#Helldivers 2: For Managed Democracy!

1 messages · Page 136 of 1

rotund marten
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I do feel that with orbital bombardment and infinite hellbombs we could make some real progress on Transcendence but we are alas short of lads

keen zinc
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abandon transcendence

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we must secure egress for the 77th

idle hollow
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i do not care a single tiny bit about the 77th

keen zinc
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well its, like, the only way to actually achieve something that will grant us some sort of narrative achievement

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transcendence is not possible, solidaritet is, and it would at least mean something narratively

rotund marten
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also, frankly, fuck fighting the incen corps

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those guys are too annoying

dusty spruce
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After Solidaritet, Helldivers could conceivably take Lurza, as the super low resistance may make it possible to conquer in under a day

keen zinc
oblique lotus
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having two hellpacks makes objs a breeze

rotund marten
idle hollow
ivory swallow
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I thought they might go scorched earth…

spare verge
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given they allegedly stole the DSS plans do you think some hotshot cyborg pilot is going to find a weak point to blow it up, or at least halt the bombardment

keen zinc
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it would be so funny if they didnt originally steal the plans

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but they did now during the war, and not to build their own superweapon ,but to destroy the DSS

dark plover
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It would be hilarious to see a defected eagle pilot turned cyborg successfully perform a "trench run", framed as some sort of horrible affront to democracy.

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She managed to launch a warhead down the "Democratic Cooling Hatch of Cost Savings" and take out the whole thing!

spare verge
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an eagle never misses

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would be a funny way to introduce a new bot air unit too

strange vine
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it was totally a false flag plant

dark plover
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Uhhh that's totally impossible. It's called Operation: Valid Pretext, not Operation: Sketchy Pretext!

steady flameBOT
#

Not quite, if our (admittedly terrible) memory serves us correctly, and if the wiki isn't lying to us.
From what we recall of discussions around when the DSS first launched, it picks a player (forgetting if it's the host or just a random squad member), makes a small safe-zone around them where it won't purposefully fire, and then kind of just lets loose on everything not within that zone. The safety area doesn't update very often, however, and so if you're moving around it might literally just start shelling your current position. After a bit, it checks again, moves the safe zone, and then opens up again.
Apparently (wiki says so, haven't checked in game yet) this time it comes with a warning for when it's firing and red impact markers so you can see where shells are landing, but we're still booting the game to check.
Will update you in a moment once we've got our paws on the field.

Lark ↩️

[Reply to:](#1204832579287519292 message) I don't think I played the last time it was here, is it just random 380mm shells?

knotty folio
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Ooh that's interesting, incentivizes you to stick together in one place, which is a fun counterbalance to how much Cyberstan encourages moving all the time

oblique lotus
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you do not get impact markers but it does warn you that it's active

unreal merlin
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I've just heard from a friend playing that it is different than the old DSS Orbital Bombardment. They reported it being more targeted and having light indicators where a round was gonna impact (like Vox missiles or the meteor events).

keen zinc
unreal merlin
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Both of which are immense improvements over the old DSS bombardment.

steady flameBOT
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Can confirm.

Salad ↩️

[Reply to:](#1204832579287519292 message) I've just heard from a friend playing that it is different than the old DSS Orbital Bombardment. The…

knotty folio
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I think they should turn on Eagle Storm too

spare verge
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it would be an extremely funny topper to the event to have super earth prioritizing scorched earth over the lives of the ground troops

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would it be fun to play? shrug

knotty folio
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New objective: survive

winter shuttle
lethal delta
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Good night, sweet prince

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Oh my god, the trident is just three sickles in a trenchcoat

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I need it.

dark plover
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It's amazing. I can't wait to go tear up bugs and squids with it.

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Combine with the Talon and just never stop the pew pew

supple siren
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Trident is perfect until it misses that Trooper getting a call-in three times

knotty folio
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I can do the same thing with the Sickle or Talon though

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(Miss a Trooper doing a call-in three times, that is)

supple siren
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True, this time we can blame the technology

dark plover
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Very fun for skeet shooting jet troopers

keen zinc
tight zephyr
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Guess the bots were right. You can't keep her down.

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So we're gonna glass Cyberstan, eh?

oblique lotus
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I have personally detonated at least 40 nukes in the past day

steady flameBOT
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Genuine question: has anyone else been having a rough time dealing with Vox Engines solo?
We keep running under them to hit the vents (a difficult task when it keeps driving away from us fast enough that we have to spam dives just to barely outpace it and get closer), and then it essentially twists its torso sideways and starts firing straight down at the space between the tracks with both cannons. Even a near-miss ragdolls us, which means instant death as it keeps rolling forward and walks the barrage of explosions right onto us.
Sometimes one of the cannons fires straight through the Vox Engine itself too, which can often directly hit us even when we're directly beneath it.
In team play they'd usually switch targets when we got under, but in solo it seems like they're willing to blow their own feet off if it means mincing us into a fine pulp.

winter shuttle
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so with cyberstand over, i'll say that while i enjoy the new OPFOR of cyborgs, vox engines and cyborg commandos, the maps themselfs were a bit...eehhh, mostly with bouncing stratagems and enemy patrols just.....pop out of nowhere.

spam rates for voxs need to be tweaked a bit :P, two is doable but 6 engines is a bit much 😛

keen zinc
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We've yet to see how Voxes feel on normal open maps

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Factory Striders are far less dangerous on Cyberstan due to the abubdant cover and sight line limitations, which also hamper Vox Engines

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But on open maps, those guns will have much freer reign to melt people

unreal merlin
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By the same token, you can just out-range the guns as well. AT Emplacement stonks.

keen zinc
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Yeah , not saying they're gonna be bad, I love em, but it remains to be seen and I am curious as to how they will be when taken out of the specific environment they're currently locked to

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Will be nice to have eagles and emplacements back on the menu for sure

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Eagles will probably be good against them as well but they've been really hard to justify bringing with all the AA on Cyberstan

oblique lotus
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for getting in close honestly drop a hellbomb and leave

keen zinc
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Yeah the solo light pen and grenade method is an option but is by no means risk efficient

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It is nice to have it but it's a gamble with very risky positioning and battlefield conditions often make it riskier

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But just shooting the light pen weak spots can deplete a Voxs health low enough to bring it into more efficient breakpoints for other methods to knock out

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So every bit contributes

oblique lotus
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the vent method is specifically slow and risky which is why I don't like it esp given the current spawnrates for vox engines

keen zinc
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Yeah it's more of a out of time but not out of options sort of deal, which I like because you never feel completely impotent

oblique lotus
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if things are that desperate I'm usually popping the hellpack tbph

keen zinc
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Yeah

oblique lotus
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and honestly trading one diver for an objective at cyberstan loss rates isn't horrible

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honestly I die less overall than my teammates who run more traditional gear

keen zinc
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Port Hellbomb is the best "negative sir I have the gun" option

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I'd rather die than be killed!

oblique lotus
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oh also I'm warming on light pen weapons against bots

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the knight in particular just chews through cyborgs

stone bridge
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censor sweep

keen zinc
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Love the amendment, and the one two

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Amendment and Ultimatum combo really feels like WW2 city fighting

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Semi auto rifle and short range anti tank launcher

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Only major weakness is an abundance of war striders if you dedicate too heavily into anti-vox, but I usually bring a commando as combined anti gunship anti war strider

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Lure mines and ultimatums are good for hulks and tanks but I am lousy at hitting war striders with them

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Can do it but it's usually risky and not efficient in dealing with them in high numbers

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But commando is a real good answer

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Lure mines as Hulk solution does help free up Ultimatum shots for stuff tho

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It's all about having a flow chart of answers to various risks in my head

ivory swallow
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am i cooking? any suggestions?

knotty folio
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Wait, is Cyberstan over over?

knotty folio
# ivory swallow am i cooking? any suggestions?

I'm not sure the Engineering Kit is doing much for you here? You already have lots of Thermites with the supply pack (especially since GL can clear heavies in a pinch), and you're not carrying the big recoil guns

azure rock
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it's..done?

ivory swallow
knotty folio
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Though I haven't used the Coyote, so it might be more valuable there than I realize

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Ah, if you don't have other light armor options fair enough

strange vine
oblique lotus
knotty folio
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Oh good

steady flameBOT
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We would.
...if we had either of those.
Or Portable Hellbombs.

Lollerisms (he/him) ↩️

[Reply to:](#1204832579287519292 message) I highly recommend killing vox engines with firepower rather than the vents, i.e. hitting it with so…

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Unfortunately, not being able to play for six months, and not having people to play with for six months, means we have basically nothing from the newer Warbonds.

glacial light
strange vine
steady flameBOT
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Yes, but we can't count on having those in the future.

cobalt patrol
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OPS, Orbital Smoke, and Gas Strike can all do them a mischief as long as you get direct hits on the vox engine

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which is tricky

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Ultimatium also works if you have that

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otherwise, get a gun that fires fast and has good durabiltiy dfamage, get underneath them, blow the bottom 3 vents, and toss a grenade in

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unfroautnely ,the best grenade to get you there (smoke) does bupkiss if throwin in the vent

graceful bluff
cobalt patrol
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it jhust makes the Vox engine fart.

graceful bluff
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Once we get access to 500kg's again they'll also be nice against voxes

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Orbital smoke is also genuinely nice to pop on it, deals a surprising amount of damage too considering it's 6 salvos of 300 each

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Also gives you relative peace to open up its weak points

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I haven't tried EMS strike on it yet, I'm guessing it's immune since factory strider is

oblique lotus
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I kinda forgot but yeah 500kgs would be great against voxes if there werent so many aa turrets

graceful bluff
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(I think that's why there's so many aa turrets)

oblique lotus
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Though also if forest planets are any indication the tall buildings might be an issue

graceful bluff
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I kinda want a factory strider but with an aa emplacement on top kinda like how there's a jammer variant

oblique lotus
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You can kill a vox by hitting it with four RR shots/3 Spear if thats your style

graceful bluff
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Also 6 epoch to center of mass(two mags)

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(Or a mag of epoch and an ultimatum I think?)

strange vine
steady flameBOT
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Three RR, if you hit the sarcophagus each time.

Lollerisms (he/him) ↩️

[Reply to:](#1204832579287519292 message) You can kill a vox by hitting it with four RR shots/3 Spear if thats your style

graceful bluff
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The sarcophagus is sadly a bit fucky at the moment, sometimes it just no sells the damage

oblique lotus
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the sarcophagus is bugged or something iirc

steady flameBOT
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Seriously?? facepalmeline

oblique lotus
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I think damage transfer to main still works but I've put 4 EAT rockets into one without a kill

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So for the moment you're best off hammering through main health

graceful bluff
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And hitting them in the center of mass(groin) if it's an aoe weapon so it spreads to as many parts as possible

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The funny option is still orbital smoke+4 double barrels to the vents :v

oblique lotus
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imo less center of mass and more between the treads since those are the blast vulnerable points

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Or the hellpack

graceful bluff
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yeah, I just like the double barrel vapecloud build for missions with a ton of voxes

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double freedom, smoke grenades, orbital smoke, eats, leveller, flex, smoke pod booster

oblique lotus
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Trident, Ultimatum, thermite, EAT, Leveller, solo silo, hellpack

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The solution is in fact more firepower

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It can stuff a multi vox drop with the hellpack

graceful bluff
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They should make a smoke dog and call it the snoop

oblique lotus
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I'm like 30 medals from the arc dog

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Looking forward to it

graceful bluff
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it can get an absurd amount of bounces

oblique lotus
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Getting back on topic I think if you want to kill voxes with vanilla content spear or RR plus EATs might be your best bet

graceful bluff
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It has a 90 degree search radius for bounces rather than the 75 of ther arc thrower

oblique lotus
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Rocket consumption is going to be high tho

knotty folio
graceful bluff
#

Me on my way through cyberstan to pick up my SEAF husband, leaving a clean vape cloud trail like I'm a fuckin' tron bike: https://www.youtube.com/watch?v=H0WqeDa5ihE

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delicate aspen
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hmmmmmm

delicate aspen
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cyborgs out stealing whatever they can from us

glacial light
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Canon Helldiver survivor

idle hollow
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helldivers when they get shot in the head but it only decapitates them

glacial light
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It's only one organ out of dozens you'll be fine

delicate aspen
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all of my warbond previews are like this lmao

glacial light
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The real stealth armor

dusty spruce
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The 77th have been saved o7

barren iron
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how many helldivers died for 30,000

cobalt patrol
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At least a million

idle hollow
# dusty spruce

30k SEAF? Are you kidding me? This isn't enough for anything, what are you, a class c citizen???

glacial light
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You get 30000 SEAF soldiers to fight in the war #girlmath

tall stone
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Sometimes you gotta save the orphans

delicate aspen
rotund marten
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well, we've levelled literally half the planet, which is at least something

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good job super earth, half a billion dead well spent

keen zinc
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<@&1206091872716595200> anyone wanna play against bugs or squids in a bit

glacial light
spare verge
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half a billion special forces, with seaf casualties presumably being several times that at the lowest

glacial light
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Maybe my perception of numbers is skewed by how usually very low 40k's is

heady halo
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40k is both low and high in insensible ways

glacial light
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True, i usually notice the low ones more

heady halo
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their ships are less dense than styrofoam, some of their planets have more than one person per square foot

spare verge
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half a billion is like, around 20 WW2s worth of military casualties

heady halo
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turns out that this is how military engagements go when you have to take objective in specific orders but your basic grunts choose their own deployments lmao

spare verge
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that always gets me about the game

glacial light
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But SE has dozens of colonies and has had helldivers in storage for up to 100 years ago

spare verge
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the one actual democratic bit of super earth is where it is least effective

glacial light
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My new headcanon is they only let helldivers decide and the SEAF actually does most of the work

spare verge
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I prseume it's out of the immense hero worship that comes from the entire society revolving around Helldivers, Too

glacial light
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So helldivers choosing suboptimal places is not a big deal

heady halo
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helldivers are a janissary class both enslaved to their role and able to overule any and all orders in pursuit of ego driven id. much like american police and automotive dealership owners

ivory swallow
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huh, they cancelled the MO

glacial light
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Also I think itd be peak satire if they had a line about how helldivers are more free and thats why they get to choose where they go

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We're all free but some are more free than others

ivory swallow
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also im curious why a chunk of people stuck on gatria the whole time, do people just like fighting bugs?

glacial light
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Some people dont like fighting bots

oblique lotus
rotund marten
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I have always wondered what Super Earth thinks of the random few hundred helldivers per planet who are just hanging out blowing up random bases of no importance to the current war effort

heady halo
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i think high command is a big nonsentient computer that mostly makes bad television spots

rotund marten
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I suppose every single bot/bug/squid planet having to be prepared for four maniacs with suitcase nukes anywhere at any time keeps them honest

oblique lotus
heady halo
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i think super earth is functionally a berserker swarm. a shapeless machine culture of indoctrinated meat following the vague directions of a nonsentient barely able to plan computer that just throws them to die in pointless meatgrinders for no purpose

spare verge
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I've noticed we have less character names compared to helldivers 1

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the government is significantly more faceless

ivory swallow
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does anyone else want a non-backpack support weapon that fucntions like the eruptor or autocannon?

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like a smart grenade rifle or something

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partially because i feel like the regular GL might be going back down to medpen

azure rock
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I'd like seeker grenades but without actually taking up a grenade slot so

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seeker grenade launcher would be nice

idle hollow
heady halo
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aoe explosive heavy pen slow rate of fire small mag size

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or potentially the belt fed gl if it gets buffed while the reggo is nered

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nerfed

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as if they introduce a new better grenade launcher then nerf the existing grenade launcher so the new one is better by comparison, thats awful

keen zinc
spare verge
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the original casus belli for all this is:
to punish the Cyborgs for terror attack that killed 8 people

rotund marten
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the new GL is a tad uninspiring I must say

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even without heavy pen the old GL kind of ruins it in any comparison, especially when you can supply pack it if you really want to carpet bomb

heady halo
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i still think you should be able to load the regular gl with whatever grenades you are carrying from the reload submenu

ivory swallow
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i do not have cutting edge but mayb

heady halo
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epochs not cutting edge iirc

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its in control group with the warp pack and laser turret and variable

heady halo
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though I have been killed several times by people running infront of me as it it charges and beeps that it can no longer abort firing lmao

oblique lotus
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Epoch is control group

heady halo
# ivory swallow oh, i never looked at the eopch

epoch: 1000 damage, 500 regular 500 durable, over a 3 meter aoe with a 1 meter reducing/trail off , 10 demolition, 20 stagger, 7 push
comparet to
regular grenade launcher: 800 damage, 400 regular 400 durable, over a 3.5 meter aoe with a FOUR meter reducing trail of shockwave aoe, 30 demolition, 25 stagger, 30 push force

oblique lotus
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epoch is also AP5, isnt it?

heady halo
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from the wiki

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according to the wiki, both are 4

oblique lotus
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it goes to 5 when charged

heady halo
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ah i may be misreading then

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from the layout it looked like it only hit 5 when it exploded and killed you

steady flameBOT
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Which may very well have been a false flag operation.

Cynnamagus ↩️

[Reply to:](#1204832579287519292 message) the original casus belli for all this is:
``to punish the Cyborgs for terror attack that killed 8 pe…

heady halo
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i think the super station bombardments arent rendering properly

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every so often i just started to explode for no reason

blissful sparrow
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Anyone else having issues launching the game rn?
my entire group is getting an "Unable to steam sync" when starting the game and if we ignore it we get a connection error

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ah looks like steam issues in general

keen zinc
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steam is having issues

delicate aspen
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it sure is, im stuck in an neverending loop of unable to sync, syncing then immediately unsyncs

graceful bluff
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Steam horse fest too much for small company valve :v

keen zinc
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MUSUME MUSUME UMA MUSUME

warped cradle
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They trampled the servers 😔

blissful sparrow
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the most evil thing i ever did:
Shoot the legs off 4 hive guards and watch them crawl after

graceful bluff
ivory swallow
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<@&1206091872716595200> anyone wanna dive? i wanna try out the tank and epoch

ivory swallow
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anyone else?

graceful bluff
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Cyberstan stratagem pickrates

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It's so weird seeing the vanilla walking barrage icon after being so used to skaians icons

ivory swallow
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suprised the regular GL is that low

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i'd bet its going back down to medium

graceful bluff
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I don't think the greater helldiver community realizes how good it is yet

ivory swallow
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yeah

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you just shred entire drops

idle hollow
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i can probably equate to half of those hellbomb uses

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they're the best way to deal with engines

strange vine
knotty folio
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Fuck's sake, I didn't even have a chance to play on Transcendence

rotund marten
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it was nothing special

knotty folio
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Mostly I regret missing out on the orbital barrage

oblique lotus
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the extra hellpacks were fun

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deal with every drop by nuking it

rotund marten
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hellpack + leveller + solo silo is probably going to make a return in the Misc arsenal of tricks

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nuke every problem, go straight to objective

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no sustain but we were dying too fast for it to matter and it meant we didn't lose anything when we died

oblique lotus
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also weirdly I think you died less doing suicide runs with hellpacks

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rather than losing five helldivers on the way in you lose one

rotund marten
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yeah

oblique lotus
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same results as actual kamikazes ig

rotund marten
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"65 kill hellbomb, well above our usual KDA"

graceful bluff
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The average k/d on the automaton front during this was like, 23

true seal
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Haven’t been able to play due to work, what’s going on rn?

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We lost Cyberstan or something?

unreal merlin
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The attempt to take Cyberstan has failed, we did not take the planet before the reinforcement budget expired.

graceful bluff
true seal
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Glory to Cyberstano7 🫡 🫡 🫡

graceful bluff
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More than anything, this kd ratio shows how brutal of a meatgrinder cyberstan was

oblique lotus
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what's that from?

unreal merlin
graceful bluff
oblique lotus
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ty

graceful bluff
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For comparison I think the average global kd ratio is like, double that

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I forgor how to find it

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Interestingly enough, less mission failed % than oshaune

strange vine
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rxddit.com

Citizens of Cyberstan;

Defenders of Transcendence;

Comrades across the galaxy;

Today, I speak to you from a capital that still stands.

The enemy believed they could end Cyberstan. They thought that we were weak. They hurled their fury at our home world. Their government swore that when their banners rose on Cyberstan, they would never come d...

graceful bluff
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ohgod I should not have looked at the creek percentages, a kd ratio of 15, we were not prepared lmao

tall stone
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The Creek was hell.

burnt vapor
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The Trees spoke binary

tall stone
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Ion Storms are Brutal

graceful bluff
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A lot of newer players talk about how way more people died on fronts like oshaune etc, but the ratio is showing the real story :v

knotty folio
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I bet successful extractions were a lot lower :P

graceful bluff
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true

knotty folio
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Unlike Oshaune where getting cornered and killed in the caves meant you had to do the entire push into the caves again except this time you don't have your gear

graceful bluff
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I still can't decide if I want the impact smokes or not

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it dissapates a bit quickly for me

true seal
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One day I hope we get a Creek Round 2

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For old times sake

graceful bluff
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Imagine, creek but with war striders

true seal
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Put me back in the suck

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I wanna be in the slime

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I wanna be in the sludge

graceful bluff
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You might as well call it

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A super creek

true seal
graceful bluff
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ok it's probably telling that the wiki doesn't even have the duration of the impact smoke clouds

glacial light
graceful bluff
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I need to go back to the caves with the double freedom

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I also still really want caves but bots

glacial light
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And if accidentally blew off my arms cause my gun clipped into the wall and exploded it nearby supply pack was clutchv

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I do want a bot variant of cave that's like mega fortress and has a roof

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Bigger corridors than caves so bots aren't completely out of their element

glacial light
graceful bluff
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Anyone with the impact smokes able to check how long they last? the regulars last for 30 sec

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Oh wow, incin corps is on 3 different planets at the moment

spare verge
graceful bluff
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Yeah, it being dark as hell as blaster bolts tear through the jungle was great

spare verge
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sorta wish they kept the flare stratagem in that used to only (still?) exist in stratagem hero and just gave it to us for free at night

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I'm guessing players didn't find lighting management interesting enough in playtesting or something

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on bots it was fine since nearly all their units have glowing bits, but bugs just materialized out of the darkness

graceful bluff
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Bots assembling dyson swarms on systems they control so the maps get darker at night

spare verge
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would be funny if they changed the lighting back specifically for malevelon creek and only malevelon creek

glacial light
lethal delta
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My experience with the double freedom is

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Inconsistent

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Sometimes, I shoot at a blob and kill seven of them with a single shot

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Others, I shoot at a devastator and it flinches slightly

cobalt patrol
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It has high punch through and it fires a single slug

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So it's a precision weapon, not a aoe

glacial light
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Double Barrel the shotgun primary?

cobalt patrol
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If it's in double fire mode, it fires one slug still afaik, just with big damage

lethal delta
cobalt patrol
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Oh weird, so it does

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...I thought it fired them as a single slug because it's got incredibly tight spread

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And I often dome things at midranges with it

lethal delta
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It's very tight, but still pellet based

cobalt patrol
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Yeah, my bad! Thanks for the correction

#

Still, in practice I find it's best to treat it like a precision weapon - go after weak spots and it obliterates things

graceful bluff
#

Hm, I think I'll work on the amendment next

oblique lotus
#

honestly I think playing on cyberstan has dramatically improved my ability to play 10s

graceful bluff
#

yeah

cobalt patrol
#

10s are pretty breezy normally as long as you bring a solid load out

keen zinc
#

Or if you're brave enough

#

If the enemy tries to kill you just yell "NO FEAR HERE" and kill them first

oblique lotus
#

that's kinda what I've been doing

#

lotta nukes

graceful bluff
#

Excuse me what the fuck, eagle smoke does 1500 damage per bomb

#

that's so much lmao

#

it punts eight of those out

warped cradle
#

Orbital smoke is like one of my top 5 stratagems on bots

graceful bluff
#

same

keen zinc
glacial light
#

Apparently it seems eagle airstrike's projectile is 1500 damage AP7, explosion is 800 explosion damage at AP5

#

Seems like throwing eagle smoke/napalm/airstrike would deal a lot of damage to factory striders even if some of the bombs in the line dont hit

graceful bluff
#

I think I figured out why we miss the sam site so often

#

it doesn't register as a poi

graceful bluff
#

I feel like they've increased the amount of enemies that appear in an extract if you're stealthing it

oblique lotus
#

for democracy

strange vine
#

ayyy nice

#

Somebody recorded some of the Democracy Officer's voice lines post-withdrawal. We have an explanation for the orgo-plasma and people blenders:

"When Cyberstan was invaded, we did not yet know the Cyborgs were behind the assault. In an act of mercy, we activated a euthanasia protocol to spare them the pain of enslavement underneath the Automatons. But it would seem they endured; we may never know the true extent of their treacheries against us."

[...]

"Though the quietus of the Cyborgs failed, it seems to have had another effect: sterilization. The Cyborg Production Units within the Megafactories are not merely war factories; they are the means by which the Cyborgs hope to synthetically avert their own extinction."
you know, just in case you thought there was some atrocity that super earth wasnt ultimately responsible for

knotty folio
unreal merlin
#

My group took the Bastion to the bugs and it felt so weirdly calm there.

knotty folio
#

We did the same with the squids! It's a lot of fun against the many melee enemies

#

Especially since the HMG can pen any enemy on both fronts

winter shuttle
#

So end.of the operation, over all i enjoyed my time in groups in cyberstans, not so much solo.

I do hope the reserve meter never comes back tho 😛 or at least changed

warped cradle
#

Would be a fine system in theory, in reality tho folks are dying 5 times to a single vox

#

We got close, closer than I thought we would

steep hound
#

huh I didn't realise we had a whole HD 2 chat in here

winter shuttle
#

For me the maij issue is counting deaths outside of cyberstan

steep hound
winter shuttle
#

Wich is a larger problem with the way the galatic war system works

steep hound
#

ultimately though I do think getting overly invested in the GW system in general is a little silly even though it's good to be a bit invested in it, if it makes sense

winter shuttle
#

Becuse hey while i love to spill oil i also wana change from time to time

winter shuttle
steep hound
#

i wasn't there for a lot of the early early stuff

#

I joined post-Creek

#

there was one big player-driven thing I remember missing while I was an active player bcs i just didnt have the time for it

#

there was like a certain planet that had all manner of shit going on at once, like Inferno Brigade, maybe also Jet Brigade, DSS orbital barrages and fire tornados or something all at once

#

and everyone went all in on the place because of how much of a fuckfest it was lmao

winter shuttle
#

The issue right now with the current MO system is that you cant force players to emgage with it, somwtimes its the planeta biome, other times its the enemy OPFOR (looking at you incinerator corps) and when players want to engage with something else becuse player fun will always trump story, the game penalizes players

steep hound
#

I guess part of the issue with wanting things to get more player-driven again though is that obviously the Major Story Event bits are the parts that actually intro new content and enemies and they can't exactly time that around players

winter shuttle
#

I mean....the gloom ?

#

You can havw fortress worlds arround bot planets

steep hound
winter shuttle
#

I'm sure you can lock away some parts were you want your main events to take place

steep hound
#

yeah but I'm saying like

#

those player-driven moments can only really happen organically by mass-player consensus and it's realistically gonna be hard to manufacture ideal conditions for that (which would require less emphasis on Major Story Events) while also balancing the promise of cool new stuff that tends to happen because of MSEs
if that makes sense

#

that was a little convoluted I'm sorry

winter shuttle
#

No no i agree, you look at early suggsstions at the time ,and stuff like clans and social hubs make sence becuse players wanted bether cordination in game

#

Instead we gotta do that on the AH discord wich is...eh

steep hound
#

the H2 Discord seems to require some kind of verification thing to post on so I've never used it lol

#

I just lurk there

winter shuttle
#

But thats a private pet peave, overall i enjoyed cyberstan with the exception of the patrols just....appearing

steep hound
#

oh I ran into a thing that's both very funny and majorly frustrating yesterday

#

which I hadn't noticed happen at all on Cyberstan before

#

which was you know the little

#

like

winter shuttle
#

You notice that solo

steep hound
#

sewer hole things that let you enter the mega factory complexes

#

twice yesterday I watched a Vox Engine go through the entire wall surrounding one of them LMAO

winter shuttle
#

You look away from one moment and look back and suddently your surrounded by socialists.

Cleary some dark magic

#

Ans then you get kicked in the head

#

Funny the first tine, not so the 5th or 6th on the mission

steep hound
#

we like ran out thru the hole being like "oh yeah we're safe the Vox Engine is in there and we're out here thru a tiny gap way too small for a Vox to get thru"

#

and the guy just clips through the entire wall

steep hound
blissful sparrow
#

personally, most of my problems with Cyberstand where the endless amounts of ragdoll from Vox engine rockets. Running explosive resist armor ironically made it worse cause now i couldn't die from the rockets, but i would fly around for like 10 seconds getting juggled until i got killed by a bullet instead

steep hound
#

ultimately though while I appreciate people's complaints about the whole Galactic War system in 2 I feel like some people have an expectation of it that just isn't like, what it's designed to be you know

some people seem to approach it as "we want a definitive win/lose condition where our actions as players are almost entirely the focal point of how things go" and it's like, this is a really big TTRPG session structurally, that doesn't really follow

#

ultimately if you want that you probably need to be playing Helldivers 1

winter shuttle
#

I think there was maybe, just maybe, too many vox engines

steep hound
#

(which I acknowledge, what people probably want is some version of HD 2's actual gameplay with HD 1s strategy layer, but HD 2 is obviously such a way more demanding game to be working on constantly to make it easy for AH to run some sort of parallel HD 1-styl emode)

blissful sparrow
#

Running the tank and 2 shotting vox engines was very fun tho
-# cause ragdoll immunity in the tank

steep hound
#

like I don't like being a "HD 2 is toooo harrrrd" guy because there are 10 difficulty levels just turn it down

but for the Vox Engines specifically it's a jump from "none" on Diff 6 to "holy fuck there's four Vox Engines around the fucking extract holy shit" on Diff 7

winter shuttle
#

The over layerd sound of HELLDIVER SCUMMMMMM got me shaking

steep hound
#

i brought Impact Grenades to one Cyberstan mission and then quickly realised my mistake on that when i couldnt fucking get them into the Vox Engine vents though lmfao

blissful sparrow
#

HD1 definitely had the advantage of the story being more "Arcady"
1 war, a couple of months of fighting, win or lose is ofcourse massively less emotional buy in than the single narrative of HD2
Which has both up and downsides with the Emotional buy in, its probably a big factor the game is still so successful 2 years later, but it also means there is a standard that has to be uphold

winter shuttle
#

Some story parts are also...eh, remember the farm to get the DSS up and running

steep hound
#

I do also actually really like the Vox Engine design in general

winter shuttle
#

The endless chore

steep hound
#

like I could've used less of the fuckers but having a mini-boss type enemy who has an actual weakspot mechanic that lets you kill em with some light weapons and a grenade is fun

#

unlike some people

#

cough War Striders cough

steep hound
#

I tend to just use the GW to pick the faction I'm fighting and don't put too much stock into it otherwise

#

but also I need some more Bug and Illuminate MOs because I have so many Bug and Illuminate builds that literally haven't been used in like, a year

#

while my Bot builds are consistently all the most recent stuff I've used lmao

blissful sparrow
#

in the end all of it is a grind as its counting up community effort 😄
but imo the MOs are at their best when they give an incentive for variety, bouncing between enemies and biomes and offering modifiers and changes in gameplay
the invasion of Cyberstand does not quite fulfil this.
While it was the vessel to introduce a new biome, new mission types and new enemy types, it also was just plain too long of an arc. It was just Bots for weeks and that just causes fatigue

#

the "go and kill some bugs" side MO was actually the most fun i had during the entire cyberstan MO after the intial excitement of new enemies

steep hound
#

I maybe have too many builds (these are all 2025 dates for last used)

#

my oldest-used Bot build meanwhile is from like, July

#

please I need to use more of my Bug kit

blissful sparrow
#

if the next MO will be bugs i will be sad
i love shooting bugs, but squids really need the love and some more enemy types that have different weaknesses

#

i don't think my squid loadout has materially changed since they released

idle hollow
#

i think we're still in the invasion of cyberstan arc

#

we're just about to get counter attacked

steep hound
verbal summit
#

I tend to just switch between full arc, wasp launcher with blitzer/coyote or maxigun with blitzer/coyote/eruptor

steep hound
verbal summit
#

I like the wasp launcher a lot

#

And dakka

#

And arc is fun

steep hound
#

I generally try to make builds with any given gun for most factions but I exclude some (I tend to only run shotguns on Bugs, I don't run Arc Thrower on Bots etc)

#

no Railgun on Squids because Overseer armour doesn't play nice with it

blissful sparrow
#

Squids i mostly don't even bother with a Strategem weapon.
There is usually City blocks where i can just pick up an MG or similar and thats sufficent for squids and clears up a slot for something funny like a Napalm barrage

split parcel
hazy oriole
steep hound
#

This was one of the first ones I properly codified so it's largely gear from the game's early days but it's still pretty reliable

#

Thermite for Chargers, Orbital Railcannon for Bile Titans, 500 KG for anything as convenient

#

Punisher because God knows I want knockback for Stalkers

#

Trench Engineer or any Engineering Kit armor of your choice for managing the MG's recoil and +2 Thermites

hazy oriole
#

Sound

steep hound
#

I got other MG/HMG/Stalwart builds if you want to see those too

hazy oriole
#

Curious as to what you got for the HMG

steep hound
#

looking at it I have like 10 builds using MG-43, 7 with the HMG and 8 with the Stalwart

steep hound
#

first one is Bots, everything else is Squids

keen zinc
#

Machine guns just work well against the squids in general

steep hound
#

it tends to be one of my go-to Squid build guns since I don't generally want to bother taking a dedicated anti-tank weapon for just Harvesters

hazy oriole
#

Thankfully you can take em out even with Med pen primaries if you feel so inclined

glacial light
#

Ive seen the light of just picking up a random MG off the streets for squuids

steep hound
hazy oriole
#

Fair nuff

steep hound
#

plus, shreds Overseers

hazy oriole
steep hound
glacial light
#

On any other front id be the same

oblique lotus
#

I like war striders because I think some level of "you need an antiarmor weapon" is reasonable and the vox engines having a frankly pretty bad way to kill them with light pen is okay

steep hound
oblique lotus
#

I've honestly never had a problem with war striders

steep hound
#

the grenade spam when they first came into the game was a little much

#

also it was silly that the eye and vents weren't weakspots to begin with

#

given literally every other Automaton unit has those as weakspots and the War Strider's design makes you naturally assume that those are going to be its weak points as a result

#

I don't think there should really be any Automaton unit short of a Factory Strider or Vox Engine that can't be practically dealt with by the Anti-Materiel Rifle and the War Strider basically could not be killed with an AMR when it first came out

oblique lotus
#

Eh I like the AMR having limits otherwise it ends up beimg tge default

glacial light
#

I don't think that's true, ultimatum can deal with basically every enemy but it's not the default weapon or really one seen by a lot. If AMR could kill any thing but really struggled with factory striders or war striders it wouldn't become a default

spare verge
#

I guess I was kind of "is my playstyle wrong? no, it's the game"ing previously

#

if you don't both have AT duoing it is very easy to get overwhelmed

#

once I got the c4 and therefore had an AT option I enjoyed using war striders suddenly ceased to be an issue

unreal merlin
#

new AMR stratagem but instead of anti-materiel rifle it's antimatter rifle and every shot is comparable to a hellbomb on the target

glacial light
#

The Super Eruptor

spare verge
#

put them adjacent in the stratagem menu and give them near identical icons

glacial light
#

Precision nuke

glacial light
spare verge
#

find out which one you brought when you shoot a devastator point blank

hazy oriole
#

had a weird reinforce beacon bug where we could throw it out but it wouldn't actually reinforce anyone

glacial light
#

Just drop the entire destroyer at that point

#

All the helldivers gets defrosted

spare verge
#

champions from beyond the rift, heed my call
Forming party (average time: more than 30 minutes)

steep hound
#

having to hit a War Strider multiple times in its relatively small eyes or vent rather than just hitting it to the waist once or twice with a Recoilless IS the limitation

#

that's different to "lol you wanted to enjoy the tank-buster rifle? here's a relatively common heavy unit that virtually cannot die to it" which is how it used to be

#

especially when on most seeds as far as I can tell they more or less completely replace Tanks

keen zinc
#

<@&1206091872716595200> its time to KILL

rotund marten
#

alas I am busy for 2.5 hours

idle hollow
#

looks like we're razing chort bay

steep hound
keen zinc
#

killin bugs

steep hound
#

oh like ur playin right now?

#

won't play rn but how do I sign up to get that ping in future

heady halo
#

sign up to the helldivers role in the bot channel

#

#bot-stuff

#

i BELIEVE the syntax is, inside of square brackets, [?rank helldivers]

steep hound
#

cheers

#

oop

#

ok this didnt work for some reason

keen zinc
#

do not include the brackets

steep hound
#

yes i got it now

keen zinc
#

squadala

steep hound
#

i misunderstood that as it needing MORE square brackets lol

heady halo
#

lmao sorry

#

but nice

steep hound
#

all good

oblique lotus
steep hound
#

which like, when War Striders didn't have the weak points meant it was a gamble whether the AMR was gonna be able to handle the mission's heavies or not

spare verge
#

I hope they add war strider variants at some point like tanks, or just let them both spawn

#

that or tell us what we're facing to prepare accordingly

#

maybe only after we've seen an enemy type to preserve the fun of hearing about new enemies and dropping in entirely unprepared

odd arch
#

I'm bummed out beyond reason I was too busy with life and missed out all of cyberstan

#

I kinda don't want to play anymore

#

curse you live service model

blissful sparrow
#

i have just discovered my favorite use of the Dynamite

#

set it to a 60 second timer and toss it next to a hell bomb when you are far ahead of your friends

spare verge
keen zinc
#

they literally said theyre building megacities outside cyberstan

spare verge
#

ah I haven't checked

graceful bluff
#

Yeah that's the main reason I feel like it was intended to be a lost cause

#

I really want a mod that basically just does this to remind me that not only does the super destroyer locations go counter clockwise, but they start at east for some reason

strange vine
dusty spruce
#

Yeah. I think if it was a victory the news alert was something about cyborg survivors spreading out to make new factory worlds.
honestly Helldivers Leaks are the main things reminding me that anything is possible

ivory swallow
#

is a specific armor weight generally considered better than the others or is it mostly preference?

unreal merlin
#

Mostly preference. I know someone who exclusively runs heavy, while I prefer either light or medium.

#

I would suggest Medium+ vs bots (their guns are merciless vs light armor) and Medium- vs squids and bugs (I like the movement speed and do lots of running around).

#

but I've also run things like Light Siege Ready or a melee armor vs bots when feeling dangerous.

ivory swallow
#

i wish you could temporary hold expendable strategems

#

without having to drop your actual support weapon

graceful bluff
#

So for incin corps for example since shotguns, heavy is a lot better because sometimes it just randomly headshots you like you do with the trident

ivory swallow
#

also, quesiton about thermites

#

do you just take them if youre not running an AT support weapon?

#

or is there more nuance to it

#

because i feel like people just jam thermites into thier loadout and they could be taking better options

graceful bluff
#

it's not that mandatory imo

#

I generally like arc grenades more nowadays since it 2 of them kills what a thermite would(other than fabs), while also killing everything else nearby

#

and also gives you the option of just yeeting a single one at a group you don't like

#

frags are also extremely nice

dusty spruce
#

I use the shit out of thermites, but I don't think they're 100% mandatory. I'm just way too used to having my pocket AT problem solver and I don't have the Ultimatum.

#

Though I also primarily fight on the bot front, so my loadout choice is really heavily biased

graceful bluff
#

I know people love the thermite on bugs but I feel like enemies you'd need it on are too common, while also needing explosives for bug holes

glacial light
#

Thermites are also good for most spawners

#

Well bot spawners and warp ships

graceful bluff
#

yeah

blissful sparrow
#

my biggest struggle with thermites is that normally whatever got within range to get thermite stickied has plenty of time to kill me until the thermite decides to do its job, so i just go for something more useful, like a stun grenade

graceful bluff
#

I personally just like dynamite more for the grenade amount group

#

since huge aoe

glacial light
#

Dynamite is pretty good too

#

Demo force 40 means it can break spawners from the outside

#

So you could close multiple bug holes/fabs with one

graceful bluff
#

yeah

blissful sparrow
#

i started using Dynamite yesterday and been loving it!
estimating the Timer for when you use it to clear hordes is definitely and acquired taste. but the convenience of not even needing to hit into a spawner but just tossing it in the general direction is so good for hectic situations

graceful bluff
#

while also having the option for a 60 sec timer so you can place it and just leave if you're not detected

glacial light
#

Also the timer is pretty useful if you havent been detected

ivory swallow
#

how's the epoch?

blissful sparrow
#

also great for both Bug Breaches and Bot Drops as you can just toss it where enemies are conveniently marked they will be soon

glacial light
#

I usually just do like 15 seconds, throw all 3 then run away and I get the camp cleared message

graceful bluff
blissful sparrow
#

and i did write in here early my funny discovery that i can set the dynamite timer to 60, toss it next to a hell bomb and then feign ignorance when it explodes later and kills my friend who has walked into the area

graceful bluff
#

"Oooh I see beeping in the distance, must be a sample container"

unreal merlin
#

I'm not a fan of thermite grenades cuz oftentimes whenever I stick something, some other AT opportunity comes about before it detonates.

ivory swallow
#

with fully charged epoch, do you still have to direct a hulk in the eye to kill it?

glacial light
#

Its pretty great against warpships

#

One thermite kills a ground warpship without needing to use anything else

unreal merlin
glacial light
#

The DoT tick breaks the shield and explosion destroys it

ivory swallow
#

im trying to evaluate it vs like, quasar

graceful bluff
#

It will kill jetpack hulks from any hit though

unreal merlin
#

Jetpack hulks have easier-to-splash back parts (the jetpack) so even though it's technically more armored than normal it becomes easier to kill with typical means

graceful bluff
#

It is a different role to something like the quasar though

unreal merlin
#

Running siege ready armor + supply pack lets you be a lot more generous in what you Epoch annihilate which can be good fun

#

Especially vs bugs where you can freely use it to blast alpha commanders on sight

graceful bluff
#

I'd consider it more a jack of all trades sitting in the middle of the railguns ammo economy and refire rate, and the RR's splash

#

It is also 15m quieter than the quasar, 35m quieter than the RR/EAT

oblique lotus
#

dynamite is solid, thermite is good if you need extra AT

graceful bluff
#

Allowing you to do some truly silly things at times

oblique lotus
#

imo the pineapple needs more juice

#

it's not killy enough compared to frags

strange vine
blissful sparrow
#

i have had a lot of success with stun grenades on cyberstan. The ability to just turn off everything up to and including war striders in a big area was just a really great panic button

graceful bluff
#

I forget if you can pop the legs with a direct epoch though

#

it's a trick I do pretty often with the railgun cause it just stops them from being a problem for a while

dusty spruce
#

I don't think so. Hulk legs are 100% explosion resistant. I don't think the Epoch does enough straight ballistic damage to kill the legs before you just kill the main body.

steep hound
#

I'll sometimes compensate Heavy armor with a jump or warp pack

graceful bluff
#

definitely should I feel

steep hound
#

my only true wish for the Epoch is I wish it had 4 rounds a mag and not 3

graceful bluff
#

same

#

just swap total ammo and mag ammo

steep hound
#

like dont up the ammo count even just

#

let me not have to reload between the two shots i need to kill something lmao

#

but it's a good gun if used right

#

ee-pog

graceful bluff
#

Two shots into a heavy and one shot into whatever bot you feel deserves to taste the god particle the most at this moment

steep hound
#

I tend to run Epoch with Warp Pack so i can give myself some breathing room to reload

graceful bluff
#

I once used it on a scavenger because it was the only thing around

#

you should try it with the jetpack instead, you can reload midair with it

steep hound
#

it's not overkill, it's making sure the job is done right

graceful bluff
#

warp pack is also weirdly.. loud?

#

58 meters, using a warp pack is literally like shooting an autocannon

#

for comparison, jetpack is 10m and benefits from armor passives that make you quieter :v

steep hound
#

im not typically stealthing with an Epoch though

#

this does raise questions about my stealth builds that DO include a Warp Pack

graceful bluff
#

it's great for soft stealth since it only has a 33m audio range

#

only anti tank that beats it in stealth is the breaching hammer because for some reason it's entirely silent, yes including the explosion

steep hound
#

hammers are stealthy

graceful bluff
#

But yeah an important thing to remember is just because you're not using a stealth build doesn't mean you cannot benefit from not alerting everything on the map :v

graceful bluff
#

Ah I see you subscribe to this school of commando missions

glacial light
#

Well it can be an assassination even if a lot of people see

#

EG JFK

graceful bluff
#

More witnesses to the person that did it I think

oblique lotus
#

can't be alerted if it's dead

rotund marten
#

picked up Masters of Ceremony finally

#

only 50 medals to pyrotechs

#

and 4 warbonds left overall

keen zinc
#

amendment and pyro

glacial light
#

Pyrotechs very nice

#

6 capacity is very nice and kills factory striders easy

#

Which now that I think about it I wonder if it can kill vox engines/war strider as easily. After all 2-4 kills a factory strider if thrown at the same foot

graceful bluff
#

you can also throw it in the neck joint and it's very funny when it lands

glacial light
#

I never even thought about that

graceful bluff
#

it limits the wandering to just left or right but if it does fall off it's basically useless

glacial light
#

Ah fair, its why pyrotech doesnt really one shot chargers or bile titans

#

Movement and also not enough sparks touch it

#

Factory strider foot just happens to be the perfect combo of wide and not moves much

dusty spruce
#

Is pyrotech useful against the Vox?

unreal merlin
#

The firework grenade? It's as useful as any other non-impact Explosive tagged grenade if you can get it in the vent.

#

So really the question to ask is if you think it's useful against everything that isn't a Vox Engine.

graceful bluff
#

the grenade just despawns when it goes in iirc

#

which I wish they'd do for fabs because it's so annoying when it beyblades back out

glacial light
# dusty spruce Is pyrotech useful against the Vox?

If you mean throw it at feet to kill it like a factory strider or just yeet into the grenade hole? Probably yes
Pyrotechs kill factory striders as its AP4 (Heavy) and the foot is a fatal spot if destroyed. The tracks on a Vox aren't a fatal spot and it seems the main HP is AP5

#

So im guessing no

graceful bluff
#

in the hole yeah, though I guess you could balance it on its flat ass head if you're lucky

glacial light
#

Is the head a fatal part?

graceful bluff
#

If you land it here it'd probably cook the sarcophagus pretty hard

keen zinc
#

hover pack on, pyros...

#

hmmm

graceful bluff
#

even more so if the hitbox allows it to slip into the sarcophagus hole

dusty spruce
#

fitting the pyrotech perfectly into the sarcophagus to cook the poor borg inside his dreadnought

unreal merlin
dusty spruce
#

oh that's the shape of the vents. No wonder I have so much trouble getting a nade in. The bright orange lights blind me a little, didn't realize it's a tight sort of basket shape

graceful bluff
#

The bottom vent is extra weird because you can just throw it directly at it and it'll just go through

cobalt patrol
graceful bluff
#

I mean yeah, might as well make both at the same time since they'll eventually reset the universe

#

I was more talking about how they set the resistance super high

cobalt patrol
#

Uh, what, lol.

graceful bluff
cobalt patrol
#

The only actual difference was if we got cyberstan or not - if we won, the cyborgs still escaped and fled to other planets

#

But we axed cyberstan.

#

Classic magicians choice storytelling, which is just good praxis

cobalt patrol
keen zinc
#

I think they were prepared for both but the narratives an dispatch events show they definitely were leaning more towards it being a SE loss

#

Which I like because it fits better

graceful bluff
#

I hope not because there's a scenario I really want to see happen eventually

#

super earth invasion lost, cyberstan won

keen zinc
#

Big fascist empire tries and fails to invade the wintery capital of their communist foe

cobalt patrol
#

They always prepare for both. When se was invaded we had videos for the loss in the files

graceful bluff
#

Every single event has both states

glacial light
#

What were the videos for loss like

graceful bluff
#

We go and make a new super earth somewhere else iirc

#

like how it worked in the first game

keen zinc
#

No idea what you're talking about Nalesh

cobalt patrol
#

Lemme see if I can dig it up

keen zinc
#

I don't think how the first game handled Galactic War endings has much to do with how they're handling narrative events here because I don't think they're handling the galactic war the same way

#

I don't think HD2 is designed for the galactic war to end at all

#

Unlike in HD1 where it was designed to be a cyclical system

#

They have essentially free narrative options to weight the scales however they want for their desired outcomes

cobalt patrol
# glacial light What were the videos for loss like

An unused Strohmann News breaking story regarding the unsuccessful defense of Super Earth and Illuminate victory!

Super Destroyer video from Helldivers 2!

Playlist of Strohmann News: https://www.youtube.com/playlist?list=PLW250uNvfh77y71H4WRQGBxA4WC-7a2_L
Playlist of Super Destroyer Videos: https://www.youtube.com/playlist?list=PLW250uNvfh74-P...

▶ Play video
glacial light
#

Interesting

#

I guess same as HD1 then

#

Losing SE means moving, did the galactic map change when it happened in 1

keen zinc
#

No, it doesn't look like it would in this either

cobalt patrol
#

I imagine we would have probably conquered the SW area that's currently empty

keen zinc
#

Several planets become options we would take, and then probably a campaign to retake SE and reset the board

cobalt patrol
#

And rearranged from there

graceful bluff
keen zinc
#

I don't think they'd go through the effort of rearranging the map, that sounds awful. The video shows there were 6 planets that could be chosen by the community seizing them, then there would likely immediately follow a MO campaign to retake SE and that preserves a lot of dev time

#

Keep the map arrangement as is, just gives fixed launching points for a reconquest effort

#

That all likely exist already in game

graceful bluff
#

Also that the files for the narrative content is still in the files despite their recent slimming down of the game size

keen zinc
#

So we'd lose SE, but "HQ" would be made one of these planets probably based on an MO of which one we take, and then we retake SE

#

Just seems like the most dev time efficient way to handle it

ivory swallow
#

tbh i dont really like the devs punishing us by cutting our ammo for losing

#

imo the hackers screwed us

keen zinc
#

Hellpod space optimization makes it irrelevant

graceful bluff
#

it'd definitely have been closer if it wasn't for the hackers but I don't think we'd have won still

ivory swallow
#

oh really?

keen zinc
#

Yeah

graceful bluff
#

yeah hellpod optimization is goated

ivory swallow
#

it still nerfs supply pack tho right?

keen zinc
#

Just like the magazine reduction on cities on Cyberstan

keen zinc
#

Because there was one megafactory that specifically nerfed pickups and that affected the supply pack

ivory swallow
#

ill just not play till its over

#

but if were gonna keep getting debuffed game wide for a while i kinda dont like that

#

i feel like we coulda won if we won that mo

graceful bluff
#

gonna be real I haven't even noticed it :v

stone bridge
#

I mean, you gotta make losing have some kind of bite

ivory swallow
#

and we could have won it if it was still missions

ivory swallow
#

also they dont have enough info on the galactic war ingame

graceful bluff
#

Hackers+Not really explaining what liberating/razing choices actually did was a rough combo

#

But if it wasn't those we'd have messed up in some other way :v

#

I don't think the community woulda been ready for the like week of Transcendence though

ivory swallow
#

also the reinforcement limit being game-wide was dumb imo

#

cos people that didnt want to play bots were directly screwing us

graceful bluff
#

Apparently that didn't really factor in much though as per joel

ivory swallow
#

fair

#

i just feel like they coulda done this better

#

it felt kinda unfair

oblique lotus
#

the vast majority of the playerbase was doing bots

#

idk I think it's fine, losing is part of the game

graceful bluff
keen zinc
#

Yeah I think it's good to lose our Stalingrad

#

We are the bad guys

#

Overextending and getting driven back is fun

graceful bluff
#

We also need big failed campaigns to make the big successful campaigns to feel even better

keen zinc
#

Honestly this campaign has given me a lot more reasons to try out different primaries and I'm glad I did

#

I really like the amendment

graceful bluff
#

yeah

#

it also brought a lot of nice tools with it too

keen zinc
#

Really loving lure mines

graceful bluff
#

Wit the perfect staging ground to test em all out too

delicate aspen
glacial light
#

Bugdivers are why my wife left me

graceful bluff
#

Sorry for your bug wife

delicate aspen
#

when a third of the playerbase ignores Mo at every cost unless its their own precious bugs, and even then they shirk them to go off and do whatever, not saying its all bug divers, just most vv

ivory swallow
#

but it still feels kinda

#

ugh

#

i am not blaming bugidvers

graceful bluff
#

Joel is too competent to not factor in bug divers in the first place

#

Some people just play this as starship troopers the game but good

delicate aspen
#

its when they complain that nobody helps with their MO's, they get said help, but when it comes to help with others they're like "eh", like i do get not enjoying factions and shit, but cmon lol

keen zinc
#

Y'all, Bugdivers can play the game however they want

keen zinc
graceful bluff
#

That's what we're saying yes :v

keen zinc
#

I don't think Bugdivers as a collective "they" have ever said anything

#

Because there is no collective bugdiver

oblique lotus
#

has anyone ever needed help with a particular MO?

graceful bluff
#

No I'm saying we basically all said bugdivers weren't at fault

keen zinc
#

People ascribe personhood to ghosts in the machine of masses of individuals just doing what they want

oblique lotus
#

the helldiver statistical cloud usually gravitates pretty hard towards whatever MO is up

delicate aspen
#

i still remember how they ignored the defense of SE, that joel had to give them a pity MO and they still ignored that

oblique lotus
#

but also imo the primary driver of the loss was that people were dying a lot

delicate aspen
#

like ill do MO's wherever they're needed despite my hate of fighting bugs, aint mean i wont fight em

keen zinc
#

I mean

#

You should play how you like and not care if people are "ignoring" what they don't like or are, rather, just focusing on what they like most

#

Ascribing to malice what could be more easily ascribed to a less involved concern for collective responsibility in a recreational activity

#

Remember: B Positive, and Stay Optimistig

graceful bluff
#

(Certain parts of MO's is anywhere with incin brigade for me :v )

delicate aspen
#

incin brigade can eat my whole ass, not a fan of being insta killed because a pixel of fire touched me vv

keen zinc
#

It's ultimately a recreational activity, so there is zero fault in choosing to spend your recreation time in the manner you enjoy best

graceful bluff
#

Since there's no heavy stealth armor, having to go heavy armor to not get dicerolled by shotgun devs is extra painful to me

delicate aspen
#

even went to whatever that fuckin planet was that has em near cyberstan, figured it couldnt be too bad, i was wrong

glacial light
#

Im not a fan of how the loss affects everyone, cause then people who are say playing how they want and only doing bugs or ignoring the MO are also affected by the ammo loss even though they didn't really opt into it

keen zinc
#

Engage in some fisticuffs it's good for you

#

Bayonet that bug commander

graceful bluff
#

Walking up behind bots and pranking them with my entirely silent explosive hammer is funny though :v

#

(I've been having a lot of fun doing fab clears with the hammer due to this)

keen zinc
#

I've done stealth a few times and it just does not suit the optempo and violence of action that gets me going

glacial light
keen zinc
#

I need to kill fast and sneaking is too slow

#

Opportunity cost in the battle space

delicate aspen
#

see, amko gets it

keen zinc
#

You should blame him for not being a good battle buddy, Hammer

delicate aspen
#

he would just teamkill me on "accident"

graceful bluff
rotund marten
#

I like stealth a great deal but I find it works best when you have four stealth divers split all over the place

delicate aspen
#

the only thing you run from is your crime scenes vv

keen zinc
#

Stealth optempo is so slow and methodical, while the rest of the battle space accrews your debt of violence to be paid by your teammates

rotund marten
#

if you have three guys trying to stealth a base at the same time you will inevitably get in each others' way

#

if you have four stealth divers spread out then whoever trips the alarm gives everyone else free rein to C4 and M1 the annoying part of their current base to death and move on

#

at which point you just steadily eat the entire map

keen zinc
#

I am too Violence Of Action pilled to engage in slow and steady wins the race behavior

#

My brain rejects it as a shirking of assumed risk

#

And any load you shirk is always put upon another to carry

graceful bluff
#

Amko when he finds an unalerted patrol :v

unreal merlin
#

Research Session concluded: the Bastion works great on hive worlds because you can just drive over almost all the bugs within the tunnels.

rotund marten
#

the correct way to deal with alerts while stealthing is to press the Orbital Laser or backpack hellbomb button and exit the area

keen zinc
#

I don't shoot everything I see, discretion is the better part of speed

rotund marten
#

that giant wave of bots can have fun hanging out with absolutely fucking nothing

keen zinc
#

But I won't slow my optempo to delay the inevitable

#

It's about being tactical

oblique lotus
keen zinc
#

I am no gundiver, nor rundiver

unreal merlin
#

call me the helldriver

keen zinc
#

I am the assault diver, and my mission is THE mission

#

At any cost

oblique lotus
#

I like large explosions

delicate aspen
#

just strap a hellbomb to amko's back, give him a shove and he's right as rain

glacial light
#

Let them call reinforcements, it wont undestroy the objective

keen zinc
#

Objectives beware, opponents beware, I'm a human, and I'm coming

spare verge
#

unfortunately the one time I tried the tank on a hive world, one of the objectives had no apparent drivable path to it unless I went on a very long detour

keen zinc
#

Victory is all that matters

rotund marten
#

the correct stealth progression is pew pew sentries -> run to objective -> press button, ideally without drawing aggro -> exit
if at any point you are detected, cause the largest explosion possible and leave

#

any time spent fighting waves is time not spent clearing

#

if you must draw aggro to press button that is what stims are for

glacial light
#

You see I just run in with minimal fighting and not care enemies are shooting me while I do objective

#

Just take more stims

keen zinc
#

Storm in fast, kill anything directly impeding the objective, stim through hazard fire that isn't immediately posing an obstacle, achieve objective, break contact and assault next objective

glacial light
#

I dont even kill much, that moment that lure mines provide is enough to do an objective

keen zinc
#

Depends on what objective it is and what's in the way

rotund marten
#

my stealth loadouts are generally carrying as much AT as humanly possible instead of lure mines just because I want to remove fabricators en masse and generally do not have friends

keen zinc
#

Need to neutralize stuff like berserkers and hulks so they can't gut you while operating a console

rotund marten
#

I should try lures in a sneaky group

#

hulks get the C4, zerkers get the headshot

#

it's a very easy headshot to make once you're used to the Censor

keen zinc
#

Lure mines kill Hulks really good

glacial light
#

Lure mines distract most of them, and you can stim through berserkers you just have to exit the console and stim part way through

#

Console doesnt change or reset if you go out of it, resume it after stim

#

I also warp pack game so I just teleport out of being surrounded

keen zinc
#

As I said, it depends on circumstances

#

I can shmaneuver through a lot of stuff, but sometimes you gotta do some killing work

graceful bluff
#

I think the reason I like the redacted stealth armor is because it turns enemy reactions into roughly hitman 3 reactions and I do a lot of silent assassin suit only in that

#

So I'm used to finessing sight angles while going as fast as possible

keen zinc
#

I kinda love being the target for 4 peoples worth of patrols because everyone else is wearing stealth armor and shooting once per minute, makes me feel like a real manly man

graceful bluff
#

I saw someone in a pub group earlier going around with the c4 saying they're clicker trained

rotund marten
#

if every patrol on the map is shooting at you then the map should fold very quickly indeed, the stealth squad thanks you for your sacrifice

graceful bluff
azure rock
#

Ive been using a little free time for super credit farming for the laser shotgun but i might honestly just go for the warp pack and epoch

heady halo
#

honestly the shotgun is first page n real good n cheaper than either

heady halo
verbal summit
#

i actually prefer the laser shotgun for bots

#

then again i was using it on rupture strain

azure rock
#

i tend to run out of ammo and get myself into situations where im solo and hunted down by everything under the sun

#

and resupplies probably shouldnt be called on me

#

idunno, my thinking is that as long as im in a position where ill need to super credit farm, i might as well get stuff that saves me time over the long run since eventually something even better is gonna come out and then ill want that too

verbal summit
#

ye

#

i dont really have the time to sc grind

dusty spruce
#

Yeah, that's what I was gonna say. If it is just a choice between Epoch and the Trident, go with Siege Breakers.
But if you do a lot of SC farming, the warp pack is the best thing out there

verbal summit
#

yesssss

azure rock
#

🙂‍↕️

blissful sparrow
#

i do agree that the trident is suprisingly a very excellent bot weapon
my biggest struggle into Bugs with it is that it is amazing, but you REALLY have to pace your shots to not hit the heatcap, and bugs will keep running at you to scythe you down, while bots just shoot you from any distance anyway, so there is less pressure to mow them down before they get to you

verbal summit
#

I should use it on buys sometime

#

Bugs

#

When it isnt rupture strain

glacial light
#

I also vouch for warp pack, very versatile and super spammable

rotund marten
#

For bugs I like the Trident as part of a serious anti-infantry loadout

#

Trident + Talon means you can keep rotating between them and firing more or less constantly unless it's a hot planet, add laser dog to clear faster and use the support slot and nades for AT

azure rock
#

it is however

#

very painful seeing that 1000 go to 0

verbal summit
glacial light
#

I always stan for gas dog for bugs, gas dog MVP

#

If anything, I bring it to see chargers suddenly stop and be stupid mid charge

#

The amount of times ive turned around and theres a confused charger/stalker like 3 feet behind me, gas dog kind of hard counters them

rotund marten
#

I am a big laser dog fan for bugs, having learned how to keep it from shooting me in the ear

#

it has great uptime and keeps all the annoying little adds back

glacial light
#

I'm a fan of laser dog for squids

#

For pretty much the same reasons as yours

oblique lotus
#

imo the best part of siege breakers is the leveller

rotund marten
#

for bots you can usually get away with optimising for burst damage with the leveller/solo silo/hellpack

#

for bugs and squids I prefer bringing a billion turrets and lots of sustain

warped cypress
#

wait, we failed operation valid pretext ?

keen zinc
#

Yeah of course

#

You didn't think the fascists would ever actually make it to Moscow did you

agile fable
#

history is a spiral. same shape, different area

warped cypress
#

fair enough

#

i saw a meme about it and i havent touched hell divers 2 for 4 days due to being a busy person

#

oh well, lets see the automaton players blame the terminid players once more and the squid players for the first time

karmic prawn
#

Ah now the true Operation Valid Pretext begins

shy sigil
unreal merlin
#

just finished driving a tank around K (lava world) and it felt so calm and relaxing

spare verge
#

has someone made a video of the cyborgs doing the 1812 overture yet

dusty spruce
#

Trident was definitely super popular

glacial light
#

Not at all surprised besides the ultimatum, I hardly see it around and I feel like id notice giant nuke cloud unless people are bringing it and not really firing it

shrewd tiger
#

I saw it a fair bit during vox fights

unreal merlin
#

I barely at all played with randoms, my play group was huge on Orbital Smoke + Smoke Grenades. These stats show that we were not the norm.

naive hawk
# unreal merlin

a real cyberstan veteran would have three levelers strapped to them

glacial light
#

I read it as first as "have level threes strapped to them

#

D10 with 3 level 3 randos

shrewd tiger
unreal merlin
#

a real cyberstan veteran learned how to drive a Bastion through those megafactory hell-streets

#

🫡

naive hawk
#

one of my teams accidentally dropped two bastions at once instead of staggering them and it kind of worked

unreal merlin
#

After cyberstan, I now have the driving skill to keep my first tank alive for the whole mission.

#

Juking rockets, crushing bugs.

ivory swallow
#

like 7 on cyberstan was a lot

#

and then i do a 7 on a normal bot world and its like

#

super chill

lethal delta
glacial light
#

Look they were going to die anyways on d10

#

At least while dead they can't throw a 380 on me

#

I just saw a clip of someone using the bastion to kill a vox in 3 shots

dusty spruce
#

It's a shame it was so rare on Cyberstan, after being so common in the lead up.
When used well that thing was a beast. If it fires first, it can usually take down a vox before getting annihilated.

#

At least, it was rare on Cyberstan in my experience, can't speak for everyone

glacial light
#

It was pretty rare for cyberstan for me too

unreal merlin
#

3 bastion rounds to the faceplate killed a vox, you could supplement with coax MG into the treads (or other AT tools from other divers)

idle hollow
idle hollow
#

also this is something I’m very happy about

#

No more anti air over the entire area

rotund marten
#

I hope Eagle-1 enjoyed her holiday while we all got butchered down there

karmic prawn
#

Can't believe the Automatons treacherously under-reported the extent of Cyberstan's defences

dusty spruce
# idle hollow

I'm curious what the actual number is, since the 200 mil also counted losses on all fronts, but the count was also bumped up by SO and other events.

glacial light
#

I do think the creek numbers as it was right as launch and a good number of people got the game, saw the MO was creek, did it, got stomped and stopped playing

#

Future MO were established players that ran many many missions

#

I'm surprised Oshaune was on par with Cyberstan, maybe mechs is just goated but I had a chill time on Oshaune cavediving. Cyberstan was a struggle

delicate aspen
#

who could've seen this coming KEKWlaugh

#

bugs are back on the menu

blissful sparrow
#

now, does this mean there is planets with "Bile Titan Surges"?

dusty spruce
# delicate aspen

ah, was wondering how they were going to actually get the automatons to reclaim some planets
and judging by the 'the illuminate totally have no plans to attack' thing, I'm expecting a three-front invasion here.

blissful sparrow
#

actually, i want mini bile titans

#

if they only just hatched they should be just little guys

dusty spruce
#

honestly, little mini biles would be adorable

delicate aspen
#

though anything from cyberstan is gonna feel like a breeze cause goddamn

keen zinc
#

I have the gun

blissful sparrow
azure rock
#

BUGS ARE BACK ON THE MENU

hexed steeple
#

i've always imagined bile titans to be bile spewers at the very end of their lifespan so we already got tiny bile titants

delicate aspen
#

and sometimes, the fuckers grow wings

split parcel
#

Similar to male ants

keen zinc
split parcel
#

Programmer Bile Titans

glacial light
#

War Strider in thigh high socks

graceful bluff
#

I feel like I've seen the bile titan one

blissful sparrow
#

School girl outfit Berserkers

#

Desu-Desu Desecrate them

split parcel
graceful bluff
#

The baki-zerker is terrifying though

glacial light
#

Bankai Titan

blissful sparrow
glacial light
#

L33t

idle hollow
keen zinc
#

I hate the gif menu

graceful bluff
#

Gotta use the geoff menu

keen zinc
#

Trying to scroll through it on mobile is annoying

idle hollow
#

what do we think the bio plasma is used for

#

i think it's growing new cyborgs

graceful bluff
#

:v

idle hollow
#

it seems like all the automatons and their weapons are fusion powered

#

so i have to guess it's either for fuel or growing new cyborgs

graceful bluff
#

same thing super earth is using it for when they blender their citizens is the answer

idle hollow
#

i'd assume that was for food

keen zinc
#

<@&1206091872716595200> does anyone wanna play in a bit

idle hollow
#

soylent green and all that

spare verge
keen zinc
#

Well, we tried to gas them to death but it failed and sterilized them

#

Double genocide

heady halo
#

i can be on in a bit!

#

gotta finish some stuff up first tho

heady halo
south temple
#

i love bugdiving

glacial light
dusty spruce
# south temple i love bugdiving

Oh, I think I played with that OrneryJack guy on Tarsh.
I'm probably going to get murdered when going back to the Bug front. Been fighting just Automatons for so long

keen zinc
#

I think the AI rebalance they did to allow more entities on screen has allowed them to vastly increase the numbers of the small to medium sized bugs

#

There are noticeably more of them across all engagements I've had in the past few days

#

Like a proper swarm

heady halo
#

@keen zinc can you hear us amko?

#

because on our end you are just silent

blissful sparrow
#

i don't think the animation for leaning out of a car accounts for a shield and a one handed weapon

keen zinc
#

coming out of a car seat with the hammer is pure comedy

#

mailbox baseball

heady halo
#

😌

heady halo
#

or a full on jousting lance weapon