minmus return like that but i also had a battery storage

urban river
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working on a new plane

muted field
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that mannned?

urban river
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not yet but will be

misty totem
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oh wow that's a really cool shape

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i wanna get back to my ksp save but every time i think about it I remember all the housekeeping work I gotta do, like, repairing my big space train and stuff like that

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and refueling it, then i gotta retrofit one of my SSTOs to be a hydrogen tanker, and graaaaaaaaaaah fuck that

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but if i avoid it and do other stuff it'll be actively deteriorating in orbit

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because kerbalism

urban river
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u could use that mod that lets you repeat missions and fly one refuelling mission then queue up some more and just let them go in the background

urban river
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got distracted

misty totem
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the thingamabob

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u know ur an ascendant ksp designer when u start building shit that u cant even tell like

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what parts ur using

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is the cockpit canopy made of like, fuel cells?

urban river
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flags

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I have a blank flag texture so I can just use the plain flag parts for stuff

misty totem
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aaaaahhhh yea

urban river
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I was just trying to make something actually efficient with this one

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it is pretty decent

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I think I'm gonna take the the big boi in a different direction and try carry a payload

urban river
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I like the smooth curve on the wings but it makes so so much drag from all the wing parts

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will have to rethink probably

urban river
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update on that plane it is working well

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can maybe get it to duna with some work

next cosmos
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that's a long ride in a small capsule

urban river
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kerbals love being in space

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using mk2 parts already creates such wasteful amounts of dry mass I don't wanna make it worse with a crew cabin

urban river
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update I made it worse with a crew cabin

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the plane is more optimised now tho. ik it looks basically the same but thats how ssto optimisation be

long compass
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I think it looks nice

urban river
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thank u

urban river
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early prototype of the rover program. scientific activities of crucial importance going on here

next cosmos
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the crotch irradiator 9000

urban river
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you think thats bad but the rtg is also the crumple zone

next cosmos
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ah.

undone creek
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It makes sure that anyone who survives a crash will die before they can write an insurance claim

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From radiation poisoning.

timber yoke
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stick it on a max force decoupler

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launch it into action

urban river
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sent the plane on a mission to duna

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will fly it back another time

muted field
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How does this not count

I have been at this for 15 minutes making orbit changes

urban river
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it has to be fairly exact

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try turning your thrust limiter down to 1%

timber yoke
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okay, so, this might be hell, but i haven't played in some time so i can't tell based on instrumentation, but are you going the correct way around

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sometimes it hits you with the retrograde stare

muted field
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the fuck
how is that meant to work

next cosmos
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same orbit, same period, but retrograde instead of prograde

muted field
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right
is there a mod that lightens the parameters?

urban river
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just messing around with high efficiency designs

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I wish there was better artistic reference for ssto spaceplanes

urban river
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made a second prototype from scratch, I like this one more

long compass
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Ooh

muted field
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anybody know why ksp (modded) keeps crashing when I try and open s save?

sweet steppe
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It's important to take your plane out of the hanger on a regular basis so can stretch, good job

muted field
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gah
mun landers are hard

urban river
long compass
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Oh, that's a clever way to set up egress

urban river
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:)

misty totem
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:}

undone creek
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Found a way to go even faster in atmosphere without burning up

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Which is to just use the inflatable heatshield as a nosecone and not inflate it

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Now my limiting factor is drag instead of airflow and temperature.

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I can fly as low as I want and haven't yet optimised well enough that some other part burns up

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Where normally I was required to fly above 19km altitude or death by flames

urban river
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you should try the cookie

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its pretty effective

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https://www.youtube.com/watch?v=itr6vGHEYRE can see some in this. you just put a 0.625m heatshield in a fairing and rotate it and offset to the front so it takes the heat

When I reached orbital velocity with a land speeder, I thought I had just about reached the limit of the stock game. Beyond that speed, the ground-loading bug was simply unavoidable (Check out my forum post here for more info:http://forum.kerbalspaceprogram.com/index.php?/topic/160697-the-speed-of-ground-a-study-into-how-ksp-terrain-colliders-ha...

▶ Play video
undone creek
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That just kinda feels like cheating to put it in a fairing so it doesn't have drag

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I also specifically use airbreathing engines only

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I should make a series with rocket engines

undone creek
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But that is a pretty cool video

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Thing is my thinking is that if I'm allowed to do everything then anything is possible. I want to amke it harder on myself.

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Yes I could use 6 instead of the usual 4 engines I do now and increase my speed that way but then I could also just increase it to 8 engines and 10 and 12 and so on yknow?

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So I have the limits that it must be able to take off and land, it can only have 4 engines, must be airbreathing, cannot leave the atmosphere and must reach its top speed without breaking anything.

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That includes deceleration.

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And I think I may just not go the way of the thing I just discovered cus it looks ugly and the nosecone doesn't look like a nosecone at all

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Also part of me wants to play kerbal space program one day instead of kerbal plane program

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But idk I can hardly bring myself to

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I also want the plane to be looking at least plane like n good enough and not just be a brick that works.

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I wonder if I put heatshields at an angle if they'll still be able to catch most of the heat but with reduced drag issues

urban river
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you can just use a fairing as a nosecone really they have great heat tolerance

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also if you want to play space mode but keep building planes try building sstos, they're a real engineering challenge

next cosmos
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pictures from da first suborbital flight (i am playing all the crew vehicles from the kerbal POV)

urban river
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woah space

next cosmos
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"Whoah! Space!"
-Maya Kerman
"I think I can see your mom from here, Command."
-Maya Kerman, immediately before her radio got turned off groundside

next cosmos
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@urban river I have a complaint about Raster Prop Monitor
they put the big display in front of the landing windows! mun landing is unplayable, as cool as the mod is

urban river
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thats so sad

next cosmos
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it's very sad

urban river
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hopefully other cockpits are better

next cosmos
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i tried it with a couple

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😔

urban river
timber yoke
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i swear there existed a mod that redid interiors for a few things to make it work better with RPM but i cannot for the life of me remember what the mod's name was or if it even actually existed

next cosmos
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i have been busy with a new save

urban river
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oo

next cosmos
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yummers

urban river
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big maoam

next cosmos
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initial magnetic surveys suggest that there might be liquids under those clouds but the guys at the camera department say 'no way'

next cosmos
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this is kinda neat i think
suborbital flight picture of the first stage

next cosmos
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our scientists theorize that it might be apple-flavored

long compass
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Are you planning a landing?

next cosmos
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eventually

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the main thrust right now is a crewed minmus program and a fleet of eve landers

urban river
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have you seen the probe control station mod apg

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or probe control room maybe. its called something like that

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its like a ground control room IVA thing with screens n stuff

next cosmos
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yeah that's what i'm using

next cosmos
urban river
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oh nice

next cosmos
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i've been doing all my probes from as inside it as possible

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including landings!

next cosmos
undone creek
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I had no reason for making this thing I just felt like it

urban river
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truly a shitfuck

undone creek
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The wing configuration for like the inner part looks kinda awesome lol

misty totem
urban river
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very nice

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my friends have been playing ksp careers lately so I started one too

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just been to the mun

misty totem
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Ooooo pulled up in the thingamabob

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the orb

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I started a new career too but I really hate the initial part where u have no parts or buildings so I just skipped it

urban river
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the orb

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its annoying getting places without proper conics or smart A.S.S

next cosmos
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just skipping it is so real and true

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it's also annoying always starting at the same solar system config

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so sometimes i'll skip like way ahead to a random t+40ish years and give myself tech

urban river
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it didnt really bother me this time because I got through the nothing stage in like 2 launches

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using something like the probes before crew mod to change up the tech tree also seems worthwhile

misty totem
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i accidentaly obliterated bill and bob into a souplike homogenate

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but i did spawn violetta kerman in so she can share their fate next time

urban river
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oof

timber yoke
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i've shot a useless dink into sarnus for fun with under 30 parts but actually doing anything that gets me anywhere is impossible

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like you turn on partial control and sure you can teach yourself to spear of longuinus any celestial body with a hunk of metal but good luck getting any science out of it

urban river
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that mun mission was 30 parts

misty totem
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this shit kinda tuff

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this is kinda a neutron clone more than a falcon clone, but since its default kerbol it can go up in a single stage

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i dont really know how im gonna stretch the design, + i gotta add some more aero controls like airbrakes

next cosmos
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squeeze more engines in

misty totem
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could probably do the thing that the later new glenn variants are gonna do

next cosmos
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just more, better engines and stretch it out yea

misty totem
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big nooglin

next cosmos
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which is the same thing future superheavy variants are going to do

timber yoke
misty totem
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audrey is very good at ksp

urban river
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:)

misty totem
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accidentally crashed down on a sheer cliff mountainside

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the capsule wouldnt stop rolling so i just got the kerbals out and called it a day

urban river
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another happy landing

misty totem
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why didnt they just land the command module and the lunar module at once smh

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also testing an interplanetary vehicle around duna

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having the mod that lets u put craft in Situations and test fly them is very helpful

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slightly abusing tweakscale to get the big cryo tanks but i dont really give a shit

long compass
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It's a good looking ship

misty totem
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also i forgot just how trivial it is to land on duna with nearly anything

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now i gotta figure out how to ferry 60 tons up into orbit

timber yoke
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life support mods add so much weight i just cry and never land anything meant to return anywhere but the moon or one of the tiny OPM add-on asteroids

urban river
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low tech ssto in career, just for fun

long compass
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Nice

misty totem
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43g slap into eve's atmosphere

urban river
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pretty

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made a funny plane. it doesnt like. do anything

misty totem
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you should make a fuzzy plane

urban river
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bad for aero

muted field
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I need advice on mods

timber yoke
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u gotta elaborate

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because i can say "get outer planets mod and the minor planets expansion"

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and you probably have the near future series

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and then i can say "look for patches when it comes to adding more parts packs because near future has conflicts that caught me a few times" but i don't know what ur looking for

muted field
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general improvements would be nice

but also

smth that gives reasons to use planes/crew

misty totem
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like terrestrial planes?

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theres a contract pack called Giving Aircraft a Purpose that adds commercial aviation contracts

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pair that with kerbinside remastered and you have a bunch of new runways and airports to land at and fly between

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i had a bit of a commercial aviation fixation period a while back and that combo got me thru it

misty totem
urban river
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the kouglas kc-10

misty totem
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as for crew theres always life support mods

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i use kerbalism but theres a lot of them w different mechanics, the general appeal is that it makes ur crew habitation like, Important

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you cant just nonsensically place modules and stuff kerbals into them, you need to design ur habitation intentionally

muted field
misty totem
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well i mean u can get a lot more science with a scientist onboard

empty vortex
muted field
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but then that gets to a point where you can get the whole tree doen without leaving thje kerbin system

next cosmos
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you can get the whole vanilla tree done without leaving kerbin's atmosphere if you really want to

muted field
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oh right, the terrain bits

empty vortex
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If you don’t make a dedicated Lab Station it’s usually Ok

timber yoke
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In theory if you can make your probes in orbit or beyond you can make everything way less painful but you need machine parts which was part of a production chain and I got bored before I ever had enough money to make a shipyard beyond kearth orbit where it will act like you have all the machine parts you need

timber yoke
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uhhh there's also like

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some mechanical failure mod

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frustration mechanic imo

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but it does give you a reason to maximize expensive projects

next cosmos
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part failures (from kerbalism, testflight, or ohscrap) are everything to me personally
i need shit goin wrong

next cosmos
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the Spicy SLS (carrying enough enriched uranium to evacuate Miama)

urban river
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oo very nice

next cosmos
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it's the 2010s popular mechanics mission classic

  • really big VASIMIR drive
  • only like a monthlong stay on the surface
  • apollo-style two-stage lander
  • we brought a rover too
urban river
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you gotta drive around its important the astronauts get enrichment

next cosmos
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exactly

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but only 4 of them get to go down

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two more will remain with the spacecraft

urban river
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hi bob

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actually its the 2000s you can probably beam them tv

next cosmos
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they're gonna catch the How I Met Your Mother finale as it airs

next cosmos
next cosmos
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the best bedroom window view anyone's ever had
yet

urban river
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hell yeah

next cosmos
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and away we go

timber yoke
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i dont remember nasa doing this in 2007

next cosmos
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you don't?

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i really like the duna lander i cooked up
big cone pleases me

urban river
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cone is good

next cosmos
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i wish i could have gotten complete cone

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but alas

misty totem
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miss constellation so bad

next cosmos
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literally

misty totem
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i wasnt super happy with it at the time but like compared to whatever the fuck is going on today ill take it

next cosmos
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In 2017, Exploration Mission-2 was a projected single-launch mission of a Space Launch System (SLS) Block 1B rocket with an Exploration Upper Stage, lunar Block 1 Orion spacecraft, and a payload insertion of 50.7 tonnes (55.9 short tons; 112,000 lb). The plan was to rendezvous with an asteroid previously placed in lunar orbit by the robotic Asteroid Redirect Mission and have astronauts perform spacewalks and gather samples.
feel like shit just want her back

muted field
undone creek
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I play on console so I watch the mods from the sideline but cant use em

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I could get ksp on my laptop but idk how much id play it

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Theres a bunch of useful things though

next cosmos
muted field
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or just add more engines?

next cosmos
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your backup plan can be more engines

muted field
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what mod was the shipyard one?

timber yoke
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also I dont rewwmebr

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Theres like two

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And one i didnt like

timber yoke
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you know, i'd check, but now i'm realizing i don't remember how i preferred to open ckan with proton

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in fact i can't find my ckan executable, um, anywhere. what the fuck

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maybe i used the native app

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Oh fuck that might mean my modlist was nuked

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nvm

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i think it was global construction or at least that's what's installed

next cosmos
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yippee

next cosmos
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man these low-thrust high-isp drives are weird to get used to maneuvering with

timber yoke
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i don't "loop back around for an efficient burn and burn again," i burn at the manuevering point, and if i run out of fuel, i return to VAB

next cosmos
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oh i loop. i loop for three, maybe even four burns. and if i don't want to loop i tune the engine to be even more efficient and spiral

timber yoke
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i've always been bad at particularly low twr stuff, do you just have to do course correction every time you come back around?

next cosmos
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well for interplanetary stuff the window is long enough that you can just set up your transfer, burn like 8 times at perigee, and then course-correct on the way out

timber yoke
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ohh

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might be my problem i remember mostly having trouble when it's the moon

next cosmos
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it can be a bit hard to set up with moons since they move much quicker

next cosmos
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vile creature

undone creek
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If you look closely you can still see it from all the way zoomed out

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Anyway the 3 stages of flight

  1. Whatever you wanna call this
  2. Turning 90 degrees to fly horizontally
  3. The engines burned off
urban river
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palo what the fuck is this

next cosmos
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they gotta stop letting me cook

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Hey, Jean, this is Henry McLean, and I've finished my wonderful flying machine. And I'm ringing to say that I'm leaving and maybe you'd like to fly with me and hide with me baby...

timber yoke
next cosmos
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it's actually Quite Large

undone creek
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I think it's quite self explanatory even

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When I burned off the engines and had about 5km of altitude to kick out all the kerbals and pull their parachutes only 1 of them even survived jumping out the plane

undone creek
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Weeee

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It can't slow down because then it can't use the body lift to maintain altitude so basically once it's flying horizontally you have to stay at like mach 3+ to survive

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You also cant eject the kerbals because then they get slammed by the airframe upon leaving and die

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So once it's flying horizontally their fate is sealed already

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Unless youre debgel kerman cus she survived

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The only one of 4 to survive

analog walrus
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I think you needed to nose up so you had more thrust lift and needed less speed for body lift

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Or does this thing have poor attitude control?

undone creek
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It has no control surfaces

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I can't nose up because it has so little control

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So it just gets stuck going mach 3+ because any lower and it'll drop like the brick it is

analog walrus
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No thrust vectoring or whatnot either huh?

undone creek
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It does have thrust vectoring

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But it's also just a brick

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It's not broken it's just intended to not work

analog walrus
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Well if you do want to eject from this deathtrap, I’d probably cut thrust to zero and go ballistic, wait for apogee, and then cross my fingers and hit it then

undone creek
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Well

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I did cut thrust to zero when the engines melted off

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There was no apogee it was going down

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And there was no survival

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Except for that 1 kerbal

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It doesn't like achieve anything resembling to a safest moment to eject

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It's moreso if you prefer to die on impact or die by jumping out

analog walrus
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Yeah do that before things start to melt off

undone creek
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Not really an option

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This thing wasn't made with anything in mind

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Least of all safety

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I thought "this would be funny" and then it was funny

urban river
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its a manned bullet

undone creek
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You have to realise that I made this thing long ago and every once in a while I take it out. Every time I take it out ive only managed to successfully transfer to horizontal flight twice

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Every other time I dont get my speed up enough to be able to get my climb rate positive before crashing

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Not only is it a destroyer of the ozone it also is the life insurance claim machine 5000

urban river
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why does it exist

undone creek
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I thought it'd be funny to make a rocket

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But with airbreathijg engines

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And that's the entire thought process

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It doesn't need control surfaces because it's a rocket thats what the engines are forClueless

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It's maximum altitude as a rocket is like 3km

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Horizontal flight it can go up to like 17km

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Similarly this one was made with the idea of "huh i can put a lot of engines on it like this" and "i wanna put a heat shield on this but I will not check whether it even remains stable once the heatshield is deployed"

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Though nothing is as bad as the brainscrambler

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And then there's this thing which is "will it burn or will it not?"

urban river
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you definitely have a different methodology of spacecraft construction to me

undone creek
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I make some normal stuff too but it's funny to make weird stuff

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I used to have this completely asymmetrical plane before

daring temple
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The all mighty algorithm has shown us a video that includes the phrase “I'm just going to have to eyeball my trans-lunar injection” so now y’all have to see it too
https://www.youtube.com/watch?v=rgSEU0DwKGA

A "fun side project" that accidentally took me 3 months.
Subscribe to justify my time investment :)

00:00 Intro
01:32 Part 1 - The Beginning
16:19 Part 2 - Munar Misadventures

Music Used:
Felipe Falanghe - Main Theme (KSP OST)
Kevin MacLeod - Groove Groove
James Primate - Threat - Outskirts (Rain World OST)
Kevin MacLeod - Brittle Rille
Kevin ...

▶ Play video
next cosmos
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doing lunar missions on career before inventing patched conics is a ton of fun

muted field
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yup

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cpuld maybe eyeball a minmus one
with a crapton of spare DV

misty totem
light herald
next cosmos
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why didn't nasa check the "force roll: 0 degrees" box in mechjeb before hitting KILL ROT? are they Stupid ?

timber yoke
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my modpack's tech tree is so scuffed i don't even know what else to do with these parts

next cosmos
#

volumetrics are unfairly pretty

urban river
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mm tasty clouds

next cosmos
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fucked ass 50s jet fighter with rocket engines retrofitted where the fuel tank should be

urban river
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as is your right to do tbh

next cosmos
#

if its stupid and it reaches 20,000m it's not stupid

urban river
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exactly

timber yoke
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jool and eve are my favorites even if default blackrack really alters eve

next cosmos
timber yoke
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lol

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i get ads for that movie i can't imagine what it's about but the little rock freak is cool

next cosmos
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it's very good and there's a shot in it that looks almost exactly like blackrack jool

next cosmos
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obnoxiously pretty stuff

next cosmos
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Ed Kerman sets a new manned flight record just shy of 40,000 meters

next cosmos
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name! that! plane!

urban river
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francis

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it looks very familiar but my brain is blank

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@misty totem

next cosmos
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closer picture

misty totem
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f-5 of some variety

next cosmos
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T-38 but yea

misty totem
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close enough

urban river
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you should do an f104 apg

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I like that one

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NO tip tanks tho

next cosmos
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death trap ahh

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i'm busy with other things in this save
like actually launching the Manned Orbiting Laboratory

undone creek
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I love f104

next cosmos
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i figured out how to use TUFX properly

timber yoke
#

Pog

timber yoke
timber yoke
#

the budget doohickey

#

this thing sucked ass to fly

#

i think the payload bay was unbalanced

#

it likes to tilt one direction and i wasn't paying too much attention to the weight of it all because iu just assumed they were Universal Storage Parts and i assumed those weighed the same

#

delicious dumpster bin of science

timber yoke
#

accidentally perfect minmus shot

#

i always get here and then i'm stunned how pretty it looks with my visual mods despite being a barren moonplace

next cosmos
#

minmus is prettty

timber yoke
timber yoke
#

i always forget the basic things like how to ascend efficiently and then i never forget the hard things like putting things around other planets

timber yoke
#

the comet my graphics card hates

timber yoke
#

i just pulled off the most satisfying shit

#

but i can't explain it so i'll draw it

#

this game so cool you can get so much dopamine out of just doing stuff goodly

#

and... the kicker is

#

the rescue contract is a wash because THEY'RE IN A HATCHLESS COCKPIT

next cosmos
#

your retro motor frightens me

timber yoke
#

i wanted a smaller one but i had delta v to spare

next cosmos
#

do you at least thrust limit it

timber yoke
#

it's a rapid homing device

#

it takes you home rapidly

timber yoke
misty totem
#

oh goodness

#

that's. a little insane

long compass
#

You're pinning that medal to a bowl of green jello

timber yoke
#

I daresay it achieved desired results

#

The results may be questionable in purpose.... however, they were desired

timber yoke
#

today i'm trying to make minmus in record time to account for me not having any life support parts to put on my ship

#

i can manage exactly 3 days at 5 hours and 30 minutes if the mun aligns right

#

the return t rip is longer but maybe i can do it again

#

but i'm definitely losing myself in low stakes gravity assists because they're very fun to pull off and not something i've tried before

#

there's a part of me wondering if i can also just get that kind of delta V. i think i could

timber yoke
#

i ended up just getting life support because i couldn't make the trip back any shorter

timber yoke
#

running into some arcane krakenry : engine that only changes my velocity if i turn the craft

misty totem
#

whuh.,

#

explain

timber yoke
#

that's what's happening. it's fascinating

#

i thought it might be TCA throttling the engines but it still does it when i disable it

#

i have to hit a and d to make it change my speed at all

#

it still burns fuel at a normal rate and everything

#

rcs still works so it's whatever

#

i blame monopropellant engines

misty totem
#

such a strange experience

timber yoke
#

it is PROBABLY not a good sign if the kraken has turned its attention towards this module before it's even attached to the station

#

[half life scientist voice] it's probably not a problem... probably

next cosmos
#

when you gimbal it the hitscan shifts off the rcs tank

timber yoke
#

maybe?

#

i didn't notice overheating or anything

#

but this was a weird jank solution to how i make this module fly itself while having to have stuff at either end

#

so it wouldn't shock me because it's just the first thing i did

timber yoke
#

eve probe

#

the Explodium 1

#

it'll get data from its sphere of influence and then swan dive into its atmosphere for the contract

timber yoke
#

explodium 1 was a failure because our course intersected the mun

#

i didn't realize until we hit the mun

#

unfortunately the Unplanned Seismic Test produced no science because we don't have seismometers for that kind of thing yet

timber yoke
#

explodium 2 was a success though :)

next cosmos
#

not the probe placed in the fairing upside down....

timber yoke
#

it's rightside up

#

the engines are just on hinge joints that unfold

#

it let me keep the fairing really tiny

#

this was the rocket the whole thing gets sent up on

timber yoke
#

i'm not sure why i did that in hindsight

next cosmos
timber yoke
#

the logshit relay i set up with explodium iii

#

the signal strength might be concerning but i forgot which branch of my tree relays were in until after the minmus mission so i'll just have to send a strong relay over to scream in their ears later

timber yoke
#

explodium four.........

timber yoke
#

the culmination of my entire afternoon's work........

timber yoke
#

did it again for the splashdown

timber yoke
#

explodium 8 or 9 might be a quad i'm figuring those out

timber yoke
#

maybe explodium 6

misty totem
#

oooo i like how that packs up

timber yoke
#

i have a fixation on packing things into as compact a footprint as i can

#

it's been really effective dealing with Eve for sure

#

i can make it fit into this thing and it looks pretty

timber yoke
#

we're heading to eve. and still we stand short

timber yoke
#

woke up, loaded my game to land the payload it's shit. the antenna on the quadcopter isn't good enough

#

it landed safely though

timber yoke
#

go, nasty space bullet

#

i put a big enough antenna on this time also :)

#

i forgot to add a decoupler for it to detach from the fairing base

#

whatever it'll fly

#

fuck yeah

#

it flies really good, even though one of the hinges is off by a fraction of a degree

#

hopefully this copter does not go the way of ingenuity

timber yoke
#

i've named it the Kerb Vonnegut to soften the blow when it inevitably plummets into the sea

#

so it goes

timber yoke
#

it can even get high enough to plow through clouds

timber yoke
#

brainstorming what i'd do to make something like this work on duna... maybe just more propellers if it doesn't work as-is

misty totem
#

it should work tbh

#

but bigger props would help, more props and bigger props

#

spinning faster

timber yoke
#

if in doubt i just make huge props and somehow fold that up

#

for now i'm working on my station

timber yoke
#

hitting the point where my design grows grotesque and tumorlike

#

at this point i'll have to call it Station 1 1/2

timber yoke
#

ok i need to make money now

tulip quail
#

Maybe if they angled the primary fins on the beginning stage and spun the craft really fast they could get some extra thrust to weight out of the start of the launch

next cosmos
#

i like that the entire first stage and half the second are completely irrelevant

#

wait this isn't even the final form of it

#
rxddit.com

I still don't understand the point of a "gravity turn", so I just went to space directly instead.

925 parts is a little much for my PC tho, so I was wondering: is it possible to reach orbit with less parts?

▶ Play video
#

this is the true version

misty totem
#

you know that they're fucking around because you can see the volumetric clouds mod

#

nobody that new to ksp would hit up blackrack's patreon

timber yoke
#

no one that new to ksp would know how to chain all these parts together

#

that's terrifying

misty totem
#

AIT TEJ FUCKL

#

WAIT THE FUCKING SPACEPLANE

#

i didnt even see the fucking spaceplane sticking off of it

timber yoke
#

with the backwards tailwing

next cosmos
#

it could be the free version

#

this video reminds me of the fuckin spaceballs ship bit

timber yoke
timber yoke
#

ouh god nevermind this apparently works by rerendering the game

timber yoke
#

today, i'm reminding myself i have procedural parts installed for some reason

#

the 1t launch vehicle

#

only 3,000 spessos

#

if you go even 1 kilogram over 1 ton, you're fucked

timber yoke
#

evil beacon for bad storymode contract

#

i guess it can serve as a s taging point afterwards but

timber yoke
misty totem
timber yoke
#

that's a better name for it

#

i've been naming all my launch vehicle prefabs "cockle"

#

and just adding "x(multiple as needed) (s/l)"

#

so i had cockle xxxs

#

(1t)

undone creek
#

Look at this weird thing

#

This was the first flight of this uh officially 6th iteration of my airbreathing high speed plane but I ended up modifying it a lot so now it looks closer to this though not exactly as this was also modified.

#

Anyway I did a buncha reading on drag, intake flow and intakes and engines to come to the conclusion I should overhaul my current idea so there'll be a 7th soon once I get inspiration for a neat looking thing

#

I should look into the specifics of wings so I can see if I can optimise more there

timber yoke
#

biblically accurate ssto

undone creek
#

The reason im still going on and on with this is cus I heard someone say they managed to fly at uh I dont remmeber but over 1800 m/s and they restricted themselves to 4 rapier engines and only in atmosphere and no cheats pure vanilla so it should be possible

#

And its backed up by the fact that the thrust multiplier curve for speed reaches 0 around 1900 m/s I believe so my 1750 m/s can be improved.

undone creek
#

Oh didnt mean to ping

timber yoke
#

you're good

undone creek
timber yoke
#

its like a design motif

#

speedholes

undone creek
#

Mhm

#

I end up playing this game only for the planes. Space is interesting but I can never really get too interested in it for whatever reason

timber yoke
#

i'm the opposite, and i've always been pissed that making any sort of space infrastructure drags the game to a crawl

#

but im looking forwards to kitten space agency

#

rocketwerkz is pretty good at optimization even when their games throw a bunch of errors

#

stationeers ran flawlessly on my shitty hp laptop with some slow motion physics

#

i've always wanted to make a ssto capable enough of going to some planet with an atmosphere and fly around in there. i did the "fly around there" part this save with the quadcopter i sent to eve

#

current disgusting lag monster i hate:

undone creek
#

Ive just given myself this weird challenge and am trying to push the limits

#

Actually theres 1 thing that bothers me. I put a relay network in orbit around kerbin and the distances are right and such and by all means it simply should work

#

But when I use an unmanned vehicle with some sort of antenna it still has blindspots in the atmosphere

#

And it shouldnt be mountains with how high im flying either

timber yoke
#

the thing that comes to mind immediately is "are you going hypersonic speeds"

undone creek
#

Like this isn't connected to the network somehow despite being so clearly in view of the satellite

timber yoke
#

there's a difficulty setting meant to simulate the comms blackouts due to reentry plasma

undone creek
#

Ah

#

That would literally just explain everything

next cosmos
#

settings -> difficulty settings -> advanced -> right side of the menu

undone creek
#

Though it does reconnect to ground stations easily

#

So is it that or is my relay network not working? Either way ill test and find out i guess

timber yoke
#

if you have global ground stations enabled it shouldn't really need a relay constellation i think

undone creek
#

Oh it does as there's still blindspots i believe

#

Either way the network is there already lol

timber yoke
#

right

#

i guess i would ask what relay antennae you put on them but even the weaker ones should probably reach kerbin even on a l1 tracking station

undone creek
#

Yeah I put the strongest on

#

This network has been there for ages I dont remember exactly what module it is

#

Ill have to test when I play today. Maybe it's just that setting

timber yoke
#

it might be, it's killed one of my probes when i was sending it home once, it started to flip over by s ome act of satan and i couldn't hit the SAS button

undone creek
#

Aww

timber yoke
#

but that's probably what i get for also ticking "full probe control loss on no signal" or w.e. it was

timber yoke
#

that should reduce the part count by a little bit

#

the first time i'll ever use EVA construction for its intended purpose

#

such a scuffed, evil feature. what if kiskas was painful in a funny way

urban river
timber yoke
#

we're going back to that dogshit MPE comet that destroys my GPU

#

i say "dogshit" but it goes hard

#

it just breaks my computer

#

frames go from perfect, 90 fps, no concerns at all, it's just drifting in solar orbit tier performance to 5 fps

#

i think it's the coma

undone creek
timber yoke
#

what the fuck

#

insane youtube recommendation pull

#

"i used mammoth engines as RCS" you know, i figured out how one can do that because i installed TCA recently. i just didn't want to think about it

urban river
#

thats the guy who taught me ksp :)

#

one of my crafts is in the decouplers to minmus video

timber yoke
#

pog

urban river
#

he has lots of cool vids. unfortunately a lot got copyright struck so they have missing music

timber yoke
#

"make the arm long enough that the physics of the base unload" is like

#

genius

tulip quail
#

a lot of his more powerful tricks involve abusing physics calculation distances

timber yoke
#

it's not far now

next cosmos
#

launch from the surface

#

you will never regret launching from the surface

timber yoke
#

it'll be really funny if it actually fucks up the launchpad

#

it'll be even funnier if it actually fucks up the whole space center

#

this is the only way i might be able to do the urlum grand tour contract i have that'll give me 4 million bucks though

next cosmos
#

pop it up from the desert launch site

#

less to blow up

timber yoke
#

i got extra launch pads so i'm sure there's a "middle of the ocean" one i can unlock/build somewhere

next cosmos
#

sea dragon......

timber yoke
#

leviathan

#

setting out for a relaxing tour to the far reaches of our solar system on my nuclear bomb rocket launching from the kacific ocean

urban river
#

sea dragon 🙏

timber yoke
#

it seems i have underesteimated the distance from the sun beyond dres

#

all my ion craft designs are screaming at me "i will be out of charge for 6 or more hours out here"

#

i have complicated my route to nuclear pulse drives unfortunately

long compass
#

That inverse square will get you, yeah

timber yoke
#

i was never good at geography

#

or uh, geometry

undone creek
#

This thing goes pretty fast

timber yoke
#

the strutcubes have insane crash tolerance

#

i always wanted to make a weird rolling drone with them

undone creek
timber yoke
#

i have found one use for the ions i unlocked but can't power. this bad boy is going to minmus to finish my science

timber yoke
timber yoke
timber yoke
#

i've got seismic data and mineral survey data on every biome now. i know minmus better than i do kerbin :)

timber yoke
#

some shit out of metal gear solid 2

#

jesus christ it's bigger than it looked

timber yoke
#

oh dammit

#

grounded by an eclipse

timber yoke
#

on my way to the south pole

#

next quadcopter will have to be faster

#

this only gets ~110m/s horizontal speed

timber yoke
#

it ran out of power over the south arctic sea

#

trolled myself

timber yoke
# timber yoke

doing this for the mun now i need MKS content to do what i wanted to do on minmus

timber yoke
#

wiped my save last night to try and fix my performance in my modpack

#

back on the grind

timber yoke
#

i just ran into this since i messed with my difficulty sliders again and 1.0 occlusion in atmosphere creates blind spots i don't think you can service without a constellation of satellites

#

and it has to like

#

actually service that spot

#

i dunno it's weird, i never played too hard with relays

timber yoke
#

wow 1.0 occlusion really makes this a challenge that i think i'm too stupid for

#

back to 0.8 it goes

misty totem
tulip quail
#

day 17 of 430

#

knowing the average kerbal mission

timber yoke
#

forgot how to make rockets again

timber yoke
#

munar slander

timber yoke
#

nailed it

timber yoke
#

i forgot to put parachutes on the return craft

#

so i glued some on instead of doing the sane thing and transferring crew

timber yoke
#

i found the spiffier mission control

strange geyser
strange geyser
#

colony ship time :3

timber yoke
#

u should show me ur colony when its done or planned out

#

I struggle with making mine look period

strange geyser
#

im not making a classical colonyship

timber yoke
#

whatcha mean when you say colonyship, is it just a huge ship that lands itself or a base you assemble or

strange geyser
#

a ship that holds a giant fuckass colony and has landable modules

#

but uhm yeah

timber yoke
#

geometrical

#

i think i recognize one of those parts from planetside bases, i liked that parts pack but i'm not creative enough to make mine look good

strange geyser
#

tiny little tugboat

timber yoke
#

restarted and used a youtuber's modpack since they more or less ended up with what i did slimmed down

#

they're a fucking genius. i'm not bottoming out on video memory on startup a nymore. it r uns perfectly with parallax even

#

anyway the first ship was a fucking TRAINWRECK???

#

my parachute didn't like me

#

but my wings broke my fall

#

jebediah's teeth are lodged firmly within eachother

long compass
#

Is that flower larger than the space capsule

timber yoke
#

yes parallax's flowers are massive

#

i kind of like it kerbals are tiny freaks

#

they're like purse dogs but for aerospace

strange geyser
#

I have way too many mods

strange geyser
#

I think once I finish the variable extreme gimble plane's design, I'll work on a plane with so much ISP it can fly with a Brachistochrone Trajectory

timber yoke
#

they're all fuckin' massive

#

mentul

timber yoke
#

sat on my fucking nosecone fuck my stupid kerbal life

timber yoke
#

ok i think they included some FUCKED mod in this modpack

#

aerobraking doesn't anymore

#

wait. might be persistent thrust

#

mod is BROKEN why would they include that

timber yoke
#

ok that wasn't it

#

i'll figure that out later that's fucked

timber yoke
#

i love when volumetric clouds make me question whether my graphics are broken or if there's just a scary amount of clouds overhead

timber yoke
#

oh its because i fucked up and installed it wrong i think

timber yoke
#

story in three parts

#

i strapped bill into a fuselage on a command seat and it burnt up coming from high space but we don't have parachutes yet and he survived anyway

#

the scariest part was he was burning up in the atmosphere and just didn't

strange geyser
#

i made The Kerbal What The Fuck Plane

#

10 action groups.

#

requires skill to fly.

#

7 servos

#

8 kal 1000s

timber yoke
#

He didn't even bounce

#

KSP physics sucking poo is good sometimes

timber yoke
#

oops ascent too scuffed

strange geyser
#

so

#

maximum vtol burn time: 26 minutes
maximum standard burn time: 29 minutes
maximum afterburner burn time: 8.5 minutes

#

510 seconds on the KAL1000, running the equalizer at 0.33% in vtol mode, and 30% at standard mode

#

this allows me to perfectly balance the CoT

strange geyser
#

to make it easier ill set the equalizer to 0.32% in normal mode and 100% in afterburner mode

timber yoke
#

the part of the game where you're still trying to figure out how to throw things at the two moons of kerbin is still my favorite in career mode

timber yoke
timber yoke
#

me when i fuck up

timber yoke
#

round two

timber yoke
#

if i don't turn the camera around no one will notice that all the stuff on the back side got ripped off from my rough landing

timber yoke
#

I'll have to check it out

spice lightBOT
#

putting together The Thing™

#

the whatchamacallit

#

the doohickey they got shinzo abe with

#

It does look like some kind of space laser

timber yoke
#

near future parts so pretty

#

I'd say "how on earth did you have no time dilation in both of these shots" but I'm realizing I've weighted my game down with bullshit

urban river
strange geyser
noble sailBOT
#

Psst, 17 (@hallow walrus), you have been pinged by @strange geyser.

spice lightBOT
#

it's the reactor!

Carmen ↩️

[Reply to:](#1242540410681692271 message) Ok what's the thing in the far left side?

#

it's got a metallic hydrogen-fired rocket for an engine, hooked up to a fusion reactor for power

strange geyser
#

What mod?

spice lightBOT
#

ksp interstellar extended

strange geyser
#

icic

strange geyser
timber yoke
#

i remember having problems especially with their cryo fuel stuff

#

i threw in Photon Sailor in my modpack since I already have Far Future installed and that works but

spice lightBOT
#

yep! at least, we haven't run into any noticeable problems

samJF (@e/@er, it/its) ↩️

[Reply to:](#1242540410681692271 message) is it integrating well with near future assuming that's what you're using based on some of these par…

#

happy with how these space relays look too :3

timber yoke
#

i added interstellar content so i might get it

spice lightBOT
#

(also i'm chosing to be proud that we're launching our space junk into stuff instead of just letting them float away)

timber yoke
#

hell yeah

#

my launch vehicles i always try and leave deep in the atmosphere at least but they have a habit of being really stubborn

#

somehow sustaining orbit with a perikee of like, 30km lowest

#

cursed awful

next cosmos